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<title>XINKER &#45; Business and Income Tips &#45; : Game News</title>
<link>https://xinker.org/rss/category/game-news</link>
<description>XINKER &#45; Business and Income Tips &#45; : Game News</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2020&#45;2026 Axiox Media Technology Limited &#45; All Rights Reserved.</dc:rights>

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<title>Joint The Witcher 4 and CD Projekt Red CEO says fully AI&#45;generated games are coming, but he has &amp;quot;some doubts whether this is really the path to follow&amp;quot;</title>
<link>https://xinker.org/joint-the-witcher-4-and-cd-projekt-red-ceo-says-fully-ai-generated-games-are-coming-but-he-has-some-doubts-whether-this-is-really-the-path-to-follow</link>
<guid>https://xinker.org/joint-the-witcher-4-and-cd-projekt-red-ceo-says-fully-ai-generated-games-are-coming-but-he-has-some-doubts-whether-this-is-really-the-path-to-follow</guid>
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<pubDate>Sun, 21 Jun 2026 19:21:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Joint, The, Witcher, and, Projekt, Red, CEO, says, fully, AI-generated, games, are, coming, but, has, some, doubts, whether, this, really, the, path, follow</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/TkoGsTQHLWzDaToA5fKE66-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Xbox Game Pass Is Losing One Of Its Best Games On June 30</title>
<link>https://xinker.org/xbox-game-pass-is-losing-one-of-its-best-games-on-june-30</link>
<guid>https://xinker.org/xbox-game-pass-is-losing-one-of-its-best-games-on-june-30</guid>
<description><![CDATA[  Even though tons of new games have arrived and are still arriving on Xbox Game Pass throughout June, the subscription service is losing one of its best games on June 30 – but there’s still time to play it to completion if you move fast. There are still plenty of titles arriving soon, including a day-one release on Xbox Game Pass on June 30, so players don’t have to worry too much, but the service is balancing itself by losing a few games from the catalog. ]]></description>
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<pubDate>Sun, 21 Jun 2026 19:08:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Xbox, Game, Pass, Losing, One, Its, Best, Games, June</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/07/xbox-game-pass-unpacking-free.jpg" crossorigin="anonymous"> Even though tons of new games have arrived and are still arriving on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fxbox-game-pass%2F" target="_blank" rel=" noopener"><b>Xbox Game Pass</b></a> throughout June, the subscription service is losing one of its best games on June 30 – but there’s still time to play it to completion if you move fast. There are still plenty of titles arriving soon, including a day-one <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fxbox-game-pass-rv-there-yet-june-30%2F" target="_blank" rel=" noopener">release on Xbox Game Pass on June 30</a>, so players don’t have to worry too much, but the service is balancing itself by losing a few games from the catalog.<br><br>]]> </content:encoded>
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<title>The Walking Dead Fans Praise &amp;quot;Long Overdue&amp;quot; Official Return</title>
<link>https://xinker.org/the-walking-dead-fans-praise-long-overdue-official-return</link>
<guid>https://xinker.org/the-walking-dead-fans-praise-long-overdue-official-return</guid>
<description><![CDATA[  Despite the main series having ended nearly a decade ago at this point, The Walking Deadstill stands as one of the most iconic pieces of zombie media in history, which has gone on to inspire countless other projects. Even The Walking Dead itself is no stranger to unique takes on its overarching timeline, with no shortage of creative spin-offs to take advantage of its unique setting. ]]></description>
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<pubDate>Sun, 21 Jun 2026 19:08:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Walking, Dead, Fans, Praise, Long, Overdue, Official, Return</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/07/andrew-lincoln-s-favorite-walking-dead-episode-is-so-good-you-can-t-watch-it-just-once.jpg" crossorigin="anonymous"> Despite the main series having ended nearly a decade ago at this point, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Ffranchise%2Fthe-walking-dead%2F" target="_blank" rel=" noopener"><i><b>The Walking Dead</b></i></a><i><b></b></i>still stands as one of the most iconic pieces of zombie media in history, which has gone on to inspire countless other projects. Even <i>The Walking Dead</i> itself is no stranger to unique takes on its overarching timeline, with no shortage of creative spin-offs to take advantage of its unique setting.<br><br>]]> </content:encoded>
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<title>Best players for FC 26 Do it Like Yaya Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-do-it-like-yaya-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-do-it-like-yaya-evolution</guid>
<description><![CDATA[ The Do it Like Yaya Evolution is now live in FC 26, and you can use it to upgrade a card of your choice. You can unlock the evolution by completing the Cote d’Ivoire objective in Journey of Nations: Africa. Once done, you can then apply the upgrades on a card that meets the requirements.  Let’s find out the best possible options for this evolution based on the requirements and the offered upgrades.  Table of contentsFC 26 Do it Like Yaya Evolution requirementsFC 26 Do it Like Yaya Evolution upgradesBest players to use in Do it Like Yaya Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 Do it Like Yaya Evolution requirements Here are the requirements of Do it Like Yaya in FC 26.  Overall: Max 91 PlayStyle: Max 10 PlayStyle+: Max 3 Not Rarity: World Tour Silver Stars Position: CM  FC 26 Do it Like Yaya Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +30|93 Reactions: +30|94 Short Passing: +30|96 Shot Power: +25|94 Stamina: +30|96 PlayStyles+: Incisive Pass, Pinged Pass|3  Level 2 upgrades  Acceleration: +20|90 Ball control: +30|94 Long Passing: +30|94 Long Shots: +25|95 Strength: +30|96 PlayStyles: Power Shot|8  Level 3 upgrades  Aggression: +25|95 Curve: +30|92 Dribbling: +25|93 Penalties: +25|92 Sprint Speed: +20|90 Stand Tackle: +25|94  Level 4 upgrades  Agility: +20|90 Heading Acc.: +25|90 Def. Aware: +25|91 Positioning: +25|93 Vision: +30|96 Composure: +30|92  Level 5 upgrades  Balance: +20|90 Finishing: +25|92 Interceptions: +25|92 Jumping: +25|92 Free Kick: +30|92 Slide Tackle: +25|91  Level 1 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 2 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 3 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 4 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 5 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Best players to use in Do it Like Yaya Evolution Here are some of my best recommendations to include in the evolution.  Toni Kroos Ultimate Birthday Bergvall Showdown Cambiasso Prime Hero Sithole World Tour Wouter Burger Ultimate Birthday (combine with multiple evolutions) Ounahi Showdown Doumbia TOTS Breakthrough Hjulmand TOTS HM Gilberto Silva Prime Hero Fabian Ruiz Showdown Garner TOTS Breakthrough  To get the most out of this upgrade option, try to combine it with other evolutions if they’re available in your Ultimate Team club.  0 The post Best players for FC 26 Do it Like Yaya Evolution appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 21 Jun 2026 19:00:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, Like, Yaya, Evolution</media:keywords>
<content:encoded><![CDATA[The Do it Like Yaya Evolution is now live in <i>FC 26</i>, and you can use it to upgrade a card of your choice. You can unlock the evolution by completing the Cote d’Ivoire objective in Journey of Nations: Africa. Once done, you can then apply the upgrades on a card that meets the requirements. <br><br> Let’s find out the best possible options for this evolution based on the requirements and the offered upgrades. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-do-it-like-yaya-evolution-requirements" target="_blank" rel=" noopener">FC 26 Do it Like Yaya Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-do-it-like-yaya-evolution-upgrades" target="_blank" rel=" noopener">FC 26 Do it Like Yaya Evolution upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-do-it-like-yaya-evolution" target="_blank" rel=" noopener">Best players to use in Do it Like Yaya Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 Do it Like Yaya Evolution requirements</div> Here are the requirements of Do it Like Yaya in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 91</li> <li>PlayStyle: Max 10</li> <li>PlayStyle+: Max 3</li> <li>Not Rarity: World Tour Silver Stars</li> <li>Position: CM</li> </ul> <div class="bb_h2">FC 26 Do it Like Yaya Evolution upgrades</div> The evolution has five upgrade levels, each with specific conditions to meet.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +30|93</li> <li>Reactions: +30|94</li> <li>Short Passing: +30|96</li> <li>Shot Power: +25|94</li> <li>Stamina: +30|96</li> <li>PlayStyles+: Incisive Pass, Pinged Pass|3</li> </ul> <b>Level 2 upgrades</b><br><br> <ul class="bb_ul"> <li>Acceleration: +20|90</li> <li>Ball control: +30|94</li> <li>Long Passing: +30|94</li> <li>Long Shots: +25|95</li> <li>Strength: +30|96</li> <li>PlayStyles: Power Shot|8</li> </ul> <b>Level 3 upgrades</b><br><br> <ul class="bb_ul"> <li>Aggression: +25|95</li> <li>Curve: +30|92</li> <li>Dribbling: +25|93</li> <li>Penalties: +25|92</li> <li>Sprint Speed: +20|90</li> <li>Stand Tackle: +25|94</li> </ul> <b>Level 4 upgrades</b><br><br> <ul class="bb_ul"> <li>Agility: +20|90</li> <li>Heading Acc.: +25|90</li> <li>Def. Aware: +25|91</li> <li>Positioning: +25|93</li> <li>Vision: +30|96</li> <li>Composure: +30|92</li> </ul> <b>Level 5 upgrades</b><br><br> <ul class="bb_ul"> <li>Balance: +20|90</li> <li>Finishing: +25|92</li> <li>Interceptions: +25|92</li> <li>Jumping: +25|92</li> <li>Free Kick: +30|92</li> <li>Slide Tackle: +25|91</li> </ul> <b>Level 1 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 2 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 3 upgrade requirement</b>s<br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 4 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 5 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <div class="bb_h2">Best players to use in Do it Like Yaya Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Toni Kroos Ultimate Birthday</li> <li>Bergvall Showdown</li> <li>Cambiasso Prime Hero</li> <li>Sithole World Tour</li> <li>Wouter Burger Ultimate Birthday (combine with multiple evolutions)</li> <li>Ounahi Showdown</li> <li>Doumbia TOTS Breakthrough</li> <li>Hjulmand TOTS HM</li> <li>Gilberto Silva Prime Hero</li> <li>Fabian Ruiz Showdown</li> <li>Garner TOTS Breakthrough</li> </ul> To get the most out of this upgrade option, try to combine it with other evolutions if they’re available in your Ultimate Team club. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-do-it-like-yaya-evolution/" target="_blank" rel="">Best players for FC 26 Do it Like Yaya Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>GTA 6 prices potentially leak off a European retailer, and it looks like Rockstar Games is charging between €90 and €200</title>
<link>https://xinker.org/gta-6-prices-potentially-leak-off-a-european-retailer-and-it-looks-like-rockstar-games-is-charging-between-90-and-200</link>
<guid>https://xinker.org/gta-6-prices-potentially-leak-off-a-european-retailer-and-it-looks-like-rockstar-games-is-charging-between-90-and-200</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
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<pubDate>Sun, 21 Jun 2026 18:37:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, prices, potentially, leak, off, European, retailer, and, looks, like, Rockstar, Games, charging, between, €90, and, €200</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/VRm2yCyWuNFAc9HALpACQ3-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Evidence of Diablo 4 coming to the Nintendo Switch 2 ramps up, as Blizzard Entertainment&amp;apos;s RPG gets another rating</title>
<link>https://xinker.org/evidence-of-diablo-4-coming-to-the-nintendo-switch-2-ramps-up-as-blizzard-entertainments-rpg-gets-another-rating</link>
<guid>https://xinker.org/evidence-of-diablo-4-coming-to-the-nintendo-switch-2-ramps-up-as-blizzard-entertainments-rpg-gets-another-rating</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
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<pubDate>Sun, 21 Jun 2026 17:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Evidence, Diablo, coming, the, Nintendo, Switch, ramps, up, Blizzard, Entertainments, RPG, gets, another, rating</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/RCB4MEP3NPbrkHNnHXpgkN-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>[Completed] Unscheduled Channel Maintenance &#45; June 20, 2026</title>
<link>https://xinker.org/completed-unscheduled-channel-maintenance-june-20-2026</link>
<guid>https://xinker.org/completed-unscheduled-channel-maintenance-june-20-2026</guid>
<description><![CDATA[ [Updated 02:13 AM PST] The unscheduled channel maintenance has been completed. We sincerely apologize for the significant inconvenience caused to your gameplay due to this issue. The Starforce system, which was temporarily disabled, has now been re-enabled.Compensation details will be announced through a separate notice once finalized. Additionally, any Mesos that were incorrectly charged due to the Star Force enhancement cost error will be restored following a thorough investigation. Please stay tuned for a follow-up notice. We will be performing an unscheduled channel maintenance today, June 20, 2026 at 11:30 PM PDT (2:30 AM EDT  June 21/ 8:30 AM CEST  June 21/ 4:30 PM AEST June 21). We anticipate the maintenance to last approximately 3 hours, concluding around 2:30 AM June 21 PDT (5:30 AM EDT  June 21/ 11:30 AM CEST  June 21/ 7:00 PM AEST June 21).Times:Saturday, June 20, 2026PDT (UTC -7): 11:30 PM - 2:30 AM June 21EDT (UTC -4): 2:30 AM - 5:30 AM June 21CEST (UTC +2): 8:30 AM - 11:30 AM June 21AEST (UTC +10): 4:30 PM  - 7:30 PM June 21What will be unavailable:Group AChannels 1-5, 11-15 on Luna and SolisChannel 1-15 on Scania, Bera, and HyperionChannel 1-10 on NA Challenger World-InteractiveChannels 1-30 NA Challenger World-HeroicChannel 1-5 on EU Challenger World-Interactive and EU Challenger World-HeroicCross World Party QuestGroup BPlease allow some time when moving between channels.Channels 6-10, 16-20 on Luna and SolisChannels 16-30 on Scania, Bera, and HyperionChannels 11-20 on NA Challenger World-InteractiveChannels 31-60 NA Challenger World-HeroicChannel 6-10 on EU Challenger World-Interactive and EU Challenger World-HeroicPlease restart your client once maintenance has been completed to ensure you receive the latest update. ]]></description>
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<pubDate>Sun, 21 Jun 2026 17:23:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Completed, Unscheduled, Channel, Maintenance, June, 20, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://nxcache.nexon.net/cms/2021/q1/2167/maintenance-1100x225-maplestory.png" crossorigin="anonymous"><br><br><b>[Updated 02:13 AM PST]</b> The unscheduled channel maintenance has been completed. We sincerely apologize for the significant inconvenience caused to your gameplay due to this issue. The Starforce system, which was temporarily disabled, has now been re-enabled.<br><br>Compensation details will be announced through a separate notice once finalized. Additionally, any Mesos that were incorrectly charged due to the Star Force enhancement cost error will be restored following a thorough investigation. Please stay tuned for a follow-up notice. <br><br>We will be performing an unscheduled channel maintenance today, <b>June 20, 2026 at 11:30 PM PDT (2:30 AM EDT  June 21/ 8:30 AM CEST  June 21/ 4:30 PM AEST June 21).</b> We anticipate the maintenance to last approximately<b> 3 </b>hours, concluding around <b>2:30 AM</b><b> June 21 PDT (5:30 AM EDT  June 21/ 11:30 AM CEST  June 21/ 7:00 PM AEST June 21).</b><br><br><b>Times:</b><br><br><b>Saturday, June 20, 2026<br>PDT (UTC -7): 11:30 PM - 2:30 AM June 21<br>EDT (UTC -4): 2:30 AM - 5:30 AM June 21<br>CEST (UTC +2): 8:30 AM - 11:30 AM June 21<br>AEST (UTC +10): 4:30 PM  - 7:30 PM June 21</b><br><ul class="bb_ul"><li><b>What will be unavailable:</b><br><ul class="bb_ul"><li>Group A<br><ul class="bb_ul"><li>Channels 1-5, 11-15 on Luna and Solis</li><li>Channel 1-15 on Scania, Bera, and Hyperion</li><li>Channel 1-10 on NA Challenger World-Interactive</li><li>Channels 1-30 NA Challenger World-Heroic</li><li>Channel 1-5 on EU Challenger World-Interactive and EU Challenger World-Heroic</li><li>Cross World Party Quest</li></ul></li><li>Group B<br><ul class="bb_ul"><li>Please allow some time when moving between channels.</li><li>Channels 6-10, 16-20 on Luna and Solis</li><li>Channels 16-30 on Scania, Bera, and Hyperion</li><li>Channels 11-20 on NA Challenger World-Interactive</li><li>Channels 31-60 NA Challenger World-Heroic</li><li>Channel 6-10 on EU Challenger World-Interactive and EU Challenger World-Heroic</li></ul></li></ul></li></ul>Please restart your client once maintenance has been completed to ensure you receive the latest update.<br>]]> </content:encoded>
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<title>Heartopia ✖ SANRIO CHARACTERS Collaboration Coming Soon!</title>
<link>https://xinker.org/heartopia-sanrio-characters-collaboration-coming-soon</link>
<guid>https://xinker.org/heartopia-sanrio-characters-collaboration-coming-soon</guid>
<description><![CDATA[ Accept this invitation from SANRIO CHARACTERS, and enjoy a wonderful time together. ]]></description>
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<pubDate>Sun, 21 Jun 2026 17:04:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Heartopia, ✖, SANRIO, CHARACTERS, Collaboration, Coming, Soon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Accept this invitation from SANRIO CHARACTERS, and enjoy a wonderful time together.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>SteamOS 3.8.11 released to fix getting stuck on the Desktop Mode lock screen</title>
<link>https://xinker.org/steamos-3811-released-to-fix-getting-stuck-on-the-desktop-mode-lock-screen</link>
<guid>https://xinker.org/steamos-3811-released-to-fix-getting-stuck-on-the-desktop-mode-lock-screen</guid>
<description><![CDATA[ With the huge SteamOS 3.8 update now out, a few hiccups were expected - but thankfully, they’ve already patched one of the major annoyances.  Read the full article here: https://www.gamingonlinux.com/2026/06/steamos-3-8-11-released-to-fix-getting-stuck-on-the-desktop-mode-lock-screen/ ]]></description>
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<pubDate>Sun, 21 Jun 2026 17:00:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SteamOS, 3.8.11, released, fix, getting, stuck, the, Desktop, Mode, lock, screen</media:keywords>
<content:encoded><![CDATA[With the huge SteamOS 3.8 update now out, a few hiccups were expected - but thankfully, they’ve already patched one of the major annoyances. <img src="https://www.gamingonlinux.com/uploads/tagline_gallery/steamos%20plain%202025.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fsteamos-3-8-11-released-to-fix-getting-stuck-on-the-desktop-mode-lock-screen%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/steamos-3-8-11-released-to-fix-getting-stuck-on-the-desktop-mode-lock-screen/</a><br><br>]]> </content:encoded>
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<item>
<title>Tetracast 447: Where the Fairy Tries</title>
<link>https://xinker.org/tetracast-447-where-the-fairy-tries</link>
<guid>https://xinker.org/tetracast-447-where-the-fairy-tries</guid>
<description><![CDATA[  In this episode, we review The Adventures of Elliot: The Millennium Tales, preview Granblue Fantasy: Relink - Endless Ragnarok, circle back to Gothic 1 Remake, and discuss some Steam Next Fest demos. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20743/original/emini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 14:25:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tetracast, 447:, Where, the, Fairy, Tries</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20743/original/emini.jpg" crossorigin="anonymous"> In this episode, we review The Adventures of Elliot: The Millennium Tales, preview Granblue Fantasy: Relink - Endless Ragnarok, circle back to Gothic 1 Remake, and discuss some Steam Next Fest demos.<br><br>]]> </content:encoded>
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<title>Unscheduled Channel Maintenance &#45; June 20, 2026</title>
<link>https://xinker.org/unscheduled-channel-maintenance-june-20-2026</link>
<guid>https://xinker.org/unscheduled-channel-maintenance-june-20-2026</guid>
<description><![CDATA[ We will be performing an unscheduled channel maintenance today, June 20, 2026 at 11:30 PM PDT (2:30 AM EDT  June 21/ 8:30 AM CEST  June 21/ 4:30 PM AEST June 21). We anticipate the maintenance to last approximately 3 hours, concluding around 2:30 AM June 21 PDT (5:30 AM EDT  June 21/ 11:30 AM CEST  June 21/ 7:00 PM AEST June 21).Times:Saturday, June 20, 2026PDT (UTC -7): 11:30 PM - 2:30 AM June 21EDT (UTC -4): 2:30 AM - 5:30 AM June 21CEST (UTC +2): 8:30 AM - 11:30 AM June 21AEST (UTC +10): 4:30 PM  - 7:30 PM June 21What will be unavailable:Group AChannels 1-5, 11-15 on Luna and SolisChannel 1-15 on Scania, Bera, and HyperionChannel 1-10 on NA Challenger World-InteractiveChannels 1-30 NA Challenger World-HeroicChannel 1-5 on EU Challenger World-Interactive and EU Challenger World-HeroicCross World Party QuestGroup BPlease allow some time when moving between channels.Channels 6-10, 16-20 on Luna and SolisChannels 16-30 on Scania, Bera, and HyperionChannels 11-20 on NA Challenger World-InteractiveChannels 31-60 NA Challenger World-HeroicChannel 6-10 on EU Challenger World-Interactive and EU Challenger World-HeroicPlease restart your client once maintenance has been completed to ensure you receive the latest update. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/3952675/34fe8768c62879eea952d75dad30178dba4ee46d.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 14:08:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Unscheduled, Channel, Maintenance, June, 20, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://nxcache.nexon.net/cms/2021/q1/2167/maintenance-1100x225-maplestory.png" crossorigin="anonymous"><br><br>We will be performing an unscheduled channel maintenance today, <b>June 20, 2026 at 11:30 PM PDT (2:30 AM EDT  June 21/ 8:30 AM CEST  June 21/ 4:30 PM AEST June 21).</b> We anticipate the maintenance to last approximately<b> 3 </b>hours, concluding around <b>2:30 AM</b><b> June 21 PDT (5:30 AM EDT  June 21/ 11:30 AM CEST  June 21/ 7:00 PM AEST June 21).</b><br><br><b>Times:</b><br><br><b>Saturday, June 20, 2026<br>PDT (UTC -7): 11:30 PM - 2:30 AM June 21<br>EDT (UTC -4): 2:30 AM - 5:30 AM June 21<br>CEST (UTC +2): 8:30 AM - 11:30 AM June 21<br>AEST (UTC +10): 4:30 PM  - 7:30 PM June 21</b><br><ul class="bb_ul"><li><b>What will be unavailable:</b><br><ul class="bb_ul"><li>Group A<br><ul class="bb_ul"><li>Channels 1-5, 11-15 on Luna and Solis</li><li>Channel 1-15 on Scania, Bera, and Hyperion</li><li>Channel 1-10 on NA Challenger World-Interactive</li><li>Channels 1-30 NA Challenger World-Heroic</li><li>Channel 1-5 on EU Challenger World-Interactive and EU Challenger World-Heroic</li><li>Cross World Party Quest</li></ul></li><li>Group B<br><ul class="bb_ul"><li>Please allow some time when moving between channels.</li><li>Channels 6-10, 16-20 on Luna and Solis</li><li>Channels 16-30 on Scania, Bera, and Hyperion</li><li>Channels 11-20 on NA Challenger World-Interactive</li><li>Channels 31-60 NA Challenger World-Heroic</li><li>Channel 6-10 on EU Challenger World-Interactive and EU Challenger World-Heroic</li></ul></li></ul></li></ul>Please restart your client once maintenance has been completed to ensure you receive the latest update.<br>]]> </content:encoded>
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<title>[Completed] Emergency Maintenance &#45; June 20, 2026</title>
<link>https://xinker.org/completed-emergency-maintenance-june-20-2026</link>
<guid>https://xinker.org/completed-emergency-maintenance-june-20-2026</guid>
<description><![CDATA[ [Updated 6/20 at 10:40 PM PDT] The maintenance has been completed and we have extended Cash Shop items in your inventory for 4 hours.We are experiencing an unexpected issue and will be taking the Kronos server offline for an unscheduled emergency maintenance today. We are actively working hard to resolve the issues as quickly as possible and will provide more updates and information when we can.Thank you for your patience and we apologize for any inconvenience this issue may have caused. We will be temporarily offline by today, June 20 2026 at 6:40 PM PST (9:40 PM EST  / 3:40 AM CEST June 21 / 11:40 AM AEDT June 21).Thank you for your cooperation,The MapleStory TeamWhat will be unavailable:Kronos MapleStory game server. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/3952675/34fe8768c62879eea952d75dad30178dba4ee46d.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 13:52:10 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Completed, Emergency, Maintenance, June, 20, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://nxcache.nexon.net/cms/2021/q1/2167/maintenance-1100x225-maplestory.png" crossorigin="anonymous"><br><br><b>[Updated 6/20 at 10:40 PM PDT]</b> The maintenance has been completed and we have extended Cash Shop items in your inventory for <b>4 </b>hours.<br><br>We are experiencing an unexpected issue and will be taking the Kronos server offline for an unscheduled emergency maintenance today. We are actively working hard to resolve the issues as quickly as possible and will provide more updates and information when we can.<br><br>Thank you for your patience and we apologize for any inconvenience this issue may have caused. We will be temporarily offline by <b>today, June 20 2026 at 6:40 PM PST (9:40 PM EST  / 3:40 AM CEST June 21 / 11:40 AM AEDT June 21).</b><br><br>Thank you for your cooperation,<br><br>The MapleStory Team<br><ul class="bb_ul"><li><br>What will be unavailable:</li><ul class="bb_ul"><li><br>Kronos MapleStory game server.</li></ul></ul>]]> </content:encoded>
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<title>面接官の皆様、ご応募ありがとうございます！</title>
<link>https://xinker.org/%E9%9D%A2%E6%8E%A5%E5%AE%98%E3%81%AE%E7%9A%86%E6%A7%98%E3%81%94%E5%BF%9C%E5%8B%9F%E3%81%82%E3%82%8A%E3%81%8C%E3%81%A8%E3%81%86%E3%81%94%E3%81%96%E3%81%84%E3%81%BE%E3%81%99</link>
<guid>https://xinker.org/%E9%9D%A2%E6%8E%A5%E5%AE%98%E3%81%AE%E7%9A%86%E6%A7%98%E3%81%94%E5%BF%9C%E5%8B%9F%E3%81%82%E3%82%8A%E3%81%8C%E3%81%A8%E3%81%86%E3%81%94%E3%81%96%E3%81%84%E3%81%BE%E3%81%99</guid>
<description><![CDATA[ 面接官の皆様、こんにちは！『ご応募ありがとうございます』の発売が、これほど大きな反響をいただけるとは、私たちも夢にも思っていませんでした。リリースから24時間で、本作は：同時接続プレイヤー数 1,500人を突破！約200件のレビューをいただき、評価は「非常に好評」に！本作をプレイしてくださったすべての皆様に、心より感謝申し上げます。そして、多くの方に楽しんでいただけていることを本当に嬉しく思っています。すでにプレイ済みで、まだレビューを投稿していない方は、もしよろしければ Steam にレビューを残していただけますと幸いです。私たちにとって大きな励みになります！今後の予定について今後のアップデートや計画について、現時点でお伝えできる内容は以下の通りです。すでに、2K解像度への対応、セーブシステムの更新、一部インタラクションの修正など、いくつかの調整と不具合修正を配信しています。今後も皆様からのフィードバックを確認しながら、問題への対応とゲーム体験の改善を続けてまいります。また、「もっと遊び続けたい」という声を多くいただいているため、現在エンドレスモードの制作も検討しています。企画と開発にはまだ時間がかかりますが、新たな進展があり次第、いち早く皆様にお知らせします！最後に、あらためて、この24時間のご支援に心より感謝いたします。これほど多くの面接官の皆様に空島グループへ入社していただけたことは、私たちにとって何よりの励みです。愛をこめて、アイスレモンティースタジオとNo More Robotsより ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/44985657/fb6c0e08c12c68251ceaa1315a8c01837939796e.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 13:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>面接官の皆様、ご応募ありがとうございます！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/44985657/fb6c0e08c12c68251ceaa1315a8c01837939796e.png"></p><p class="bb_paragraph"><b>面接官の皆様、こんにちは！</b></p><p class="bb_paragraph">『ご応募ありがとうございます』の発売が、これほど大きな反響をいただけるとは、私たちも夢にも思っていませんでした。リリースから24時間で、本作は：</p><ul class="bb_ul"><li><p class="bb_paragraph">同時接続プレイヤー数 1,500人を突破！</p></li><li><p class="bb_paragraph">約200件のレビューをいただき、評価は「非常に好評」に！</p></li></ul><p class="bb_paragraph">本作をプレイしてくださったすべての皆様に、心より感謝申し上げます。そして、多くの方に楽しんでいただけていることを本当に嬉しく思っています。<u>すでにプレイ済みで、まだレビューを投稿していない方は、もしよろしければ Steam にレビューを残していただけますと幸いです。</u>私たちにとって大きな励みになります！</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b><u>今後の予定について</u></b></p><p class="bb_paragraph">今後のアップデートや計画について、現時点でお伝えできる内容は以下の通りです。</p><ol><li><p class="bb_paragraph">すでに、2K解像度への対応、セーブシステムの更新、一部インタラクションの修正など、いくつかの調整と不具合修正を配信しています。今後も皆様からのフィードバックを確認しながら、問題への対応とゲーム体験の改善を続けてまいります。</p></li><li><p class="bb_paragraph">また、「もっと遊び続けたい」という声を多くいただいているため、現在<b>エンドレスモード</b>の制作も検討しています。企画と開発にはまだ時間がかかりますが、新たな進展があり次第、いち早く皆様にお知らせします！</p></li></ol><p class="bb_paragraph">最後に、あらためて、この24時間のご支援に心より感謝いたします。これほど多くの面接官の皆様に空島グループへ入社していただけたことは、私たちにとって何よりの励みです。</p><p class="bb_paragraph"></p><p class="bb_paragraph">愛をこめて、アイスレモンティースタジオとNo More Robotsより</p>]]> </content:encoded>
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<title>Steam Makes 4 Hit Games Completely Free For 24 Hours</title>
<link>https://xinker.org/steam-makes-4-hit-games-completely-free-for-24-hours</link>
<guid>https://xinker.org/steam-makes-4-hit-games-completely-free-for-24-hours</guid>
<description><![CDATA[  Four games are free to play on Steamthe weekend of June 20; here&#039;s what to look out for. The global repository of all things PC gaming, Steam really has it all, from free-to-play RPGs to deep, tactical strategy games. Also running this weekend is Steam&#039;s Next Fest, which offers a bounty of demos for upcoming games that you can check out at no cost. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/steam-logo-with-synthwave-aesthetic.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 13:37:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Makes, Hit, Games, Completely, Free, For, Hours</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/steam-logo-with-synthwave-aesthetic.jpg" crossorigin="anonymous"> Four games are free to play on <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener">Steam</a></b>the weekend of June 20; here's what to look out for. The global repository of all things PC gaming, Steam really has it all, from <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fsteam-next-fest-free-jrpg-echoes-of-aincrad%2F" target="_blank" rel=" noopener">free-to-play RPGs</a> to deep, tactical strategy games. Also running this weekend is <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fsteam-90-days-free-games-next-fest-june-2026%2F" target="_blank" rel=" noopener">Steam's Next Fest</a>, which offers a bounty of demos for upcoming games that you can check out at no cost.<br><br>]]> </content:encoded>
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<title>New Open&#45;World Cyberpunk Game With Jaw&#45;Dropping Graphics Coming Soon</title>
<link>https://xinker.org/new-open-world-cyberpunk-game-with-jaw-dropping-graphics-coming-soon</link>
<guid>https://xinker.org/new-open-world-cyberpunk-game-with-jaw-dropping-graphics-coming-soon</guid>
<description><![CDATA[  Open-world cyberpunk game No Law received a new development update, suggesting that work on the project is progressing well. The update includes fresh footage from the upcoming title, along with a breakdown of several Unreal Engine 5 technologies powering No Law under the hood. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/no-law-protagonist-cyberpunk-background-composite.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 12:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Open-World, Cyberpunk, Game, With, Jaw-Dropping, Graphics, Coming, Soon</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/no-law-protagonist-cyberpunk-background-composite.jpg" crossorigin="anonymous"> Open-world cyberpunk game <b><i>No Law</i></b> received a new development update, suggesting that work on the project is progressing well. The update includes fresh footage from the upcoming title, along with a breakdown of several Unreal Engine 5 technologies powering <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fno-law%2F" target="_blank" rel=" noopener"><i>No Law</i></a> under the hood.<br><br>]]> </content:encoded>
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<title>Stranger Than Heaven Second&#45;Take Preview: Stranger Than Heaven’s Combat Seems Harder Than Hell, and that’s a Good Thing</title>
<link>https://xinker.org/stranger-than-heaven-second-take-preview-stranger-than-heavens-combat-seems-harder-than-hell-and-thats-a-good-thing</link>
<guid>https://xinker.org/stranger-than-heaven-second-take-preview-stranger-than-heavens-combat-seems-harder-than-hell-and-thats-a-good-thing</guid>
<description><![CDATA[  I’ve been a fan of the Yakuza or Like a Dragon series since the very beginning. As a magazine writer I was lucky enough to visit Sega’s headquarters in Tokyo during the development of the original PlayStation 2 title way back in 2005, and in my years at IGN I’ve reviewed a number of the remakes, sequels, and spin-offs of RGG Studio’s long-running crime series. At this point I’ve invested hundreds of hours into beating the absolute snot out of Japanese mobsters, either via the button-mashing combo-based style of the original adventures or the turn-based RPG form that’s become core to the most recent mainline entries. Thus I feel pretty well-equipped to handle anything that RGG Studio can throw my way at this point, which is why I was so shocked that the new combat system in upcoming series prequel Stranger Than Heaven so completely kicked my arse. At a recent BiliBili Game First Look event in Shanghai, I got some brief hands-on time with a brawling-based demo for Stranger Than Heaven. (It was the same demo that my colleague Michael Higham recently played, and you can read his excellent preview here.) My first attempts at Stranger Than Heaven’s all-new street fighting style felt harder than hell, but after slowly getting to grips with it over the course of my 30-minute demo I began to feel confident that this is exactly the sort of substantial shift that the Like a Dragon fighting formula has needed for quite a while now.  To be clear, I’m not suggesting that RGG Studio needs to scrap the turn-based combat system that it introduced in Yakuza: Like a Dragon and later evolved in Like a Dragon: Infinite Wealth. The novelty of that JRPG-style system is yet to wear off for me, largely because it allows for so many hilarious special moves and a more strategic team-based dynamic in each scrap. I’m talking about the more traditional beat ‘em up system that has effectively been offloaded onto the series’ spin-offs in recent years. RGG Studio may have introduced a briefcase-load of James Bond gadgets in Like a Dragon Gaiden, or cutlasses and flintlocks in Pirate Yakuza, but the actual fighting mechanics of those combo-based systems has remained unaltered for the most part. Even though I still enjoy them, I can’t pretend that they don’t feel a bit too familiar at this point. Stranger Than Heaven’s heavily overhauled scrapping, then, feels like the kick in the pants followed by a violent uppercut to the jaw that Like a Dragon’s aging fisticuffs has been crying out for. Forget about chugging in-game energy drinks to pump up your heat gauge and then button-mashing hordes of street thugs into oblivion like in previous Kazama Kiryu-led adventures, because Stranger Than Heaven’s gangs are liable to quickly kick you to the curb if you don’t have your wits about you. The new setup that uses the controller’s four shoulder buttons to effectively puppeteer the left and right fists of protagonist Makoto Daito sure takes some getting used to, both in terms of smoothly alternating his punches but also anticipating the direction of incoming attacks and parrying them effectively, but after finally falling into a rhythm with it after my first few failed attempts it felt incredibly satisfying to pull off. I felt like I had to lock-in for absolutely every exchange in every combat encounter, which meant that my eventual victories felt far more earned than the lazy bicycle-swinging beatdowns of previous Yakuza and Like a Dragon installments.  Though its learning curve is initially steep, it ultimately feels like the most grounded form of street fighting that RGG Studio has ever designed. In fact, its more rough and tumble realism reminded me of the melee system in 007 First Light, only it felt like I had far more direct control over the moves I was pulling off thanks to the dedicated right and left attack setup. For example, as I wielded a large crowbar in my right hand while tackling a gang of six or so assailants, one of the goons grabbed hold of the end of my weapon and attempted to wrench it out of my grasp. To my surprise, while I was locked in a temporary tug-o-war I still had full control of Makoto’s left hand, which allowed me to throw a few jabs at a second attacker attempting to blindside me. I then grabbed him by the scruff of the neck and knocked his skull into the first thug, taking them both out and allowing me to resume my crowbar-based bullying.  [Stranger Than Heaven&#039;s] more rough and tumble realism reminded me of the melee system in 007 First Light, only it felt like I had far more direct control over the moves I was pulling off. Having said that, Stranger Than Heaven’s combat is not without its issues, at least in its current state. I found that the soft lock-on that aligns Makoto with each opponent would occasionally slip, sending me swinging wildly in the wrong direction and leaving me vulnerable to attacks from the rear. Also, while I enjoyed the generally weighty feel to each and every blow I landed, some of the char ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/19/strangerthanheaven-blogroll-1781848855496.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 12:00:09 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stranger, Than, Heaven, Second-Take, Preview:, Stranger, Than, Heaven’s, Combat, Seems, Harder, Than, Hell, and, that’s, Good, Thing</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/19/strangerthanheaven-blogroll-1781848855496.jpg" crossorigin="anonymous"> I’ve been a fan of the Yakuza or Like a Dragon series since the very beginning. As a magazine writer I was lucky enough to visit Sega’s headquarters in Tokyo during the development of the original PlayStation 2 title way back in 2005, and in my years at IGN I’ve reviewed a number of the remakes, sequels, and spin-offs of RGG Studio’s long-running crime series. At this point I’ve invested hundreds of hours into beating the absolute snot out of Japanese mobsters, either via the button-mashing combo-based style of the original adventures or the turn-based RPG form that’s become core to the most recent mainline entries. Thus I feel pretty well-equipped to handle anything that RGG Studio can throw my way at this point, which is why I was so shocked that the new combat system in upcoming series prequel Stranger Than Heaven so completely kicked my arse.<br><br> At a recent BiliBili Game First Look event in Shanghai, I got some brief hands-on time with a brawling-based demo for Stranger Than Heaven. (It was the same demo that my colleague Michael Higham recently played, and you can read his excellent preview <a class="bb_link" href="https://www.ign.com/articles/stranger-than-heavens-combat-will-challenge-you-like-a-souls-game-ign-preview" target="_blank" rel="">here</a>.) My first attempts at Stranger Than Heaven’s all-new street fighting style felt harder than hell, but after slowly getting to grips with it over the course of my 30-minute demo I began to feel confident that this is exactly the sort of substantial shift that the Like a Dragon fighting formula has needed for quite a while now. <br><br> To be clear, I’m not suggesting that RGG Studio needs to scrap the turn-based combat system that it introduced in Yakuza: Like a Dragon and later evolved in Like a Dragon: Infinite Wealth. The novelty of that JRPG-style system is yet to wear off for me, largely because it allows for so many hilarious special moves and a more strategic team-based dynamic in each scrap. I’m talking about the more traditional beat ‘em up system that has effectively been offloaded onto the series’ spin-offs in recent years. RGG Studio may have introduced a briefcase-load of James Bond gadgets in Like a Dragon Gaiden, or cutlasses and flintlocks in Pirate Yakuza, but the actual fighting mechanics of those combo-based systems has remained unaltered for the most part. Even though I still enjoy them, I can’t pretend that they don’t feel a bit too familiar at this point.<br><br> Stranger Than Heaven’s heavily overhauled scrapping, then, feels like the kick in the pants followed by a violent uppercut to the jaw that Like a Dragon’s aging fisticuffs has been crying out for. Forget about chugging in-game energy drinks to pump up your heat gauge and then button-mashing hordes of street thugs into oblivion like in previous Kazama Kiryu-led adventures, because Stranger Than Heaven’s gangs are liable to quickly kick you to the curb if you don’t have your wits about you. The new setup that uses the controller’s four shoulder buttons to effectively puppeteer the left and right fists of protagonist Makoto Daito sure takes some getting used to, both in terms of smoothly alternating his punches but also anticipating the direction of incoming attacks and parrying them effectively, but after finally falling into a rhythm with it after my first few failed attempts it felt incredibly satisfying to pull off. I felt like I had to lock-in for absolutely every exchange in every combat encounter, which meant that my eventual victories felt far more earned than the lazy bicycle-swinging beatdowns of previous Yakuza and Like a Dragon installments. <br><br> Though its learning curve is initially steep, it ultimately feels like the most grounded form of street fighting that RGG Studio has ever designed. In fact, its more rough and tumble realism reminded me of the melee system in 007 First Light, only it felt like I had far more direct control over the moves I was pulling off thanks to the dedicated right and left attack setup. For example, as I wielded a large crowbar in my right hand while tackling a gang of six or so assailants, one of the goons grabbed hold of the end of my weapon and attempted to wrench it out of my grasp. To my surprise, while I was locked in a temporary tug-o-war I still had full control of Makoto’s left hand, which allowed me to throw a few jabs at a second attacker attempting to blindside me. I then grabbed him by the scruff of the neck and knocked his skull into the first thug, taking them both out and allowing me to resume my crowbar-based bullying. <br><br> [Stranger Than Heaven's] more rough and tumble realism reminded me of the melee system in 007 First Light, only it felt like I had far more direct control over the moves I was pulling off. Having said that, Stranger Than Heaven’s combat is not without its issues, at least in its current state. I found that the soft lock-on that aligns Makoto with each opponent would occasionally slip, sending me swinging wildly in the wrong direction and leaving me vulnerable to attacks from the rear. Also, while I enjoyed the generally weighty feel to each and every blow I landed, some of the charged up attacks with heavier weapons seemed a touch too sluggish for my tastes. Of course, with Stranger Than Heaven not due for release until early next year, there’s still time for RGG Studio to tighten things up.<br><br> Still my overall impression of Stranger Than Heaven’s more challenging brawling system is a positive one, and its dramatic shakeup leaves me feeling optimistic that combat won’t be the only area of the adventure where the developers are taking a big swing. I'm hopeful that this will present the perfect opportunity for RGG Studio to hit the reset button on all aspects of its long established Like a Dragon template, from mission design to the interactive nature of its world and the methods we use to explore it. For example, the audio-recording feature that allows Makoto to record sound samples from the world around him and then convert them into musical compositions certainly sounds cool on paper, and already seems like it could be far more involved than the simple rhythm-based button-tapping of the karaoke mini-game that’s been recycled in every Yakuza and Like a Dragon release since Yakuza 3.<br><br> I also wonder what other new diversions there could be, given that the story’s 1915 to 1965 setting presumably prohibits the use of the usual modern side activities like Club Sega’s and Master System cartridges found in other Like a Dragon stories. We already know there’ll be arm wrestling mini-games, but could there be old school pachinko parlours as well? And given that the events of Stranger Than Heaven span the course of five decades, will those side activities evolve with each leap forward in time? Not to mention the change in each of the five city settings. You’d think that by the time the story arrives in 1965 Shinjuku, we should be able to try out virtual versions of the electromechanical amusements that Sega famously pioneered during that decade.<br><br> I’m desperately keen to learn more, because so far I’ve been pretty excited by everything that RGG Studio has revealed. Well, I mean except for the Tupac thing, of course. Why on earth is Tupac in Stranger Than Heaven? Well, much like the gang of burly thugs I encountered in my hands-on, it beats the heck out of me. Sure, it makes sense that Snoop Dogg is in the game, because Snoop Dogg is in basically everything at this point from televised singing contests to carrying the torch at the last Olympic Games. But having the late great Tupac resurrected in a 2027 videogame for no clear reason just feels a bit off to me. Then again, I’m generally opposed to digital zombies in any modern media, no matter who signs off on it. I can’t watch the CGI’d Peter Cushing reprise his role as Moff Tarkin in Star Wars: Rogue One without sensing a great disturbance in the Force, for example. <br><br> However, that doesn’t prevent me from rewatching Rogue One from time to time, and nor will the somewhat baffling inclusion of Tupac deter me from lunging fists-first into Stranger Than Heaven when it arrives in January 2027. Despite the fact its story takes place in the same fictional Japan as the Like a Dragon saga, Stranger Than Heaven feels as though it's determined to establish its own identity – at least if its fresh-feeling and fiercely challenging fighting system is any indication. Here’s hoping that in all facets, Stranger Than Heaven finds the team at RGG Studio performing stronger than ever, and that this ends up being something much more than just a ye olde Yakuza.<br><br> <i>Tristan Ogilvie is a Senior Video Editor at IGN's Sydney office. He attended the recent BiliBili Game First Look event as a guest of the organisers.</i><br><br>]]> </content:encoded>
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<title>Emergency Maintenance &#45; June 20, 2026</title>
<link>https://xinker.org/emergency-maintenance-june-20-2026</link>
<guid>https://xinker.org/emergency-maintenance-june-20-2026</guid>
<description><![CDATA[ Hi Maplers,We are experiencing an unexpected issue and will be taking the Kronos server offline for an unscheduled emergency maintenance today. We are actively working hard to resolve the issues as quickly as possible and will provide more updates and information when we can.Thank you for your patience and we apologize for any inconvenience this issue may have caused. We will be temporarily offline by today, June 20 2026 at 6:40 PM PST (9:40 PM EST  / 3:40 AM CEST June 21 / 11:40 AM AEDT June 21).Thank you for your cooperation,The MapleStory TeamWhat will be unavailable:Kronos MapleStory game server. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/3952675/34fe8768c62879eea952d75dad30178dba4ee46d.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 09:45:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Emergency, Maintenance, June, 20, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://nxcache.nexon.net/cms/2021/q1/2167/maintenance-1100x225-maplestory.png" crossorigin="anonymous"><br><br>Hi Maplers,<br><br>We are experiencing an unexpected issue and will be taking the Kronos server offline for an unscheduled emergency maintenance today. We are actively working hard to resolve the issues as quickly as possible and will provide more updates and information when we can.<br><br>Thank you for your patience and we apologize for any inconvenience this issue may have caused. We will be temporarily offline by <b>today, June 20 2026 at 6:40 PM PST (9:40 PM EST  / 3:40 AM CEST June 21 / 11:40 AM AEDT June 21).</b><br><br>Thank you for your cooperation,<br><br>The MapleStory Team<br><ul class="bb_ul"><li><br>What will be unavailable:</li><ul class="bb_ul"><li><br>Kronos MapleStory game server.</li></ul></ul>]]> </content:encoded>
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<title>SAND Raiders of Sophie release countdown: Exact date and time</title>
<link>https://xinker.org/sand-raiders-of-sophie-release-countdown-exact-date-and-time</link>
<guid>https://xinker.org/sand-raiders-of-sophie-release-countdown-exact-date-and-time</guid>
<description><![CDATA[ SAND Raiders of Sophie finally has a confirmed release date, and we also have information about when the game goes live. This update comes directly from the developers themselves, who had earlier decided to push back the launch date. First, let’s find out when the game goes live.  Table of contentsSAND Raiders of Sophie release coutndownWhat to expect from SAND Raiders of Sophiehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 SAND Raiders of Sophie release coutndown SAND Raiders of Sophie goes live worldwide on Monday, June 22. This is roughly two weeks past the actual launch date. The following countdown will expire once the game goes live. %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1782136800000}&quot; &gt; The countdown is based on the following times.   7am PDT 9am CDT 10am EDT 2pm UTC 3pm BST 4pm CEST  Since the times come directly from publishers tinyBuild, and I don’t expect any change this late. If that happens, I will duly update the new timings on this guide.  What to expect from SAND Raiders of Sophie SAND Raiders of Sophie puts you in charge of your custom-built war machines that you drive around a fallen planet. You’ll meet rival players who will compete with you for food, weapons, ammo, and resources.  The world of Sophie is procedurally generated, so no two areas will feel like the same. Your survival chances will depend on your trampler. You can fully customize your mech, which will protect you from enemies and save your loot in dire situations. How you want your trampler to look and function depends on you.  https://www.youtube.com/embed/f0C6kSGcUa8?feature=oembed In the world of Sophie, you’ll always need to be on your toes. The wasteland will throw up plenty of challenges to stop you on your pursuits. You’ll also find rival human opponents, and the only option will be to kill or get killed. You can ride on your adventure or alone or bring in your buddies to get help.  SAND Raiders of Sophie conducted two successful beta playtests that allowed us to get an early glimpse of what to expect. While there’s no demo to try out, you can wishlist the game on Steam to stay on top of the launch.  0 The post SAND Raiders of Sophie release countdown: Exact date and time appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 09:07:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SAND, Raiders, Sophie, release, countdown:, Exact, date, and, time</media:keywords>
<content:encoded><![CDATA[<i>SAND Raiders of Sophie</i> finally has a confirmed release date, and we also have information about when the game goes live. This update comes directly from the developers themselves, who had earlier decided to push back the launch date.<br><br> First, let’s find out when the game goes live. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-sand-raiders-of-sophie-release-coutndown" target="_blank" rel=" noopener">SAND Raiders of Sophie release coutndown</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-what-to-expect-from-sand-raiders-of-sophie" target="_blank" rel=" noopener">What to expect from SAND Raiders of Sophie</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">SAND Raiders of Sophie release coutndown</div> <i>SAND Raiders of Sophie</i> goes live worldwide on <b>Monday, June 22</b>. This is roughly two weeks past the actual launch date. The following countdown will expire once the game goes live.<br><br> %D days : %H hrs : %M mins : %S secs ","methods":[1,2],"mode":"one_time","sticky_bar_hide_timeout":7,"recurr":false,"timeToNextRecurrence":0,"isRegular":true,"endDate":1782136800000}" > The countdown is based on the following times. <br><br> <ul class="bb_ul"> <li>7am PDT</li> <li>9am CDT</li> <li>10am EDT</li> <li>2pm UTC</li> <li>3pm BST</li> <li>4pm CEST</li> </ul> Since the times come directly from publishers tinyBuild, and I don’t expect any change this late. If that happens, I will duly update the new timings on this guide. <br><br> <div class="bb_h2">What to expect from SAND Raiders of Sophie</div> <i>SAND Raiders of Sophie</i> puts you in charge of your custom-built war machines that you drive around a fallen planet. You’ll meet rival players who will compete with you for food, weapons, ammo, and resources. <br><br> The world of Sophie is procedurally generated, so no two areas will feel like the same. Your survival chances will depend on your trampler. You can fully customize your mech, which will protect you from enemies and save your loot in dire situations. How you want your trampler to look and function depends on you. <br><br> <a class="bb_link" href="https://www.youtube.com/embed/f0C6kSGcUa8?feature=oembed" target="_blank" rel="">https://www.youtube.com/embed/f0C6kSGcUa8?feature=oembed</a> In the world of Sophie, you’ll always need to be on your toes. The wasteland will throw up plenty of challenges to stop you on your pursuits. You’ll also find rival human opponents, and the only option will be to kill or get killed. You can ride on your adventure or alone or bring in your buddies to get help. <br><br> <i>SAND Raiders of Sophi</i>e conducted two successful beta playtests that allowed us to get an early glimpse of what to expect. While there’s no demo to try out, you can wishlist the game on Steam to stay on top of the launch. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/sand-raiders-of-sophie-release-countdown-exact-date-and-time/" target="_blank" rel="">SAND Raiders of Sophie release countdown: Exact date and time</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Final Fantasy 9 Denouement Officially Announced</title>
<link>https://xinker.org/final-fantasy-9-denouement-officially-announced</link>
<guid>https://xinker.org/final-fantasy-9-denouement-officially-announced</guid>
<description><![CDATA[  Final Fantasy 9 has proved to be a bit of a hot topic within the community, in large part because so many fans want to see it receive the same remake treatment the iconic FF7 got. The sheer number of rumors surrounding a potential new release is astounding, with many expecting Square Enix to announce it at practically every gaming showcase imaginable. Unfortunately, a full-blown Final Fantasy 9 project is yet to materialize, but that hasn&#039;t stopped Square Enix from announcing projects around it.  ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/final-fantasy-9-zidane.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 08:05:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, Denouement, Officially, Announced</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/final-fantasy-9-zidane.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Ffinal-fantasy-9%2F" target="_blank" rel=" noopener"><i><b>Final Fantasy 9</b></i></a> has proved to be a bit of a hot topic within the community, in large part because so many fans want to see it receive the same remake treatment the iconic <i>FF7 </i>got. The sheer number of rumors surrounding a potential new release is astounding, with many expecting Square Enix to announce it at practically every gaming showcase imaginable. Unfortunately, a full-blown <i>Final Fantasy 9</i> project is yet to materialize, but that hasn't stopped Square Enix from announcing projects around it. <br><br>]]> </content:encoded>
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<title>Best Caduceus build in The Division 2</title>
<link>https://xinker.org/best-caduceus-build-in-the-division-2</link>
<guid>https://xinker.org/best-caduceus-build-in-the-division-2</guid>
<description><![CDATA[ The Caduceus is the brand new exotic available in The Division 2 Y8S2 Into the Dark, and you can turn it into an absolute nightmare for enemies. If you have upgraded to the Premium battle pass, chances are that you already have it added to your inventory. Owners of the free pass will also be eligible for it later in the season.  Let’s find out how to build the best possible version of this assault rifle.  Best The Division 2 Caduceus buildhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The Caduceus is an exotic AR that offers Assault Rifle Damage and Health Damage in the first two Core Attribute slots. The third slot result will always be random but you can tinker it if required. It comes with the following attachments.   Screenshot by Destructoid  Optics: 10% Critical Chance. Magazine: 40 Rounds. Underbarrel: 5% Critical Damage. Muzzle: 5% Critical Chance.  The right Caduceus build will depend heavily on its Talent, which is an interesting one. All Critical Hits will repair you and your allies by 3% of the hit’s dealt damage. Hence, a good build will rely heavily on two factors: critical hits and damage. The more critical hits you do, the more heals you (and your allies) get. The amount of heal will also depend on the damage of your weapon.  Aside from damage and critical hits, we will also want to emphasize on accuracy (you don’t want to miss your hits) and unrestricted shooting. Let’s now get down to the loadout.   Screenshot by Destructoid  Backpack: Striker’s Battlegear is a great choice without you having to lock down the slot with an exotic. It offers better rate of fire and weapon handling, and Striker’s Gamble will increase the total damage by 0.65% that can be stacked up to 100 times. If you have th Striker’s Pack, the talent Risk management will raise the damage to 0.90% per stack.  Chest: You can go for the Palisade Steelworks armor if you can manage to trigger two piece bonus that gives you +10% armor on kill and +60% health on kill. Otherwise, the Equalizer named chest plate also works well with boosts to critical hit chance and critical damage. Perfect Obliterate will increase the weapon damage by 1% for 10 seconds, and this can stack up to 24 times.  Holster: You can opt for Salvo or the Unit Alloys piece. It offers a +5% Rate of Fire and +20% Assault Rifle Damage. Other attributes should ideally enhance damage, critical hit chance/damage and rate of fire.  Kneepads: Go with any Striker Battlegear option that raises the weapon damage and critical hit chance/damage.  Gloves and Helmet: Add a second piece of Unit Alloys piece and a Striker’s Battlegear. Look to add critical hit chance, base damage, and critical damage as much as you can.   Here are my choice of two gadgets with this build.   Slot one: Reviver Hive is great to help you come out of dangerous situations. Since this build completely ignores armor, it’s good to have the Reviver as a backup if things go south.  Slot two: Go with the Defender drone as it helps you to retain your health by deflecting some incoming fire and mitigating it’s impact.   Since this is a DPS focused build, I went with the Gunner specialization. Pay special attention towards improving assault rifle damage if you’re yet to max out your branch. I have also opted against using any modifiers (this could change a we roll deeper into the season).  That’s mostly all to do to get the best out of your new exotic assault rifle. However, there’s one more exotic we can unlock this season from the scout missions. The challenges for week one is available as of writing, and we have the first HVT of the season to take down.  0 The post Best Caduceus build in The Division 2 appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 07:58:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, Caduceus, build, The, Division</media:keywords>
<content:encoded><![CDATA[The Caduceus is the brand new exotic available in <i>The Division</i> 2 Y8S2 Into the Dark, and you can turn it into an absolute nightmare for enemies. If you have upgraded to the Premium battle pass, chances are that you already have it added to your inventory. Owners of the free pass will also be eligible for it later in the season. <br><br> Let’s find out how to build the best possible version of this assault rifle. <br><br> <div class="bb_h2">Best The Division 2 Caduceus build</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The Caduceus is an exotic AR that offers Assault Rifle Damage and Health Damage in the first two Core Attribute slots. The third slot result will always be random but you can tinker it if required. It comes with the following attachments. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Tom-Clancys-The-Division-2-6_21_2026-2_59_28-AM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid <ul class="bb_ul"> <li><b>Optics: </b>10% Critical Chance.</li> <li><b>Magazine:</b> 40 Rounds.</li> <li><b>Underbarrel:</b> 5% Critical Damage.</li> <li><b>Muzzle:</b> 5% Critical Chance.</li> </ul> The right Caduceus build will depend heavily on its Talent, which is an interesting one. All Critical Hits will repair you and your allies by 3% of the hit’s dealt damage. Hence, a good build will rely heavily on two factors: critical hits and damage. The more critical hits you do, the more heals you (and your allies) get. The amount of heal will also depend on the damage of your weapon. <br><br> Aside from damage and critical hits, we will also want to emphasize on accuracy (you don’t want to miss your hits) and unrestricted shooting. Let’s now get down to the loadout. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Tom-Clancys-The-Division-2-6_21_2026-2_46_02-AM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid <ul class="bb_ul"> <li><b>Backpack:</b> Striker’s Battlegear is a great choice without you having to lock down the slot with an exotic. It offers better rate of fire and weapon handling, and Striker’s Gamble will increase the total damage by 0.65% that can be stacked up to 100 times. If you have th Striker’s Pack, the talent Risk management will raise the damage to 0.90% per stack. </li> <li><b>Chest:</b> You can go for the Palisade Steelworks armor if you can manage to trigger two piece bonus that gives you +10% armor on kill and +60% health on kill. Otherwise, the Equalizer named chest plate also works well with boosts to critical hit chance and critical damage. Perfect Obliterate will increase the weapon damage by 1% for 10 seconds, and this can stack up to 24 times. </li> <li><b>Holster:</b> You can opt for Salvo or the Unit Alloys piece. It offers a +5% Rate of Fire and +20% Assault Rifle Damage. Other attributes should ideally enhance damage, critical hit chance/damage and rate of fire. </li> <li><b>Kneepads</b>: Go with any Striker Battlegear option that raises the weapon damage and critical hit chance/damage. </li> <li><b>Gloves and Helmet:</b> Add a second piece of Unit Alloys piece and a Striker’s Battlegear. Look to add critical hit chance, base damage, and critical damage as much as you can. </li> </ul> Here are my choice of two gadgets with this build. <br><br> <ul class="bb_ul"> <li>Slot one: Reviver Hive is great to help you come out of dangerous situations. Since this build completely ignores armor, it’s good to have the Reviver as a backup if things go south. </li> <li>Slot two: Go with the Defender drone as it helps you to retain your health by deflecting some incoming fire and mitigating it’s impact. </li> </ul> Since this is a DPS focused build, I went with the Gunner specialization. Pay special attention towards improving assault rifle damage if you’re yet to max out your branch. I have also opted against using any modifiers (this could change a we roll deeper into the season). <br><br> That’s mostly all to do to get the best out of your new exotic assault rifle. However, there’s one more exotic we can unlock this season from the scout missions. The challenges for week one is available as of writing, and we have the <a class="bb_link" href="https://www.destructoid.com/the-division-2-y8s2-into-the-dark-week-1-hvt-manhunt-scout-1-solutions/" target="_blank" rel="">first HVT of the season to take down</a>. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-caduceus-build-in-the-division-2/" target="_blank" rel="">Best Caduceus build in The Division 2</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Crysis 2 had problems, but it got one thing right: destruction</title>
<link>https://xinker.org/crysis-2-had-problems-but-it-got-one-thing-right-destruction</link>
<guid>https://xinker.org/crysis-2-had-problems-but-it-got-one-thing-right-destruction</guid>
<description><![CDATA[  From the archives: This story originally ran in PC Gamer (UK) #279... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/4HqNUJmCuMZWVEMk3kdEa-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 06:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crysis, had, problems, but, got, one, thing, right:, destruction</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/4HqNUJmCuMZWVEMk3kdEa-1280-80.jpg" crossorigin="anonymous"><br><br> <i><b>From the archives: </b></i><i>This story originally ran in PC Gamer (UK) #279.</i>.. <a class="bb_link" href="https://www.pcgamer.com/games/fps/crysis-2-had-problems-but-it-got-one-thing-right-destruction/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>This Arthurian board game crowdfunder may scratch my Kingdom Come Deliverance itch</title>
<link>https://xinker.org/this-arthurian-board-game-crowdfunder-may-scratch-my-kingdom-come-deliverance-itch</link>
<guid>https://xinker.org/this-arthurian-board-game-crowdfunder-may-scratch-my-kingdom-come-deliverance-itch</guid>
<description><![CDATA[  While there are plenty of crowdfunders out there, the iconic world of Arthurian myth rarely seems to receive attention from today&#039;s roster of intrepid board game crafters. Siege Perilous, from publisher Play to Z and developer Crowbar Creative, promises to solve this problem with an imminent crowdfunding campaign. Read the full story on Wargamer: This Arthurian board game crowdfunder may scratch my Kingdom Come Deliverance itch ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/Siege-Perilous-Board-Game-Box-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 05:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, Arthurian, board, game, crowdfunder, may, scratch, Kingdom, Come, Deliverance, itch</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/Siege-Perilous-Board-Game-Box-900x506.jpg" crossorigin="anonymous"> While there are plenty of crowdfunders out there, the iconic world of Arthurian myth rarely seems to receive attention from today's roster of intrepid board game crafters. Siege Perilous, from publisher Play to Z and developer Crowbar Creative, promises to solve this problem with an imminent crowdfunding campaign.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fboard-games%2Farthurian-crowdfunder-kingdom-come-deliverance" target="_blank" rel=" noopener">This Arthurian board game crowdfunder may scratch my Kingdom Come Deliverance itch</a><br><br>]]> </content:encoded>
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<title>The new Warhammer pre&#45;orders offer a brand&#45;new core book and plushie power fists</title>
<link>https://xinker.org/the-new-warhammer-pre-orders-offer-a-brand-new-core-book-and-plushie-power-fists</link>
<guid>https://xinker.org/the-new-warhammer-pre-orders-offer-a-brand-new-core-book-and-plushie-power-fists</guid>
<description><![CDATA[  As is Games Workshop&#039;s ancient tradition, the storied miniatures company has released a new round of pre-orders for the week, including the new Warhammer: Age of Sigmar General&#039;s Handbook, new box sets (and a new hero) for the Hedonites of Slannesh, new ways to get your hands on certain Skaven models, and an honest-to-goodness plushie power fist. Read the full story on Wargamer: The new Warhammer pre-orders offer a brand-new core book and plushie power fists ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/Warhammer-Age-of-Sigmar-Sigvald-and-army-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 05:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, new, Warhammer, pre-orders, offer, brand-new, core, book, and, plushie, power, fists</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/Warhammer-Age-of-Sigmar-Sigvald-and-army-900x506.jpg" crossorigin="anonymous"> As is Games Workshop's ancient tradition, the storied miniatures company has released a new round of pre-orders for the week, including the new Warhammer: Age of Sigmar General's Handbook, new box sets (and a new hero) for the Hedonites of Slannesh, new ways to get your hands on certain Skaven models, and an honest-to-goodness plushie power fist.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fwarhammer-age-of-sigmar%2Fnew-pre-orders-new-core-book-plushie-power-fists" target="_blank" rel=" noopener">The new Warhammer pre-orders offer a brand-new core book and plushie power fists</a><br><br>]]> </content:encoded>
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<title>The IEM Cologne 2026 Grand Finals</title>
<link>https://xinker.org/the-iem-cologne-2026-grand-finals</link>
<guid>https://xinker.org/the-iem-cologne-2026-grand-finals</guid>
<description><![CDATA[ Following one of the most unforgettable days in Major playoff history, Saturday&#039;s Semifinals left two teams standing in pursuit of a Major Championship.After losing the opening map of their Playoffs, FURIA have been unbeaten, rallying back against 9z Team to win 2-1 in the Quarterfinals and taking down Aurora Gaming 2-0 in the Semifinals to reach the Grand Finals for the first time in the organization&#039;s history. Team Falcons took down the world&#039;s #1 team, Team Vitality, 2-1 in the Quarterfinals. A day later, they punched their ticket to the Grand Finals by defeating Team Spirit 2-1 in dramatic fashion, needing Overtime in the third map. This is Team Falcons first Major Championship appearance.  Coverage of the best of five Grand Finals between FURIA and Team Falcons begins with the opening ceremony at 16:45 CEST (10:45AM EDT). Don&#039;t miss a moment!And with the Major coming to a close, team and player stickers are still available, with 50% of tournament item sales being shared with the tournament organizer, teams, and players.Good luck to both teams! ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/3381077/6b3e246158d197fff0804bbdb710d943d6adc613.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 04:53:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, IEM, Cologne, 2026, Grand, Finals</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/3381077/9f1d1c4b0485c1e7b3b667d4a7c748bd55c5bb46.png"><br>Following one of the most unforgettable days in Major playoff history, Saturday's Semifinals left two teams standing in pursuit of a Major Championship.<br><br>After losing the opening map of their Playoffs, FURIA have been unbeaten, rallying back against 9z Team to win 2-1 in the Quarterfinals and taking down Aurora Gaming 2-0 in the Semifinals to reach the Grand Finals for the first time in the organization's history. <br><br>Team Falcons took down the world's #1 team, Team Vitality, 2-1 in the Quarterfinals. A day later, they punched their ticket to the Grand Finals by defeating Team Spirit 2-1 in dramatic fashion, needing Overtime in the third map. This is Team Falcons first Major Championship appearance.  <br><br>Coverage of the best of five Grand Finals between FURIA and Team Falcons begins with the opening ceremony at 16:45 CEST (10:45AM EDT). Don't miss a moment!<br><br>And with the Major coming to a close, team and player stickers are still available, with 50% of tournament item sales being shared with the tournament organizer, teams, and players.<br><br>Good luck to both teams!]]> </content:encoded>
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<title>『パルワールド』×『LumenTale：追憶の軌跡』コラボバンドルが登場！</title>
<link>https://xinker.org/%E3%83%91%E3%83%AB%E3%83%AF%E3%83%BC%E3%83%AB%E3%83%89lumentale%E8%BF%BD%E6%86%B6%E3%81%AE%E8%BB%8C%E8%B7%A1%E3%82%B3%E3%83%A9%E3%83%9C%E3%83%90%E3%83%B3%E3%83%89%E3%83%AB%E3%81%8C%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/%E3%83%91%E3%83%AB%E3%83%AF%E3%83%BC%E3%83%AB%E3%83%89lumentale%E8%BF%BD%E6%86%B6%E3%81%AE%E8%BB%8C%E8%B7%A1%E3%82%B3%E3%83%A9%E3%83%9C%E3%83%90%E3%83%B3%E3%83%89%E3%83%AB%E3%81%8C%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ モンスター集め好き必見！パルたちと冒険する『Palworld / パルワールド』と、アニモンたちと旅をするRPG『LumenTale：追憶の軌跡』のコラボバンドルが発売開始！多彩な仲間とともに冒険を楽しめる2つのタイトルが、セット購入で10%OFFになります。本バンドルは「コンプリート・ザ・セット」仕様のため、すでにどちらかのゲームをお持ちの場合でも、未所持のタイトルを割引価格でご購入いただけます。この機会にぜひ、新たな冒険へ出かけよう！https://store.steampowered.com/bundle/78903/Palworld__LumenTale/ ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/40671762/5b9cd40eae4f203e617f92b2afbc76279b2fe8f5.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 04:53:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>『パルワールド』×『LumenTale：追憶の軌跡』コラボバンドルが登場！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/40671762/0a8f2a609b4a82bb3ec93faf0c0fa1a6b7484e53.png"></p><p class="bb_paragraph">モンスター集め好き必見！</p><p class="bb_paragraph">パルたちと冒険する『Palworld / パルワールド』と、アニモンたちと旅をするRPG『LumenTale：追憶の軌跡』のコラボバンドルが発売開始！</p><p class="bb_paragraph">多彩な仲間とともに冒険を楽しめる2つのタイトルが、セット購入で10%OFFになります。</p><p class="bb_paragraph"></p><p class="bb_paragraph">本バンドルは「コンプリート・ザ・セット」仕様のため、すでにどちらかのゲームをお持ちの場合でも、未所持のタイトルを割引価格でご購入いただけます。この機会にぜひ、新たな冒険へ出かけよう！</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/78903/Palworld__LumenTale/" target="_blank" rel="">https://store.steampowered.com/bundle/78903/Palworld__LumenTale/</a></p>]]> </content:encoded>
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<title>Hotfix Update &#45; ver 1.00.17</title>
<link>https://xinker.org/hotfix-update-ver-10017</link>
<guid>https://xinker.org/hotfix-update-ver-10017</guid>
<description><![CDATA[ Hello.This is the TBH : Task Bar Hero development team.The game has been updated to ver 1.00.17.We sincerely apologize for any inconvenience caused by the emergency server maintenance.■ Patch Notes- Fixed an issue so that when an abnormal stage change is detected, stage changes are blocked for a set period of time.- Fixed a security vulnerability.■ Notes- To provide a stable gameplay environment, a queue may occur for about 30 minutes after the update.We sincerely apologize for any inconvenience caused.Thank you. Development Team. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45637239/ae2d7c8ae7c30d2a5ba71e411010ff9e51812312.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 04:51:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hotfix, Update, ver, 1.00.17</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello.</p><p class="bb_paragraph">This is the TBH : Task Bar Hero development team.</p><p class="bb_paragraph">The game has been updated to ver 1.00.17.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize for any inconvenience caused by the emergency server maintenance.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>■ Patch Notes</b></div><p class="bb_paragraph">- Fixed an issue so that when an abnormal stage change is detected, stage changes are blocked for a set period of time.</p><p class="bb_paragraph">- Fixed a security vulnerability.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>■ Notes</b></div><p class="bb_paragraph">- To provide a stable gameplay environment, a queue may occur for about 30 minutes after the update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize for any inconvenience caused.</p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><tbh: task bar hero> Development Team.</tbh:></p>]]> </content:encoded>
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<title>Marvel Officially Unveils Knights Of Doom Ahead Of Avengers: Doomsday</title>
<link>https://xinker.org/marvel-officially-unveils-knights-of-doom-ahead-of-avengers-doomsday</link>
<guid>https://xinker.org/marvel-officially-unveils-knights-of-doom-ahead-of-avengers-doomsday</guid>
<description><![CDATA[  Almost six months still lie in wait before the release of Avengers: Doomsday, but that doesn&#039;t mean that Marvel is sitting back and having a quiet year until then. Even setting aside the impending release of Spider-Man: Brand New Day, there&#039;s a lot for Marvel fans to pay attention to. ]]></description>
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<pubDate>Sun, 21 Jun 2026 04:46:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvel, Officially, Unveils, Knights, Doom, Ahead, Avengers:, Doomsday</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/12/willem-dafoe-s-green-goblin-unmasked-and-crying-in-spider-man-no-way-home.jpg" crossorigin="anonymous"> Almost six months still lie in wait before the release of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fdb%2Fmovie%2Favengers-5%2F" target="_blank" rel=" noopener"><b><i>Avengers: Doomsday</i></b></a>, but that doesn't mean that Marvel is sitting back and having a quiet year until then. Even setting aside the impending <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fspiderman-brand-new-day-amazon-prime-release-date-early-screening%2F" target="_blank" rel=" noopener">release of <i>Spider-Man: Brand New Day</i></a>, there's a lot for Marvel fans to pay attention to.<br><br>]]> </content:encoded>
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<title>Weekly Mobile &amp;amp; Gacha Roundup: Mahjong Fever Sweeps The June Charts</title>
<link>https://xinker.org/weekly-mobile-gacha-roundup-mahjong-fever-sweeps-the-june-charts</link>
<guid>https://xinker.org/weekly-mobile-gacha-roundup-mahjong-fever-sweeps-the-june-charts</guid>
<description><![CDATA[ The gacha community has caught three kinds of fever — and they’re all spreading fast. Mahjong tables, soccer balls, and ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/gacharoundup-200626-01.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 04:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Weekly, Mobile, Gacha, Roundup:, Mahjong, Fever, Sweeps, The, June, Charts</media:keywords>
<content:encoded><![CDATA[The gacha community has caught three kinds of fever — and they’re all spreading fast. Mahjong tables, soccer balls, and<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/gacharoundup-200626-01.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>All achievements in The Adventures of Elliot: The Millenium Tales and how to complete them</title>
<link>https://xinker.org/all-achievements-in-the-adventures-of-elliot-the-millenium-tales-and-how-to-complete-them</link>
<guid>https://xinker.org/all-achievements-in-the-adventures-of-elliot-the-millenium-tales-and-how-to-complete-them</guid>
<description><![CDATA[ The Adventures of Elliot: The Millenium Tales has 44 different achievements to complete if you want to go for the Platinum trophy. Some tasks are rather easy to finish, and you should get them done during your playthrough. However, there are some hidden objectives present as well.  This guide will help you complete all 44 achievements that are available at launch.  How to complete all achievements in The Adventures of Elliot: The Millenium Taleshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The table below contains all the information you’ll need to learn to complete every available achievement.  AchievementHow to CompleteThe Strange DoorwayFind the Strange Doorway in the unexplored ruins: You’ll unlock the door naturally while playing the story. Good for Throwing and for BreakingDestroy 200 Barrels and Pots: Smash every container you can find until you hit the mark. Master MowerCut the grass 300 times: Slash through all grass patches you can find during exploration. First GenerationForm Magicite for the first time: Play the story to unlock the Magicite system and then create it for the first time. A Devastated WorldArrive in the Age of Reconstruction: Story-related content that will activate normally. Problem SolverComplete a quest for the first time. This applies to all types of quests.Overflowing VitalityIncrease vitality for the first time: Keep playing the story until you unlock the feature to increase your vitality. Smooth FightingChain thirty bonus drops: Defeat enemies and collect bonus drops to ensure that the chain goes beyond 30. SwordmasterDefeat 200 enemies with the sword: Make sure to use the sword as your main weapon. Don’t Stop AdventuringAsk for revival from Faie for the first time: Once you’re defeated, choose Faie’s revival option. SpearmasterDefeat 200 enemies with spears: Use it as your main weapon. Fighting FairyDefeat 30 enemies with Faie’s attacks: Use Faie’s attacking moves in combat and finish off enemies with them.Arms MasterAcquire every weapon type: Keep progressing through the story and collect every available weapon. Want for NothingAcquire a total of 10,000 Tul: Get the resource from enemies, chest, and quests. In Search of Ultimate MagiciteForm top-ranked Magicite for the first time: Collect the required materials to construct the top-ranked Magicite. Great Radiance of LifeRaise your vitality level to 10 by upgrading Elliot.BoomerangmasterDefeat 200 enemies with the Boomerange: Equip it as the main weapon and slay 200 enemies. A Prosperous NationReach the Age of Magic: Continue with the story, and you should complete it automatically.Wisdom RevealedUnlock all fairy powers for Faie: Look for all fairy abilities that Faie can equip. A Shield RestoredRestore the Moonmirror’s Power: Complete story events related to the Moonmirror until you completely restore its power. Monster of FortuneDefeat a jewelrie for the first time: Defeat the rare enemy if it spawns on your adventure. Where Wisdom Will BudArrive in the Age of Budding: Continue with the story. Reaper of RuinDefeat a Red Lizkit for the first time: Take the rare enemy down once to complete the achievement. Professor of MagiciteReach the maximum Magicite form rank: Keep improving your Magicite setup until you upgrade it to max rank. Inheritor of NomutotaAcquire the Mystic Seal: Clear the events in the story associated with this item. As Long as Any Hope RemainsReach the As Long as Any Hope Remains ending.At the Thousand-Year Journey’s EndReach the At the Thousand-Year Journey’s End ending. BowmasterDefeat 200 enemies with the Bow: Equip it as the main weapon and kill 200 enemies with it. Leae it to MeComplete 15 quests: Find more quests from NPCs and clear them. The Peace in Which We WalkReach the At the Thousand-Year Journey’s End ending. One for the RoadUse Medicine for 30 times: Make sure to have sufficient medicines on your journey and use them for 30 times. BombmasterDefeat 100 enemies with bombs: Use bombs against enemies to kill them. HammermasterDefeat 200 enemies with the hammer: Equip it as your main weapon and kill 200 enemies with it. Wisdom MasteredFully enhance every fairy power of Faie. Weapons CollectorCollect all weapons available in the game: Make sure to cover all routes, including the hidden paths, to find out every available weapon.Accessory CollectorCollect all accessories except bonus items: You can find them by completing quests, exploring the map, and opening chests. Chain-and-SicklemasterDefeat 200 enemies with the chain and sickle: Use this weapon as your main choice and defeat 200 enemies. KatzenmeisterCollect every cat: Explore the map as much as possible to find them on the routes. A Reliable AdventurerFinish all quests available in the game. Kitty Came A-CallingWelcome a friendly cat to the orphanage for the first time: Complete interaction with a cat for the first time and welcome it to the orphanage. Cardinal HeroComplete the Hero’s Trial: Make sure to equip Elliot properly  ]]></description>
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<pubDate>Sun, 21 Jun 2026 04:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, achievements, The, Adventures, Elliot:, The, Millenium, Tales, and, how, complete, them</media:keywords>
<content:encoded><![CDATA[The <i>Adventures of Elliot: The Millenium Tales</i> has 44 different achievements to complete if you want to go for the Platinum trophy. Some tasks are rather easy to finish, and you should get them done during your playthrough. However, there are some hidden objectives present as well. <br><br> This guide will help you complete all 44 achievements that are available at launch. <br><br> <div class="bb_h2">How to complete all achievements in The Adventures of Elliot: The Millenium Tales</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The table below contains all the information you’ll need to learn to complete every available achievement. <br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Achievement</div><div class="bb_table_th">How to Complete</div></div><div class="bb_table_tr"><div class="bb_table_td">The Strange Doorway</div><div class="bb_table_td">Find the Strange Doorway in the unexplored ruins: You’ll unlock the door naturally while playing the story. </div></div><div class="bb_table_tr"><div class="bb_table_td">Good for Throwing and for Breaking</div><div class="bb_table_td">Destroy 200 Barrels and Pots: Smash every container you can find until you hit the mark. </div></div><div class="bb_table_tr"><div class="bb_table_td">Master Mower</div><div class="bb_table_td">Cut the grass 300 times: Slash through all grass patches you can find during exploration. </div></div><div class="bb_table_tr"><div class="bb_table_td">First Generation</div><div class="bb_table_td">Form Magicite for the first time: Play the story to unlock the Magicite system and then create it for the first time. </div></div><div class="bb_table_tr"><div class="bb_table_td">A Devastated World</div><div class="bb_table_td">Arrive in the Age of Reconstruction: Story-related content that will activate normally. </div></div><div class="bb_table_tr"><div class="bb_table_td">Problem Solver</div><div class="bb_table_td">Complete a quest for the first time. This applies to all types of quests.</div></div><div class="bb_table_tr"><div class="bb_table_td">Overflowing Vitality</div><div class="bb_table_td">Increase vitality for the first time: Keep playing the story until you unlock the feature to increase your vitality. </div></div><div class="bb_table_tr"><div class="bb_table_td">Smooth Fighting</div><div class="bb_table_td">Chain thirty bonus drops: Defeat enemies and collect bonus drops to ensure that the chain goes beyond 30. </div></div><div class="bb_table_tr"><div class="bb_table_td">Swordmaster</div><div class="bb_table_td">Defeat 200 enemies with the sword: Make sure to use the sword as your main weapon. </div></div><div class="bb_table_tr"><div class="bb_table_td">Don’t Stop Adventuring</div><div class="bb_table_td">Ask for revival from Faie for the first time: Once you’re defeated, choose Faie’s revival option. </div></div><div class="bb_table_tr"><div class="bb_table_td">Spearmaster</div><div class="bb_table_td">Defeat 200 enemies with spears: Use it as your main weapon. </div></div><div class="bb_table_tr"><div class="bb_table_td">Fighting Fairy</div><div class="bb_table_td">Defeat 30 enemies with Faie’s attacks: Use Faie’s attacking moves in combat and finish off enemies with them.</div></div><div class="bb_table_tr"><div class="bb_table_td">Arms Master</div><div class="bb_table_td">Acquire every weapon type: Keep progressing through the story and collect every available weapon. </div></div><div class="bb_table_tr"><div class="bb_table_td">Want for Nothing</div><div class="bb_table_td">Acquire a total of 10,000 Tul: Get the resource from enemies, chest, and quests. </div></div><div class="bb_table_tr"><div class="bb_table_td">In Search of Ultimate Magicite</div><div class="bb_table_td">Form top-ranked Magicite for the first time: Collect the required materials to construct the top-ranked Magicite. </div></div><div class="bb_table_tr"><div class="bb_table_td">Great Radiance of Life</div><div class="bb_table_td">Raise your vitality level to 10 by upgrading Elliot.</div></div><div class="bb_table_tr"><div class="bb_table_td">Boomerangmaster</div><div class="bb_table_td">Defeat 200 enemies with the Boomerange: Equip it as the main weapon and slay 200 enemies. </div></div><div class="bb_table_tr"><div class="bb_table_td">A Prosperous Nation</div><div class="bb_table_td">Reach the Age of Magic: Continue with the story, and you should complete it automatically.</div></div><div class="bb_table_tr"><div class="bb_table_td">Wisdom Revealed</div><div class="bb_table_td">Unlock all fairy powers for Faie: Look for all fairy abilities that Faie can equip. </div></div><div class="bb_table_tr"><div class="bb_table_td">A Shield Restored</div><div class="bb_table_td">Restore the Moonmirror’s Power: Complete story events related to the Moonmirror until you completely restore its power. </div></div><div class="bb_table_tr"><div class="bb_table_td">Monster of Fortune</div><div class="bb_table_td">Defeat a jewelrie for the first time: Defeat the rare enemy if it spawns on your adventure. </div></div><div class="bb_table_tr"><div class="bb_table_td">Where Wisdom Will Bud</div><div class="bb_table_td">Arrive in the Age of Budding: Continue with the story. </div></div><div class="bb_table_tr"><div class="bb_table_td">Reaper of Ruin</div><div class="bb_table_td">Defeat a Red Lizkit for the first time: Take the rare enemy down once to complete the achievement. </div></div><div class="bb_table_tr"><div class="bb_table_td">Professor of Magicite</div><div class="bb_table_td">Reach the maximum Magicite form rank: Keep improving your Magicite setup until you upgrade it to max rank. </div></div><div class="bb_table_tr"><div class="bb_table_td">Inheritor of Nomutota</div><div class="bb_table_td">Acquire the Mystic Seal: Clear the events in the story associated with this item. </div></div><div class="bb_table_tr"><div class="bb_table_td">As Long as Any Hope Remains</div><div class="bb_table_td">Reach the As Long as Any Hope Remains ending.</div></div><div class="bb_table_tr"><div class="bb_table_td">At the Thousand-Year Journey’s End</div><div class="bb_table_td">Reach the At the Thousand-Year Journey’s End ending. </div></div><div class="bb_table_tr"><div class="bb_table_td">Bowmaster</div><div class="bb_table_td">Defeat 200 enemies with the Bow: Equip it as the main weapon and kill 200 enemies with it. </div></div><div class="bb_table_tr"><div class="bb_table_td">Leae it to Me</div><div class="bb_table_td">Complete 15 quests: Find more quests from NPCs and clear them. </div></div><div class="bb_table_tr"><div class="bb_table_td">The Peace in Which We Walk</div><div class="bb_table_td">Reach the At the Thousand-Year Journey’s End ending. </div></div><div class="bb_table_tr"><div class="bb_table_td">One for the Road</div><div class="bb_table_td">Use Medicine for 30 times: Make sure to have sufficient medicines on your journey and use them for 30 times. </div></div><div class="bb_table_tr"><div class="bb_table_td">Bombmaster</div><div class="bb_table_td">Defeat 100 enemies with bombs: Use bombs against enemies to kill them. </div></div><div class="bb_table_tr"><div class="bb_table_td">Hammermaster</div><div class="bb_table_td">Defeat 200 enemies with the hammer: Equip it as your main weapon and kill 200 enemies with it. </div></div><div class="bb_table_tr"><div class="bb_table_td">Wisdom Mastered</div><div class="bb_table_td">Fully enhance every fairy power of Faie. </div></div><div class="bb_table_tr"><div class="bb_table_td">Weapons Collector</div><div class="bb_table_td">Collect all weapons available in the game: Make sure to cover all routes, including the hidden paths, to find out every available weapon.</div></div><div class="bb_table_tr"><div class="bb_table_td">Accessory Collector</div><div class="bb_table_td">Collect all accessories except bonus items: You can find them by completing quests, exploring the map, and opening chests. </div></div><div class="bb_table_tr"><div class="bb_table_td">Chain-and-Sicklemaster</div><div class="bb_table_td">Defeat 200 enemies with the chain and sickle: Use this weapon as your main choice and defeat 200 enemies. </div></div><div class="bb_table_tr"><div class="bb_table_td">Katzenmeister</div><div class="bb_table_td">Collect every cat: Explore the map as much as possible to find them on the routes. </div></div><div class="bb_table_tr"><div class="bb_table_td">A Reliable Adventurer</div><div class="bb_table_td">Finish all quests available in the game. </div></div><div class="bb_table_tr"><div class="bb_table_td">Kitty Came A-Calling</div><div class="bb_table_td">Welcome a friendly cat to the orphanage for the first time: Complete interaction with a cat for the first time and welcome it to the orphanage. </div></div><div class="bb_table_tr"><div class="bb_table_td">Cardinal Hero</div><div class="bb_table_td">Complete the Hero’s Trial: Make sure to equip Elliot properly before undertaking the challenge. </div></div><div class="bb_table_tr"><div class="bb_table_td">Practice Perfect</div><div class="bb_table_td">Finish every one of Faie’s magic lesson: Work through a lesson after it becomes available and complete it. </div></div><div class="bb_table_tr"><div class="bb_table_td">History’s Tapestry</div><div class="bb_table_td">Collect every manuscript: Explore all corners of the map and look carefully everywhere.</div></div><div class="bb_table_tr"><div class="bb_table_td">A Millenial Adventure</div><div class="bb_table_td">Unlock every achievement available in the game. </div></div></div> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/all-achievements-in-the-adventures-of-elliot-the-millenium-tales-and-how-to-complete-them/" target="_blank" rel="">All achievements in The Adventures of Elliot: The Millenium Tales and how to complete them</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>It seems a copyright law quirk will finally let Lord British reclaim Ultima from EA’s clutches</title>
<link>https://xinker.org/it-seems-a-copyright-law-quirk-will-finally-let-lord-british-reclaim-ultima-from-eas-clutches</link>
<guid>https://xinker.org/it-seems-a-copyright-law-quirk-will-finally-let-lord-british-reclaim-ultima-from-eas-clutches</guid>
<description><![CDATA[ Richard Garriott, the creator of the legendary Ultima series, just announced that he’s made a breakthrough in his quest to get the rights back to his series, and the deal might be sealed as early as next year. Ultima is one of the most important video game series of all time, not only for its portrayal of rich gameworlds filled with deep gameplay options, but also for pioneering most aspects of CRPGs, with influences that can be seen all the way to Baldur’s Gate 3. And the same can also be said about MMOs, with the ’97 spinoff, Ultima Online, proving as influential and memorable as the main series. At the height of the series’ success, creator Richard “Lord British” Garriott sold his company, Origin Systems, to EA in 1992. If it feels like I might be making up this entire legendary series that you’ve never heard of, fret not. Despite a critically uneven but still usually very successful run of nearly ten mainline titles that stretched from the ’80s to the late ’90s, the entire series has been dormant since the release of the very divisive Ultima IX: Ascension, way back in ’99. A few spinoffs tried to revive the brand in the 2010s, but those bore no fruit. As caught by PC Gamer, Garriott just told Inside Games that he’d tried to revive Ultima “every decade or so”, but, despite initial signs of interest by the rights’ owner, said interest quickly died out. The alternative? Trying to get the whole thing back.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 https://www.youtube.com/embed/v_aVTHKzGbA?feature=oembed&amp;enablejsapi=1&amp;origin=https://www.destructoid.com And Garriot is about to succeed, as a US copyright law allows for creators (or descendants) to reacquire the rights to properties 35 years later, and, since Garriot had sold the rights way back in 1992, he’s liable to get them back in 2027. He said, “and so, I have been waiting… finally, the time has come!” The only thing is that Garriott cannot get the trademark back, only the copyright, meaning that he cannot use just the Ultima name in his game, a problem he’ll easily fix by calling it “Lord British’s Ultima.” That’s great, not just as a mark of reclamation for Richard Garriott, the developer, but also a great comeback for “Lord British” himself. That’s Garriott’s in-Ultima alter ego, who’d accidentally perished back in ’97 at the hands of a vile assassin in one of the most famous and hilarious tales of old online gaming. https://www.youtube.com/embed/8Iww-cu1qds?feature=oembed&amp;enablejsapi=1&amp;origin=https://www.destructoid.com So yeah, he fell victim to the only regicide in the history of gaming, but he’s doing better now, and I can’t wait to see what he comes up with next 0 The post It seems a copyright law quirk will finally let Lord British reclaim Ultima from EA’s clutches appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 04:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>seems, copyright, law, quirk, will, finally, let, Lord, British, reclaim, Ultima, from, EA’s, clutches</media:keywords>
<content:encoded><![CDATA[Richard Garriott, the creator of the legendary <i>Ultima</i> series, just announced that he’s made a breakthrough in his quest to get the rights back to his series, and the deal might be sealed as early as next year.<br><br> <i>Ultima</i> is one of the most important video game series of all time, not only for its portrayal of rich gameworlds filled with deep gameplay options, but also for pioneering most aspects of CRPGs, with influences that can be seen all the way to <i>Baldur’s Gate</i> <i>3</i>. And the same can also be said about MMOs, with the ’97 spinoff, <i>Ultima Online</i>, proving as influential and memorable as the main series. At the height of the series’ success, creator Richard “Lord British” Garriott sold his company, Origin Systems, to EA in 1992.<br><br> If it feels like I might be making up this entire legendary series that you’ve never heard of, fret not. Despite a critically uneven but still usually very successful run of nearly ten mainline titles that stretched from the ’80s to the late ’90s, the entire series has been dormant since the release of the very divisive <i>Ultima IX: Ascension</i>, way back in ’99. A few spinoffs tried to revive the brand in the 2010s, but those bore no fruit. As caught by <a class="bb_link" href="https://www.pcgamer.com/games/rpg/the-creator-of-ultima-is-reportedly-reclaiming-the-series-rights-back-from-ea-and-it-could-happen-as-soon-as-next-year/" target="_blank" rel="">PC Gamer</a>, Garriott just told Inside Games that he’d tried to revive <i>Ultima</i> “every decade or so”, but, despite initial signs of interest by the rights’ owner, said interest quickly died out. The alternative? Trying to get the whole thing back.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <a class="bb_link" href="https://www.youtube.com/embed/v_aVTHKzGbA?feature=oembed&enablejsapi=1&origin=https://www.destructoid.com" target="_blank" rel="">https://www.youtube.com/embed/v_aVTHKzGbA?feature=oembed&enablejsapi=1&origin=https://www.destructoid.com</a> And Garriot is about to succeed, as a US copyright law allows for creators (or descendants) to reacquire the rights to properties 35 years later, and, since Garriot had sold the rights way back in 1992, he’s liable to get them back in 2027. He said, “and so, I have been waiting… finally, the time has come!” The only thing is that Garriott cannot get the trademark back, only the copyright, meaning that he cannot use just the <i>Ultima</i> name in his game, a problem he’ll easily fix by calling it “Lord British’s Ultima.”<br><br> That’s great, not just as a mark of reclamation for Richard Garriott, the developer, but also a great comeback for “Lord British” himself. That’s Garriott’s in-Ultima alter ego, who’d accidentally perished back in ’97 at the hands of a vile assassin in one of the most famous and hilarious tales of old online gaming.<br><br> <a class="bb_link" href="https://www.youtube.com/embed/8Iww-cu1qds?feature=oembed&enablejsapi=1&origin=https://www.destructoid.com" target="_blank" rel="">https://www.youtube.com/embed/8Iww-cu1qds?feature=oembed&enablejsapi=1&origin=https://www.destructoid.com</a> So yeah, he fell victim to the only regicide in the history of gaming, but he’s doing better now, and I can’t wait to see what he comes up with next<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/it-seems-a-copyright-law-quirk-will-finally-let-lord-british-reclaim-ultima-from-eas-clutches/" target="_blank" rel="">It seems a copyright law quirk will finally let Lord British reclaim Ultima from EA’s clutches</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Olivia Rodrigo Fortnite Skin Revealed</title>
<link>https://xinker.org/olivia-rodrigo-fortnite-skin-revealed</link>
<guid>https://xinker.org/olivia-rodrigo-fortnite-skin-revealed</guid>
<description><![CDATA[  The rumored Fortnite skin based on Olivia Rodrigo is a rumor no more, having been officially confirmed by the artist herself. The singer even shared the first look at the upcoming Fortnite cosmetic, with a full reveal expected in summer 2026. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/fortnite-logo-behind-olivia-rodrigo-on-swing-you-seem-pretty-sad-for-a-girl-so-in-love-cover-composite.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 03:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Olivia, Rodrigo, Fortnite, Skin, Revealed</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/fortnite-logo-behind-olivia-rodrigo-on-swing-you-seem-pretty-sad-for-a-girl-so-in-love-cover-composite.jpg" crossorigin="anonymous"> The rumored <b><i>Fortnite</i></b> skin based on Olivia Rodrigo is a rumor no more, having been officially confirmed by the artist herself. The singer even shared the first look at the upcoming <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Ffortnite" target="_blank" rel=" noopener"><i>Fortnite</i></a> cosmetic, with a full reveal expected in summer 2026.<br><br>]]> </content:encoded>
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<title>Are there any TTK codes?</title>
<link>https://xinker.org/are-there-any-ttk-codes</link>
<guid>https://xinker.org/are-there-any-ttk-codes</guid>
<description><![CDATA[  It&#039;s been a while since a new Roblox FPS game really stood up against the goliaths of the space. As it turns out, TTK Testing could be one of them, and we&#039;re on the hunt for new TTK codes to get you building some of the best loadouts possible right out of the gate. Read the full story on PCGamesN: Are there any TTK codes? ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/ttk-codes-roblox-pcgn-900x507.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 03:32:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Are, there, any, TTK, codes</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/ttk-codes-roblox-pcgn-900x507.jpg" crossorigin="anonymous"> It's been a while since a new Roblox FPS game really stood up against the goliaths of the space. As it turns out, TTK Testing could be one of them, and we're on the hunt for new TTK codes to get you building some of the best loadouts possible right out of the gate.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fttk%2Fcodes" target="_blank" rel=" noopener">Are there any TTK codes?</a><br><br>]]> </content:encoded>
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<title>Battle Piece codes (June 2026)</title>
<link>https://xinker.org/battle-piece-codes-june-2026</link>
<guid>https://xinker.org/battle-piece-codes-june-2026</guid>
<description><![CDATA[  Thanks to the inclusion of that one little word that tells you all you need to know about a particular Roblox experience, we know Battle Piece codes are what you want. Trait gems and race orbs are hard to come by. Sit on these codes, though, and you&#039;ll have them when you need them. Read the full story on PCGamesN: Battle Piece codes (June 2026) ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/battle-piece-codes-featured-pcgn-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 03:32:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battle, Piece, codes, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/battle-piece-codes-featured-pcgn-900x506.jpg" crossorigin="anonymous"> Thanks to the inclusion of that one little word that tells you all you need to know about a particular Roblox experience, we know Battle Piece codes are what you want. Trait gems and race orbs are hard to come by. Sit on these codes, though, and you'll have them when you need them.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fbattle-piece%2Fcodes" target="_blank" rel=" noopener">Battle Piece codes (June 2026)</a><br><br>]]> </content:encoded>
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<title>Steam Users Have Limited Time to Get 2 Highly&#45;Rated Horror Games for Just $2</title>
<link>https://xinker.org/steam-users-have-limited-time-to-get-2-highly-rated-horror-games-for-just-2</link>
<guid>https://xinker.org/steam-users-have-limited-time-to-get-2-highly-rated-horror-games-for-just-2</guid>
<description><![CDATA[  Psychological horror fans may be in for a treat, as Steam has the highly praised indie gems The Black Within and The Green Light available for just $2. While Steam is often known for putting games on a deep, deep discount during its Summer Sale, it seems like some developers are getting ahead of the coming rush. ]]></description>
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<pubDate>Sun, 21 Jun 2026 03:08:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Users, Have, Limited, Time, Get, Highly-Rated, Horror, Games, for, Just</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/steam-users-have-limited-time-to-get-2-highly-rated-horror-games-for-just-2.jpg" crossorigin="anonymous"> Psychological horror fans may be in for a treat, as <b>Steam</b> has the highly praised indie gems <i>The Black Within</i> and <i>The Green Light</i> available for just $2. While <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener">Steam</a> is often known for putting games on a deep, deep discount during its Summer Sale, it seems like some developers are getting ahead of the coming rush.<br><br>]]> </content:encoded>
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<title>Halo: Campaign Evolved Split&#45;Screen Co&#45;Op on PS5 Requires PlayStation Plus for Both Players</title>
<link>https://xinker.org/halo-campaign-evolved-split-screen-co-op-on-ps5-requires-playstation-plus-for-both-players</link>
<guid>https://xinker.org/halo-campaign-evolved-split-screen-co-op-on-ps5-requires-playstation-plus-for-both-players</guid>
<description><![CDATA[  If you plan on hopping into Halo: Campaign Evolved split-screen co-op when it launches for PS5 next month, you&#039;ll need not just one but two accounts with PlayStation Plus subscriptions to play. Halo Studios clarified the account requirements for the upcoming story remake with a Halo Waypoint Q&amp;A yesterday. It serves as a deep dive into some of the hottest topics to emerge since the game was announced for PC and Xbox Series X | S – and PlayStation 5 – in October 2025, but not everyone is happy with what the team had to say. The breakdown confirms what is needed to play with others, with each platform demanding different requirements. For example, you&#039;ll need at least a Microsoft account and Xbox Gamertag, regardless of whether you&#039;re a PC, Xbox, or PlayStation user, to enable cross-play and cross-platform progression. Halo: Campaign Evolved&#039;s requirements on PlayStation, specifically, however, are especially steep. &quot;If you’re playing split-screen on PlayStation 5, both accounts will need to have PlayStation Plus and be linked to a Microsoft account,&quot; Halo Studios said. &quot;Having these active PlayStation Plus subscriptions will also provide access to online co-op play.&quot; Based on this explanation, when players sit down to play Halo: Campaign Evolved co-op in July, all participating users will need to have an active subscription, even if they&#039;re sitting right next to each other on the couch. PlayStation Plus is usually only required to access online multiplayer for premium gaming experiences, while free-to-play and offline titles can be enjoyed without a subscription. For comparison, those on Xbox Series X | S looking to play split-screen will only need a unique Microsoft account, while players hoping to enjoy co-op online will need an active Xbox Game Pass subscription. Those playing on Steam will only need to link to a Microsoft account. Halo: Campaign Evolved will not be free-to-play, but the decision to lock even split-screen behind the Sony gaming service seems especially strange. Judging by reactions to the news online, many agree. &quot;Needing to buy online to play local split screen is some next level insanity,&quot; one X/Twitter user said. &quot;Player 2 on your couch needs PS Plus and a Microsoft account,&quot; another added. &quot;[Halo: Combat Evolved] 2001 is laughing.&quot; Halo: Campaign Evolved launched in 2001 and has remained one of the most beloved games in the Xbox catalog since. That&#039;s thanks, in part, to its co-op feature, which has allowed players to enjoy its story mode together – and at no extra charge – for decades. Halo: Campaign Evolved reimagines that classic sci-fi narrative for modern devices, and although co-op is back with newly added support for up to four players online, it sounds like those hoping to relive the glory days of one of the oldest couch co-op Xbox experiences will need to jump through more than a few hoops to make it happen on PS5. IGN has reached out to Sony for comment and additional clarification regarding PlayStation Plus requirements for the game. &quot;Yeahhhhh this just went from a day-1 buy to a not-buy honestly,&quot; one Reddit user reacted. &quot;I was gonna play with my wife, but honestly have no interest in playing in my own. It&#039;s not worth paying for a whole nother subscription to do that. Kind of ridiculous.&quot; &quot;You need to have an account linked to Microsoft AND pay for PS Plus just to play split-screen local co-op???&quot; someone else added. &quot;Since when did we reach this level of madness?!?!&quot; PlayStation Plus offers three tiers: Essential ($10.99/month), Extra ($16.99/month), and Premium ($19.99/month). Prices across the service were increased in May. Halo: Campaign Evolved has a release date of July 28, 2026, for PC, PS5, and Xbox Series X | S. For more, you can read IGN&#039;s final preview for the game. Michael Cripe is a freelance writer with IGN. He&#039;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). ]]></description>
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<pubDate>Sun, 21 Jun 2026 02:57:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Split-Screen, Co-Op, PS5, Requires, PlayStation, Plus, for, Both, Players</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/10/halothumb-1781104289843.png" crossorigin="anonymous"> If you plan on hopping into <a class="bb_link" href="https://www.ign.com/games/halo-campaign-evolved" target="_blank" rel=""><u>Halo: Campaign Evolved</u></a> split-screen co-op when it launches for PS5 next month, you'll need not just one but two accounts with PlayStation Plus subscriptions to play.<br><br> Halo Studios clarified the account requirements for the upcoming story remake with a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.halowaypoint.com%2Fnews%2Fjune-community-qa-halo-campaign-evolved" target="_blank" rel=" noopener"><u>Halo Waypoint Q&A</u></a> yesterday. It serves as a deep dive into some of the hottest topics to emerge since the game was <a class="bb_link" href="https://www.ign.com/articles/halo-campaign-evolved-announced-for-xbox-pc-and-yes-ps5-heres-everything-we-know-so-far-including-new-missions" target="_blank" rel=""><u>announced</u></a> for PC and Xbox Series X | S – and PlayStation 5 – in October 2025, but not everyone is happy with what the team had to say.<br><br> The breakdown confirms what is needed to play with others, with each platform demanding different requirements. For example, you'll need at least a Microsoft account and Xbox Gamertag, regardless of whether you're a PC, Xbox, or PlayStation user, to enable cross-play and cross-platform progression. Halo: Campaign Evolved's requirements on PlayStation, specifically, however, are especially steep.<br><br> "If you’re playing split-screen on PlayStation 5, both accounts will need to have PlayStation Plus and be linked to a Microsoft account," Halo Studios said. "Having these active PlayStation Plus subscriptions will also provide access to online co-op play."<br><br> Based on this explanation, when players sit down to play Halo: Campaign Evolved co-op in July, all participating users will need to have an active subscription, even if they're sitting right next to each other on the couch. PlayStation Plus is usually only required to access online multiplayer for premium gaming experiences, while free-to-play and offline titles can be enjoyed without a subscription.<br><br> For comparison, those on Xbox Series X | S looking to play split-screen will only need a unique Microsoft account, while players hoping to enjoy co-op online will need an active Xbox Game Pass subscription. Those playing on Steam will only need to link to a Microsoft account.<br><br> Halo: Campaign Evolved will not be free-to-play, but the decision to lock even split-screen behind the Sony gaming service seems especially strange. Judging by reactions to the news online, many agree.<br><br> "Needing to buy online to play local split screen is some next level insanity," one X/Twitter user <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fbamisoffline%2Fstatus%2F2068162001080103341%3Fs%3D20" target="_blank" rel=" noopener"><u>said</u></a>.<br><br> "Player 2 on your couch needs PS Plus and a Microsoft account," another <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FAsteroidLabsX%2Fstatus%2F2068162896425836887%3Fs%3D20" target="_blank" rel=" noopener"><u>added</u></a>. "[Halo: Combat Evolved] 2001 is laughing."<br><br> Halo: Campaign Evolved launched in 2001 and has remained one of the most beloved games in the Xbox catalog since. That's thanks, in part, to its co-op feature, which has allowed players to enjoy its story mode together – and at no extra charge – for decades.<br><br> Halo: Campaign Evolved reimagines that classic sci-fi narrative for modern devices, and although co-op is back with newly added support for up to four players online, it sounds like those hoping to relive the glory days of one of the oldest couch co-op Xbox experiences will need to jump through more than a few hoops to make it happen on PS5. IGN has reached out to Sony for comment and additional clarification regarding PlayStation Plus requirements for the game.<br><br> "Yeahhhhh this just went from a day-1 buy to a not-buy honestly," one Reddit user <a class="bb_link" href="https://www.reddit.com/r/PS5/comments/1ual0wn/comment/osp50vl/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank" rel=""><u>reacted</u></a>. "I was gonna play with my wife, but honestly have no interest in playing in my own. It's not worth paying for a whole nother subscription to do that. Kind of ridiculous."<br><br> "You need to have an account linked to Microsoft AND pay for PS Plus just to play split-screen local co-op???" someone else <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FElaraVtuber%2Fstatus%2F2068207851617538397%3Fs%3D20" target="_blank" rel=" noopener">added</a>. "Since when did we reach this level of madness?!?!"<br><br> PlayStation Plus offers three tiers: Essential ($10.99/month), Extra ($16.99/month), and Premium ($19.99/month). Prices across the service were <a class="bb_link" href="https://www.ign.com/articles/sony-quietly-increased-the-price-of-playstation-plus-extra-and-premium-subscriptions-too" target="_blank" rel=""><u>increased in May</u></a>. Halo: Campaign Evolved has a release date of July 28, 2026, for PC, PS5, and Xbox Series X | S. For more, you can read <a class="bb_link" href="https://www.ign.com/articles/halo-campaign-evolved-the-final-preview" target="_blank" rel=""><u>IGN's final preview</u></a> for the game.<br><br> <i>Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).</i><br><br>]]> </content:encoded>
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<title>Destiny 2 Glitch Allows Players to Get Eververse Items For Free</title>
<link>https://xinker.org/destiny-2-glitch-allows-players-to-get-eververse-items-for-free</link>
<guid>https://xinker.org/destiny-2-glitch-allows-players-to-get-eververse-items-for-free</guid>
<description><![CDATA[  A new Destiny 2 glitch allows players to purchase Eververse items completely for free by getting the cost back. Destiny 2&#039;s final update, Monument of Triumph, was released on June 9 after the May 21 announcement that Bungie would end support for the game. Despite the bad launches of Edge of Fate and Renegades, Monument of Triumph was and still is incredibly successful in terms of player count on Steam and consoles alike, as well as sales and revenue. The release came with a few bugs, though, and Bungie will have to iron them out in the next week or two before hotfixes stop. ]]></description>
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<pubDate>Sun, 21 Jun 2026 02:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Destiny, Glitch, Allows, Players, Get, Eververse, Items, For, Free</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/2026_d2_press-kit_hm_cabal-behemoth_2_final_4k_md-1-1.jpg" crossorigin="anonymous"> A new <b><i>Destiny 2</i></b> glitch allows players to purchase Eververse items completely for free by getting the cost back. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fdestiny-2%2F" target="_blank" rel=" noopener"><i>Destiny 2</i></a>'s final update, Monument of Triumph, was released on June 9 after the May 21 announcement that Bungie would end support for the game. Despite the bad launches of Edge of Fate and Renegades, Monument of Triumph was and still is incredibly successful in terms of player count on Steam and consoles alike, as well as sales and revenue. The release came with a few bugs, though, and Bungie will have to iron them out in the next week or two before hotfixes stop.<br><br>]]> </content:encoded>
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<title>Zenless Zone Zero Reveals Two New Characters for Version 3.1</title>
<link>https://xinker.org/zenless-zone-zero-reveals-two-new-characters-for-version-31</link>
<guid>https://xinker.org/zenless-zone-zero-reveals-two-new-characters-for-version-31</guid>
<description><![CDATA[  Zenless Zone Zero has revealed two brand-new characters, Remielle Dan and Sigrid, who will join the playable roster during the Version 3.1 update. The patch will be Zenless Zone Zero&#039;s first new update following the release of Roscaelifer. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/zenless-zone-zero-remielle-sigrid-reveal-1.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 02:36:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Zenless, Zone, Zero, Reveals, Two, New, Characters, for, Version, 3.1</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/zenless-zone-zero-remielle-sigrid-reveal-1.jpg" crossorigin="anonymous"> <b><i>Zenless Zone Zero</i></b> has revealed two brand-new characters, Remielle Dan and Sigrid, who will join the playable roster during the Version 3.1 update. The patch will be <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fzenless-zone-zero%2F" target="_blank" rel=" noopener"><i>Zenless Zone Zero</i></a>'s first new update following the release of Roscaelifer.<br><br>]]> </content:encoded>
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<title>Bethesda doesn&amp;apos;t know if Fallout 76 will ever move beyond America, but does give &amp;quot;a special shout&#45;out&amp;quot; to Fallout London for making the dream a reality</title>
<link>https://xinker.org/bethesda-doesnt-know-if-fallout-76-will-ever-move-beyond-america-but-does-give-a-special-shout-out-to-fallout-london-for-making-the-dream-a-reality</link>
<guid>https://xinker.org/bethesda-doesnt-know-if-fallout-76-will-ever-move-beyond-america-but-does-give-a-special-shout-out-to-fallout-london-for-making-the-dream-a-reality</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/MPp8ynxhN6JHHNmC9KxHkJ-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 01:49:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bethesda, doesnt, know, Fallout, will, ever, move, beyond, America, but, does, give, special, shout-out, Fallout, London, for, making, the, dream, reality</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/MPp8ynxhN6JHHNmC9KxHkJ-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2Fr9TQrTUmNtXVtPpGpqQrdC.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg</a>]]> </content:encoded>
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<title>Sony say goodbye to PC and hello to AI in their annual business report, which must be a good thing, right?</title>
<link>https://xinker.org/sony-say-goodbye-to-pc-and-hello-to-ai-in-their-annual-business-report-which-must-be-a-good-thing-right</link>
<guid>https://xinker.org/sony-say-goodbye-to-pc-and-hello-to-ai-in-their-annual-business-report-which-must-be-a-good-thing-right</guid>
<description><![CDATA[  Back in March, a report emerged claiming that Sony no longer had plans to release the likes of Ghost of Y&amp;omacr;tei and other such singleplayer-only games on PC. Sony are yet to explicitly confirm that this is the case, but it certainly seems like that is the case based on their annual business environment and strategy report for PlayStation. Oh, but it does mention how they plan to use AI, so. Yay. Read more ]]></description>
<enclosure url="https://assetsio.gnwcdn.com/Marvel" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 01:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sony, say, goodbye, and, hello, their, annual, business, report, which, must, good, thing, right</media:keywords>
<content:encoded><![CDATA[<img src="https://assetsio.gnwcdn.com/Marvel" crossorigin="anonymous"> Back in March, a <a class="bb_link" href="https://www.rockpapershotgun.com/sony-will-no-longer-release-their-biggest-playstation-games-on-pc-claims-report-starting-with-ghost-of-yotei" target="_blank" rel="">report emerged</a> claiming that Sony no longer had plans to release the likes of <a class="bb_link" href="https://www.rockpapershotgun.com/games/ghost-of-yotei" target="_blank" rel="">Ghost of Y&omacr;tei</a> and other such singleplayer-only games on PC. Sony are yet to explicitly confirm that this is the case, but it certainly seems like that is the case based on their annual business environment and strategy report for PlayStation. Oh, but it does mention how they plan to use AI, so. Yay.<br><br> <a class="bb_link" href="https://www.rockpapershotgun.com/sony-say-goodbye-to-pc-and-hello-to-ai-in-their-annual-business-report-which-must-be-a-good-thing-right" target="_blank" rel="">Read more</a><br><br>]]> </content:encoded>
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<title>Ubisoft co&#45;founder dies in Friday plane crash</title>
<link>https://xinker.org/ubisoft-co-founder-dies-in-friday-plane-crash</link>
<guid>https://xinker.org/ubisoft-co-founder-dies-in-friday-plane-crash</guid>
<description><![CDATA[ 69-year-old Claude Guillemot, one of the five co-founders of Ubisoft, died in a plane crash on June 19. Family was identified later in the day, with the general public learning of the incident a day after, on Saturday. The crash occurred in La Baule, a French resort town. Per Reuters, quoting local newspaper Ouest-France, an air show was scheduled for the weekend at the venue. Guillemot, 69, was one of the two passengers of the twin-engine Cessna 421 plane that crashed. Neither has survived the accident. Guillemot owned the aircraft, and reports from French outlets suggest he was traveling with a flight instructor called Marc Guillet. It is not yet confirmed whether Guillemot was flying the plane. The Saint-Nazaire prosecutor’s office has opened an inquiry for involuntary manslaughter, but no clear details have been forthcoming just yet.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The company made a short statement, writing, “Ubisoft was deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident. Our thoughts are with his family and loved ones during this difficult time. No further statements will be made at this time.” At the time of writing, the company’s official X account remains unupdated since June 18, Thursday, when it posted about a free Ubisoft+ trial offer until June 23. Don’t miss the boat! ????????‍♂️‍➡️ You have until June 23 to live out your digital nomad dreams thanks to our FREE Ubisoft+ trial → https://t.co/VAsXhNJCrj https://t.co/MRLQQNzt9N— Ubisoft (@Ubisoft) June 18, 2026 A co-founder in 1986 alongside his four brothers, Claude Guillemot remained on Ubisoft’s board of directors, but he was not part of the company’s day-to-day leadership. His brother, Yves, serves as CEO of the company today. Claude’s main activities revolved around the Guillemot Corporation and its hardware distribution efforts. Founded in 1986 as a mail-order software business, Ubisoft is responsible for some of the best-known game franchises today, from Assassin’s Creed to Rayman and the wide-ranging series of Tom Clancy’s games, and Far Cry. 0 The post Ubisoft co-founder dies in Friday plane crash appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 21 Jun 2026 01:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ubisoft, co-founder, dies, Friday, plane, crash</media:keywords>
<content:encoded><![CDATA[69-year-old Claude Guillemot, one of the five co-founders of Ubisoft, died in a plane crash on June 19. Family was identified later in the day, with the general public learning of the incident a day after, on Saturday.<br><br> The crash occurred in La Baule, a French resort town. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.reuters.com%2Fworld%2Fubisofts-co-founder-claude-guillemot-dies-plane-crash-2026-06-20%2F" target="_blank" rel=" noopener">Per Reuters</a>, quoting local newspaper Ouest-France, an air show was scheduled for the weekend at the venue. Guillemot, 69, was one of the two passengers of the twin-engine Cessna 421 plane that crashed. Neither has survived the accident. Guillemot owned the aircraft, and reports from French outlets suggest he was traveling with a flight instructor called Marc Guillet.<br><br> It is not yet confirmed whether Guillemot was flying the plane. The Saint-Nazaire prosecutor’s office has opened an inquiry for involuntary manslaughter, but no clear details have been forthcoming just yet.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The company made a short statement, writing, “Ubisoft was deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident. Our thoughts are with his family and loved ones during this difficult time. No further statements will be made at this time.” At the time of writing, the company’s official X account remains unupdated since June 18, Thursday, when it posted about a free Ubisoft+ trial offer until June 23.<br><br> Don’t miss the boat! ????????‍♂️‍➡️ You have until June 23 to live out your digital nomad dreams thanks to our FREE Ubisoft+ trial → <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2FVAsXhNJCrj" target="_blank" rel=" noopener">https://t.co/VAsXhNJCrj</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2FMRLQQNzt9N" target="_blank" rel=" noopener">https://t.co/MRLQQNzt9N</a><br><br>— Ubisoft (@Ubisoft) <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FUbisoft%2Fstatus%2F2067623367855718872%3Fref_src%3Dtwsrc%255Etfw" target="_blank" rel=" noopener">June 18, 2026</a> A co-founder in 1986 alongside his four brothers, Claude Guillemot remained on Ubisoft’s board of directors, but he was not part of the company’s day-to-day leadership. His brother, Yves, serves as CEO of the company today. Claude’s main activities revolved around the Guillemot Corporation and its hardware distribution efforts.<br><br> Founded in 1986 as a mail-order software business, Ubisoft is responsible for some of the best-known game franchises today, from <i>Assassin’s Creed</i> to <i>Rayman</i> and the wide-ranging series of <i>Tom Clancy’s</i> games, and <i>Far Cry</i>.<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/ubisoft-co-founder-dies-in-friday-plane-crash/" target="_blank" rel="">Ubisoft co-founder dies in Friday plane crash</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Witcher 4 Studio Hoping To Win Back Fans Disappointed By Cyberpunk 2077 Launch</title>
<link>https://xinker.org/witcher-4-studio-hoping-to-win-back-fans-disappointed-by-cyberpunk-2077-launch</link>
<guid>https://xinker.org/witcher-4-studio-hoping-to-win-back-fans-disappointed-by-cyberpunk-2077-launch</guid>
<description><![CDATA[  The troubled launch of Cyberpunk 2077 may still affect The Witcher 4, according to CD Projekt Red joint CEO Michał Nowakowski. Although the executive acknowledged that the studio may not be done making amends for its last AAA release, he also expressed hope that the company&#039;s redemption arc may soon be completed by either The Witcher 4 or one other project. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/the-witcher-4-tech-demo-hooded-ciri-close-up.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 01:35:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Witcher, Studio, Hoping, Win, Back, Fans, Disappointed, Cyberpunk, 2077, Launch</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/the-witcher-4-tech-demo-hooded-ciri-close-up.jpg" crossorigin="anonymous"> The troubled launch of <i>Cyberpunk 2077</i> may still affect <i><b>The Witcher 4</b></i>, according to CD Projekt Red joint CEO Michał Nowakowski. Although the executive acknowledged that the studio may not be done making amends for its last AAA release, he also expressed hope that the company's redemption arc may soon be completed by either <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fthe-witcher-4%2F" target="_blank" rel=" noopener"><i>The Witcher 4</i></a> or one other project.<br><br>]]> </content:encoded>
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<title>Path of Exile&amp;apos;s most unique league is back with a chaotic, class&#45;fusing twist</title>
<link>https://xinker.org/path-of-exiles-most-unique-league-is-back-with-a-chaotic-class-fusing-twist</link>
<guid>https://xinker.org/path-of-exiles-most-unique-league-is-back-with-a-chaotic-class-fusing-twist</guid>
<description><![CDATA[  A new Path of Exile event is about to start, as developer Grinding Gear Games attempts to test the limits of just how much action RPG it&#039;s possible to squeeze into your life. The new mini-league is designed to carry us over until the reveal of PoE 3.29 in mid-July, and it combines the squad-building strategy of Trial of the Ancestors with the weird and wonderful alternate class ancestries of Legacy of Phrecia. The result promises to be one of the most chaotic PoE events ever - if you can make space for it in your schedule. Read the full story on PCGamesN: Path of Exile&#039;s most unique league is back with a chaotic, class-fusing twist ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/path-of-exile-return-of-the-ancestors-event-league-start-date-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 01:32:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exiles, most, unique, league, back, with, chaotic, class-fusing, twist</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/path-of-exile-return-of-the-ancestors-event-league-start-date-900x506.jpg" crossorigin="anonymous"> A new Path of Exile event is about to start, as developer Grinding Gear Games attempts to test the limits of just how much action RPG it's possible to squeeze into your life. The new mini-league is designed to carry us over until the reveal of PoE 3.29 in mid-July, and it combines the squad-building strategy of Trial of the Ancestors with the weird and wonderful alternate class ancestries of Legacy of Phrecia. The result promises to be one of the most chaotic PoE events ever - if you can make space for it in your schedule.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fpath-of-exile%2Freturn-of-the-ancestors" target="_blank" rel=" noopener">Path of Exile's most unique league is back with a chaotic, class-fusing twist</a><br><br>]]> </content:encoded>
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<title>Valve calls out Dota 2 dataminers desperate for Dark Carnival news: &amp;quot;Why are you guys reading our variable names?&amp;quot;</title>
<link>https://xinker.org/valve-calls-out-dota-2-dataminers-desperate-for-dark-carnival-news-why-are-you-guys-reading-our-variable-names</link>
<guid>https://xinker.org/valve-calls-out-dota-2-dataminers-desperate-for-dark-carnival-news-why-are-you-guys-reading-our-variable-names</guid>
<description><![CDATA[  Rumors of a new Dota 2 event called Dark Carnival have been swirling among the MOBA&#039;s community for several months, with the leading speculation being that Valve is preparing a new, large-scale feature in the vein of 2024&#039;s Crownfall. Lately, in-game signs have suggested that something, at least, is on the horizon, and now eager dataminers have dug out a fresh line in the game&#039;s code that doubles down on that promise. In response, Valve has promptly changed the wording, turning it into a direct call-out message instead. Read the full story on PCGamesN: Valve calls out Dota 2 dataminers desperate for Dark Carnival news: &quot;Why are you guys reading our variable names?&quot; ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/dota-2-dark-carnival-rumors-valve-variable-name-change-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 01:32:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Valve, calls, out, Dota, dataminers, desperate, for, Dark, Carnival, news:, Why, are, you, guys, reading, our, variable, names</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/dota-2-dark-carnival-rumors-valve-variable-name-change-900x506.jpg" crossorigin="anonymous"> Rumors of a new Dota 2 event called Dark Carnival have been swirling among the MOBA's community for several months, with the leading speculation being that Valve is preparing a new, large-scale feature in the vein of 2024's Crownfall. Lately, in-game signs have suggested that something, at least, is on the horizon, and now eager dataminers have dug out a fresh line in the game's code that doubles down on that promise. In response, Valve has promptly changed the wording, turning it into a direct call-out message instead.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fdota-2%2Fdark-carnival-variable-names" target="_blank" rel=" noopener">Valve calls out Dota 2 dataminers desperate for Dark Carnival news: "Why are you guys reading our variable names?"</a><br><br>]]> </content:encoded>
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<title>It&amp;apos;s Official: Final Fantasy 9 Is Back In A Big Way</title>
<link>https://xinker.org/its-official-final-fantasy-9-is-back-in-a-big-way</link>
<guid>https://xinker.org/its-official-final-fantasy-9-is-back-in-a-big-way</guid>
<description><![CDATA[  Final Fantasy 9 is officially making a comeback in a huge way, even if the long-rumored remake has not yet been announced by Square Enix. As the game celebrated its 25th anniversary last year, players hoped that the leaks about a potential remake for Final Fantasy 9 were true and that it would be announced as part of the celebrations for the iconic JRPG. 2025 went by, and Square Enix made no indication that a remake of the classic game is in the works. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/10/garnet-sad-ff9.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 01:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Its, Official:, Final, Fantasy, Back, Big, Way</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/10/garnet-sad-ff9.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Ffinal-fantasy-9%2F" target="_blank" rel=" noopener"><b><i>Final Fantasy 9</i></b></a> is officially making a comeback in a huge way, even if the long-rumored remake has not yet been announced by Square Enix. As the game celebrated its 25th anniversary last year, players hoped that the leaks about a potential <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fff9-remake-leak-update-march-2026%2F" target="_blank" rel=" noopener">remake for <i>Final Fantasy 9</i></a> were true and that it would be announced as part of the celebrations for the iconic JRPG. 2025 went by, and Square Enix made no indication that a remake of the classic game is in the works.<br><br>]]> </content:encoded>
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<title>Fortnite Gummy Hour timings and all boosters explained</title>
<link>https://xinker.org/fortnite-gummy-hour-timings-and-all-boosters-explained</link>
<guid>https://xinker.org/fortnite-gummy-hour-timings-and-all-boosters-explained</guid>
<description><![CDATA[ The Gummy Hour in Fortnite is all set to begin soon in Chapter 7, Season 3, and it will offer host of added benefits as you grind around the island. For starters, it might be the best chance for you find a Gummy Sprite if you haven’t found one already. However, all players will have additional benefits as part of the event.  Table of contentsWhen will the Gummy Hour remain active in Fortnite Chapter 7, Season 3Gummy Hour benefits in Fortnite Chapter 7, Season 3 When will the Gummy Hour remain active in Fortnite Chapter 7, Season 3https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Gummy Hour, as the name hints, will be active for an hour. It will go live later today at 11am PT/1pm CT/2pm ET/5pm UTC. Once the hour ends, all additional benefits will also be removed from the island.  However, the Power Hour will return later at 6pm PT/8pm CT/9pm ET. Once again, it will be active for exactly an hour. You’ll have all the following benefits when the Gummy Hour is live.  ???? Gummy Variants more common???? Spawn with Self-Revive Device and Limitless Seven Sliders❤️‍???? Health regenerates after Shield breaks✨ 2x Sprite Dust from extractionsGummy Hour starts at 2 PM ET and again at 9 PM ET! See you soon! https://t.co/CWcSmDtZ7b— Fortnite (@Fortnite) June 20, 2026 Gummy Hour benefits in Fortnite Chapter 7, Season 3 You’ll have higher chances to find the Gummy variant sprites when the event is active. This includes all sub-variants since every Gummy Sprite will have boosted drop rate. You’ll also get the following benefits.   Spawn with Self-Revive device that allows you one last chance in case on untimely death on the island.  Limitless Seven Sliders that allows you high mobility.  Health will regenerate automatically if your Shield breaks down.  Double Sprite dust from all successful extractions.   All rounds started within the Gummy Hour will feature the benefits irrespective of when the round ends. If you haven’t have much luck at finding the Gummy Sprites, you should make the most of both windows.   0 The post Fortnite Gummy Hour timings and all boosters explained appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 00:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Fortnite, Gummy, Hour, timings, and, all, boosters, explained</media:keywords>
<content:encoded><![CDATA[The Gummy Hour in <i>Fortnite</i> is all set to begin soon in Chapter 7, Season 3, and it will offer host of added benefits as you grind around the island. For starters, it might be the best chance for you find a Gummy Sprite if you haven’t found one already. However, all players will have additional benefits as part of the event. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-when-will-the-gummy-hour-remain-active-in-fortnite-chapter-7-season-3" target="_blank" rel=" noopener">When will the Gummy Hour remain active in Fortnite Chapter 7, Season 3</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-gummy-hour-benefits-in-fortnite-chapter-7-season-3" target="_blank" rel=" noopener">Gummy Hour benefits in Fortnite Chapter 7, Season 3</a></li></ul> <div class="bb_h2">When will the Gummy Hour remain active in Fortnite Chapter 7, Season 3</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> Gummy Hour, as the name hints, will be active for an hour. It will go live later today at <i>11am PT/1pm CT/2pm ET/5pm UTC</i>. Once the hour ends, all additional benefits will also be removed from the island. <br><br> However, the Power Hour will return later at <i>6pm PT/8pm CT/9pm ET</i>. Once again, it will be active for exactly an hour. You’ll have all the following benefits when the Gummy Hour is live. <br><br> ???? Gummy Variants more common<br>???? Spawn with Self-Revive Device and Limitless Seven Sliders<br>❤️‍???? Health regenerates after Shield breaks<br>✨ 2x Sprite Dust from extractions<br><br>Gummy Hour starts at 2 PM ET and again at 9 PM ET! See you soon! <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2FCWcSmDtZ7b" target="_blank" rel=" noopener">https://t.co/CWcSmDtZ7b</a><br><br>— Fortnite (@Fortnite) <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FFortnite%2Fstatus%2F2068318112752279844%3Fref_src%3Dtwsrc%255Etfw" target="_blank" rel=" noopener">June 20, 2026</a> <div class="bb_h2">Gummy Hour benefits in Fortnite Chapter 7, Season 3</div> You’ll have higher chances to find the Gummy variant sprites when the event is active. This includes all sub-variants since every Gummy Sprite will have boosted drop rate. You’ll also get the following benefits. <br><br> <ul class="bb_ul"> <li>Spawn with Self-Revive device that allows you one last chance in case on untimely death on the island. </li> <li>Limitless Seven Sliders that allows you high mobility. </li> <li>Health will regenerate automatically if your Shield breaks down. </li> <li>Double Sprite dust from all successful extractions. </li> </ul> All rounds started within the Gummy Hour will feature the benefits irrespective of when the round ends. If you haven’t have much luck at finding the Gummy Sprites, you should make the most of both windows. <br><br> <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/fortnite-gummy-hour-timings-and-all-boosters-explained/" target="_blank" rel="">Fortnite Gummy Hour timings and all boosters explained</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Halo Studios Q&amp;amp;A Reveals New Halo: Campaign Evolved Details</title>
<link>https://xinker.org/halo-studios-qa-reveals-new-halo-campaign-evolved-details</link>
<guid>https://xinker.org/halo-studios-qa-reveals-new-halo-campaign-evolved-details</guid>
<description><![CDATA[ Halo: Campaign Evolved is set to launch next month on July 28. The title was featured at the Xbox Games ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/MixCollage-20-Jun-2026-11-55-AM-3318.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 00:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Halo, Studios, Q&amp;A, Reveals, New, Halo:, Campaign, Evolved, Details</media:keywords>
<content:encoded><![CDATA[Halo: Campaign Evolved is set to launch next month on July 28. The title was featured at the Xbox Games<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/MixCollage-20-Jun-2026-11-55-AM-3318.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>Stranger Things: The Vanishing Takes Us Back To The Upside Down</title>
<link>https://xinker.org/stranger-things-the-vanishing-takes-us-back-to-the-upside-down</link>
<guid>https://xinker.org/stranger-things-the-vanishing-takes-us-back-to-the-upside-down</guid>
<description><![CDATA[  While Stranger Things remains one of Netflix&#039;s biggest success stories, the franchise has faced its share of debate in recent years. The show&#039;s most recent season finale proved somewhat divisive among fans, with some praising its blockbuster final showdown while others questioned several creative decisions heading into the final chapter. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/stranger-things-big-spider-monster-in-upside-down.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 21 Jun 2026 00:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stranger, Things:, The, Vanishing, Takes, Back, The, Upside, Down</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/stranger-things-big-spider-monster-in-upside-down.jpg" crossorigin="anonymous"> While <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Ffranchise%2Fstranger-things%2F" target="_blank" rel=" noopener"><i><b>Stranger Things</b></i></a> remains one of Netflix's biggest success stories, the franchise has faced its share of debate in recent years. The show's <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fstranger-things-series-finale-ending-explained%2F" target="_blank" rel=" noopener">most recent season finale</a> proved somewhat divisive among fans, with some praising its blockbuster final showdown while others questioned <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fstranger-things-nikki-baxter-tales-from-85-plot-hole%2F" target="_blank" rel=" noopener">several creative decisions</a> heading into the final chapter.<br><br>]]> </content:encoded>
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<title>Despite playing a key role in Final Fantasy 7, JRPG icon Tetsuya Nomura says &amp;quot;Kingdom Hearts has become my life&amp;apos;s work&amp;quot;</title>
<link>https://xinker.org/despite-playing-a-key-role-in-final-fantasy-7-jrpg-icon-tetsuya-nomura-says-kingdom-hearts-has-become-my-lifes-work</link>
<guid>https://xinker.org/despite-playing-a-key-role-in-final-fantasy-7-jrpg-icon-tetsuya-nomura-says-kingdom-hearts-has-become-my-lifes-work</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/ccm3CJrmmUJCJDt3gt9nxQ-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:57:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Despite, playing, key, role, Final, Fantasy, JRPG, icon, Tetsuya, Nomura, says, Kingdom, Hearts, has, become, lifes, work</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/ccm3CJrmmUJCJDt3gt9nxQ-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Stellaris celebrates 10 years (and a new DLC) with a free weekend and a 70% discount</title>
<link>https://xinker.org/stellaris-celebrates-10-years-and-a-new-dlc-with-a-free-weekend-and-a-70-discount</link>
<guid>https://xinker.org/stellaris-celebrates-10-years-and-a-new-dlc-with-a-free-weekend-and-a-70-discount</guid>
<description><![CDATA[  Stellaris is one of those games I&#039;ve never played, but I&#039;m delightfully confounded by it from afar, as occasionally one of my friends will send me a message about how her robotic gestalt consciousness is doing. And here I was thinking this was about annexing provinces, or whatever! If you&#039;d like to be confounded up close, now seems like an ideal time—the game is free to play this weekend on Steam... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/S2jNGtWFsDbrEzuNL82CAj-1280-80.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, celebrates, years, and, new, DLC, with, free, weekend, and, 70, discount</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/S2jNGtWFsDbrEzuNL82CAj-1280-80.png" crossorigin="anonymous"><br><br> Stellaris is one of those games I've never played, but I'm delightfully confounded by it from afar, as occasionally one of my friends will send me a message about how her robotic gestalt consciousness is doing. And here I was thinking this was about annexing provinces, or whatever! If you'd like to be confounded up close, now seems like an ideal time—the game is free to play this weekend <a class="bb_link" href="https://store.steampowered.com/app/281990/Stellaris/" target="_blank" rel="">on Steam</a>... <a class="bb_link" href="https://www.pcgamer.com/games/strategy/stellaris-celebrates-10-years-and-a-new-dlc-with-a-free-weekend-and-a-70-percent-discount/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Is TBH: Task Bar Hero Down? How to check server status</title>
<link>https://xinker.org/is-tbh-task-bar-hero-down-how-to-check-server-status</link>
<guid>https://xinker.org/is-tbh-task-bar-hero-down-how-to-check-server-status</guid>
<description><![CDATA[ Popular idle-mining RPG TBH: Task Bar Hero seems to be undergoing maintenance as of writing on June 20. The servers, as a result of the maintenance, have been taken down, and the game is out of access for all. This has caused major problem for all as you’ll need to connect to the servers to begin your adventure.  Thankfully, you can stay on top of the events and ensure that you don’t miss out on any second once the servers are back online.  How to check TBH: Task Bar Hero server statushttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The servers of TBH: Task Bar Hero usually go offline when there’s a maintenance. Today’s maintenance on June 20 began approximately at 4am PT/6am CT/7am ET/11am UTC/12am BST. While a routine maintenance wasn’t planned, the main cause appears to be a server security issue which is getting fixed as of writing.  For now, there’s not much to do apart from waiting for the servers to be restored. You can stay on top of that by following the socal media handles of TBH: Task Bar Hero. The Japanese X handle has already posted an update about when the maintenance went live, and they will update once more after the servers are back online.  こんにちは。TBH : Task Bar Hero 開発チームです。サーバーのセキュリティ上の問題が確認されたため、緊急サーバーメンテナンスを実施しております。修正は直ちに適用される予定で、メンテナンス完了後に改めてお知らせいたします。ご不便をおかけしますことを心よりお詫び申し上げます。… https://t.co/nzKn0BcRLd— TBH:タスクバーヒーロー速報 (@TBH_JP) June 20, 2026 You can also keep checking the game manually. If you try to start TBH: Task Bar Hero right now, you’ll end up with an error, and the game will exit automatically. The error message is there only because the servers are offline.  Despite gaining over 500,000 concurrent players on Steam, TBH: Task Bar Hero continues to have issues regarding market items and cheaters. Hopefully, the latest maintenance will reduce the problems caused by them.  0 The post Is TBH: Task Bar Hero Down? How to check server status appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:37:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>TBH:, Task, Bar, Hero, Down, How, check, server, status</media:keywords>
<content:encoded><![CDATA[Popular idle-mining RPG <i>TBH: Task Bar Hero</i> seems to be undergoing maintenance as of writing on June 20. The servers, as a result of the maintenance, have been taken down, and the game is out of access for all. This has caused major problem for all as you’ll need to connect to the servers to begin your adventure. <br><br> Thankfully, you can stay on top of the events and ensure that you don’t miss out on any second once the servers are back online. <br><br> <div class="bb_h2">How to check TBH: Task Bar Hero server status</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The servers of <i>TBH: Task Bar Hero</i> usually go offline when there’s a maintenance. Today’s maintenance on June 20 began approximately at 4am PT/6am CT/7am ET/11am UTC/12am BST. While a routine maintenance wasn’t planned, the main cause appears to be a server security issue which is getting fixed as of writing. <br><br> For now, there’s not much to do apart from waiting for the servers to be restored. You can stay on top of that by following the socal media handles of <i>TBH: Task Bar Hero</i>. The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FTBH_JP" target="_blank" rel=" noopener">Japanese X handle</a> has already posted an update about when the maintenance went live, and they will update once more after the servers are back online. <br><br> こんにちは。<br>TBH : Task Bar Hero 開発チームです。<br><br>サーバーのセキュリティ上の問題が確認されたため、緊急サーバーメンテナンスを実施しております。<br><br>修正は直ちに適用される予定で、メンテナンス完了後に改めてお知らせいたします。<br><br>ご不便をおかけしますことを心よりお詫び申し上げます。… <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2FnzKn0BcRLd" target="_blank" rel=" noopener">https://t.co/nzKn0BcRLd</a><br><br>— TBH:タスクバーヒーロー速報 (@TBH_JP) <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FTBH_JP%2Fstatus%2F2068302831615136081%3Fref_src%3Dtwsrc%255Etfw" target="_blank" rel=" noopener">June 20, 2026</a> You can also keep checking the game manually. If you try to start <i>TBH: Task Bar Her</i>o right now, you’ll end up with an error, and the game will exit automatically. The error message is there only because the servers are offline. <br><br> Despite gaining over 500,000 concurrent players on Steam, <i>TBH: Task Bar Hero</i> continues to have issues regarding market items and cheaters. Hopefully, the latest maintenance will reduce the problems caused by them. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/is-tbh-task-bar-hero-down-how-to-check-server-status/" target="_blank" rel="">Is TBH: Task Bar Hero Down? How to check server status</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Onimusha: Way of the Sword Might Be Launching Sooner Than Expected</title>
<link>https://xinker.org/onimusha-way-of-the-sword-might-be-launching-sooner-than-expected</link>
<guid>https://xinker.org/onimusha-way-of-the-sword-might-be-launching-sooner-than-expected</guid>
<description><![CDATA[  While originally expected to release at the tail end of September 2026, Onimusha: Way of the Sword may have just pushed up its release date if recent retail listings are to be believed. Onimusha: Way of the Sword is the return of Capcom&#039;s 20-year-old classic hack-and-slash franchise, and it might just be getting ahead of a crazy fall release schedule to get its time in the sun. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/onimusha-way-of-the-sword-might-change-release-date.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Onimusha:, Way, the, Sword, Might, Launching, Sooner, Than, Expected</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/onimusha-way-of-the-sword-might-change-release-date.jpg" crossorigin="anonymous"> While originally expected to release at the tail end of September 2026, <i><b>Onimusha: Way of the Sword</b></i> may have just pushed up its release date if recent retail listings are to be believed. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fonimusha-way-of-the-sword%2F" target="_blank" rel=" noopener"><i>Onimusha: Way of the Sword</i></a> is the return of Capcom's 20-year-old classic hack-and-slash franchise, and it might just be getting ahead of a crazy fall release schedule to get its time in the sun.<br><br>]]> </content:encoded>
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<title>CD Projekt Boss Says The Studio Has Still Not Fully Recovered From The Cyberpunk 2077 Launch</title>
<link>https://xinker.org/cd-projekt-boss-says-the-studio-has-still-not-fully-recovered-from-the-cyberpunk-2077-launch</link>
<guid>https://xinker.org/cd-projekt-boss-says-the-studio-has-still-not-fully-recovered-from-the-cyberpunk-2077-launch</guid>
<description><![CDATA[ Cyberpunk 2077 had a rough launch when it was released in December 2020. Since then, CD Projekt Red has spent ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/Cyberpunk-2077.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Projekt, Boss, Says, The, Studio, Has, Still, Not, Fully, Recovered, From, The, Cyberpunk, 2077, Launch</media:keywords>
<content:encoded><![CDATA[Cyberpunk 2077 had a rough launch when it was released in December 2020. Since then, CD Projekt Red has spent<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/Cyberpunk-2077.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>Soul of Anatolia: Meet the Team</title>
<link>https://xinker.org/soul-of-anatolia-meet-the-team</link>
<guid>https://xinker.org/soul-of-anatolia-meet-the-team</guid>
<description><![CDATA[ Today, we’re excited to introduce the team behind the upcoming Soul of Anatolia map expansion for Euro Truck Simulator 2. This upcoming DLC will take drivers on a journey through one of Türkiye’s most diverse and captivating regions, featuring a rich blend of landscapes, historic cities, cultural landmarks, and scenic roads waiting to be explored.In this edition of Meet the Team, we’d like to give you a closer look at some of the people working on the project. They have prepared a few words about themselves, their roles, and the work they have been focusing on throughout the map&#039;s development. We hope you enjoy getting to know the team helping shape the world of Soul of Anatolia.Ernest - ETS2 Map DLC LeadI’ve been working at SCS for seven years now, and during that time I’ve been involved in a wide range of projects. Following the Greece DLC, Soul of Anatolia is my second project as lead. Just as in the past, I’m fortunate to have a very talented and enthusiastic team, whose work, even now in the development stage, shows that Anatolia will once again be a breathtaking DLC. Türkiye is a beautiful country, and everyone on the team is fully committed and proud to bring it to players in the most perfect form possible. I can’t wait to show you more!Tomáš - Senior Map DesignerI joined SCS in December 2017 as a map designer, and I’ve been working in the same role ever since. Over the years, I’ve created many locations in our game world that you can drive through. I played a major role in the creation of cities such as Klaipeda, Andenes, Larissa, Lillehammer, Zadar, Olbia, and Kovrov, and I am currently creating cities for the Soul of the Anatolia DLC. I have also created many roads connecting these cities.One of the major tasks that is part of my job as a map designer is working on border crossings. If you’ve ever driven through a border crossing in our game, you’ve likely come across my work. At some point, I became a specialist in this area, and I’m now in charge of all work related to borders.What I enjoy the most about being a map designer is discovering new possibilities for map creation. I always try to get the most out of a specific location and bring as much originality and authenticity as possible into the game world. What brings me the most joy is when a player drives along our roads and recognises places they’ve visited in real life. Euro Truck Simulator 2 is still just a game, but we strive to make the player feel like they’re moving through the real world, and when that feeling comes to the player, it’s a sign to me that I’m doing my job well.Jakub - Map DesignerMy journey into game development began at SCS four years ago, when I joined the team working on the West Balkans DLC. Since then, I’ve had the opportunity to grow both professionally and creatively while contributing to projects such as the Greece DLC and the Nordic Horizons DLC.Creating immersive game worlds is where I feel most at home. As a creative person with a keen eye for detail, map design allows me to make the most of my strengths, bringing virtual environments to life and shaping experiences for players to explore.I specialise primarily in landscapes, expansive scenery, and distinctive locations with unique character and atmosphere. I enjoy finding ways to get the most out of every location and creating a world that feels natural and authentic.The greatest reward for me is the moment when I see that players are truly enjoying the game and that the world we’ve worked on is able to draw them in.In addition to designing the game world, I also contribute to the creation of cutscenes and enjoy sharing my experience with my colleagues. I consider the sharing of knowledge across the team to be an important part of our work, as is our collective effort to continually improve the quality of our game.Soul of Anatolia will be another beautiful and entertaining map DLC. You have a lot to look forward to!Klára - Map DesignerHi, my name is Klára, and I have been working at SCS for 3 years. During this time, I had the opportunity to be part of the amazing map teams that worked on the Greece DLC and the Nordic Horizons DLC. This time we are going to Türkiye, a country that truly stands out with its breathtaking landscapes, rich history, and unique culture. I am looking forward to capturing its atmosphere and bringing it to our game. Buckle up because this is just the beginning, and there will be much more to see!Vlad - Map DesignerI come from the modding community, where I passionately built map mods for ETS2 for more than 10 years. Now, I have finally decided to join SCS Software, where I&#039;ve already been working for almost 2 months! As a former experienced logistician and expeditor, SCS&#039; trucking games actually inspired me to study transport and logistics, which led me to work in the logistics industry in the past. On the modding forums, I&#039;m also known by the nickname &quot;Vladzz-G&quot;.Türkiye is my first project at SCS. It is a quite mountainous country, ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4419325/4bf1196aabbc1f4103ef84d932ef39c3c2210f82.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:10:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Soul, Anatolia:, Meet, the, Team</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Today, we’re excited to introduce the team behind the upcoming <a class="bb_link" href="https://store.steampowered.com/app/4400930/Euro_Truck_Simulator_2__Soul_of_Anatolia/" target="_blank" rel="">Soul of Anatolia</a> map expansion for <a class="bb_link" href="https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/" target="_blank" rel="">Euro Truck Simulator 2</a>. This upcoming DLC will take drivers on a journey through one of Türkiye’s most diverse and captivating regions, featuring a rich blend of landscapes, historic cities, cultural landmarks, and scenic roads waiting to be explored.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/1117cf81b5210aff7a87d2be0540a23d024eeb42.jpg"></p><p class="bb_paragraph">In this edition of Meet the Team, we’d like to give you a closer look at some of the people working on the project. They have prepared a few words about themselves, their roles, and the work they have been focusing on throughout the map's development. We hope you enjoy getting to know the team helping shape the world of Soul of Anatolia.</p><p class="bb_paragraph"><b>Ernest - ETS2 Map DLC Lead</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/c7bea65a44efafa8ca577c9004eda8bf2dc91f28.jpg"></p><p class="bb_paragraph">I’ve been working at SCS for seven years now, and during that time I’ve been involved in a wide range of projects. Following the Greece DLC, Soul of Anatolia is my second project as lead. Just as in the past, I’m fortunate to have a very talented and enthusiastic team, whose work, even now in the development stage, shows that Anatolia will once again be a breathtaking DLC. Türkiye is a beautiful country, and everyone on the team is fully committed and proud to bring it to players in the most perfect form possible. I can’t wait to show you more!</p><p class="bb_paragraph"><b>Tomáš - Senior Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/4b551a1807a341e044a043181a971d4ac085cb75.jpg"></p><p class="bb_paragraph">I joined SCS in December 2017 as a map designer, and I’ve been working in the same role ever since. Over the years, I’ve created many locations in our game world that you can drive through. I played a major role in the creation of cities such as Klaipeda, Andenes, Larissa, Lillehammer, Zadar, Olbia, and Kovrov, and I am currently creating cities for the Soul of the Anatolia DLC. I have also created many roads connecting these cities.</p><p class="bb_paragraph">One of the major tasks that is part of my job as a map designer is working on border crossings. If you’ve ever driven through a border crossing in our game, you’ve likely come across my work. At some point, I became a specialist in this area, and I’m now in charge of all work related to borders.</p><p class="bb_paragraph">What I enjoy the most about being a map designer is discovering new possibilities for map creation. I always try to get the most out of a specific location and bring as much originality and authenticity as possible into the game world. What brings me the most joy is when a player drives along our roads and recognises places they’ve visited in real life. Euro Truck Simulator 2 is still just a game, but we strive to make the player feel like they’re moving through the real world, and when that feeling comes to the player, it’s a sign to me that I’m doing my job well.</p><p class="bb_paragraph"><b>Jakub - Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/db19c25e4c6cca66812f2749bc73c19883fcedfc.jpg"></p><p class="bb_paragraph">My journey into game development began at SCS four years ago, when I joined the team working on the West Balkans DLC. Since then, I’ve had the opportunity to grow both professionally and creatively while contributing to projects such as the Greece DLC and the Nordic Horizons DLC.</p><p class="bb_paragraph">Creating immersive game worlds is where I feel most at home. As a creative person with a keen eye for detail, map design allows me to make the most of my strengths, bringing virtual environments to life and shaping experiences for players to explore.</p><p class="bb_paragraph">I specialise primarily in landscapes, expansive scenery, and distinctive locations with unique character and atmosphere. I enjoy finding ways to get the most out of every location and creating a world that feels natural and authentic.</p><p class="bb_paragraph">The greatest reward for me is the moment when I see that players are truly enjoying the game and that the world we’ve worked on is able to draw them in.</p><p class="bb_paragraph">In addition to designing the game world, I also contribute to the creation of cutscenes and enjoy sharing my experience with my colleagues. I consider the sharing of knowledge across the team to be an important part of our work, as is our collective effort to continually improve the quality of our game.</p><p class="bb_paragraph">Soul of Anatolia will be another beautiful and entertaining map DLC. You have a lot to look forward to!</p><p class="bb_paragraph"><b>Klára - Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/72417363cd732e44f93354085e524c7343f2c84b.jpg"></p><p class="bb_paragraph">Hi, my name is Klára, and I have been working at SCS for 3 years. During this time, I had the opportunity to be part of the amazing map teams that worked on the Greece DLC and the Nordic Horizons DLC. This time we are going to Türkiye, a country that truly stands out with its breathtaking landscapes, rich history, and unique culture. I am looking forward to capturing its atmosphere and bringing it to our game. Buckle up because this is just the beginning, and there will be much more to see!</p><p class="bb_paragraph"><b>Vlad - Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/ab20882ba15078a4fb0e2f34446938934f09acc8.jpg"></p><p class="bb_paragraph">I come from the modding community, where I passionately built map mods for ETS2 for more than 10 years. Now, I have finally decided to join SCS Software, where I've already been working for almost 2 months! As a former experienced logistician and expeditor, SCS' trucking games actually inspired me to study transport and logistics, which led me to work in the logistics industry in the past. On the modding forums, I'm also known by the nickname "Vladzz-G".</p><p class="bb_paragraph">Türkiye is my first project at SCS. It is a quite mountainous country, so it’s a great challenge and opportunity to apply my 10 years of mapping experience to represent the region as realistically as possible. Even so, I am still discovering new mapping tricks that make the work easier. Right now, I’m working hard on a coastal city (the name of which I won't reveal just yet!), creating advanced road layouts and doing initial landscape work. It is interesting that a long time ago, I tried to avoid mapping mountainous areas because I thought it would be too difficult, and I mostly preferred mapping flat or gently rolling terrain. But now, I feel quite confident mapping mountains too!</p><p class="bb_paragraph">I can't wait to see how this DLC will look in the end, and I'm so excited to share my work with you all when the official DLC releases!</p><p class="bb_paragraph"><b>Ondřej - Junior Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/e5e1389efca2b96db382ac416b11fd18b4986219.jpg"></p><p class="bb_paragraph">Hi everyone. I've been a fan of city-builders and simulators for a long time now, so a few months ago I decided to join the SCS family as a map designer, which combines both of my favourite genres in one.</p><p class="bb_paragraph">Currently, I'm still learning and working on my very first project. The southern part of the Turkish coastline is as beautiful as it is challenging. I think that with its big hills and windy roads, it will be a great visual experience.</p><p class="bb_paragraph"><b>Petr - Junior Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/9d294ed8e6007839f3675e755c659bd92306c747.jpg"></p><p class="bb_paragraph">Hi! I joined SCS Software a few months ago. Ever since I was a kid, I’ve always loved building miniature cities with toy blocks. Today, I’m a huge fan of building and strategy games, and I also love digital drawing. It’s awesome that I get to build worlds for a living!</p><p class="bb_paragraph">Soul of Anatolia DLC is my first project. Currently, I’m working on the southern part of the country, which is known for its massive and beautiful mountain ranges. I’m still learning the ropes and gaining valuable experience from my amazing colleagues. I’m doing my best to truly capture the style of the local atmosphere. I’m giving it my all, and I really hope the players will enjoy exploring the new map.</p><p class="bb_paragraph"><b>Lucie - Junior Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/270669690c8eaecbd33c08f240c8f50ee0a4cf71.jpg"></p><p class="bb_paragraph">I joined SCS in 2024 as part of the Nordic Horizons team, where I spent most of my time creating roads throughout Finland.</p><p class="bb_paragraph">Now, I have the opportunity to work on several cities and interesting locations across Anatolia. Each place has its own distinct character and atmosphere, which makes the work varied and constantly challenging. What I enjoy most is the chance to capture the richness and uniqueness of this region and bring it to life in our game world.</p><p class="bb_paragraph"><b>Kristýna - Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/dd515719a3dd26b7a315eb2ef7f826bd786534d8.jpg"></p><p class="bb_paragraph">I joined SCS Software in 2020 and started working on the Iberia DLC, which was then in the middle of production. The last project I had the honour of working on before Anatolia called me was Nordic Horizons. I moved to the south from the towns below the Arctic Circle - there couldn't be a bigger contrast! It is this diversity and learning the peculiarities typical of different countries that keep us curious and eager to present those beautiful places in our game.</p><p class="bb_paragraph">I joined the Türkiye team in the pre-production phase. I worked on various tasks across the map and in the process, got to know the variability and diversity of the regions of Anatolia. I was greatly impressed by the traces of rich history in the landscape. Due to the focus of our game on transporting goods, for example, Sultanhani Caravanserai cannot be missing. It is fascinating that sometimes, even at first glance, an ordinary hill, around which we drive, hides an archaeological site of ancient monuments.</p><p class="bb_paragraph"><b>Pavel - Map Designer</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/1a795ec268969e6efb6caf124f81d45982b0a904.jpg"></p><p class="bb_paragraph">Hi, my name is Pavel, and I have been working at SCS Software for almost seven years. As a Map Designer, I have collaborated with many great people on projects such as the Iberia, West Balkans, and Greece DLCs.</p><p class="bb_paragraph">Thanks to my passion for roads and driving, I gradually transitioned into the role of a road specialist, contributing my experience to other projects as well, including the Nordic Horizons DLC, the Scandinavia Refresh, and the Benelux Rework.</p><p class="bb_paragraph">My goal is always to enrich each project with new ideas and details, such as new prefab types and road accessories, to bring the experience of our virtual world a little closer to the real one. I hope to deliver something special for you in this project as well.</p><p class="bb_paragraph">That concludes today’s Meet the Team! We’d like to thank everyone featured in this blog for taking the time to share a little about themselves and their contributions to Soul of Anatolia.</p><p class="bb_paragraph">We always enjoy giving our community a glimpse behind the curtain and highlighting the talented people who bring our virtual worlds to life. We hope you enjoyed learning more about the team and the passion driving this project forward.</p><p class="bb_paragraph">As development continues, we look forward to sharing more updates from the road ahead. Until then, make sure to <a class="bb_link" href="https://store.steampowered.com/app/4400930/#game_area_purchase" target="_blank" rel="">add the Soul of Anatolia DLC to your Steam wishlist</a> and remember to follow us on <a class="bb_link" href="https://twitter.com/SCSsoftware" target="_blank" rel="">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fscssoft" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a>, or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">subscribe to our newsletter</a>, so you never miss any updates. Until next time, we will see you on the road!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4400930/Euro_Truck_Simulator_2__Soul_of_Anatolia/" target="_blank" rel="">https://store.steampowered.com/app/4400930/Euro_Truck_Simulator_2__Soul_of_Anatolia/</a></p>]]> </content:encoded>
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<title>2026 Pre&#45;Summer Sale &amp;amp; Summer Special Bundle Now Available!</title>
<link>https://xinker.org/2026-pre-summer-sale-summer-special-bundle-now-available</link>
<guid>https://xinker.org/2026-pre-summer-sale-summer-special-bundle-now-available</guid>
<description><![CDATA[ Get EZ2ON REBOOT : R and a wide selection of DLC with a special bundle discount!The Summer Special Bundle will be available until the upcoming Summer Sale ends.「Summer Special」Bundlehttps://store.steampowered.com/bundle/78991/EZ2ON_REBOOT__R__Summer_Special_Bundle/『EZ2ON REBOOT : R』  https://store.steampowered.com/app/1477590「Lucent Soirée」Music Pack DLChttps://store.steampowered.com/app/4039770/EZ2ON_REBOOT__R__Lucent_Soire_Music_Pack/*The base price of Lucent Soirée Music Pack will be adjusted after the upcoming Steam Summer Sale ends.「NIGHT TRAVELER」 DLChttps://store.steampowered.com/app/4118900/EZ2ON_REBOOT__R__NIGHT_TRAVELER/?curator_clanid=39714249「PRESTIGE PASS」 DLChttps://store.steampowered.com/app/1926210/EZ2ON_REBOOT__R__PRESTIGE_PASS/「HARDCORE TANO*C」Music Pack Vol.2 DLChttps://store.steampowered.com/app/2688870/EZ2ON_REBOOT__R__HARDCORE_TANOC_Music_Pack_Vol2/「AZURE EXPRESSION」DLC  https://store.steampowered.com/app/3279470/EZ2ON_REBOOT__R__AZURE_EXPRESSION/   「EVOLVE」 DLC  https://store.steampowered.com/app/2688860   「HARDCORE TANO*C」 Music Pack Vol.1 DLC  https://store.steampowered.com/app/2688850   「ENDLESS CIRCULATION」 DLC  https://store.steampowered.com/app/2325460   「DJMAX」 Collaboration DLC  https://store.steampowered.com/app/2427370   「FORTRESS」 Collaboration DLC  https://store.steampowered.com/app/2459810   「GROOVE COASTER」 Collaboration DLC  https://store.steampowered.com/app/2130530   「O2Jam」 Collaboration DLC   https://store.steampowered.com/app/2052630   「TIME TRAVELER」 DLC  https://store.steampowered.com/app/1758560   「CODENAME VIOLET」 DLC   https://store.steampowered.com/app/1926200   「Quantum Complex」 Theme Pack DLC  https://store.steampowered.com/app/1926230   「Arcade Collection」Bundle  https://store.steampowered.com/bundle/49518/EZ2ON_REBOOT__R__Arcade_Collection/ ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/39714249/2f96ed1b7a24522237b22834b6d364d20b128e19.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 23:06:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026, Pre-Summer, Sale, Summer, Special, Bundle, Now, Available</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/39714249/bbcb2b60dd4c9894de336fb9f2d6ebe881dc3171.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/39714249/364dc2eb1c16ce4b32b1602e3c7e25163e053ba2.png"></p><p class="bb_paragraph">Get EZ2ON REBOOT : R and a wide selection of DLC with a special bundle discount!</p><p class="bb_paragraph">The Summer Special Bundle will be available until the upcoming Summer Sale ends.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>「Summer Special」Bundle</b></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/bundle/78991/EZ2ON_REBOOT__R__Summer_Special_Bundle/" target="_blank" rel="">https://store.steampowered.com/bundle/78991/EZ2ON_REBOOT__R__Summer_Special_Bundle/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>『EZ2ON REBOOT : R』</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/1477590" target="_blank" rel="">https://store.steampowered.com/app/1477590</a></p><p class="bb_paragraph"><b>「Lucent Soirée」Music Pack DLC</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4039770/EZ2ON_REBOOT__R__Lucent_Soire_Music_Pack/" target="_blank" rel="">https://store.steampowered.com/app/4039770/EZ2ON_REBOOT__R__Lucent_Soire_Music_Pack/</a>*The base price of Lucent Soirée Music Pack will be adjusted after the upcoming Steam Summer Sale ends.</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>「NIGHT TRAVELER」 DLC</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4118900/EZ2ON_REBOOT__R__NIGHT_TRAVELER/?curator_clanid=39714249" target="_blank" rel="">https://store.steampowered.com/app/4118900/EZ2ON_REBOOT__R__NIGHT_TRAVELER/?curator_clanid=39714249</a></p><p class="bb_paragraph"><b>「PRESTIGE PASS」 DLC</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1926210/EZ2ON_REBOOT__R__PRESTIGE_PASS/" target="_blank" rel="">https://store.steampowered.com/app/1926210/EZ2ON_REBOOT__R__PRESTIGE_PASS/</a></p><p class="bb_paragraph"><b>「HARDCORE TANO*C」Music Pack Vol.2 DLC</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2688870/EZ2ON_REBOOT__R__HARDCORE_TANOC_Music_Pack_Vol2/" target="_blank" rel="">https://store.steampowered.com/app/2688870/EZ2ON_REBOOT__R__HARDCORE_TANOC_Music_Pack_Vol2/</a></p><p class="bb_paragraph"><b>「AZURE EXPRESSION」DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/3279470/EZ2ON_REBOOT__R__AZURE_EXPRESSION/" target="_blank" rel="">https://store.steampowered.com/app/3279470/EZ2ON_REBOOT__R__AZURE_EXPRESSION/</a>   </p><p class="bb_paragraph"><b>「EVOLVE」 DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2688860" target="_blank" rel="">https://store.steampowered.com/app/2688860</a>   </p><p class="bb_paragraph"><b>「HARDCORE TANO*C」 Music Pack Vol.1 DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2688850" target="_blank" rel="">https://store.steampowered.com/app/2688850</a>   </p><p class="bb_paragraph"><b>「ENDLESS CIRCULATION」 DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2325460" target="_blank" rel="">https://store.steampowered.com/app/2325460</a>   </p><p class="bb_paragraph"><b>「DJMAX」 Collaboration DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2427370" target="_blank" rel="">https://store.steampowered.com/app/2427370</a>   </p><p class="bb_paragraph"><b>「FORTRESS」 Collaboration DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2459810" target="_blank" rel="">https://store.steampowered.com/app/2459810</a>   </p><p class="bb_paragraph"><b>「GROOVE COASTER」 Collaboration DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2130530" target="_blank" rel="">https://store.steampowered.com/app/2130530</a>   </p><p class="bb_paragraph"><b>「O2Jam」 Collaboration DLC </b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/2052630" target="_blank" rel="">https://store.steampowered.com/app/2052630</a>   </p><p class="bb_paragraph"><b>「TIME TRAVELER」 DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/1758560" target="_blank" rel="">https://store.steampowered.com/app/1758560</a>   </p><p class="bb_paragraph"><b>「CODENAME VIOLET」 DLC </b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/1926200" target="_blank" rel="">https://store.steampowered.com/app/1926200</a>   </p><p class="bb_paragraph"><b>「Quantum Complex」 Theme Pack DLC</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/app/1926230" target="_blank" rel="">https://store.steampowered.com/app/1926230</a>   </p><p class="bb_paragraph"><b>「Arcade Collection」Bundle</b></p><p class="bb_paragraph">  <a class="bb_link" href="https://store.steampowered.com/bundle/49518/EZ2ON_REBOOT__R__Arcade_Collection/" target="_blank" rel="">https://store.steampowered.com/bundle/49518/EZ2ON_REBOOT__R__Arcade_Collection/</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Sea of Remnants Is Like a Puppet&#45;Punk Persona at Sea | IGN Preview</title>
<link>https://xinker.org/sea-of-remnants-is-like-a-puppet-punk-persona-at-sea-ign-preview</link>
<guid>https://xinker.org/sea-of-remnants-is-like-a-puppet-punk-persona-at-sea-ign-preview</guid>
<description><![CDATA[  Sea of Remnants has come a long way since we first looked at it last year. High on style, but short on details at the time, we praised the aesthetics, even if we needed to see more from the story and gameplay to know if it has the substance to go with it. Thankfully, we got a fresh look at Summer Game Fest 2026, and what a difference a year makes. The turn-based swashbuckling and realtime ship combat, combined with a healthy dose of mystery and outrageous characters, has my spyglass trained squarely on the Sea of Remnants.  As the demo begins, it’s just me in a rowboat, the star-filled nights sky overhead, and the sea stretching infinitely in every direction. As I row forward, the ethereal music swells, and luminous sea creatures begin to coalesce around me. Just off my starboard, a whale made of light, shades of navy and turquoise, breaches the surface. A fleet of wraithlike boats join me in formation. Eventually, I come to a solitary ship&#039;s wheel extending above what I presume must be a shipwreck. As I reach out to touch it, a ghostly ship, a full-sized galleon, suddenly emerges from beneath the waves. The non-caporeal vessel passes straight into me, ignoring the solid wood of my boat entirely. It disappears just as quickly, as the moon itself rises from the sea, and my screen fades to black.  Sea of Remnants is a gorgeous, open-world fantasy RPG set in a world of ocean exploration and piracy. Already the vibrant colors and music create a spectacle tugging at my heartstrings. Up close, everything has a wooden puppetry aesthetic – a charming, hand crafted look that reminds me of Laiki, the studio behind modern stop motion classics like Coraline or ParaNorman.  Everything has a wooden puppetry aesthetic – a charming, hand crafted look that reminds me of Laiki, the studio behind modern stop motion classics like Coraline or ParaNorman. Now I’m at the controls of a full-sized ship. The calm seas are gone and a kraken-like creature is attacking my vessel. We are circling clockwise around the body, though tentacles the size of buildings lash out at us from beneath the water. I take careful aim with my cannons and fire, repelling the appendages as I move to fire upon the center of the beast. The ship shudders under its furious assault, but as I approach, its mouth is open, and I activate an ability that slows down time and allows me to stagger it with a carefully placed volley into its maw. However, this just seems to enrage the beast. It begins to gather energy in a massive orb of light above its body. I pour everything I have into it, but to no avail; it unleashes a burst of incredible power, and I’m wiped completely from the sea.  Your ship is your key to exploration. As the name suggests, the world in Sea of Remnants is made up of islands connected by vast tracks of water. Diver flora and fauna and dynamic weather color the journey. As you adventure around the world you’ll be building up your ship, upgrading and customizing it to allow you to explore further, and survive the dangers at sea. Ship combat is like a midpoint between The Legend of Zelda: The Wind Waker and Assassin’s Creed Black Flag. Simple controls and a mix of enemy ships and fantastical creatures resemble the former, while the ability to move and shoot, and importance of positioning to go with your aim are more like the latter.  A figure is standing over me. It’s fuzzy, I can’t make out the details, but he’s shining a flashlight into my eyes and asking me philosophical questions about the nature of death, hypotheticals about walking through a forest, and exploring what little I remember. I answer as best I can before fading away once again. When I come to, Sigmund, the figure I’d been speaking to, greets me properly, and offers to renovate my largely featureless body. With his help my puppet gains a flowing mane of hair, some stylish facial hair painted on my wooden face, and I don a stylish frock coat in place of my tattered cloak. Finally, I look like the pirate-puppet of my dreams.  As you sail the Sea of Remnants you’ll meet new characters, form your crew, and recover your lost memories. The first clue on that journey is a compass, my only possession, and it points towards Feffers, a tavern where sailors are known to store their valuables before departing on voyages. As I emerge from the workshop, I find I’m in a vibrant maritime town called Orbtopia. Tall buildings and cobblestone streets stretch around me, and hundreds of unique, named NPCs populate the area. After a slight mishap involving a chicken pilfering my compass, I find my way to Feffers.  Feffers is… a lot. Funky pirate tunes fill the air in a tavern the size of a department store. What appears to be a massive, mechanical octopus sits atop a round bar at the center. Tables and chairs, many filled with colorful patrons, are scattered about, with a stage at the far end. I make my way to the bartender and ask about anything I may have left behind. He pulls out a suitcase and hand ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/18/ss-8e20e7f084585d955f24c62c10531f7a5e0b1b6e-1920x1080-1781825840860.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:58:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sea, Remnants, Like, Puppet-Punk, Persona, Sea, IGN, Preview</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/ss-8e20e7f084585d955f24c62c10531f7a5e0b1b6e-1920x1080-1781825840860.jpg" crossorigin="anonymous"> Sea of Remnants has come a long way since we <a class="bb_link" href="https://www.ign.com/articles/sea-of-remnants-preview-sea-of-thieves-piracy-meets-persona-5-stylishness-but-is-it-more-than-skin-deep" target="_blank" rel=""><u>first looked at it last year</u></a>. High on style, but short on details at the time, we praised the aesthetics, even if we needed to see more from the story and gameplay to know if it has the substance to go with it. Thankfully, we got a fresh look at Summer Game Fest 2026, and what a difference a year makes. The turn-based swashbuckling and realtime ship combat, combined with a healthy dose of mystery and outrageous characters, has my spyglass trained squarely on the Sea of Remnants. <br><br> As the demo begins, it’s just me in a rowboat, the star-filled nights sky overhead, and the sea stretching infinitely in every direction. As I row forward, the ethereal music swells, and luminous sea creatures begin to coalesce around me. Just off my starboard, a whale made of light, shades of navy and turquoise, breaches the surface. A fleet of wraithlike boats join me in formation. Eventually, I come to a solitary ship's wheel extending above what I presume must be a shipwreck. As I reach out to touch it, a ghostly ship, a full-sized galleon, suddenly emerges from beneath the waves. The non-caporeal vessel passes straight into me, ignoring the solid wood of my boat entirely. It disappears just as quickly, as the moon itself rises from the sea, and my screen fades to black. <br><br> Sea of Remnants is a gorgeous, open-world fantasy RPG set in a world of ocean exploration and piracy. Already the vibrant colors and music create a spectacle tugging at my heartstrings. Up close, everything has a wooden puppetry aesthetic – a charming, hand crafted look that reminds me of Laiki, the studio behind modern stop motion classics like Coraline or ParaNorman. <br><br> Everything has a wooden puppetry aesthetic – a charming, hand crafted look that reminds me of Laiki, the studio behind modern stop motion classics like Coraline or ParaNorman. Now I’m at the controls of a full-sized ship. The calm seas are gone and a kraken-like creature is attacking my vessel. We are circling clockwise around the body, though tentacles the size of buildings lash out at us from beneath the water. I take careful aim with my cannons and fire, repelling the appendages as I move to fire upon the center of the beast. The ship shudders under its furious assault, but as I approach, its mouth is open, and I activate an ability that slows down time and allows me to stagger it with a carefully placed volley into its maw. However, this just seems to enrage the beast. It begins to gather energy in a massive orb of light above its body. I pour everything I have into it, but to no avail; it unleashes a burst of incredible power, and I’m wiped completely from the sea. <br><br> Your ship is your key to exploration. As the name suggests, the world in Sea of Remnants is made up of islands connected by vast tracks of water. Diver flora and fauna and dynamic weather color the journey. As you adventure around the world you’ll be building up your ship, upgrading and customizing it to allow you to explore further, and survive the dangers at sea. Ship combat is like a midpoint between The Legend of Zelda: The Wind Waker and Assassin’s Creed Black Flag. Simple controls and a mix of enemy ships and fantastical creatures resemble the former, while the ability to move and shoot, and importance of positioning to go with your aim are more like the latter. <br><br> A figure is standing over me. It’s fuzzy, I can’t make out the details, but he’s shining a flashlight into my eyes and asking me philosophical questions about the nature of death, hypotheticals about walking through a forest, and exploring what little I remember. I answer as best I can before fading away once again. When I come to, Sigmund, the figure I’d been speaking to, greets me properly, and offers to renovate my largely featureless body. With his help my puppet gains a flowing mane of hair, some stylish facial hair painted on my wooden face, and I don a stylish frock coat in place of my tattered cloak. Finally, I look like the pirate-puppet of my dreams. <br><br> As you sail the Sea of Remnants you’ll meet new characters, form your crew, and recover your lost memories. The first clue on that journey is a compass, my only possession, and it points towards Feffers, a tavern where sailors are known to store their valuables before departing on voyages. As I emerge from the workshop, I find I’m in a vibrant maritime town called Orbtopia. Tall buildings and cobblestone streets stretch around me, and hundreds of unique, named NPCs populate the area. After a slight mishap involving a chicken pilfering my compass, I find my way to Feffers. <br><br> Feffers is… a lot. Funky pirate tunes fill the air in a tavern the size of a department store. What appears to be a massive, mechanical octopus sits atop a round bar at the center. Tables and chairs, many filled with colorful patrons, are scattered about, with a stage at the far end. I make my way to the bartender and ask about anything I may have left behind. He pulls out a suitcase and hands it over, but before I have a chance to examine the contents, all hell breaks loose. <br><br> The commotion begins with a girl, RS. She swings around the room on a rope, distributing flyers recruiting for her crew. Unfortunately, her antics result in a cup of grog landing in the face of a particularly ornery looking pirate by the name of Whitebeard, who sends his goons to punish the lass for the insult. Her attempts to fight and evade probably would have worked if not for an ill-timed collision with one particular innocent bystander (me). Suddenly we are surrounded, and I’m dragged into a fight. <br><br> Sea of Remnants uses a turn-based battle system, like you’d see in Expedition 33 or your favorite classic JRPGs. The ruffians take the first turn and chip away at the health of the girl and I with some up close dagger slashes and a well-aimed thrown bottle. An action bar on the left of the screen lays out the order; I’m up, and I retaliate with some strong slashes from my sword, while RS deals some AOE damage with some sort of thrown concoction, finishing off one enemy and taking a chunk off the other. <br><br> Behind the pirate theme, the combat shares a lot of DNA with classic fantasy RPGs. Melee and ranged attacks do a lot of the work, but buffs, debuffs, and explosive potions factor in to create a layer of fine strategy. Your crewmates have unique weapon skills to contribute, like RS’s “Cutest Doll”, which, despite its fuzzy exterior, operates more like a rocket launcher. I put that to work wiping out the lineup of enemy pirates, though Whitebeard quickly replenishes them from his massive crew. This particular fight is pretty heavily scripted, so I can’t quite tell how good or deep the battle system is just yet, but the quick action and stylish flourishes definitely give off a Persona vibe. <br><br> The quick action and stylish flourishes definitely give off a Persona vibe. With no hope to overcome these numbers, RS drops a smoke bomb and sprints out the exit. After a short pursuit, I catch up to her on the beach. She’s not thrilled that I apparently ruined her recruiting effort, but after having her back at the barroom brawl I’m forgiven. She doesn’t know any more about my amnesia than I do, but when I crack open the suitcase the barman gave me, her face lights up. She recognizes a photograph, and the tattered remnants of a flag. We must be connected somehow. With this realization, we agree to form a crew together, and set sail on her ship to begin our adventure in earnest. <br><br> With the wind at our backs and answers ahead of us, our adventure begins in earnest on the Sea of Remnants. Sure, “I have amnesia” is a bit worn as a storytelling trope in RPGs, but the charm of the artstyle and characters more than makes up for it, and I’m intrigued to learn more about them and the world – especially if the battle system comes together and the ship combat continues to be an exciting spectacle. We will have to wait and see where these winds take us when Sea of Remnants releases later this year on PlayStation 5, PC, and mobile.<br><br>]]> </content:encoded>
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<title>Out of Words Is an Artistic, Handmade Breath of Fresh Air | IGN Preview</title>
<link>https://xinker.org/out-of-words-is-an-artistic-handmade-breath-of-fresh-air-ign-preview</link>
<guid>https://xinker.org/out-of-words-is-an-artistic-handmade-breath-of-fresh-air-ign-preview</guid>
<description><![CDATA[  In a time where AI is insidiously seeping into almost everything around us, even our video games, completely 100% handmade art made with heart (side note: can we get that on a t-shirt?) is becoming almost novel. That’s why I was drawn to Out of Words–it’s an ambitious, gorgeous stop-motion co-op 2D platformer where everything, down to each blade of grass and piece of moss, is meticulously handmade in the real world with physical mediums.  Out of Words’ story is even inspired by a poem written by Danish poet Morten Søndergaard, and every component of the world and setting is allegorically built from language, communication, and human connection. I didn’t get to see the story setup of Out of Words myself, but game design lead Jeff Sparks explained it to me during my short-but-sweet 20-minute demo at Summer Game Fest.  In Out of Words, the playable characters Kurt and Karla are best friends who grew up together, who have developed changing feelings for each other as they enter adolescence, yet they simply won’t speak the words–so they lose them all together when they fail to express themselves in a moment before crossing a street. They become isekaid (magically thrust into another world) into a mystical land called Vokabulantis, yet they’ve lost their mouths–and words–along the way. Their mouth mysteriously becomes a cute creature, Aleph, that grants them powers throughout their journey.  We’ve actually written about Out of Words last year, citing it as possibly being the next must-play two-player co-op, but I did get to see and learn some new things during my gameplay-heavy demo with Sparks.  For our first real obstacle, we helped Prince get out of the mud on his motorcycle. The little mini-game-esque task was fun and simple enough, and the animation of mud flinging all over our characters who couldn’t complain was just as entertaining. I couldn’t help but imagine how gross it’d be to be in that situation myself.  You can actually watch the whole process of making Prince’s puppet in the official “making of” video below, which I highly recommend if you’re curious about the painstaking artistry that goes into every puppet in Out of Words.  Next, we skipped ahead through a few different acts, to get a sense of the different environments, gameplay elements, and moods that Out of Words had to offer.  “We did hundreds of prototypes trying to make the narrative kind of situation between the two characters line up with what was happening gameplay-wise,” Sparks explained. “So we&#039;ve done hundreds of kinds of co-op game mechanics trying to figure out what was going to be suitable.”  In one of the areas we encountered, there was a narrative reason the atmosphere felt dark and heavy, and that the creatures seemed more spooky than usual. One portion I played with anti-gravity, which required us to walk on the ceilings and walls, were some of the first mechanics the team ever conceived–which also has a narrative allegory, but I don’t want to spoil anything for anyone. Sparks couldn’t help but express how surreal it was to see the area rendered with the level of finish it was at–with moss, stone, and clay bringing it to life. I wholeheartedly agree it looked incredible, as did the rest of what I played. The artistic lighting and bokeh techniques to communicate perspective and focus made everything even more beautiful and atmospheric. It’d be easy to get distracted with the surroundings, but some portions required some quick moving to escape some unsavory creatures after us. Out of Words doesn’t seem like its gameplay is meant to be too difficult to overcome, but it’s still a testament to good game design we were able to get through that section, and most of the rest of what we played, without needing to speak much to each other. However, communicating with your partner would make things go more smoothly. Even if it’s just for encouragement or support, like when Sparks said he’d catch me during a particularly tricky gravity-platforming section, words can – somewhat ironically given the title and setup of this game – go a long way in creating forward momentum.  “You can play wherever you want and play with the person you want to play with the most. That was really important to us.” “We think there&#039;s something really special about the couch co-op experience,” Sparks said, which I have to agree with. Honestly, I prefer playing any multiplayer game in the same room with my teammates, but there’s something especially satisfying about sitting next to someone while looking at the same screen as them.  Sparks and the team empathizes with people who can’t play in person together, though, so they’ve ensured Out of Words is playable online, cross-platform. The extra dream is to have Out of Words playable via game-share, so only one person needs to own it to play online with another. “You can play wherever you want and play with the person you want to play with the most. That was really important to us,” Sparks said. To be clear, you ha ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/20/outofwords-cutscenes-00-1781962864139.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:58:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Out, Words, Artistic, Handmade, Breath, Fresh, Air, IGN, Preview</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/20/outofwords-cutscenes-00-1781962864139.png" crossorigin="anonymous"> In a time where AI is insidiously seeping into almost everything around us, <a class="bb_link" href="https://www.ign.com/articles/fortnite-maker-confirms-how-it-uses-generative-ai-to-help-create-concept-art-and-designs-for-new-skins" target="_blank" rel=""><u>even our video games</u></a>, completely 100% handmade art made with heart (side note: can we get that on a t-shirt?) is becoming almost novel. That’s why I was drawn to Out of Words–it’s an ambitious, gorgeous stop-motion co-op 2D platformer where everything, down to each blade of grass and piece of moss, is meticulously handmade in the real world with physical mediums. <br><br> Out of Words’ story is even inspired by a poem written by Danish poet Morten Søndergaard, and every component of the world and setting is allegorically built from language, communication, and human connection. I didn’t get to see the story setup of Out of Words myself, but game design lead Jeff Sparks explained it to me during my short-but-sweet 20-minute demo at Summer Game Fest. <br><br> In Out of Words, the playable characters Kurt and Karla are best friends who grew up together, who have developed changing feelings for each other as they enter adolescence, yet they simply won’t speak the words–so they lose them all together when they fail to express themselves in a moment before crossing a street. They become isekaid (magically thrust into another world) into a mystical land called Vokabulantis, yet they’ve lost their mouths–and words–along the way. Their mouth mysteriously becomes a cute creature, Aleph, that grants them powers throughout their journey. <br><br> We’ve actually written about<a class="bb_link" href="https://www.ign.com/articles/out-of-words-might-be-the-next-must-play-2-player-co-op-game" target="_blank" rel=""><u> Out of Words last year, citing it as possibly being the next must-play two-player co-op</u></a>, but I did get to see and learn some new things during my gameplay-heavy demo with Sparks. <br><br> For our first real obstacle, we helped Prince get out of the mud on his motorcycle. The little mini-game-esque task was fun and simple enough, and the animation of mud flinging all over our characters who couldn’t complain was just as entertaining. I couldn’t help but imagine how gross it’d be to be in that situation myself. <br><br> You can actually watch the whole process of making Prince’s puppet in the official “making of” video below, which I highly recommend if you’re curious about the painstaking artistry that goes into every puppet in Out of Words. <br><br> Next, we skipped ahead through a few different acts, to get a sense of the different environments, gameplay elements, and moods that Out of Words had to offer. <br><br> “We did hundreds of prototypes trying to make the narrative kind of situation between the two characters line up with what was happening gameplay-wise,” Sparks explained. “So we've done hundreds of kinds of co-op game mechanics trying to figure out what was going to be suitable.” <br><br> In one of the areas we encountered, there was a narrative reason the atmosphere felt dark and heavy, and that the creatures seemed more spooky than usual. One portion I played with anti-gravity, which required us to walk on the ceilings and walls, were some of the first mechanics the team ever conceived–which also has a narrative allegory, but I don’t want to spoil anything for anyone.<br><br> Sparks couldn’t help but express how surreal it was to see the area rendered with the level of finish it was at–with moss, stone, and clay bringing it to life. I wholeheartedly agree it looked incredible, as did the rest of what I played. The artistic lighting and bokeh techniques to communicate perspective and focus made everything even more beautiful and atmospheric.<br><br> It’d be easy to get distracted with the surroundings, but some portions required some quick moving to escape some unsavory creatures after us. Out of Words doesn’t seem like its gameplay is meant to be too difficult to overcome, but it’s still a testament to good game design we were able to get through that section, and most of the rest of what we played, without needing to speak much to each other. However, communicating with your partner would make things go more smoothly. Even if it’s just for encouragement or support, like when Sparks said he’d catch me during a particularly tricky gravity-platforming section, words can – somewhat ironically given the title and setup of this game – go a long way in creating forward momentum. <br><br> “You can play wherever you want and play with the person you want to play with the most. That was really important to us.” “We think there's something really special about the couch co-op experience,” Sparks said, which I have to agree with. Honestly, I prefer playing <i>any</i> multiplayer game in the same room with my teammates, but there’s something especially satisfying about sitting next to someone while looking at the same screen as them. <br><br> Sparks and the team empathizes with people who can’t play in person together, though, so they’ve ensured Out of Words is playable online, cross-platform. The extra dream is to have Out of Words playable via game-share, so only one person needs to own it to play online with another. “You can play wherever you want and play with the person you want to play with the most. That was really important to us,” Sparks said.<br><br> To be clear, you <i>have</i> to play Out of Words with another person–there is no AI companion to take their place, much like the Hazelight co-op hits Split Fiction, It Takes Two, and A Way Out. So if you do commit to completing Out of Words with someone, how much time are you actually agreeing to? Spark’s “silly answer” is that they’re not completely sure yet because they’re still making it, and hope that people take their time with it so they can “soak it in.” But as a loose, ballpark estimate, he’s guessing about 10 hours. <br><br> There will be secret areas where you can find collectibles, which are missing words from a giant poem. Out of Words is pretty linear. There are specific starts and ends to each level, and there’s not a lot of off-the-beaten-path exploration to be done from what I saw, but there <i>is</i> a good reason to take your time besides just to smell the roses. There will be secret areas where you can find collectibles, which are missing words from a giant poem–the poem that makes up the game’s story. <br><br> Speaking to Sparks, and seeing the short vignette of what I did, left me feeling like Out of Words would be, well, emotional, to put it bluntly. When I asked Sparks if Out of Words would make people cry, he said he already tears up when he simply talks about it for too long. “We're not trying to make people cry, but I think sometimes crying is a part of feeling these <br><br> meaningful story beats that really touch you,” Sparks said. “I don't want people to cry, but in a way I would be surprised if people get through this without feeling something.” <br><br> As Sparks has demonstrated, the entire team at WiredFly and Kong Orange seems emotionally invested in the making of Out of Words. “We're putting our full hearts into this and all of our love and energy into telling this story and making this kind of shared experience for people. We think the co-op nature and connecting with other people and playing something that is artful and meaningful and that has been considered and brought to life by artists of every stripe is… we're at this moment in the world where we could really use a little bit of life and color and joy and connection. This is what we endeavor to do–is to make something beautiful that means something to people.” <br><br> If you like mandatory co-op games like the aforementioned Split Fiction or It Takes Two, or are even just enamored by good-old-fashioned physical-medium art, Out of Words is a game to keep on your radar. It’s still a ways away, with a release window of early 2027 on Xbox Series X|S, Nintendo Switch 2, PlayStation 5, and Epic Games Store. <br><br> <i>Casey DeFreitas is IGN's Deputy Editor of Guides. Catch her on Socials </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fshinycaseyd.bsky.social" target="_blank" rel=" noopener">@ShinyCaseyD</a><i>. </i><br><br>]]> </content:encoded>
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<title>PS5 Players Need PS Plus To Play Halo: Campaign Evolved Split&#45;Screen Co&#45;Op Locally</title>
<link>https://xinker.org/ps5-players-need-ps-plus-to-play-halo-campaign-evolved-split-screen-co-op-locally</link>
<guid>https://xinker.org/ps5-players-need-ps-plus-to-play-halo-campaign-evolved-split-screen-co-op-locally</guid>
<description><![CDATA[ In a nod to the old days, Halo Campaign Evolved will include split-screen co-op, letting two people play the campaign ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/Halo-Campaign-Evolved-1.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PS5, Players, Need, Plus, Play, Halo:, Campaign, Evolved, Split-Screen, Co-Op, Locally</media:keywords>
<content:encoded><![CDATA[In a nod to the old days, Halo Campaign Evolved will include split-screen co-op, letting two people play the campaign<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/Halo-Campaign-Evolved-1.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>PUBG creator Brendan Greene reduces team and makes final update for Prologue: Go Wayback!</title>
<link>https://xinker.org/pubg-creator-brendan-greene-reduces-team-and-makes-final-update-for-prologue-go-wayback</link>
<guid>https://xinker.org/pubg-creator-brendan-greene-reduces-team-and-makes-final-update-for-prologue-go-wayback</guid>
<description><![CDATA[ Brendan Greene, creator of PlayerUnknown’s Battlegrounds and founder of PlayerUnknown Productions, announced his company has to scale back its team and it has made its final update to Prologue: Go Wayback!, a survival game in early access. In posts on Twitter (X) and Steam, Greene said that he has funded the game to date, but now he must move forward “with a smaller team while finding the right partners for the project.” This means that Prologue will be available for free for players but the team will not update it from now on. Greene started development Prologue years ago as a survival game where you randomly spawn into a map and then try to survive long enough to exit the map at a weather station. It was part of an ambitious trio of games where Greene hoped to eventually prove the viability of a metaverse-like experience that could be published directly to the web. Greene had money from PUBG’s success and he funded the project on his own and with the help of partners, but now time is running out for that approach. Hi everybody,The games industry has been in a tough spot for a while, and we’re not alone in the struggle to find funding. I&#039;m privileged to have had the choice to keep the studio&#039;s lights on by myself, and I&#039;m very aware that it&#039;s a luxury few developers have when they go… https://t.co/xaq9TvT9wP— PLAYERUNKNOWN (@PLAYERUNKNOWN) June 19, 2026 “The games industry has been in a tough spot for a while, and we’re not alone in the struggle to find funding,” Greene wrote. “I’m privileged to have had the choice to keep the studio’s lights on by myself, and I’m very aware that it’s a luxury few developers have when they go independent. I could only do that for so long, and now we must move forward with a smaller team while finding the right partners for the project. I want to thank my team at @pp_socials for their professionalism.” Prologue: Go Wayback can keep generating wilderness landscapes to explore Source: PlayerUnknown Productions He added, “This was not an easy decision to take. But despite the challenges and uncertainty we faced this past year, their efforts showed me what a great studio culture we built together. The game we built is now free for everyone. I’m so very proud of what our team accomplished and truly regret we couldn’t finish the journey we began together. I hope everyone will enjoy exploring the wildernesses of @playprologue as much as I have (400+ hours &amp; still counting).” Greene is still working on a new game engine dubbed Melba, and he said “our progress on Melba inspires me daily. “ He added, “I love what we have achieved and built as a team. Nearly every day on the studio’s Slack channels, the team posted something that filled me with hope, inspiration and excitement about the vision we are building across our projects. Our team is still actively developing our in-house Melba technology. Anyone interested in our progress can follow our development via our tech demo, Preface: Undiscovered World, on Steam, where we regularly share updates.” Brendan Greene is founder of PlayerUnknown Productions. Source: GamesBeat/Dean Takahashi For the Prologue Go Wayback! community, he sent a note of thanks. “Your creativity, passion and enjoyment of the worlds we’ve created was truly heartening. And for all the great suggestions and ideas passed to us over the last year, thank you; you helped us build a game of which I’m immensely proud,” Greene wrote.  He said that Prologue: Go Wayback! is available for free and he added, “We wish we could have completed this journey with you, but we hope players will enjoy what we created. A final update adds trails, new items, fixes, and access to our dev build.” While work on Prologue is stopping, the studio will continue in a smaller size to keep developing its core technology, Melba.  Now that’s a view. Source: PlayerUnknown Productions “Our work on Melba has helped us with how we generate realistic terrain in Go Wayback! but it has always been a separate project from the game. You can continue to follow our progress on developing Melba in our tech demo Preface: Undiscovered World,” he wrote. The team has just released Prologue: Go Wayback! out of Early Access because it felt inappropriate to leave it in Early Access when the team cannot continue developing it.  “This wasn’t the plan we had for a full release when we started with Early Access, but we felt this would be the best way to leave the game available on Steam without setting the wrong expectations from future store page visitors and players,” Greene wrote.  He said that Prologue: Go Wayback! is made in Unreal Engine 5, and the team has left it unencrypted which means players should be able to open its files and mod the game if they want to.  “We had plans for official mods and documentation but unfortunately did not have the time or resources to complete those plans,” Greene said. He also said the team has been working with Steam to find the best way to offer refunds to any player who has purc ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:32:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, creator, Brendan, Greene, reduces, team, and, makes, final, update, for, Prologue:, Wayback</media:keywords>
<content:encoded><![CDATA[Brendan Greene, creator of PlayerUnknown’s Battlegrounds and founder of PlayerUnknown Productions, announced his company has to scale back its team and it has made its final update to Prologue: Go Wayback!, a survival game in early access.<br><br> In posts on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FPLAYERUNKNOWN%2Fstatus%2F2067942069474136391%3Fs%3D20" target="_blank" rel=" noopener">Twitter</a> (X) and <a class="bb_link" href="https://store.steampowered.com/news/app/2943740/view/672871581268051572" target="_blank" rel="">Steam</a>, Greene said that he has funded the game to date, but now he must move forward “with a smaller team while finding the right partners for the project.”<br><br> This means that Prologue will be available for free for players but the team will not update it from now on.<br><br> Greene started development Prologue years ago as a survival game where you randomly spawn into a map and then try to survive long enough to exit the map at a weather station. It was part of an ambitious trio of games where Greene hoped to eventually prove the viability of a metaverse-like experience that could be published directly to the web. Greene had money from PUBG’s success and he funded the project on his own and with the help of partners, but now time is running out for that approach.<br><br> Hi everybody,<br><br>The games industry has been in a tough spot for a while, and we’re not alone in the struggle to find funding. I'm privileged to have had the choice to keep the studio's lights on by myself, and I'm very aware that it's a luxury few developers have when they go… <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ft.co%2Fxaq9TvT9wP" target="_blank" rel=" noopener">https://t.co/xaq9TvT9wP</a><br><br>— PLAYERUNKNOWN (@PLAYERUNKNOWN) <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FPLAYERUNKNOWN%2Fstatus%2F2067942069474136391%3Fref_src%3Dtwsrc%255Etfw" target="_blank" rel=" noopener">June 19, 2026</a> “The games industry has been in a tough spot for a while, and we’re not alone in the struggle to find funding,” Greene wrote. “I’m privileged to have had the choice to keep the studio’s lights on by myself, and I’m very aware that it’s a luxury few developers have when they go independent. I could only do that for so long, and now we must move forward with a smaller team while finding the right partners for the project. I want to thank my team at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fpp_socials" target="_blank" rel=" noopener">@pp_socials</a> for their professionalism.”<br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/09/Go_Wayback_4K_01-1024x576.jpg" crossorigin="anonymous"> Prologue: Go Wayback can keep generating wilderness landscapes to explore Source: PlayerUnknown Productions He added, “This was not an easy decision to take. But despite the challenges and uncertainty we faced this past year, their efforts showed me what a great studio culture we built together. The game we built is now free for everyone. I’m so very proud of what our team accomplished and truly regret we couldn’t finish the journey we began together. I hope everyone will enjoy exploring the wildernesses of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fplayprologue" target="_blank" rel=" noopener">@playprologue</a> as much as I have (400+ hours & still counting).”<br><br> Greene is still working on a new game engine dubbed Melba, and he said “our progress on Melba inspires me daily. “<br><br> He added, “I love what we have achieved and built as a team. Nearly every day on the studio’s Slack channels, the team posted something that filled me with hope, inspiration and excitement about the vision we are building across our projects. Our team is still actively developing our in-house Melba technology. Anyone interested in our progress can follow our development via our tech demo, Preface: Undiscovered World, on Steam, where we regularly share updates.”<br><br><img src="https://gamesbeat.com/wp-content/uploads/2026/04/brendan-greene-1024x572.jpg" crossorigin="anonymous"> Brendan Greene is founder of PlayerUnknown Productions. Source: GamesBeat/Dean Takahashi For the Prologue Go Wayback! community, he sent a note of thanks.<br><br> “Your creativity, passion and enjoyment of the worlds we’ve created was truly heartening. And for all the great suggestions and ideas passed to us over the last year, thank you; you helped us build a game of which I’m immensely proud,” Greene wrote. <br><br> He said that Prologue: Go Wayback! is available for free and he added, “We wish we could have completed this journey with you, but we hope players will enjoy what we created. A final update adds trails, new items, fixes, and access to our dev build.”<br><br> While work on Prologue is stopping, the studio will continue in a smaller size to keep developing its core technology, Melba. <br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/09/Go_Wayback_4K_02-1024x576.jpg" crossorigin="anonymous"> Now that’s a view. Source: PlayerUnknown Productions “Our work on Melba has helped us with how we generate realistic terrain in Go Wayback! but it has always been a separate project from the game. You can continue to follow our progress on developing Melba in our tech demo Preface: Undiscovered World,” he wrote.<br><br> The team has just released Prologue: Go Wayback! out of Early Access because it felt inappropriate to leave it in Early Access when the team cannot continue developing it. <br><br> “This wasn’t the plan we had for a full release when we started with Early Access, but we felt this would be the best way to leave the game available on Steam without setting the wrong expectations from future store page visitors and players,” Greene wrote. <br><br> He said that Prologue: Go Wayback! is made in Unreal Engine 5, and the team has left it unencrypted which means players should be able to open its files and mod the game if they want to. <br><br> “We had plans for official mods and documentation but unfortunately did not have the time or resources to complete those plans,” Greene said.<br><br> He also said the team has been working with Steam to find the best way to offer refunds to any player who has purchased the game since the launch of Early Access, while respecting player choice. He said his firm will be offering self-refunds, without restrictions on playtime or how long ago you bought the game, for a period of 60 days until August 17, 2026.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/08/prologue-1024x575.jpg" crossorigin="anonymous"> Prologue: Go Wayback has started its open beta. Source: PlayerUnknown Productions How to request a refund:<br><br> While logged into Steam, go to Help -> Steam Support<br><br> Go to Purchases, and find the game on that page or in your full Purchase History list available via “View complete purchasing history” at the bottom<br><br> Select the game<br><br> Select I would like a refund<br><br> You can leave a reason that the game has discontinued development<br><br> Steam support is informed and should be granting a refund without any questions<br><br> <br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fpubg-creator-brendan-greene-reduces-team-and-makes-final-update-for-prologue-go-wayback%2F" target="_blank" rel=" noopener">PUBG creator Brendan Greene reduces team and makes final update for Prologue: Go Wayback!</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>Slay the Spire 2&amp;apos;s lead birthed reviled boss Doormaker after &amp;quot;playing too much Deadlock,&amp;quot; while Studio Ghibli&amp;apos;s Princess Mononoke inspired another creature</title>
<link>https://xinker.org/slay-the-spire-2s-lead-birthed-reviled-boss-doormaker-after-playing-too-much-deadlock-while-studio-ghiblis-princess-mononoke-inspired-another-creature</link>
<guid>https://xinker.org/slay-the-spire-2s-lead-birthed-reviled-boss-doormaker-after-playing-too-much-deadlock-while-studio-ghiblis-princess-mononoke-inspired-another-creature</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/agkmUDjdmtNm8Z9H4JHvrm-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:17:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Slay, the, Spire, 2s, lead, birthed, reviled, boss, Doormaker, after, playing, too, much, Deadlock, while, Studio, Ghiblis, Princess, Mononoke, inspired, another, creature</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/agkmUDjdmtNm8Z9H4JHvrm-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Don&amp;apos;t Starve Together peaks at 120k players</title>
<link>https://xinker.org/dont-starve-together-peaks-at-120k-players</link>
<guid>https://xinker.org/dont-starve-together-peaks-at-120k-players</guid>
<description><![CDATA[ Don&#039;t Starve Together has peaked at 120,049 concurrent players on 20 June 2026 which is 10 years after release.View charts and more statistics on our website. ]]></description>
<enclosure url="https://steamdb.info/app/322330.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:05:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dont, Starve, Together, peaks, 120k, players</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamdb.info%2Fapp%2F322330%2Fcharts%2F%3Futm_source%3DSteam%26utm_medium%3DSteam%26utm_campaign%3DSteamRSS" target="_blank" rel=" noopener"><img src="https://steamdb.info/app/322330.png?_=4213082737" crossorigin="anonymous"></a><br>Don't Starve Together has peaked at 120,049 concurrent players on 20 June 2026 which is 10 years after release.<br>View charts and more statistics on our website.]]> </content:encoded>
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<title>This GTA 5 filmmaker is livestreaming every step of machinima production, from location scouting to live debugging when the game inevitably crashes</title>
<link>https://xinker.org/this-gta-5-filmmaker-is-livestreaming-every-step-of-machinima-production-from-location-scouting-to-live-debugging-when-the-game-inevitably-crashes</link>
<guid>https://xinker.org/this-gta-5-filmmaker-is-livestreaming-every-step-of-machinima-production-from-location-scouting-to-live-debugging-when-the-game-inevitably-crashes</guid>
<description><![CDATA[  I&#039;ve spent an inordinate amount of my life watching Grand Theft Auto machinima over the last decade. And while I can certainly appreciate the amount of editing and effort that goes into each video&#039;s production—I don&#039;t always think of that toil when gawping at the finished article. According to filmmaker Jordy Veenstra, however, that polished end result only tells half the story... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Eu5RezzKtkqKqwtmLvopQR-1280-80.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 22:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, GTA, filmmaker, livestreaming, every, step, machinima, production, from, location, scouting, live, debugging, when, the, game, inevitably, crashes</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Eu5RezzKtkqKqwtmLvopQR-1280-80.png" crossorigin="anonymous"><br><br> I've spent an inordinate amount of my life watching Grand Theft Auto machinima over the last decade. And while I can certainly appreciate the amount of editing and effort that goes into each video's production—I don't always think of that toil when gawping at the finished article. According to filmmaker <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fjordyveenstra.com%2F" target="_blank" rel=" noopener"><u>Jordy Veenstra</u></a>, however, that polished end result only tells half the story... <a class="bb_link" href="https://www.pcgamer.com/games/action/this-gta-5-filmmaker-is-livestreaming-every-step-of-machinima-production-from-location-scouting-to-live-debugging-when-the-game-inevitably-crashes/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Don&amp;apos;t Starve Together peaks at 118k players</title>
<link>https://xinker.org/dont-starve-together-peaks-at-118k-players</link>
<guid>https://xinker.org/dont-starve-together-peaks-at-118k-players</guid>
<description><![CDATA[ Don&#039;t Starve Together has peaked at 118,725 concurrent players on 20 June 2026 which is 10 years after release.View charts and more statistics on our website. ]]></description>
<enclosure url="https://steamdb.info/app/322330.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dont, Starve, Together, peaks, 118k, players</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamdb.info%2Fapp%2F322330%2Fcharts%2F%3Futm_source%3DSteam%26utm_medium%3DSteam%26utm_campaign%3DSteamRSS" target="_blank" rel=" noopener"><img src="https://steamdb.info/app/322330.png?_=1097585182" crossorigin="anonymous"></a><br>Don't Starve Together has peaked at 118,725 concurrent players on 20 June 2026 which is 10 years after release.<br>View charts and more statistics on our website.]]> </content:encoded>
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<title>The 5 Coolest Handheld Gaming PC Accessories You Can Get This Month</title>
<link>https://xinker.org/the-5-coolest-handheld-gaming-pc-accessories-you-can-get-this-month</link>
<guid>https://xinker.org/the-5-coolest-handheld-gaming-pc-accessories-you-can-get-this-month</guid>
<description><![CDATA[  Handheld PCs and consoles are more capable than ever, with Nintendo Switch 2, ROG Xbox Ally, and Steam Deck leading the charge. While these are all great devices, there are many accessories out there that can instantly level up your gaming experience. If you&#039;re on the hunt for a new handheld gaming accessory, check out our top five picks for the coolest game-elevating accessories you can grab this month for a sweet discount during Amazon Prime Day.RayNeo Air 4 Pro   If you&#039;ve ever wished your Switch 2 or Steam Deck screen was bigger, the RayNeo Air 4 Pro turns that wish into reality. As the world&#039;s first HDR10 AR glasses, they project a massive 201&quot; 120Hz virtual display with richer contrast than you&#039;d expect from something this light, paired with Bang &amp; Olufsen co-tuned audio. They connect via a single USB-C cable, so pairing is as simple as plugging into your Nintendo Switch 2, PlayStation 5, Steam Deck, or MacBook — and since they also work with your phone, they&#039;re just as handy for catching a World Cup match on the go as they are for an RPG binge or movie night. Because there&#039;s no bulky external monitor involved, they pack down easily for travel too, making the Air 4 Pro a smart pickup if you want a giant screen experience without the giant screen. If you&#039;re after something with a bit more personality, RayNeo also offers a Chaos Edition and a Batman × RayNeo Justice Edition, both featuring distinct face-mask-inspired designs for anyone who wants their gear to match their gaming persona. (For Prime Day, running June 23–26, all three versions are currently 20% off at Amazon.)Mechanism Gaming Pillow There&#039;s nothing worse than getting cramps in your hands or arms after playing for hours on a handheld PC. If that sounds familiar, the Mechanism Gaming Pillow is the perfect companion for your Steam Deck or ROG Ally. This is essentially a pillow and monitor arm combined together, and the result is a very comfortable accessory that lets you position your device however you want to. The pillow itself is packed with a lightweight beaded filling and is wrapped with Lycra fabric, making it machine washable. Sony Inzone Buds Wireless Gaming Earbuds The Sony Inzone Buds are an excellent companion for any handheld gaming console. If you&#039;re someone always gaming on the go, you know how important good sound quality and noise cancellation are. These earbuds pack in ANC support, 360 spatial sound, 2.4GHz &amp; LE audio, and more. One of the best features is the customization available in Inzone hub, where you can customize EQ settings, adjust game/chat balance, and modify the noise canceling level. These are a great choice for any play, whether casual or competitive. ASUS ROG Bulwark 7-in-1 Charging Dock for ROG Xbox Ally The ROG Xbox Ally is a seriously powerful device that continues to impress with performance on new games. While handheld play is the only way to play out of the box, you can actually grab this ASUS ROG Bulwark Charging Dock to turn your Xbox Ally into a full fledged gaming PC. The Bulwark Charging Dock has support for 4K at 144Hz and 8k at 30Hz via HDMI 2.1, plus an Ethernet port, three USB-A ports, and a USB-C port. This accessory can instantly transform your living room, as you can dock your ROG Xbox Ally and play games on the TV.Dbrand Nintendo Switch 2 Case The Dbrand Nintendo Switch 2 case is an amazing choice if you&#039;re looking to protect your console while traveling on the go. This case has detachable Joy-Cons, ergonmonic handles, and a cut-out for the kickstand. The unique design is a great way to customize your Nintendo Switch 2, and the overall ergonmics really can make a difference when playing in handheld for long periods of time. No need to worry about docking with the case either, as Dbrand packs in an adapater to make that possible. How to Follow IGN Deals Recommendations The IGN Deals team has over 30 years of combined experience finding the best discounts and preorders available online. If you want the latest updates from our trusted team, here’s how to follow our coverage:Sign up for our IGN Deals NewsletterSet IGN as a preferred source in GoogleShop on our Amazon StorefrontFollow us on social mediaIGN Finds on XIGN Finds on InstagramIGN Finds on FacebookIGN Deals on Tiktok[/url] Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/18/rayneo-1781819302423.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Coolest, Handheld, Gaming, Accessories, You, Can, Get, This, Month</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/rayneo-1781819302423.jpg" crossorigin="anonymous"> Handheld PCs and consoles are more capable than ever, with Nintendo Switch 2, ROG Xbox Ally, and Steam Deck leading the charge. While these are all great devices, there are many accessories out there that can instantly level up your gaming experience. If you're on the hunt for a new handheld gaming accessory, check out our top five picks for the coolest game-elevating accessories you can grab this month for a sweet discount during Amazon Prime Day.<br><br><div class="bb_h2">RayNeo Air 4 Pro</div> <br> <br><br> If you've ever wished your Switch 2 or Steam Deck screen was bigger, the RayNeo Air 4 Pro turns that wish into reality. As the world's first HDR10 AR glasses, they project a massive 201" 120Hz virtual display with richer contrast than you'd expect from something this light, paired with Bang & Olufsen co-tuned audio. They connect via a single USB-C cable, so pairing is as simple as plugging into your Nintendo Switch 2, PlayStation 5, Steam Deck, or MacBook — and since they also work with your phone, they're just as handy for catching a World Cup match on the go as they are for an RPG binge or movie night. Because there's no bulky external monitor involved, they pack down easily for travel too, making the Air 4 Pro a smart pickup if you want a giant screen experience without the giant screen. If you're after something with a bit more personality, RayNeo also offers a Chaos Edition and a Batman × RayNeo Justice Edition, both featuring distinct face-mask-inspired designs for anyone who wants their gear to match their gaming persona. (For Prime Day, running June 23–26, all three versions are currently 20% off at Amazon.)<br><br><div class="bb_h2">Mechanism Gaming Pillow</div> There's nothing worse than getting cramps in your hands or arms after playing for hours on a handheld PC. If that sounds familiar, the <a class="bb_link" href="https://www.ign.com/articles/i-tried-the-mechanism-gaming-pillow-with-my-rog-ally-x" target="_blank" rel="">Mechanism Gaming Pillow</a> is the perfect companion for your Steam Deck or ROG Ally. This is essentially a pillow and monitor arm combined together, and the result is a very comfortable accessory that lets you position your device however you want to. The pillow itself is packed with a lightweight beaded filling and is wrapped with Lycra fabric, making it machine washable. <br><br><div class="bb_h2">Sony Inzone Buds Wireless Gaming Earbuds</div> The Sony Inzone Buds are an excellent companion for any handheld gaming console. If you're someone always gaming on the go, you know how important good sound quality and noise cancellation are. These earbuds pack in ANC support, 360 spatial sound, 2.4GHz & LE audio, and more. One of the best features is the customization available in Inzone hub, where you can customize EQ settings, adjust game/chat balance, and modify the noise canceling level. These are a great choice for any play, whether casual or competitive. <br><br><div class="bb_h2">ASUS ROG Bulwark 7-in-1 Charging Dock for ROG Xbox Ally</div> The ROG Xbox Ally is a seriously powerful device that continues to impress with performance on new games. While handheld play is the only way to play out of the box, you can actually grab this ASUS ROG Bulwark Charging Dock to turn your Xbox Ally into a full fledged gaming PC. The Bulwark Charging Dock has support for 4K at 144Hz and 8k at 30Hz via HDMI 2.1, plus an Ethernet port, three USB-A ports, and a USB-C port. This accessory can instantly transform your living room, as you can dock your ROG Xbox Ally and play games on the TV.<br><br><div class="bb_h2">Dbrand Nintendo Switch 2 Case</div> The Dbrand Nintendo Switch 2 case is an amazing choice if you're looking to protect your console while traveling on the go. This case has detachable Joy-Cons, ergonmonic handles, and a cut-out for the kickstand. The unique design is a great way to customize your Nintendo Switch 2, and the overall ergonmics really can make a difference when playing in handheld for long periods of time. No need to worry about docking with the case either, as Dbrand packs in an adapater to make that possible.<br><br> <div class="bb_h3">How to Follow IGN Deals Recommendations</div> The IGN Deals team has over 30 years of combined experience finding the best discounts and preorders available online. If you want the latest updates from our trusted team, here’s how to follow our coverage:<br><br><ul class="bb_ul"><li>Sign up for <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsecure.campaigner.com%2FCSB%2FPublic%2FForm.aspx%3Ffid%3D1905567%26ac%3Dg71x" target="_blank" rel=" noopener"><u>our IGN Deals Newsletter</u></a></li><li>Set IGN as a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaoGB0A%3Fobject_uuid%3D7e9a6a78-df5a-457e-886e-2ff1a20ad176%26t%3Darticle" target="_blank" rel=" noopener"><u>preferred source in Google</u></a></li><li>Shop on our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fa.co%2Fd%2F025C9Zng" target="_blank" rel=" noopener">Amazon Storefront</a></li><li>Follow us on social media<ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FIGNDeals" target="_blank" rel=" noopener"><u>IGN Finds on X</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Figndeals%2F%3Fhl%3Den" target="_blank" rel=" noopener"><u>IGN Finds on Instagram</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FIGNDeals%2F" target="_blank" rel=" noopener"><u>IGN Finds on Facebook</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40ign_deals" target="_blank" rel=" noopener"><u>IGN Deals on Tiktok</u></a><i></i></li></ul></li></ul>[/url]<br><br><br><br><br><br><br><br><br><br><br><br><br><br> <i>Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.</i><br><br>]]> </content:encoded>
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<title>Best players for FC 26 Leopard’s Roar Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-leopards-roar-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-leopards-roar-evolution</guid>
<description><![CDATA[ The Leopard’s Roar Evolution is available in FC 26 as part of the Journey of Nations objective, and you can use it to upgrade one of your CBs. The evolution, available for free, offers some terrific upgrades in multiple areas. Let’s check out the best possible contenders for this evolution based on the requirements and offered ugrades.  Table of contentsFC 26 Leopard’s Roar Evolution requirementsFC 26 Leopard’s Roar Evolution upgradesBest players to use in Leopard’s Roar Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 Leopard’s Roar Evolution requirements Here are the requirements of Leopard’s Roar in FC 26.  Overall: Max 91 PlayStyle: Max 10 PlayStyle+: Max 3 Not Rarity: World Tour Silver Stars Position: CB Not Position: ST  FC 26 Leopard’s Roar Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +30|93 Jumping: +30|96 Positioning: +50 Reactions: +20|96 Short Passing: +20|94 PlayStyles+: Quick Step|3  Level 2 upgrades  Acceleration: +25|92 Ball control: +15|92 Finishing: +50|94 Long Passing: +20|94 Stamina: +25|92 PlayStyles+: Intercept|3  Level 3 upgrades  Curve: +20|92 Dribbling: +15|92 Shot Power: +50|95 Sprint Speed: +25|92 Strength: +30|94 PlayStyles: Precision Header|8  Level 4 upgrades  Aggression: +25|93 Agility: +15|92 Heading Acc.: +40|96 Long Shots: +50|95 Penalties: +50|92 PlayStyles: Aerial Fortress|8  Level 5 upgrades  Balance: +15|92 Vision: +20|94 Volleys: +50|92 Composure: +20|96 Weak Foot: +4 PlayStyles: Low Driven Shot|8  Level 1 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 2 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 3 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 4 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 5 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Best players to use in Leopard’s Roar Evolution Here are some of my best recommendations to include in the evolution.  Van Dijk Captains Maldini Trophy Titans Pacho Ultimate Birthday Oosterwolde Ultimate Birthday Hancko Ultimate Birthday Jap Stam Hero Sule End of an Era Stones End of an Era Dante End of an era Arrey-Mbi Showdown Van de Ven Knockout Royalty  Some items listed above will require being combined with other evolutions in Ultimate Team for the best results. 0 The post Best players for FC 26 Leopard’s Roar Evolution appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:49:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, Leopard’s, Roar, Evolution</media:keywords>
<content:encoded><![CDATA[The Leopard’s Roar Evolution is available in <i>FC 26</i> as part of the Journey of Nations objective, and you can use it to upgrade one of your CBs. The evolution, available for free, offers some terrific upgrades in multiple areas.<br><br> Let’s check out the best possible contenders for this evolution based on the requirements and offered ugrades. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-leopard-s-roar-evolution-requirements" target="_blank" rel=" noopener">FC 26 Leopard’s Roar Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-leopard-s-roar-evolution-upgrades" target="_blank" rel=" noopener">FC 26 Leopard’s Roar Evolution upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-leopard-s-roar-evolution" target="_blank" rel=" noopener">Best players to use in Leopard’s Roar Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 Leopard’s Roar Evolution requirements</div> Here are the requirements of Leopard’s Roar in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 91</li> <li>PlayStyle: Max 10</li> <li>PlayStyle+: Max 3</li> <li>Not Rarity: World Tour Silver Stars</li> <li>Position: CB</li> <li>Not Position: ST</li> </ul> <div class="bb_h2">FC 26 Leopard’s Roar Evolution upgrades</div> The evolution has five upgrade levels, each with specific conditions to meet.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +30|93</li> <li>Jumping: +30|96</li> <li>Positioning: +50</li> <li>Reactions: +20|96</li> <li>Short Passing: +20|94</li> <li>PlayStyles+: Quick Step|3</li> </ul> <b>Level 2 upgrades</b><br><br> <ul class="bb_ul"> <li>Acceleration: +25|92</li> <li>Ball control: +15|92</li> <li>Finishing: +50|94</li> <li>Long Passing: +20|94</li> <li>Stamina: +25|92</li> <li>PlayStyles+: Intercept|3</li> </ul> <b>Level 3 upgrades</b><br><br> <ul class="bb_ul"> <li>Curve: +20|92</li> <li>Dribbling: +15|92</li> <li>Shot Power: +50|95</li> <li>Sprint Speed: +25|92</li> <li>Strength: +30|94</li> <li>PlayStyles: Precision Header|8</li> </ul> <b>Level 4 upgrades</b><br><br> <ul class="bb_ul"> <li>Aggression: +25|93</li> <li>Agility: +15|92</li> <li>Heading Acc.: +40|96</li> <li>Long Shots: +50|95</li> <li>Penalties: +50|92</li> <li>PlayStyles: Aerial Fortress|8</li> </ul> <b>Level 5 upgrades</b><br><br> <ul class="bb_ul"> <li>Balance: +15|92</li> <li>Vision: +20|94</li> <li>Volleys: +50|92</li> <li>Composure: +20|96</li> <li>Weak Foot: +4</li> <li>PlayStyles: Low Driven Shot|8</li> </ul> <b>Level 1 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 2 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 3 upgrade requirement</b>s<br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 4 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 5 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <div class="bb_h2">Best players to use in Leopard’s Roar Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Van Dijk Captains</li> <li>Maldini Trophy Titans</li> <li>Pacho Ultimate Birthday</li> <li>Oosterwolde Ultimate Birthday</li> <li>Hancko Ultimate Birthday</li> <li>Jap Stam Hero</li> <li>Sule End of an Era</li> <li>Stones End of an Era</li> <li>Dante End of an era</li> <li>Arrey-Mbi Showdown</li> <li>Van de Ven Knockout Royalty</li> </ul> Some items listed above will require being combined with other evolutions in Ultimate Team for the best results.<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-leopards-roar-evolution/" target="_blank" rel="">Best players for FC 26 Leopard’s Roar Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Crimson Desert Update Adds Even More New Features To The Game</title>
<link>https://xinker.org/crimson-desert-update-adds-even-more-new-features-to-the-game</link>
<guid>https://xinker.org/crimson-desert-update-adds-even-more-new-features-to-the-game</guid>
<description><![CDATA[  The latest update for Crimson Desert has arrived, with patch 1.12 once again adding new content for players to dig into while also adding new life simulation-style features for those who want to further customize their house. Despite mixed reviews at launch, one of the major strengths of developer Pearl Abyss has been putting players first. Crimson Desert has received significant post-launch updates, adding new features, improving aspects of the game, and continuing to fix bugs. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/crimson-desert-june-20-update.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:46:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crimson, Desert, Update, Adds, Even, More, New, Features, The, Game</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/crimson-desert-june-20-update.jpg" crossorigin="anonymous"> The latest update for <b><i>Crimson Desert</i></b> has arrived, with patch 1.12 once again adding new content for players to dig into while also adding new life simulation-style features for those who want to further customize their house. Despite mixed reviews at launch, one of the major strengths of developer Pearl Abyss has been putting players first. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fcrimson-desert%2F" target="_blank" rel=" noopener"><i>Crimson Desert</i></a> has received significant post-launch updates, adding new features, improving aspects of the game, and continuing to fix bugs.<br><br>]]> </content:encoded>
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<title>Don&amp;apos;t Starve Together peaks at 116k players</title>
<link>https://xinker.org/dont-starve-together-peaks-at-116k-players</link>
<guid>https://xinker.org/dont-starve-together-peaks-at-116k-players</guid>
<description><![CDATA[ Don&#039;t Starve Together has peaked at 116,755 concurrent players on 20 June 2026 which is 10 years after release.View charts and more statistics on our website. ]]></description>
<enclosure url="https://steamdb.info/app/322330.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:46:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dont, Starve, Together, peaks, 116k, players</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamdb.info%2Fapp%2F322330%2Fcharts%2F%3Futm_source%3DSteam%26utm_medium%3DSteam%26utm_campaign%3DSteamRSS" target="_blank" rel=" noopener"><img src="https://steamdb.info/app/322330.png?_=2595505885" crossorigin="anonymous"></a><br>Don't Starve Together has peaked at 116,755 concurrent players on 20 June 2026 which is 10 years after release.<br>View charts and more statistics on our website.]]> </content:encoded>
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<title>Weave together a DnD character with tarot cards using this homebrew tool</title>
<link>https://xinker.org/weave-together-a-dnd-character-with-tarot-cards-using-this-homebrew-tool</link>
<guid>https://xinker.org/weave-together-a-dnd-character-with-tarot-cards-using-this-homebrew-tool</guid>
<description><![CDATA[  Dungeons and Dragons is built upon magic. Without magic, then it would be nothing more than a grounded war game. The presence of mystics and magical creatures is what adds that extra something to the Forgotten Realms and beyond. With that line of thinking, there&#039;s no reason players can&#039;t add a little magic of their own to the character creation process. Read the full story on Wargamer: Weave together a DnD character with tarot cards using this homebrew tool ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/dnd-fateweave-personality-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:27:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Weave, together, DnD, character, with, tarot, cards, using, this, homebrew, tool</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/dnd-fateweave-personality-900x506.jpg" crossorigin="anonymous"> Dungeons and Dragons is built upon magic. Without magic, then it would be nothing more than a grounded war game. The presence of mystics and magical creatures is what adds that extra something to the Forgotten Realms and beyond. With that line of thinking, there's no reason players can't add a little magic of their own to the character creation process.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fdnd%2Ffateweave-tarot-character-creation" target="_blank" rel=" noopener">Weave together a DnD character with tarot cards using this homebrew tool</a><br><br>]]> </content:encoded>
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<title>This MTG subtype returns for the first time in 21 years in the Marvel crossover</title>
<link>https://xinker.org/this-mtg-subtype-returns-for-the-first-time-in-21-years-in-the-marvel-crossover</link>
<guid>https://xinker.org/this-mtg-subtype-returns-for-the-first-time-in-21-years-in-the-marvel-crossover</guid>
<description><![CDATA[  While Marvel Super Heroes is thematically a large departure from the high fantasy genre MTG is primarily known for, the set does include a variety of familiar features. The artwork on several cards brings us back to New York, where a surprising number of Universes Beyond sets have taken place. We&#039;re also getting more Spider-Man cards to accompany those from last year&#039;s set. Surprisingly, we&#039;re also seeing the return of Arcane cards, a subtype that hasn&#039;t been seen in just over two decades. Read the full story on Wargamer: This MTG subtype returns for the first time in 21 years in the Marvel crossover ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/Arcane-Thumbnail-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:27:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, MTG, subtype, returns, for, the, first, time, years, the, Marvel, crossover</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/Arcane-Thumbnail-900x506.jpg" crossorigin="anonymous"> While Marvel Super Heroes is thematically a large departure from the high fantasy genre MTG is primarily known for, the set does include a variety of familiar features. The artwork on several cards brings us back to New York, where a surprising number of Universes Beyond sets have taken place. We're also getting more Spider-Man cards to accompany those from last year's set. Surprisingly, we're also seeing the return of Arcane cards, a subtype that hasn't been seen in just over two decades.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fmagic-the-gathering%2Farcane-returns-marvel" target="_blank" rel=" noopener">This MTG subtype returns for the first time in 21 years in the Marvel crossover</a><br><br>]]> </content:encoded>
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<title>Halo Studios Confirms Disappointing Halo: Campaign Evolved News</title>
<link>https://xinker.org/halo-studios-confirms-disappointing-halo-campaign-evolved-news</link>
<guid>https://xinker.org/halo-studios-confirms-disappointing-halo-campaign-evolved-news</guid>
<description><![CDATA[  Halo Studios has unfortunately confirmed a few disappointing pieces of Halo: Campaign Evolved news. Ahead of the game&#039;s release on July 28, 2026, the developer has hosted a Halo: Campaign EvolvedQ&amp;A session, which has left many gamers frustrated. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/halo-campaign-evolved-no-stanchion-ps-plus-co-op.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:06:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Halo, Studios, Confirms, Disappointing, Halo:, Campaign, Evolved, News</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/halo-campaign-evolved-no-stanchion-ps-plus-co-op.jpg" crossorigin="anonymous"> Halo Studios has unfortunately confirmed a few disappointing pieces of <i><b>Halo: Campaign Evolved </b></i>news. Ahead of the game's release on July 28, 2026, the developer has hosted a <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fhalo-campaign-evolved%2F" target="_blank" rel=" noopener">Halo: Campaign Evolved</a></i>Q&A session, which has left many gamers frustrated.<br><br>]]> </content:encoded>
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<title>XCOM 2 Collection mobile update brings in achievements, keyboard &amp;amp; mouse support, HD cinematics, and more</title>
<link>https://xinker.org/xcom-2-collection-mobile-update-brings-in-achievements-keyboard-mouse-support-hd-cinematics-and-more</link>
<guid>https://xinker.org/xcom-2-collection-mobile-update-brings-in-achievements-keyboard-mouse-support-hd-cinematics-and-more</guid>
<description><![CDATA[  Feral Interactive has released a major update for XCOM 2 Collection on mobile. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20741/original/xcom-2-mobile-update-june-2026.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 21:05:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>XCOM, Collection, mobile, update, brings, achievements, keyboard, mouse, support, cinematics, and, more</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20741/original/xcom-2-mobile-update-june-2026.png" crossorigin="anonymous"> Feral Interactive has released a major update for XCOM 2 Collection on mobile.<br><br>]]> </content:encoded>
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<title>Where Winds Meet Version 1.8 &amp;apos;Companions Make Home&amp;apos; launches June 25</title>
<link>https://xinker.org/where-winds-meet-version-18-companions-make-home-launches-june-25</link>
<guid>https://xinker.org/where-winds-meet-version-18-companions-make-home-launches-june-25</guid>
<description><![CDATA[  The update introduces the Homestead system and dynamic pets. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20740/original/where-winds-meet-1-8-update-dynamic-pets.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 20:45:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Where, Winds, Meet, Version, 1.8, Companions, Make, Home, launches, June</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20740/original/where-winds-meet-1-8-update-dynamic-pets.png" crossorigin="anonymous"> The update introduces the Homestead system and dynamic pets.<br><br>]]> </content:encoded>
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<title>Bungie Releases New &amp;apos;This Week in Destiny&amp;apos; But With a Warning</title>
<link>https://xinker.org/bungie-releases-new-this-week-in-destiny-but-with-a-warning</link>
<guid>https://xinker.org/bungie-releases-new-this-week-in-destiny-but-with-a-warning</guid>
<description><![CDATA[  Destiny 2 is slowly wrapping things up on every facet of its operations, and the legendary This Week in Destiny blog posts are being affected as well, with Bungie issuing a key warning about them. Destiny 2is effectively done and dusted, with its final Monument of Triumph update celebrating its highest highs and leaving the experience in the best state the community could&#039;ve hoped for. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/d2_evergreen_key-art_crops_logos_jb_3840x2160.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 20:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bungie, Releases, New, This, Week, Destiny, But, With, Warning</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/d2_evergreen_key-art_crops_logos_jb_3840x2160.jpg" crossorigin="anonymous"> <i><b>Destiny 2</b></i> is slowly wrapping things up on every facet of its operations, and the legendary This Week in Destiny blog posts are being affected as well, with Bungie issuing a key warning about them. <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fdestiny-2%2F" target="_blank" rel=" noopener">Destiny 2</a></i>is effectively done and dusted, with its final Monument of Triumph update celebrating its highest highs and leaving the experience in the best state the community could've hoped for.<br><br>]]> </content:encoded>
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<title>Emergency Server Maintenance Notice</title>
<link>https://xinker.org/emergency-server-maintenance-notice</link>
<guid>https://xinker.org/emergency-server-maintenance-notice</guid>
<description><![CDATA[ Hello.This is the TBH : Task Bar Hero development team.A server security issue has been identified, and we are carrying out emergency server maintenance.Fixes will be applied immediately, and we will post a separate notice once the maintenance is complete.We sincerely apologize for the inconvenience.Thank you. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45637239/d027613104dd027175dec1d57ab3ca2ec9571ce4.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 20:40:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Emergency, Server, Maintenance, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello.</p><p class="bb_paragraph">This is the TBH : Task Bar Hero development team.</p><p class="bb_paragraph"></p><p class="bb_paragraph">A server security issue has been identified, and we are carrying out emergency server maintenance.</p><p class="bb_paragraph">Fixes will be applied immediately, and we will post a separate notice once the maintenance is complete.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize for the inconvenience.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
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<title>Diablo 4 Season 13&amp;apos;s Best Class is Now Official</title>
<link>https://xinker.org/diablo-4-season-13s-best-class-is-now-official</link>
<guid>https://xinker.org/diablo-4-season-13s-best-class-is-now-official</guid>
<description><![CDATA[  As Diablo 4 Season 13 approaches its conclusion, it&#039;s increasingly clear that the Rogue is its best class. Season 13 of Diablo 4is set to end on June 30, 2026, marking the end of Lord of Hatred&#039;s first season. And while it may have introduced a brand-new class in the Warlock, it is the Rogue that has dominated the unofficial Pit rankings throughout the season. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/diablo-4-season-13-best-class-rogue.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 20:40:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Diablo, Season, 13s, Best, Class, Now, Official</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/diablo-4-season-13-best-class-rogue.jpg" crossorigin="anonymous"> As <i><b>Diablo 4 </b></i>Season 13 approaches its conclusion, it's increasingly clear that the Rogue is its best class. Season 13 of <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fdiablo-4%2F" target="_blank" rel=" noopener">Diablo 4</a></i>is set to end on June 30, 2026, marking the end of <i>Lord of Hatred</i>'s first season. And while it may have introduced a brand-new class in the Warlock, it is the Rogue that has dominated the unofficial Pit rankings throughout the season.<br><br>]]> </content:encoded>
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<title>The Witcher 4 and Cyberpunk 2077 studio wants to make more games without turning CDPR into a company &amp;quot;that&amp;apos;s going to be launching a big game every year&amp;quot;</title>
<link>https://xinker.org/the-witcher-4-and-cyberpunk-2077-studio-wants-to-make-more-games-without-turning-cdpr-into-a-company-thats-going-to-be-launching-a-big-game-every-year</link>
<guid>https://xinker.org/the-witcher-4-and-cyberpunk-2077-studio-wants-to-make-more-games-without-turning-cdpr-into-a-company-thats-going-to-be-launching-a-big-game-every-year</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/vZuEDkwzQjRqqitCRfFzGa-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 20:40:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Witcher, and, Cyberpunk, 2077, studio, wants, make, more, games, without, turning, CDPR, into, company, thats, going, launching, big, game, every, year</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/vZuEDkwzQjRqqitCRfFzGa-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Patch Notes v1.6.19</title>
<link>https://xinker.org/patch-notes-v1619</link>
<guid>https://xinker.org/patch-notes-v1619</guid>
<description><![CDATA[ We know we&#039;ve been patching almost every day and thats annoying to some. We were aware that we would need to quickly react to feedback when we launched and thousands of players got their hands on the full game for the first time. We&#039;re getting very close to a game state that were happy enough with to reduce the patching to weekly soon. Thanks so much for the continuous feedback, bug reports, and ideas! v1.6.18 Potion Rebalance - Live NowPotion Rebalance Changed drop rates to now take into consideration the act number and the specific potion itself. Too many rewinds were appearing across the board and legendries&#039; showing up after the first battle felt unearned. Also these drop rates apply to runewell nectar and the Sanguine Court potion drop post battle. Finally, I shuffled around the rarity based on player feedback so they will be priced more appropriately in the shop. Unit Balance New Unit Attribute Thick ScalesResists 25% of \[Ranged] Damage (Might increase lets see how it feels) Added to Black Dragon, Blood Carnos, and Emerald Ancient (Might need to add an appropriate buff to other monsters)Mistwraiths Updated Ethereal to now negate 50% of physical damageShadelords Added Ethereal Reduced armor from 85 -&gt; 30 so that they&#039;re not unkillableStegoplate Guard Melee Attack 26 -&gt; 33Bug Fixes Raise Dead was giving the same units too often so I improved the randomness, should see different combinations now Fixed an issue with steam not shutting down when closing the game Fixed Omen of Famine Tooltip not properly displaying 2 gold per empty slot Clarified Boblin campaign perk SETS the price of common packs to 5, not reduces Clarified that Northern Looters doubles gold, not loot when sacking townsv1.6.19 New Elf Faction Campaign Ability - Live NowHeavensongAllows you one reroll to change the weather every battleBug FixesFixed issue where sometimes there would be an unkillable unit that was invisible, preventing the battle from endingFixed issue with skipping gear from the shop not properly incrementing rng and repeating the same itemFixed issue where sometimes if you hard quit the game after a battle it would not load in properlyFixed Dragons Hoard only applying to Emerald Ancient but not Black DragonChangesRemoved Shielded from Brutes and gave them Thick ScalesMetaprogression node for doubling rewards from events nerfed to only double goldUI/UXNew Gold notification popup on gold change. Added to better communicate things like losing gold on turn end due to difficulty and interest being difficult to calculateAdded safeguard to prevent withdrawing squads during deployment of campaign battle if hotkey was hitAdded safeguard to prevent withdrawing multiple squads at the same time during battle. They must now be withdrawn one at a time, which is annoying but prevents any unintended run ending losses from hitting the &quot;U&quot; key by accident while your whole army is selectedChanged text to clarify that Skrix the Swarmcaller&#039;s special ability only triggers after battles, not every turnhttps://steamcommunity.com/games/3337380/announcements/detail/715656412138572556 ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45294624/ec364ac0ff95c4516c652dc0a10529915da6769b.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 20:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, v1.6.19</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We know we've been patching almost every day and thats annoying to some. We were aware that we would need to quickly react to feedback when we launched and thousands of players got their hands on the full game for the first time. We're getting very close to a game state that were happy enough with to reduce the patching to weekly soon. Thanks so much for the continuous feedback, bug reports, and ideas! </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45294624/f830f9f7ec4c6a40efeb49754854e5c9a085a19c.jpg"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>v1.6.18 Potion Rebalance - Live Now</b></div><p class="bb_paragraph"><b>Potion Rebalance</b> </p><p class="bb_paragraph">Changed drop rates to now take into consideration the act number and the specific potion itself. Too many rewinds were appearing across the board and legendries' showing up after the first battle felt unearned. Also these drop rates apply to runewell nectar and the Sanguine Court potion drop post battle. Finally, I shuffled around the rarity based on player feedback so they will be priced more appropriately in the shop. </p><p class="bb_paragraph"><b>Unit Balance</b> </p><p class="bb_paragraph">New Unit Attribute <b>Thick Scales</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Resists 25% of \[Ranged] Damage (Might increase lets see how it feels) Added to Black Dragon, Blood Carnos, and Emerald Ancient (Might need to add an appropriate buff to other monsters)</p></blockquote><p class="bb_paragraph">Mistwraiths </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Updated Ethereal to now negate 50% of physical damage</p></blockquote><p class="bb_paragraph">Shadelords </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Added Ethereal Reduced armor from 85 -> 30 so that they're not unkillable</p></blockquote><p class="bb_paragraph">Stegoplate Guard </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Melee Attack 26 -> 33</p></blockquote><p class="bb_paragraph"><b>Bug Fixes</b> </p><p class="bb_paragraph">Raise Dead was giving the same units too often so I improved the randomness, should see different combinations now </p><p class="bb_paragraph">Fixed an issue with steam not shutting down when closing the game </p><p class="bb_paragraph">Fixed Omen of Famine Tooltip not properly displaying 2 gold per empty slot </p><p class="bb_paragraph">Clarified Boblin campaign perk SETS the price of common packs to 5, not reduces </p><p class="bb_paragraph">Clarified that Northern Looters doubles gold, not loot when sacking towns</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45294624/c56e1740e6907b31d1dd5db22d5893d6140846ae.jpg"></p><p class="bb_paragraph"></p><div class="bb_h1"><b>v1.6.19 New Elf Faction Campaign Ability - Live Now</b></div><p class="bb_paragraph"><b>Heavensong</b></p><blockquote class="bb_blockquote"><p class="bb_paragraph">Allows you one reroll to change the weather every battle</p></blockquote><p class="bb_paragraph"><b>Bug Fixes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed issue where sometimes there would be an unkillable unit that was invisible, preventing the battle from ending</p></li><li><p class="bb_paragraph">Fixed issue with skipping gear from the shop not properly incrementing rng and repeating the same item</p></li><li><p class="bb_paragraph">Fixed issue where sometimes if you hard quit the game after a battle it would not load in properly</p></li><li><p class="bb_paragraph">Fixed Dragons Hoard only applying to Emerald Ancient but not Black Dragon</p></li></ul><p class="bb_paragraph"><b>Changes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Removed Shielded from Brutes and gave them Thick Scales</p></li><li><p class="bb_paragraph">Metaprogression node for doubling rewards from events nerfed to only double gold</p></li></ul><p class="bb_paragraph"><b>UI/UX</b></p><ul class="bb_ul"><li><p class="bb_paragraph">New Gold notification popup on gold change. Added to better communicate things like losing gold on turn end due to difficulty and interest being difficult to calculate</p></li><li><p class="bb_paragraph">Added safeguard to prevent withdrawing squads during deployment of campaign battle if hotkey was hit</p></li><li><p class="bb_paragraph">Added safeguard to prevent withdrawing multiple squads at the same time during battle. They must now be withdrawn one at a time, which is annoying but prevents any unintended run ending losses from hitting the "U" key by accident while your whole army is selected</p></li><li><p class="bb_paragraph">Changed text to clarify that Skrix the Swarmcaller's special ability only triggers after battles, not every turn</p></li></ul><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/games/3337380/announcements/detail/715656412138572556" target="_blank" rel="">https://steamcommunity.com/games/3337380/announcements/detail/715656412138572556</a></p>]]> </content:encoded>
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<title>Activision Issues Official Statement on Call of Duty: Black Ops 1 and 2 PS4 and PS5 Ports</title>
<link>https://xinker.org/activision-issues-official-statement-on-call-of-duty-black-ops-1-and-2-ps4-and-ps5-ports</link>
<guid>https://xinker.org/activision-issues-official-statement-on-call-of-duty-black-ops-1-and-2-ps4-and-ps5-ports</guid>
<description><![CDATA[  The upcoming PS4 and PS5 versions of Call of Duty: Black Ops and Black Ops 2 will be ports, not remasters, according to an official statement from Activision posted days after the games were revealed. However, no further details about the upcoming Call of Duty ports were revealed. ]]></description>
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<pubDate>Sat, 20 Jun 2026 20:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Activision, Issues, Official, Statement, Call, Duty:, Black, Ops, and, PS4, and, PS5, Ports</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/call-of-duty-black-ops-holding-automatic-weapon.jpg" crossorigin="anonymous"> The upcoming PS4 and PS5 versions of <i><b>Call of Duty: Black Ops</b></i> and <i>Black Ops 2</i> will be ports, not remasters, according to an official statement from Activision posted days after the games were revealed. However, no further details about the upcoming <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fcall-of-duty%2F" target="_blank" rel=" noopener"><i>Call of Duty</i></a> ports were revealed.<br><br>]]> </content:encoded>
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<title>Halo Campaign Evolved&amp;apos;s PS5 port has strict split&#45;screen co&#45;op requirements: both players need PSN memberships and Xbox accounts</title>
<link>https://xinker.org/halo-campaign-evolveds-ps5-port-has-strict-split-screen-co-op-requirements-both-players-need-psn-memberships-and-xbox-accounts</link>
<guid>https://xinker.org/halo-campaign-evolveds-ps5-port-has-strict-split-screen-co-op-requirements-both-players-need-psn-memberships-and-xbox-accounts</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/26kCtCyrAmAPriRSAqFnnM-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:57:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Halo, Campaign, Evolveds, PS5, port, has, strict, split-screen, co-op, requirements:, both, players, need, PSN, memberships, and, Xbox, accounts</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/26kCtCyrAmAPriRSAqFnnM-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Cyberpunk 2077: Into The Night Officially Launches July 2026</title>
<link>https://xinker.org/cyberpunk-2077-into-the-night-officially-launches-july-2026</link>
<guid>https://xinker.org/cyberpunk-2077-into-the-night-officially-launches-july-2026</guid>
<description><![CDATA[  It appears there is an endless swathe of Cyberpunk 2077 content for fans to enjoy being produced at a rapid rate, as new mods, DLC, crossovers, updates, and multimedia projects are constantly being announced and released. Within 2026 alone, we&#039;ve had the phenomenal Wuthering Waves crossover, the announcement of a replica katana, and a handful of mods that add 100s of new quests to keep things feeling fresh and interesting.  ]]></description>
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<pubDate>Sat, 20 Jun 2026 19:35:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Cyberpunk, 2077:, Into, The, Night, Officially, Launches, July, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/cyberpunk-2077-johnny-silverhand.jpg" crossorigin="anonymous"> It appears there is an endless swathe of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fcyberpunk-2077%2F" target="_blank" rel=" noopener"><b><i>Cyberpunk 2077</i></b></a> content for fans to enjoy being produced at a rapid rate, as new mods, DLC, crossovers, updates, and multimedia projects are constantly being announced and released. Within 2026 alone, we've had the phenomenal <i>Wuthering Waves</i> crossover, the announcement of a replica katana, and a handful of mods that add 100s of new quests to keep things feeling fresh and interesting. <br><br>]]> </content:encoded>
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<title>A decade old and still soaring, 4X space strategy game Stellaris is now free for the weekend and cheap to keep</title>
<link>https://xinker.org/a-decade-old-and-still-soaring-4x-space-strategy-game-stellaris-is-now-free-for-the-weekend-and-cheap-to-keep</link>
<guid>https://xinker.org/a-decade-old-and-still-soaring-4x-space-strategy-game-stellaris-is-now-free-for-the-weekend-and-cheap-to-keep</guid>
<description><![CDATA[  I&#039;m going to treat the recent ten-year anniversary of Stellaris as a celebration of its longevity rather than musing on my own creeping mortality. For all its ups and downs over the years, the interstellar strategy game has continued to thrive because developer Paradox does things in a way few others have even attempted. There&#039;s a beautiful scale and depth at play here, most recently overhauled via the Stellaris 4.4 &#039;Pegasus update&#039; and its new expansion, Nomads. It&#039;s the ideal time to check in, especially as a free weekend has just begun, with a deep discount on offer if you enjoy yourself. Read the full story on PCGamesN: A decade old and still soaring, 4X space strategy game Stellaris is now free for the weekend and cheap to keep ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/stellaris-free-weekend-steam-sale-space-4x-strategy-game-paradox-interactive-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:31:10 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>decade, old, and, still, soaring, space, strategy, game, Stellaris, now, free, for, the, weekend, and, cheap, keep</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/stellaris-free-weekend-steam-sale-space-4x-strategy-game-paradox-interactive-900x506.jpg" crossorigin="anonymous"> I'm going to treat the recent ten-year anniversary of Stellaris as a celebration of its longevity rather than musing on my own creeping mortality. For all its ups and downs over the years, the interstellar strategy game has continued to thrive because developer Paradox does things in a way few others have even attempted. There's a beautiful scale and depth at play here, most recently overhauled via the Stellaris 4.4 'Pegasus update' and its new expansion, Nomads. It's the ideal time to check in, especially as a free weekend has just begun, with a deep discount on offer if you enjoy yourself.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fstellaris%2Ffree-weekend-june-2026" target="_blank" rel=" noopener">A decade old and still soaring, 4X space strategy game Stellaris is now free for the weekend and cheap to keep</a><br><br>]]> </content:encoded>
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<title>Realistic new FPS feels like Ready or Not and Payday, and has been played millions of times &#45; but it&amp;apos;s made in Roblox</title>
<link>https://xinker.org/realistic-new-fps-feels-like-ready-or-not-and-payday-and-has-been-played-millions-of-times-but-its-made-in-roblox</link>
<guid>https://xinker.org/realistic-new-fps-feels-like-ready-or-not-and-payday-and-has-been-played-millions-of-times-but-its-made-in-roblox</guid>
<description><![CDATA[  When you think of Roblox games, I promise you&#039;re not imagining this. There&#039;s a huge number of user creations built in Roblox, but the vast majority of them still use its signature cartoonish style with the big, blocky character designs. TTK Testing is a different beast. It&#039;s a prototype for an upcoming tactical squad FPS game, and at a glance you&#039;d be forgiven for mistaking it for the likes of Ready or Not, or the Payday series. It embraces a realistic modern-military aesthetic, packs in the likes of lean and callouts, and it&#039;s already reached six million visits on the platform. Read the full story on PCGamesN: Realistic new FPS feels like Ready or Not and Payday, and has been played millions of times - but it&#039;s made in Roblox ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/roblox-realistic-tactical-fps-ttk-testing-goes-viral-millions-of-players-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:31:09 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Realistic, new, FPS, feels, like, Ready, Not, and, Payday, and, has, been, played, millions, times, but, its, made, Roblox</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/roblox-realistic-tactical-fps-ttk-testing-goes-viral-millions-of-players-900x506.jpg" crossorigin="anonymous"> When you think of Roblox games, I promise you're not imagining this. There's a huge number of user creations built in Roblox, but the vast majority of them still use its signature cartoonish style with the big, blocky character designs. TTK Testing is a different beast. It's a prototype for an upcoming tactical squad FPS game, and at a glance you'd be forgiven for mistaking it for the likes of Ready or Not, or the Payday series. It embraces a realistic modern-military aesthetic, packs in the likes of lean and callouts, and it's already reached six million visits on the platform.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Froblox%2Fttk-testing-tactical-fps" target="_blank" rel=" noopener">Realistic new FPS feels like Ready or Not and Payday, and has been played millions of times - but it's made in Roblox</a><br><br>]]> </content:encoded>
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<title>A Year of Fantastic RPGs Continues with Gothic 1 Remake</title>
<link>https://xinker.org/a-year-of-fantastic-rpgs-continues-with-gothic-1-remake</link>
<guid>https://xinker.org/a-year-of-fantastic-rpgs-continues-with-gothic-1-remake</guid>
<description><![CDATA[  There is no greater feeling than clocking off for the day, grabbing a family-sized bag of snacks, and settling into the ambience of an immersive fantasy world. What&#039;s not to love about traipsing around as a budding warrior and pilfering a seemingly endless environment in search of loot, lore and evildoers to thwart? And, as I&#039;m sure you&#039;ll be aware, in recent years, there has been no shortage of emotionally charged RPGs to fill your free time with. Read the full story on PCGamesN: A Year of Fantastic RPGs Continues with Gothic 1 Remake ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/gothic-remake-3-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:31:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Year, Fantastic, RPGs, Continues, with, Gothic, Remake</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/gothic-remake-3-900x506.jpg" crossorigin="anonymous"> There is no greater feeling than clocking off for the day, grabbing a family-sized bag of snacks, and settling into the ambience of an immersive fantasy world. What's not to love about traipsing around as a budding warrior and pilfering a seemingly endless environment in search of loot, lore and evildoers to thwart? And, as I'm sure you'll be aware, in recent years, there has been no shortage of emotionally charged RPGs to fill your free time with.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fgothic%2Frpg-thq-nordic" target="_blank" rel=" noopener">A Year of Fantastic RPGs Continues with Gothic 1 Remake</a><br><br>]]> </content:encoded>
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<title>This TTRPG is a liminal love letter to early 2000s internet culture</title>
<link>https://xinker.org/this-ttrpg-is-a-liminal-love-letter-to-early-2000s-internet-culture</link>
<guid>https://xinker.org/this-ttrpg-is-a-liminal-love-letter-to-early-2000s-internet-culture</guid>
<description><![CDATA[  Tabletop RPGs and internet culture had a lot of overlap in the early 2000s. The burgeoning days of mass communication meant TTRPG fandoms suddenly became a worldwide experience. Some Kindred LARPER from Quebec can now talk to a Pathfinder purist all the way from Ohio. And since this was the days before the gentrification of digital media by conglomerates, the forums were a wild west. Read the full story on Wargamer: This TTRPG is a liminal love letter to early 2000s internet culture ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/ware-tttrpg-trailer-screenshot-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, TTRPG, liminal, love, letter, early, 2000s, internet, culture</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/ware-tttrpg-trailer-screenshot-900x506.jpg" crossorigin="anonymous"> Tabletop RPGs and internet culture had a lot of overlap in the early 2000s. The burgeoning days of mass communication meant TTRPG fandoms suddenly became a worldwide experience. Some Kindred LARPER from Quebec can now talk to a Pathfinder purist all the way from Ohio. And since this was the days before the gentrification of digital media by conglomerates, the forums were a wild west.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fware-ttrpg-online" target="_blank" rel=" noopener">This TTRPG is a liminal love letter to early 2000s internet culture</a><br><br>]]> </content:encoded>
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<title>Best players for FC 26 The Egyptian King Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-the-egyptian-king-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-the-egyptian-king-evolution</guid>
<description><![CDATA[ The Egyptian King Evolution is available as part of the FC 26 Journey of Nations: Africa objective, and you can use this upgrade to improve a card of your choice. Available for free, the evolution is ideally meant for RW items.  Let’s check out the best cards to use in this evolution based on the requirements and offered upgrades.  Table of contentsFC 26 The Egyptian King Evolution requirementsFC 26 The Egyptian King Evolution upgradesBest players to use in The Egyptian King Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 The Egyptian King Evolution requirements Here are the requirements of The Egyptian King in FC 26.  Overall: Max 91 PlayStyle: Max 10 PlayStyle+: Max 3 Not Rarity: World Tour Silver Stars Position: RW  FC 26 The Egyptian King Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +20|93 Agility: +35|95 Crossing: +30|92 Dribbling: +35|95 Finishing: +35|97 PlayStyles+: Finesse Shot|3  Level 2 upgrades  Acceleration: +30|94 Balance: +35|95 Positioning: +35|97 Short Passing: +30|94 PlayStyles+: Quick Step|3  Level 3 upgrades  Long Passing: +30|94 Reactions: +35|95 Sprint Speed: +30|94 Volleys: +15|90 PlayStyles: Technical|8  Level 4 upgrades  Ball control: +35|95 Curve: +30|94 Penalties: +15|90 Shot Power: +15|92 Stamina: +30|92 PlayStyles: Rapid|8  Level 5 upgrades  Long Shots: +15|90 Vision: +30|94 Composure: +35|95 PlayStyles: Low Driven Shot, Tiki Taka  Level 1 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 2 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 3 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 4 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 5 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Best players to use in The Egyptian King Evolution Here are some of my best recommendations to include in the evolution.  Inaki Williams Unbreakables Lionel Messi (all his cards can receive upgrades) Alex Pfeiffer Ultimate Birthday Brahim Diaz Ultimate Birthday Ousmane Dembele TOTW Semenyo FC Fantasy Gervinho FC Fantasy Hero Sane Answer the Call Adeyemi Answer the Call Endrick FC Fantasy Fer Lopez Showdown Kaka Trophy Titans  Some items listed above will require being combined with other evolutions in Ultimate Team for the best results.  0 The post Best players for FC 26 The Egyptian King Evolution appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 19:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, The, Egyptian, King, Evolution</media:keywords>
<content:encoded><![CDATA[The Egyptian King Evolution is available as part of the <i>FC 26</i> Journey of Nations: Africa objective, and you can use this upgrade to improve a card of your choice. Available for free, the evolution is ideally meant for RW items. <br><br> Let’s check out the best cards to use in this evolution based on the requirements and offered upgrades. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-the-egyptian-king-evolution-requirements" target="_blank" rel=" noopener">FC 26 The Egyptian King Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-the-egyptian-king-evolution-upgrades" target="_blank" rel=" noopener">FC 26 The Egyptian King Evolution upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-the-egyptian-king-evolution" target="_blank" rel=" noopener">Best players to use in The Egyptian King Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 The Egyptian King Evolution requirements</div> Here are the requirements of The Egyptian King in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 91</li> <li>PlayStyle: Max 10</li> <li>PlayStyle+: Max 3</li> <li>Not Rarity: World Tour Silver Stars</li> <li>Position: RW</li> </ul> <div class="bb_h2">FC 26 The Egyptian King Evolution upgrades</div> The evolution has five upgrade levels, each with specific conditions to meet.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +20|93</li> <li>Agility: +35|95</li> <li>Crossing: +30|92</li> <li>Dribbling: +35|95</li> <li>Finishing: +35|97</li> <li>PlayStyles+: Finesse Shot|3</li> </ul> <b>Level 2 upgrades</b><br><br> <ul class="bb_ul"> <li>Acceleration: +30|94</li> <li>Balance: +35|95</li> <li>Positioning: +35|97</li> <li>Short Passing: +30|94</li> <li>PlayStyles+: Quick Step|3</li> </ul> <b>Level 3 upgrades</b><br><br> <ul class="bb_ul"> <li>Long Passing: +30|94</li> <li>Reactions: +35|95</li> <li>Sprint Speed: +30|94</li> <li>Volleys: +15|90</li> <li>PlayStyles: Technical|8</li> </ul> <b>Level 4 upgrades</b><br><br> <ul class="bb_ul"> <li>Ball control: +35|95</li> <li>Curve: +30|94</li> <li>Penalties: +15|90</li> <li>Shot Power: +15|92</li> <li>Stamina: +30|92</li> <li>PlayStyles: Rapid|8</li> </ul> <b>Level 5 upgrades</b><br><br> <ul class="bb_ul"> <li>Long Shots: +15|90</li> <li>Vision: +30|94</li> <li>Composure: +35|95</li> <li>PlayStyles: Low Driven Shot, Tiki Taka</li> </ul> <b>Level 1 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 2 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 3 upgrade requirement</b>s<br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 4 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 5 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <div class="bb_h2">Best players to use in The Egyptian King Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Inaki Williams Unbreakables</li> <li>Lionel Messi (all his cards can receive upgrades)</li> <li>Alex Pfeiffer Ultimate Birthday</li> <li>Brahim Diaz Ultimate Birthday</li> <li>Ousmane Dembele TOTW</li> <li>Semenyo FC Fantasy</li> <li>Gervinho FC Fantasy Hero</li> <li>Sane Answer the Call</li> <li>Adeyemi Answer the Call</li> <li>Endrick FC Fantasy</li> <li>Fer Lopez Showdown</li> <li>Kaka Trophy Titans</li> </ul> Some items listed above will require being combined with other evolutions in Ultimate Team for the best results. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-the-egyptian-king-evolution/" target="_blank" rel="">Best players for FC 26 The Egyptian King Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>ネオーレター &#45; 2026年6月号</title>
<link>https://xinker.org/%E3%83%8D%E3%82%AA%E3%83%BC%E3%83%AC%E3%82%BF%E3%83%BC-2026%E5%B9%B46%E6%9C%88%E5%8F%B7</link>
<guid>https://xinker.org/%E3%83%8D%E3%82%AA%E3%83%BC%E3%83%AC%E3%82%BF%E3%83%BC-2026%E5%B9%B46%E6%9C%88%E5%8F%B7</guid>
<description><![CDATA[ スレイヤーの皆さん、こんにちは！ 6月のネオーレターのお時間です。今月号では、昨日のメインブランチのパッチにて実装したロードマップの主要な項目をいくつかご紹介するとともに、最近寄せられた質問にお答えします。それでは早速参りましょう……開発の最新情報最初にご紹介する新機能は、モンスター図鑑です。モンスター図鑑は、皆さんがスパイアの旅を通して遭遇してきた敵に関する情報を整理する新たなセクションです。リリース前からネオーレターを欠かさず読んでくれている方にとっては、「スパイア観測記」コーナーの進化版、とも言えます（もちろん、今回は皆さんのアートによる推測ではなく、通常のゲームプレイを通して情報を集めることになりますが）。モンスター図鑑はこちらから確認でき、現時点では敵の行動やアニメーションを閲覧できます。ステータスやフレーバーテキスト、そして様々な利便性に関わる変更などについては、今後追加していく予定です。ベータブランチでプレイしている方は、すでにこの図鑑をご覧になっていたかと思います。ですが、次にお知らせする変更はすべてのプレイヤーにとっての新要素となります。皆さんこんにちは！ Mega Critのエンジニア、Edです。『Slay the Spire 2』のSteamワークショップ対応について少しお話しします。最新のパッチノートでも触れた通り、私たちは『StS2』をMODへの対応を前提として構築しており、ゲームにはリリース初日からMODローダーが組み込まれていました。しかし、MODの共有や検索、ダウンロードがはるかに簡単になる「Steamワークショップ対応」については、ロードマップに掲載したまま数ヶ月お待たせしていました。皆さんがずっと待ってくれていたのは承知しています。それでも、この期間にコミュニティの手によって素晴らしいMODの数々が生み出されたことは、本当に最高の出来事でした！あえてMOD対応を大々的にアピールしてこなかったのは、まだいくつかの調整が必要だったからです。これまでMODを導入するには、どこかからダウンロードしてMODディレクトリに直接配置するしかありませんでした。しかし、前回のパッチでついに、MODサポートがワークショップに対応できるレベルまで充実しました！ 今後はSteamクライアント上で直接MODを探してインストールできるようになり、これが公式の手順となります。これから皆さんがどんなものを作り出してくれるのか、本当に楽しみです！すでにMODを制作している方は、こちらのツールを使ってMODをアップロードしてください。これからMOD制作を始めてみたいという方は、コミュニティ向けドキュメントをご覧ください。そして、MODを遊んでみたいという方は、Steamワークショップをチェックしてみてください！MODのフレームワークに関するフィードバックがあれば、公式Discordの #sts2-modding チャンネルに投稿するか、ゲーム内のF2キー、もしくは設定画面から送信してください。Q&amp;A with C&amp;ACoopさんの質問: こんにちは！ CaseyさんやAnthonyさんがWeb小説の『Worm』のファンで、両方のゲームにいくつかそのオマージュ（ドアメーカーとか最高ですね）があるのは知っています。でも、虫がテーマのエリア（第2層 魔窟）に何もオマージュがないのは意外だなと思っていたんです。ですが、「カイザークラブ」というボスがいることに気づきました。これは意図的なものですか？ それともただの偶然？Casey: ドアメーカーの元ネタは『Worm』じゃありませんよ。私が『Deadlock』をやりすぎただけです。カイザークラブという名前にしたのは、「エンペラー〇〇」とか「キング〇〇」といった名前に飽き飽きしていたからです。世の中には王様やスルタンなどを表す奇抜で面白い言葉がたくさんあるのに、いつも無難な西洋の言葉ばかり使われています。最も無難で一般的な称号ばかり使っていると、世界が小さく感じてしまうんですよね。Jar of Gibbonsさんの質問: やあ。エンシェントの追加は本当に素晴らしいし、すごく楽しいです。あと、コミュニティマネージャーのDemi Montesさんをここで称賛させてください！ 彼女が、見た目も能力も私の一番のお気に入りであるエンシェント「ノヌペイペ」の声を担当しているとクレジットされているのに、誰も気づいていないようなので！ そこで本題ですが、この名前はどう発音するんですか？ お二人の間でも意見が分かれているのだとしたら、Demiさんはどう発音していますか？ 私はギリシャ神話の「カリオペ」（※英語発音では「カライアピー」に近い）のように「ノ・ヌ・ペイ・ア・ピー（no-nu-PEY-uh-pee）」と読んでいます。彼女からは神々しい輝きと神話的な雰囲気が漂っているので……でも、開発の皆さんはどうですか？Casey: 私は大体4音節で「ノ・ヌ・ペイ・ペ（no nu pay peh）」と言っています。あるいは元ネタ通りに「ノ・ノ・ペ・ペ」と呼ぶこともあります。彼女の名前は、開発中に仮のアイコンとして使っている「NOPE」という画像を元ネタにしたイースターエッグなんです。このアイコンが2つ横に並ぶと（たとえば画面上部のレリック欄などで）、「NONOPEPE」と読めるんですよ。Demi: （ノヌペイペの声）Combakさんの質問: マルチプレイのロビーでみんなが同じキャラクターを選んでいると、誰が何を描いたのか分からなくなることがあります。キャラクターに関係なく、マップの描画カラーを自分で選べるオプションを追加したり、同じキャラが被った場合は濃い色や薄い色に自動で分けたりする予定はありますか？Casey: 描画については分かりませんが、マルチプレイ向けのカラー変更機能については現在いろいろと調整しているところです。Josie Jamsさんの質問: 儀式の獣は『Valheim』へのオマージュですか？Casey: いいえ、元々は『もののけ姫』のシシ神をベースにしていました。最初のコンセプトアートは、少し厳粛でグロテスクな感じだったんです。それをMarloweが、より威厳のある精霊らしいデザインにアップデートしてくれました！ でも似ていると言われるのは分かります。実は私、『Valheim』の大ファンなんです！ 儀式の獣は、確か『Slay the Spire 2』で最初にデザインしたボスだったと思います（2021年デザイン）。グッズ情報Artovisionの『Slay the Spire 2』グッズ第1弾が登場です！ ゲームのキービジュアルを使ったこのゴージャスなシャドーボックス（3D効果との相性が抜群です！）で、『StS2』への愛を壁に飾りましょう。ご注文はこちらから！傑作マップチームメイトが早くルートを決めてくれないかと待っている間に、プレイヤーたちがどんな新作を生み出しているのか、ご紹介します。リージェントと商人のイラスト！（by ちゃとさん）ディフェクトのイラスト！（by Zaplyさん）そして、少し雰囲気の違うディフェクトのイラストです！（by Shmangosさん）コネクションのコーナー外の暑さにやられそうになったら、古き良き『Slay the Spire 2』版Connectionsパズルで涼んでください！コミュニティのコーナー今月の素敵なカバーアートを作成してくれたmoon raccoonさん、ありがとうございます！ 来月のテーマは「Slay the Summer 2!」です。ネオーが（他のクジラとは違って）ビーチで1日を満喫していたり、スパイアの冒険者たちの水遊びなど、思いつく限りの“水着回”を描いたイラストをお待ちしています！ 作品の掲載をご希望の方は、fanmail@megacrit.com宛にメールを送るか、公式Discordのfanartチャンネルに投稿してください。画像サイズは800x450ピクセルで、テキストは無し、そしてタイトル用のスペースをお忘れなく！ 締め切りは7月10日（金）です！それでは、今月のハイライトをご紹介します。実験体のとてもクールなアート！（by 11歳のファン、Eliasさん）信じられないほど再現度の高いリージェントのコスプレ！（by Radioさん）（現在の）スパイアを登る者たち全員が描かれた可愛らしいアート！（by Timoさん）6月号のネオーレターは以上です。また来月お会いしましょう！ ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/44971832/5bcf8bfca95abdfe37d2345f2d97ec6e8fc21e67.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 18:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ネオーレター, 2026年6月号</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.cloudflare.steamstatic.com/images/44971832/5bcf8bfca95abdfe37d2345f2d97ec6e8fc21e67.png"><br><br>スレイヤーの皆さん、こんにちは！ 6月のネオーレターのお時間です。今月号では、昨日のメインブランチのパッチにて実装したロードマップの主要な項目をいくつかご紹介するとともに、最近寄せられた質問にお答えします。それでは早速参りましょう……<br><br><div class="bb_h3">開発の最新情報</div><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/4512122e65f560656785dc6ffd2d42754c580e7c.gif"><br><br>最初にご紹介する新機能は、<b>モンスター図鑑</b>です。<br><br>モンスター図鑑は、皆さんがスパイアの旅を通して遭遇してきた敵に関する情報を整理する新たなセクションです。リリース前からネオーレターを欠かさず読んでくれている方にとっては、「スパイア観測記」コーナーの進化版、とも言えます（もちろん、今回は皆さんのアートによる推測ではなく、通常のゲームプレイを通して情報を集めることになりますが）。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/1d1bb2a98c178e06bb8e09643d33e685f3c7fc8b.jpg"><br><br>モンスター図鑑はこちらから確認でき、現時点では敵の行動やアニメーションを閲覧できます。ステータスやフレーバーテキスト、そして様々な利便性に関わる変更などについては、今後追加していく予定です。<br><br>ベータブランチでプレイしている方は、すでにこの図鑑をご覧になっていたかと思います。ですが、次にお知らせする変更はすべてのプレイヤーにとっての新要素となります。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/41af9b81e0817b2a4bf6dbfc529690f24f993c0a.png"><br>皆さんこんにちは！ Mega Critのエンジニア、Edです。『Slay the Spire 2』の<b>Steamワークショップ対応</b>について少しお話しします。<br><br>最新のパッチノートでも触れた通り、私たちは『StS2』をMODへの対応を前提として構築しており、ゲームにはリリース初日からMODローダーが組み込まれていました。しかし、MODの共有や検索、ダウンロードがはるかに簡単になる「Steamワークショップ対応」については、ロードマップに掲載したまま数ヶ月お待たせしていました。皆さんがずっと待ってくれていたのは承知しています。それでも、この期間にコミュニティの手によって素晴らしいMODの数々が生み出されたことは、本当に最高の出来事でした！<br><br>あえてMOD対応を大々的にアピールしてこなかったのは、まだいくつかの調整が必要だったからです。これまでMODを導入するには、どこかからダウンロードしてMODディレクトリに直接配置するしかありませんでした。<br><br>しかし、前回のパッチでついに、MODサポートがワークショップに対応できるレベルまで充実しました！ 今後はSteamクライアント上で直接MODを探してインストールできるようになり、これが公式の手順となります。これから皆さんがどんなものを作り出してくれるのか、本当に楽しみです！<br><br>すでにMODを制作している方は、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fmegacrit%2Fsts2-mod-uploader" target="_blank" rel=" noopener">こちら</a>のツールを使ってMODをアップロードしてください。<br><br>これからMOD制作を始めてみたいという方は、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FAlchyr%2FModTemplate-StS2%2Fwiki" target="_blank" rel=" noopener">コミュニティ向けドキュメント</a>をご覧ください。<br><br>そして、MODを<i>遊んでみたい</i>という方は、<a class="bb_link" href="https://steamcommunity.com/app/2868840/workshop/" target="_blank" rel="">Steamワークショップ</a>をチェックしてみてください！<br><br>MODのフレームワークに関するフィードバックがあれば、公式<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">Discord</a>の #sts2-modding チャンネルに投稿するか、ゲーム内のF2キー、もしくは設定画面から送信してください。<br><br><div class="bb_h3">Q&A with C&A</div><br><b>Coopさんの質問:</b> こんにちは！ CaseyさんやAnthonyさんがWeb小説の『Worm』のファンで、両方のゲームにいくつかそのオマージュ（ドアメーカーとか最高ですね）があるのは知っています。でも、虫がテーマのエリア（第2層 魔窟）に何もオマージュがないのは意外だなと思っていたんです。ですが、「カイザークラブ」というボスがいることに気づきました。これは意図的なものですか？ それともただの偶然？<br><b>Casey:</b> ドアメーカーの元ネタは『Worm』じゃありませんよ。私が『Deadlock』をやりすぎただけです。カイザークラブという名前にしたのは、「エンペラー〇〇」とか「キング〇〇」といった名前に飽き飽きしていたからです。世の中には王様やスルタンなどを表す奇抜で面白い言葉がたくさんあるのに、いつも無難な西洋の言葉ばかり使われています。最も無難で一般的な称号ばかり使っていると、世界が小さく感じてしまうんですよね。<br><br><b>Jar of Gibbonsさんの質問:</b> やあ。エンシェントの追加は本当に素晴らしいし、すごく楽しいです。あと、コミュニティマネージャーのDemi Montesさんをここで称賛させてください！ 彼女が、見た目も能力も私の一番のお気に入りであるエンシェント「ノヌペイペ」の声を担当しているとクレジットされているのに、誰も気づいていないようなので！ そこで本題ですが、この名前はどう発音するんですか？ お二人の間でも意見が分かれているのだとしたら、Demiさんはどう発音していますか？ 私はギリシャ神話の「カリオペ」（※英語発音では「カライアピー」に近い）のように「ノ・ヌ・ペイ・ア・ピー（no-nu-PEY-uh-pee）」と読んでいます。彼女からは神々しい輝きと神話的な雰囲気が漂っているので……でも、開発の皆さんはどうですか？<br><b>Casey:</b> 私は大体4音節で「ノ・ヌ・ペイ・ペ（no nu pay peh）」と言っています。あるいは元ネタ通りに「ノ・ノ・ペ・ペ」と呼ぶこともあります。彼女の名前は、開発中に仮のアイコンとして使っている「NOPE」という画像を元ネタにしたイースターエッグなんです。このアイコンが2つ横に並ぶと（たとえば画面上部のレリック欄などで）、「NONOPEPE」と読めるんですよ。<br><b>Demi:</b> （ノヌペイペの声）<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/aad793a20993f342f56a498ce9cbaa3d9958d0b5.png"><br><br><b>Combakさんの質問:</b> マルチプレイのロビーでみんなが同じキャラクターを選んでいると、誰が何を描いたのか分からなくなることがあります。キャラクターに関係なく、マップの描画カラーを自分で選べるオプションを追加したり、同じキャラが被った場合は濃い色や薄い色に自動で分けたりする予定はありますか？<br><b>Casey:</b> 描画については分かりませんが、マルチプレイ向けのカラー変更機能については現在いろいろと調整しているところです。<br><br><b>Josie Jamsさんの質問:</b> 儀式の獣は『Valheim』へのオマージュですか？<br><b>Casey:</b> いいえ、元々は『もののけ姫』のシシ神をベースにしていました。最初のコンセプトアートは、少し厳粛でグロテスクな感じだったんです。それをMarloweが、より威厳のある精霊らしいデザインにアップデートしてくれました！ でも似ていると言われるのは分かります。実は私、『Valheim』の大ファンなんです！ 儀式の獣は、確か『Slay the Spire 2』で最初にデザインしたボスだったと思います（2021年デザイン）。<br><br><div class="bb_h3">グッズ情報</div><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/faeacf6f0f77194087594dbd779e8f2590107a61.png"><br>Artovisionの『Slay the Spire 2』グッズ第1弾が登場です！ ゲームのキービジュアルを使ったこのゴージャスなシャドーボックス（3D効果との相性が抜群です！）で、『StS2』への愛を壁に飾りましょう。ご注文は<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fartovision3d.com%2Fcollections%2Fall%2Fslay-the-spire" target="_blank" rel=" noopener">こちら</a>から！<br><br><div class="bb_h3">傑作マップ</div><br>チームメイトが早くルートを決めてくれないかと待っている間に、プレイヤーたちがどんな新作を生み出しているのか、ご紹介します。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/93c111a6b01031d3a1faac33ba7bd1fcad6919ee.png"><br>リージェントと商人のイラスト！（by <b>ちゃと</b>さん）<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/ddce01009ebf8c3a6b11e52cbe1801a55dbbf4ce.png"><br>ディフェクトのイラスト！（by <b>Zaply</b>さん）<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/22120a292bd398ea50cdde53e7598d64ed316482.png"><br>そして、少し雰囲気の違うディフェクトのイラストです！（by <b>Shmangos</b>さん）<br><br><div class="bb_h3">コネクションのコーナー</div><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/274039efebeb7a8e9308fe17246a5b139f83b06c.png"><br>外の暑さにやられそうになったら、古き良き<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcustom-connections-game.vercel.app%2FBoyCHbBtymN2Umc3EAAu" target="_blank" rel=" noopener">『Slay the Spire 2』版Connectionsパズル</a>で涼んでください！<br><br><div class="bb_h3">コミュニティのコーナー</div><br>今月の素敵なカバーアートを作成してくれた<b>moon raccoon</b>さん、ありがとうございます！ 来月のテーマは<b>「Slay the Summer 2!」</b>です。ネオーが（他のクジラとは違って）ビーチで1日を満喫していたり、スパイアの冒険者たちの水遊びなど、思いつく限りの<b>“水着回”</b>を描いたイラストをお待ちしています！ 作品の掲載をご希望の方は、fanmail@megacrit.com宛にメールを送るか、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">公式Discord</a>のfanartチャンネルに投稿してください。画像サイズは800x450ピクセルで、テキストは無し、そしてタイトル用のスペースをお忘れなく！ 締め切りは<b>7月10日（金）</b>です！<br><br>それでは、今月のハイライトをご紹介します。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/a7bc8b34252c1ce5100a8edb64c3d44fd50d942b.jpg"><br>実験体のとてもクールなアート！（by 11歳のファン、<b>Elias</b>さん）<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/abeff83b65c5b2b4f47a1e7b65a7344dfea29431.png"><br>信じられないほど再現度の高いリージェントのコスプレ！（by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fradioxy28" target="_blank" rel=" noopener">Radio</a>さん）<br><br><img src="https://clan.cloudflare.steamstatic.com/images/44971832/dd6fc38f03dcc01401960f30564667356a7a3f32.jpg"><br>（現在の）スパイアを登る者たち全員が描かれた可愛らしいアート！（by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Ftimotimo628" target="_blank" rel=" noopener">Timo</a>さん）<br><br>6月号のネオーレターは以上です。また来月お会いしましょう！]]> </content:encoded>
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<title>「イン・ザ・ジャングル」DLCについてのショートアップデート</title>
<link>https://xinker.org/%E3%82%A4%E3%83%B3%E3%82%B6%E3%82%B8%E3%83%A3%E3%83%B3%E3%82%B0%E3%83%ABdlc%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6%E3%81%AE%E3%82%B7%E3%83%A7%E3%83%BC%E3%83%88%E3%82%A2%E3%83%83%E3%83%97%E3%83%87%E3%83%BC%E3%83%88</link>
<guid>https://xinker.org/%E3%82%A4%E3%83%B3%E3%82%B6%E3%82%B8%E3%83%A3%E3%83%B3%E3%82%B0%E3%83%ABdlc%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6%E3%81%AE%E3%82%B7%E3%83%A7%E3%83%BC%E3%83%88%E3%82%A2%E3%83%83%E3%83%97%E3%83%87%E3%83%BC%E3%83%88</guid>
<description><![CDATA[ ダイバーの皆さま、こんにちは。「In the Jungle」DLCをプレイし、応援してくださっている皆さまに心より感謝いたします。これまでいただいたいくつかのフィードバックについて、映像を通じお答えしようと思います。進行不能バグ中国語ローカライズ実績改めまして、皆さまのご意見、ご理解、そして温かい応援に感謝いたします。今後もフィードバックを確認し、追加でお伝えできる内容があればできるだけ早くお知らせいたします。 ]]></description>
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<pubDate>Sat, 20 Jun 2026 18:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>「イン・ザ・ジャングル」DLCについてのショートアップデート</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">ダイバーの皆さま、こんにちは。</p><p class="bb_paragraph"><b>「In the Jungle」DLC</b>をプレイし、応援してくださっている皆さまに心より感謝いたします。</p><p class="bb_paragraph">これまでいただいたいくつかのフィードバックについて、映像を通じお答えしようと思います。</p><ul class="bb_ul"><li><p class="bb_paragraph">進行不能バグ</p></li><li><p class="bb_paragraph">中国語ローカライズ</p></li><li><p class="bb_paragraph">実績</p></li></ul><p class="bb_paragraph">改めまして、皆さまのご意見、ご理解、そして温かい応援に感謝いたします。今後もフィードバックを確認し、追加でお伝えできる内容があればできるだけ早くお知らせいたします。</p><p class="bb_paragraph"></p><div data-youtube='"bhJOjxXuF7U' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>フットボールフェス: 名選手</title>
<link>https://xinker.org/%E3%83%95%E3%83%83%E3%83%88%E3%83%9C%E3%83%BC%E3%83%AB%E3%83%95%E3%82%A7%E3%82%B9-%E5%90%8D%E9%81%B8%E6%89%8B</link>
<guid>https://xinker.org/%E3%83%95%E3%83%83%E3%83%88%E3%83%9C%E3%83%BC%E3%83%AB%E3%83%95%E3%82%A7%E3%82%B9-%E5%90%8D%E9%81%B8%E6%89%8B</guid>
<description><![CDATA[ 彼らの最高の瞬間を追体験しよう。「フットボールフェス：名選手」では「The World’s Game」の時代を築いたビッグネーム選手たちを称え、2人の新たなアイコン、Mario KempesとRivellinoがEA SPORTS FC™ 26 Football Ultimate Team™に登場します。https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
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<pubDate>Sat, 20 Jun 2026 18:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>フットボールフェス:, 名選手</media:keywords>
<content:encoded><![CDATA[彼らの最高の瞬間を追体験しよう。「フットボールフェス：名選手」では「The World’s Game」の時代を築いたビッグネーム選手たちを称え、2人の新たなアイコン、Mario KempesとRivellinoがEA SPORTS FC™ 26 Football Ultimate Team™に登場します。<br><br><img src="https://clan.cloudflare.steamstatic.com/images/45702522/f26c6f5c90ec3c5137efc0528c0e3b0c0cac7991.png"><br><br><img src="https://clan.cloudflare.steamstatic.com/images/45702522/d431384983962819ddb9a997c2afc5ef961cf8f6.png"><br><br><img src="https://clan.cloudflare.steamstatic.com/images/45702522/183c36935d74e4036312fa6166edd2017e927e75.png"><br><br><img src="https://clan.cloudflare.steamstatic.com/images/45702522/8a5bde76e11dee4b496d9b508a5c756276e8625b.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
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<title>???? Solarpunk アップデート – 今週改善した内容</title>
<link>https://xinker.org/solarpunk-%E3%82%A2%E3%83%83%E3%83%97%E3%83%87%E3%83%BC%E3%83%88-%E4%BB%8A%E9%80%B1%E6%94%B9%E5%96%84%E3%81%97%E3%81%9F%E5%86%85%E5%AE%B9</link>
<guid>https://xinker.org/solarpunk-%E3%82%A2%E3%83%83%E3%83%97%E3%83%87%E3%83%BC%E3%83%88-%E4%BB%8A%E9%80%B1%E6%94%B9%E5%96%84%E3%81%97%E3%81%9F%E5%86%85%E5%AE%B9</guid>
<description><![CDATA[ みなさん、こんにちは。私たちは引き続き全力で Solarpunk の改善に取り組んでいます。現在も主な重点は、修正、安定性、そしてプレイ体験に直接影響する可能性のある問題です。以下の項目には、通常の不具合修正もあれば、改善や小さなクオリティ・オブ・ライフ調整に近いものも含まれています。????️ 修正と改善 クライアント側で実績が解除されない問題を修正しました。 ホスト側で実績がまれに解除されない問題を修正しました。 クライアントが共有進行またはワールドに関連する実績を解除した際に、ホスト側で実績が解除されない問題を修正しました。 商人での入力挙動を改善しました。 取引によってプレイヤーが airship アップグレードを受け取った際の新しい通知を追加しました。 死亡通知の一部がトランジションで隠れていたため、表示時間を延長しました。 設定に新しい 「Unstuck Airship」 ボタンを追加しました。これは airship を空高くへテレポートさせ、その後 dock に呼び戻せるようにするものです。 バックパックのアップグレード後、ゲームパッドでインベントリ UI が反応しなくなる問題を修正しました。現在修正済みの対象：Chest、Furnace、Energy Furnace、Energy Generator、Postbox、Recycler。 看板を編集した後、Steam Big Picture Mode のゲームパッド用バーチャルキーボードが意図せず開く問題を修正しました。 プレイヤーが Diamond Achievement を受け取れない問題を修正しました。 電力がない場合に postbox がフィードバックを表示するようにしました。 研究によって本来すでに解除されているべきクラフトレシピを、プレイヤーに解放する機能を追加しました。これにより Beehive レシピの不具合なども修正されるはずです。このアップデートは来週初めにコンソール各社へ提出する予定です。その後、コンソール版での正確な配信時期は、各プラットフォームの審査と承認プロセスによって決まります。???? 今後についてまだすべてが完璧ではないことは理解しています。私たちは引き続きさらなる修正に取り組み、未解決の課題を一つずつ進めています。同時に、最初の今後の機能についてもすでに考え始めています。ただし、ただ何かを約束するだけにはしたくありません。皆さんとゲームにとって本当に価値のあるものを見極めたいと考えています。そのために、ツールを活用したり、コミュニティが最も望んでいるものをよりよく把握するための投票システムのようなものを用意することも検討しています。ロードマップも準備中です。これらをきちんと準備したいので、もう少し時間をください。???? 皆さんの声を聞いています私たちはレビュー、投稿、フォーラムを読んでいます。すべてに直接返信することはできませんが、とても多くの内容を見ており、皆さんのフィードバックを真剣に受け止めています。Solarpunk をプレイし、バグを報告し、フィードバックを共有し、引き続き応援してくださっている皆さんに感謝します ????。私たちにとって本当に大きな意味があります。???????? どんなものを見たいですか？投票システムとロードマップが準備できるまでの間、Solarpunk で特に見たいものについて、ぜひこのコメント欄で話し合ってください。本当に役立つ機能は何でしょうか？自分のワールドにもっと長く滞在したくなるものは何でしょうか？そして特に私たちが知りたいのは、どんな装飾アイテム、家具、建築パーツ、小さなディテールを見たいかです。もっと植物？もっとランプ？より居心地のよい家具？壁や床の選択肢をもっと？農場や家のためのアイテムをもっと？ぜひ皆さんの希望やアイデアをここに書いてください。私たちは投稿を読んでいます。本当に。信じにくいかもしれませんが、本当に読んでいます。????そしていつものお願いです： Solarpunk を気に入っていて応援したいと思ってくださるなら、レビューは私たちにとって本当に大きな助けになります。もちろん無理にお願いするものではありません。もう少し待ちたい場合も完全に理解しています。それでも、正直なレビューはゲームをより多くの人に届け、開発を続ける助けになります。レビュー評価が 80% に到達したことも、私たちは本当に誇りに思っています。本当にありがとうございます。ありがとうございます。私たちが好きなプロジェクトChop Chop Inc.最後に、私たちの友人たちのプロジェクトも紹介させてください。木材、家具、生産ライン、そしてかなり独特なカオスがあるクラフトゲームが好きな方は、ぜひこちらを見てみてください：https://store.steampowered.com/app/4369130/Chop_Chop_Inc/面白そうだと思ったら、ウィッシュリストへの追加やフォローが彼らにとって大きな支えになります。小さなインディーゲームを応援してくださりありがとうございます。 ]]></description>
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<pubDate>Sat, 20 Jun 2026 18:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Solarpunk, アップデート, –, 今週改善した内容</media:keywords>
<content:encoded><![CDATA[みなさん、こんにちは。<br><br>私たちは引き続き全力で Solarpunk の改善に取り組んでいます。現在も主な重点は、<b>修正、安定性</b>、そしてプレイ体験に直接影響する可能性のある問題です。<br><br>以下の項目には、通常の不具合修正もあれば、改善や小さなクオリティ・オブ・ライフ調整に近いものも含まれています。<br><br><div class="bb_h3">????️ 修正と改善</div><ul class="bb_ul"><li> クライアント側で実績が解除されない問題を修正しました。<br></li><li> ホスト側で実績がまれに解除されない問題を修正しました。<br></li><li> クライアントが共有進行またはワールドに関連する実績を解除した際に、ホスト側で実績が解除されない問題を修正しました。<br></li><li> 商人での入力挙動を改善しました。<br></li><li> 取引によってプレイヤーが airship アップグレードを受け取った際の新しい通知を追加しました。<br></li><li> 死亡通知の一部がトランジションで隠れていたため、表示時間を延長しました。<br></li><li> 設定に新しい <b>「Unstuck Airship」</b> ボタンを追加しました。これは airship を空高くへテレポートさせ、その後 dock に呼び戻せるようにするものです。<br></li><li> バックパックのアップグレード後、ゲームパッドでインベントリ UI が反応しなくなる問題を修正しました。現在修正済みの対象：Chest、Furnace、Energy Furnace、Energy Generator、Postbox、Recycler。<br></li><li> 看板を編集した後、Steam Big Picture Mode のゲームパッド用バーチャルキーボードが意図せず開く問題を修正しました。<br></li><li> プレイヤーが Diamond Achievement を受け取れない問題を修正しました。<br></li><li> 電力がない場合に postbox がフィードバックを表示するようにしました。<br></li><li> 研究によって本来すでに解除されているべきクラフトレシピを、プレイヤーに解放する機能を追加しました。これにより Beehive レシピの不具合なども修正されるはずです。</li></ul>このアップデートは来週初めにコンソール各社へ提出する予定です。その後、コンソール版での正確な配信時期は、各プラットフォームの審査と承認プロセスによって決まります。<br><br><div class="bb_h3">???? 今後について</div><br>まだすべてが完璧ではないことは理解しています。私たちは引き続きさらなる修正に取り組み、未解決の課題を一つずつ進めています。<br><br>同時に、最初の今後の機能についてもすでに考え始めています。ただし、ただ何かを約束するだけにはしたくありません。皆さんとゲームにとって本当に価値のあるものを見極めたいと考えています。<br><br>そのために、ツールを活用したり、コミュニティが最も望んでいるものをよりよく把握するための投票システムのようなものを用意することも検討しています。ロードマップも準備中です。<b>これらをきちんと準備したいので、もう少し時間をください。</b><br><br><div class="bb_h3">???? 皆さんの声を聞いています</div><br><b>私たちはレビュー、投稿、フォーラムを読んでいます。すべてに直接返信することはできませんが、とても多くの内容を見ており、皆さんのフィードバックを真剣に受け止めています。</b><br><br>Solarpunk をプレイし、バグを報告し、フィードバックを共有し、引き続き応援してくださっている皆さんに感謝します ????。私たちにとって本当に大きな意味があります。????<br><br><div class="bb_h3">???? どんなものを見たいですか？</div><br>投票システムとロードマップが準備できるまでの間、Solarpunk で特に見たいものについて、ぜひこのコメント欄で話し合ってください。<br><br>本当に役立つ機能は何でしょうか？自分のワールドにもっと長く滞在したくなるものは何でしょうか？そして特に私たちが知りたいのは、<b>どんな装飾アイテム、家具、建築パーツ、小さなディテールを見たいか</b>です。<br><br>もっと植物？もっとランプ？より居心地のよい家具？壁や床の選択肢をもっと？農場や家のためのアイテムをもっと？<br><br>ぜひ皆さんの希望やアイデアをここに書いてください。私たちは投稿を読んでいます。本当に。信じにくいかもしれませんが、本当に読んでいます。????<br><br><b>そしていつものお願いです：</b> Solarpunk を気に入っていて応援したいと思ってくださるなら、レビューは私たちにとって本当に大きな助けになります。もちろん無理にお願いするものではありません。もう少し待ちたい場合も完全に理解しています。それでも、正直なレビューはゲームをより多くの人に届け、開発を続ける助けになります。レビュー評価が 80% に到達したことも、私たちは本当に誇りに思っています。<b>本当にありがとうございます。</b><br><br>ありがとうございます。<br><br><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">私たちが好きなプロジェクト</p><div class="bb_h1">Chop Chop Inc.</div><p class="bb_paragraph">最後に、私たちの友人たちのプロジェクトも紹介させてください。木材、家具、生産ライン、そしてかなり独特なカオスがあるクラフトゲームが好きな方は、ぜひこちらを見てみてください：</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4369130/Chop_Chop_Inc/" target="_blank" rel="">https://store.steampowered.com/app/4369130/Chop_Chop_Inc/</a></p><p class="bb_paragraph">面白そうだと思ったら、ウィッシュリストへの追加やフォローが彼らにとって大きな支えになります。小さなインディーゲームを応援してくださりありがとうございます。</p>]]> </content:encoded>
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<item>
<title>Weekend Highlights | 15.5 #1</title>
<link>https://xinker.org/weekend-highlights-155-1</link>
<guid>https://xinker.org/weekend-highlights-155-1</guid>
<description><![CDATA[ Update 15.5: What&#039;s New?The 250th anniversary of the Independence of the U.S.A. is the highlight of the new World of Warships update. Gliding into the festive New York Port will gild your day with a touch of history, and a free permanent camouflage, enemy destruction effect, and 3x Artillery Chests will be a sweet boon for sailing back from your first battle. The Dawn of a Nation narrative campaign will take you back in time with weekly chapters and combat missions. Go deep into the event to collect all the patriotic rewards you can!Been itching to give your fleet a truly signature look? Decals are a fresh feature that allow you to do just that—customize your Tier IX ships with distinct visual elements! It will be extended to more tiers in the future.Find out more in the ChangelogThe Longest Night of Museums &amp; Narrative CampaignOur annual livestream celebrating naval museums worldwide aired earlier this week. We dedicated it to the history and development of the torpedo—and we&#039;ve expanded upon this further in a special in-game narrative campaign. Watch the stream and activate the campaign to score some historical goodies in battle!Start the Narrative CampaignWatch the Stream400 Years of the French NavyRedeem a special bonus code dedicated to the 400th anniversary of the French Navy. It unlocks a combat mission chain that will reward you with your choice of patriotic permanent camouflage for Tier VIII researchable battleship Richelieu. You&#039;ll also gain a temporary discount on researchable French battleships all the way up to Richelieu herself, plus an additional treat that differs for active, returning, or new World of Warships players. Click the link, redeem the code, and find out!Redeem the CodeTake the 15.5 Survey!Enjoying the new features introduced by Update 15.5? Let us know what you think via the survey link below!Take Survey  ]]></description>
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<pubDate>Sat, 20 Jun 2026 18:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Weekend, Highlights, 15.5</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">Update 15.5: What's New?</div><img src="https://clan.akamai.steamstatic.com/images/31013613/f43f62083c9d0c8db45648a7680b8f28b8180d29.jpg"><br><br>The 250th anniversary of the Independence of the U.S.A. is the highlight of the new World of Warships update. Gliding into the festive New York Port will gild your day with a touch of history, and a <b>free</b> permanent camouflage, enemy destruction effect, and 3x Artillery Chests will be a sweet boon for sailing back from your first battle. <br><br>The <b>Dawn of a Nation</b> narrative campaign will take you back in time with weekly chapters and combat missions. Go deep into the event to collect all the patriotic rewards you can!<br><br>Been itching to give your fleet a truly signature look? Decals are a fresh feature that allow you to do just that—customize your Tier IX ships with distinct visual elements! It will be extended to more tiers in the future.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.eu%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>Find out more in the Changelog</b></a><br><br><div class="bb_h2">The Longest Night of Museums & Narrative Campaign</div><img src="https://clan.akamai.steamstatic.com/images/31013613/901fef6e3f623e4340fb2564dbcb58173e3de153.png"><br><br>Our annual livestream celebrating naval museums worldwide aired earlier this week. We dedicated it to the history and development of the torpedo—and we've expanded upon this further in a special in-game narrative campaign. Watch the stream and activate the campaign to score some historical goodies in battle!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.eu%2Fen%2Fnews%2Fgeneral-news%2Flongest-night-of-museums-2026%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>Start the Narrative Campaign</b></a><br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/c2a5c798c68db7662eef19d102a6c87fd8056964.jpg"><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.youtube.com%2Flive%2FBEkJ5lr2j1o%3Fsi%3DWVCCgeHDPu6h7MP0%20style%3Dbutton" target="_blank" rel=" noopener"><b>Watch the Stream</b></a><br><br><div class="bb_h2">400 Years of the French Navy</div><img src="https://clan.akamai.steamstatic.com/images/31013613/d8e8029db84b26423ef0f01313e90a6bc0bfe08d.jpg"><br><br>Redeem a special bonus code dedicated to the 400th anniversary of the French Navy. It unlocks a combat mission chain that will reward you with your choice of patriotic permanent camouflage for Tier VIII researchable battleship Richelieu. You'll also gain a temporary discount on researchable French battleships all the way up to Richelieu herself, plus an additional treat that differs for active, returning, or new World of Warships players. Click the link, redeem the code, and find out!<br><img src="https://clan.akamai.steamstatic.com/images/31013613/f885c1260fe9f8975816cd45df002d2c31155ff7.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.eu%2Fen%2Fnews%2Fgeneral-news%2F400-years-of-the-french-navy%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>Redeem the Code</b></a><br><br><div class="bb_h2">Take the 15.5 Survey!</div><br>Enjoying the new features introduced by Update 15.5? Let us know what you think via the survey link below!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurveys.wargaming.net%2Fs3%2Frelease-survey%20style%3Dbutton" target="_blank" rel=" noopener"><b>Take Survey</b></a> <br>]]> </content:encoded>
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<title>New Roguelite Game on Steam Sounds Like Dark Souls But Plays Like Ghosts &amp;apos;n Goblins Gone Bullet Hell</title>
<link>https://xinker.org/new-roguelite-game-on-steam-sounds-like-dark-souls-but-plays-like-ghosts-n-goblins-gone-bullet-hell</link>
<guid>https://xinker.org/new-roguelite-game-on-steam-sounds-like-dark-souls-but-plays-like-ghosts-n-goblins-gone-bullet-hell</guid>
<description><![CDATA[  The roguelite genre officially has another contender in the form of Dark Scrolls, an upcoming Steam game that may sound like Dark Souls, but is more reminiscent of retro title Ghosts &#039;n Goblins, with a healthy dose of bullet hell. This exciting Steam title has the backing of publisher Devolver Digital and is set to release on June 22 on PC and Nintendo Switch. ]]></description>
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<pubDate>Sat, 20 Jun 2026 17:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Roguelite, Game, Steam, Sounds, Like, Dark, Souls, But, Plays, Like, Ghosts, Goblins, Gone, Bullet, Hell</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/ghosts-n-goblins-dark-souls-bullet-hell-dark-scrolls-game-rant.jpg" crossorigin="anonymous"> The roguelite genre officially has another contender in the form of <i><b>Dark Scrolls</b></i>, an upcoming Steam game that may sound like <i>Dark Souls</i>, but is more reminiscent of retro title <i>Ghosts 'n Goblins</i>, with a healthy dose of bullet hell. This exciting <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener">Steam</a> title has the backing of publisher Devolver Digital and is set to release on June 22 on PC and Nintendo Switch.<br><br>]]> </content:encoded>
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<title>《星之牧歌》现已上架steam！首发8折！捆绑包折上折！</title>
<link>https://xinker.org/%E6%98%9F%E4%B9%8B%E7%89%A7%E6%AD%8C%E7%8E%B0%E5%B7%B2%E4%B8%8A%E6%9E%B6steam%E9%A6%96%E5%8F%918%E6%8A%98%E6%8D%86%E7%BB%91%E5%8C%85%E6%8A%98%E4%B8%8A%E6%8A%98</link>
<guid>https://xinker.org/%E6%98%9F%E4%B9%8B%E7%89%A7%E6%AD%8C%E7%8E%B0%E5%B7%B2%E4%B8%8A%E6%9E%B6steam%E9%A6%96%E5%8F%918%E6%8A%98%E6%8D%86%E7%BB%91%E5%8C%85%E6%8A%98%E4%B8%8A%E6%8A%98</guid>
<description><![CDATA[ 《星之牧歌》现已上架steam！首发8折！捆绑包折上折！https://store.steampowered.com/app/3975500游戏故事在神秘的世界中照顾人型圣灵的慢生活牧场经营模拟游戏。种植作物、饲养圣灵（动物），或者与自己喜欢的角色进行交流，恋爱，结婚，孕育后代，以属于自己的方式度过每日的快乐时光！游戏特色 美术：精美的画风与丰富的事件CG。 性别选择：游戏开始时可以选择主人公为男性或女性角色。 个性丰富的居民：可以与拥有各自独特行动模式的居民进行交流，增进感情。 季节更替：每28天轮换一次季节，体验春、夏、秋、冬的循环。尤其是冬季，可以享受独特的季节氛围。 慢生活要素：通过耕作、伐木、采集等各种日常活动，享受温馨的生活。别忘了在发行商主页点击关注获得御宅计划的一手资讯哦！同时感谢大家一直以来的热忱支持，点击这里就可以关注我们接下来即将推出的作品！★马上推出★ https://store.steampowered.com/app/4442130/_https://store.steampowered.com/app/4459420/_https://store.steampowered.com/app/4330940/2https://store.steampowered.com/app/4145350/_https://store.steampowered.com/app/4382510/_DiscordX ]]></description>
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<pubDate>Sat, 20 Jun 2026 16:39:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《星之牧歌》现已上架steam！首发8折！捆绑包折上折！</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/38391122/f02cba7758518d0a23698fe807817be63a4d52b3.png"><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FyW54Vr6Q8Q" target="_blank" rel=" noopener"><img src="https://clan.akamai.steamstatic.com/images/38391122/8a59d8b4fd12eafc86d6ac97c71a88434692c635.png"></a><br>《星之牧歌》现已上架steam！首发8折！捆绑包折上折！<br><br><a class="bb_link" href="https://store.steampowered.com/app/3975500" target="_blank" rel="">https://store.steampowered.com/app/3975500</a><br><br><div class="bb_h2">游戏故事</div>在神秘的世界中照顾人型圣灵的<b>慢生活牧场经营模拟游戏</b>。<br>种植作物、饲养圣灵（动物），<br>或者与自己喜欢的角色进行交流，恋爱，结婚，孕育后代，<br>以属于自己的方式度过每日的快乐时光！<br><br><div class="bb_h2">游戏特色</div><ul class="bb_ul"><li> <b>美术</b>：精美的画风与丰富的事件CG。<br></li><li> <b>性别选择</b>：游戏开始时可以选择主人公为男性或女性角色。<br></li><li> <b>个性丰富的居民</b>：可以与拥有各自独特行动模式的居民进行交流，增进感情。<br></li><li> <b>季节更替</b>：每28天轮换一次季节，体验春、夏、秋、冬的循环。尤其是冬季，可以享受独特的季节氛围。<br></li><li> <b>慢生活要素</b>：通过耕作、伐木、采集等各种日常活动，享受温馨的生活。</li></ul><br>别忘了在<a class="bb_link" href="https://store.steampowered.com/publisher/otakuplan" target="_blank" rel="">发行商主页</a>点击关注获得御宅计划的一手资讯哦！<br>同时感谢大家一直以来的热忱支持，<a class="bb_link" href="https://store.steampowered.com/publisher/otakuplan/list/77979" target="_blank" rel="">点击这里</a>就可以关注我们接下来即将推出的作品！<br><br><div class="bb_h1">★<a class="bb_link" href="https://store.steampowered.com/publisher/otakuplan/list/77979" target="_blank" rel="">马上推出</a>★ </div><br><a class="bb_link" href="https://store.steampowered.com/app/4442130/_" target="_blank" rel="">https://store.steampowered.com/app/4442130/_</a><br><a class="bb_link" href="https://store.steampowered.com/app/4459420/_" target="_blank" rel="">https://store.steampowered.com/app/4459420/_</a><br><a class="bb_link" href="https://store.steampowered.com/app/4330940/2" target="_blank" rel="">https://store.steampowered.com/app/4330940/2</a><br><a class="bb_link" href="https://store.steampowered.com/app/4145350/_" target="_blank" rel="">https://store.steampowered.com/app/4145350/_</a><br><a class="bb_link" href="https://store.steampowered.com/app/4382510/_" target="_blank" rel="">https://store.steampowered.com/app/4382510/_</a><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FyW54Vr6Q8Q" target="_blank" rel=" noopener">Discord</a><br><a class="bb_link" href="https://twitter.com/otaku_plan" target="_blank" rel="">X</a>]]> </content:encoded>
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<title>Proton Experimental gets fixes for The Division 2, METAL GEAR SOLID V, ARC Raiders and more</title>
<link>https://xinker.org/proton-experimental-gets-fixes-for-the-division-2-metal-gear-solid-v-arc-raiders-and-more</link>
<guid>https://xinker.org/proton-experimental-gets-fixes-for-the-division-2-metal-gear-solid-v-arc-raiders-and-more</guid>
<description><![CDATA[ Valve released the latest update to Proton Experimental on June 19th to get more Windows games working well on Linux / SteamOS.  Read the full article here: https://www.gamingonlinux.com/2026/06/proton-experimental-gets-fixes-for-the-division-2-metal-gear-solid-v-arc-raiders-and-more/ ]]></description>
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<pubDate>Sat, 20 Jun 2026 16:29:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Proton, Experimental, gets, fixes, for, The, Division, METAL, GEAR, SOLID, ARC, Raiders, and, more</media:keywords>
<content:encoded><![CDATA[Valve released the latest update to Proton Experimental on June 19th to get more Windows games working well on Linux / SteamOS. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/1789613859id29250gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fproton-experimental-gets-fixes-for-the-division-2-metal-gear-solid-v-arc-raiders-and-more%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/proton-experimental-gets-fixes-for-the-division-2-metal-gear-solid-v-arc-raiders-and-more/</a><br><br>]]> </content:encoded>
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<title>Il mouse da gaming ergonomico e verticale targato Trust è in promozione al minimo storico su Amazon</title>
<link>https://xinker.org/il-mouse-da-gaming-ergonomico-e-verticale-targato-trust-e-in-promozione-al-minimo-storico-su-amazon</link>
<guid>https://xinker.org/il-mouse-da-gaming-ergonomico-e-verticale-targato-trust-e-in-promozione-al-minimo-storico-su-amazon</guid>
<description><![CDATA[  Su Amazon, oggi, è presente e disponibile una promozione interessante sul mouse da gaming ergonomico verticale di casa Trust: l&#039;offerta prevede uno sconto attivo del 20% per un prezzo totale e finale d&#039;acquisto di 27,99€ (minimo storico). , oppure accedi alla pagina dedicata dal banner qui in basso:Il mouse da gaming ergonomico verticale Trust è progettato per offrire una combinazione di comfort, precisione e funzionalità avanzate, ideale per chi trascorre molte ore al computer giocando o lavorando. Il suo particolare design verticale con inclinazione a 45° permette di mantenere il polso in una posizione più naturale. ]]></description>
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<pubDate>Sat, 20 Jun 2026 13:05:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>mouse, gaming, ergonomico, verticale, targato, Trust, promozione, minimo, storico, Amazon</media:keywords>
<content:encoded><![CDATA[<img src="https://multiplayer.net-cdn.it/thumbs/images/2026/06/19/news_artwork_home_page_multiplayer_L4RdyJy_jpg_900x0_crop_upscale_q85.jpg" crossorigin="anonymous"> Su Amazon, oggi, è presente e disponibile una promozione interessante sul mouse da gaming ergonomico verticale di casa Trust: l'offerta prevede uno sconto attivo del 20% per un prezzo totale e finale d'acquisto di 27,99€ (minimo storico). , oppure accedi alla pagina dedicata dal banner qui in basso:Il mouse da gaming ergonomico verticale Trust è progettato per offrire una combinazione di comfort, precisione e funzionalità avanzate, ideale per chi trascorre molte ore al computer giocando o lavorando. Il suo particolare design verticale con inclinazione a 45° permette di mantenere il polso in una posizione più naturale.<br><br>]]> </content:encoded>
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<title>La data di uscita di GTA 6 è sparita dal sito ufficiale, ma non c&amp;apos;è bisogno di andare in panico</title>
<link>https://xinker.org/la-data-di-uscita-di-gta-6-e-sparita-dal-sito-ufficiale-ma-non-ce-bisogno-di-andare-in-panico</link>
<guid>https://xinker.org/la-data-di-uscita-di-gta-6-e-sparita-dal-sito-ufficiale-ma-non-ce-bisogno-di-andare-in-panico</guid>
<description><![CDATA[  La vostra copia di GTA 6 potrà essere prenotata dal 25 giugno 2026, con vari mesi di anticipo rispetto alla data di uscita fissata per il 19 novembre 2026... o forse non è più questa la data?La data di uscita è infatti sparita dal sito ufficiale di GTA 6 e anche dai canali social, ma non c&#039;è bisogno di andare in panico. ]]></description>
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<pubDate>Sat, 20 Jun 2026 13:05:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>data, uscita, GTA, sparita, dal, sito, ufficiale, non, cè, bisogno, andare, panico</media:keywords>
<content:encoded><![CDATA[<img src="https://multiplayer.net-cdn.it/thumbs/images/2025/05/06/cal_hampton_orizzontale_jpg_900x0_crop_upscale_q85.jpg" crossorigin="anonymous"> La vostra copia di GTA 6 potrà essere prenotata dal 25 giugno 2026, con vari mesi di anticipo rispetto alla data di uscita fissata per il 19 novembre 2026... o forse non è più questa la data?La data di uscita è infatti sparita dal sito ufficiale di GTA 6 e anche dai canali social, ma non c'è bisogno di andare in panico.<br><br>]]> </content:encoded>
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<title>La copertina di GTA 6 include un errore secondo i fan, sfuggito agli artisti di Rockstar Games</title>
<link>https://xinker.org/la-copertina-di-gta-6-include-un-errore-secondo-i-fan-sfuggito-agli-artisti-di-rockstar-games</link>
<guid>https://xinker.org/la-copertina-di-gta-6-include-un-errore-secondo-i-fan-sfuggito-agli-artisti-di-rockstar-games</guid>
<description><![CDATA[  Finalmente Rockstar Games ha svelato qualcosa di nuovo su GTA 6, l&#039;atteso nuovo capitolo della serie di giochi d&#039;azione a mappa aperta. Precisamente, come tutti saprete, ha pubblicato la copertina del videogioco e svelato quando saranno aperte le prenotazioni del titolo.I giocatori hanno quindi subito analizzato l&#039;immagine e un utente si è reso conto di un errore, sfuggito agli artisti di Rockstar Games. ]]></description>
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<pubDate>Sat, 20 Jun 2026 13:05:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>copertina, GTA, include, errore, secondo, fan, sfuggito, agli, artisti, Rockstar, Games</media:keywords>
<content:encoded><![CDATA[<img src="https://multiplayer.net-cdn.it/thumbs/images/2026/06/18/official_cover_art_landscape_jpg_900x0_crop_upscale_q85.jpg" crossorigin="anonymous"> Finalmente Rockstar Games ha svelato qualcosa di nuovo su GTA 6, l'atteso nuovo capitolo della serie di giochi d'azione a mappa aperta. Precisamente, come tutti saprete, ha pubblicato la copertina del videogioco e svelato quando saranno aperte le prenotazioni del titolo.I giocatori hanno quindi subito analizzato l'immagine e un utente si è reso conto di un errore, sfuggito agli artisti di Rockstar Games.<br><br>]]> </content:encoded>
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<title>Screenshot Competition – Strength in Numbers!</title>
<link>https://xinker.org/screenshot-competition-strength-in-numbers</link>
<guid>https://xinker.org/screenshot-competition-strength-in-numbers</guid>
<description><![CDATA[ Welcome to the 229th War Thunder Steam Screenshot Competition!Thanks for your great screenshots that you submitted last week! This week, grab a friend or a squadmate and snap a picture. Going into battle with a friend is a great way to avoid one on one stalemates- divide and conquer! The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 229th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen229. You have time until the 26th of June to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must include two or more allied (teammate) vehicles. You must add the #WTscreen229 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 228th edition – The Early Years!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3743732323https://steamcommunity.com/sharedfiles/filedetails/?id=3743810673https://steamcommunity.com/sharedfiles/filedetails/?id=3744664820Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3745399520https://steamcommunity.com/sharedfiles/filedetails/?id=3746842877https://steamcommunity.com/sharedfiles/filedetails/?id=3745811472Each winner will get 300GE! Congratulations and see you next week! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 13:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Screenshot, Competition, –, Strength, Numbers</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png"><br><br><div class="bb_h1">Welcome to the 229th War Thunder Steam Screenshot Competition!</div><br>Thanks for your great screenshots that you submitted last week! This week, grab a friend or a squadmate and snap a picture. Going into battle with a friend is a great way to avoid one on one stalemates- divide and conquer! The three most popular and three selected by us will get 300 GE. See the winners down below!<br><br><div class="bb_h2">Let’s begin the 229th edition of our competition!</div><br>Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag <b>#WTscreen229</b>. You have time until the <b>26th of June</b> to submit your screenshot.<br><br>After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.<br><br><div class="bb_h1"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D3439537726%20style%3Dbutton" target="_blank" rel=" noopener">How to Participate!</a></div><br><div class="bb_h3">Terms:</div><ul class="bb_ul"><b></b><li> Your screenshot must include two or more allied (teammate) vehicles.<br></li><li> You must add the #WTscreen229 tag (title cannot have any other text in it).<br></li><li> Artists may only win by popular vote once per four screenshot competitions.</li></ul>[/b]<br><li> Screenshots need to be compliant with the War Thunder rules.<br></li><li> You need to be the author of the screenshot.<br></li><li> Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.<br></li><li> We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).<br></li><li> You can use filters and settings built into War Thunder.<br></li><li> You can use the replay functionality built into War Thunder.<br></li><li> Rewards will be delivered to the author's account within 14 working days.</li>[/list]<br><br><div class="bb_h2">And now, time for the winners of the competition’s 228th edition – The Early Years!</div><br><div class="bb_h3">Winners selected via community votes:</div><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3743732323" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3743732323</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3743810673" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3743810673</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3744664820" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3744664820</a><br><br><div class="bb_h3">Winners selected by our judges:</div><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3745399520" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3745399520</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3746842877" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3746842877</a><br><a class="bb_link" href="https://steamcommunity.com/sharedfiles/filedetails/?id=3745811472" target="_blank" rel="">https://steamcommunity.com/sharedfiles/filedetails/?id=3745811472</a><br><br>Each winner will get 300GE! Congratulations and see you next week!]]> </content:encoded>
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<title>Pragmata aveva una &amp;quot;Polizia di Diana&amp;quot; per assicurarsi che la bimba androide non fosse &amp;quot;troppo carina&amp;quot;</title>
<link>https://xinker.org/pragmata-aveva-una-polizia-di-diana-per-assicurarsi-che-la-bimba-androide-non-fosse-troppo-carina</link>
<guid>https://xinker.org/pragmata-aveva-una-polizia-di-diana-per-assicurarsi-che-la-bimba-androide-non-fosse-troppo-carina</guid>
<description><![CDATA[  Diana è uno dei due fulcri di Pragmata, il gioco d&#039;azione e puzzle di Capcom. La bimba androide era così importante da spingere la compagnia a creare all&#039;interno del team di sviluppo un gruppo di autori dedicati a lei. Tale piccolo team è diventato quindi una sorta di &quot;Polizia di Diana&quot;.L&#039;informazione arriva dal produttore Naoto Oyama, che ha parlato durante una recente diretta tradotta da Automaton dal giapponese all&#039;inglese. ]]></description>
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<pubDate>Sat, 20 Jun 2026 13:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pragmata, aveva, una, Polizia, Diana, per, assicurarsi, che, bimba, androide, non, fosse, troppo, carina</media:keywords>
<content:encoded><![CDATA[<img src="https://multiplayer.net-cdn.it/thumbs/images/2025/06/19/pragmata_7_jpg_900x0_crop_upscale_q85.jpg" crossorigin="anonymous"> Diana è uno dei due fulcri di Pragmata, il gioco d'azione e puzzle di Capcom. La bimba androide era così importante da spingere la compagnia a creare all'interno del team di sviluppo un gruppo di autori dedicati a lei. Tale piccolo team è diventato quindi una sorta di "Polizia di Diana".L'informazione arriva dal produttore Naoto Oyama, che ha parlato durante una recente diretta tradotta da Automaton dal giapponese all'inglese.<br><br>]]> </content:encoded>
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<title>Der Neowsletter &#45; Juni 2026</title>
<link>https://xinker.org/der-neowsletter-juni-2026</link>
<guid>https://xinker.org/der-neowsletter-juni-2026</guid>
<description><![CDATA[ Hey Slayer, Zeit für den Juni-Neowsletter! In dieser Ausgabe geht es um ein paar große Dinge aus unserer Roadmap, die wir mit dem gestrigen Haupt-Branch-Patch auf unserer Liste abgehakt haben, und wir beantworten einige eurer jüngsten Fragen. Los geht&#039;s...Dev-UpdateDas erste Feature, das wir euch zeigen wollen, ist das Bestiarium.Das Bestiarium ist ein neuer Bereich, welcher Infos organisiert über Gegner, denen du bei deinen Reisen durch den Spire begegnet bist. Für alle Treuen, die den Neowsletter schon vor dem Launch gelesen haben, man kann es sogar als eine Weiterentwicklung unseres &quot;Gesichtet im Spire&quot;-Abschnitts sehen (wobei diese Entdeckungen natürlich durch reguläres Spielen erreicht werden, nicht durch eure künstlerischen Hypothesen.)Du kannst das Bestiarium genau hier im Kompendium finden, im Moment mit gegnerischen Zügen und Animationen. Andere Dinge, wie Daten, thematische Texte und diverse Quality-of-life-Verbesserungen und werden zukünftig hinzugefügt werden.Wer von euch auf dem Beta-Branch spielt, hat schon frühere Versionen des Bestiariums gesehen, aber die nächste Veränderung ist für alle Spielenden neu...Hier ist Ed, einer der Ingenieure für Mega Crit, um hier ein bisschen über die Steam-Workshop-Unterstützung von StS2 zu reden.Wie wir in den letzten Patchnotes erwähnt haben, haben wir STS2 mit Modding im Hinterkopf konstruiert, das Spiel hatte von Tag 1 an einen integrierten Mod-Loader. Allerdings hat die Steam-Workshop-Unterstützung - die es viel einfacher macht, Mods zu teilen, entdecken und herunterzuladen - jetzt schon für ein paar Monate auf unserer Roadmap gestanden. Wir wissen, dass ihr eine Weile darauf gewartet habt, aber es war trotzdem großartig, den Erguss von Kreativität aus der Community in der Zwischenzeit zu sehen!Wir hatten bewusst Mod-Unterstützung nicht beworben, da wir wussten, dass noch etwas Arbeit daran nötig wäre. Bis jetzt war die einzige Möglichkeit, Mods zu installieren, sie von irgendwo herunterzuladen und sie in deinen Mods-Ordner zu schieben.Allerdings haben wir seit dem letzten Patch die Mod-Unterstützung für reif genug befunden, um den Workshop zu aktivieren! Das ist jetzt die offizielle Möglichkeit, um durch Mods zu stöbern und sie zu installieren, direkt im Steam-Client. Wir können es kaum erwarten, zu sehen, was ihr alle künftig noch erschafft!Wenn du schon eigene Mods erstellt hast, lade sie mit dem Tool hier hoch.Wenn du interessiert bist, mit dem Modden anzufangen, siehe die Community-Dokumentation.Und wenn du interessiert bist, ein paar Mods zu spielen, schau in den Steam Workshop!Wenn du Rückmeldungen zu unserem Modding-Framework hast, schreibe sie in den Kanal #sts2-modding unseres Discords oder schicke sie über F2/ die Einstellungen im Spiel ein.Q&amp;A mit C&amp;ACoop fragt: Hallo! Ich weiß, dass Casey und/oder Anthony Fans der Web-Serie Worm sind, und es mehrere Bezüge darauf in beiden Spielen gibt (ich liebe den Türmacher als Bezug) und habe darüber nachgedacht, dass es zu meiner Verwunderung keine Bezüge in dem Gebiet mit Insektenthema gibt (Akt 2 Nisthöhle), dann fiel mir auf, dass es einen Boss gibt, die Kaiserkrabbe. Ist das ein bewusster Bezug oder bloß Zufall?Casey: Der Türmacher ist kein Bezug auf Worm, ich habe zu viel Deadlock gespielt. Die Kaiserkrabbe hat diesen Namen (englisch: Kaiser Crab), weil ich es satt bin, dass die Dinge Kaiser X und König Y heißen. Wir haben all diese verrückten Wörter für Könige, Sultane usw und es ist immer der uninteressante westliche Begriff. Die Welt fühlt sich klein an, wenn wir immer nur die zugänglichsten Titel benutzen.Jar of Gibbons fragt: Heyo, also ich denke, dass die Ahnen eine fantastische Ergänzung sind und sehr viel Spaß machen. Grüße an Community-Managerin Demi Montes, die, ohne dass es jemand bemerkt hat, in den Credits als diejenige steht, die einer meiner ästhetisch und mechanisch liebsten Ahnen ihre Stimme gibt, Nonupeipe! Hauptfrage: Wie sprecht ihr das aus? Und falls ihr alle verschiedene Meinungen hat, wie tut es Demi? Ich sage &quot;no-nu-PEY-eh-pee&quot; /noʊ.nuˈpɛɪ.ə.pi/, Calliope aus der griechischen Mythologie, weil sie göttlichen Glanz und Mythologie ausstrahlt… aber wie seht ihr das?Casey: Ich tendiere dazu, es in vier Silben zu sagen: No nu pay peh, oder manchmal in der ursprünglichen Form: No no peh peh. Denn ihr Name ist eine Easteregg-Referenz auf das NOPE-Platzhalter-Icon, das wir für Inhalt benutzen. Wenn zwei von diesen Icons nebeneinander stehen (zum Beispiel bei Relikten in der oberen Leiste), liest man NONOPEPE.Demi: *Nonupeipe-Geräusche*Combak fragt: In Mehrspieler-Lobbies mit demselben Charakter kann es etwas schwer sein, sich zu erinnern, wer was gezeichnet hat; wird es also einmal eine Option für Spieler geben, ihre eigenen Farben zum Kartezeichnen zu wählen, unabhängig vom Charakter, oder dass Kopien desselben Charakters unterschiedlich dunklere/hellere Schattierungen bekommen?Casey: Zum Zeichnen bin ich nicht sicher, aber wir basteln gerade an ein paar Farbwechsel-Sachen für den M ]]></description>
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<pubDate>Sat, 20 Jun 2026 11:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Der, Neowsletter, Juni, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/44971832/92578cb6a01a5bb0efcc04aa737044cafbe4f06a.png"><br><br>Hey Slayer, Zeit für den Juni-Neowsletter! In dieser Ausgabe geht es um ein paar große Dinge aus unserer Roadmap, die wir mit dem gestrigen Haupt-Branch-Patch auf unserer Liste abgehakt haben, und wir beantworten einige eurer jüngsten Fragen. Los geht's...<br><br><div class="bb_h3">Dev-Update</div><br><img src="https://clan.fastly.steamstatic.com/images/44971832/4512122e65f560656785dc6ffd2d42754c580e7c.gif"><br><br>Das erste Feature, das wir euch zeigen wollen, ist <b>das Bestiarium</b>.<br><br>Das Bestiarium ist ein neuer Bereich, welcher Infos organisiert über Gegner, denen du bei deinen Reisen durch den Spire begegnet bist. Für alle Treuen, die den Neowsletter schon vor dem Launch gelesen haben, man kann es sogar als eine Weiterentwicklung unseres "Gesichtet im Spire"-Abschnitts sehen (wobei diese Entdeckungen natürlich durch reguläres Spielen erreicht werden, nicht durch eure künstlerischen Hypothesen.)<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/1d1bb2a98c178e06bb8e09643d33e685f3c7fc8b.jpg"><br>Du kannst das Bestiarium genau hier im Kompendium finden, im Moment mit gegnerischen Zügen und Animationen. Andere Dinge, wie Daten, thematische Texte und diverse Quality-of-life-Verbesserungen und werden zukünftig hinzugefügt werden.<br><br>Wer von euch auf dem Beta-Branch spielt, hat schon frühere Versionen des Bestiariums gesehen, aber die nächste Veränderung ist für alle Spielenden neu...<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/41af9b81e0817b2a4bf6dbfc529690f24f993c0a.png"><br>Hier ist Ed, einer der Ingenieure für Mega Crit, um hier ein bisschen über die <b>Steam-Workshop-Unterstützung</b> von StS2 zu reden.<br><br>Wie wir in den letzten Patchnotes erwähnt haben, haben wir STS2 mit Modding im Hinterkopf konstruiert, das Spiel hatte von Tag 1 an einen integrierten Mod-Loader. Allerdings hat die Steam-Workshop-Unterstützung - die es viel einfacher macht, Mods zu teilen, entdecken und herunterzuladen - jetzt schon für ein paar Monate auf unserer Roadmap gestanden. Wir wissen, dass ihr eine Weile darauf gewartet habt, aber es war trotzdem großartig, den Erguss von Kreativität aus der Community in der Zwischenzeit zu sehen!<br><br>Wir hatten bewusst Mod-Unterstützung nicht beworben, da wir wussten, dass noch etwas Arbeit daran nötig wäre. Bis jetzt war die einzige Möglichkeit, Mods zu installieren, sie von irgendwo herunterzuladen und sie in deinen Mods-Ordner zu schieben.<br><br>Allerdings haben wir seit dem letzten Patch die Mod-Unterstützung für reif genug befunden, um den Workshop zu aktivieren! Das ist jetzt die offizielle Möglichkeit, um durch Mods zu stöbern und sie zu installieren, direkt im Steam-Client. Wir können es kaum erwarten, zu sehen, was ihr alle künftig noch erschafft!<br><br>Wenn du schon eigene Mods erstellt hast, lade sie mit dem Tool <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fmegacrit%2Fsts2-mod-uploader" target="_blank" rel=" noopener">hier</a> hoch.<br><br>Wenn du interessiert bist, mit dem Modden anzufangen, siehe die <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FAlchyr%2FModTemplate-StS2%2Fwiki" target="_blank" rel=" noopener">Community-Dokumentation</a>.<br><br>Und wenn du interessiert bist, ein paar Mods zu <i>spielen</i>, schau in den <a class="bb_link" href="https://steamcommunity.com/app/2868840/workshop/" target="_blank" rel="">Steam Workshop</a>!<br><br>Wenn du Rückmeldungen zu unserem Modding-Framework hast, schreibe sie in den Kanal #sts2-modding unseres <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">Discords</a> oder schicke sie über F2/ die Einstellungen im Spiel ein.<br><br><div class="bb_h3">Q&A mit C&A</div><br><b>Coop fragt:</b> Hallo! Ich weiß, dass Casey und/oder Anthony Fans der Web-Serie Worm sind, und es mehrere Bezüge darauf in beiden Spielen gibt (ich liebe den Türmacher als Bezug) und habe darüber nachgedacht, dass es zu meiner Verwunderung keine Bezüge in dem Gebiet mit Insektenthema gibt (Akt 2 Nisthöhle), dann fiel mir auf, dass es einen Boss gibt, die Kaiserkrabbe. Ist das ein bewusster Bezug oder bloß Zufall?<br><b>Casey:</b> Der Türmacher ist kein Bezug auf Worm, ich habe zu viel Deadlock gespielt. Die Kaiserkrabbe hat diesen Namen (englisch: Kaiser Crab), weil ich es satt bin, dass die Dinge Kaiser X und König Y heißen. Wir haben all diese verrückten Wörter für Könige, Sultane usw und es ist immer der uninteressante westliche Begriff. Die Welt fühlt sich klein an, wenn wir immer nur die zugänglichsten Titel benutzen.<br><br><b>Jar of Gibbons fragt:</b> Heyo, also ich denke, dass die Ahnen eine fantastische Ergänzung sind und sehr viel Spaß machen. Grüße an Community-Managerin Demi Montes, die, ohne dass es jemand bemerkt hat, in den Credits als diejenige steht, die einer meiner ästhetisch und mechanisch liebsten Ahnen ihre Stimme gibt, Nonupeipe! Hauptfrage: Wie sprecht ihr das aus? Und falls ihr alle verschiedene Meinungen hat, wie tut es Demi? Ich sage "no-nu-PEY-eh-pee" /noʊ.nuˈpɛɪ.ə.pi/, Calliope aus der griechischen Mythologie, weil sie göttlichen Glanz und Mythologie ausstrahlt… aber wie seht ihr das?<br><b>Casey:</b> Ich tendiere dazu, es in vier Silben zu sagen: No nu pay peh, oder manchmal in der ursprünglichen Form: No no peh peh. Denn ihr Name ist eine Easteregg-Referenz auf das NOPE-Platzhalter-Icon, das wir für Inhalt benutzen. Wenn zwei von diesen Icons nebeneinander stehen (zum Beispiel bei Relikten in der oberen Leiste), liest man NONOPEPE.<br><b>Demi:</b> *Nonupeipe-Geräusche*<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/aad793a20993f342f56a498ce9cbaa3d9958d0b5.png"><br><br><b>Combak fragt:</b> In Mehrspieler-Lobbies mit demselben Charakter kann es etwas schwer sein, sich zu erinnern, wer was gezeichnet hat; wird es also einmal eine Option für Spieler geben, ihre eigenen Farben zum Kartezeichnen zu wählen, unabhängig vom Charakter, oder dass Kopien desselben Charakters unterschiedlich dunklere/hellere Schattierungen bekommen?<br><b>Casey:</b> Zum Zeichnen bin ich nicht sicher, aber wir basteln gerade an ein paar Farbwechsel-Sachen für den Mehrspielermodus.<br><br><b>Josie Jams fragt:</b> Ist das Zeremonienbiest ein Bezug auf Valheim?<br><b>Casey:</b> Nö, das Original basierte auf dem Waldgott aus Prinzessin Mononoke. Die erste Konzeptzeichnung war etwas ernst und grotesk. Marlowe hat die Kreatur bearbeitet, dass sie königlicher und geisthafter ist! Aber ich kann eine Ähnlichkeit erkennen, ich bin tatsächlich ein großer Fan von Valheim! Ich glaube, es war der erste Boss, den wir für Slay the Spire 2 gestaltet haben (Design von 2021).<br><br><div class="bb_h3">Merch-Manie</div><br><img src="https://clan.fastly.steamstatic.com/images/44971832/faeacf6f0f77194087594dbd779e8f2590107a61.png"><br>Das erste <i>Slay the Spire 2</i>-Paket von Artovision ist da! Mache deine Liebe zu StS2 direkt an deiner Wand sichtbar mit dieser großartigen Shadowbox mit der Key-Art des Spiels (welche sich sehr gut für den 3D-Effekt eignet!) Bestelle deine jetzt <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fartovision3d.com%2Fcollections%2Fall%2Fslay-the-spire" target="_blank" rel=" noopener">hier</a>!<br><br><div class="bb_h3">Karten-Kritzel-Kunst</div><br>Und jetzt ist es Zeit, dass wir uns die Kreationen der Spieler anschauen, die sie geschaffen haben, während sie gewartet haben, dass ihre Teammitglieder sich beeilen und endlich eine Route auswählen...<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/93c111a6b01031d3a1faac33ba7bd1fcad6919ee.png"><br>Diese Illustration vom Regenten und dem Händler von <b>ちゃと</b>!<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/ddce01009ebf8c3a6b11e52cbe1801a55dbbf4ce.png"><br>Diese Illustration des Defekten von <b>Zaply</b>!<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/22120a292bd398ea50cdde53e7598d64ed316482.png"><br>Und noch eine Zeichnung des Defekten mit einem etwas anderen Vibe von <b>Shmangos</b>!<br><br><div class="bb_h3">Connections-Rätsel</div><br><img src="https://clan.fastly.steamstatic.com/images/44971832/274039efebeb7a8e9308fe17246a5b139f83b06c.png"><br>Falls die Hitze dir zu schaffen macht, kühle dich ab mit einem guten alten <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcustom-connections-game.vercel.app%2FBoyCHbBtymN2Umc3EAAu" target="_blank" rel=" noopener">Slay the Spire 2-Connections-Rätsel</a>!<br><br><div class="bb_h3">Community-Ecke</div><br>Danke an <b>moon raccoon</b> für das hübsche Titelbild in diesem Monat! Das Thema im nächsten Monat ist: <b>Slay den Sommer 2</b>! Sei es Neow, die einen Strandtag genießt (anders als die meisten Wale), die Erklimmer des Spires beim Plantschen, oder welche Strandgeschichte euch auch immer einfällt, wir freuen uns, eure Einsendungen zu sehen! Wenn du deine Kunst zur Begutachtung einreichen willst, hier die Erinnerung, dass sie an uns über <a href="mailto:fanmail@megacrit.com">fanmail@megacrit.com</a> oder den Fanart-Kanal auf unserem <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fslaythespire" target="_blank" rel=" noopener">Discord</a> geschickt werden muss, Maße von 800x450px haben soll, keinen Text enthalten darf und Platz für einen Titel braucht! Bitte reiche sie bis <b>Freitag, den 10. Juli</b> ein!<br><br>Jetzt zu einigen Höhepunkten des Monats:<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/a7bc8b34252c1ce5100a8edb64c3d44fd50d942b.jpg"><br><br>Dieses sehr coole Bild vom Testsubjekt von einem 11jährigen Fan, <b>Elias</b>!<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/abeff83b65c5b2b4f47a1e7b65a7344dfea29431.png"><br><br>Dieses unglaublich akkurate Regenten-Cosplay von <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fradioxy28" target="_blank" rel=" noopener">Radio</a>!<br><br><img src="https://clan.fastly.steamstatic.com/images/44971832/dd6fc38f03dcc01401960f30564667356a7a3f32.jpg"><br>Dieses hübsche Bild mit allen (momentanen) Erkletterern des Spires von <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Ftimotimo628" target="_blank" rel=" noopener">Timo</a>!<br><br>Damit endet der Juni-Neowsletter; wir sehen uns nächsten Monat wieder!]]> </content:encoded>
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<title>Gewaltiger Sci&#45;Fi&#45;Shooter galt als tot, soll nach 12 Jahren plötzlich Release feiern [Best of GameStar]</title>
<link>https://xinker.org/gewaltiger-sci-fi-shooter-galt-als-tot-soll-nach-12-jahren-ploetzlich-release-feiern-best-of-gamestar</link>
<guid>https://xinker.org/gewaltiger-sci-fi-shooter-galt-als-tot-soll-nach-12-jahren-ploetzlich-release-feiern-best-of-gamestar</guid>
<description><![CDATA[  Angels Fall First ist bereits seit zwölf Jahren im Early Access. Mit einem überraschenden Update wurde der volle Release angekündigt. Indie-Entwickler Strangely Interactive werkelt nun seit fast zwölf Jahren am ambitionierten Genre-Mix Angels Fall First herum. Seit 2015 ist das Spiel im Early Access auf Steam, doch in zwischen 2022 und 2024 herrschte Funkstille und das Spiel galt als aufgegeben. Doch im Juni 2024 meldeten sich die Entwickler sich mit einem Update zurück und stellten das baldige Ende der Testphase in Aussicht. Inzwischen gibt es weitere Neugikeiten. ]]></description>
<enclosure url="https://images.cgames.de/images/gamestar/290/angels-fall-first-steam_6285471.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 11:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gewaltiger, Sci-Fi-Shooter, galt, als, tot, soll, nach, Jahren, plötzlich, Release, feiern, Best, GameStar</media:keywords>
<content:encoded><![CDATA[<img src="https://images.cgames.de/images/gamestar/290/angels-fall-first-steam_6285471.jpg" crossorigin="anonymous"> Angels Fall First ist bereits seit zwölf Jahren im Early Access. Mit einem überraschenden Update wurde der volle Release angekündigt.<br><br><br><br> Indie-Entwickler Strangely Interactive werkelt nun seit fast zwölf Jahren am ambitionierten Genre-Mix Angels Fall First herum. Seit 2015 ist das Spiel im Early Access auf Steam, doch in zwischen 2022 und 2024 herrschte Funkstille und das Spiel galt als aufgegeben. Doch im Juni 2024 meldeten sich die Entwickler sich mit einem Update zurück und stellten das baldige Ende der Testphase in Aussicht. Inzwischen gibt es weitere Neugikeiten.<br><br>]]> </content:encoded>
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<title>Community Crunch 512: Preparing to Set Sail</title>
<link>https://xinker.org/community-crunch-512-preparing-to-set-sail</link>
<guid>https://xinker.org/community-crunch-512-preparing-to-set-sail</guid>
<description><![CDATA[ We&#039;re incredibly excited to get ARK: Genesis Ascended Part 1 and ARK Tides of Fortune into your hands, with all of the new features and gameplay systems that they add. To ensure the experience is where we want it to be across all platforms, we need a few extra days to complete final certification and apply the finishing touches ahead of launch.As a result, [color=#3498db]ARK: Genesis Ascended Part 1 and ARK Tides of Fortune[/color] will now release on [color=#3498db]July 2, 2026[/color].The team has been hard at work bringing these expansions to life, and this additional time will allow us to ensure a smoother launch for everyone, so that your first voyage across the vast new waters will be the best it can be.We know you&#039;re eager to set sail, and we truly appreciate your patience and support as we navigate the final stretch. We can&#039;t wait to share this new adventure with you on July 2.The Studio Wildcard Team[color=#66ffff]Download in full resolution[/color]Official Classic servers have been introduced to ARK: Survival Ascended by Snail Games. Conquest is a new PvP player experience which focuses on large-scale PvP while avoiding the problem of mega tribes. Increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely.The official Classic servers are [color=#3498db]open for PC, Xbox and, Playstation[/color] and will transition to Conquest servers on [color=#3498db]June 26th at 4 PM PDT[/color].If you need any support during the Conquest season, join the [color=#3498db]Conquest Enforcement&#039;s Discord[/color].During Classic:Tek is disabled with the exception of CryopodsMaps:3 The Island3 The Center3 Rangarok2 Scorched Earth2 Aberration2 Extinction2 Astraeos2 Lost Colony2 ValgueroTotal of 21 maps (half NA, half EU)Transition to Conquest:Tek is enabled with the exception of:Tek GrenadeTapejara Tek SaddleMegalodon Tek SaddleRock Drake Tek SaddleMosasur Tek SaddleTek RailgunMap: all 21 maps will become Genesis Part 1This weekend, the Official Network will be receiving bonus rates! It will be active until [color=#3498db]Monday, June 22[/color].  [color=#3498db]PVP/PVE:[/color] 2x Harvesting, Taming, and Experience, and Breeding [color=#3498db]Small Tribes: [/color]4.5x Harvesting, Taming, and Experience + 4x Breeding [color=#3498db]ARKpocalypse:[/color] 5x Harvesting, Taming and Experience, and BreedingFan Art Gallery | Screenshot Gallery | Artist Feedback Form[color=#3498db]Creator[/color]: Mystic on Ark feat. ScandinavianWolf &amp; PrepperianArachnophobes beware, there are spiders EVERYWHERE! Welcome to Race across the Ark, a challenge where they replace EVERY creature on the map and race to see who can get to the finish line the quickest!YOUTUBE URL[color=#3498db]Creator[/color]: ClickTockClockClickTockClock shows everything there is to know about Guishanmoon&#039;s Deinocheirus.YOUTUBE URLSleeping Allosaurus by [color=#3498db]Albina Diamond[/color]Spiders seem to be a source of many surprises. by [color=#3498db]yuukuro07[/color]Ice Wyvern by [color=#3498db]rubberybrony[/color]Titans by [color=#3498db]carpfish__96835[/color]I made a frog by [color=#3498db]frozen_soap[/color]Rock Drake by [color=#3498db]zt2cans[/color]My Giga TLC idea by [color=#3498db]draken_ash.[/color]Bridge / Castle Project on Astraeos by [color=#3498db]twinscrewgamer[/color]Pirate Ship Base by [color=#3498db]mystickorea[/color]Photo Mode by [color=#3498db]eeylops[/color]Good vibes for everyone by [color=#3498db]bubu_0815[/color]????˚˖⋆ by [color=#3498db]vi_gomes[/color]Enjoy your weekend!Studio WildcardTwitter: twitter.com/survivethearkDiscord: discord.com/invite/playarkReddit: reddit.com/r/playarkInstagram: instagram.com/survivethearkTwitch: twitch.tv/survivethearkSteam: steamcommunity.com/app/346110Youtube: youtube.com/survivethearkFacebook: facebook.com/survivethearkThreads: threads.net/@survivethearkOfficial Wiki: https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/44719856/bc22d96a82a230dcf6a9aa0d7e579ebf42cd9ef7.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 09:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Community, Crunch, 512:, Preparing, Set, Sail</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/44719856/c2760b099bfaffdb160c6bee4aa106c73fe3fe36.png"><br><br>We're incredibly excited to get ARK: Genesis Ascended Part 1 and ARK Tides of Fortune into your hands, with all of the new features and gameplay systems that they add. To ensure the experience is where we want it to be across all platforms, we need a few extra days to complete final certification and apply the finishing touches ahead of launch.<br><br>As a result, [color=#3498db]<b>ARK: Genesis Ascended Part 1 and ARK Tides of Fortune</b>[/color] will now release on [color=#3498db]<b>July 2, 2026</b>[/color].<br><br>The team has been hard at work bringing these expansions to life, and this additional time will allow us to ensure a smoother launch for everyone, so that your first voyage across the vast new waters will be the best it can be.<br><br>We know you're eager to set sail, and we truly appreciate your patience and support as we navigate the final stretch. We can't wait to share this new adventure with you on July 2.<br><br>The Studio Wildcard Team<br><br><br><img src="https://clan.fastly.steamstatic.com/images/44719856/f5c5e36beae78263c7924cd8796bf21057d658d1.jpg"><br><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdrive.google.com%2Fdrive%2Ffolders%2F1GORJDXdIOeqFekLrhNMiKejZr825g5bT%3Fusp%3Ddrive_link" target="_blank" rel=" noopener">[color=#66ffff]Download in full resolution[/color]</a></b><br><img src="https://clan.fastly.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.fastly.steamstatic.com/images/44719856/b710832deb79a3323ca84c09023a9ef8c0200240.png"><br><img src="https://clan.fastly.steamstatic.com/images/44719856/60ff4eead6c40a94f8c50e83ad668afbba9745b6.jpg"><br><br>Official Classic servers have been introduced to ARK: Survival Ascended by Snail Games. Conquest is a new PvP player experience which focuses on large-scale PvP while avoiding the problem of mega tribes. Increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely.<br><br>The official Classic servers are [color=#3498db]<b>open for PC, Xbox and, Playstation</b>[/color] and will transition to Conquest servers on [color=#3498db]<b>June 26th at 4 PM PDT</b>[/color].<br><br>If you need any support during the Conquest season, join the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F4SyXmfyxT6" target="_blank" rel=" noopener">[color=#3498db]<u>Conquest Enforcement's Discord</u>[/color]</a></b>.<br><br><img src="https://clan.fastly.steamstatic.com/images/44719856/c7512cd9e9d011a41694888490428b84f228a636.png"><br><ul class="bb_ul"><li><b>During Classic:</b><br><ul class="bb_ul"><li>Tek is disabled with the exception of Cryopods<br></li><li>Maps:<br><ul class="bb_ul"><li>3 The Island<br></li><li>3 The Center<br></li><li>3 Rangarok<br></li><li>2 Scorched Earth<br></li><li>2 Aberration<br></li><li>2 Extinction<br></li><li>2 Astraeos<br></li><li>2 Lost Colony<br></li><li>2 Valguero<ul class="bb_ul"><li>Total of 21 maps (half NA, half EU)</li></ul></li></ul></li></ul></li></ul><ul class="bb_ul"><li><b>Transition to Conquest:</b><br><ul class="bb_ul"><li>Tek is enabled with the exception of:<ul class="bb_ul"><li>Tek Grenade<br></li><li>Tapejara Tek Saddle<br></li><li>Megalodon Tek Saddle<br></li><li>Rock Drake Tek Saddle<br></li><li>Mosasur Tek Saddle<br></li><li>Tek Railgun</li></ul></li><li>Map: all 21 maps will become Genesis Part 1</li></ul></li></ul><img src="https://clan.fastly.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.fastly.steamstatic.com/images/44719856/f2f07ac66d671a48af81af321daab674f9557048.png"><br><img src="https://clan.fastly.steamstatic.com/images/44719856/eeeb656a8669135de3468da85f5092474f2ee536.png"><br>This weekend, the Official Network will be receiving bonus rates! It will be active until <b>[color=#3498db]Monday, June 22[/color]</b>.<br><ul class="bb_ul"> <li> <b>[color=#3498db]PVP/PVE:[/color] </b>2x Harvesting, Taming, and Experience, and Breeding<br></li><li> <b>[color=#3498db]Small Tribes: [/color]</b>4.5x Harvesting, Taming, and Experience + 4x Breeding<br></li><li> <b>[color=#3498db]ARKpocalypse:[/color]</b> 5x Harvesting, Taming and Experience, and Breeding</li></ul><img src="https://clan.fastly.steamstatic.com/images/44719856/0b25cda896bf03188a5dddfe80fe3a6f99d24b9f.png"><br><img src="https://clan.fastly.steamstatic.com/images/44719856/b21b9db58331cf0e958a45a2ffaaa13eb7e0a212.png"><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fgallery%2Falbum%2F3617-featured-fan-art%2F" target="_blank" rel=" noopener">Fan Art Gallery</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fgallery%2Falbum%2F3623-featured-screenshots%2F" target="_blank" rel=" noopener">Screenshot Gallery</a> | <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSftQUqoYHb2QhG-rqeRMmL2r4-GVtW56tCdclH5sD-YQ_5HKw%2Fviewform" target="_blank" rel=" noopener">Artist Feedback Form</a><br><br><img src="https://clan.fastly.steamstatic.com/images/44719856/46d24fea64eeb673a206678c175f151fa321df92.png"><br><br>[color=#3498db]<b>Creator</b>[/color]: <b>Mystic on Ark feat. ScandinavianWolf & Prepperian</b><br>Arachnophobes beware, there are spiders EVERYWHERE! Welcome to Race across the Ark, a challenge where they replace EVERY creature on the map and race to see who can get to the finish line the quickest!<br><br><div data-youtube="n7AbbGqpSFI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif">YOUTUBE URL</div><br><br>[color=#3498db]<b>Creator</b>[/color]: <b>ClickTockClock</b><br>ClickTockClock shows everything there is to know about Guishanmoon's Deinocheirus.<br><div data-youtube="_6aH1OZy3Mk" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif">YOUTUBE URL</div><br><br><img src="https://clan.fastly.steamstatic.com/images/44719856/c3ad5d049b9bd829abadb3b52033bfc832ff2d90.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fsurvivetheark%2Fstatus%2F2067694857494163536" target="_blank" rel=" noopener"><b>Sleeping Allosaurus</b></a> by [color=#3498db]Albina Diamond[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/ad863cf7499e8da88577a27a8f2a3a310d832ceb.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1508321867931324497" target="_blank" rel=" noopener"><b>Spiders seem to be a source of many surprises.</b></a> by [color=#3498db]yuukuro07[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/833e0fc24d66139931d1f029c41dea0cb61797f9.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1511395200998703215" target="_blank" rel=" noopener"><b>Ice Wyvern</b></a> by [color=#3498db]rubberybrony[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/496e8cc8faff7919b687082c9f07f0050fd24d22.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1510600057832079472" target="_blank" rel=" noopener"><b>Titans</b></a> by [color=#3498db]carpfish__96835[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/4d62c75ef1bd64f73ac0caf61c67ceeb37090c79.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1511284731097124885" target="_blank" rel=" noopener"><b>I made a frog</b></a> by [color=#3498db]frozen_soap[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/173a4c313e28918258e9a980beba0272613739eb.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F1512114369440252085%2F1515451086805143757" target="_blank" rel=" noopener"><b>Rock Drake</b></a> by [color=#3498db]zt2cans[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/2fcf523458c7d02e143ecb6a74956f5d2a1699e0.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F1512114369440252085%2F1513533146065403995" target="_blank" rel=" noopener"><b>My Giga TLC idea</b></a> by [color=#3498db]draken_ash.[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/1388ed7b10252e6737e56af34f5fbea0b4e837b8.png"><br><br><img src="https://clan.fastly.steamstatic.com/images/44719856/b1a30178a122434f86dafb731aeeb5f3b6ac626c.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F762870279529299998%2F1516934326648836177" target="_blank" rel=" noopener"><b>Bridge / Castle Project on Astraeos</b></a> by [color=#3498db]twinscrewgamer[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/cbcf44886b1b178bd829cbe285b96881bf465adc.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F762870279529299998%2F1516630725913350299" target="_blank" rel=" noopener"><b>Pirate Ship Base</b></a> by [color=#3498db]mystickorea[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/16846d2c43b7153ca2a0a992dc5b192935fa5fc6.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1516642811318112348" target="_blank" rel=" noopener"><b>Photo Mode</b></a> by [color=#3498db]eeylops[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/d6026f8aa4e5c5c79df2cded98dbf0c1208ac73c.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F762870279529299998%2F1515080371241222215" target="_blank" rel=" noopener"><b>Good vibes for everyone</b></a> by [color=#3498db]bubu_0815[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/f7df8b7025062ef5064fe069b5dcf8d00360469b.png"><br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Fchannels%2F729837326120910915%2F735196305990615062%2F1516587141725945937" target="_blank" rel=" noopener"><b>????˚˖⋆</b></a> by [color=#3498db]vi_gomes[/color]<br><img src="https://clan.fastly.steamstatic.com/images/44719856/33d2a7615ef3104b5d33a476e8cea328f7bca7c6.png"><br><div class="bb_h3">Enjoy your weekend!<br>Studio Wildcard</div><br>Twitter: <a class="bb_link" href="http://twitter.com/survivetheark" target="_blank" rel="">twitter.com/survivetheark</a><br>Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fdiscord.com%2Finvite%2Fplayark" target="_blank" rel=" noopener">discord.com/invite/playark</a><br>Reddit: <a class="bb_link" href="http://reddit.com/r/playark" target="_blank" rel="">reddit.com/r/playark</a><br>Instagram: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Finstagram.com%2Fsurvivetheark" target="_blank" rel=" noopener">instagram.com/survivetheark</a><br>Twitch: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftwitch.tv%2Fsurvivetheark" target="_blank" rel=" noopener">twitch.tv/survivetheark</a><br>Steam: <a class="bb_link" href="http://steamcommunity.com/app/346110" target="_blank" rel="">steamcommunity.com/app/346110</a><br>Youtube: <a class="bb_link" href="http://youtube.com/survivetheark" target="_blank" rel="">youtube.com/survivetheark</a><br>Facebook: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ffacebook.com%2Fsurvivetheark" target="_blank" rel=" noopener">facebook.com/survivetheark</a><br>Threads: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fthreads.net%2F%40survivetheark" target="_blank" rel=" noopener">threads.net/@survivetheark</a><br>Official Wiki: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fark.wiki.gg%2Fwiki%2FARK_Survival_Evolved_Wiki" target="_blank" rel=" noopener">https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki</a><br>]]> </content:encoded>
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<title>Unhinged GTA 6 fans are fixated on alligator teeth, but it’s okay because it’s all for fun</title>
<link>https://xinker.org/unhinged-gta-6-fans-are-fixated-on-alligator-teeth-but-its-okay-because-its-all-for-fun</link>
<guid>https://xinker.org/unhinged-gta-6-fans-are-fixated-on-alligator-teeth-but-its-okay-because-its-all-for-fun</guid>
<description><![CDATA[ With the preorder date announcement right around the corner, GTA 6 hype is about to hit a fever pitch. Almost all major game releases got out of the way of this neon-colored avalanche, and fans continue to hoover up every morsel of information available to them. Now, it seems we entered the season of peak silkposting, as fans exhaustively examined every little detail of the cover art—including the number of teeth in the alligator’s mouth. What they found may not shock you, but it sure shocked many people on the game’s subreddit. mistake with the gta 6 cover byu/ITehJelleh inGTA6 https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Newsflash: the alligator on the cover doesn’t have as many teeth as it should, as far as its real-life counterparts are concerned. At a mere 60 compared to the fact-checked 74-80, it’s such a disheveled specimen that its mere presence on the box art heralds doom for the long-awaited sixth mainline entry in the crime sandbox series. Grand theft braincell, more like. Or, to put it another way, fans are pissing about on Reddit and having a good time as we desperately wait for more actual GTA 6 news. We’ve got all the memes, from “Unplayable. This is just going to be another cyberpunk release then” to variations on the game now having to be delayed to 2030 or beyond, calling this discovery one of the “best unemployed moments,” the unwanted impact of console optimization, and don’t even get me started on the AI fact-checking operations. “Was this a mistake or could it potentially have a meaning?” asks the poster, and the state of gaming discourse in 2026 means I can’t be sure whether they mean it or not. It would be the molARG of a lifetime if this were how Rockstar hid something juicy about GTA 6. Otherwise, you could call it… wait for it… teething problems. I’ll see myself out.  0 The post Unhinged GTA 6 fans are fixated on alligator teeth, but it’s okay because it’s all for fun appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 07:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Unhinged, GTA, fans, are, fixated, alligator, teeth, but, it’s, okay, because, it’s, all, for, fun</media:keywords>
<content:encoded><![CDATA[With the preorder date announcement right around the corner, <i>GTA 6</i> hype is about to hit a fever pitch. Almost all major game releases got out of the way of this neon-colored avalanche, and fans continue to hoover up every morsel of information available to them.<br><br> Now, it seems we entered the season of peak silkposting, as fans exhaustively examined every little detail of the <a class="bb_link" href="https://www.destructoid.com/its-happening-gta-6-box-art-revealed-pre-orders-open-next-week/" target="_blank" rel="">cover art</a>—including the number of teeth in the alligator’s mouth. What they found may not shock you, but it sure shocked many people on the game’s subreddit.<br><br> <a class="bb_link" href="https://www.reddit.com/r/GTA6/comments/1u9tdlr/mistake_with_the_gta_6_cover/" target="_blank" rel="">mistake with the gta 6 cover</a><br> by<a class="bb_link" href="https://www.reddit.com/user/ITehJelleh/" target="_blank" rel="">u/ITehJelleh</a> in<a class="bb_link" href="https://www.reddit.com/r/GTA6/" target="_blank" rel="">GTA6</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> Newsflash: the alligator on the cover doesn’t have as many teeth as it should, as far as its real-life counterparts are concerned. At a mere 60 compared to the fact-checked 74-80, it’s such a disheveled specimen that its mere presence on the box art heralds doom for the long-awaited sixth mainline entry in the crime sandbox series.<br><br> Grand theft braincell, more like.<br><br> Or, to put it another way, fans are pissing about on Reddit and having a good time as we desperately wait for more actual GTA 6 news. We’ve got all the memes, from “Unplayable. This is just going to be another cyberpunk release then” to variations on the game now having to be delayed to 2030 or beyond, calling this discovery one of the “best unemployed moments,” the unwanted impact of console optimization, and don’t even get me started on the AI fact-checking operations.<br><br> “Was this a mistake or could it potentially have a meaning?” asks the poster, and the state of gaming discourse in 2026 means I can’t be sure whether they mean it or not. It would be the molARG of a lifetime if this were how Rockstar hid something juicy about <i>GTA 6</i>.<br><br> Otherwise, you could call it… wait for it… teething problems.<br><br> I’ll see myself out.<br><br> <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/unhinged-gta-6-fans-are-fixated-on-alligator-teeth-but-its-okay-because-its-all-for-fun/" target="_blank" rel="">Unhinged GTA 6 fans are fixated on alligator teeth, but it’s okay because it’s all for fun</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Best players for FC 26 Attacking Artistry Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-attacking-artistry-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-attacking-artistry-evolution</guid>
<description><![CDATA[ The Attacking Artistry Evolution is a sweet Training Camp upgrade you can avail in FC 26. It’s available for free, and you can upgrade a lower-rated card of your choice. To get the upgrades, you’ll need to lock the card for the designated period of time.  Let’s quickly check out the best available options based on the offered upgrades and requirements.  Table of contentsFC 26 Attacking Artistry Evolution requirementsFC 26 Attacking Artistry Evolution upgradesBest players to use in Attacking Artistry Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 Attacking Artistry Evolution requirements Here are the requirements of Attacking Artistry Evolution in FC 26.  Overall: Max 90 PlayStyle+: Max 3 Not Rarity: World Tour Silver Stars Not Position: GK  FC 26 Attacking Artistry Evolution upgrades The evolution has just one upgrade level. Level 1 upgrades  Overall: +3|93 Pace: +4|95 Shooting: +4|95 Passing: +4|95 Dribbling: +4|95 PlayStyles+: Incisive Pass|3  Since this is a Training Camp evolution, you won’t need to use the card in any number of matches. Instead, you’ll have to lock the card for a period of two days for the upgrades to complete. Once done, you can then use the improved card across all game modes.  Best players to use in Attacking Artistry Evolution Here are some of my best recommendations to include in the evolution.  Michael Olise TOTY HM Douvikas TOTS Dewsbury-Hall FC Fantasy Live Terland RTTF Kaka Trophy Titans Christie Answer the Call  Here are some more suggestions, but only go for them if you have other evolutions to combine with.   Pogba Ultimate Scream Chiese FC Pro Live Dumornay Thunderstruck Lukaku Ultimate Scream Mane Unbreakables  Ideally, try to combine this with the Main Event evolution for the best possible rewards. That way, you get to add substantial upgrades on the card, and use it competitively across all the available game modes.      0 The post Best players for FC 26 Attacking Artistry Evolution appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 07:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, Attacking, Artistry, Evolution</media:keywords>
<content:encoded><![CDATA[The Attacking Artistry Evolution is a sweet Training Camp upgrade you can avail in <i>FC 26</i>. It’s available for free, and you can upgrade a lower-rated card of your choice. To get the upgrades, you’ll need to lock the card for the designated period of time. <br><br> Let’s quickly check out the best available options based on the offered upgrades and requirements. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-attacking-artistry-evolution-requirements" target="_blank" rel=" noopener">FC 26 Attacking Artistry Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-attacking-artistry-evolution-upgrades" target="_blank" rel=" noopener">FC 26 Attacking Artistry Evolution upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-attacking-artistry-evolution" target="_blank" rel=" noopener">Best players to use in Attacking Artistry Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 Attacking Artistry Evolution requirements</div> Here are the requirements of Attacking Artistry Evolution in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 90</li> <li>PlayStyle+: Max 3</li> <li>Not Rarity: World Tour Silver Stars</li> <li>Not Position: GK</li> </ul> <div class="bb_h2">FC 26 Attacking Artistry Evolution upgrades</div> The evolution has just one upgrade level.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +3|93</li> <li>Pace: +4|95</li> <li>Shooting: +4|95</li> <li>Passing: +4|95</li> <li>Dribbling: +4|95</li> <li>PlayStyles+: Incisive Pass|3</li> </ul> Since this is a Training Camp evolution, you won’t need to use the card in any number of matches. Instead, you’ll have to lock the card for a period of two days for the upgrades to complete. Once done, you can then use the improved card across all game modes. <br><br> <div class="bb_h2">Best players to use in Attacking Artistry Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Michael Olise TOTY HM</li> <li>Douvikas TOTS</li> <li>Dewsbury-Hall FC Fantasy Live</li> <li>Terland RTTF</li> <li>Kaka Trophy Titans</li> <li>Christie Answer the Call</li> </ul> Here are some more suggestions, but only go for them if you have other evolutions to combine with. <br><br> <ul class="bb_ul"> <li>Pogba Ultimate Scream</li> <li>Chiese FC Pro Live</li> <li>Dumornay Thunderstruck</li> <li>Lukaku Ultimate Scream</li> <li>Mane Unbreakables</li> </ul> Ideally, try to combine this with the Main Event evolution for the best possible rewards. That way, you get to add substantial upgrades on the card, and use it competitively across all the available game modes. <br><br> <br><br> <br><br> <br><br> <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-attacking-artistry-evolution/" target="_blank" rel="">Best players for FC 26 Attacking Artistry Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Steam Drops Brand&#45;New Free&#45;To&#45;Play MMORPG You Can Download Now</title>
<link>https://xinker.org/steam-drops-brand-new-free-to-play-mmorpg-you-can-download-now</link>
<guid>https://xinker.org/steam-drops-brand-new-free-to-play-mmorpg-you-can-download-now</guid>
<description><![CDATA[  Steam has just dropped a brand-new MMORPG that you can download right now and play entirely for free, and as a fan myself, I highly recommend at least checking it out. The gaming platform features tons of games within that genre that you can experience for free, either via demos or free-to-play experiences. Just recently, Steam dropped a huge RPG for free that players may want to at least add to their library so that they can start playing once they have the time. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/steam-new-free-mmorpg-june-2026.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 07:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Drops, Brand-New, Free-To-Play, MMORPG, You, Can, Download, Now</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/steam-new-free-mmorpg-june-2026.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener"><b>Steam</b></a> has just dropped a brand-new <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Frpg%2F" target="_blank" rel=" noopener"><b>MMORPG</b></a> that you can download right now and play entirely for free, and as a fan myself, I highly recommend at least checking it out. The gaming platform features tons of games within that genre that you can experience for free, either via demos or free-to-play experiences. Just recently, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fsteam-free-fantasy-rpg-june-2026-eterspire%2F" target="_blank" rel=" noopener">Steam dropped a huge RPG for free</a> that players may want to at least add to their library so that they can start playing once they have the time.<br><br>]]> </content:encoded>
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<title>A Brand&#45;New FPS Had Over 4 Million Players in 1 Day and You Probably Haven&amp;apos;t Heard of It</title>
<link>https://xinker.org/a-brand-new-fps-had-over-4-million-players-in-1-day-and-you-probably-havent-heard-of-it</link>
<guid>https://xinker.org/a-brand-new-fps-had-over-4-million-players-in-1-day-and-you-probably-havent-heard-of-it</guid>
<description><![CDATA[  A brand-new first-person shooter on Roblox has exploded in popularity, racking up more than 4 million players within its first day of release. Created by David Baszucki and Erik Cassel in 2004, and released to the public two years later, Robloxhas grown far beyond its origins as a collection of simple user-created games, with developers increasingly building experiences that rival standalone releases in terms of scope, ambition, and even success. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/ttk-testing-first-person-shooter-hand-holding-pistol.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 06:37:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Brand-New, FPS, Had, Over, Million, Players, Day, and, You, Probably, Havent, Heard</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/ttk-testing-first-person-shooter-hand-holding-pistol.jpg" crossorigin="anonymous"> A brand-new first-person shooter on <b><i>Roblox </i></b>has exploded in popularity, racking up more than 4 million players within its first day of release. Created by David Baszucki and Erik Cassel in 2004, and released to the public two years later, <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Froblox%2F" target="_blank" rel=" noopener">Roblox</a></i>has grown far beyond its origins as a collection of simple user-created games, with developers increasingly building experiences that rival standalone releases in terms of scope, ambition, and even success.<br><br>]]> </content:encoded>
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<title>Happy Summer Solstice!</title>
<link>https://xinker.org/happy-summer-solstice</link>
<guid>https://xinker.org/happy-summer-solstice</guid>
<description><![CDATA[ Happy Summer Solstice, Birders! Long days, warm breezes, and nature at its peak - the Summer Solstice is here! Wingspan’s summer background captures the vibrant energy of the season, with lush greenery, folk festivities and birds basking in the warmth of the longest days of the year.Celebrate summer from June 20 to July 4, or keep the sunshine all year with the Seasonal Decorative Pack. Dive into nature’s peak and let your birds soar!https://store.steampowered.com/app/1816700/Wingspan_Seasonal_Decorative_Pack/ ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/35583524/20184f37e8884bb9b45763496970893ddd822878.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 06:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Happy, Summer, Solstice</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/35583524/8a092b8bf1cfeaa30201d1fba6165352811ad907.png"><br><br><div class="bb_h3"><b>Happy Summer Solstice, Birders! </b></div><br>Long days, warm breezes, and nature at its peak - <b>the Summer Solstice is here</b>! <br>Wingspan’s summer background captures the vibrant energy of the season, with lush greenery, folk festivities and birds basking in the warmth of the longest days of the year.<br><br>Celebrate summer from <b>June 20 to July 4</b>, or keep the sunshine all year with the <b>Seasonal Decorative Pack</b>. Dive into nature’s peak and let your birds soar!<br><br><a class="bb_link" href="https://store.steampowered.com/app/1816700/Wingspan_Seasonal_Decorative_Pack/" target="_blank" rel="">https://store.steampowered.com/app/1816700/Wingspan_Seasonal_Decorative_Pack/</a>]]> </content:encoded>
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<title>CD Projekt Red Co&#45;CEO Hopes Witcher 4 Wins Back Players After &amp;apos;Heartbreaking&amp;apos; Cyberpunk 2077 Launch</title>
<link>https://xinker.org/cd-projekt-red-co-ceo-hopes-witcher-4-wins-back-players-after-heartbreaking-cyberpunk-2077-launch</link>
<guid>https://xinker.org/cd-projekt-red-co-ceo-hopes-witcher-4-wins-back-players-after-heartbreaking-cyberpunk-2077-launch</guid>
<description><![CDATA[  CD Projekt Red co-CEO Michał Nowakowski thinks the studio has yet to complete a &quot;full redemption arc&quot; after the &quot;heartbreaking&quot; launch of Cyberpunk 2077, but he&#039;s hoping it can win back some fans with The Witcher 4. Nowakowski reflected on the Poland-based game developer&#039;s journey during a recent conversation with Edge (via GamesRadar). The interview saw him open up about how &quot;heartbreaking&quot; the launch of Cyberpunk 2077 was for the team – and for fans. &quot;I&#039;m not 100 per cent convinced we went through the full redemption arc,&quot; Nowakowski said. &quot;I&#039;m convinced that we lost the faith of some people indefinitely, and that&#039;s a fair thing.&quot; It&#039;s been nearly six years since Cyberpunk 2077 undid much of the goodwill CD Projekt Red had accumulated following the release of its 2015 hit, The Witcher 3: Wild Hunt. Years of excitement for the futuristic dystopian RPG quickly fizzled out after launch-day players were met with a long list of game-breaking bugs, annoying visual glitches, and frequent crashes. These issues were especially prevalent on PlayStation 4 and Xbox One, and although early sales managed to see CD Projekt Red quickly recoup its development and marketing costs, the company&#039;s reputation had clearly taken a massive hit in only a few days. Now, Cyberpunk 2077 is in much, much better shape, and it has managed to sell at least 35 million copies. Still, Nowakowski feels there&#039;s work to be done when it comes to how fans see CD Projekt Red, but he&#039;s hoping games like The Witcher 4 will help win them back. &quot;But I do hope we will be able to make it back – if not with The Witcher 4, then with whatever comes next,&quot; he said. Nowakowski continued, explaining how CD Projekt Red changed in the aftermath of the launch of Cyberpunk 2077: &quot;We were left with seasoned, battle-hardened veterans; leaders who were able to carry a different kind of challenge on their shoulders.&quot; &quot;Our dream is to be making more games, although we never want to turn into the studio that&#039;s going to be launching a big game every year,&quot; he added. &quot;It may happen, but this is not the goal. We have a rough 10-year rolling plan, but the goal is not to flood the games market with CDPR games. We just want to make really cool games, and we don&#039;t want to have a ton of IPs either. We&#039;re not planning to grow in that way.&quot; Although development on Cyberpunk 2077 has largely concluded and The Witcher 4 has no release date, CD Projekt Red isn&#039;t leaving fans with nothing to play. A surprise expansion for The Witcher 3 called Songs of the Past, for example, is expected to launch in 2027. Meanwhile, the Cyberpunk 2077 sequel known as Cyberpunk 2 also entered pre-production last year, and a Witcher remake is also in development. Michael Cripe is a freelance writer with IGN. He&#039;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2024/12/13/tw4-inside-blog-1734092931161.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 05:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Projekt, Red, Co-CEO, Hopes, Witcher, Wins, Back, Players, After, Heartbreaking, Cyberpunk, 2077, Launch</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2024/12/13/tw4-inside-blog-1734092931161.jpg" crossorigin="anonymous"> CD Projekt Red co-CEO Michał Nowakowski thinks the studio has yet to complete a "full redemption arc" after the "heartbreaking" launch of <a class="bb_link" href="https://www.ign.com/games/cyberpunk-2077" target="_blank" rel=""><u>Cyberpunk 2077</u></a>, but he's hoping it can win back some fans with <a class="bb_link" href="https://www.ign.com/games/the-witcher-iv" target="_blank" rel=""><u>The Witcher 4</u></a>.<br><br> Nowakowski reflected on the Poland-based game developer's journey during a recent conversation with Edge (via <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fcyberpunk%2Fcdpr-boss-hopes-the-witcher-4-wins-back-fans-still-put-off-by-cyberpunk-2077s-disastrous-launch-im-not-100-percent-convinced-we-went-through-the-full-redemption-arc%2F" target="_blank" rel=" noopener"><u>GamesRadar</u></a>). The interview saw him open up about how "heartbreaking" the launch of Cyberpunk 2077 was for the team – and for fans.<br><br> "I'm not 100 per cent convinced we went through the full redemption arc," Nowakowski said. "I'm convinced that we lost the faith of some people indefinitely, and that's a fair thing."<br><br> It's been nearly six years since Cyberpunk 2077 undid much of the goodwill CD Projekt Red had accumulated following the release of its 2015 hit, <a class="bb_link" href="https://www.ign.com/games/the-witcher-3-wild-hunt" target="_blank" rel=""><u>The Witcher 3: Wild Hunt</u></a>. Years of excitement for the futuristic dystopian RPG quickly fizzled out after launch-day players were met with a long list of game-breaking bugs, annoying visual glitches, and frequent crashes.<br><br> These issues were <a class="bb_link" href="https://www.ign.com/articles/cyberpunk-2077-on-base-ps4-and-xbox-one-units-has-major-issues" target="_blank" rel=""><u>especially prevalent on PlayStation 4 and Xbox One</u></a>, and although early sales managed to <a class="bb_link" href="https://www.ign.com/articles/cyberpunk-2077-pre-order-sales-have-already-covered-entire-development-and-marketing-cost" target="_blank" rel=""><u>see CD Projekt Red quickly recoup its development and marketing costs</u></a>, the <a class="bb_link" href="https://www.ign.com/articles/cd-projekt-red-stock-decline-cyberpunk-2077" target="_blank" rel=""><u>company's reputation</u></a> had clearly taken <a class="bb_link" href="https://www.ign.com/articles/cyberpunk-2077-playstation-store-return-date-announced" target="_blank" rel=""><u>a massive hit</u></a> in only a few days.<br><br> Now, Cyberpunk 2077 is in <a class="bb_link" href="https://www.ign.com/articles/cyberpunk-2077-popularity-spikes-with-update-20-phantom-liberty" target="_blank" rel=""><u>much, much better shape</u></a>, and it has managed to sell <a class="bb_link" href="https://www.ign.com/articles/cyberpunk-2077-has-now-sold-35-million-copies-currently-cd-projekts-main-source-of-revenue-5-years-after-launch" target="_blank" rel=""><u>at least 35 million copies</u></a>. Still, Nowakowski feels there's work to be done when it comes to how fans see CD Projekt Red, but he's hoping games like The Witcher 4 will help win them back.<br><br> "But I do hope we will be able to make it back – if not with The Witcher 4, then with whatever comes next," he said.<br><br> Nowakowski continued, explaining how CD Projekt Red changed in the aftermath of the launch of Cyberpunk 2077: "We were left with seasoned, battle-hardened veterans; leaders who were able to carry a different kind of challenge on their shoulders."<br><br> "Our dream is to be making more games, although we never want to turn into the studio that's going to be launching a big game every year," he added. "It may happen, but this is not the goal. We have a rough 10-year rolling plan, but the goal is not to flood the games market with CDPR games. We just want to make really cool games, and we don't want to have a ton of IPs either. We're not planning to grow in that way."<br><br> Although development on Cyberpunk 2077 has largely concluded and The Witcher 4 <a class="bb_link" href="https://www.ign.com/articles/could-the-witcher-4-be-targeting-the-ps6-and-next-gen-xbox-given-it-wont-be-out-until-2027-at-the-earliest" target="_blank" rel=""><u>has no release date</u></a>, CD Projekt Red isn't leaving fans with nothing to play. A surprise expansion for The Witcher 3 called <a class="bb_link" href="https://www.ign.com/articles/the-witcher-3-wild-hunt-songs-of-the-past-expansion-dlc-announced-first-details-confirmed" target="_blank" rel=""><u>Songs of the Past</u></a>, for example, is expected to launch in 2027. Meanwhile, the Cyberpunk 2077 sequel known as <a class="bb_link" href="https://www.ign.com/games/cyberpunk-2" target="_blank" rel=""><u>Cyberpunk 2</u></a> also <a class="bb_link" href="https://www.ign.com/articles/cyberpunk-2077-sequel-cyberpunk-2-enters-pre-production-and-yes-cd-projekt-is-officially-calling-it-cyberpunk-2-now" target="_blank" rel=""><u>entered pre-production last year</u></a>, and <a class="bb_link" href="https://www.ign.com/games/the-witcher-remake" target="_blank" rel="">a Witcher remake</a> is also in development.<br><br> Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).<br><br>]]> </content:encoded>
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<title>Star Wars Official Luke Skywalker Recast Is Proof Recasting Can Work</title>
<link>https://xinker.org/star-wars-official-luke-skywalker-recast-is-proof-recasting-can-work</link>
<guid>https://xinker.org/star-wars-official-luke-skywalker-recast-is-proof-recasting-can-work</guid>
<description><![CDATA[  Recasting has become a particularly touchy subject in recent years, especially when it comes to Star Wars. While Hollywood used to drop new actors into familiar roles left and right, modern films have opted for increasingly complex workarounds, from digital de-aging to AI depictions of dead actors paraded ghoulishly on-screen. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/mark-hamill-as-luke-skywalker-in-star-wars_-the-last-jedi.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 05:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Star, Wars, Official, Luke, Skywalker, Recast, Proof, Recasting, Can, Work</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/mark-hamill-as-luke-skywalker-in-star-wars_-the-last-jedi.jpg" crossorigin="anonymous"> Recasting has become a particularly touchy subject in recent years, especially when it comes to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fstar-wars%2F" target="_blank" rel=" noopener"><b><i>Star Wars</i></b></a>. While Hollywood used to drop new actors into familiar roles left and right, modern films have opted for increasingly complex workarounds, from digital de-aging to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fval-kilmer-ai-revival-as-deep-as-grave-defense-mercedes-kilmer%2F" target="_blank" rel=" noopener">AI depictions of dead actors</a> paraded ghoulishly on-screen.<br><br>]]> </content:encoded>
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<title>27 years after its launch, Earthworm Jim 3D is unfortunately still awful</title>
<link>https://xinker.org/27-years-after-its-launch-earthworm-jim-3d-is-unfortunately-still-awful</link>
<guid>https://xinker.org/27-years-after-its-launch-earthworm-jim-3d-is-unfortunately-still-awful</guid>
<description><![CDATA[ Sometimes, games come into your life at the wrong time. Maybe you are too young, too old, too busy, too preoccupied to appreciate them for what they are. Those are the games worth giving another try a few years or even decades down the line to see if your experience has changed. And then there’s Earthworm Jim 3D. Like many ill-fated attempts at taking a 2D platformer classic and moving it into the third dimension, Earthworm Jim 3D suffers from the classic issues of its ilk: an actively hostile camera and a control scheme that didn’t seem to have followed the character into the new plane of existence.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The catch, if there is one, I suppose, is that I never played the 2D originals, so my childhood experience and memories of the merry little worm and his crazy adventures are tied exclusively to this menace of a game. And as I’ve documented on Destructoid before, I occasionally go back to one of my old haunts, if only to wrap up a game I never quite finished back in the day. Sometimes, I realize I was just bad at the stuff as a kid. At other times, times like these, filled with worms and brain mass and golden udders and an absolutely awful camera, I realize that, no, it was the game that sucked, not me. There’s some good psychedelic stuff to be enjoyed in the game. Our titular worm hero is befallen by a flying-cow-related accident and is therefore stuck in his own mind for the whole game, trying to wake up from a coma and battling weird vistas in various parts of his brain. Memory, Happiness, Fear, and Fantasy are the four… I suppose I can’t quite call them hemispheres, can I? Anyway, each has two levels and a boss fight. You need to collect marbles and golden udders as you go on progressively stupider adventures, from rescuing huge blue boxer briefs to helping a cucumber king escape from a personalized prison. Many refrigerators are involved along the way. It would be a very silly game and quite fun in the sort of “what the hell were they thinking” and “how much paint did they need to huff to come up with this” sort of way, which I assume was a large part of the enjoyment in the original two games as well. Unfortunately, neither the controls nor the camera wants you to have a good time, and their combined malice is genuinely debilitating. https://www.youtube.com/embed/qg6h41cuA34?start=1721&amp;feature=oembed One-eighth camera turns are the best you’ve got to work with, with such an extremely narrow field of view and poorly selected angles that you simply cannot keep the action in your focus, and the similarly tanky nature of the controls (at least on PC, because, you know, late-nineties ports) coupled with fairly precise platforming puzzles and frantic multi-enemy combat makes the experience nigh unbearable no matter how much goodwill you’re bringing to it all. And even Mahatma Gandhi would have had an aneurysm after the third goddamn pig-surfing boss fight. (And you try taking a screenshot of this game in widescreen to add to your article. Seriously, I dare you.) Not everything can survive in the third dimension. Spoilers, I suppose: our intrepid hero does wake up from the coma, only to be immediately put down by a cow once again falling on him after all the travails. Talk about a kick in the worm balls. Had I managed to finish the game as a kid, I’m sure I would have been pissed. Now, as an adult, who didn’t even want to try, I see it as an appropriate death knell for a franchise that surely deserved better.  0 The post 27 years after its launch, Earthworm Jim 3D is unfortunately still awful appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 04:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>years, after, its, launch, Earthworm, Jim, unfortunately, still, awful</media:keywords>
<content:encoded><![CDATA[Sometimes, games come into your life at the wrong time. Maybe you are too young, too old, too busy, too preoccupied to appreciate them for what they are. Those are the games worth giving another try a few years or even decades down the line to see if your experience has changed.<br><br> And then there’s <i>Earthworm Jim 3D.</i><br><br> Like many ill-fated attempts at taking a 2D platformer classic and moving it into the third dimension, <i>Earthworm Jim 3D</i> suffers from the classic issues of its ilk: an actively hostile camera and a control scheme that didn’t seem to have followed the character into the new plane of existence.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The catch, if there is one, I suppose, is that I never played the 2D originals, so my childhood experience and memories of the merry little worm and his crazy adventures are tied exclusively to this menace of a game. And as I’ve documented on Destructoid before, I occasionally go back to one of my old haunts, if only to wrap up a game I never quite finished back in the day. Sometimes, I realize I was just bad at the stuff as a kid. At other times, times like these, filled with worms and brain mass and golden udders and an absolutely awful camera, I realize that, no, it was the game that sucked, not me.<br><br> There’s some good psychedelic stuff to be enjoyed in the game. Our titular worm hero is befallen by a flying-cow-related accident and is therefore stuck in his own mind for the whole game, trying to wake up from a coma and battling weird vistas in various parts of his brain. Memory, Happiness, Fear, and Fantasy are the four… I suppose I can’t quite call them hemispheres, can I? Anyway, each has two levels and a boss fight. You need to collect marbles and golden udders as you go on progressively stupider adventures, from rescuing huge blue boxer briefs to helping a cucumber king escape from a personalized prison. Many refrigerators are involved along the way.<br><br> It would be a very silly game and quite fun in the sort of “what the hell were they thinking” and “how much paint did they need to huff to come up with this” sort of way, which I assume was a large part of the enjoyment in the original two games as well. Unfortunately, neither the controls nor the camera wants you to have a good time, and their combined malice is genuinely debilitating.<br><br> <a class="bb_link" href="https://www.youtube.com/embed/qg6h41cuA34?start=1721&feature=oembed" target="_blank" rel="">https://www.youtube.com/embed/qg6h41cuA34?start=1721&feature=oembed</a> One-eighth camera turns are the best you’ve got to work with, with such an extremely narrow field of view and poorly selected angles that you simply cannot keep the action in your focus, and the similarly tanky nature of the controls (at least on PC, because, you know, late-nineties ports) coupled with fairly precise platforming puzzles and frantic multi-enemy combat makes the experience nigh unbearable no matter how much goodwill you’re bringing to it all. And even Mahatma Gandhi would have had an aneurysm after the third goddamn pig-surfing boss fight.<br><br> (And you try taking a screenshot of this game in widescreen to add to your article. Seriously, I dare you.)<br><br> Not everything can survive in the third dimension. Spoilers, I suppose: our intrepid hero does wake up from the coma, only to be immediately put down by a cow once again falling on him after all the travails. Talk about a kick in the worm balls. Had I managed to finish the game as a kid, I’m sure I would have been pissed. Now, as an adult, who didn’t even want to try, I see it as an appropriate death knell for a franchise that surely deserved better.<br><br> <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/27-years-after-its-launch-earthworm-jim-3d-is-unfortunately-still-awful/" target="_blank" rel="">27 years after its launch, Earthworm Jim 3D is unfortunately still awful</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Scammers are selling fake RTX 4090 graphics cards with plastic GPU dies and missing memory</title>
<link>https://xinker.org/scammers-are-selling-fake-rtx-4090-graphics-cards-with-plastic-gpu-dies-and-missing-memory</link>
<guid>https://xinker.org/scammers-are-selling-fake-rtx-4090-graphics-cards-with-plastic-gpu-dies-and-missing-memory</guid>
<description><![CDATA[ In a video posted on the Chinese social media platform Bilibili, well-known PC hardware dealer Brother Zhang claimed that he was recently scammed into buying a counterfeit second-hand RTX 4090 for 1,500 yuan (around $221). According to Zhang, the card appeared to be a normal RTX 4090 at first glance,...Read Entire Article ]]></description>
<enclosure url="https://www.techspot.com/images2/news/ts3_thumbs/2026/06/2026-06-19-ts3_thumbs-a7d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 04:43:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Scammers, are, selling, fake, RTX, 4090, graphics, cards, with, plastic, GPU, dies, and, missing, memory</media:keywords>
<content:encoded><![CDATA[<img src="https://www.techspot.com/images2/news/ts3_thumbs/2026/06/2026-06-19-ts3_thumbs-a7d.jpg" crossorigin="anonymous">In a video posted on the Chinese social media platform Bilibili, well-known PC hardware dealer Brother Zhang claimed that he was recently scammed into buying a counterfeit second-hand RTX 4090 for 1,500 yuan (around $221). According to Zhang, the card appeared to be a normal RTX 4090 at first glance,...<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.techspot.com%2Fnews%2F112833-scammers-selling-fake-rtx-4090-graphics-cards-plastic.html" target="_blank" rel=" noopener">Read Entire Article</a><br><br>]]> </content:encoded>
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<title>All FC 26 FoF: Home Colours objective rewards</title>
<link>https://xinker.org/all-fc-26-fof-home-colours-objective-rewards</link>
<guid>https://xinker.org/all-fc-26-fof-home-colours-objective-rewards</guid>
<description><![CDATA[ The FoF: Home Colours objective is now live in FC 26, and you can complete it to get some outstanding rewards. To get all the available items, you’ll need to finish multiple tasks. However, some of them will require plenty of time and efforts on your part.  Let’s find out all the tasks and the rewards they offer.  How to get all FoF: Home Colours objective rewards in FC 26https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The FoF: Home Colours objective has ten different tasks to complete, and we have seven days to finish them. The table below has all the information you’ll need to remember.  TaskRewardsPlay 5 matches in the Festival of Football: Home Colours League.100 SP15 Tokens83+ Rare Gold Players Pack x5Play 10 matches in the Festival of Football: Home Colours League.100 SP25 TokensWin 3 matches in the Festival of Football: Home Colours League.100 SP15 Tokens84+ Rare Gold Players Pack x3Win 5 matches in the Festival of Football: Home Colours League to earn an EVO consumable. EvolutionWin 12 matches in the Festival of Football: Home Colours League to earn an EVO consumable. EvolutionScore at least 3 goals in one match in the Festival of Football: Home Colours League.15 Tokens150 SPScore a goal in 4 separate matches in the Festival of Football: Home Colours League.20 TokensScore a goal in 6 separate matches in the Festival of Football: Home Colours League.20 Tokens85+ Rare Gold Players Pack x2Score a goal in 12 separate matches in the Festival of Football: Home Colours League.40 TokensWin 2 matches using only the 4-4-2 (2) formation (without changing) in the Festival of Football: Home Colours League.Evolution Completing the full set (all ten tasks) will get you a 94+ FoF: Greats of the Game pack for free. The pack could provide you with a massive icon for absolutely free of cost, so you should make the most of the opportunity and complete the set before it expires from Ultimate Team.  0 The post All FC 26 FoF: Home Colours objective rewards appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 04:07:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, FoF:, Home, Colours, objective, rewards</media:keywords>
<content:encoded><![CDATA[The FoF: Home Colours objective is now live in <i>FC 26</i>, and you can complete it to get some outstanding rewards. To get all the available items, you’ll need to finish multiple tasks. However, some of them will require plenty of time and efforts on your part. <br><br> Let’s find out all the tasks and the rewards they offer. <br><br> <div class="bb_h2">How to get all FoF: Home Colours objective rewards in FC 26</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The FoF: Home Colours objective has ten different tasks to complete, and we have seven days to finish them. The table below has all the information you’ll need to remember. <br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Task</div><div class="bb_table_th">Rewards</div></div><div class="bb_table_tr"><div class="bb_table_td">Play 5 matches in the Festival of Football: Home Colours League.</div><div class="bb_table_td">100 SP<br>15 Tokens<br>83+ Rare Gold Players Pack x5</div></div><div class="bb_table_tr"><div class="bb_table_td">Play 10 matches in the Festival of Football: Home Colours League.</div><div class="bb_table_td">100 SP<br>25 Tokens</div></div><div class="bb_table_tr"><div class="bb_table_td">Win 3 matches in the Festival of Football: Home Colours League.</div><div class="bb_table_td">100 SP<br>15 Tokens<br>84+ Rare Gold Players Pack x3</div></div><div class="bb_table_tr"><div class="bb_table_td">Win 5 matches in the Festival of Football: Home Colours League to earn an EVO consumable. </div><div class="bb_table_td">Evolution</div></div><div class="bb_table_tr"><div class="bb_table_td">Win 12 matches in the Festival of Football: Home Colours League to earn an EVO consumable. </div><div class="bb_table_td">Evolution</div></div><div class="bb_table_tr"><div class="bb_table_td">Score at least 3 goals in one match in the Festival of Football: Home Colours League.</div><div class="bb_table_td">15 Tokens<br>150 SP</div></div><div class="bb_table_tr"><div class="bb_table_td">Score a goal in 4 separate matches in the Festival of Football: Home Colours League.</div><div class="bb_table_td">20 Tokens</div></div><div class="bb_table_tr"><div class="bb_table_td">Score a goal in 6 separate matches in the Festival of Football: Home Colours League.</div><div class="bb_table_td">20 Tokens<br>85+ Rare Gold Players Pack x2</div></div><div class="bb_table_tr"><div class="bb_table_td">Score a goal in 12 separate matches in the Festival of Football: Home Colours League.</div><div class="bb_table_td">40 Tokens</div></div><div class="bb_table_tr"><div class="bb_table_td">Win 2 matches using only the 4-4-2 (2) formation (without changing) in the Festival of Football: Home Colours League.</div><div class="bb_table_td">Evolution</div></div></div> Completing the full set (all ten tasks) will get you a 94+ FoF: Greats of the Game pack for free. The pack could provide you with a massive icon for absolutely free of cost, so you should make the most of the opportunity and complete the set before it expires from Ultimate Team. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/all-fc-26-fof-home-colours-objective-rewards/" target="_blank" rel="">All FC 26 FoF: Home Colours objective rewards</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Path of Exile 2 director says players exploiting system to become in&#45;game millionaires &amp;apos;ruined Christmas for me&amp;apos; and joked that he&amp;apos;s &amp;apos;lost all sympathy&amp;apos; for everyone who took advantage of it</title>
<link>https://xinker.org/path-of-exile-2-director-says-players-exploiting-system-to-become-in-game-millionaires-ruined-christmas-for-me-and-joked-that-hes-lost-all-sympathy-for-everyone-who-took-advantage-of-it</link>
<guid>https://xinker.org/path-of-exile-2-director-says-players-exploiting-system-to-become-in-game-millionaires-ruined-christmas-for-me-and-joked-that-hes-lost-all-sympathy-for-everyone-who-took-advantage-of-it</guid>
<description><![CDATA[  Path of Exile 2&#039;s player trading economy crumbled in its last season the moment word got out about a clever technique that would net you so much loot you could become an in-game millionaire in a few days. It was so catastrophic that developer Grinding Gear Games had to interrupt its holiday break to fix it... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/qo7kYZCFbZZzcQXxBH76tM-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 03:22:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, director, says, players, exploiting, system, become, in-game, millionaires, ruined, Christmas, for, me, and, joked, that, hes, lost, all, sympathy, for, everyone, who, took, advantage</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/qo7kYZCFbZZzcQXxBH76tM-1280-80.jpg" crossorigin="anonymous"><br><br> <a class="bb_link" href="https://www.pcgamer.com/games/rpg/path-of-exile-2-raises-the-bar-for-all-other-action-rpgs-and-its-not-even-finished-yet/" target="_blank" rel="">Path of Exile 2's</a> player trading economy crumbled in its last season the moment word got out about a clever technique that would net you so much loot you could become an in-game millionaire in a few days. It was so catastrophic that developer Grinding Gear Games had to interrupt its holiday break to fix it... <a class="bb_link" href="https://www.pcgamer.com/games/rpg/path-of-exile-2-director-says-players-exploiting-system-to-become-in-game-millionaires-ruined-christmas-for-me-and-joked-that-hes-lost-all-sympathy-for-everyone-who-took-advantage-of-it/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>With no major updates in sight, Elden Ring Nightreign fan creates surprisingly fun endless runner starring the game&amp;apos;s fiercest and shortest Nightfarer</title>
<link>https://xinker.org/with-no-major-updates-in-sight-elden-ring-nightreign-fan-creates-surprisingly-fun-endless-runner-starring-the-games-fiercest-and-shortest-nightfarer</link>
<guid>https://xinker.org/with-no-major-updates-in-sight-elden-ring-nightreign-fan-creates-surprisingly-fun-endless-runner-starring-the-games-fiercest-and-shortest-nightfarer</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/eZ8pKTpX2dtAAWqmv5z4i9.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/3ek8qny7NdTv99FnsNd3hT-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 03:07:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>With, major, updates, sight, Elden, Ring, Nightreign, fan, creates, surprisingly, fun, endless, runner, starring, the, games, fiercest, and, shortest, Nightfarer</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/3ek8qny7NdTv99FnsNd3hT-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FeZ8pKTpX2dtAAWqmv5z4i9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/eZ8pKTpX2dtAAWqmv5z4i9.jpg</a>]]> </content:encoded>
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<title>All FC 26 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC rewards</title>
<link>https://xinker.org/all-fc-26-1-of-3-92-tots-summer-nations-uefa-winners-or-fof-ptg-sbc-rewards</link>
<guid>https://xinker.org/all-fc-26-1-of-3-92-tots-summer-nations-uefa-winners-or-fof-ptg-sbc-rewards</guid>
<description><![CDATA[ The 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC is live in FC 26, and you can complete the challenge to get a guaranteed promo item. EA Sports has improved the available rewards from the SBC compared to its two previous iteration.  Let’s find out all the available rewards before you decide to spend your fodder.  Complete list of 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC rewards in FC 26https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The complete pool of rewards can be divided into three major categories.   TOTS items (only includes cards from nations that have qualified to the FIFA World Cup event).  UCL and UWCL winners FOF PTG cards  Here’s the list of all available TOTS items.   Tarciane 92 Hutton 92 Davis 92 Tolisso 92 Grimaldo 92 Taum 92 Koulibaly 92 St. Clair 92 Rabiot 92 Ueda 92 Sanchz 92 Andre 92 Begraoui 92 Fornals 92 Barcola 92 Moleiro 92 Al Dawsari 92 Joao Pedro 92 Bruno Guimaraes 92 Crama 92 Hampton 92 NDicka 92 Van Rooij 92 Perrone 92 Noelia Ramos 92 Bayliss 92 Pubill 92 Thiago 92 Aursnes 92 Undav 92 Kuver 92 Muhlhaus 92 Toney 92 Blackmon 92 Mailson 92 Pau Cubarsi 93 Raphinha 93 Mourino 93 Paula Fernandez 93 Araujo 93 Patterson 93 Shomurodov 93 Engen 93 Pavlovic 93 Sosa 93 Marc Cucurella 93 Rushworth 93 Miedema 93 Koga 93 Godts 93 Upamecano 93 Cherki 93 Maignan 93 Berhalter 93 Udol 93 Moultrie 93 Aleix Garcia 93 Ibanez 93 Baumgartner 93 Fernandez 93 Maria Mendez 93 Luhrben 93 Simakan 93 Nejasmic 93 Chavas 93 Timber 93 Raya 93 Wright 93 Fehr 93 Glesnes 93 Sowunmi 93 Lopez 93 Dick 93 Sane 94 Joan Garcia 94 Dali 94 Stiller 94 Reach 94 Batlle 94 Brugts 94 Gabriel Sara 94 Vuskovic 94 Muslera 94 Giles 94 Lee Dong Kyeong 94 Grimes 94 Wintle 94 Stroud 94 Roldan 94 Saibari 94 McTominay 94 Mac Allister 94 Riveros 94 Trincao 94 Valverde 94 Rodriguez 94 Lepaul 94 Quinones 94 Semenyo 94 Hasegawa 94 Schouten 94 Park 94 Thompson 94 Arab 95 Athenea 95 Moreno 95 Mauro Junior 95 Karchaoui 95 Tchouameni 95 Zalazar 95 Weir 95 Stanway 95 Ruben Neves 95 Saliba 95 Sano 95 Pacho 95 Marcos Llorente 95 Kobel 95 Diaz 95 Van Dijk 95 Leo Scienza 95 Le Tissier 95 Martinez 95 Berg 95 Zaire-Emery 95 Nuno Mendes 95 Tah 95 McKeown 95 Cerci 95 Kokcu 95 Carlos Romero 95 Chory 95 Lorena 95 Dembele 95 Cristiano Ronaldo 95 Bremer 95 Mbappe 96 Schlotterbeck 96 Sarr 96 Marco Asensio 96 Eric Garcia 96 Esther 96 Joao Felix 96 Messi 96 Olise 96 Pedri 96 Leuchter 96 Harder 96 Alexia Putellas 96 Dimarco 96 Matsukubo 96 Suarez 96 Tripic 96 Fudalla 96 Veerman 96 Gabriel 96 Thauvin 96 Mariona 96 Rice 96 Haaland 96 Fianma Benitez 96 Casparij 96 Hackney 96 Yildiz 96 Juan Mata 96 Kimmich 96 Kanjinga 96 Lamine Yamal 97 Buhl 97 Bruno Fernandes 97 Kane 97 Vitinha 97 Modric 97 Claudia Pina 97  Here’s a list of all the UEFA Winners items available from men’s football.  Safonov 96 Nuno Mendes 96 Pacho 96 Dembele 96 Fabian Ruiz 96 Doue 96 Marquinhos 96 Lucas Beraldo 96 Vitinha 06 Goncalo Ramos 96 Zaire-Emery 96 Zabarnyi 96 Barcola 96 Kvaratskhelia 96 Joao Neves 96 Hakimi 96  Here’s the list of winner cards from the UWCL.  Kika Nazareth 96 Patri 96 Putellas 96 Mapi Leon 96 Claudia Pina 96 Salma Paralluelo 96 Pajor 96 Aitana Bonmati 96 Brugts 96 Clara Serrajordi 96 Cata Coll 96 Graham Hansen 96 Ona Batlle 96 Vicky Lopez 96 Irene Paredes 96  Finally, here’s the list of all PTG items available in the packs.   Dedic 92 Geria 92 Almiron 92 Pasalic 92 Valencia 92 Wissa 92 Jimenez 92 Martinez 92 Murillo 92 Edmilson 92 Willy Semedo 92 Sanabria 92 Pierrot 92 Theate 92 Hirst 93 Estupinan 93 Lukebakio 93 Munoz 93 Mandash 93 Ayew 93 Robinson 94 Ito 93 Alaba 93 Ndiaye 93 Elanga 93 Khusanov 93 Goncalo Ramos 93 Sulc 93 Sithole 93 Ferguson 93 Randall 93 Alvarez 93 Kubo 94 Martinez 94 Nmecha 94 Laporte 94 Konsa 94 Zizo 94 David 94 Dzeko 94 Kessie 94 Irakunda 94 Araujo 94 Simeone 94 Ruben Dias 94 Brahim 94 Digne 94 Marquinhos 95 Xhaka 95 Calhanoglu 95 Gvardiol 95 Lee Kang In 95 Marmoush 95 Pulisic 95 Musiala 95 Rodriguez 95 Davies 95 Vinicius Jr. 96 De Bruyne 96 Rodri 96 de Jong 96 Saka 96 Kounde 96 Wirtz 96 Isak 96 Bellingham 96 Inaki Williams 96  0 The post All FC 26 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC rewards appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 20 Jun 2026 03:05:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, 92, TOTS, Summer, Nations, UEFA, Winners, FOF, PTG, SBC, rewards</media:keywords>
<content:encoded><![CDATA[The 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC is live in <i>FC 26</i>, and you can complete the challenge to get a guaranteed promo item. EA Sports has improved the available rewards from the SBC compared to its two previous iteration. <br><br> Let’s find out all the available rewards before you decide to spend your fodder. <br><br> <div class="bb_h2">Complete list of 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC rewards in FC 26</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The complete pool of rewards can be divided into three major categories. <br><br> <ul class="bb_ul"> <li>TOTS items (only includes cards from nations that have qualified to the FIFA World Cup event). </li> <li>UCL and UWCL winners</li> <li>FOF PTG cards</li> </ul> Here’s the list of all available TOTS items. <br><br> <ul class="bb_ul"> <li>Tarciane 92</li> <li>Hutton 92</li> <li>Davis 92</li> <li>Tolisso 92</li> <li>Grimaldo 92</li> <li>Taum 92</li> <li>Koulibaly 92</li> <li>St. Clair 92</li> <li>Rabiot 92</li> <li>Ueda 92</li> <li>Sanchz 92</li> <li>Andre 92</li> <li>Begraoui 92</li> <li>Fornals 92</li> <li>Barcola 92</li> <li>Moleiro 92</li> <li>Al Dawsari 92</li> <li>Joao Pedro 92</li> <li>Bruno Guimaraes 92</li> <li>Crama 92</li> <li>Hampton 92</li> <li>NDicka 92</li> <li>Van Rooij 92</li> <li>Perrone 92</li> <li>Noelia Ramos 92</li> <li>Bayliss 92</li> <li>Pubill 92</li> <li>Thiago 92</li> <li>Aursnes 92</li> <li>Undav 92</li> <li>Kuver 92</li> <li>Muhlhaus 92</li> <li>Toney 92</li> <li>Blackmon 92</li> <li>Mailson 92</li> <li>Pau Cubarsi 93</li> <li>Raphinha 93</li> <li>Mourino 93</li> <li>Paula Fernandez 93</li> <li>Araujo 93</li> <li>Patterson 93</li> <li>Shomurodov 93</li> <li>Engen 93</li> <li>Pavlovic 93</li> <li>Sosa 93</li> <li>Marc Cucurella 93</li> <li>Rushworth 93</li> <li>Miedema 93</li> <li>Koga 93</li> <li>Godts 93</li> <li>Upamecano 93</li> <li>Cherki 93</li> <li>Maignan 93</li> <li>Berhalter 93</li> <li>Udol 93</li> <li>Moultrie 93</li> <li>Aleix Garcia 93</li> <li>Ibanez 93</li> <li>Baumgartner 93</li> <li>Fernandez 93</li> <li>Maria Mendez 93</li> <li>Luhrben 93</li> <li>Simakan 93</li> <li>Nejasmic 93</li> <li>Chavas 93</li> <li>Timber 93</li> <li>Raya 93</li> <li>Wright 93</li> <li>Fehr 93</li> <li>Glesnes 93</li> <li>Sowunmi 93</li> <li>Lopez 93</li> <li>Dick 93</li> <li>Sane 94</li> <li>Joan Garcia 94</li> <li>Dali 94</li> <li>Stiller 94</li> <li>Reach 94</li> <li>Batlle 94</li> <li>Brugts 94</li> <li>Gabriel Sara 94</li> <li>Vuskovic 94</li> <li>Muslera 94</li> <li>Giles 94</li> <li>Lee Dong Kyeong 94</li> <li>Grimes 94</li> <li>Wintle 94</li> <li>Stroud 94</li> <li>Roldan 94</li> <li>Saibari 94</li> <li>McTominay 94</li> <li>Mac Allister 94</li> <li>Riveros 94</li> <li>Trincao 94</li> <li>Valverde 94</li> <li>Rodriguez 94</li> <li>Lepaul 94</li> <li>Quinones 94</li> <li>Semenyo 94</li> <li>Hasegawa 94</li> <li>Schouten 94</li> <li>Park 94</li> <li>Thompson 94</li> <li>Arab 95</li> <li>Athenea 95</li> <li>Moreno 95</li> <li>Mauro Junior 95</li> <li>Karchaoui 95</li> <li>Tchouameni 95</li> <li>Zalazar 95</li> <li>Weir 95</li> <li>Stanway 95</li> <li>Ruben Neves 95</li> <li>Saliba 95</li> <li>Sano 95</li> <li>Pacho 95</li> <li>Marcos Llorente 95</li> <li>Kobel 95</li> <li>Diaz 95</li> <li>Van Dijk 95</li> <li>Leo Scienza 95</li> <li>Le Tissier 95</li> <li>Martinez 95</li> <li>Berg 95</li> <li>Zaire-Emery 95</li> <li>Nuno Mendes 95</li> <li>Tah 95</li> <li>McKeown 95</li> <li>Cerci 95</li> <li>Kokcu 95</li> <li>Carlos Romero 95</li> <li>Chory 95</li> <li>Lorena 95</li> <li>Dembele 95</li> <li>Cristiano Ronaldo 95</li> <li>Bremer 95</li> <li>Mbappe 96</li> <li>Schlotterbeck 96</li> <li>Sarr 96</li> <li>Marco Asensio 96</li> <li>Eric Garcia 96</li> <li>Esther 96</li> <li>Joao Felix 96</li> <li>Messi 96</li> <li>Olise 96</li> <li>Pedri 96</li> <li>Leuchter 96</li> <li>Harder 96</li> <li>Alexia Putellas 96</li> <li>Dimarco 96</li> <li>Matsukubo 96</li> <li>Suarez 96</li> <li>Tripic 96</li> <li>Fudalla 96</li> <li>Veerman 96</li> <li>Gabriel 96</li> <li>Thauvin 96</li> <li>Mariona 96</li> <li>Rice 96</li> <li>Haaland 96</li> <li>Fianma Benitez 96</li> <li>Casparij 96</li> <li>Hackney 96</li> <li>Yildiz 96</li> <li>Juan Mata 96</li> <li>Kimmich 96</li> <li>Kanjinga 96</li> <li>Lamine Yamal 97</li> <li>Buhl 97</li> <li>Bruno Fernandes 97</li> <li>Kane 97</li> <li>Vitinha 97</li> <li>Modric 97</li> <li>Claudia Pina 97</li> </ul> Here’s a list of all the UEFA Winners items available from men’s football.<br><br> <ul class="bb_ul"> <li>Safonov 96</li> <li>Nuno Mendes 96</li> <li>Pacho 96</li> <li>Dembele 96</li> <li>Fabian Ruiz 96</li> <li>Doue 96</li> <li>Marquinhos 96</li> <li>Lucas Beraldo 96</li> <li>Vitinha 06</li> <li>Goncalo Ramos 96</li> <li>Zaire-Emery 96</li> <li>Zabarnyi 96</li> <li>Barcola 96</li> <li>Kvaratskhelia 96</li> <li>Joao Neves 96</li> <li>Hakimi 96</li> </ul> Here’s the list of winner cards from the UWCL.<br><br> <ul class="bb_ul"> <li>Kika Nazareth 96</li> <li>Patri 96</li> <li>Putellas 96</li> <li>Mapi Leon 96</li> <li>Claudia Pina 96</li> <li>Salma Paralluelo 96</li> <li>Pajor 96</li> <li>Aitana Bonmati 96</li> <li>Brugts 96</li> <li>Clara Serrajordi 96</li> <li>Cata Coll 96</li> <li>Graham Hansen 96</li> <li>Ona Batlle 96</li> <li>Vicky Lopez 96</li> <li>Irene Paredes 96</li> </ul> Finally, here’s the list of all PTG items available in the packs. <br><br> <ul class="bb_ul"> <li>Dedic 92</li> <li>Geria 92</li> <li>Almiron 92</li> <li>Pasalic 92</li> <li>Valencia 92</li> <li>Wissa 92</li> <li>Jimenez 92</li> <li>Martinez 92</li> <li>Murillo 92</li> <li>Edmilson 92</li> <li>Willy Semedo 92</li> <li>Sanabria 92</li> <li>Pierrot 92</li> <li>Theate 92</li> <li>Hirst 93</li> <li>Estupinan 93</li> <li>Lukebakio 93</li> <li>Munoz 93</li> <li>Mandash 93</li> <li>Ayew 93</li> <li>Robinson 94</li> <li>Ito 93</li> <li>Alaba 93</li> <li>Ndiaye 93</li> <li>Elanga 93</li> <li>Khusanov 93</li> <li>Goncalo Ramos 93</li> <li>Sulc 93</li> <li>Sithole 93</li> <li>Ferguson 93</li> <li>Randall 93</li> <li>Alvarez 93</li> <li>Kubo 94</li> <li>Martinez 94</li> <li>Nmecha 94</li> <li>Laporte 94</li> <li>Konsa 94</li> <li>Zizo 94</li> <li>David 94</li> <li>Dzeko 94</li> <li>Kessie 94</li> <li>Irakunda 94</li> <li>Araujo 94</li> <li>Simeone 94</li> <li>Ruben Dias 94</li> <li>Brahim 94</li> <li>Digne 94</li> <li>Marquinhos 95</li> <li>Xhaka 95</li> <li>Calhanoglu 95</li> <li>Gvardiol 95</li> <li>Lee Kang In 95</li> <li>Marmoush 95</li> <li>Pulisic 95</li> <li>Musiala 95</li> <li>Rodriguez 95</li> <li>Davies 95</li> <li>Vinicius Jr. 96</li> <li>De Bruyne 96</li> <li>Rodri 96</li> <li>de Jong 96</li> <li>Saka 96</li> <li>Kounde 96</li> <li>Wirtz 96</li> <li>Isak 96</li> <li>Bellingham 96</li> <li>Inaki Williams 96</li> </ul> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/all-fc-26-1-of-3-92-tots-summer-nations-uefa-winners-or-fof-ptg-sbc-rewards/" target="_blank" rel="">All FC 26 1 of 3 92+ TOTS Summer Nations, UEFA Winners or FOF PTG SBC rewards</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>How to complete the FC 26 Journey of Nations: Africa objective fast</title>
<link>https://xinker.org/how-to-complete-the-fc-26-journey-of-nations-africa-objective-fast</link>
<guid>https://xinker.org/how-to-complete-the-fc-26-journey-of-nations-africa-objective-fast</guid>
<description><![CDATA[ The Journey of Nations: Africa objective is now live in FC 26, and we can come one step closer towards unlocking the 97-rated Maradona card for free. This week, the action turns towards players and nations from the African continent.  It will take plenty of time for you to complete all the tasks separately. Instead, you can quicken up the process by making some smart changes to your squad.  Table of contentsQuickest way to complete the FC 26 Africa objectivePhase 1 (World Class Squad Battles 1-3)Phase 2 (World Class Squad Battles 4-5)Phase 3 (World Class Squad Battles 6)Phase 4 (Game 7-8 in any mode)https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Quickest way to complete the FC 26 Africa objective I will break down the complete requirements into multiple phases to make it easy for you to understand. The emphasis is to get all the tasks done as quickly as possible.  Phase 1 (World Class Squad Battles 1-3) Here’s the lineup I am going to use for this phase.   Four players from Senegal Four players from Ivory Coast One player from Egypt Two more African players  Here’s the list of tasks to complete with this team across all three games.   Score a goal with RW in each game. Score two goals with a CM in each game.   Phase 2 (World Class Squad Battles 4-5) Here’s the lineup I am going to use for this phase.   One player from Congo/Cape Verde Four players from Ivory Coast Didier Drogba (unlocked from previous phase) Four players from Ghana/Morocco One player from Tunisia  Here’s the set of tasks to complete with this squad.   Two goals in each game with a CM Score a goal with a Finesse Shot in each match. Score with Drogba. Score a goal with a lobbed through ball in each match. Assist using a first time pass with a player with 80+ passing stat Score from outside the box.   Phase 3 (World Class Squad Battles 6) Here’s the lineup for this phase.   Sadio Mane (unlocked from previous section) Path to Glory Appollis (unlocked from previous section) One player from Tunisia Four players from DR Congo/Cape Verde Four players from Ghana/Morocco  Here’s the set of tasks to complete.   Score a bicycle kick.  Score with Appollis. Assist five goals with Appollis.  Score a Power Shot Assist a goal with a cross.  Assist using a lobbed through ball.  Score a goal with a Finesse Shot.   Phase 4 (Game 7-8 in any mode) Here’s the team to use.   Four players from Ghana/Morocco Four players from Congo/Cape Verde Sadio Mane  Here’s the set of tasks to complete.   Score a goal with a Finesse Shot in each match. Score five goals with Mane.  Assist a goal using lobbed through in each match.   While this is the quickest route, you might be unable to complete all the objectives as mentioned above. Keep the team combination same, and take few more tries, and you should finish the objectives in quick time.  0 The post How to complete the FC 26 Journey of Nations: Africa objective fast appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 03:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, complete, the, Journey, Nations:, Africa, objective, fast</media:keywords>
<content:encoded><![CDATA[The Journey of Nations: Africa objective is now live in <i>FC 26</i>, and we can come one step closer towards unlocking the 97-rated Maradona card for free. This week, the action turns towards players and nations from the African continent. <br><br> It will take plenty of time for you to complete all the tasks separately. Instead, you can quicken up the process by making some smart changes to your squad. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-quickest-way-to-complete-the-fc-26-africa-objective" target="_blank" rel=" noopener">Quickest way to complete the FC 26 Africa objective</a><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-phase-1-world-class-squad-battles-1-3" target="_blank" rel=" noopener">Phase 1 (World Class Squad Battles 1-3)</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-phase-2-world-class-squad-battles-4-5" target="_blank" rel=" noopener">Phase 2 (World Class Squad Battles 4-5)</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-phase-3-world-class-squad-battles-6" target="_blank" rel=" noopener">Phase 3 (World Class Squad Battles 6)</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-phase-4-game-7-8-in-any-mode" target="_blank" rel=" noopener">Phase 4 (Game 7-8 in any mode)</a></li></ul></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">Quickest way to complete the FC 26 Africa objective</div> I will break down the complete requirements into multiple phases to make it easy for you to understand. The emphasis is to get all the tasks done as quickly as possible. <br><br> <div class="bb_h3">Phase 1 (World Class Squad Battles 1-3)</div> Here’s the lineup I am going to use for this phase. <br><br> <ul class="bb_ul"> <li>Four players from Senegal</li> <li>Four players from Ivory Coast</li> <li>One player from Egypt</li> <li>Two more African players</li> </ul> Here’s the list of tasks to complete with this team across all three games. <br><br> <ul class="bb_ul"> <li>Score a goal with RW in each game.</li> <li>Score two goals with a CM in each game. </li> </ul> <div class="bb_h3">Phase 2 (World Class Squad Battles 4-5)</div> Here’s the lineup I am going to use for this phase. <br><br> <ul class="bb_ul"> <li>One player from Congo/Cape Verde</li> <li>Four players from Ivory Coast</li> <li>Didier Drogba (unlocked from previous phase)</li> <li>Four players from Ghana/Morocco</li> <li>One player from Tunisia</li> </ul> Here’s the set of tasks to complete with this squad. <br><br> <ul class="bb_ul"> <li>Two goals in each game with a CM</li> <li>Score a goal with a Finesse Shot in each match.</li> <li>Score with Drogba.</li> <li>Score a goal with a lobbed through ball in each match.</li> <li>Assist using a first time pass with a player with 80+ passing stat</li> <li>Score from outside the box. </li> </ul> <div class="bb_h3">Phase 3 (World Class Squad Battles 6)</div> Here’s the lineup for this phase. <br><br> <ul class="bb_ul"> <li>Sadio Mane (unlocked from previous section)</li> <li>Path to Glory Appollis (unlocked from previous section)</li> <li>One player from Tunisia</li> <li>Four players from DR Congo/Cape Verde</li> <li>Four players from Ghana/Morocco</li> </ul> Here’s the set of tasks to complete. <br><br> <ul class="bb_ul"> <li>Score a bicycle kick. </li> <li>Score with Appollis.</li> <li>Assist five goals with Appollis. </li> <li>Score a Power Shot</li> <li>Assist a goal with a cross. </li> <li>Assist using a lobbed through ball. </li> <li>Score a goal with a Finesse Shot. </li> </ul> <div class="bb_h3">Phase 4 (Game 7-8 in any mode)</div> Here’s the team to use. <br><br> <ul class="bb_ul"> <li>Four players from Ghana/Morocco</li> <li>Four players from Congo/Cape Verde</li> <li>Sadio Mane</li> </ul> Here’s the set of tasks to complete. <br><br> <ul class="bb_ul"> <li>Score a goal with a Finesse Shot in each match.</li> <li>Score five goals with Mane. </li> <li>Assist a goal using lobbed through in each match. </li> </ul> While this is the quickest route, you might be unable to complete all the objectives as mentioned above. Keep the team combination same, and take few more tries, and you should finish the objectives in quick time. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/quickest-way-to-complete-the-fc-26-journey-of-nations-africa-objective/" target="_blank" rel="">How to complete the FC 26 Journey of Nations: Africa objective fast</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Best players for FC 26 Built for Glory Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-built-for-glory-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-built-for-glory-evolution</guid>
<description><![CDATA[ The Built for Glory Evolution is a free upgrade option you can use in FC 26 to upgrade one of your lower-rated items. This evolution has plenty of viable options that fall under its requirements.  Let’s check out the best cards to use in this evolution based on the requirements and the offered boosts.  Table of contentsFC 26 Built for Glory Evolution requirementsFC 26 Built for Glory upgradesBest players to use in Built for Glory Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 Built for Glory Evolution requirements Here are the requirements of Built for Glory Evolution in FC 26.  Overall: Max 90 PlayStyle: Max 10 PlayStyle+: Max 3 Not Rarity: World Tour Silver Stars Not Position: GK  FC 26 Built for Glory upgrades The evolution has four upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +2|92 Aggression: +5|94 Balance: +5|94 Short Passing: +8|96 Composure: +8|93 PlayStyles+: Pinged Pass|3  Level 2 upgrades  Jumping: +5|93 Long Passing: +8|95 Reactions: +5|93 Vision: +5|95 PlayStyles+: Bruiser|3  Level 3 upgrades  Ball control: +5|95 Crossing: +5|93 Curve: +5|94 Stamina: +5|95 PlayStyles: Tiki Taka, Incisive Pass|8  Level 4 upgrades  Agility: +8|94 Dribbling: +8|95 Free Kick: +5|93 Strength: +5|94 PlayStyles: Technical, First Touch|8  Level 1 upgrade requirements  Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.  Level 2 upgrade requirements  Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.  Level 3 upgrade requirements  Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.  Level 4 upgrade requirements  Play one match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.  Best players to use in Built for Glory Evolution Here are some of my best recommendations to include in the evolution.  Ben White Showdown Grillistch Showdown Arrey-Mbi SHowdown Dewsbury-Hall Fantasy Live Burger TOTS Breakthrough Miley FC Fantasy Leuchter FC Fantasy Sergi Roberto Moments Carreras Future Stars Frimpong Flashback Ramires Trophy Titans Marcone Showdown Maicon Ultimate Birthday Kaka Trophy Titans  0 The post Best players for FC 26 Built for Glory Evolution appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 20 Jun 2026 03:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, Built, for, Glory, Evolution</media:keywords>
<content:encoded><![CDATA[The Built for Glory Evolution is a free upgrade option you can use in <i>FC 26</i> to upgrade one of your lower-rated items. This evolution has plenty of viable options that fall under its requirements. <br><br> Let’s check out the best cards to use in this evolution based on the requirements and the offered boosts. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-built-for-glory-evolution-requirements" target="_blank" rel=" noopener">FC 26 Built for Glory Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-built-for-glory-upgrades" target="_blank" rel=" noopener">FC 26 Built for Glory upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-built-for-glory-evolution" target="_blank" rel=" noopener">Best players to use in Built for Glory Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 Built for Glory Evolution requirements</div> Here are the requirements of Built for Glory Evolution in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 90</li> <li>PlayStyle: Max 10</li> <li>PlayStyle+: Max 3</li> <li>Not Rarity: World Tour Silver Stars</li> <li>Not Position: GK</li> </ul> <div class="bb_h2">FC 26 Built for Glory upgrades</div> The evolution has four upgrade levels, each with specific conditions to meet.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +2|92</li> <li>Aggression: +5|94</li> <li>Balance: +5|94</li> <li>Short Passing: +8|96</li> <li>Composure: +8|93</li> <li>PlayStyles+: Pinged Pass|3</li> </ul> <b>Level 2 upgrades</b><br><br> <ul class="bb_ul"> <li>Jumping: +5|93</li> <li>Long Passing: +8|95</li> <li>Reactions: +5|93</li> <li>Vision: +5|95</li> <li>PlayStyles+: Bruiser|3</li> </ul> <b>Level 3 upgrades</b><br><br> <ul class="bb_ul"> <li>Ball control: +5|95</li> <li>Crossing: +5|93</li> <li>Curve: +5|94</li> <li>Stamina: +5|95</li> <li>PlayStyles: Tiki Taka, Incisive Pass|8</li> </ul> <b>Level 4 upgrades</b><br><br> <ul class="bb_ul"> <li>Agility: +8|94</li> <li>Dribbling: +8|95</li> <li>Free Kick: +5|93</li> <li>Strength: +5|94</li> <li>PlayStyles: Technical, First Touch|8</li> </ul> <b>Level 1 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.</li> </ul> <b>Level 2 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.</li> </ul> <b>Level 3 upgrade requirement</b>s<br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.</li> </ul> <b>Level 4 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.</li> </ul> <div class="bb_h2">Best players to use in Built for Glory Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Ben White Showdown</li> <li>Grillistch Showdown</li> <li>Arrey-Mbi SHowdown</li> <li>Dewsbury-Hall Fantasy Live</li> <li>Burger TOTS Breakthrough</li> <li>Miley FC Fantasy</li> <li>Leuchter FC Fantasy</li> <li>Sergi Roberto Moments</li> <li>Carreras Future Stars</li> <li>Frimpong Flashback</li> <li>Ramires Trophy Titans</li> <li>Marcone Showdown</li> <li>Maicon Ultimate Birthday</li> <li>Kaka Trophy Titans</li> </ul> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-built-for-glory-evolution/" target="_blank" rel="">Best players for FC 26 Built for Glory Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Here Comes The Swarm’s new update brings a deity with an economy focus</title>
<link>https://xinker.org/here-comes-the-swarms-new-update-brings-a-deity-with-an-economy-focus</link>
<guid>https://xinker.org/here-comes-the-swarms-new-update-brings-a-deity-with-an-economy-focus</guid>
<description><![CDATA[  CableHook Games’ Here Comes The Swarm has players building and managing the final settlements of humanity as they attempt to hold out against relentless alien hordes. And, now, it’s had a new major content update for the early access version, featuring a brand new deity, fresh progression options gameplay improvements, quality of life enhancements and […] ]]></description>
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<pubDate>Sat, 20 Jun 2026 03:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Here, Comes, The, Swarm’s, new, update, brings, deity, with, economy, focus</media:keywords>
<content:encoded><![CDATA[<img src="https://s3-b3bucket.s3.eu-west-2.amazonaws.com/wp-content/uploads/2026/06/19174429/Here-Comes-The-Swarm-Roadmap-1024x576.jpg" crossorigin="anonymous"><br> CableHook Games’ Here Comes The Swarm has players building and managing the final settlements of humanity as they attempt to hold out against relentless alien hordes. And, now, it’s had a new major content update for the early access version, featuring a brand new deity, fresh progression options gameplay improvements, quality of life enhancements and […]]]> </content:encoded>
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<title>Nobody needs to grind for 100 hours to see how Path of Exile 2 has redefined the action RPG loot hunt</title>
<link>https://xinker.org/nobody-needs-to-grind-for-100-hours-to-see-how-path-of-exile-2-has-redefined-the-action-rpg-loot-hunt</link>
<guid>https://xinker.org/nobody-needs-to-grind-for-100-hours-to-see-how-path-of-exile-2-has-redefined-the-action-rpg-loot-hunt</guid>
<description><![CDATA[  Path of Exile 2 has taken the throne. Not only is it a worthy sequel, its latest update earns it the right to have &quot;next-generation action RPG&quot; in its official description. I&#039;ve played obscene amounts of these types of games and have never seen one quite so ambitious. Certainly not one that is still in early access and doesn&#039;t even have a finished campaign yet... Read more. ]]></description>
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<pubDate>Sat, 20 Jun 2026 03:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Nobody, needs, grind, for, 100, hours, see, how, Path, Exile, has, redefined, the, action, RPG, loot, hunt</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/HMRK6xpxefVxP2MDgUaKmG-1280-80.jpg" crossorigin="anonymous"><br><br> Path of Exile 2 has taken the throne. Not only is it a worthy sequel, its latest update earns it the right to have "next-generation action RPG" in its official description. I've played obscene amounts of these types of games and have never seen one quite so ambitious. Certainly not one that is still in early access and doesn't even have a finished campaign yet... <a class="bb_link" href="https://www.pcgamer.com/games/rpg/nobody-needs-to-grind-for-100-hours-to-see-how-path-of-exile-2-has-redefined-the-action-rpg-loot-hunt/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Nioh 3 for PS5 Has Hit a New Low Price at Amazon Ahead of Prime Day</title>
<link>https://xinker.org/nioh-3-for-ps5-has-hit-a-new-low-price-at-amazon-ahead-of-prime-day</link>
<guid>https://xinker.org/nioh-3-for-ps5-has-hit-a-new-low-price-at-amazon-ahead-of-prime-day</guid>
<description><![CDATA[  We&#039;re just days away from this year&#039;s Amazon Prime Day sale, and if you&#039;re eager to score some video game deals during it, the retailer won&#039;t make you wait. We&#039;re already spotting some excellent early deals that are worth adding to your cart. At the top of that list right now is Nioh 3 for PS5, which has dropped to its lowest price so far at Amazon of $49.99 (see it here). If you&#039;ve had this one on your wishlist, this is a great opportunity to grab it and save $20. Keep in mind, though, that it may not stay at this price for long since Amazon currently has a &#039;limited time deal&#039; tag on it. Hopefully it lasts through Prime Day, but in the event it doesn&#039;t, now is better than never to pick it up. While we&#039;re only halfway through the year, Nioh 3 has landed as one of our favorite games so far. Earning a 9/10 in its review, IGN&#039;s Mitchell Saltzman praised it by saying &quot;Even in a genre that’s become as saturated as the soulslike, there’s still nothing that hits quite like the Nioh series, and Nioh 3 stands out as the best of the trilogy.&quot; Saltzman also highlighted that it, &quot;delivers best-in-class combat that revitalizes the established formula with a fantastic split between Samurai and Ninja styles, as well as a triumphant move to an open-world structure.&quot; If you&#039;ve been craving that kind of gaming experience this summer, it sounds like an excellent addition to your library. This certainly isn&#039;t the last we&#039;ll see of good gaming deals from Amazon, either. Make sure to set a reminder for June 23 so you don&#039;t miss out on Amazon Prime Day&#039;s big kickoff. We&#039;ll be sure to highlight anymore exciting game deals that cross our radar as well, so you can stock up on some new options to play this year. Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN. ]]></description>
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<pubDate>Sat, 20 Jun 2026 02:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Nioh, for, PS5, Has, Hit, New, Low, Price, Amazon, Ahead, Prime, Day</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2025/10/16/nioh3thumb-1760623267391.png" crossorigin="anonymous"> We're just days away from this year's <a class="bb_link" href="https://www.ign.com/events/amazon-prime-day" target="_blank" rel="">Amazon Prime Day</a> sale, and if you're eager to score some video game deals during it, the retailer won't make you wait. We're already spotting some excellent early deals that are worth adding to your cart. At the top of that list right now is <a class="bb_link" href="https://www.ign.com/games/nioh-3" target="_blank" rel="">Nioh 3</a> for PS5, which has dropped to its <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcamelcamelcamel.com%2Fproduct%2FB0FSN5NTJ4" target="_blank" rel=" noopener">lowest price so far</a> at Amazon of $49.99 (<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaonVVg" target="_blank" rel=" noopener">see it here</a>).<br><br> If you've had this one on your wishlist, this is a great opportunity to grab it and save $20. Keep in mind, though, that it may not stay at this price for long since Amazon currently has a 'limited time deal' tag on it. Hopefully it lasts through Prime Day, but in the event it doesn't, now is better than never to pick it up.<br><br> While we're only halfway through the year, Nioh 3 has landed as one of our <a class="bb_link" href="https://www.ign.com/articles/the-best-video-games-of-2026" target="_blank" rel="">favorite games so far</a>. Earning a 9/10 in its <a class="bb_link" href="https://www.ign.com/articles/nioh-3-review" target="_blank" rel="">review</a>, IGN's Mitchell Saltzman praised it by saying "Even in a genre that’s become as saturated as the soulslike, there’s still nothing that hits quite like the Nioh series, and Nioh 3 stands out as the best of the trilogy."<br><br> Saltzman also highlighted that it, "delivers best-in-class combat that revitalizes the established formula with a fantastic split between Samurai and Ninja styles, as well as a triumphant move to an open-world structure." If you've been craving that kind of gaming experience this summer, it sounds like an excellent addition to your library.<br><br> This certainly isn't the last we'll see of good gaming deals from Amazon, either. Make sure to set a reminder for June 23 so you don't miss out on <a class="bb_link" href="https://www.ign.com/articles/amazon-prime-day-2026-dates-announced" target="_blank" rel="">Amazon Prime Day's big kickoff</a>. We'll be sure to highlight anymore exciting game deals that cross our radar as well, so you can stock up on some new options to play this year.<br><br> <i>Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.</i><br><br>]]> </content:encoded>
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<title>A Quick Update on the In the Jungle DLC</title>
<link>https://xinker.org/a-quick-update-on-the-in-the-jungle-dlc</link>
<guid>https://xinker.org/a-quick-update-on-the-in-the-jungle-dlc</guid>
<description><![CDATA[ Hi Divers,We’ve released a short video update addressing some issues:Progression-blocking bugsChinese localizationAchievements ]]></description>
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<pubDate>Sat, 20 Jun 2026 02:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Quick, Update, the, the, Jungle, DLC</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"></div><div data-youtube='"bhJOjxXuF7U' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><div class="bb_h3"><b>Hi Divers,</b></div><p class="bb_paragraph">We’ve released a short video update addressing some issues:</p><ul class="bb_ul"><li><p class="bb_paragraph">Progression-blocking bugs</p></li><li><p class="bb_paragraph">Chinese localization</p></li><li><p class="bb_paragraph">Achievements</p></li></ul>]]> </content:encoded>
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<title>Fueled by the sequel, Stellar Blade diehard begins multi&#45;year quest to kill the final boss every day until Blood Rain and Evie finally arrive</title>
<link>https://xinker.org/fueled-by-the-sequel-stellar-blade-diehard-begins-multi-year-quest-to-kill-the-final-boss-every-day-until-blood-rain-and-evie-finally-arrive</link>
<guid>https://xinker.org/fueled-by-the-sequel-stellar-blade-diehard-begins-multi-year-quest-to-kill-the-final-boss-every-day-until-blood-rain-and-evie-finally-arrive</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/eZ8pKTpX2dtAAWqmv5z4i9.jpg ]]></description>
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<pubDate>Sat, 20 Jun 2026 02:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Fueled, the, sequel, Stellar, Blade, diehard, begins, multi-year, quest, kill, the, final, boss, every, day, until, Blood, Rain, and, Evie, finally, arrive</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/bcm27A8x6rb5KQvpNGkTw5-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FeZ8pKTpX2dtAAWqmv5z4i9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/eZ8pKTpX2dtAAWqmv5z4i9.jpg</a>]]> </content:encoded>
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<title>???? Solarpunk Update – What We Improved This Week</title>
<link>https://xinker.org/solarpunk-update-what-we-improved-this-week</link>
<guid>https://xinker.org/solarpunk-update-what-we-improved-this-week</guid>
<description><![CDATA[ Hey everyone,We are still working with full energy to improve Solarpunk. Our focus is still on fixes, stability, and issues that can directly affect your gameplay experience.Some of the following points are classic bug fixes, while others are more improvements or small quality-of-life adjustments.????️ Fixes &amp; Improvements FIX for achievements not unlocking on clients. FIX for achievements occasionally not unlocking on hosts. FIX for achievements not unlocking on hosts when a client unlocks an achievement with shared progress or world relevance. FIX: merchant input behavior was improved. Added a new notification when a trade gives the player an airship upgrade. Increased the duration of the death notification, as part of it was hidden by the transition. Added a new “Unstuck Airship” button to the settings. This teleports the airship high into the air so it can then be called back to the dock. FIX for inventory UIs becoming unresponsive with gamepad after a backpack upgrade. Currently fixed for: Chest, Furnace, Energy Furnace, Energy Generator, Postbox, and Recycler. FIX for the virtual gamepad keyboard unintentionally opening in Steam Big Picture Mode after editing signs. FIX for players not receiving the Diamond Achievement. Added feedback to the postbox when there is no power. Added a function that unlocks crafting recipes for players that they should already have unlocked through research. This should also fix the Beehive recipe bug, among other things.We plan to send this update to the console platform holders at the beginning of next week. After that, the exact release timing on consoles depends on the respective platform review and approval process.???? What Comes NextWe know that not everything is perfect yet. We are still working on more fixes and are going through the open topics step by step.At the same time, we are already thinking about the first upcoming features. However, we do not want to simply promise anything. Instead, we want to evaluate which things will bring the most value to you and to the game.For this, we also want to use tools and possibly set up some kind of voting system, so we can better understand what the community wants most. A roadmap is also in progress. Please give us a little more time for this, as we want to prepare these things properly.???? We Hear YouWe read your reviews, your posts, and the forum. We cannot reply to everything directly, but we see a lot of it and take your feedback seriously.Thank you to everyone who plays Solarpunk, reports bugs, shares feedback, and continues to support us ????. It really means a lot to us. ???????? What Would You Like to See?Until the voting system and roadmap are ready, feel free to already discuss here in the comments what you would like to see most in Solarpunk.Which features would really help you? What would motivate you to stay longer in your world? And one thing we are especially interested in: Which decoration items, furniture, building parts, or small details would you like to see?More plants? More lamps? Cozier furniture? More wall and floor options? More things for the farm or your houses?Please share your wishes and ideas here. We read the posts. Really. It may be hard to believe, but we do. ????And as always: If you like Solarpunk and want to support us, a review helps us enormously. No pressure — we completely understand if you want to wait a bit longer. But every honest review helps us make the game more visible and keep working on it. We are also really proud that the review score has reached 80%. Thank you so much.Thank you.Project we likeChop Chop Inc.Before we go, we also want to show you a project from friends of ours. If you like crafting games with wood, furniture, production lines, and a very different kind of chaos, please take a look at:https://store.steampowered.com/app/4369130/Chop_Chop_Inc/If it looks interesting to you, giving it a wishlist or follow would mean a lot to them. Thank you for supporting small indie games. ]]></description>
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<pubDate>Sat, 20 Jun 2026 02:17:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>????, Solarpunk, Update, –, What, Improved, This, Week</media:keywords>
<content:encoded><![CDATA[Hey everyone,<br><br>We are still working with full energy to improve Solarpunk. Our focus is still on <b>fixes, stability</b>, and issues that can directly affect your gameplay experience.<br><br>Some of the following points are classic bug fixes, while others are more improvements or small quality-of-life adjustments.<br><br><div class="bb_h3">????️ Fixes & Improvements</div><ul class="bb_ul"><li> FIX for achievements not unlocking on clients.<br></li><li> FIX for achievements occasionally not unlocking on hosts.<br></li><li> FIX for achievements not unlocking on hosts when a client unlocks an achievement with shared progress or world relevance.<br></li><li> FIX: merchant input behavior was improved.<br></li><li> Added a new notification when a trade gives the player an airship upgrade.<br></li><li> Increased the duration of the death notification, as part of it was hidden by the transition.<br></li><li> Added a new <b>“Unstuck Airship”</b> button to the settings. This teleports the airship high into the air so it can then be called back to the dock.<br></li><li> FIX for inventory UIs becoming unresponsive with gamepad after a backpack upgrade. Currently fixed for: Chest, Furnace, Energy Furnace, Energy Generator, Postbox, and Recycler.<br></li><li> FIX for the virtual gamepad keyboard unintentionally opening in Steam Big Picture Mode after editing signs.<br></li><li> FIX for players not receiving the Diamond Achievement.<br></li><li> Added feedback to the postbox when there is no power.<br></li><li> Added a function that unlocks crafting recipes for players that they should already have unlocked through research. This should also fix the Beehive recipe bug, among other things.</li></ul>We plan to send this update to the console platform holders at the beginning of next week. After that, the exact release timing on consoles depends on the respective platform review and approval process.<br><br><div class="bb_h3">???? What Comes Next</div><br>We know that not everything is perfect yet. We are still working on more fixes and are going through the open topics step by step.<br><br>At the same time, we are already thinking about the first upcoming features. However, we do not want to simply promise anything. Instead, we want to evaluate which things will bring the most value to you and to the game.<br><br>For this, we also want to use tools and possibly set up some kind of voting system, so we can better understand what the community wants most. A roadmap is also in progress. <b>Please give us a little more time for this, as we want to prepare these things properly.</b><br><br><div class="bb_h3">???? We Hear You</div><br><b>We read your reviews, your posts, and the forum. We cannot reply to everything directly, but we see a lot of it and take your feedback seriously.</b><br><br>Thank you to everyone who plays Solarpunk, reports bugs, shares feedback, and continues to support us ????. It really means a lot to us. ????<br><br><div class="bb_h3">???? What Would You Like to See?</div><br>Until the voting system and roadmap are ready, feel free to already discuss here in the comments what you would like to see most in Solarpunk.<br><br>Which features would really help you? What would motivate you to stay longer in your world? And one thing we are especially interested in: <b>Which decoration items, furniture, building parts, or small details would you like to see?</b><br><br>More plants? More lamps? Cozier furniture? More wall and floor options? More things for the farm or your houses?<br><br>Please share your wishes and ideas here. We read the posts. Really. It may be hard to believe, but we do. ????<br><br><b>And as always:</b> If you like Solarpunk and want to support us, a review helps us enormously. No pressure — we completely understand if you want to wait a bit longer. But every honest review helps us make the game more visible and keep working on it. We are also really proud that the review score has reached 80%. <b>Thank you so much.</b><br><br>Thank you.<br><br><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">Project we like</p><div class="bb_h1">Chop Chop Inc.</div><p class="bb_paragraph">Before we go, we also want to show you a project from friends of ours. If you like crafting games with wood, furniture, production lines, and a very different kind of chaos, please take a look at:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4369130/Chop_Chop_Inc/" target="_blank" rel="">https://store.steampowered.com/app/4369130/Chop_Chop_Inc/</a></p><p class="bb_paragraph">If it looks interesting to you, giving it a wishlist or follow would mean a lot to them. Thank you for supporting small indie games.</p>]]> </content:encoded>
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<title>After almost 25 years, Metal Gear Solid 2 players are still finding secrets: &amp;quot;This is the kind of stuff somebody posts on an online forum in 2005 and no one believes it&amp;quot;</title>
<link>https://xinker.org/after-almost-25-years-metal-gear-solid-2-players-are-still-finding-secrets-this-is-the-kind-of-stuff-somebody-posts-on-an-online-forum-in-2005-and-no-one-believes-it</link>
<guid>https://xinker.org/after-almost-25-years-metal-gear-solid-2-players-are-still-finding-secrets-this-is-the-kind-of-stuff-somebody-posts-on-an-online-forum-in-2005-and-no-one-believes-it</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
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<pubDate>Sat, 20 Jun 2026 02:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>After, almost, years, Metal, Gear, Solid, players, are, still, finding, secrets:, This, the, kind, stuff, somebody, posts, online, forum, 2005, and, one, believes, it</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/kKEEqredgEUTnSF593tZ4H-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>PlayStation CEO Clarifies Plans for Console Exclusive Games</title>
<link>https://xinker.org/playstation-ceo-clarifies-plans-for-console-exclusive-games</link>
<guid>https://xinker.org/playstation-ceo-clarifies-plans-for-console-exclusive-games</guid>
<description><![CDATA[  It has been a long few months of rumors and reports about whether PlayStation will back away from multiplatform releases, and now CEO Hideaki Nishino has clarified that it may likely be the end for single-player PS5 games on PC. PlayStation has notably been reducing the number of ports it brings to PC, with this year seeing practically no notable releases. ]]></description>
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<pubDate>Sat, 20 Jun 2026 02:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PlayStation, CEO, Clarifies, Plans, for, Console, Exclusive, Games</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/playstation-ceo-clarified-console-exclusivity.jpg" crossorigin="anonymous"> It has been a long few months of rumors and reports about whether <b>PlayStation</b> will back away from multiplatform releases, and now CEO Hideaki Nishino has clarified that it may likely be the end for single-player PS5 games on PC. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fplaystation%2F" target="_blank" rel=" noopener">PlayStation</a> has notably been reducing the number of ports it brings to PC, with this year seeing practically no notable releases.<br><br>]]> </content:encoded>
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<title>Doom Composer Bobby Prince Dies at 81</title>
<link>https://xinker.org/doom-composer-bobby-prince-dies-at-81</link>
<guid>https://xinker.org/doom-composer-bobby-prince-dies-at-81</guid>
<description><![CDATA[  Robert Caskin &#039;Bobby&#039; Prince III, the composer behind classic &#039;90s games like Doom and Duke Nukem 3D, has died at 81. The legendary video game musician passed away Tuesday, June 16, his family has confirmed. In an obituary posted following his death, they say they &quot;wish to express their deepest gratitude to the countless &#039;Earth Angels&#039; at Dollywood and Beyond, whose prayers, kindness, encouragement, and loving care surrounded Bobby throughout his illness.&quot; The details of his illness were not specified. Even some of the most casual video game enjoyers have likely heard Prince&#039;s work in games before. For example, he helped shape the atmosphere for video games in the 1990s through his work on projects like Wolfenstein 3D in 1992 and Duke Nukem 2 in 1993. RIP Bobby Prince byu/Wide-Ear-2376 inDoom .reddit-embed-wrapper iframe { margin-left: 0 !important; } Prince then went on to truly leave his mark on the gaming space as composer for both Doom and Doom 2, which both feature metal-infused soundtracks that have influenced not only recent Doom entries but countless other games for decades. He also worked on Duke Nukem 3D, Realms of Chaos, and Rise of the Triad. After his career in games saw him working with developers like id Software and 3D Realms, the Doom soundtrack was inducted into the National Recording Registry just two months ago. At the time, a spokesperson said the game&#039;s &quot;adrenaline-fueled soundtrack&quot; was key to its popularity. &quot;Despite the limitations of the 1993-era sound card drivers, Prince composed the perfect riff-shredding accompaniment for the game’s demon-slaying journey to hell and back,&quot; they said at the time. &quot;Taking advantage of his knowledge of MIDI, Prince even worked to ensure that the sound effects he created could cut through the music by assigning them to different MIDI frequencies. The &#039;Doom&#039; soundtrack would go on to inspire countless remixes and lay the foundation for future generations of game composers.&quot; Before his work in games, Prince also served in the United States Army during the Vietnam War and pursued a career in counseling and law. His friends, family, and collaborators have already taken to social media to share fond memories and condolences following his passing. One of the first to post a message on social media was Doom co-designer John Romero. &quot;Everyone at Romero Games is deeply saddened to learn of the passing of Bobby Prince,&quot; Romero said. &quot;He left an incredible mark on games and on my life.&quot; &quot;Bobby was a prolific creator,&quot; 3D Realms/Apogee Software co-founder George Broussard said. &quot;Looking back and considering his body of work, he was essentially the Hans Zimmer of early shareware games. And all of that came from him being so passionate about music, and video games which were just emerging, that it started as a hobby and was the polar opposite of being a lawyer.&quot; &quot;Bobby was all about spreading love and positivity,&quot; fellow Doom composer Andrew Hulshult said. &quot;He wanted everyone to get along. He was incredibly supportive of my work. I am truly honored to have been given the privilege of covering his work. Rest easy Bobby Prince.&quot; Michael Cripe is a freelance writer with IGN. He&#039;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). ]]></description>
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<pubDate>Sat, 20 Jun 2026 01:55:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Doom, Composer, Bobby, Prince, Dies</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2023/12/06/doom-30-blogroll-1701862315495.jpg" crossorigin="anonymous"> Robert Caskin 'Bobby' Prince III, the composer behind classic '90s games like Doom and Duke Nukem 3D, has died at 81.<br><br> The legendary video game musician passed away Tuesday, June 16, his family has confirmed. In an <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.legacy.com%2Flegacy%2Frobert-bobby-prince-lll" target="_blank" rel=" noopener"><u>obituary</u></a> posted following his death, they say they "wish to express their deepest gratitude to the countless 'Earth Angels' at Dollywood and Beyond, whose prayers, kindness, encouragement, and loving care surrounded Bobby throughout his illness." The details of his illness were not specified.<br><br> Even some of the most casual video game enjoyers have likely heard Prince's work in games before. For example, he helped shape the atmosphere for video games in the 1990s through his work on projects like Wolfenstein 3D in 1992 and Duke Nukem 2 in 1993.<br><br> <a class="bb_link" href="https://www.reddit.com/r/Doom/comments/1u9tk0f/rip_bobby_prince/" target="_blank" rel="">RIP Bobby Prince</a><br> by<a class="bb_link" href="https://www.reddit.com/user/Wide-Ear-2376/" target="_blank" rel="">u/Wide-Ear-2376</a> in<a class="bb_link" href="https://www.reddit.com/r/Doom/" target="_blank" rel="">Doom</a> .reddit-embed-wrapper iframe { margin-left: 0 !important; } Prince then went on to truly leave his mark on the gaming space as composer for both <a class="bb_link" href="https://www.ign.com/games/doom-1993" target="_blank" rel="">Doom</a> and <a class="bb_link" href="https://www.ign.com/games/doom-ii" target="_blank" rel="">Doom 2</a>, which both <a class="bb_link" href="https://www.ign.com/articles/how-dooms-combat-evolves-alongside-modern-metal-music" target="_blank" rel="">feature metal-infused soundtracks</a> that have influenced not only recent Doom entries but countless other games for decades. He also worked on Duke Nukem 3D, Realms of Chaos, and Rise of the Triad.<br><br> After his career in games saw him working with developers like id Software and 3D Realms, the Doom soundtrack was <a class="bb_link" href="https://www.ign.com/articles/doom-soundtrack-inducted-into-the-national-recording-registry" target="_blank" rel=""><u>inducted into the National Recording Registry</u></a> just two months ago. At the time, a spokesperson said the game's "adrenaline-fueled soundtrack" was key to its popularity.<br><br> "Despite the limitations of the 1993-era sound card drivers, Prince composed the perfect riff-shredding accompaniment for the game’s demon-slaying journey to hell and back," they <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnewsroom.loc.gov%2Fnews%2Fnational-recording-registry-inducts-sounds-of-taylor-swift--beyonc---the-go-go-s--vince-gill--weezer%2Fs%2Fbc258688-e655-4ffb-9f91-f32b94956f36" target="_blank" rel=" noopener"><u>said at the time</u></a>. "Taking advantage of his knowledge of MIDI, Prince even worked to ensure that the sound effects he created could cut through the music by assigning them to different MIDI frequencies. The 'Doom' soundtrack would go on to inspire countless remixes and lay the foundation for future generations of game composers."<br><br> Before his work in games, Prince also served in the United States Army during the Vietnam War and pursued a career in counseling and law. His friends, family, and collaborators have already taken to social media to share fond memories and condolences following his passing. One of the first to post a message on social media was Doom co-designer John Romero.<br><br> "Everyone at Romero Games is deeply saddened to learn of the passing of Bobby Prince," Romero <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fromero%2Fstatus%2F2067891408770310583%3Fs%3D20" target="_blank" rel=" noopener"><u>said</u></a>. "He left an incredible mark on games and on my life."<br><br> "Bobby was a prolific creator," 3D Realms/Apogee Software co-founder George Broussard <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fgeorgebsocial%2Fstatus%2F2067871691078832355%3Fs%3D20" target="_blank" rel=" noopener"><u>said</u></a>. "Looking back and considering his body of work, he was essentially the Hans Zimmer of early shareware games. And all of that came from him being so passionate about music, and video games which were just emerging, that it started as a hobby and was the polar opposite of being a lawyer."<br><br> "Bobby was all about spreading love and positivity," fellow Doom composer Andrew Hulshult <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FAndrewHulshult%2Fstatus%2F2067966949556986073%3Fs%3D20" target="_blank" rel=" noopener"><u>said</u></a>. "He wanted everyone to get along. He was incredibly supportive of my work. I am truly honored to have been given the privilege of covering his work. Rest easy Bobby Prince."<br><br> <i>Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).</i><br><br>]]> </content:encoded>
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<title>Persona 6 boss wants his games to be like &amp;quot;poison,&amp;quot; something &amp;quot;that shakes people&amp;apos;s values or gives them something to think about&amp;quot;</title>
<link>https://xinker.org/persona-6-boss-wants-his-games-to-be-like-poison-something-that-shakes-peoples-values-or-gives-them-something-to-think-about</link>
<guid>https://xinker.org/persona-6-boss-wants-his-games-to-be-like-poison-something-that-shakes-peoples-values-or-gives-them-something-to-think-about</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/eZ8pKTpX2dtAAWqmv5z4i9.jpg ]]></description>
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<pubDate>Sat, 20 Jun 2026 01:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, boss, wants, his, games, like, poison, something, that, shakes, peoples, values, gives, them, something, think, about</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/9me3ND7qcV2CLQToanmeW7-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FeZ8pKTpX2dtAAWqmv5z4i9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/eZ8pKTpX2dtAAWqmv5z4i9.jpg</a>]]> </content:encoded>
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<title>New Official Avatar: The Last Airbender Release Confirmed for July 23</title>
<link>https://xinker.org/new-official-avatar-the-last-airbender-release-confirmed-for-july-23</link>
<guid>https://xinker.org/new-official-avatar-the-last-airbender-release-confirmed-for-july-23</guid>
<description><![CDATA[  A brand-new Avatar: The Last Airbender release is scheduled for July 23, adding to what is already an exciting year for fans of the franchise. Avatar: The Last Airbender originated as a critically-acclaimed cartoon on Nickelodeon, but it quickly exploded into a multimedia franchise with significant merchandising, live-action adaptations, spin-offs, video games, and more. ]]></description>
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<pubDate>Sat, 20 Jun 2026 01:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Official, Avatar:, The, Last, Airbender, Release, Confirmed, for, July</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/avatar-legends-fighting-game-release-date.jpg" crossorigin="anonymous"> A brand-new <b><i>Avatar: The Last Airbender</i></b> release is scheduled for July 23, adding to what is already an exciting year for fans of the franchise. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Favatar-legends-the-fighting-game%2F" target="_blank" rel=" noopener"><i>Avatar: The Last Airbender</i></a> originated as a critically-acclaimed cartoon on Nickelodeon, but it quickly exploded into a multimedia franchise with significant merchandising, live-action adaptations, spin-offs, video games, and more.<br><br>]]> </content:encoded>
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<title>PUBG creator&amp;apos;s abandoned survival game Prologue is now free for all, with one final gift</title>
<link>https://xinker.org/pubg-creators-abandoned-survival-game-prologue-is-now-free-for-all-with-one-final-gift</link>
<guid>https://xinker.org/pubg-creators-abandoned-survival-game-prologue-is-now-free-for-all-with-one-final-gift</guid>
<description><![CDATA[  Prologue: Go Wayback might have come to an untimely end, but it will continue to live on for anyone who&#039;s interested in trying it. Development on the survival game from PlayerUnknown Productions was officially halted recently due to funding considerations, with the studio continuing to work on its underlying technology, Melba, at &quot;a smaller size.&quot; Rather than removing it from Steam, however, the team has launched it out of early access with one final update and made it free for all, with the option to claim a refund if you already paid for it. Read the full story on PCGamesN: PUBG creator&#039;s abandoned survival game Prologue is now free for all, with one final gift ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/prologue-go-wayback-final-update-playerunknown-survival-game-ends-service-goes-free-to-play-on-steam-for-all-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, creators, abandoned, survival, game, Prologue, now, free, for, all, with, one, final, gift</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/prologue-go-wayback-final-update-playerunknown-survival-game-ends-service-goes-free-to-play-on-steam-for-all-900x506.jpg" crossorigin="anonymous"> Prologue: Go Wayback might have come to an untimely end, but it will continue to live on for anyone who's interested in trying it. Development on the survival game from PlayerUnknown Productions was officially halted recently due to funding considerations, with the studio continuing to work on its underlying technology, Melba, at "a smaller size." Rather than removing it from Steam, however, the team has launched it out of early access with one final update and made it free for all, with the option to claim a refund if you already paid for it.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fprologue%2Ffinal-update-free-to-play" target="_blank" rel=" noopener">PUBG creator's abandoned survival game Prologue is now free for all, with one final gift</a><br><br>]]> </content:encoded>
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<title>It&amp;apos;s secretly great that most Pokémon TCG fans don&amp;apos;t actually play the game</title>
<link>https://xinker.org/its-secretly-great-that-most-pokemon-tcg-fans-dont-actually-play-the-game</link>
<guid>https://xinker.org/its-secretly-great-that-most-pokemon-tcg-fans-dont-actually-play-the-game</guid>
<description><![CDATA[  As someone in the rare position of writing regular articles about the Pokémon TCG, I often lament the fact that such a small proportion of fans actually appear interested in the G at the end of the name - the game attached to the Pokémon cards they love to buy. Read the full story on Wargamer: It&#039;s secretly great that most Pokémon TCG fans don&#039;t actually play the game ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/pokemon-trading-card-game-fans-dont-play-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:26:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Its, secretly, great, that, most, Pokémon, TCG, fans, dont, actually, play, the, game</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/pokemon-trading-card-game-fans-dont-play-900x506.jpg" crossorigin="anonymous"> As someone in the rare position of writing regular articles about the Pokémon TCG, I often lament the fact that such a small proportion of fans actually appear interested in the G at the end of the name - the game attached to the Pokémon cards they love to buy.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fpokemon-trading-card-game%2Ffans-dont-play" target="_blank" rel=" noopener">It's secretly great that most Pokémon TCG fans don't actually play the game</a><br><br>]]> </content:encoded>
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<title>Meet the Ukraine board game studio founded after fleeing Russian invasion</title>
<link>https://xinker.org/meet-the-ukraine-board-game-studio-founded-after-fleeing-russian-invasion</link>
<guid>https://xinker.org/meet-the-ukraine-board-game-studio-founded-after-fleeing-russian-invasion</guid>
<description><![CDATA[  This year, UK Games Expo was bigger than ever, with 900 vendors showing off their latest and greatest board games, miniatures, and RPGs. With so much to see, you might have missed Boardova. Read the full story on Wargamer: Meet the Ukraine board game studio founded after fleeing Russian invasion ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/boardova-board-games-2-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Meet, the, Ukraine, board, game, studio, founded, after, fleeing, Russian, invasion</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/boardova-board-games-2-900x506.jpg" crossorigin="anonymous"> This year, UK Games Expo was bigger than ever, with 900 vendors showing off their latest and greatest board games, miniatures, and RPGs. With so much to see, you might have missed Boardova.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2F1984-unperson%2Fboard-game-interview" target="_blank" rel=" noopener">Meet the Ukraine board game studio founded after fleeing Russian invasion</a><br><br>]]> </content:encoded>
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<title>New Steam Controller Orders Face Delays Until 2027</title>
<link>https://xinker.org/new-steam-controller-orders-face-delays-until-2027</link>
<guid>https://xinker.org/new-steam-controller-orders-face-delays-until-2027</guid>
<description><![CDATA[ Valve launched the Steam Controller last month, and its success was immediate. The device sold out within 30 minutes, leading ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/Steam-Controller-1-1.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:20:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Steam, Controller, Orders, Face, Delays, Until, 2027</media:keywords>
<content:encoded><![CDATA[Valve launched the Steam Controller last month, and its success was immediate. The device sold out within 30 minutes, leading<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/Steam-Controller-1-1.png" crossorigin="anonymous">]]> </content:encoded>
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<title>Festival of Football: Greats of the Game</title>
<link>https://xinker.org/festival-of-football-greats-of-the-game</link>
<guid>https://xinker.org/festival-of-football-greats-of-the-game</guid>
<description><![CDATA[ Relive their finest moments. Festival of Football: Greats of the Game honours big name players who defined eras of The World’s Game and introduces two new ICONs, Mario Kempes and Rivellino, to EA SPORTS FC™ 26 Football Ultimate Team™.https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/c5e71ad5208c6fbcb8f9861540643466890d1edc.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:17:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Festival, Football:, Greats, the, Game</media:keywords>
<content:encoded><![CDATA[Relive their finest moments. Festival of Football: Greats of the Game honours big name players who defined eras of The World’s Game and introduces two new ICONs, Mario Kempes and Rivellino, to EA SPORTS FC™ 26 Football Ultimate Team™.<br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/f26c6f5c90ec3c5137efc0528c0e3b0c0cac7991.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/d431384983962819ddb9a997c2afc5ef961cf8f6.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/183c36935d74e4036312fa6166edd2017e927e75.png"><br><br><img src="https://clan.akamai.steamstatic.com/images/45702522/8a5bde76e11dee4b496d9b508a5c756276e8625b.png"><br><br><a class="bb_link" href="https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/" target="_blank" rel="">https://store.steampowered.com/app/3405690/EA_SPORTS_FC_26/</a>]]> </content:encoded>
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<title>How to generate the correct Thanks Letter in Thank You For Your Application</title>
<link>https://xinker.org/how-to-generate-the-correct-thanks-letter-in-thank-you-for-your-application</link>
<guid>https://xinker.org/how-to-generate-the-correct-thanks-letter-in-thank-you-for-your-application</guid>
<description><![CDATA[ Living the life of an interviewer in Thank You For Your Application is no mean task since you will have to generate a correct Thanks Letter to reject applicants. You can’t pass all of them, and some will appear with fraudulent documents. You’ll also need to reject people based on the job requirements and their psychological assessment. Let’s find out how to generate the correct Thanks Letter and understand why it’s so important.  How to generate Thanks Letter in Thank You For Your Applicationhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 First, you’re going to use a Thanks Letter only when you want to reject the resume of a candidate. A successful resume won’t need the use of a Thanks Letter.  First, open the resume of a candidate. Check out all the details on the resume.  Scrutinize all the additional documents. Pay special attention to their graduation certificate if that’s required in case of non-local candidates.  Open the job requirements. Tally if all the requirements are satisfied. A resume is considered successful only if it meets all the requirements.  If you find that a resume doesn’t meet a specific requirement, mark it out on the valid document. You’ll find that the Thanks Letter button is active at the bottom right corner of your screen.  To generate the correct Thanks Letter, you must select the correct criteria that the candidate has failed. Otherwise, you’ll always fail to generate the Thanks Letter.   Screenshot by Destructoid Suppose the candidate has submitted a test report where their Breakdown Index is above the maximum threshold. First, select the job requirement condition related to the Breakdown Index. Next, select the value shown in the test result of the candidate. Generate the Thanks Letter, and attach it to your resume. The resume can then be safely binned as you reject the candidate. Thanks Letter is significant if you don’t want to lose money. If you reject a candidate correctly but fail to attach a Thanks Letter, you’ll still get penalized. Penalty includes financial punishments, and you’ll earn a lot less than your wages. 0 The post How to generate the correct Thanks Letter in Thank You For Your Application appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:17:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, generate, the, correct, Thanks, Letter, Thank, You, For, Your, Application</media:keywords>
<content:encoded><![CDATA[Living the life of an interviewer in <i>Thank You For Your Application</i> is no mean task since you will have to generate a correct Thanks Letter to reject applicants. You can’t pass all of them, and some will appear with fraudulent documents. You’ll also need to reject people based on the job requirements and their psychological assessment.<br><br> Let’s find out how to generate the correct Thanks Letter and understand why it’s so important. <br><br> <div class="bb_h2">How to generate Thanks Letter in Thank You For Your Application</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> First, you’re going to use a Thanks Letter only when you want to reject the resume of a candidate. A successful resume won’t need the use of a Thanks Letter.<br><br> <ul class="bb_ul"> <li>First, open the resume of a candidate. Check out all the details on the resume. </li> <li>Scrutinize all the additional documents. Pay special attention to their graduation certificate if that’s required in case of non-local candidates. </li> <li>Open the job requirements. Tally if all the requirements are satisfied. A resume is considered successful only if it meets all the requirements. </li> <li>If you find that a resume doesn’t meet a specific requirement, mark it out on the valid document. You’ll find that the Thanks Letter button is active at the bottom right corner of your screen. </li> <li>To generate the correct Thanks Letter, you must select the correct criteria that the candidate has failed. Otherwise, you’ll always fail to generate the Thanks Letter.</li> </ul> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/ThankYouForYourApplication-6_19_2026-8_50_06-PM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Suppose the candidate has submitted a test report where their Breakdown Index is above the maximum threshold. First, select the job requirement condition related to the Breakdown Index. Next, select the value shown in the test result of the candidate. Generate the Thanks Letter, and attach it to your resume. The resume can then be safely binned as you reject the candidate.<br><br> Thanks Letter is significant if you don’t want to lose money. If you reject a candidate correctly but fail to attach a Thanks Letter, you’ll still get penalized. Penalty includes financial punishments, and you’ll earn a lot less than your wages.<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/how-to-generate-the-correct-thanks-letter-in-thank-you-for-your-application/" target="_blank" rel="">How to generate the correct Thanks Letter in Thank You For Your Application</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>CDPR boss hopes The Witcher 4 wins back fans still put off by Cyberpunk 2077&amp;apos;s disastrous launch: &amp;quot;I&amp;apos;m not 100 percent convinced we went through the full redemption arc&amp;quot;</title>
<link>https://xinker.org/cdpr-boss-hopes-the-witcher-4-wins-back-fans-still-put-off-by-cyberpunk-2077s-disastrous-launch-im-not-100-percent-convinced-we-went-through-the-full-redemption-arc</link>
<guid>https://xinker.org/cdpr-boss-hopes-the-witcher-4-wins-back-fans-still-put-off-by-cyberpunk-2077s-disastrous-launch-im-not-100-percent-convinced-we-went-through-the-full-redemption-arc</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/9URvLx6CvgGBd7LaeYUx2W-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:07:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>CDPR, boss, hopes, The, Witcher, wins, back, fans, still, put, off, Cyberpunk, 2077s, disastrous, launch:, Im, not, 100, percent, convinced, went, through, the, full, redemption, arc</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/9URvLx6CvgGBd7LaeYUx2W-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhwK98waLYLWWLsjAw4C96a.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg</a>]]> </content:encoded>
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<title>HandyGames Summer Pre&#45;Sale</title>
<link>https://xinker.org/handygames-summer-pre-sale</link>
<guid>https://xinker.org/handygames-summer-pre-sale</guid>
<description><![CDATA[ The Summer Sale is right around the corner! To get a small taste of what&#039;s coming next Thursday, check out our sale page filled with exclusive deals!Don&#039;t forget to follow us so that you don&#039;t miss out on our Summer Sale - we have even more amazing deals waiting in the wings! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/32976304/3c5bac65287b7c4f892217f7dc11da965bef4e3d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>HandyGames, Summer, Pre-Sale</media:keywords>
<content:encoded><![CDATA[The Summer Sale is right around the corner! To get a small taste of what's coming next Thursday, check out our sale page filled with exclusive deals!<br><br>Don't forget to follow us so that you don't miss out on our Summer Sale - we have even more amazing deals waiting in the wings!]]> </content:encoded>
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<title>Alliance Arts Summer Sale 2026</title>
<link>https://xinker.org/alliance-arts-summer-sale-2026</link>
<guid>https://xinker.org/alliance-arts-summer-sale-2026</guid>
<description><![CDATA[ Alliance Arts Summer Sale begins June 19, 2026!Get up to 80% off on 15 titles, including base games and DLCs like &quot;The Great Villainess: Strategy of Lily&quot; and &quot;Yunyun Syndrome!? Rhythm Psychosis&quot; in our Summer Sale! The anime-adapted hit &quot;NEEDY STREAMER OVERLOAD&quot; is also on sale! Don&#039;t miss this chance to grab everything from major hits to hidden gems!▼Featured Titleshttps://store.steampowered.com/app/2454960/_/https://store.steampowered.com/app/2914150/_/https://store.steampowered.com/app/1451940/NEEDY_GIRL_OVERDOSE/*Some games, DLCs, or bundles may be excluded from the sale or end early.*Sale details, pricing, and duration may be subject to change or termination without notice.▼Sale Page Here! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44365766/c21819ef5bb19ddc90ff351294591193dabe7cae.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 01:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Alliance, Arts, Summer, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Alliance Arts Summer Sale begins June 19, 2026!</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44365766/74684a9f5f1a7577e2d056abc4ed81ea785c677f.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Get up to 80% off on 15 titles, including base games and DLCs like "<a class="bb_link" href="https://store.steampowered.com/app/2454960/" target="_blank" rel="">The Great Villainess: Strategy of Lily</a>" and "<a class="bb_link" href="https://store.steampowered.com/app/2914150/" target="_blank" rel="">Yunyun Syndrome!? Rhythm Psychosis</a>" in our Summer Sale! </p><p class="bb_paragraph">The anime-adapted hit "<a class="bb_link" href="https://store.steampowered.com/app/1451940/" target="_blank" rel="">NEEDY STREAMER OVERLOAD</a>" is also on sale! </p><p class="bb_paragraph">Don't miss this chance to grab everything from major hits to hidden gems!</p><p class="bb_paragraph"></p><div class="bb_h3">▼Featured Titles</div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2454960/_/" target="_blank" rel="">https://store.steampowered.com/app/2454960/_/</a><a class="bb_link" href="https://store.steampowered.com/app/2914150/_/" target="_blank" rel="">https://store.steampowered.com/app/2914150/_/</a><a class="bb_link" href="https://store.steampowered.com/app/1451940/NEEDY_GIRL_OVERDOSE/" target="_blank" rel="">https://store.steampowered.com/app/1451940/NEEDY_GIRL_OVERDOSE/</a>*Some games, DLCs, or bundles may be excluded from the sale or end early.</p><p class="bb_paragraph">*Sale details, pricing, and duration may be subject to change or termination without notice.</p><p class="bb_paragraph"></p><div class="bb_h3">▼Sale Page Here!</div>]]> </content:encoded>
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<title>PlayStation Confirms Single&#45;Player Exclusives On PS5, But Live&#45;Service Games Will Still Come To PC</title>
<link>https://xinker.org/playstation-confirms-single-player-exclusives-on-ps5-but-live-service-games-will-still-come-to-pc</link>
<guid>https://xinker.org/playstation-confirms-single-player-exclusives-on-ps5-but-live-service-games-will-still-come-to-pc</guid>
<description><![CDATA[ After months of rumors and speculation, PlayStation has finally confirmed a major change in strategy. Reports had suggested that Sony ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/Marvels-Wolverine-1.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:51:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PlayStation, Confirms, Single-Player, Exclusives, PS5, But, Live-Service, Games, Will, Still, Come</media:keywords>
<content:encoded><![CDATA[After months of rumors and speculation, PlayStation has finally confirmed a major change in strategy. Reports had suggested that Sony<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/Marvels-Wolverine-1.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>When it comes to RPG design, Fallout: New Vegas lead Josh Sawyer says Ghost of Tsushima and Yotei have &amp;quot;some of the best armor I&amp;apos;ve ever seen&amp;quot;</title>
<link>https://xinker.org/when-it-comes-to-rpg-design-fallout-new-vegas-lead-josh-sawyer-says-ghost-of-tsushima-and-yotei-have-some-of-the-best-armor-ive-ever-seen</link>
<guid>https://xinker.org/when-it-comes-to-rpg-design-fallout-new-vegas-lead-josh-sawyer-says-ghost-of-tsushima-and-yotei-have-some-of-the-best-armor-ive-ever-seen</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/cE8YHUGjznARw7PWtAMYbZ-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:45:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>When, comes, RPG, design, Fallout:, New, Vegas, lead, Josh, Sawyer, says, Ghost, Tsushima, and, Yotei, have, some, the, best, armor, Ive, ever, seen</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/cE8YHUGjznARw7PWtAMYbZ-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>As PUBG creator&amp;apos;s survival game gets its last update amid studio restructuring, PlayerUnknown says &amp;quot;I truly regret we couldn&amp;apos;t finish the journey we began together&amp;quot;</title>
<link>https://xinker.org/as-pubg-creators-survival-game-gets-its-last-update-amid-studio-restructuring-playerunknown-says-i-truly-regret-we-couldnt-finish-the-journey-we-began-together</link>
<guid>https://xinker.org/as-pubg-creators-survival-game-gets-its-last-update-amid-studio-restructuring-playerunknown-says-i-truly-regret-we-couldnt-finish-the-journey-we-began-together</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/kerk5ss2yViaK6wyv6P6ei-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:45:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PUBG, creators, survival, game, gets, its, last, update, amid, studio, restructuring, PlayerUnknown, says, truly, regret, couldnt, finish, the, journey, began, together</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/kerk5ss2yViaK6wyv6P6ei-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhwK98waLYLWWLsjAw4C96a.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg</a>]]> </content:encoded>
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<title>Final Fantasy 14 boss Yoshi&#45;P has &amp;quot;many game ideas&amp;quot; tucked away that he&amp;apos;d like to do something with, one being a &amp;quot;game design that combines AI and servers&amp;quot;</title>
<link>https://xinker.org/final-fantasy-14-boss-yoshi-p-has-many-game-ideas-tucked-away-that-hed-like-to-do-something-with-one-being-a-game-design-that-combines-ai-and-servers</link>
<guid>https://xinker.org/final-fantasy-14-boss-yoshi-p-has-many-game-ideas-tucked-away-that-hed-like-to-do-something-with-one-being-a-game-design-that-combines-ai-and-servers</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/NmvdEs9MTXVnr6A3ekmV6d-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:45:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, boss, Yoshi-P, has, many, game, ideas, tucked, away, that, hed, like, something, with, one, being, game, design, that, combines, and, servers</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/NmvdEs9MTXVnr6A3ekmV6d-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Don&amp;apos;t be put off by its name—Rizz Dungeon: Skeleton Key to My Heart is actually a very fun dungeon crawler with a unique spin</title>
<link>https://xinker.org/dont-be-put-off-by-its-namerizz-dungeon-skeleton-key-to-my-heart-is-actually-a-very-fun-dungeon-crawler-with-a-unique-spin</link>
<guid>https://xinker.org/dont-be-put-off-by-its-namerizz-dungeon-skeleton-key-to-my-heart-is-actually-a-very-fun-dungeon-crawler-with-a-unique-spin</guid>
<description><![CDATA[  I should have known straight away that Rizz Dungeon: Skeleton Key to My Heart was from the same team behind Turnip Boy Commits Tax Evasion. Ridiculous name? Check. Deeply brainrotted humour? Double check. Ridiculously fun to play despite its relatively simple premise? Check, check, and check... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/KgqdcuYw2j7x9ifpDxHkS3-1280-80.webp" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dont, put, off, its, name—Rizz, Dungeon:, Skeleton, Key, Heart, actually, very, fun, dungeon, crawler, with, unique, spin</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/KgqdcuYw2j7x9ifpDxHkS3-1280-80.webp" crossorigin="anonymous"><br><br> I should have known straight away that <a class="bb_link" href="https://store.steampowered.com/app/4029090/Rizz_Dungeon_Skeleton_Key_to_My_Heart/" target="_blank" rel="">Rizz Dungeon: Skeleton Key to My Heart</a> was from the same team behind <a class="bb_link" href="https://www.pcgamer.com/this-game-is-about-committing-tax-evasion-as-a-turnip/" target="_blank" rel="">Turnip Boy Commits Tax Evasion</a>. Ridiculous name? Check. Deeply brainrotted humour? Double check. Ridiculously fun to play despite its relatively simple premise? Check, check, and check... <a class="bb_link" href="https://www.pcgamer.com/games/rpg/dont-be-put-off-by-its-name-rizz-dungeon-skeleton-key-to-my-heart-is-actually-a-very-fun-dungeon-crawler-with-a-unique-spin/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>60% Off Atomfall® | Rebellion Publisher Steam Sale</title>
<link>https://xinker.org/60-off-atomfall-rebellion-publisher-steam-sale</link>
<guid>https://xinker.org/60-off-atomfall-rebellion-publisher-steam-sale</guid>
<description><![CDATA[ The Rebellion Publisher sale is now live and Atomfall® is currently on sale on Steam players will save 60% off:	https://store.steampowered.com/bundle/59764/Atomfall_Complete_Edition/https://store.steampowered.com/app/801800/Atomfall/https://store.steampowered.com/app/3607720/Atomfall_Deluxe_Upgrade/?curator_clanid=45057216/https://store.steampowered.com/app/3047140/Atomfall_Story_Expansion_Pack_Wicked_Isle/?curator_clanid=45057216/https://store.steampowered.com/app/3252020/Atomfall_Story_Expansion_Pack_The_Red_Strain/?curator_clanid=45057216/https://store.steampowered.com/app/3047130/Atomfall_Basic_Supply_Bundle/?curator_clanid=45057216/For the latest news and updates, please visit Atomfall.com and be sure to follow Atomfall® on our social channels: Twitter, Facebook, Instagram and YouTube. ]]></description>
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<pubDate>Sat, 20 Jun 2026 00:08:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>60, Off, Atomfall®, Rebellion, Publisher, Steam, Sale</media:keywords>
<content:encoded><![CDATA[The Rebellion Publisher sale is now live and Atomfall® is currently on sale on Steam players will save 60% off:<br>	<br><br><a class="bb_link" href="https://store.steampowered.com/bundle/59764/Atomfall_Complete_Edition/" target="_blank" rel="">https://store.steampowered.com/bundle/59764/Atomfall_Complete_Edition/</a><br><a class="bb_link" href="https://store.steampowered.com/app/801800/Atomfall/" target="_blank" rel="">https://store.steampowered.com/app/801800/Atomfall/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3607720/Atomfall_Deluxe_Upgrade/?curator_clanid=45057216/" target="_blank" rel="">https://store.steampowered.com/app/3607720/Atomfall_Deluxe_Upgrade/?curator_clanid=45057216/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3047140/Atomfall_Story_Expansion_Pack_Wicked_Isle/?curator_clanid=45057216/" target="_blank" rel="">https://store.steampowered.com/app/3047140/Atomfall_Story_Expansion_Pack_Wicked_Isle/?curator_clanid=45057216/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3252020/Atomfall_Story_Expansion_Pack_The_Red_Strain/?curator_clanid=45057216/" target="_blank" rel="">https://store.steampowered.com/app/3252020/Atomfall_Story_Expansion_Pack_The_Red_Strain/?curator_clanid=45057216/</a><br><a class="bb_link" href="https://store.steampowered.com/app/3047130/Atomfall_Basic_Supply_Bundle/?curator_clanid=45057216/" target="_blank" rel="">https://store.steampowered.com/app/3047130/Atomfall_Basic_Supply_Bundle/?curator_clanid=45057216/</a><br><br><br>For the latest news and updates, please visit <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FAtomfall.com" target="_blank" rel=" noopener">Atomfall.com</a> and be sure to follow Atomfall® on our social channels: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FAtomfallGame" target="_blank" rel=" noopener">Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FAtomfallGame%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fatomfallgame%2F" target="_blank" rel=" noopener">Instagram</a> and <a class="bb_link" href="https://www.youtube.com/@RebellionGamesStudio" target="_blank" rel="">YouTube.</a>]]> </content:encoded>
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<title>Gothic 1 Remake — Patch 1.0.2 Is Live!</title>
<link>https://xinker.org/gothic-1-remake-patch-102-is-live</link>
<guid>https://xinker.org/gothic-1-remake-patch-102-is-live</guid>
<description><![CDATA[ Hello Gothic Community!Today, we&#039;re releasing Patch 1.0.2 for all platforms, which includes various fixes and improvements. See the patch notes - https://thqn.net/g1r-102Thank you for the bug reports you&#039;ve been sending over the last few weeks — it helps us a lot to improve the game.If you find any other issues, please send them using our bug-reporting system.After updating, please verify that your game version is CL 169494, which confirms that you are running the latest build. You can find your version number in Settings, displayed in the bottom-right corner of the screen.Best regards,Alkimia Interactive ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/40085203/c15fe8b7a93a2d8f06e38f4961ee2421f711dfbd.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gothic, Remake, —, Patch, 1.0.2, Live</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/40085203/c15fe8b7a93a2d8f06e38f4961ee2421f711dfbd.png"><br><br>Hello Gothic Community!<br><br>Today, we're releasing <b>Patch 1.0.2</b> for all platforms, which includes various fixes and improvements. <br><br>See the patch notes - <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fthqn.net%2Fg1r-102" target="_blank" rel=" noopener">https://thqn.net/g1r-102</a><br><br>Thank you for the bug reports you've been sending over the last few weeks — it helps us a lot to improve the game.<br><br>If you find any other issues, please send them using our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbugreporting.thqnordic.com%2F%23%2Fprojects%2F150%2Fgothic-1-remake-community%2Fadd-issue" target="_blank" rel=" noopener">bug-reporting system</a>.<br><br>After updating, please verify that your game version is <b>CL 169494</b>, which confirms that you are running the latest build. You can find your version number in Settings, displayed in the bottom-right corner of the screen.<br><br>Best regards,<br><b>Alkimia Interactive</b></p>]]> </content:encoded>
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<title>James Bond Fans In Love With “Perfect” New 007</title>
<link>https://xinker.org/james-bond-fans-in-love-with-perfect-new-007</link>
<guid>https://xinker.org/james-bond-fans-in-love-with-perfect-new-007</guid>
<description><![CDATA[  Stepping into the shoes of James Bond is a tall order at the best of times, and it&#039;s even tougher when following up Daniel Craig&#039;s fantastic performance across the past five films. While every on-screen Bond has done well in the role (even George Lazenby acquitted himself sufficiently in his single turn), Craig brought the most emotionally loaded version of the character to life in a fashion that&#039;s hard to match. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/daniel-craig-no-time-to-time.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>James, Bond, Fans, Love, With, “Perfect”, New, 007</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/daniel-craig-no-time-to-time.jpg" crossorigin="anonymous"> Stepping into the shoes of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fjames-bond%2F" target="_blank" rel=" noopener"><b>James Bond</b></a> is a tall order at the best of times, and it's even tougher when following up <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fjames-bond-daniel-craig-movies-ranked-worst-best%2F" target="_blank" rel=" noopener">Daniel Craig's fantastic performance</a> across the past five films. While every on-screen Bond has done well in the role (even George Lazenby acquitted himself sufficiently in his single turn), Craig brought the most emotionally loaded version of the character to life in a fashion that's hard to match.<br><br>]]> </content:encoded>
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<title>Palworld studio says &amp;apos;gamers don&amp;apos;t want&amp;apos; AI in their games: &amp;apos;It feels like everyone who is super gung&#45;ho about it isn&amp;apos;t from the industry&amp;apos;</title>
<link>https://xinker.org/palworld-studio-says-gamers-dont-want-ai-in-their-games-it-feels-like-everyone-who-is-super-gung-ho-about-it-isnt-from-the-industry</link>
<guid>https://xinker.org/palworld-studio-says-gamers-dont-want-ai-in-their-games-it-feels-like-everyone-who-is-super-gung-ho-about-it-isnt-from-the-industry</guid>
<description><![CDATA[  It&#039;s been a big moment for AI disclosures. Games with such labels have been flooding Steam as of late, and whenever the parade of summer trade shows rolls around, the inevitable question quickly arises: how many of these games were made with the controversial tech? The answer doesn&#039;t always go down easy as we saw with the new Crazy Taxi game, for example... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/9BJtDMEsKfVyjMRqWLBBjA-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Palworld, studio, says, gamers, dont, want, their, games:, It, feels, like, everyone, who, super, gung-ho, about, isnt, from, the, industry</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/9BJtDMEsKfVyjMRqWLBBjA-1280-80.jpg" crossorigin="anonymous"><br><br> It's been a big moment for AI disclosures. Games with such labels <a class="bb_link" href="https://www.pcgamer.com/gaming-industry/steam-week-in-review-more-than-300-games-released-on-steam-last-week-and-120-of-them-had-ai-disclosures/" target="_blank" rel="">have been flooding Steam</a> as of late, and whenever the parade of summer trade shows rolls around, <a class="bb_link" href="https://www.pcgamer.com/software/ai/summer-game-fest-is-here-so-get-ready-for-a-lot-of-ugh-that-game-with-the-cool-trailer-used-ai/" target="_blank" rel="">the inevitable question quickly arises</a>: how many of these games were made with the controversial tech? The answer doesn't always go down easy as <a class="bb_link" href="https://www.pcgamer.com/games/racing/the-new-crazy-taxi-has-a-generative-ai-disclosure-on-its-steam-page-and-people-are-not-happy/" target="_blank" rel="">we saw with the new Crazy Taxi game</a>, for example... <a class="bb_link" href="https://www.pcgamer.com/software/ai/palworld-studio-says-gamers-dont-want-ai-in-their-games-it-feels-like-everyone-who-is-super-gung-ho-about-it-isnt-from-the-industry/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Podcast: Is Xbox about to close multiple studios?</title>
<link>https://xinker.org/podcast-is-xbox-about-to-close-multiple-studios</link>
<guid>https://xinker.org/podcast-is-xbox-about-to-close-multiple-studios</guid>
<description><![CDATA[  The latest episode of VGC: The Video Game Podcast is now live, featuring insight on the week’s biggest gaming stories from our team of journalists. Stories this week include the uncertain future for some Xbox studios, GTA 6 pre-orders, and more.  There’s also a chance to win a copy of Poppy Playtime Chapter 5. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/pod-176-thumb-1024x576.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 20 Jun 2026 00:00:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Podcast:, Xbox, about, close, multiple, studios</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/pod-176-thumb-1024x576.jpg" crossorigin="anonymous"> The latest episode of VGC: The Video Game Podcast is now live, featuring insight on the week’s biggest gaming stories from our team of journalists.<br><br> Stories this week include the uncertain future for some <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fxbox-studios-compulsion-double-fine-and-ninja-theory-facing-closure-its-claimed%2F" target="_blank" rel=" noopener">Xbox studios</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fgrand-theft-auto-6-cover-art-revealed-pre-orders-start-next-week%2F" target="_blank" rel=" noopener">GTA 6 pre-orders, and more. </a><br><br> There’s also a chance to win a copy of Poppy Playtime Chapter 5.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fblog%2Fpodcast%2Fpodcast-is-xbox-about-to-close-multiple-studios%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Ultrapool brings the world of Balatro roguelikes to cue sports</title>
<link>https://xinker.org/ultrapool-brings-the-world-of-balatro-roguelikes-to-cue-sports</link>
<guid>https://xinker.org/ultrapool-brings-the-world-of-balatro-roguelikes-to-cue-sports</guid>
<description><![CDATA[ If you like the sound of mixing together cue sports like pool with Balatro&#039;s popularized mechanics of challenging rounds - Ultrapool is one for you.  Read the full article here: https://www.gamingonlinux.com/2026/06/ultrapool-brings-the-world-of-balatro-roguelikes-to-cue-sports/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/669258910id29249gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ultrapool, brings, the, world, Balatro, roguelikes, cue, sports</media:keywords>
<content:encoded><![CDATA[If you like the sound of mixing together cue sports like pool with Balatro's popularized mechanics of challenging rounds - Ultrapool is one for you. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/669258910id29249gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fultrapool-brings-the-world-of-balatro-roguelikes-to-cue-sports%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/ultrapool-brings-the-world-of-balatro-roguelikes-to-cue-sports/</a><br><br>]]> </content:encoded>
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<title>Here&amp;apos;s What&amp;apos;s Leaving the PS Plus Library in July 2026</title>
<link>https://xinker.org/heres-whats-leaving-the-ps-plus-library-in-july-2026</link>
<guid>https://xinker.org/heres-whats-leaving-the-ps-plus-library-in-july-2026</guid>
<description><![CDATA[  It&#039;s once again time for Sony&#039;s PlayStation Plus library to shed some of its titles, meaning you have just a few weeks left if you&#039;re thinking of playing Risk of Rain 2, Tropico 6 or Roki a go. 12 games in total are set to leave PlayStation Plus Extra/Premium on July 21st, so if you haven&#039;t gotten around to any yet, you still have a bit of time.  While all PS Plus subscribers get access to free monthly games, online multiplayer, and discounts, subcribers of the Extra and Premium tiers also get to access a digital game catalog. These are the titles we&#039;ll be waving goodbye to in July 2026:Games leaving PS Plus Extra and Premium on July 21:Risk of Rain 2 (PS4, PS5)Tropico 6 (PS4, PS5)Clash: Artifacts of Chaos (PS4, PS5)Roki (PS4, PS5)Source of Madness (PS4, PS5)Cursed to Golf (PS4, PS5)Hundred Days (PS4, PS5)Onechanbara Origin (PS4)Get Even (PS4)Bomber Crew (PS4)Space Crew: Legendary Edition (PS4)Infinite Minigolf (PS4) Of course, as Sony taketh away, it also giveth new games. This month&#039;s lineup of PS Plus additions includes Final Fantasy 16, Sonic X Shadow Generations and Kingdom Come: Deliverance, as well as Life is Strange: Double Exposure. However, it&#039;s worth pointing out that Sony is introducing a staggered arrival for some of these titles.  Check out the full PS Plus June 2026 lineup in detail here, or in list form below.PlayStation Plus June 2026 Games: PlayStation Plus Extra/Premium:Final Fantasy 16 (PS5) — June 16Sonic X Shadow Generations (PS5, PS4) — June 10 (U.S., U.K.), June 11 (Japan)Kingdom Come: Deliverance (PS5, PS4) — June 23Life is Strange: Double Exposure (PS5) — June 23Farming Simulator 25 (PS5) — June 30Blades of Fire (PS5) — June 30Black Desert (PS5) — June 30  PlayStation Plus Premium:Gitaroo Man (PS5, PS4) — June 16  For more on PS Plus — including what games are currently available in the no-extra-cost digital libraries — IGN&#039;s got you covered with a full list. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2023/10/11/pspremiumthumb-1697040053191.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Heres, Whats, Leaving, the, Plus, Library, July, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2023/10/11/pspremiumthumb-1697040053191.jpg" crossorigin="anonymous"> It's once again time for Sony's PlayStation Plus library to shed some of its titles, meaning you have just a few weeks left if you're thinking of playing Risk of Rain 2, Tropico 6 or Roki a go.<br><br> 12 games in total are set to leave PlayStation Plus Extra/Premium on July 21st, so if you haven't gotten around to any yet, you still have a bit of time. <br><br> While all PS Plus subscribers get access to free monthly games, online multiplayer, and discounts, subcribers of the Extra and Premium tiers also get to access a digital game catalog. These are the titles we'll be waving goodbye to in July 2026:<br><br><div class="bb_h2">Games leaving PS Plus Extra and Premium on July 21:</div><ul class="bb_ul"><li><a class="bb_link" href="https://www.ign.com/games/risk-of-rain-2" target="_blank" rel="">Risk of Rain 2</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/tropico-6" target="_blank" rel="">Tropico 6</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/clash-artifacts-of-chaos" target="_blank" rel="">Clash: Artifacts of Chaos</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/roki" target="_blank" rel="">Roki</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/source-of-madness" target="_blank" rel="">Source of Madness</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/cursed-to-golf" target="_blank" rel="">Cursed to Golf</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/hundred-days-winemaking-simulator" target="_blank" rel="">Hundred Days</a> (PS4, PS5)</li><li><a class="bb_link" href="https://www.ign.com/games/onechanbara-origin" target="_blank" rel="">Onechanbara Origin</a> (PS4)</li><li><a class="bb_link" href="https://www.ign.com/games/get-even" target="_blank" rel="">Get Even</a> (PS4)</li><li><a class="bb_link" href="https://www.ign.com/games/bomber-crew" target="_blank" rel="">Bomber Crew</a> (PS4)</li><li><a class="bb_link" href="https://www.ign.com/games/space-crew" target="_blank" rel="">Space Crew: Legendary Edition</a> (PS4)</li><li><a class="bb_link" href="https://www.ign.com/games/infinite-minigolf" target="_blank" rel="">Infinite Minigolf</a> (PS4)</li></ul> Of course, as Sony taketh away, it also giveth new games. This month's lineup of PS Plus additions includes Final Fantasy 16, Sonic X Shadow Generations and Kingdom Come: Deliverance, as well as Life is Strange: Double Exposure. However, it's worth pointing out that Sony is introducing a staggered arrival for some of these titles. <br><br> Check out the full <a class="bb_link" href="https://www.ign.com/articles/playstation-plus-november-game-line-up-confirmed-includes-gta-5" target="_blank" rel="">PS Plus June 2026 lineup in detail here</a>, or in list form below.<br><br><div class="bb_h2">PlayStation Plus June 2026 Games:</div> <b>PlayStation Plus Extra/Premium:</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://www.ign.com/games/final-fantasy-xvi" target="_blank" rel="">Final Fantasy 16</a> (PS5) — June 16</li><li><a class="bb_link" href="https://www.ign.com/games/sonic-x-shadow-generations" target="_blank" rel="">Sonic X Shadow Generations</a> (PS5, PS4) — June 10 (U.S., U.K.), June 11 (Japan)</li><li><a class="bb_link" href="https://www.ign.com/games/kingdom-come-deliverance" target="_blank" rel="">Kingdom Come: Deliverance</a> (PS5, PS4) — June 23</li><li><a class="bb_link" href="https://www.ign.com/games/life-is-strange-double-exposure" target="_blank" rel="">Life is Strange: Double Exposure</a> (PS5) — June 23</li><li><a class="bb_link" href="https://www.ign.com/games/farming-simulator-25" target="_blank" rel="">Farming Simulator 25</a> (PS5) — June 30</li><li><a class="bb_link" href="https://www.ign.com/games/blades-of-fire" target="_blank" rel="">Blades of Fire</a> (PS5) — June 30</li><li><a class="bb_link" href="https://www.ign.com/games/black-desert" target="_blank" rel="">Black Desert</a> (PS5) — June 30</li></ul> <br> <b>PlayStation Plus Premium:</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://www.ign.com/games/gitaroo-man" target="_blank" rel="">Gitaroo Man</a> (PS5, PS4) — June 16</li></ul> <br> For more on PS Plus — including what games are currently available in the no-extra-cost digital libraries — <a class="bb_link" href="https://www.ign.com/playlist/igneditorial/lists/playstation-plus-premium-tier-games" target="_blank" rel="">IGN's got you covered with a full list</a>.<br><br> <i>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftomphillipseg.bsky.social" target="_blank" rel=" noopener">@tomphillipseg.bsky.social</a><br><br>]]> </content:encoded>
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<title>Crusader Kings III &#45; By God Alone expansion coming September 30</title>
<link>https://xinker.org/crusader-kings-iii-by-god-alone-expansion-coming-september-30</link>
<guid>https://xinker.org/crusader-kings-iii-by-god-alone-expansion-coming-september-30</guid>
<description><![CDATA[ Crusader Kings III from Paradox Interactive is set to get even bigger, with the By God Alone expansion coming September 30th bringing new ways to play.  Read the full article here: https://www.gamingonlinux.com/2026/06/crusader-kings-iii-by-god-alone-expansion-coming-september-30/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/1395095400id29248gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crusader, Kings, III, God, Alone, expansion, coming, September</media:keywords>
<content:encoded><![CDATA[Crusader Kings III from Paradox Interactive is set to get even bigger, with the By God Alone expansion coming September 30th bringing new ways to play. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/1395095400id29248gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fcrusader-kings-iii-by-god-alone-expansion-coming-september-30%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/crusader-kings-iii-by-god-alone-expansion-coming-september-30/</a><br><br>]]> </content:encoded>
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<title>I&amp;apos;m glad Resident Evil Veronica will have a &amp;quot;reimagined story&amp;quot; – remakes need reinvention to survive</title>
<link>https://xinker.org/im-glad-resident-evil-veronica-will-have-a-reimagined-story-remakes-need-reinvention-to-survive</link>
<guid>https://xinker.org/im-glad-resident-evil-veronica-will-have-a-reimagined-story-remakes-need-reinvention-to-survive</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rZBfbSkCwFPyDodBEj5dKD.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 23:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Im, glad, Resident, Evil, Veronica, will, have, reimagined, story, –, remakes, need, reinvention, survive</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/pBPFyiojftebSuMZJahux6-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrZBfbSkCwFPyDodBEj5dKD.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rZBfbSkCwFPyDodBEj5dKD.jpg</a>]]> </content:encoded>
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<title>10 years ago, Sega said &amp;quot;we&amp;apos;re done with Sonic,&amp;quot; and it was up to Takashi Iizuka to save the series: &amp;quot;Sonic was really at a low point&amp;quot;</title>
<link>https://xinker.org/10-years-ago-sega-said-were-done-with-sonic-and-it-was-up-to-takashi-iizuka-to-save-the-series-sonic-was-really-at-a-low-point</link>
<guid>https://xinker.org/10-years-ago-sega-said-were-done-with-sonic-and-it-was-up-to-takashi-iizuka-to-save-the-series-sonic-was-really-at-a-low-point</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/aQb2ACdESk6q8qCcNS8vCN-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>years, ago, Sega, said, were, done, with, Sonic, and, was, Takashi, Iizuka, save, the, series:, Sonic, was, really, low, point</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/aQb2ACdESk6q8qCcNS8vCN-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>New Borderlands 4 character Loveless fixes Gearbox&amp;apos;s biggest DLC mistake</title>
<link>https://xinker.org/new-borderlands-4-character-loveless-fixes-gearboxs-biggest-dlc-mistake</link>
<guid>https://xinker.org/new-borderlands-4-character-loveless-fixes-gearboxs-biggest-dlc-mistake</guid>
<description><![CDATA[  Gearbox has just lifted the lid on its summer of Borderlands 4 DLC and expansion packs, and the thing I&#039;m most excited for is the introduction of its sixth Vault Hunter. Loveless the Hacker joins robotic bounty hunter C4SH and the rest of the core cast, and she&#039;ll be arriving alongside the looter-shooter&#039;s second big &#039;Story Pack.&#039; Before that, and right around the corner, comes more endgame challenges and raid bosses for free, and a neo-noir, arcade-themed story following Zane into a digital realm. The best news, however, is a change to how you pay for all this. Read the full story on PCGamesN: New Borderlands 4 character Loveless fixes Gearbox&#039;s biggest DLC mistake ]]></description>
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<pubDate>Fri, 19 Jun 2026 23:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Borderlands, character, Loveless, fixes, Gearboxs, biggest, DLC, mistake</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/borderlands-4-roadmap-new-vault-hunter-loveless-the-hacker-dlc-price-changes-900x506.jpg" crossorigin="anonymous"> Gearbox has just lifted the lid on its summer of Borderlands 4 DLC and expansion packs, and the thing I'm most excited for is the introduction of its sixth Vault Hunter. Loveless the Hacker joins robotic bounty hunter C4SH and the rest of the core cast, and she'll be arriving alongside the looter-shooter's second big 'Story Pack.' Before that, and right around the corner, comes more endgame challenges and raid bosses for free, and a neo-noir, arcade-themed story following Zane into a digital realm. The best news, however, is a change to how you pay for all this.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fborderlands-4%2Floveless-dodges-gearboxs-dlc-mistake" target="_blank" rel=" noopener">New Borderlands 4 character Loveless fixes Gearbox's biggest DLC mistake</a><br><br>]]> </content:encoded>
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<title>Mini War codes (June 2026)</title>
<link>https://xinker.org/mini-war-codes-june-2026</link>
<guid>https://xinker.org/mini-war-codes-june-2026</guid>
<description><![CDATA[  While Mini War codes would be a great way to gain a tactical advantage in this strategic server-wide battle simulator, they don&#039;t exist. Yet. There&#039;s every chance we could wake up to the existence of easy freebies, but we&#039;re not holding our breath. In fact, save it for the battlefield. Read the full story on PCGamesN: Mini War codes (June 2026) ]]></description>
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<pubDate>Fri, 19 Jun 2026 23:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mini, War, codes, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/mini-war-codes-featured-pcgn-900x507.jpg" crossorigin="anonymous"> While Mini War codes would be a great way to gain a tactical advantage in this strategic server-wide battle simulator, they don't exist. Yet. There's every chance we could wake up to the existence of easy freebies, but we're not holding our breath. In fact, save it for the battlefield.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fmini-war%2Fcodes" target="_blank" rel=" noopener">Mini War codes (June 2026)</a><br><br>]]> </content:encoded>
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<title>Evomon codes (June 2026)</title>
<link>https://xinker.org/evomon-codes-june-2026-24181</link>
<guid>https://xinker.org/evomon-codes-june-2026-24181</guid>
<description><![CDATA[  With a swathe of creature collection games running rampant on Roblox right now, these new Evomon codes could be what keeps this one on your &#039;Continue&#039; list. Good for more than just free EXP fruits, they&#039;ll save you loads of time, too. Read the full story on PCGamesN: Evomon codes (June 2026) ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/evomon-codes-pcgn-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Evomon, codes, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/evomon-codes-pcgn-900x506.jpg" crossorigin="anonymous"> With a swathe of creature collection games running rampant on Roblox right now, these new Evomon codes could be what keeps this one on your 'Continue' list. Good for more than just free EXP fruits, they'll save you loads of time, too.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fevomon%2Fcodes" target="_blank" rel=" noopener">Evomon codes (June 2026)</a><br><br>]]> </content:encoded>
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<title>Jade Shadows: Constellations Official Soundtrack</title>
<link>https://xinker.org/jade-shadows-constellations-official-soundtrack</link>
<guid>https://xinker.org/jade-shadows-constellations-official-soundtrack</guid>
<description><![CDATA[ Fitting for a tectonic brawl between cosmic titans, the Jade Shadows: Constellations Soundtrack features radical rock riffs and catalyzing choral cacophonies. Sirius &amp; Orion may be locked in conflict, but you can bask in harmony with Warframe&#039;s latest musical tracks, exquisitely performed and produced in-house by our talented Sound Team.Where can I listen?You can find the Jade Shadows: Constellations Official Soundtrack on:SpotifyApple Music YouTube Music Amazon Music Tidal Deezer BandcampAdditionally, we&#039;ve created a new playlist with help from UNFD, the record label who helped us bring ERRA&#039;s &quot;Crawl Backwards Out of Heaven&quot; to our unforgettable Jade Shadows: Constellations animated short. Find Warframe x UNFD on Spotify and listen to a specially-curated assortment of tracks from Warframe, ERRA and other artists.FULL TRACKLIST:[h4]1. Celestial Clash[/h4]Composer: Matthew ChalmersProducers: Erich Preston, Matthew ChalmersChoir:Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry PatersonChoir Orchestration: Francesca HauserChoir Engineer: Stephen Koszler[h4]2. Sacred Light[/h4]Composer: Matthew ChalmersProducers: Erich Preston, Matthew ChalmersChoir: Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry PatersonChoir Orchestration: Francesca HauserChoir Engineer: Stephen KoszlerKoto: Ray HickeyShakuhachi: Ron KorbLyrics: Matthew ChalmersLYRICS:Where sacred light shinesThe song of life beginsAs the shadow of timeThe protector marches evermore towards silenceGlory on highWhere the sacred light shines ]]></description>
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<pubDate>Fri, 19 Jun 2026 23:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Jade, Shadows:, Constellations, Official, Soundtrack</media:keywords>
<content:encoded><![CDATA[Fitting for a tectonic brawl between cosmic titans, the Jade Shadows: Constellations Soundtrack features radical rock riffs and catalyzing choral cacophonies. Sirius & Orion may be locked in conflict, but you can bask in harmony with Warframe's latest musical tracks, exquisitely performed and produced in-house by our talented Sound Team.<br><br><img src="https://clan.fastly.steamstatic.com/images/4437469/e9b4a8c68b6e30d7e462806de9bc66271b16f14e.png"><br><br><div class="bb_h3">Where can I listen?</div>You can find the Jade Shadows: Constellations Official Soundtrack on:<br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Falbum%2F6NFjQzwiVkd5jHlRjaFuie%3Fsi%3DaqHc_NOkQJCzXOYr9AIAvQ" target="_blank" rel=" noopener">Spotify</a><br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.apple.com%2Falbum%2Fwarframe-jade-shadows-constellations-official-soundtrack%2F6778191537" target="_blank" rel=" noopener">Apple Music</a> <br></li><li><a class="bb_link" href="https://music.youtube.com/playlist?list=OLAK5uy_m-3TKlIip8Ji2gg-c_XvmltrdijfA53gQ&si=RQDFpGkXcBrDg1lQ" target="_blank" rel="">YouTube Music</a> <br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmusic.amazon.ca%2Falbums%2FB0H4LK1QTJ%3FmarketplaceId%3DA2EUQ1WTGCTBG2%26musicTerritory%3DCA%26ref%3Ddm_sh_aDiF8h2o02iFGxbFeEWOHxEmE" target="_blank" rel=" noopener">Amazon Music</a> <br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftidal.com%2Falbum%2F531830662%2Fu" target="_blank" rel=" noopener">Tidal</a> <br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flink.deezer.com%2Fs%2F33zWRUHbrl3aVl2FCDw4v" target="_blank" rel=" noopener">Deezer</a> <br></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flink.deezer.com%2Fs%2F33zWRUHbrl3aVl2FCDw4v" target="_blank" rel=" noopener">Bandcamp</a></li></ul>Additionally, we've created a new playlist with help from UNFD, the record label who helped us bring ERRA's "Crawl Backwards Out of Heaven" to our unforgettable Jade Shadows: Constellations animated short. Find <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fopen.spotify.com%2Fplaylist%2F2AlJS4UDjxN9XbRYoyD8MF" target="_blank" rel=" noopener">Warframe x UNFD</a> on Spotify and listen to a specially-curated assortment of tracks from Warframe, ERRA and other artists.<br><br><div class="bb_h3">FULL TRACKLIST:</div><br>[h4]1. Celestial Clash[/h4]<br><ul class="bb_ul"><li><b>Composer:</b> Matthew Chalmers<br></li><li><b>Producers:</b> Erich Preston, Matthew Chalmers<br></li><li><b>Choir:</b>Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry Paterson<br></li><li><b>Choir Orchestration:</b> Francesca Hauser<br></li><li><b>Choir Engineer:</b> Stephen Koszler</li></ul>[h4]2. Sacred Light[/h4]<br><ul class="bb_ul"><li><b>Composer:</b> Matthew Chalmers<br></li><li><b>Producers:</b> Erich Preston, Matthew Chalmers<br></li><li><b>Choir:</b> Anaïs Kelsey-Verdecchia, Rayna Crandlemire, Kayla Ruiz, Anika Venkatesh, Sarah Mole, Francesca Hauser, Joshua Sutherland, Nathan Gritter, Tyrese Walters, Kai Leung, Martin Gomes, Henry Paterson<br></li><li><b>Choir Orchestration:</b> Francesca Hauser<br></li><li><b>Choir Engineer:</b> Stephen Koszler<br></li><li><b>Koto:</b> Ray Hickey<br></li><li><b>Shakuhachi:</b> Ron Korb<br></li><li><b>Lyrics:</b> Matthew Chalmers</li></ul>LYRICS:<br>Where sacred light shines<br>The song of life begins<br>As the shadow of time<br>The protector marches evermore towards silence<br>Glory on high<br>Where the sacred light shines]]> </content:encoded>
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<title>Under The Hood: In&#45;Game Map QA</title>
<link>https://xinker.org/under-the-hood-in-game-map-qa</link>
<guid>https://xinker.org/under-the-hood-in-game-map-qa</guid>
<description><![CDATA[ Creating Euro Truck Simulator 2 and American Truck Simulator is a collaborative effort involving many talented teams across SCS Software. While map designers, artists, programmers and more build the driving experience, another team works alongside them to ensure everything functions exactly as intended before players hit the road.In this Under the Hood blog, we&#039;d like to introduce you to two members of our In-Game QA team, Ivan and David. We asked them about their day to day work, how testing fits into the development process, why quality assurance is about much more than simply playing the game and more!David - ATS Map QA Lead&quot;Hey, fellow truckers! My name is David, and I&#039;m 28 years old. I joined SCS as a junior tester when I was just 20, and at the time, I was the youngest employee in the entire company. Today, I&#039;m the QA Lead for ATS map testing. That means I organize and oversee the testing of all ATS map DLCs, communicate with the leads of our map design teams, solve the most complex issues and bugs we encounter, and simply be there for my team whenever they need help. Over the years, I&#039;ve seen SCS Software grow from a team of around 100 employees into a company of more than 400. When I joined, we were working on the Oregon DLC, and it has been incredible to see how our development and testing processes have evolved and improved alongside our expanding game worlds.&quot;Ivan - World Map Design QA Lead&quot;Hi everyone! My name is Ivan, and I&#039;ve been with SCS Software for a little over six years. I started out as a junior tester, but soon after, I took on the responsibility of overseeing map testing for Euro Truck Simulator 2. Today, my role is World Map Design QA Lead, and I manage our entire map testing team, which currently consists of 20 people. Together, we oversee testing for both American Truck Simulator and Euro Truck Simulator 2. While my colleague Davincillo handles the day to day management of ATS, my main focus over the years has remained on ETS2.&quot; When people hear &quot;game testing&quot; they often imagine that you simply get to play games all day. How different is the reality?&quot;Map testing is definitely not just playing the game all day. That&#039;s a classic myth. While the &#039;playing&#039; aspect certainly has its place, it really only happens during the final stages of our testing process. The reality is far more methodical. We spend hours, or even days, testing one specific part of the map. We drive through the same stretch of road multiple times, checking completely different things on each pass while using different camera views and debug tools.Simply playing the game is not enough to be a good tester. There is a specific skill set you need, these include attention to detail, a logical and analytical mindset, a good understanding of game industry standards, and a passion for making games more enjoyable for others. Communication skills are also vital because finding a bug is only half of the job. The other half is making sure the right people understand the issue. Ultimately, a good tester should save developers time. Instead of simply reporting that &#039;something is wrong,&#039; a proper report explains the issue, how to reproduce it, what causes it, and potentially how it could be fixed.&quot;What does a typical day look like for a QA Lead?&quot;Every day is a little different, but it generally consists of a mix of meetings, coordination, and oversight. Most of my time is spent assigning work, tracking testing progress, reviewing reported bugs, and regularly syncing with developers. Some days are calm and focused on planning, while others are all about solving unexpected, fast-moving issues. A large part of the job involves working closely with the team, discussing the bugs we find, figuring out the best approach, and deciding together what needs the most urgent attention.&quot;What are some of the main things your teams are looking for when testing the game?&quot;It heavily depends on the stage of production. In the early stages, we focus mostly on the road network itself, its layout, and ensuring the drive is smooth. A big part of this phase is also checking the functionality of the economy and verifying the placement of game elements such as gas stations, companies, and truck dealers. In the later stages, our focus shifts to the AI&#039;s ability to navigate the road network, alongside visual polish, correct signage, and core gameplay. This is also when we examine performance across different areas to identify and fix any problematic frame rate drops.Broadly speaking, we focus on almost everything related to the map. That includes road layouts and collisions, the job economy, gas station distribution, sleep areas and service locations, the UI map and its icons, direction blockers, road markings, traffic signs, speed limits, traffic lights, navigation and voice guidance, garage cutscenes, AI trajectories, triggers, quality consistency, scene logic, terrain, vegetation, world and country borders, asset collisions, gaps in terrain, floating objec ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4419325/413ff96b345eed10b4405ebdf7d81648d64e0694.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:26:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Under, The, Hood:, In-Game, Map</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Creating <a class="bb_link" href="https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/" target="_blank" rel="">Euro Truck Simulator 2</a> and <a class="bb_link" href="https://store.steampowered.com/app/270880/American_Truck_Simulator/" target="_blank" rel="">American Truck Simulator</a> is a collaborative effort involving many talented teams across SCS Software. While map designers, artists, programmers and more build the driving experience, another team works alongside them to ensure everything functions exactly as intended before players hit the road.<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/2464c8da7f17fed81eee97c2994483b74774f0eb.jpg">In this Under the Hood blog, we'd like to introduce you to two members of our In-Game QA team, Ivan and David. We asked them about their day to day work, how testing fits into the development process, why quality assurance is about much more than simply playing the game and more!<br><br><b>David - ATS Map QA Lead</b><img src="https://clan.fastly.steamstatic.com/images/4419325/47fe566904aca391f1424634d7f410f9be259fdb.jpg">"Hey, fellow truckers! My name is David, and I'm 28 years old. I joined SCS as a junior tester when I was just 20, and at the time, I was the youngest employee in the entire company. Today, I'm the QA Lead for ATS map testing. That means I organize and oversee the testing of all ATS map DLCs, communicate with the leads of our map design teams, solve the most complex issues and bugs we encounter, and simply be there for my team whenever they need help. Over the years, I've seen SCS Software grow from a team of around 100 employees into a company of more than 400. When I joined, we were working on the Oregon DLC, and it has been incredible to see how our development and testing processes have evolved and improved alongside our expanding game worlds."<br><br><b>Ivan - World Map Design QA Lead</b><br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/705a76f9ffc17c15dd7b02394f28db148f6d2799.jpg">"Hi everyone! My name is Ivan, and I've been with SCS Software for a little over six years. I started out as a junior tester, but soon after, I took on the responsibility of overseeing map testing for Euro Truck Simulator 2. Today, my role is World Map Design QA Lead, and I manage our entire map testing team, which currently consists of 20 people. Together, we oversee testing for both American Truck Simulator and Euro Truck Simulator 2. While my colleague Davincillo handles the day to day management of ATS, my main focus over the years has remained on ETS2." <br><br><b>When people hear "game testing" they often imagine that you simply get to play games all day. How different is the reality?</b><br><br>"Map testing is definitely not just playing the game all day. That's a classic myth. While the 'playing' aspect certainly has its place, it really only happens during the final stages of our testing process. The reality is far more methodical. We spend hours, or even days, testing one specific part of the map. We drive through the same stretch of road multiple times, checking completely different things on each pass while using different camera views and debug tools.<br><br>Simply playing the game is not enough to be a good tester. There is a specific skill set you need, these include attention to detail, a logical and analytical mindset, a good understanding of game industry standards, and a passion for making games more enjoyable for others. Communication skills are also vital because finding a bug is only half of the job. The other half is making sure the right people understand the issue. Ultimately, a good tester should save developers time. Instead of simply reporting that 'something is wrong,' a proper report explains the issue, how to reproduce it, what causes it, and potentially how it could be fixed."<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/438d854d09de2070a9a801789a126b9dd3f3ef91.jpg"><b>What does a typical day look like for a QA Lead?</b><br><br>"Every day is a little different, but it generally consists of a mix of meetings, coordination, and oversight. Most of my time is spent assigning work, tracking testing progress, reviewing reported bugs, and regularly syncing with developers. Some days are calm and focused on planning, while others are all about solving unexpected, fast-moving issues. A large part of the job involves working closely with the team, discussing the bugs we find, figuring out the best approach, and deciding together what needs the most urgent attention."<br><br><b>What are some of the main things your teams are looking for when testing the game?</b><br><br>"It heavily depends on the stage of production. In the early stages, we focus mostly on the road network itself, its layout, and ensuring the drive is smooth. A big part of this phase is also checking the functionality of the economy and verifying the placement of game elements such as gas stations, companies, and truck dealers. In the later stages, our focus shifts to the AI's ability to navigate the road network, alongside visual polish, correct signage, and core gameplay. This is also when we examine performance across different areas to identify and fix any problematic frame rate drops.<br><br>Broadly speaking, we focus on almost everything related to the map. That includes road layouts and collisions, the job economy, gas station distribution, sleep areas and service locations, the UI map and its icons, direction blockers, road markings, traffic signs, speed limits, traffic lights, navigation and voice guidance, garage cutscenes, AI trajectories, triggers, quality consistency, scene logic, terrain, vegetation, world and country borders, asset collisions, gaps in terrain, floating objects, performance-heavy locations, environmental sounds and more!"<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/b20aeb0032a5e4942281d048b205e896015a1b69.jpg"><b>What do you enjoy most about working in QA?</b><br><br>"Being a game tester is a dream job for many people, and in many ways, it really is. There is an incredibly rewarding feeling in knowing that you're the safety net protecting the player's immersion and helping make the game better for everyone. It's deeply satisfying to watch a messy, broken build gradually turn into a polished world that millions of people will enjoy driving through. <br><br>When a new DLC is released and you see players talking about how smooth the roads feel, how great the scenery looks, or how well everything runs, it's a fantastic feeling. You can look at that and think, 'Yeah, my team helped build that.'"<br><br><b>When a new map DLC or major update enters testing, how do you approach such a large project from start to finish?</b><br><br>"The QA process often begins before production even starts. We provide early feedback on concepts to avoid known issues before development kicks off. Once production begins, we use an agile testing approach, working through multiple iterations throughout development rather than waiting until the very end to deliver one massive list of issues.<br><br>Our systematic testing process is divided into four iterations and an economy test. The first iteration focuses entirely on road layouts, ensuring roads, turns, and slopes are safely drivable, even with the longest trailers and low-power engines. The economy test then verifies that companies generate jobs correctly and that cities provide a healthy variety of destinations. As development progresses, later iterations shift towards visual quality, gameplay consistency, and overall polish.<br><br>To make testing manageable, we divide each project into smaller sections, sometimes resulting in dozens or even hundreds of individual tasks covering specific roads and cities. These are tracked throughout development, allowing us to revisit the same areas at different stages. We use maps, checklists, internal tools, and bug-tracking systems to ensure every square mile is covered, while also encouraging testers to explore freely because unexpected issues are often found where nobody would think to look."<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/f403e07c94768d7833931f4edbf25973fa126897.jpg"><br><b>Many players only see the finished product. Roughly how much testing goes into a map expansion, update, or feature before release? Does it differ depending on what needs testing?</b><br><br>"There is a massive amount of testing involved, and it differs greatly depending on the project. Smaller projects, such as special event maps, can be thoroughly tested in just a few days. On the other hand, a huge project like the Nordic Horizons expansion takes thousands of hours of rigorous testing before it is ready for release.<br><br>Every single road, city, company, gas station, sleep area, tollgate, and ferry is tested at least four times, with a different tester each time. To give some insight into the scale, our Mantis bug tracker recorded 6,849 reports for the Illinois DLC, while South Dakota has generated 6,318 reports so far. These reports range from tiny holes in the terrain that are almost impossible to notice to major bugs that can cause the game to crash. Every report is assigned a priority and severity level so that the most serious issues are addressed first."<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/6c7ac23c69acf21493add454faabc4f3c06c512a.jpg"><b>How closely do QA teams work with map designers, programmers, artists, and other departments throughout development?</b><br><br>"We work very closely across departments because testing is integrated throughout the entire development cycle. As map QA, we collaborate most closely with the map design and art teams. While the majority of our day-to-day communication happens through reports in the Mantis bug tracker, we also actively discuss issues through private messages on our internal chat system, and arrange direct meetings whenever an issue is important enough. Our interaction with the programming department is mostly on a need-to-know basis, usually when there is an issue involving erratic AI behaviour or when a brand-new code feature is being implemented directly into the map."<br><br><b>What tools or methods help you track, reproduce, and report issues efficiently?</b><br><br>"We rely on several internal systems that are connected to one another to track individual bugs and the overall progress of a DLC. We use a specialised internal reporting tool that allows a tester to submit a bug directly from the game or the map editor into our central bug-tracking database. Within a few minutes, the report appears and can even be viewed directly inside the map editor itself. This allows map designers to immediately see the exact issue within their active workspace and resolve it much more efficiently, saving a significant amount of time throughout development."<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/44e65751dcb544b8805699d3947fb3b0de638ec5.jpg"><b>If there's one thing you'd like for people to better understand about QA and the work your teams do, what would it be?</b><br><br>"We'd like players to understand that map testing is a highly skilled, technical job, not simply driving around looking at the scenery or casually stumbling across a floating tree. In reality, a good tester is part detective and part data analyst. If we come across a strange physics bump on a highway or see AI traffic piling up at a roundabout, we don't just report it and move on. We have to understand exactly why it's happening. Translating what is broken on the road into actionable, structured information that our developers can easily understand and fix takes time, patience, and deep knowledge of the game."<br><br><b>What is one aspect of QA work that you think players would be most surprised to learn about?</b><br><br>"Players would probably be surprised by just how much knowledge about the game and real-world infrastructure you need to become a good tester. Our team has to maintain a solid understanding of complex internal game rules, real-world traffic laws, and regional layout standards across different countries. <br><br>It's similar to the difference between someone who owns a truck and knows how to drive it and a mechanic who can remove the entire engine, take it apart piece by piece, and put it back together again. Becoming a highly skilled map tester can take years, and many testers naturally become specialists in certain areas of the game because they spend so much time working with those specific systems behind the scenes."<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/2397482a001313548e36663779380ec18e8efa83.jpg"><b>Have you encountered any particularly memorable, unusual, or funny bugs during your time at SCS Software?</b><br><br>Ivan: "Absolutely. Simulators have incredibly complex physics engines, and when things go wrong, they go wrong hilariously. It never gets old seeing an AI vehicle catapulted straight into space. Sometimes, our map designers also leave creative little surprises or jokes for us to discover during development, although we always make sure they don't make it into the live version of the game.<br><br>David: "One memorable moment happened while I was parking at a company prefab. I heard a train horn somewhere in the distance, and the sound kept getting louder until suddenly it was right next to me. The only problem was that there was no train there, and there weren't even any railway tracks nearby. A moment later, something invisible hit my truck and launched it all the way across the company. For a few seconds, I genuinely thought I had discovered a haunted company prefab."<br><br><b>How valuable are bug reports and feedback from the community when helping improve the game?</b><br><br>"Community feedback is extremely valuable to us. While our internal QA process is thorough, there are always issues that slip through, and players help us catch them by spotting details or inconsistencies that we might miss. What makes community feedback especially useful is the context players provide. Many are very familiar with the real-world locations we recreate, so they can quickly point out inaccuracies that would otherwise be difficult for us to notice. They also encounter a huge variety of gameplay situations, which helps surface edge cases that are hard to reproduce internally.<br><br>"In many cases, a well written report from the community can save us hours of investigation because players provide screenshots, videos, logs, save files, and clear reproduction steps."<br><br><img src="https://clan.fastly.steamstatic.com/images/4419325/d4a9851451934f266edc78cfad82c1af81ea2c90.jpg"><img src="https://clan.fastly.steamstatic.com/images/4419325/3914b0426d5b8d00837cf127c96f14e1ea124070.jpg"><b>Do you have a message for our community?</b><br><br>"A huge thank you for your support, feedback, and for riding along with us for so many years. It's an amazing feeling to work on a game where the players care just as much about the world as the people who build it. Your dedication pushes everyone at the studio to keep raising the bar with every new state, country, and feature. Safe travels, and we'll see you out on the road!"<br><br>We'd like to thank both David and Ivan for taking the time out of their busy days to chat with us about their roles in QA and how the team plays such an integral part in bringing our truck simulator titles to life. We hope you've learned a little more about the work that goes on behind the scenes. If you enjoyed this edition of Under the Hood, be sure to leave them a message in the comments below or on our social media channels. Until next time, keep on truckin'! </p>]]> </content:encoded>
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<title>Pragmata had a team of &amp;quot;Diana Police&amp;quot; overseeing Capcom&amp;apos;s development of the now&#45;iconic android girl to ensure she wasn&amp;apos;t &amp;quot;too cute,&amp;quot; and I don&amp;apos;t think they succeeded</title>
<link>https://xinker.org/pragmata-had-a-team-of-diana-police-overseeing-capcoms-development-of-the-now-iconic-android-girl-to-ensure-she-wasnt-too-cute-and-i-dont-think-they-succeeded</link>
<guid>https://xinker.org/pragmata-had-a-team-of-diana-police-overseeing-capcoms-development-of-the-now-iconic-android-girl-to-ensure-she-wasnt-too-cute-and-i-dont-think-they-succeeded</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/RmLEqQ7gsRTg2mqwfMdxa9-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pragmata, had, team, Diana, Police, overseeing, Capcoms, development, the, now-iconic, android, girl, ensure, she, wasnt, too, cute, and, dont, think, they, succeeded</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/RmLEqQ7gsRTg2mqwfMdxa9-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>This 1986 Japanese adventure game showing up on Steam in 2026 guarantees it makes my GOTY list—you&amp;apos;ve really got to play it</title>
<link>https://xinker.org/this-1986-japanese-adventure-game-showing-up-on-steam-in-2026-guarantees-it-makes-my-goty-listyouve-really-got-to-play-it</link>
<guid>https://xinker.org/this-1986-japanese-adventure-game-showing-up-on-steam-in-2026-guarantees-it-makes-my-goty-listyouve-really-got-to-play-it</guid>
<description><![CDATA[  Pasokon Retro is our regular look back at the early years of Japanese PC gaming, encompassing everything from specialist &#039;80s computers to the happy days of Windows XP... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/8kCWMxUPusFegErK7QYEuk-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:23:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, 1986, Japanese, adventure, game, showing, Steam, 2026, guarantees, makes, GOTY, list—youve, really, got, play</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/8kCWMxUPusFegErK7QYEuk-1280-80.jpg" crossorigin="anonymous"><br><br> <a class="bb_link" href="https://www.pcgamer.com/tag/pasokon-retro/" target="_blank" rel=""><i>Pasokon Retro</i></a><i> is our regular look back at the early years of Japanese PC gaming, encompassing everything from specialist '80s computers to the happy days of Windows XP.</i>.. <a class="bb_link" href="https://www.pcgamer.com/games/adventure/this-1986-japanese-adventure-game-showing-up-on-steam-in-2026-guarantees-it-makes-my-goty-list-youve-really-got-to-play-it/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>868&#45;BACK is a roguelike game where hacking is cool</title>
<link>https://xinker.org/868-back-is-a-roguelike-game-where-hacking-is-cool</link>
<guid>https://xinker.org/868-back-is-a-roguelike-game-where-hacking-is-cool</guid>
<description><![CDATA[ 868-BACK is a computer-hacking strategy roguelike with a surprising amount of depth to it, and it&#039;s one fans of the genre are going to need to check out.  Read the full article here: https://www.gamingonlinux.com/2026/06/868-back-is-a-roguelike-game-where-hacking-is-cool/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/518519972id29247gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>868-BACK, roguelike, game, where, hacking, cool</media:keywords>
<content:encoded><![CDATA[868-BACK is a computer-hacking strategy roguelike with a surprising amount of depth to it, and it's one fans of the genre are going to need to check out. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/518519972id29247gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2F868-back-is-a-roguelike-game-where-hacking-is-cool%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/868-back-is-a-roguelike-game-where-hacking-is-cool/</a><br><br>]]> </content:encoded>
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<title>Pokemon Meets Stardew Valley In Your New Gaming Obsession</title>
<link>https://xinker.org/pokemon-meets-stardew-valley-in-your-new-gaming-obsession</link>
<guid>https://xinker.org/pokemon-meets-stardew-valley-in-your-new-gaming-obsession</guid>
<description><![CDATA[  Pokémon and Stardew Valley are colliding in a new game that will certainly be your next obsession if you enjoy either or both of the aforementioned titles. Both these series have served as a massive inspiration for several other games that came after them – and while Nintendo’s IP is arguably the first big monster collector, Stardew Valley popularized the cozy farming genre initiated with titles like Harvest Moon. Now, the game is inspiring games of its own, like a new horror farming game on Steam that carries elements of Bloodborne, too. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/monsterpatch-bg.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 23:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pokemon, Meets, Stardew, Valley, Your, New, Gaming, Obsession</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/monsterpatch-bg.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fpokemon%2F" target="_blank" rel=" noopener"><b><i>Pokémon</i></b></a> and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fstardew-valley%2F" target="_blank" rel=" noopener"><b><i>Stardew Valley</i></b></a> are colliding in a new game that will certainly be your next obsession if you enjoy either or both of the aforementioned titles. Both these series have served as a massive inspiration for several other games that came after them – and while Nintendo’s IP is arguably the first big monster collector, <i>Stardew Valley</i> popularized the cozy farming genre initiated with titles like <i>Harvest Moon</i>. Now, the game is inspiring games of its own, like a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fwelcome-to-elderfield-steam-free-demo-bloodborne-vibes%2F" target="_blank" rel=" noopener">new horror farming game on Steam</a> that carries elements of <i>Bloodborne</i>, too.<br><br>]]> </content:encoded>
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<title>Small Supporter Pack Update</title>
<link>https://xinker.org/small-supporter-pack-update</link>
<guid>https://xinker.org/small-supporter-pack-update</guid>
<description><![CDATA[ Thanks to the over 6000 of you who supported us by buying the supporter pack!  ]]></description>
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<pubDate>Fri, 19 Jun 2026 23:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Small, Supporter, Pack, Update</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">Thanks to the over 6000 of you who supported us by buying the supporter pack! <3</div><p class="bb_paragraph"></p><p class="bb_paragraph">Since we now have pickaxe cosmetics - we added a <b>#1 Fan Pickaxe </b>to the other 6 cosmetics.</p><p class="bb_paragraph"><b>Show off</b> to your friends how much you like <b>them/your dog/Pratfall</b>.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45899855/699f19d2a2df6c6f81b08d94e23b76b35f6ba1a1.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45899855/683b42c3a6bf3a27872f8d0ed068b39e8f669730.gif"></p><div class="bb_h2">If you are enjoying the game - consider supporting us, Pratfall and our future games <3</div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4327880/Pratfall__Supporter_Pack" target="_blank" rel="">https://store.steampowered.com/app/4327880/Pratfall__Supporter_Pack</a></p><div class="bb_h1">Upcoming</div><p class="bb_paragraph">Since the <b>Gumballs & Glory </b>update is done now we are focussing on a smaller update coming in a few weeks. At the same time we are already <b>prototyping new content</b> and will share progress via a <b>Devlog</b> when we have something to show!</p>]]> </content:encoded>
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<title>You deserve to get in some gaming time this summer, and these travel&#45;friendly gadgets will help with that</title>
<link>https://xinker.org/you-deserve-to-get-in-some-gaming-time-this-summer-and-these-travel-friendly-gadgets-will-help-with-that</link>
<guid>https://xinker.org/you-deserve-to-get-in-some-gaming-time-this-summer-and-these-travel-friendly-gadgets-will-help-with-that</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/BHqUrSqosGBMEqc8fEKWQS-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>You, deserve, get, some, gaming, time, this, summer, and, these, travel-friendly, gadgets, will, help, with, that</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/BHqUrSqosGBMEqc8fEKWQS-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FggiQdbUqiUUCvwkPEcYNg6.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/ggiQdbUqiUUCvwkPEcYNg6.jpg</a>]]> </content:encoded>
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<title>Xbox&amp;apos;s Confusing Exclusivity Criteria Now Aided by &amp;apos;EXCLUSIVE&amp;apos; Label on Console Dashboard</title>
<link>https://xinker.org/xboxs-confusing-exclusivity-criteria-now-aided-by-exclusive-label-on-console-dashboard</link>
<guid>https://xinker.org/xboxs-confusing-exclusivity-criteria-now-aided-by-exclusive-label-on-console-dashboard</guid>
<description><![CDATA[  Xbox has rolled out a new label for console exclusive games, visible now on your Xbox Series X/S dashboard.  This month, Xbox confirmed it had decided to make the upcoming Gears of War: E-Day a console exclusive when it arrives on October 6. Clockwork Revolution will also be a console exclusive when it launches in 2027.  Now, Gears of War: E-Day features a brand new &quot;EXCLUSIVE&quot; label, similar to other previous game labels that denote a game is optimized for Series X/S, or featured as part of a subscription service such as Game Pass or Ubisoft+.  The label certainly makes clear the game will no longer be arriving for PlayStation 5 (as had once been planned), though it&#039;s worth remembering that the title will still also launch on PC.  Still, the label will likely prove useful helping mark out the titles that Microsoft has decided it will make exclusive — something chief content officer Matt Booty has said will be chosen on a &quot;case-by-case basis&quot;, but not include &quot;big multiplayer games and live-service games,&quot; which will remain multiplatform. There&#039;s no sign yet of a similar label on the game&#039;s Xbox.com store page (or the one for Clockwork Revolution), but with its launch still not for several months, there&#039;s still time. &quot;We want a reason for people to get on board with Xbox, we want them to have a reason to buy an Xbox, we want them to have a reason to be an Xbox fan,&quot; Booty said previously. &quot;At the same time, we want to reward all our players that have been with us for a long time — we know that exclusives are important, and that&#039;s why we&#039;ve got Gears coming in 2026 and Clockwork [Revolution] coming in 2027.&quot; &quot;We also want to be clear that our big multiplayer games and live-service games are going to continue to be multiplatform,&quot; he continued. &quot;If we&#039;ve promised something to players already, we&#039;re going to honor that promise. And then — I think Asha said it — we&#039;re going to make the right decision and not the fast decision. &quot;We&#039;re going to keep thinking about this going forward,&quot; Booty concluded, &quot;and, I think you guys know already, our principle is when we announce the date, we announce the platforms. So, it&#039;s going to be case-by-case, but we&#039;re going to be clear, that when it&#039;s got a date, it&#039;s got a platform and you&#039;ll know what the choice is going to be.&quot; This approach has been dubbed as confusing by some fans, and feels like it will take a while to settle down. As newly-installed Xbox CEO Asha Sharma has said, the company will firstly honor all previously-announced games coming to PlayStation (including Halo: Campaign Evolved, for example) and look to make more unannounced games exclusive if and when the company&#039;s finances improve.  In other words, for now, expect more announcements of new Xbox titles where PlayStation 5 and even Nintendo Switch 2 versions are confirmed as well. This was the case just this month, when Xbox made State of Decay 3&#039;s PlayStation 5 version made official, Hellblade threequel Senua was unveiled and confirmed for PS5, and Spyro: A Realm Beyond was detailed as coming to Xbox, PS5 and Nintendo Switch 2. Meanwhile, it&#039;s been reported that a new PlayStation business document has highlighted an official change to Sony&#039;s own release strategy, with PC no longer described as part of the company&#039;s first-party launch focus. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/19/unnamed22-1781879014172.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Xboxs, Confusing, Exclusivity, Criteria, Now, Aided, EXCLUSIVE, Label, Console, Dashboard</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/19/unnamed22-1781879014172.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/tech/xbox-series-x" target="_blank" rel="">Xbox</a> has rolled out a new label for console exclusive games, visible now on your Xbox Series X/S dashboard. <br><br> This month, Xbox confirmed it had decided to make the upcoming <a class="bb_link" href="https://www.ign.com/games/gears-of-war-e-day" target="_blank" rel="">Gears of War: E-Day</a> a console exclusive when it arrives on October 6. <a class="bb_link" href="https://www.ign.com/games/clockwork-revolution" target="_blank" rel="">Clockwork Revolution</a> will also be a console exclusive when it launches in 2027. <br><br> Now, Gears of War: E-Day features a brand new "EXCLUSIVE" label, similar to other previous game labels that denote a game is optimized for Series X/S, or featured as part of a subscription service such as Game Pass or Ubisoft+. <br><br> The label certainly makes clear the game will no longer be arriving for PlayStation 5 (as had once been planned), though it's worth remembering that the title will still also launch on PC. <br><br> Still, the label will likely prove useful helping mark out the titles that Microsoft has decided it will make exclusive — something chief content officer <a class="bb_link" href="https://www.ign.com/articles/xbox-game-exclusivity-will-be-decided-on-a-case-by-case-basis-microsoft-says" target="_blank" rel="">Matt Booty has said will be chosen on a "case-by-case basis"</a>, but not include "big multiplayer games and live-service games," which will remain multiplatform.<br><br> There's no sign yet of a similar label on the game's <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FXbox.com" target="_blank" rel=" noopener">Xbox.com</a> store page (or the one for Clockwork Revolution), but with its launch still not for several months, there's still time.<br><br> "We want a reason for people to get on board with Xbox, we want them to have a reason to buy an Xbox, we want them to have a reason to be an Xbox fan," Booty said previously. "At the same time, we want to reward all our players that have been with us for a long time — we know that exclusives are important, and that's why we've got Gears coming in 2026 and Clockwork [Revolution] coming in 2027."<br><br> "We also want to be clear that our big multiplayer games and live-service games are going to continue to be multiplatform," he continued. "If we've promised something to players already, we're going to honor that promise. And then — I think Asha said it — we're going to make the right decision and not the fast decision.<br><br> "We're going to keep thinking about this going forward," Booty concluded, "and, I think you guys know already, our principle is when we announce the date, we announce the platforms. So, it's going to be case-by-case, but we're going to be clear, that when it's got a date, it's got a platform and you'll know what the choice is going to be."<br><br> This approach has been dubbed as confusing by some fans, and feels like it will take a while to settle down. As newly-installed Xbox CEO Asha Sharma has said, the company will firstly honor all previously-announced games coming to PlayStation (including Halo: Campaign Evolved, for example) and look to make more unannounced games exclusive if and when the company's finances improve. <br><br> In other words, for now, expect more announcements of new Xbox titles where PlayStation 5 and even Nintendo Switch 2 versions are confirmed as well. This was the case just this month, when Xbox made State of Decay 3's <a class="bb_link" href="https://www.ign.com/articles/state-of-decay-3-confirmed-for-ps5-as-undead-labs-stops-short-of-delivering-release-date" target="_blank" rel="">PlayStation 5 version made official</a>, <a class="bb_link" href="https://www.ign.com/articles/senua-sequel-to-hellblade-2-revealed-for-2027-release" target="_blank" rel="">Hellblade threequel Senua was unveiled and confirmed for PS5</a>, and <a class="bb_link" href="https://www.ign.com/articles/spyro-a-realm-beyond-announced-features-true-dragon-flight" target="_blank" rel="">Spyro: A Realm Beyond</a> was detailed as coming to Xbox, PS5 and Nintendo Switch 2.<br><br> Meanwhile, it's been reported that a new PlayStation business document has highlighted an official change to Sony's own release strategy, <a class="bb_link" href="https://www.ign.com/articles/sony-ditches-mention-of-pc-releases-from-business--document-as-playstations-single-player-games-now-expected-to-be-fully-exclusive" target="_blank" rel="">with PC no longer described as part of the company's first-party launch focus</a>.<br><br><br> <i>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftomphillipseg.bsky.social" target="_blank" rel=" noopener">@tomphillipseg.bsky.social</a><br><br>]]> </content:encoded>
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<title>Call of Duty: Black Ops and Black Ops 2 aren&amp;apos;t being remastered on PS5 and PS4, Activision says, they&amp;apos;re just being re&#45;released</title>
<link>https://xinker.org/call-of-duty-black-ops-and-black-ops-2-arent-being-remastered-on-ps5-and-ps4-activision-says-theyre-just-being-re-released</link>
<guid>https://xinker.org/call-of-duty-black-ops-and-black-ops-2-arent-being-remastered-on-ps5-and-ps4-activision-says-theyre-just-being-re-released</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Fbzb3sNkLpH4c5eZJqaNfX-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:45:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Call, Duty:, Black, Ops, and, Black, Ops, arent, being, remastered, PS5, and, PS4, Activision, says, theyre, just, being, re-released</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Fbzb3sNkLpH4c5eZJqaNfX-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Clear Skies and Double Hunter XP this Weekend</title>
<link>https://xinker.org/clear-skies-and-double-hunter-xp-this-weekend</link>
<guid>https://xinker.org/clear-skies-and-double-hunter-xp-this-weekend</guid>
<description><![CDATA[ Hunters, The forecast for the weekend is Clear Skies and Double Hunter XP.  Clear sightlines across the hunting grounds level the playing field for any loadout. Calibrate your scopes and trust your aim. It&#039;s time to chase those Prestige rewards! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/30897473/428a7100fc56f6143ab04c26b57d86bfcca4ac6d.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:40:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Clear, Skies, and, Double, Hunter, this, Weekend</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/30897473/d3d52d0720bed8aa832cbc6fb8bf2245bd18a2e8.jpg"><br><br>Hunters, <br><br>The forecast for the weekend is Clear Skies and Double Hunter XP.  <br><br>Clear sightlines across the hunting grounds level the playing field for any loadout. Calibrate your scopes and trust your aim. It's time to chase those Prestige rewards!]]> </content:encoded>
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<title>Incorrect status effect behavior</title>
<link>https://xinker.org/incorrect-status-effect-behavior</link>
<guid>https://xinker.org/incorrect-status-effect-behavior</guid>
<description><![CDATA[ Following the June 17 update, the following status effects have been functioning incorrectly:• Burning;• Bleeding;• Stopping power.We will fix this issue during the upcoming maintenance. Thank you for your feedback! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/41581512/457018c20e3d1739163e0e734e625db74f69e73c.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:40:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Incorrect, status, effect, behavior</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/41581512/6115a3a8be746280078bb8592bd162462d2ad565.png"></p><p class="bb_paragraph">Following the June 17 update, the following status effects have been functioning incorrectly:</p><p class="bb_paragraph">• Burning;</p><p class="bb_paragraph">• Bleeding;</p><p class="bb_paragraph">• Stopping power.</p><p class="bb_paragraph">We will fix this issue during the upcoming maintenance. Thank you for your feedback!</p>]]> </content:encoded>
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<title>GTA 6 Release Date Has Suddenly Disappeared and Fans Are Worried</title>
<link>https://xinker.org/gta-6-release-date-has-suddenly-disappeared-and-fans-are-worried</link>
<guid>https://xinker.org/gta-6-release-date-has-suddenly-disappeared-and-fans-are-worried</guid>
<description><![CDATA[  It appears that Rockstar Games has deliberately removed every mention of Grand Theft Auto 6&#039;s November 19 release date from the game&#039;s official homepage and some of its social media channels. Rockstar recently revealed the long-awaited pre-order date for Grand Theft Auto 6, which many fans saw as the final confirmation that the game was on track for a November launch. However, following these mysterious changes to the game&#039;s official website, some fans are now concerned that disappointing news could be on the horizon. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/gta-6-website-removes-release-date-rumors-delay-gamerant.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:34:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, Release, Date, Has, Suddenly, Disappeared, and, Fans, Are, Worried</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/gta-6-website-removes-release-date-rumors-delay-gamerant.jpg" crossorigin="anonymous"> It appears that Rockstar Games has deliberately removed every mention of <b><i>Grand Theft Auto 6</i></b>'s November 19 release date from the game's official homepage and some of its social media channels. Rockstar recently revealed the long-awaited pre-order date for <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fgrand-theft-auto-6%2F" target="_blank" rel=" noopener"><i>Grand Theft Auto 6</i></a>, which many fans saw as the final confirmation that the game was on track for a November launch. However, following these mysterious changes to the game's official website, some fans are now concerned that disappointing news could be on the horizon.<br><br>]]> </content:encoded>
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<title>Clarifying Amazon role in the game business — it’s not a retreat | Jeff Gattis interview</title>
<link>https://xinker.org/clarifying-amazon-role-in-the-game-business-its-not-a-retreat-jeff-gattis-interview</link>
<guid>https://xinker.org/clarifying-amazon-role-in-the-game-business-its-not-a-retreat-jeff-gattis-interview</guid>
<description><![CDATA[ Jeff Gattis has had to explain Amazon’s role in the game business, particularly after it dismantled a lot of the e-commerce company’s efforts in game development. And no. His explanation is not that you can call Amazon the Tomb Raider company. Despite some well publicized layoffs, Amazon still has real business in gaming, including its Amazon Luna cloud gaming service, Prime Games store for free games for Prime members, Amazon Game Studios, Amazon Web Services for hosting games, and the Twitch livestreaming business. Gattis runs the game business, particularly Luna and Amazon Game Studios. For sure, it seemed like the company was tearing things down. The massively multiplayer online gaming business has seen huge cutbacks, with the closing of the New World MMO and the discontinuation of development on an MMO for The Lord of The Rings. At the same time, Amazon acquired the James Bond game license and 007 First Light game from Delphi Interactive and it also commissioned Crystal Dynamics to make Tomb Raider: Catalyst, an all new adventure; and Tomb Raider: Legacy of Atlantis, a remake of the original Lara Croft game coming from Crystal Dynamics and Flying Wild Hog. Legacy of Atlantis comes out on February 27, 2027.  We sorted through the Amazon games strategy at Summer Game Fest in Los Angeles, where I caught up with Gattis, head of games at Amazon. I also played a short bit of the new game, Tomb Raider: Legacy of Atlantis, and tried to solve a puzzle set at a beautiful waterfall.  Here’s an edited transcript of our interview. Jeff Gettis is head of games at Amazon. Source: GamesBeat/Dean Takahashi GamesBeat: Tell us what you are doing.A strategic retreat? Jeff Gattis: I’ve been at Amazon about a year now. I came from Xbox. One thing I’ve found in some of our conversations at GDC or other places where I talked to analysts or journalists–I find two things. Amazon’s gaming strategy is either misunderstood or not understood at all. They have no idea what they’re doing. Neither of those are good for us. That’s entirely our fault, because what we put out in the press has been–games get shut down. Layoffs.  We haven’t done a good job of articulating what it is that we’re doing. The public perception is that Amazon is retreating from the gaming space. As an insider–I just got here. I hope we’re not retreating. That’s not what I plan to do. But really, nothing could be further from the truth. We’ve gotten, I’d like to think, a lot of clarity in our strategy. Maybe for the first time in a long time, we know what we’re doing and why we’re doing it, and what we’re not doing. I just wanted to give a little history on it and share what we’re doing going forward. It goes without saying, Amazon has a checkered history in gaming over the years. Part of that stems from just the way we’ve been organized. When I got here, we had three different gaming groups, not counting Twitch. We had Amazon Game Studio making games, mostly MMOs, kind of operating as a stand-alone business. You had the Luna team that had built this cloud gaming technology and platform. They sat in a totally different group, a devices group inside Amazon. Then you had the Prime gaming team, which was effectively a benefit for Prime members that gave away in-game content and codes that you’d go redeem on other platforms like Xbox and PlayStation and Epic Game Store. None of these groups worked with each other. GamesBeat: Wasn’t it even more than that? I think of the game services– Gattis: Right, AWS also has a big gaming arm.https://www.youtube.com/embed/fn1EREGsdFg?feature=oembed GamesBeat: Even briefly there was something about a game engine. Gattis: There was Lumberyard, yes. That was actually inside of the Amazon Game Studios umbrella. But yes, there were lots of different efforts, with varying degrees of success or failure. The core thing is none of these groups worked with one another. That’s one of the first things we’ve done under new leadership. We’ve consolidated all of those into one organization. I look after the gaming business. You have two pillars now. You have Luna, our gaming platform, and Amazon Game Studios, where we develop and publish games. Not unlike Xbox, Xbox Game Studios. Lara Croft takes on a T-Rex. Source: Amazon That’s allowed us to think a lot more coherently about the strategy. The big question for me getting here was, why does Amazon exist in the game space? What value do we bring? What gap do we fill? If you look at it objectively, previously I don’t know that we were filling a gap. Luna’s strategy was initially like the Xbox xCloud strategy. No console required. We’re just going to magically get console players and PC players to stop buying hardware. Everyone is going to come over to the cloud. When they do they’ll come to Amazon. That doesn’t quite wash out. We haven’t seen this magical inflection point. With core gamers as a whole, of which I’d count myself as one, I love my hardware. I love my console. I love my gaming PC. I s ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Clarifying, Amazon, role, the, game, business, —, it’s, not, retreat, Jeff, Gattis, interview</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.linkedin.com%2Fin%2Fjeffgattis%2F" target="_blank" rel=" noopener">Jeff Gattis</a> has had to explain Amazon’s role in the game business, particularly after it dismantled a lot of the e-commerce company’s efforts in game development. And no. His explanation is not that you can call Amazon the Tomb Raider company.<br><br> Despite some <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fa-pivot-or-a-pullback-inside-the-layoffs-that-hollowed-out-amazon-game-studios%2F" target="_blank" rel=" noopener">well publicized layoffs</a>, Amazon still has real business in gaming, including its Amazon Luna cloud gaming service, Prime Games store for free games for Prime members, Amazon Game Studios, Amazon Web Services for hosting games, and the Twitch livestreaming business. Gattis runs the game business, particularly Luna and Amazon Game Studios.<br><br> For sure, it seemed like the company was tearing things down. The massively multiplayer online gaming business has seen huge cutbacks, with the closing of the New World MMO and the discontinuation of development on an MMO for The Lord of The Rings.<br><br> At the same time, Amazon acquired the James Bond game license and 007 First Light game from Delphi Interactive and it also commissioned Crystal Dynamics to make Tomb Raider: Catalyst, an all new adventure; and Tomb Raider: Legacy of Atlantis, a remake of the original Lara Croft game coming from Crystal Dynamics and Flying Wild Hog. Legacy of Atlantis comes out on February 27, 2027. <br><br> We sorted through the Amazon games strategy at Summer Game Fest in Los Angeles, where I caught up with Gattis, head of games at Amazon. I also played a short bit of the new game, Tomb Raider: Legacy of Atlantis, and tried to solve a puzzle set at a beautiful waterfall. <br><br> Here’s an edited transcript of our interview.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2026/06/tomb-raider-1024x660.jpg" crossorigin="anonymous"> Jeff Gettis is head of games at Amazon. Source: GamesBeat/Dean Takahashi <b>GamesBeat: Tell us what you are doing.</b><br><br><div class="bb_h2">A strategic retreat?</div> <b>Jeff Gattis: </b>I’ve been at Amazon about a year now. I came from Xbox. One thing I’ve found in some of our conversations at GDC or other places where I talked to analysts or journalists–I find two things. Amazon’s gaming strategy is either misunderstood or not understood at all. They have no idea what they’re doing. Neither of those are good for us. That’s entirely our fault, because what we put out in the press has been–games get shut down. Layoffs. <br><br> We haven’t done a good job of articulating what it is that we’re doing. The public perception is that Amazon is retreating from the gaming space. As an insider–I just got here. I hope we’re not retreating. That’s not what I plan to do.<br><br> But really, nothing could be further from the truth. We’ve gotten, I’d like to think, a lot of clarity in our strategy. Maybe for the first time in a long time, we know what we’re doing and why we’re doing it, and what we’re not doing. I just wanted to give a little history on it and share what we’re doing going forward.<br><br> It goes without saying, Amazon has a checkered history in gaming over the years. Part of that stems from just the way we’ve been organized. When I got here, we had three different gaming groups, not counting Twitch. We had Amazon Game Studio making games, mostly MMOs, kind of operating as a stand-alone business. You had the Luna team that had built this cloud gaming technology and platform. They sat in a totally different group, a devices group inside Amazon. Then you had the Prime gaming team, which was effectively a benefit for Prime members that gave away in-game content and codes that you’d go redeem on other platforms like Xbox and PlayStation and Epic Game Store. None of these groups worked with each other.<br><br> <b>GamesBeat: Wasn’t it even more than that? I think of the game services–</b><br><br> <b>Gattis:</b> Right, AWS also has a big gaming arm.<br><br><a class="bb_link" href="https://www.youtube.com/embed/fn1EREGsdFg?feature=oembed" target="_blank" rel="">https://www.youtube.com/embed/fn1EREGsdFg?feature=oembed</a> <b>GamesBeat: Even briefly there was something about a game engine.</b><br><br> <b>Gattis:</b> There was Lumberyard, yes. That was actually inside of the Amazon Game Studios umbrella. But yes, there were lots of different efforts, with varying degrees of success or failure. The core thing is none of these groups worked with one another. That’s one of the first things we’ve done under new leadership. We’ve consolidated all of those into one organization. I look after the gaming business. You have two pillars now. You have Luna, our gaming platform, and Amazon Game Studios, where we develop and publish games. Not unlike Xbox, Xbox Game Studios.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2026/06/tomb-raider-3-1024x838.jpg" crossorigin="anonymous"> Lara Croft takes on a T-Rex. Source: Amazon That’s allowed us to think a lot more coherently about the strategy. The big question for me getting here was, why does Amazon exist in the game space? What value do we bring? What gap do we fill? If you look at it objectively, previously I don’t know that we were filling a gap. Luna’s strategy was initially like the Xbox xCloud strategy. No console required. We’re just going to magically get console players and PC players to stop buying hardware. Everyone is going to come over to the cloud. When they do they’ll come to Amazon. That doesn’t quite wash out. We haven’t seen this magical inflection point.<br><br> With core gamers as a whole, of which I’d count myself as one, I love my hardware. I love my console. I love my gaming PC. I spent a lot of money on it, so I’m not just emotionally invested. I’m literally invested in it. In many ways, of the audiences to come to cloud gaming, that core group is probably going to be the last one, if they do at all. That was one of the first realizations. Let’s not focus on high-end core gamers who play competitive multiplayer shooters and things like that, where every millisecond matters.<br><br><div class="bb_h2">The big opportunity</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/TombRaider_LegacyofAtlantis_LaraCroft_StFrancisFolly_DualPistols-1024x576.jpg" crossorigin="anonymous"> Lara Croft wields dual guns in Tomb Raider: Legacy of Atlantis. Source: Amazon <b>GamesBeat: What is the focus?</b><br><br> <b>Gettis</b>: We see a massive opportunity when it comes back to looking at the assets Amazon has and what Amazon does well. We see a massive opportunity outside of that core group. That’s the 2.5 billion people in the world who play games and don’t own dedicated gaming hardware. That group hasn’t been well served to date. A lot of them play mobile games. Some of them probably want to graduate up, but they don’t have the ability to play console games, because they’re not invested in the hardware. The hardware is only getting more expensive, as we know. That’s where we think there’s a space. Using the tools of Amazon, including Amazon Prime, by pushing value and games into Prime, by using the cloud tech where people don’t have to buy additional hardware. You can just instantly play. That’s where we think we have a unique position. Not a lot of other companies can do that, just put a bunch of value in Prime and call it a day.<br><br> That’s what we’ve done. We kind of relaunched Luna last October. But the big shift for us was, instead of making people subscribe to Luna for $10 a month, we pushed almost all the value into what we call Luna Standard, which is the Prime benefit. If you’re a Prime member today – there’s a couple of hundred million worldwide – you have access to close to 100 games that are in there. They range from triple-A all the way down to casual games you can play with your controller. EA FC, the World Cup starts next week. We have FC26. If you’re a Prime member you can play that for free. Nobody knows about it. That’s the problem. We have a lot of work to do. Hogwarts Legacy in there. Indiana Jones is in there with the latest DLC. All the way down to a bunch of casual games.<br><br> We’ve gotten a lot of good traction in the past three or four months with people who don’t own controllers, but still want to play Angry Birds on Luna. There’s game shows and trivia and things like that. We’re finding good traction. There’s an audience. Much like you see with Netflix. Trying to focus on more casual people.<br><br> <b>GamesBeat: It seems like there’s still an opportunity with memory prices going so high. It’s discouraging console launches, discouraging people from buying new gaming PCs. Cloud gaming might have a chance in this moment to get more core gamers because it’s not a bad value proposition.</b><br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/06/First-Light-007-1024x574.jpg" crossorigin="anonymous"> A young James Bond is selling well. 007 First Light. Source: IO Interactive/Amazon <b>Gattis:</b> I agree. Our strategy isn’t predicated on that happening, but if it does happen, it’ll just accelerate our growth. When I was at Xbox and we were launching and pushing xCloud, the problem with xCloud is you still had to have a Game Pass membership. It still effectively cost $20 a month. If you do the math, you could buy an Xbox Series S for probably $150 at GameStop used. The total cost of ownership was actually much higher for cloud. That’s very different, though, when consoles are $1,000 or $1,500, and gaming PCs–I don’t even know now. The last card I bought was $3,000.<br><br> So I do think that’s true, but for us, we’re just saying that we’ll let that market evolve. We’re thinking much more about how we can grow the pool of players. I’d argue that the PlayStations and Xboxes and Steams of the world are effectively fighting for the same players, 300 to 500 million of them. That pool isn’t really growing. For the industry – not just Amazon – we think what we’re doing is a way to bring more people in, new players, to play games that they would otherwise not have been able to play. That’s our big thesis. <br><br> We’re trying to then map that to our IP strategy and our distribution strategy. A big part of our thesis is this notion that TV and movies and video games can become more integrated as an overall thing. This is back to the question of where Amazon adds value. Amazon has a ton of IP through MGM and shows on Prime Video. You’ll see a lot more of us building video games – first-party and third-party – that align with TV shows. Tomb Raider, when it launches, we’ll have the Tomb Raider TV show on Prime Video. You might have a Tomb Raider page where the show exists, the movie exists, the video game exists, you can buy Tomb Raider merchandise. We’re trying to use the powers of Amazon to do some pretty unique things.<br><br> <b>GamesBeat: Is it getting easier to align a game launch with that kind of TV opportunity?</b><br><br> <b>Gattis: </b>Obviously game development is such an unknown in terms of time and cost. We just, on Friday–it was a smaller game, but on Friday the Masters of the Universe film dropped in theaters, and we dropped the Masters of the Universe: Legends Unite game into Luna, day and date. Now, that wasn’t a game that took five years to make. It’s a deck-builder, Slay the Spire kind of game. But that’s an example. That’s what we want to do much more of going forward.<br><br> It’s always tricky. But in the future we see opportunities to make games, or I’ll call them experiences, that are more extensions of video. You watch a show and you can engage with your favorite characters or re-create a scene in a game. I don’t think it always has to be triple-A games. It can be. But there are other kinds of extensions and experiences we can make.<br><br><div class="bb_h2">Exiting MMOs</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/TombRaider_LegacyofAtlantis_LaraCroft_LostValley-_RaptorFaceoff-1024x576.jpg" crossorigin="anonymous"> The Lost Valley in Tomb Raider: Legacy of Atlantis. Source: Amazon <b>GamesBeat: Backing up to the MMOs, did those just lose their audience? Did they become too hard to make? I’m not sure why dropping out of MMOs fit this new strategy.</b><br><br> <b>Gattis:</b> A couple things. MMOs are very expensive to make and to maintain. There’s always a business conversation behind all of these things. We’re continuing to update Throne and Liberty and Lost Ark. We haven’t walked away. But I do think, when you think about our overall strategy and the audience we’re trying to reach, we don’t see a great overlap with the MMO audience. When I think of Luna I look at the distribution of the entire gaming market. If you draw a line in the middle, your mid-core players–Xbox and PlayStation are sort of mid-core up to core core. We’re trying to focus on mid-core down to casual. You could argue that this is where Netflix–we share a similar vision around the market opportunity.<br><br> The MMOs are a bit too core. At Luna we’ve had much more success–triple-A works on Luna, but it works when it’s familiar, approachable IP with relatively easy game mechanics. Hogwarts Legacy has done great on the service. Everyone loves the IP. The game itself is not overly complicated to play. I’d say the same thing about Indiana Jones. Even Tomb Raider will fit that bill. Some of the more complex RPGs, MMOs, they’re just a different audience.<br><br><div class="bb_h2">New boundaries for gaming</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/TombRaider_LegacyofAtlantis_LaraCroft_MountainCaves_BridgeCollapse-1024x576.jpg" crossorigin="anonymous"> A collapsed bridge in Tomb Raider: Legacy of Atlantis. Source: Amazon <b>GamesBeat: I remember John Smedley said that when he talked to Jeff Bezos, Bezos said, “I want you to make computationally ridiculous games.” It reflected Amazon’s infrastructure ambitions, but it didn’t necessarily reach the customer.</b><br><br> <b>Gattis:</b> We should remember that “customer obsessed” is one of the Amazon leadership principles. This is not an Amazon statement, but I think that any time you’re creatively making things to justify another business or infrastructure need, that’s a slippery slope.<br><br> If there’s opportunity to innovate–we think about it the same way we think about our own game development strategy. Where can we as Amazon take some risks? When we try to push innovation in an industry that I would argue has not seen a lot of innovation in 10, 15, 20 years–Fortnite? PUBG? The game mechanics all seem the same. The industry is in a state where no one is really trying anything new anymore. You’ll see us invest a lot more into trying to push boundaries a bit on new types of games that can be made. A simple example is our courtroom game with Snoop Dogg as a celebrity judge. That’s a game where Snoop trained an LLM. Game made by humans, but using AI to make a different type of game that couldn’t have been made three or five years ago. That’s a tip of the iceberg example. I think you can use generative AI tools not to build games, but actually make different types of games.<br><br><div class="bb_h2">Cloud games without controllers on Connected TVs</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/TombRaider_LegacyofAtlantis_LaraCroft_TempleofKhamoon_Explore-1024x576.jpg" crossorigin="anonymous"> Hanging around with Lara Croft. Source: Amazon <b>GamesBeat: Do you see the opportunity that others are looking at, like Samsung and Netflix, in new ways to control games? For the audience that won’t pick up a controller.</b><br><br> <b>Gattis:</b> Back in October when we relaunched Luna, we launched a segment of games we call Game Night. About 30 at the time, I think up to 50 now. It’s all games that use a phone as the controller. It’s not just putting A-B-X-Y on your phone. It’s almost custom apps or applets that are designed for the game at hand. It’s with that same notion. A lot of people in the audience we’re going after don’t own controllers. We want them to be able to play. We’ve found a lot of traction. A lot of people like playing shorter, quicker games. They might even be core gamers, but it’s fun to sit down with your phone and play Who Wants to Be a Millionaire, answer some trivia questions.<br><br> That’s Netflix’s approach. We’ll continue to do that. The difference with us and Netflix, at least to date, is we still believe very much in triple-A controller-based games. Luna still has a variety of games, a mixture of both. The idea is to have something for all styles of player.<br><br><div class="bb_h2">The Tomb Raider franchise</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/TombRaider_LegacyofAtlantis_LaraCroft_MountainCaves_VistaReveal-1024x576.jpg" crossorigin="anonymous"> Tomb Raider: Legacy of Atlantis is a beautiful game. Source: Amazon <b>GamesBeat: With Tomb Raider: Legacy of Atlantis, what category of game would you say that is in?</b><br><br> <b>Gattis:</b> Crystal Dynamics is our partner on developing the game. This particular game is not an Amazon IP, even though we do have the TV show coming. Amazon Game Studios is the publisher of the game. But there’s a lot more–future Bond IPs owned by Amazon, we haven’t made any decisions on who is going to develop or publish games like that, but Amazon does have the rights to the Bond franchise through the MGM acquisition. I do think you’ll see a lot more from us.<br><br> <b>GamesBeat: I thought the Delphi people had the license from–</b><br><br> <b>Gattis: The </b>way it worked, Delphi bought the license. I think that was back in 2020. Delphi then partnered with IO Interactive. [Dean’s note: Based on what I’ve learned, Delphi eventually sold their stake in the game to IO Interactive]. Delphi still has a credit on the game itself. I don’t know all the mechanics of that relationship. But that was all prior to Amazon acquiring the Bond franchise. Going forward, Amazon owns the IP and can make decisions about who will make the next game.<br><br> <b>GamesBeat: You can choose, and you could choose IO Interactive still.</b><br><br> <b>Gattis:</b> It seems like a logical thing to do given the success of the game. For some reason it was reported–they made it seem like we weren’t going to choose IO to do it.<br><br> <b>GamesBeat: But Delphi, going forward, doesn’t have any say.</b><br><br> <b>Gattis:</b> They don’t. Not on that. But going forward, the goal for us to try to leverage a lot more of the broader film and video IP in some of our first-party games, particularly if it’s MGM IP. Going back to this notion of having all those forms of entertainment in one space.<br><br> <b>GamesBeat: In some ways you’re still coordinating a strategy where–Invincible VS is owned by Skybound, the game and the IP, but it’s a Prime show. Can Amazon be involved in making something like that successful in games?</b><br><br> <b>Gattis:</b> There are always different IP relationships. Obviously the Masters of the Universe film and the game that we made, that’s Mattel’s IP. There’s a close relationship between our game side and the Prime Video side. We coordinate and collaborate all the time on IP for games. If we want to take a show that they’re making and turn it into a game, usually we all have to coordinate together on that. You’ll see a tighter coupling around those things going forward.<br><br><div class="bb_h2">The Attention War</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/EN_TR_PRE-ORDER-BONUS_CT-000026074-1024x576.jpg" crossorigin="anonymous"> Lara Croft is fighting for attention. Source: Amazon <b>GamesBeat: Matthew Ball had his slide deck about the attention war. He’s been pointing out that there’s so much competition for games, and there are places where gaming is pushing back against that competition, as it goes from subculture to mass culture. Part of that is going into movies and TV. Games compete with the time people spend on movies on TV, but if those things are game-related, like The Last of Us or Tomb Raider, that’s a win for games. People become aware of a property and they go play the game.</b><br><br> <b>Gattis:</b> I think it works in both directions. Prime Video wants to have all the attention coming to one place. If you’re watching a show, great. If you’re not watching a show, we don’t want you to be playing games on someone else’s platform if we can have that happen right here. We can capture that audience. I obviously can’t speak for Netflix, but I’m sure that’s part of their thinking as well. These things should all live together as forms of entertainment instead of being thought of as completely different, bifurcated experiences.<br><br> <b>GamesBeat: I talked to Dan Prigg at Paramount last week. He was saying that they’re establishing a game division because they’re thinking more like games should be the centerpiece. Games are the biggest place for fandom to take root, because the engagement is so much higher compared to everything else. You might as well make games more central rather than thinking of it as making a game based on a movie.</b><br><br> <b>Gattis:</b> The step we’re taking at Amazon right now is we’re acknowledging that these are two massive forms of entertainment and they’re coming together. Where it goes from here, who knows? But I do think Paramount is on to something there. It doesn’t hurt our stature inside Amazon when we see Paramount doing things, when we see Netflix doing things. It does give our folks a bit of an eye-opener moment.<br><br><div class="bb_h2">Is there room for triple-A gaming?</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/TombRaider_LegacyofAtlantis_LaraCroft_LostValley-_RaptorFaceoff-1-1024x576.jpg" crossorigin="anonymous"> Little dinosaurs don’t scare Lara Croft. Source: Amazon <b>GamesBeat: Do you still need some kind of triple-A core, even though there is a different audience you want to find?</b><br><br> <b>Gattis:</b> Triple-A in general I think has mass appeal overall. Whether it’s Tomb Raider or Hogwarts Legacy or Indiana Jones or Bond, those all fit into triple-A and they’re mass appeal. I don’t think they’re core games per se. With those titles you’ll get a fair amount of core gamers that will be more willing to try a cloud gaming service, especially if it’s included in their Prime membership.<br><br> The way I think our business in the long term, we’re building the platform right now. We’re more or less still a startup. We have to earn our way up the stack to have the right even to think about competing for a core player. That’s certainly not out of the question for our long-range vision. We just don’t want to focus on that right now, because I don’t think there’s a lot of unique value we bring right now. We’re probably more bullish on triple-A than Netflix right now, but all these services, as audience builds, you establish a baseline. Again, I think there’s a massive audience that both Netflix and us can go after. As those things are successful, you start to creep up a little bit.<br><br><div class="bb_h2">Will Amazon buy more game companies?</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/image-3-1024x576.jpeg" crossorigin="anonymous"> Year one plan for 007 First Light from IO Interactive and Amazon MGM Studios. <b>GamesBeat: Do you feel like you need to acquire more in the game space?</b><br><br> <b>Gattis:</b> Maybe? We look at all kinds of big ideas. That’s always an interesting way to think about it. It’s probably more on the IP side. If the right IP presented itself, that would be something to look at. It’s always hard to say what the right IP is.<br><br> <b>GamesBeat: Is there something you want to communicate about what happens next for Bond? IO Interactive had their press event this week. But that was all about extensions of First Light.</b><br><br> <b>Gattis:</b> We’re letting First Light breathe. In due time we’ll start to have conversations about Bond next. It’s been awesome to see the success of this game. Let’s let it have its moment. We’ll do the right thing with the franchise. That’s the objective here. That’s why it was kind of crazy to see some of the stuff that was written last week. Why would we take a great game that’s doing so well and pull it away? We’re not idiots, I hope.<br><br> <b>GamesBeat: What becomes your next move along this strategy?</b><br><br> <b>Gattis:</b> No news to break today, but I’ve talked at the outset about all these properties across Amazon we have to tap into. Twitch is a massive opportunity for us. To be totally fair and objective, we’ve not done a good job of leveraging Twitch to help build the gaming business. There’s a lot of stuff we’re exploring internally about that. Perhaps that’s the next big place where we can get Luna in front of more audiences. <br><br> One of the benefits of cloud gaming, if you’re watching a video, watching a stream, you can literally click to play. You don’t have to download anything. Can we do that in a stateless manner so you don’t even have to be logged in? Eventually we’re going to collect login information and make sure you’re entitled to the service, but–it’s the notion of, how do we get Luna in more places? How do we get more people to know they have this benefit? How do we make it easier for people to play? Whether that’s access or cost or content. That’s going to be our focus in the next couple of years. Obviously we have to execute the strategy. But we feel like we have good clarity right now. <br><br> And of course making great games. We still do believe in original, exclusive content. That’s really the only way to build an entertainment platform, whether it’s PlayStation or HBO. You have to have a solid baseline of things that people can’t get, or at least can’t get first, anywhere else.<br><br> <b>GamesBeat: You have leadership in place. Do you still have a lot of production people, a lot of game people still?</b><br><br> <b>Gattis: </b>We’re still making games, yeah. We literally have more games in development at Amazon now than we’ve had at any point in our history. A lot of people don’t know that. I’m not saying they’re all triple-A games. There are some. We have two Tomb Raider games. There’s a bunch of lighter Game Night phone-as-controller things. There’s a lot of development going on. We’re still actively looking for third-party partners.<br><br> Amazon notoriously has always been comfortable playing the long game here. I can’t say that the 15 or whatever years of Amazon in gaming has been a roaring success. But that doesn’t mean we can’t be successful.<br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fclarifying-amazon-role-in-the-game-business-its-not-a-retreat-jeff-gattis-interview%2F" target="_blank" rel=" noopener">Clarifying Amazon role in the game business — it’s not a retreat | Jeff Gattis interview</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>Titan Quest II Chapter 4: Wild Lands update is now available</title>
<link>https://xinker.org/titan-quest-ii-chapter-4-wild-lands-update-is-now-available</link>
<guid>https://xinker.org/titan-quest-ii-chapter-4-wild-lands-update-is-now-available</guid>
<description><![CDATA[  THQ Nordic and Grimlore Games noted that this content update is the biggest so far for this Early Access game. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20737/original/Titan-Quest-II_s4.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Titan, Quest, Chapter, Wild, Lands, update, now, available</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20737/original/Titan-Quest-II_s4.jpg" crossorigin="anonymous"> THQ Nordic and Grimlore Games noted that this content update is the biggest so far for this Early Access game.<br><br>]]> </content:encoded>
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<title>Crimson Desert Version 1.12.00 is out now bringing in a new option to decorate the area outside your house</title>
<link>https://xinker.org/crimson-desert-version-11200-is-out-now-bringing-in-a-new-option-to-decorate-the-area-outside-your-house</link>
<guid>https://xinker.org/crimson-desert-version-11200-is-out-now-bringing-in-a-new-option-to-decorate-the-area-outside-your-house</guid>
<description><![CDATA[  The update also adds new equipment and furniture. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20738/original/crimson-desert-patch-1-12-0.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 22:15:09 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crimson, Desert, Version, 1.12.00, out, now, bringing, new, option, decorate, the, area, outside, your, house</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20738/original/crimson-desert-patch-1-12-0.png" crossorigin="anonymous"> The update also adds new equipment and furniture.<br><br>]]> </content:encoded>
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<title>Pragmata Giving Away Free DLC In Celebration of Father&amp;apos;s Day</title>
<link>https://xinker.org/pragmata-giving-away-free-dlc-in-celebration-of-fathers-day</link>
<guid>https://xinker.org/pragmata-giving-away-free-dlc-in-celebration-of-fathers-day</guid>
<description><![CDATA[  Capcom reveals that the fan-favorite Scribble Suit cosmetic will be available to download starting on June 19 for all Pragmata players in celebration of Father&#039;s Day. The reveal itself makes a ton of sense since one of the core aspects of Pragmata is the relationship that builds over time between the main protagonists of Hugh and Diana, eventually turning into a Father/Daughter-style dynamic.  ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/pragmata-fathers-day-unlock.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 21:56:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pragmata, Giving, Away, Free, DLC, Celebration, Fathers, Day</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/pragmata-fathers-day-unlock.jpg" crossorigin="anonymous"> Capcom reveals that the fan-favorite Scribble Suit cosmetic will be available to download starting on June 19 for all <b><i>Pragmata</i></b> players in celebration of Father's Day. The reveal itself makes a ton of sense since one of the core aspects of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fpragmata%2F" target="_blank" rel=" noopener"><i>Pragmata</i></a> is the relationship that builds over time between the main protagonists of Hugh and Diana, eventually turning into a Father/Daughter-style dynamic. <br><br>]]> </content:encoded>
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<title>Persona 6 is rated M for nudity and swears, and I&amp;apos;m now wondering if the JRPG might not be as far from launch as we all feared</title>
<link>https://xinker.org/persona-6-is-rated-m-for-nudity-and-swears-and-im-now-wondering-if-the-jrpg-might-not-be-as-far-from-launch-as-we-all-feared</link>
<guid>https://xinker.org/persona-6-is-rated-m-for-nudity-and-swears-and-im-now-wondering-if-the-jrpg-might-not-be-as-far-from-launch-as-we-all-feared</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, rated, for, nudity, and, swears, and, Im, now, wondering, the, JRPG, might, not, far, from, launch, all, feared</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/2QVrGd9DVWje9X8y76Thtm-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>Stuntman Hollywood will feature a homage to Fast &amp;amp; Furious&amp;apos; most ridiculous stunt</title>
<link>https://xinker.org/stuntman-hollywood-will-feature-a-homage-to-fast-furious-most-ridiculous-stunt</link>
<guid>https://xinker.org/stuntman-hollywood-will-feature-a-homage-to-fast-furious-most-ridiculous-stunt</guid>
<description><![CDATA[  When I saw the late, great Paul Walker&#039;s lurid orange Toyota Supra whip around the corner during the Summer Game Fest showcase, I didn&#039;t know what to expect. Was it a new Fast &amp; Furious game? A Forza Horizon 6 DLC? Or even a return to Need For Speed? My queries were quickly answered with the reveal of Stuntman Hollywood - the first instalment in the cult classic action game series for nearly 20 years. While Fast &amp; Furious has only grown more ridiculous in scope over the years, this only makes it the perfect fit for Saber Interactive&#039;s daredevilry. As Chief Creative Officer, Tim Willits, told Tom at this year&#039;s event, it is the IP he had to have in-game. Read the full story on PCGamesN: Stuntman Hollywood will feature a homage to Fast &amp; Furious&#039; most ridiculous stunt ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/stuntman-hollywood-fast-and-furious-jump-interview-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 21:28:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stuntman, Hollywood, will, feature, homage, Fast, Furious, most, ridiculous, stunt</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/stuntman-hollywood-fast-and-furious-jump-interview-900x506.jpg" crossorigin="anonymous"> When I saw the late, great Paul Walker's lurid orange Toyota Supra whip around the corner during the Summer Game Fest showcase, I didn't know what to expect. Was it a new Fast & Furious game? A Forza Horizon 6 DLC? Or even a return to Need For Speed? My queries were quickly answered with the reveal of Stuntman Hollywood - the first instalment in the cult classic action game series for nearly 20 years. While Fast & Furious has only grown more ridiculous in scope over the years, this only makes it the perfect fit for Saber Interactive's daredevilry. As Chief Creative Officer, Tim Willits, told Tom at this year's event, it is the IP he had to have in-game.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fstuntman-hollywood%2Finterview-fast-and-furious-jump" target="_blank" rel=" noopener">Stuntman Hollywood will feature a homage to Fast & Furious' most ridiculous stunt</a><br><br>]]> </content:encoded>
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<title>Soft Rains’ Ambrosia Sky: Act Two PC release date confirmed</title>
<link>https://xinker.org/soft-rains-ambrosia-sky-act-two-pc-release-date-confirmed</link>
<guid>https://xinker.org/soft-rains-ambrosia-sky-act-two-pc-release-date-confirmed</guid>
<description><![CDATA[ Canadian indie developer Soft Rains, during the Story-Rich Showcase, announced that Ambrosia Sky: Act Two, the conclusive chapter of Dalia’s journey, will launch on PC via Steam on August 6, 2026. Act Two follows the successful release of Ambrosia Sky: Act One last fall. Ambrosia Sky is a clean-‘em-up adventure and immersive sim, where players explore abandoned space colonies ravaged by a sentient, erratic fungus that left many dead or missing. As Dalia, a young field scientist returning home to The Cluster, players cleanse the contamination with an upgradeable chemical sprayer, lay the dead to rest, and work to end the crisis. As she closes in on the truth behind the disaster consuming The Cluster, Dalia continues her search for her ex-girlfriend Maeve while laying the dead to rest and collecting DNA to advance research into human immortality. https://www.youtube.com/embed/FgmHX_kgZ-U?feature=oembed The final act resolves the major threads introduced in Act One while expanding the experience with new mission locations, fresh exo-fungus types to harvest and survive, and a reworked progression system with additional upgrades. Ambrosia Sky’s key features include:Cleanse the Contamination: Ambrosia Sky’s unique gameplay blends FPS action with meditative cleaning. Cleanse alien fungus with your chemical sprayer, harvest its fruit, and upgrade your gear to survive the spreading crisis.Discover an Alien Ecosystem: Each species of alien fungus has unique behaviors and properties – some explode, others electrify, and some will even hunt you down.Research and Update Your Equipment: Craft new ammo types that mimic the abilities of fungus you encounter. Upgrade your sprayer’s efficiency, create new spray types, or enhance your tether to better navigate and explore the unstable gravity fields of the colony.Navigate Zero-G Environments: Traverse treacherous pockets of unstable gravity throughout the Cluster. Use your tether to grab objects, uncover hidden corners of the colony, and explore environments where unpredictable fluctuations in gravity can change direction and strength at any time.Lay the Dead to Rest: Seek out the tragic victims of the crisis and lay them to rest in poignant scenes that unravel the mystery of what happened and why.  Act Two will launch as a free update for existing players. For new players, a limited-time 20% launch discount will allow them to pick up the full game at just $11.99 USD. Following the promotional period, the full game price will increase to $24.99 to reflect the expanded experience. Soft Rains is an independent game studio based in Toronto, founded by developers behind acclaimed titles like Skyrim, Grindstone, Fallout 3/4, Watch Dogs: Legion, A Mortician’s Tale, Creature in the Well, and Valorant. The post Soft Rains’ Ambrosia Sky: Act Two PC release date confirmed appeared first on GamesBeat. ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Soft, Rains’, Ambrosia, Sky:, Act, Two, release, date, confirmed</media:keywords>
<content:encoded><![CDATA[Canadian indie developer <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsoftrains.games%2F" target="_blank" rel=" noopener">Soft Rains</a>, during the Story-Rich Showcase, announced that Ambrosia Sky: Act Two, the conclusive chapter of Dalia’s journey, will launch on PC via Steam on August 6, 2026.<br><br> Act Two follows the successful release of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fambrosia-skys-first-act-debuts-next-month%2F" target="_blank" rel=" noopener">Ambrosia Sky: Act One</a> last fall. Ambrosia Sky is a clean-‘em-up adventure and immersive sim, where players explore abandoned space colonies ravaged by a sentient, erratic fungus that left many dead or missing. As Dalia, a young field scientist returning home to The Cluster, players cleanse the contamination with an upgradeable chemical sprayer, lay the dead to rest, and work to end the crisis.<br><br> As she closes in on the truth behind the disaster consuming The Cluster, Dalia continues her search for her ex-girlfriend Maeve while laying the dead to rest and collecting DNA to advance research into human immortality. <br><br><a class="bb_link" href="https://www.youtube.com/embed/FgmHX_kgZ-U?feature=oembed" target="_blank" rel="">https://www.youtube.com/embed/FgmHX_kgZ-U?feature=oembed</a> The final act resolves the major threads introduced in Act One while expanding the experience with new mission locations, fresh exo-fungus types to harvest and survive, and a reworked progression system with additional upgrades.<br><br> Ambrosia Sky’s key features include:<br><br><ul class="bb_ul"><li><b>Cleanse the Contamination:</b> Ambrosia Sky’s unique gameplay blends FPS action with meditative cleaning. Cleanse alien fungus with your chemical sprayer, harvest its fruit, and upgrade your gear to survive the spreading crisis.</li><li><b>Discover an Alien Ecosystem:</b> Each species of alien fungus has unique behaviors and properties – some explode, others electrify, and some will even hunt you down.</li><li><b>Research and Update Your Equipment:</b> Craft new ammo types that mimic the abilities of fungus you encounter. Upgrade your sprayer’s efficiency, create new spray types, or enhance your tether to better navigate and explore the unstable gravity fields of the colony.</li><li><b>Navigate Zero-G Environments</b>: Traverse treacherous pockets of unstable gravity throughout the Cluster. Use your tether to grab objects, uncover hidden corners of the colony, and explore environments where unpredictable fluctuations in gravity can change direction and strength at any time.</li><li><b>Lay the Dead to Rest:</b> Seek out the tragic victims of the crisis and lay them to rest in poignant scenes that unravel the mystery of what happened and why.</li></ul> <br> Act Two will launch as a free update for existing players. For new players, a limited-time 20% launch discount will allow them to pick up the full game at just $11.99 USD. Following the promotional period, the full game price will increase to $24.99 to reflect the expanded experience.<br><br> Soft Rains is an independent game studio based in Toronto, founded by developers behind acclaimed titles like Skyrim, Grindstone, Fallout 3/4, Watch Dogs: Legion, A Mortician’s Tale, Creature in the Well, and Valorant.<br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fsoft-rains-ambrosia-sky-act-two-pc-release-date-confirmed%2F" target="_blank" rel=" noopener">Soft Rains’ Ambrosia Sky: Act Two PC release date confirmed</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>D&amp;amp;D&amp;apos;s shockingly good new villainous subclasses show Wizards is actually listening to fans</title>
<link>https://xinker.org/dds-shockingly-good-new-villainous-subclasses-show-wizards-is-actually-listening-to-fans</link>
<guid>https://xinker.org/dds-shockingly-good-new-villainous-subclasses-show-wizards-is-actually-listening-to-fans</guid>
<description><![CDATA[  D&amp;D dropped another playtest on June 18, revisiting some villainous subclasses it currently has in the pipeline. The Circle of the Titan Druid, the Hell Knight Fighter, and the Demonic Sorcerer are all back for another round, and they&#039;re looking significantly better. From the changes made, it&#039;s obvious Wizards has paid close attention to fan feedback. Read the full story on Wargamer: D&amp;D&#039;s shockingly good new villainous subclasses show Wizards is actually listening to fans ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>D&amp;Ds, shockingly, good, new, villainous, subclasses, show, Wizards, actually, listening, fans</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/dnd-villains-playtest-revised-900x506.jpg" crossorigin="anonymous"> D&D dropped another playtest on June 18, revisiting some villainous subclasses it currently has in the pipeline. The Circle of the Titan Druid, the Hell Knight Fighter, and the Demonic Sorcerer are all back for another round, and they're looking significantly better. From the changes made, it's obvious Wizards has paid close attention to fan feedback.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fdnd%2Fvillains-playtest-revised" target="_blank" rel=" noopener">D&D's shockingly good new villainous subclasses show Wizards is actually listening to fans</a><br><br>]]> </content:encoded>
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<title>Persona 4 Revival removes fan&#45;favorite line, leaving fans hoping for a certain new love interest in shambles: &amp;quot;We definitely aren&amp;apos;t getting that romance&amp;quot;</title>
<link>https://xinker.org/persona-4-revival-removes-fan-favorite-line-leaving-fans-hoping-for-a-certain-new-love-interest-in-shambles-we-definitely-arent-getting-that-romance</link>
<guid>https://xinker.org/persona-4-revival-removes-fan-favorite-line-leaving-fans-hoping-for-a-certain-new-love-interest-in-shambles-we-definitely-arent-getting-that-romance</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, Revival, removes, fan-favorite, line, leaving, fans, hoping, for, certain, new, love, interest, shambles:, We, definitely, arent, getting, that, romance</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/t8JY8CpmcQwBP78dDu3GyA-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>StarCraft 2 devs take another swing at getting the RTS game&amp;apos;s surprise new update right, but Blizzard still hasn&amp;apos;t rolled back the one change fans most want undone</title>
<link>https://xinker.org/starcraft-2-devs-take-another-swing-at-getting-the-rts-games-surprise-new-update-right-but-blizzard-still-hasnt-rolled-back-the-one-change-fans-most-want-undone</link>
<guid>https://xinker.org/starcraft-2-devs-take-another-swing-at-getting-the-rts-games-surprise-new-update-right-but-blizzard-still-hasnt-rolled-back-the-one-change-fans-most-want-undone</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:17:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>StarCraft, devs, take, another, swing, getting, the, RTS, games, surprise, new, update, right, but, Blizzard, still, hasnt, rolled, back, the, one, change, fans, most, want, undone</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/NDhKF9KoXJQhMAfymv88Ah-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>I&amp;apos;ve been playing Steam Next Fest demos for over 5 years, and here are the 12 demos you shouldn&amp;apos;t miss during the June event</title>
<link>https://xinker.org/ive-been-playing-steam-next-fest-demos-for-over-5-years-and-here-are-the-12-demos-you-shouldnt-miss-during-the-june-event</link>
<guid>https://xinker.org/ive-been-playing-steam-next-fest-demos-for-over-5-years-and-here-are-the-12-demos-you-shouldnt-miss-during-the-june-event</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/tAGBsLp6arrjDpz7yUPZyX.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 21:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ive, been, playing, Steam, Next, Fest, demos, for, over, years, and, here, are, the, demos, you, shouldnt, miss, during, the, June, event</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/HEBmMR3EP6vN2MqsB3yMMb-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FtAGBsLp6arrjDpz7yUPZyX.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/tAGBsLp6arrjDpz7yUPZyX.jpg</a>]]> </content:encoded>
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<title>Steam Makes 5 Games 100% Free Until June 22, Plus a Bonus Freebie</title>
<link>https://xinker.org/steam-makes-5-games-100-free-until-june-22-plus-a-bonus-freebie</link>
<guid>https://xinker.org/steam-makes-5-games-100-free-until-june-22-plus-a-bonus-freebie</guid>
<description><![CDATA[  Steam&#039;s latest free-to-play weekend promotion includes five notable games, among them Dead by Daylight and Stellaris, which players can download and play for free until June 22. Steam regularly offers two types of giveaways: free-to-keep promotions, which let users claim a game at a 100% discount and keep it permanently, and free-to-play promotions, which provide temporary access to paid games at no cost. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/steam-free-to-play-promo-weekend-june-22-gamerant.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 21:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Makes, Games, 100, Free, Until, June, 22, Plus, Bonus, Freebie</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/steam-free-to-play-promo-weekend-june-22-gamerant.jpg" crossorigin="anonymous"> <b>Steam</b>'s latest free-to-play weekend promotion includes five notable games, among them <i>Dead by Daylight</i> and <i>Stellaris</i>, which players can download and play for free until June 22. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener">Steam</a> regularly offers two types of giveaways: free-to-keep promotions, which let users claim a game at a 100% discount and keep it permanently, and free-to-play promotions, which provide temporary access to paid games at no cost.<br><br>]]> </content:encoded>
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<title>Versión de Nota de Parche 1.12.00</title>
<link>https://xinker.org/version-de-nota-de-parche-11200</link>
<guid>https://xinker.org/version-de-nota-de-parche-11200</guid>
<description><![CDATA[ Saludos, Melenas Grises. Somos el equipo de Crimson Desert.Os presentamos los detalles del parche 1.12.00. Principales cambiosCon este parche se han añadido la función de decoración exterior para la residencia, nuevo equipamiento y muebles, entre otros contenidos. También se han aplicado diversas correcciones de errores y mejoras de estabilidad. Aplicación del parcheEl parche se está aplicando en todas las plataformas.Consulta la sección de actualizaciones para comprobar el estado del parche en cada plataforma. ActualizaciónSteam (PC): La actualización ya está disponibleSteam (Mac): La actualización ya está disponible Detalles del parche 1.12.00 NovedadesSe ha añadido la función de colocar objetos en el espacio exterior de la vivienda.Se han añadido 2 tipos de utensilios para fabricar objetos.Mesa de trabajoLa mesa de trabajo se puede utilizar en lugares como el campamento de los Melenas Grises o el Aserradero de Leñados.TelarEl telar se puede utilizar en lugares como la Sastrería de Hernand.Se han añadido 58 nuevos objetos de decoración.Objetos: Utensilios (4 tipos), Tótem (10 tipos), Fuente (7 tipos), Pozo (6 tipos)Iluminación: Brasero (8 tipos), Farol (6 tipos)Adorno/Muebles para mascotas: Alfombra (4 tipos), Cesta colgante de flores (6 tipos), Muñeco automático (4 tipos), Caja de música (1 tipo), Muebles para mascotas (2 tipos)Estos objetos se pueden fabricar en el telar y en la mesa de trabajo.Los objetos de decoración y sus planos se pueden obtener en varias tiendas, en la máquina de gancho, en la misión de fabricación de cesta de flores, en la caja de la fortuna y en el desafío del juego de orbe.\[Damiane/Oongka] Ahora podrán equiparse con el Visione y leer recuerdos.\[Damiane/Oongka] Ahora podrán montar en Estrella Negra.\[Común] Se ha añadido el encadenamiento de ataques al deslizarse para cada tipo de combate armado.\[Kliff] Se han añadido 5 nuevos cascos y 1 nueva armadura.Casco del guardián tenazCasco del guardián salvajeCasco del guardián confiadoCasco de placas de fauces de aceroCasco de placas del conquistador silenciosoArmadura ligera de los Melenas Grises\[Damiane] Se ha añadido 1 tipo de guantes nuevos.Guantes de tela de Honor de los Melenas Grises\[Común] Se ha añadido 1 tipo de accesorio nuevo.Sello de los Melenas GrisesSe ha añadido la &#039;Caja de de la fortuna&#039; a la lista de ventas de la Tienda misteriosa.El precio de dicha caja es de 100 monedas de plata, y se pueden comprar hasta 3 a la vez cada vez que se reponen las existencias.Coleccionables: se han añadido 51 tipos de conocimientos sobre contratos. Principales mejoras ContenidoSe ha mejorado el juego para que la pantalla de carga del personaje también se muestre al conectarse con Oongka y Damiane.Además, se ha optimizado el proceso de conexión para reducir ligeramente el tiempo de carga.La sastrería para mascotas ha pasado a llamarse tienda de mascotas.Ahora se pueden vender el refrigerador kuku y el refrigerador kuku mejorado.Se han ajustado las condiciones de falta de algunas habilidades en el Duelo total.Se han añadido nuevos métodos de obtención para los siguientes conocimientos, que ya no se podían conseguir al completar ciertas misiones:Araña de bismuto explosivaJarracangrejoSeguidor de Caballero CalavéricoJaradSoldado espectral con armadura del Juramentado de la OscuridadFacóquero de colmillo rocoso giganteSe ha mejorado el juego para que caiga leña de alta calidad cuando el aumento de calidad de tala nivel 2 esté activo.Se ha mejorado el juego para que sea posible la revancha en las bases en reconstrucción. ControlesSe ha mejorado el juego para que no se ejecuten otros controles mientras se muestra la interacción al apuntar.Se ha añadido la guía de teclas para la habilidad «Tiro evasivo explosivo».Se ha corregido un error en los ajustes de personalización por el cual, si se asignaba la misma tecla para una función desactivada y para la tecla de interacción, la función de interacción fallaba y se activaba al mantener pulsado.\[Mac] Se ha corregido un error que impedía colocar objetos instalables en la casa con teclado/ratón. Combate/acciónSe ha mejorado el juego para que, al reintentar un combate contra un jefe tras morir o por otros motivos, se mantengan los ajustes cambiados en el combate anterior. Los elementos que se conservan son los siguientes:Conocimiento observadoEstado de cambio de ranura de arma principal/secundariaElementos equipadosEstado de cambio de objetos de acceso rápido de flechas y cocinaEstado de cambio de objetos registrados en las ranuras de uso inmediatoSe ha mejorado el juego para que la habilidad «Palmeo: Salto» también se pueda usar en zonas seguras.Se ha mejorado el juego para que se pueda instalar el «Velo del viento» incluso durante el vuelo.Se ha mejorado el juego para que, al observar la habilidad «Velo del viento» en acción para aprenderla, Oongka y Damiane también puedan adquirirla.Se ha mejorado la habilidad que se ejecuta al usar «Intercambio rápido» con la lanza.\[Damiane] Se ha añadido un  ]]></description>
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<pubDate>Fri, 19 Jun 2026 20:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Versión, Nota, Parche, 1.12.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Saludos, Melenas Grises. Somos el equipo de Crimson Desert.<br>Os presentamos los detalles del parche 1.12.00.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Principales cambios</b></p><hr><p class="bb_paragraph">Con este parche se han añadido la función de decoración exterior para la residencia, nuevo equipamiento y muebles, entre otros contenidos. También se han aplicado diversas correcciones de errores y mejoras de estabilidad.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Aplicación del parche</b></p><hr><p class="bb_paragraph">El parche se está aplicando en todas las plataformas.<br>Consulta la sección de actualizaciones para comprobar el estado del parche en cada plataforma.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Actualización</b></p><p class="bb_paragraph">Steam (PC): La actualización ya está disponible<br>Steam (Mac): La actualización ya está disponible </p><p class="bb_paragraph"><b>Detalles del parche 1.12.00</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Novedades</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">Se ha añadido la función de colocar objetos en el espacio exterior de la vivienda.</p></li><li><p class="bb_paragraph">Se han añadido 2 tipos de utensilios para fabricar objetos.</p><ul class="bb_ul"><li><p class="bb_paragraph">Mesa de trabajo</p><ul class="bb_ul"><li><p class="bb_paragraph">La mesa de trabajo se puede utilizar en lugares como el campamento de los Melenas Grises o el Aserradero de Leñados.</p></li></ul></li><li><p class="bb_paragraph">Telar</p><ul class="bb_ul"><li><p class="bb_paragraph">El telar se puede utilizar en lugares como la Sastrería de Hernand.</p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Se han añadido 58 nuevos objetos de decoración.</p><ul class="bb_ul"><li><p class="bb_paragraph">Objetos: Utensilios (4 tipos), Tótem (10 tipos), Fuente (7 tipos), Pozo (6 tipos)</p></li><li><p class="bb_paragraph">Iluminación: Brasero (8 tipos), Farol (6 tipos)</p></li><li><p class="bb_paragraph">Adorno/Muebles para mascotas: Alfombra (4 tipos), Cesta colgante de flores (6 tipos), Muñeco automático (4 tipos), Caja de música (1 tipo), Muebles para mascotas (2 tipos)</p></li></ul></li><li><p class="bb_paragraph">Estos objetos se pueden fabricar en el telar y en la mesa de trabajo.</p></li><li><p class="bb_paragraph">Los objetos de decoración y sus planos se pueden obtener en varias tiendas, en la máquina de gancho, en la misión de fabricación de cesta de flores, en la caja de la fortuna y en el desafío del juego de orbe.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Ahora podrán equiparse con el Visione y leer recuerdos.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Ahora podrán montar en Estrella Negra.</p></li><li><p class="bb_paragraph">\[Común] Se ha añadido el encadenamiento de ataques al deslizarse para cada tipo de combate armado.</p></li><li><p class="bb_paragraph">\[Kliff] Se han añadido 5 nuevos cascos y 1 nueva armadura.</p><ul class="bb_ul"><li><p class="bb_paragraph">Casco del guardián tenaz</p></li><li><p class="bb_paragraph">Casco del guardián salvaje</p></li><li><p class="bb_paragraph">Casco del guardián confiado</p></li><li><p class="bb_paragraph">Casco de placas de fauces de acero</p></li><li><p class="bb_paragraph">Casco de placas del conquistador silencioso</p></li><li><p class="bb_paragraph">Armadura ligera de los Melenas Grises</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[Damiane] Se ha añadido 1 tipo de guantes nuevos.</p><ul class="bb_ul"><li><p class="bb_paragraph">Guantes de tela de Honor de los Melenas Grises</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[Común] Se ha añadido 1 tipo de accesorio nuevo.</p><ul class="bb_ul"><li><p class="bb_paragraph">Sello de los Melenas Grises</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Se ha añadido la 'Caja de de la fortuna' a la lista de ventas de la Tienda misteriosa.</p><ul class="bb_ul"><li><p class="bb_paragraph">El precio de dicha caja es de 100 monedas de plata, y se pueden comprar hasta 3 a la vez cada vez que se reponen las existencias.</p></li></ul></li><li><p class="bb_paragraph">Coleccionables: se han añadido 51 tipos de conocimientos sobre contratos.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Principales mejoras</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Contenido</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Se ha mejorado el juego para que la pantalla de carga del personaje también se muestre al conectarse con Oongka y Damiane.</p><ul class="bb_ul"><li><p class="bb_paragraph">Además, se ha optimizado el proceso de conexión para reducir ligeramente el tiempo de carga.</p></li></ul></li><li><p class="bb_paragraph">La sastrería para mascotas ha pasado a llamarse tienda de mascotas.</p></li><li><p class="bb_paragraph">Ahora se pueden vender el refrigerador kuku y el refrigerador kuku mejorado.</p></li><li><p class="bb_paragraph">Se han ajustado las condiciones de falta de algunas habilidades en el Duelo total.</p></li><li><p class="bb_paragraph">Se han añadido nuevos métodos de obtención para los siguientes conocimientos, que ya no se podían conseguir al completar ciertas misiones:</p><ul class="bb_ul"><li><p class="bb_paragraph">Araña de bismuto explosiva</p></li><li><p class="bb_paragraph">Jarracangrejo</p></li><li><p class="bb_paragraph">Seguidor de Caballero Calavérico</p></li><li><p class="bb_paragraph">Jarad</p></li><li><p class="bb_paragraph">Soldado espectral con armadura del Juramentado de la Oscuridad</p></li><li><p class="bb_paragraph">Facóquero de colmillo rocoso gigante</p></li></ul></li><li><p class="bb_paragraph">Se ha mejorado el juego para que caiga leña de alta calidad cuando el aumento de calidad de tala nivel 2 esté activo.</p></li><li><p class="bb_paragraph">Se ha mejorado el juego para que sea posible la revancha en las bases en reconstrucción.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Controles</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Se ha mejorado el juego para que no se ejecuten otros controles mientras se muestra la interacción al apuntar.</p></li><li><p class="bb_paragraph">Se ha añadido la guía de teclas para la habilidad «Tiro evasivo explosivo».</p></li><li><p class="bb_paragraph">Se ha corregido un error en los ajustes de personalización por el cual, si se asignaba la misma tecla para una función desactivada y para la tecla de interacción, la función de interacción fallaba y se activaba al mantener pulsado.</p></li><li><p class="bb_paragraph">\[Mac] Se ha corregido un error que impedía colocar objetos instalables en la casa con teclado/ratón.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Combate/acción</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Se ha mejorado el juego para que, al reintentar un combate contra un jefe tras morir o por otros motivos, se mantengan los ajustes cambiados en el combate anterior. Los elementos que se conservan son los siguientes:</p><ul class="bb_ul"><li><p class="bb_paragraph">Conocimiento observado</p></li><li><p class="bb_paragraph">Estado de cambio de ranura de arma principal/secundaria</p></li><li><p class="bb_paragraph">Elementos equipados</p></li><li><p class="bb_paragraph">Estado de cambio de objetos de acceso rápido de flechas y cocina</p></li><li><p class="bb_paragraph">Estado de cambio de objetos registrados en las ranuras de uso inmediato</p></li></ul></li><li><p class="bb_paragraph">Se ha mejorado el juego para que la habilidad «Palmeo: Salto» también se pueda usar en zonas seguras.</p></li><li><p class="bb_paragraph">Se ha mejorado el juego para que se pueda instalar el «Velo del viento» incluso durante el vuelo.</p></li><li><p class="bb_paragraph">Se ha mejorado el juego para que, al observar la habilidad «Velo del viento» en acción para aprenderla, Oongka y Damiane también puedan adquirirla.</p></li><li><p class="bb_paragraph">Se ha mejorado la habilidad que se ejecuta al usar «Intercambio rápido» con la lanza.</p></li><li><p class="bb_paragraph">\[Damiane] Se ha añadido un movimiento para sentarse exclusivo.</p></li><li><p class="bb_paragraph">\[Damiane] Se ha ajustado el alcance de ataque de la habilidad «Patada rotatoria» con las manos desnudas.</p></li><li><p class="bb_paragraph">Se ha añadido un nuevo patrón de ataque para la Reina Rocangrejo de bismuto.</p></li><li><p class="bb_paragraph">Se ha mejorado el movimiento de picado del guiverno.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Interfaz</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Se ha corregido un error por el cual el icono de los enemigos no aparecía en el minimapa de forma intermitente.</p></li><li><p class="bb_paragraph">Se ha mejorado el almacén de colecciones para que los bienes en tu haber y los que no posees se diferencien por su brillo, lo que permite comprobar de forma más intuitiva si los tienes o no.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Gráficos/ajustes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Se ha mejorado el menú de Ajustes para que sea posible moverse directamente a los elementos del extremo superior e inferior.</p></li><li><p class="bb_paragraph">Se ha mejorado el juego para que, al iniciarlo por primera vez, se muestre una ventana informativa que permite configurar el tamaño mínimo de la fuente.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Localización</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Se han corregido diversos errores de localización y se ha mejorado la calidad en todos los idiomas.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Otros cambios</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">Se ha corregido un error por el cual el huevo desaparecía si eclosionaba cuando se tenía el número máximo de mascotas en posesión.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual la tendencia de inversión cambiaba al cargar una partida guardada.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual las monturas podían atacar a los aliados mientras se llevaba una máscara.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el juego se colgaba al cambiar de arma justo después de usar «Golpe fantasma».</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual no se podía aumentar el número de espacios en ciertas piezas de equipo.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el desafío «Toque del artesano» (Elabora una espada en la herrería) se completaba con tan solo mejorar ciertas espadas.</p></li><li><p class="bb_paragraph">Se ha corregido un error para evitar que se puedan leer recuerdos sobre objetos móviles.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual, al acercarse a la herrería, el arma se guardaba automáticamente o no se podía desenfundar.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual la cámara se desviaba al entrar en el modo vivienda.</p></li><li><p class="bb_paragraph">Se ha mejorado el comportamiento del carro para que, en caso de quedarse atascado en el terreno, no se destruya y sea posible escapar.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual la cantidad de moneda mostrada al donar fondos del campamento difería del valor real.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el aspecto de ciertos atuendos se veía extraño en situaciones específicas.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el icono de seguimiento del mapa del mundo y del minimapa cambiaba al de un cartel de recompensa en ciertas situaciones.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el icono de la tienda del mapa del mundo se mostraba en regiones de acceso denegado.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el rendimiento del juego disminuía al montar ciertas monturas.</p></li><li><p class="bb_paragraph">Se ha corregido un error para evitar que se puedan mover objetos a zonas fuera del dominio de la vivienda.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual ciertos atuendos se mostraban de forma extraña al montar un oso.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el escudo no regresaba de forma intermitente al usar Lanza celestial durante el Lanzamiento de escudo.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el núcleo de energía del reactor de fusión del Santuario de la Penitencia se regeneraba tras completar dicho santuario.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el texto de guía de las misiones no se mostraba en ciertas situaciones.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual no se obtenía correctamente el conocimiento al eliminar a la araña explosiva cerámica de Hexe.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual, al eclosionar un huevo de pájaro kuku o un huevo de guiverno en ciertas situaciones, el huevo se registraba como objeto perdido y se duplicaba.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual las mascotas se desequipaban en ciertas misiones y minijuegos.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual Estrella Negra y el guiverno no podían aterrizar en el suelo.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual cierta leña no se recogía automáticamente.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el temporizador de reconstrucción restante no se actualizaba al inspeccionar las bases.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el juego se colgaba al entrar en el menú de teñir tras equipar ciertas piezas de equipo.</p></li><li><p class="bb_paragraph">Se ha corregido un error en la misión «Granja sin agua» por el cual, tras completar la misión «Repara la torre de agua», la torre de agua no aparecía construida al guardar y cargar la partida.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual aparecían mensajes relacionados con el guardado automático en regiones de acceso denegado.</p></li><li><p class="bb_paragraph">Se ha corregido un error durante la misión de construcción de la estación de tránsito de las Montañas Carmesíes por el cual la estación de tránsito desaparecía cuando el tren pasaba por ella.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual el tamaño de los objetos en la vista previa de la tintorería difería del tamaño real.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual, al atacar a «El celaconte cantor» desde lejos, este se hundía en el agua de forma intermitente.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual se producía una caída de fotogramas al girar la cámara en ciertas ubicaciones.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual la «miel de árbol» no aparecía en el método de preparación de las recetas que usan miel como ingrediente.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual no se podía avanzar al entrar en la Casa de Curación de Halssius incluso con las 4 piezas del hábito de sacerdote de San Halssius y teniendo en posesión el pase de visitante.</p></li><li><p class="bb_paragraph">Se ha cambiado el destinatario del suministro de materiales en el «Contrato de suministro de semillas de Varnia» de «Delkin» a «Khalid».</p></li><li><p class="bb_paragraph">Se ha mejorado el juego para que, al cometer un acto delictivo sin testigos, se reproduzca un efecto de sonido correspondiente.</p></li><li><p class="bb_paragraph">Se ha corregido un error durante ciertas misiones de viajar juntos con un PNJ por el cual este no seguía al jugador.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual los efectos de algunos objetos de vivienda se mostraban de forma excesiva.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual se podía realizar la misión de construcción del carro varias veces.</p></li><li><p class="bb_paragraph">Se ha mejorado la ubicación de algunos recuerdos efímeros que resultaba extraña.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual se atrapaban peces enormes, incluido el marlín rayado, en la trampa para peces.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual la recompensa de misión no se entregaba correctamente al completar la misión «Seguidores de la escarcha».</p></li><li><p class="bb_paragraph">\[Teclado/Ratón] Se ha corregido un error por el cual se podían sacar objetos de vivienda de forma que no se podían colocar.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual se podía usar la habilidad «Patada en picado» en zonas seguras.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual, al usar un utensilio en ciertas situaciones, este se cambiaba por otra arma.</p></li><li><p class="bb_paragraph">Se ha corregido un error para evitar que se puedan sacar utensilios mientras se habla con un PNJ.</p></li><li><p class="bb_paragraph">Se ha corregido un error por el cual no se podían usar los controles al disparar la escopeta mientras se iba montado en el carro.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Se ha corregido un error por el cual el juego se colgaba al completar la expansión del campamento.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Se ha corregido un error para que no se muestre el efecto de hojas.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Se ha corregido un error por el cual no se disparaban varios proyectiles al usar «Cañón de compresión» y «Disparo concentrado» en el aire.</p></li><li><p class="bb_paragraph">\[Oongka] Se ha corregido la habilidad «Disparo disperso» para que, al usarla fuera de combate, se active en la dirección en la que se apunta.</p></li><li><p class="bb_paragraph">\[Oongka] Se ha corregido un error por el cual la habilidad de salto durante un agarre no se ejecutaba correctamente al llevar equipada la mochila cohete kuku.</p></li><li><p class="bb_paragraph">\[Oongka] Se ha corregido un error por el cual el daño no se aplicaba de forma consecutiva al usar la habilidad «Carga» con ciertas armas.</p></li><li><p class="bb_paragraph">\[Oongka] Se ha corregido un error por el cual el daño por caída se aplicaba con retraso al usar la habilidad «Golpe con giro» desde un lugar alto.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Problemas conocidos</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Puedes consultar los problemas conocidos en el siguiente enlace:</p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">\[Ver problemas conocidos]</a></p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">Preguntas frecuentes</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">Informar de un problema</a></p><p class="bb_paragraph">Esperamos que disfrutes de tus aventuras por Pywel.<br>Gracias.</p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<title>Aviso del resultado de las medidas contra jugadores abusivos: 12/6 al 18/6</title>
<link>https://xinker.org/aviso-del-resultado-de-las-medidas-contra-jugadores-abusivos-126-al-186</link>
<guid>https://xinker.org/aviso-del-resultado-de-las-medidas-contra-jugadores-abusivos-126-al-186</guid>
<description><![CDATA[ Hola, al habla The First Descendant.Aquí está el resultado de las medidas llevadas a cabo contra jugadores abusivos entre el 12/6 (Vie) al 18/6 (Jue)Estamos tomando medidas contra comportamientos abusivos en el juego para que, así, todos los Descendientes puedan disfrutar en un ambiente agradable.Si descubres un comportamiento abusivo o fuera de lo normal al jugar, denúncialo a través de la función de denuncia integrada en el juego.Este es el resultado detallado de las medidas que hemos tomado:■ Estado de las medidas— Periodo de las medidas: 12/6/2026 (Vie) a 18/6/2026 (Jue) (PDT)■ Creación, distribución o uso de programas no autorizados. Expulsión permanente del juego (2 personas)— Se han llevado a cabo acciones por crear, distribuir o usar programas no autorizados.Wh*********76疯狂*******93■ Explotación de los procesos relacionados con la tienda abierta. Expulsión permanente del juego (2 personas)— Se han llevado a cabo acciones por explotar los procesos de pago que se ofrecen en la tienda para conseguir ganancias de forma injusta.D3*********07ES*************59■ Transacción fuera de lo normal: intercambio restringido durante 7 días (1 personas)— Se han tomado medidas al haberse detectado registros de transacciones anómalas.Ad**********63■ Detección de actividad inusual en el juego— Se detectó una actividad de juego inusual y se tomaron medidas de acuerdo con nuestra política operativa.** Restricción de acceso al juego por 30 días (1 personas)ap***********53** Penalización de matchmaking de 3 días (352 personas)LI********************85MO**********36Ta***********08Ye*********98ac**********43lo************93Ma*******70tw*****************75ge*********09Kr***********05XT***************27ln**************13Jo*********28✡✨*******91al*******74Ev**********28Ma*********19Br**************01FH*********12Ly********07mu********08ma*************23Ju*************59zh*****81Ge**********13st*********55GA***************55xs*********97Dr******#**67Cl**************57tr***********61Mo********26Th********35Af****************95握住********85Ka************78go**********38CA***************27Br************15Ro************17No************63Fh****60De************78am*************34TT****************72Sc*************1322***********75Be***********48wo***********86Lu**********17Si***********82GL************11sa***********40ga**************86De*****************42Bi*********13Pu***********40Ja***************67je*****************32Da**********42De**************88一码******20li*******55as************63Jx*********59si***********53상처*********66Ai**********94不图*****81Di************96Sh*******59An**********00On***********32Re*****90GA***********9255*****70So************29Ko*******51Mr************22PR***************86Ju************56Em**************60WW*******65Pr***********40rh********54bu********51SL***********16Pa***********77IV********72sw*************59ii**********22TT*********61Tr*********50Li****************80gr*******16Le****************68lo*****************96Je**************30na*****************44To**********93CH****************86DB************97Es*****37ed************14go**************19Uc****************18Vi************85Fl******************15CO*************43So*****01Ne**********10xD***********36Do*******63Go*********88Ib***********23Wi***************79Ke************09Ba*********57JP***43Je***************16SI*******85No************84Lu*********46Cy*************22Bl************24卿亭***38Gi**************69AU*************40eg********14ii*********04yd*********78St************82☠#**50Pa****************70xT**********44X_*************19ju********24pu*********99Ak**********96dj***************13Ki************53iM**************61pl*************78St**********00Sp***************11Li******51An******88OW*******73Hy**********************51Ne****************49Pa***********63Do********40An*************96fa*********13un****************40荆芥***90TM************40Ev***********23ke****88sa*************90Ar********28Lu************76SR********85Sn***************40Ly***********97永远*******59jo*******64Ka**************10萧炎***53MI*********12Il*****************95LL***********90iM*************28TT*************31zR***********97M2*******28HM************85as**********02Re*********63Al**************69al*****46vi**************12Bo*************27sc*****************01Жё*****************11On*******50Me*************02ba*************48Pe***********47fi*********22科比***07te*************6479*********************10I_****************10De*************65Ti*************44ar***********92At********87Me**********14Co*******28lw*********97Be*****************97DW*************11bp******37Sl****************11Me***********91In******************************00Ob*********88As***********48vi*********41TT*******************30ON************12Xx****************78Ea***********49Th********36va********67on**********27ma*************4429***********01Dn*******95ka********36yu*************25TH***************00Ar****************75Ci******47Xx**************35xG********88Ky********59Ja***************1016********* ]]></description>
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<pubDate>Fri, 19 Jun 2026 20:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Aviso, del, resultado, las, medidas, contra, jugadores, abusivos:, 126, 186</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Hola, al habla The First Descendant.</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Aquí está el resultado de las medidas llevadas a cabo contra jugadores abusivos entre el 12/6 (Vie) al 18/6 (Jue)</p><p class="bb_paragraph"></p><p class="bb_paragraph">Estamos tomando medidas contra comportamientos abusivos en el juego para que, así, todos los Descendientes puedan disfrutar en un ambiente agradable.</p><p class="bb_paragraph">Si descubres un comportamiento abusivo o fuera de lo normal al jugar, denúncialo a través de la función de denuncia integrada en el juego.</p><p class="bb_paragraph">Este es el resultado detallado de las medidas que hemos tomado:</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Estado de las medidas</b></p><p class="bb_paragraph">— Periodo de las medidas: 12/6/2026 (Vie) a 18/6/2026 (Jue) (PDT)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Creación, distribución o uso de programas no autorizados. Expulsión permanente del juego (2 personas)</b></p><p class="bb_paragraph">— Se han llevado a cabo acciones por crear, distribuir o usar programas no autorizados.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Wh*********76</p></div><div class="bb_table_td"><p class="bb_paragraph">疯狂*******93</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Explotación de los procesos relacionados con la tienda abierta. Expulsión permanente del juego (2 personas)</b></p><p class="bb_paragraph">— Se han llevado a cabo acciones por explotar los procesos de pago que se ofrecen en la tienda para conseguir ganancias de forma injusta.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">D3*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">ES*************59</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Transacción fuera de lo normal: intercambio restringido durante 7 días (1 personas)</b></p><p class="bb_paragraph">— Se han tomado medidas al haberse detectado registros de transacciones anómalas.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ad**********63</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Detección de actividad inusual en el juego</b></p><p class="bb_paragraph">— Se detectó una actividad de juego inusual y se tomaron medidas de acuerdo con nuestra política operativa.</p><p class="bb_paragraph"><b>** Restricción de acceso al juego por 30 días (1 personas)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ap***********53</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>** Penalización de matchmaking de 3 días (352 personas)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">LI********************85</p></div><div class="bb_table_td"><p class="bb_paragraph">MO**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Ye*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">ac**********43</p></div><div class="bb_table_td"><p class="bb_paragraph">lo************93</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma*******70</p></div><div class="bb_table_td"><p class="bb_paragraph">tw*****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">ge*********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">XT***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">ln**************13</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo*********28</p></div><div class="bb_table_td"><p class="bb_paragraph">✡✨*******91</p></div><div class="bb_table_td"><p class="bb_paragraph">al*******74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev**********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">FH*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly********07</p></div><div class="bb_table_td"><p class="bb_paragraph">mu********08</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju*************59</p></div><div class="bb_table_td"><p class="bb_paragraph">zh*****81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ge**********13</p></div><div class="bb_table_td"><p class="bb_paragraph">st*********55</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***************55</p></div><div class="bb_table_td"><p class="bb_paragraph">xs*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr******#**67</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl**************57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">tr***********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo********26</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********35</p></div><div class="bb_table_td"><p class="bb_paragraph">Af****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">握住********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">go**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">CA***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">Br************15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************17</p></div><div class="bb_table_td"><p class="bb_paragraph">No************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Fh****60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De************78</p></div><div class="bb_table_td"><p class="bb_paragraph">am*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">TT****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Sc*************13</p></div><div class="bb_table_td"><p class="bb_paragraph">22***********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Be***********48</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo***********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">GL************11</p></div><div class="bb_table_td"><p class="bb_paragraph">sa***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">ga**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De*****************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">Pu***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja***************67</p></div><div class="bb_table_td"><p class="bb_paragraph">je*****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**********42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De**************88</p></div><div class="bb_table_td"><p class="bb_paragraph">一码******20</p></div><div class="bb_table_td"><p class="bb_paragraph">li*******55</p></div><div class="bb_table_td"><p class="bb_paragraph">as************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Jx*********59</p></div><div class="bb_table_td"><p class="bb_paragraph">si***********53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">상처*********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">不图*****81</p></div><div class="bb_table_td"><p class="bb_paragraph">Di************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">On***********32</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*****90</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">So************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko*******51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mr************22</p></div><div class="bb_table_td"><p class="bb_paragraph">PR***************86</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju************56</p></div><div class="bb_table_td"><p class="bb_paragraph">Em**************60</p></div><div class="bb_table_td"><p class="bb_paragraph">WW*******65</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr***********40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">rh********54</p></div><div class="bb_table_td"><p class="bb_paragraph">bu********51</p></div><div class="bb_table_td"><p class="bb_paragraph">SL***********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">IV********72</p></div><div class="bb_table_td"><p class="bb_paragraph">sw*************59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ii**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Li****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">gr*******16</p></div><div class="bb_table_td"><p class="bb_paragraph">Le****************68</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lo*****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**************30</p></div><div class="bb_table_td"><p class="bb_paragraph">na*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">To**********93</p></div><div class="bb_table_td"><p class="bb_paragraph">CH****************86</p></div><div class="bb_table_td"><p class="bb_paragraph">DB************97</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Es*****37</p></div><div class="bb_table_td"><p class="bb_paragraph">ed************14</p></div><div class="bb_table_td"><p class="bb_paragraph">go**************19</p></div><div class="bb_table_td"><p class="bb_paragraph">Uc****************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Fl******************15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">CO*************43</p></div><div class="bb_table_td"><p class="bb_paragraph">So*****01</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne**********10</p></div><div class="bb_table_td"><p class="bb_paragraph">xD***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********88</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ib***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Wi***************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">JP***43</p></div><div class="bb_table_td"><p class="bb_paragraph">Je***************16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SI*******85</p></div><div class="bb_table_td"><p class="bb_paragraph">No************84</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Cy*************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************24</p></div><div class="bb_table_td"><p class="bb_paragraph">卿亭***38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gi**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">AU*************40</p></div><div class="bb_table_td"><p class="bb_paragraph">eg********14</p></div><div class="bb_table_td"><p class="bb_paragraph">ii*********04</p></div><div class="bb_table_td"><p class="bb_paragraph">yd*********78</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">☠#**50</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">xT**********44</p></div><div class="bb_table_td"><p class="bb_paragraph">X_*************19</p></div><div class="bb_table_td"><p class="bb_paragraph">ju********24</p></div><div class="bb_table_td"><p class="bb_paragraph">pu*********99</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ak**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">dj***************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki************53</p></div><div class="bb_table_td"><p class="bb_paragraph">iM**************61</p></div><div class="bb_table_td"><p class="bb_paragraph">pl*************78</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sp***************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Li******51</p></div><div class="bb_table_td"><p class="bb_paragraph">An******88</p></div><div class="bb_table_td"><p class="bb_paragraph">OW*******73</p></div><div class="bb_table_td"><p class="bb_paragraph">Hy**********************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****************49</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pa***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Do********40</p></div><div class="bb_table_td"><p class="bb_paragraph">An*************96</p></div><div class="bb_table_td"><p class="bb_paragraph">fa*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">un****************40</p></div><div class="bb_table_td"><p class="bb_paragraph">荆芥***90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TM************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">ke****88</p></div><div class="bb_table_td"><p class="bb_paragraph">sa*************90</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu************76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SR********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Sn***************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">永远*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">jo*******64</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">萧炎***53</p></div><div class="bb_table_td"><p class="bb_paragraph">MI*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Il*****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">LL***********90</p></div><div class="bb_table_td"><p class="bb_paragraph">iM*************28</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*************31</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">zR***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">M2*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">HM************85</p></div><div class="bb_table_td"><p class="bb_paragraph">as**********02</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Al**************69</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">al*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">vi**************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">sc*****************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Жё*****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">On*******50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me*************02</p></div><div class="bb_table_td"><p class="bb_paragraph">ba*************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe***********47</p></div><div class="bb_table_td"><p class="bb_paragraph">fi*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">科比***07</p></div><div class="bb_table_td"><p class="bb_paragraph">te*************64</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">79*********************10</p></div><div class="bb_table_td"><p class="bb_paragraph">I_****************10</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">ar***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">At********87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Co*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">lw*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Be*****************97</p></div><div class="bb_table_td"><p class="bb_paragraph">DW*************11</p></div><div class="bb_table_td"><p class="bb_paragraph">bp******37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sl****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Me***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ob*********88</p></div><div class="bb_table_td"><p class="bb_paragraph">As***********48</p></div><div class="bb_table_td"><p class="bb_paragraph">vi*********41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TT*******************30</p></div><div class="bb_table_td"><p class="bb_paragraph">ON************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Ea***********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********36</p></div><div class="bb_table_td"><p class="bb_paragraph">va********67</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on**********27</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">29***********01</p></div><div class="bb_table_td"><p class="bb_paragraph">Dn*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">ka********36</p></div><div class="bb_table_td"><p class="bb_paragraph">yu*************25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TH***************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci******47</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx**************35</p></div><div class="bb_table_td"><p class="bb_paragraph">xG********88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ky********59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">16***********33</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************84</p></div><div class="bb_table_td"><p class="bb_paragraph">MA**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*********84</p></div><div class="bb_table_td"><p class="bb_paragraph">Xv************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi*********64</p></div><div class="bb_table_td"><p class="bb_paragraph">Wa**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Dy**********58</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy****02</p></div><div class="bb_table_td"><p class="bb_paragraph">zS*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">KR*********34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BA***********10</p></div><div class="bb_table_td"><p class="bb_paragraph">So**************56</p></div><div class="bb_table_td"><p class="bb_paragraph">so*****00</p></div><div class="bb_table_td"><p class="bb_paragraph">xX***************96</p></div><div class="bb_table_td"><p class="bb_paragraph">dz*********95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja*************28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">X2****40</p></div><div class="bb_table_td"><p class="bb_paragraph">Mn**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Da************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Er*********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jw**********25</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak******57</p></div><div class="bb_table_td"><p class="bb_paragraph">tr***************37</p></div><div class="bb_table_td"><p class="bb_paragraph">mo***************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ro***********69</p></div><div class="bb_table_td"><p class="bb_paragraph">Ed**********11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********71</p></div><div class="bb_table_td"><p class="bb_paragraph">De***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********95</p></div><div class="bb_table_td"><p class="bb_paragraph">伊織*****26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">更喜********30</p></div><div class="bb_table_td"><p class="bb_paragraph">RE*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************52</p></div><div class="bb_table_td"><p class="bb_paragraph">St****************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ir****65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*********75</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">mo****************49</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*****************83</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*******07</p></div><div class="bb_table_td"><p class="bb_paragraph">It*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">xO****************20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma***********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr******22</p></div><div class="bb_table_td"><p class="bb_paragraph">MI***********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad************93</p></div><div class="bb_table_td"><p class="bb_paragraph">im***********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr*******57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Po*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">SD*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx************60</p></div><div class="bb_table_td"><p class="bb_paragraph">St***************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Hå********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Qu**************72</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Wx************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">th************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu**************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Se**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">W3*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">21***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">SV*******52</p></div><div class="bb_table_td"><p class="bb_paragraph">R **************51</p></div><div class="bb_table_td"><p class="bb_paragraph">MC*************56</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo******************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu*******09</p></div><div class="bb_table_td"><p class="bb_paragraph">ra***********20</p></div><div class="bb_table_td"><p class="bb_paragraph">In*************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">My**********06</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Go************02</p></div><div class="bb_table_td"><p class="bb_paragraph">艺术********91</p></div><div class="bb_table_td"><p class="bb_paragraph">MT********00</p></div><div class="bb_table_td"><p class="bb_paragraph">A *************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Gi************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*************91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">NO*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ks********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh*************35</p></div><div class="bb_table_td"><p class="bb_paragraph">ab********76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ze**********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Fu********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*****************05</p></div><div class="bb_table_td"><p class="bb_paragraph">An*******62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri****40</p></div><div class="bb_table_td"><p class="bb_paragraph">ee***********74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ve***************80</p></div><div class="bb_table_td"><p class="bb_paragraph">xi********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa*************77</p></div><div class="bb_table_td"><p class="bb_paragraph">ti*******05</p></div><div class="bb_table_td"><p class="bb_paragraph">PU************98</p></div><div class="bb_table_td"><p class="bb_paragraph">gi****************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fa**************24</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*****04</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Al************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Ve***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Au************19</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ve**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Ou**************62</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo***************51</p></div><div class="bb_table_td"><p class="bb_paragraph">27***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">NE***********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca************43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Do*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">ha***************63</p></div><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">zo*********54</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St*************16</p></div><div class="bb_table_td"><p class="bb_paragraph">ki***********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********57</p></div><div class="bb_table_td"><p class="bb_paragraph">yi********93</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Notas</b></p><p class="bb_paragraph">— Las medidas llevadas a cabo contra jugadores abusivos incluyen la aplicación de acciones basadas en vuestras denuncias y supervisión.</p><p class="bb_paragraph">— Si deseas reclamar una acción tomada por la explotación de la tienda abierta, visita nuestro sitio web oficial > Ayuda > Consultas personales y haz tu consulta.</p><p class="bb_paragraph">— Si deseas reclamar una acción tomada por la explotación del proceso de pago a través de devoluciones, contacta con la tienda de la plataforma donde realizaste el pago.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Seguiremos esforzándonos para asegurar que todos los Descendientes puedan disfrutar del juego en un ambiente agradable.</p><p class="bb_paragraph">Muchas gracias.</p>]]> </content:encoded>
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<title>Best players for FC 26 Gold Standard Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-gold-standard-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-gold-standard-evolution</guid>
<description><![CDATA[ The Gold Standard Evolution is finally available in FC 26, and we can use 500 Tokens to use this upgrade option. Introduced for the first time on the opening week of Season 8, the evolution was promptly removed by EA Sports. Thankfully, it has been reintroduced now, and we can use it by unlocking it from the Token Store.  Let’s find the best cards to use in this evolution to make the most of the offered upgrades. Table of contentsFC 26 Gold Standard Evolution requirementsFC 26 Gold Standard Evolution upgradesBest players to use in Gold Standard Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 Gold Standard Evolution requirements Here are the requirements of Gold Standard in FC 26.  Overall: Max 92 Not Rarity: World Tour Silver Stars  FC 26 Gold Standard Evolution upgrades The evolution has four upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +50|94 Acceleration: +50|92 Heading Acc.: +45|94 Def. Aware: +45|95 Stand Tackle: +45|95 Weak Foot: +4  Level 2 upgrades  Jumping: +40|92 Short Passing: +50|94 Slide Tackle: +45|92 Sprint Speed: +50|93 Stamina: +40|92 Vision: +50|94  Level 3 upgrades  Aggression: +50|92 Interceptions: +45|95 Long Shots: +50|92 Shot Power: +50|92 Strength: +45|96 Composure: +40|92  Level 4 upgrades  Agility: +40|91 Balance: +40|90 Ball control: +40|89 Dribbling: +40|90 Long Passing: +50|94 Reactions: +40|93  Level 1 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 2 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 3 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 4 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Best players to use in Gold Standard Evolution Here are some of my best recommendations to include in the evolution.  Neymar (Combine with chain evolutions for best results) Marek Hamsik Prime Hero Rabiot TOTS Pogba Ultimate Scream (Combine with other evolutions) Leon Goretzka End of an Era Nico O’Reily TOTS Highlights Pablo Fornals TOTS Frenkie De Jong Flashback Bergvall Showdown (Combine with the Street Soccer Evolution) Jobe Bellingham FUT Birthday Yaya Toure Ultimate Scream Hero  To get the best results, look to combine the Gold Standard Evolution with other upgrade options that might be available in your Ultimate Team inventory.  0 The post Best players for FC 26 Gold Standard Evolution appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 19 Jun 2026 20:37:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, Gold, Standard, Evolution</media:keywords>
<content:encoded><![CDATA[The Gold Standard Evolution is finally available in <i>FC 26</i>, and we can use 500 Tokens to use this upgrade option. Introduced for the first time on the opening week of Season 8, the evolution was promptly removed by EA Sports. Thankfully, it has been reintroduced now, and we can use it by unlocking it from the Token Store. <br><br> Let’s find the best cards to use in this evolution to make the most of the offered upgrades.<br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-gold-standard-evolution-requirements" target="_blank" rel=" noopener">FC 26 Gold Standard Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-gold-standard-evolution-upgrades" target="_blank" rel=" noopener">FC 26 Gold Standard Evolution upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-gold-standard-evolution" target="_blank" rel=" noopener">Best players to use in Gold Standard Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 Gold Standard Evolution requirements</div> Here are the requirements of Gold Standard in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 92</li> <li>Not Rarity: World Tour Silver Stars</li> </ul> <div class="bb_h2">FC 26 Gold Standard Evolution upgrades</div> The evolution has four upgrade levels, each with specific conditions to meet.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +50|94</li> <li>Acceleration: +50|92</li> <li>Heading Acc.: +45|94</li> <li>Def. Aware: +45|95</li> <li>Stand Tackle: +45|95</li> <li>Weak Foot: +4</li> </ul> <b>Level 2 upgrades</b><br><br> <ul class="bb_ul"> <li>Jumping: +40|92</li> <li>Short Passing: +50|94</li> <li>Slide Tackle: +45|92</li> <li>Sprint Speed: +50|93</li> <li>Stamina: +40|92</li> <li>Vision: +50|94</li> </ul> <b>Level 3 upgrades</b><br><br> <ul class="bb_ul"> <li>Aggression: +50|92</li> <li>Interceptions: +45|95</li> <li>Long Shots: +50|92</li> <li>Shot Power: +50|92</li> <li>Strength: +45|96</li> <li>Composure: +40|92</li> </ul> <b>Level 4 upgrades</b><br><br> <ul class="bb_ul"> <li>Agility: +40|91</li> <li>Balance: +40|90</li> <li>Ball control: +40|89</li> <li>Dribbling: +40|90</li> <li>Long Passing: +50|94</li> <li>Reactions: +40|93</li> </ul> <b>Level 1 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 2 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 3 upgrade requirement</b>s<br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <b>Level 4 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play 1 match in any mode using your active EVO player in game.</li> </ul> <div class="bb_h2">Best players to use in Gold Standard Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Neymar (Combine with chain evolutions for best results)</li> <li>Marek Hamsik Prime Hero</li> <li>Rabiot TOTS</li> <li>Pogba Ultimate Scream (Combine with other evolutions)</li> <li>Leon Goretzka End of an Era</li> <li>Nico O’Reily TOTS Highlights</li> <li>Pablo Fornals TOTS</li> <li>Frenkie De Jong Flashback</li> <li>Bergvall Showdown (Combine with the Street Soccer Evolution)</li> <li>Jobe Bellingham FUT Birthday</li> <li>Yaya Toure Ultimate Scream Hero</li> </ul> To get the best results, look to combine the Gold Standard Evolution with other upgrade options that might be available in your Ultimate Team inventory. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-gold-standard-evolution/" target="_blank" rel="">Best players for FC 26 Gold Standard Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>How to find the Forza Horizon 6 Evolving World Car Meet</title>
<link>https://xinker.org/how-to-find-the-forza-horizon-6-evolving-world-car-meet</link>
<guid>https://xinker.org/how-to-find-the-forza-horizon-6-evolving-world-car-meet</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 20:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, find, the, Forza, Horizon, Evolving, World, Car, Meet</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Zgirn2a8jhJeXgLD8LZCw3-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FN45x37V34QVAxNWYwd2FUW.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg</a>]]> </content:encoded>
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<title>Hide from the Villain codes (June 2026) for free VC, Temp V, and Phones</title>
<link>https://xinker.org/hide-from-the-villain-codes-june-2026-for-free-vc-temp-v-and-phones</link>
<guid>https://xinker.org/hide-from-the-villain-codes-june-2026-for-free-vc-temp-v-and-phones</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/UdZTk6gVwB3Ew4FpgVTMsn-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 20:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hide, from, the, Villain, codes, June, 2026, for, free, VC, Temp, and, Phones</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/UdZTk6gVwB3Ew4FpgVTMsn-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FUxYnS3Sn5bs4fBafqPm9dL.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL.jpg</a>]]> </content:encoded>
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<title>Konami Game is Permanently Shutting Down Later This Year</title>
<link>https://xinker.org/konami-game-is-permanently-shutting-down-later-this-year</link>
<guid>https://xinker.org/konami-game-is-permanently-shutting-down-later-this-year</guid>
<description><![CDATA[  Konami has officially confirmed plans to shut down one of its VR titles later this year. Unfortunately, the reality of online gaming means that plenty of titles relying on online servers will eventually meet their demise, and Konami is no exception to this. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/konami-game-shutting-down-beat-arena-servers.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 20:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Konami, Game, Permanently, Shutting, Down, Later, This, Year</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/konami-game-shutting-down-beat-arena-servers.jpg" crossorigin="anonymous"> <b>Konami </b>has officially confirmed plans to shut down one of its VR titles later this year. Unfortunately, the reality of online gaming means that plenty of titles relying on online servers will eventually meet their demise, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fkonami%2F" target="_blank" rel=" noopener">Konami</a> is no exception to this.<br><br>]]> </content:encoded>
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<title>In Forza Horizon 6 gibt&amp;apos;s für kurze Zeit haufenweise Autos geschenkt, hier die komplette Liste</title>
<link>https://xinker.org/in-forza-horizon-6-gibts-fur-kurze-zeit-haufenweise-autos-geschenkt-hier-die-komplette-liste</link>
<guid>https://xinker.org/in-forza-horizon-6-gibts-fur-kurze-zeit-haufenweise-autos-geschenkt-hier-die-komplette-liste</guid>
<description><![CDATA[  Mit der neuen Horizon Playlist Series 2 könnt ihr innerhalb der nächsten vier Wochen stattliche 10 Autos gratis sammeln. Wir stellen euch die komplette Liste vor. In Forza Horizon 6 gibt&#039;s Unmengen von Autos. Bereits die Basis-Variante des Open-World-Arcade-Racers lässt euch das wunderschöne Japan-Setting mit über 550 Autos erkunden. Nun gut - nicht direkt zum Start; denn die meisten der PS-starken Rennkarossen im Spiel müsst ihr erst nach und nach finden, freischalten oder kaufen. ]]></description>
<enclosure url="https://images.cgames.de/images/gamestar/290/porsche-forza_6424801.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 20:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, gibts, für, kurze, Zeit, haufenweise, Autos, geschenkt, hier, die, komplette, Liste</media:keywords>
<content:encoded><![CDATA[<img src="https://images.cgames.de/images/gamestar/290/porsche-forza_6424801.jpg" crossorigin="anonymous"> Mit der neuen Horizon Playlist Series 2 könnt ihr innerhalb der nächsten vier Wochen stattliche 10 Autos gratis sammeln. Wir stellen euch die komplette Liste vor.<br><br><br><br> In Forza Horizon 6 gibt's Unmengen von Autos. Bereits die Basis-Variante des Open-World-Arcade-Racers lässt euch das wunderschöne Japan-Setting mit über 550 Autos erkunden. Nun gut - nicht direkt zum Start; denn die meisten der PS-starken Rennkarossen im Spiel müsst ihr erst nach und nach finden, freischalten oder kaufen.<br><br>]]> </content:encoded>
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<title>We went hands&#45;on with Atari’s retro slate at Summer Game Fest — here’s what stood out</title>
<link>https://xinker.org/we-went-hands-on-with-ataris-retro-slate-at-summer-game-fest-heres-what-stood-out</link>
<guid>https://xinker.org/we-went-hands-on-with-ataris-retro-slate-at-summer-game-fest-heres-what-stood-out</guid>
<description><![CDATA[  With prices of new tech skyrocketing thanks to the ongoing component shortage, the promises of new, state-of-the-art, AAA games may ring hollow for some. Whether they can’t afford to pay for new games or consoles, or simply don’t want to, more players are seeking budget-friendly options that offer the same fun gaming experiences they had in their youth. Atari, almost by accident, finds itself right where these players want to meet it. While the company does have new titles out in the wild, Bubsy 4D and Mighty Morphin’ Power Rangers: Rita’s Rewind among the recent releases, it’s their growing library of retro remasters and collections through Digital Eclipse, Nightdive Studio, and others that could give them an edge in the coming years. At Summer Game Fest, I sat down with Atari to get a quick look at a few examples of what’s to come, from a Disney/Pixar collection to a stealth-based game returning from the shadows, and there’s a lot on offer here that will both send older players back to the glory days, and offer those glory days to the new generation. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/Godzilla-DAMM-Screen-B-1024x576.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 19:48:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>went, hands-on, with, Atari’s, retro, slate, Summer, Game, Fest, —, here’s, what, stood, out</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/Godzilla-DAMM-Screen-B-1024x576.jpg" crossorigin="anonymous"> With prices of new tech skyrocketing thanks to the ongoing component shortage, the promises of new, state-of-the-art, AAA games may ring hollow for some. Whether they can’t afford to pay for new games or consoles, or simply don’t want to, more players are seeking budget-friendly options that offer the same fun gaming experiences they had in their youth.<br><br> Atari, almost by accident, finds itself right where these players want to meet it. While the company does have new titles out in the wild, Bubsy 4D and Mighty Morphin’ Power Rangers: Rita’s Rewind among the recent releases, it’s their growing library of retro remasters and collections through Digital Eclipse, Nightdive Studio, and others that could give them an edge in the coming years.<br><br> At Summer Game Fest, I sat down with Atari to get a quick look at a few examples of what’s to come, from a Disney/Pixar collection to a stealth-based game returning from the shadows, and there’s a lot on offer here that will both send older players back to the glory days, and offer those glory days to the new generation.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Ffeatures%2Fwe-went-hands-on-with-ataris-retro-slate-at-summer-game-fest-heres-what-stood-out%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Turok: Origins has great boss fights but struggles to stand out</title>
<link>https://xinker.org/turok-origins-has-great-boss-fights-but-struggles-to-stand-out</link>
<guid>https://xinker.org/turok-origins-has-great-boss-fights-but-struggles-to-stand-out</guid>
<description><![CDATA[  The Turok franchise is a fascinating case study. After enjoying glory days on the Nintendo 64 as a first-person dinosaur shooter, the series hasn’t been able to recapture that status since. There have been attempts, from the middling 2008 effort to remastered versions of those original adventures from yesteryear. Now, Saber Interactive is giving it a go with Turok: Origins, which focuses on co-op shooter action infused with elements of the franchise’s “dinosaurs meet sci-fi” flavor. After spending some time with it at Summer Game Fest, the hallmarks are there, but Turok: Origins hasn’t quite won me over yet. At the start of the demo, my teammates and I are given the opportunity to choose a class between Cougar, Bison, and Raven. Each has its own set of skills to unlock, and each can be switched on the fly between missions. I like that I’m not locked into a single class from the start of the game, and I appreciate the ability to mix and match my upgrades to fit my playstyle. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/Turok_-Origins-Key-Art-9x16-1-e1781864499537-1024x637.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 19:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Turok:, Origins, has, great, boss, fights, but, struggles, stand, out</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/Turok_-Origins-Key-Art-9x16-1-e1781864499537-1024x637.jpg" crossorigin="anonymous"> The Turok franchise is a fascinating case study. After enjoying glory days on the Nintendo 64 as a first-person dinosaur shooter, the series hasn’t been able to recapture that status since. There have been attempts, from the middling 2008 effort to remastered versions of those original adventures from yesteryear.<br><br> Now, Saber Interactive is giving it a go with Turok: Origins, which focuses on co-op shooter action infused with elements of the franchise’s “dinosaurs meet sci-fi” flavor. After spending some time with it at Summer Game Fest, the hallmarks are there, but Turok: Origins hasn’t quite won me over yet.<br><br> At the start of the demo, my teammates and I are given the opportunity to choose a class between Cougar, Bison, and Raven. Each has its own set of skills to unlock, and each can be switched on the fly between missions. I like that I’m not locked into a single class from the start of the game, and I appreciate the ability to mix and match my upgrades to fit my playstyle.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Ffeatures%2Fturok-origins%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Anime Destiny Tier List – Best Unit/Trait/Artifact</title>
<link>https://xinker.org/anime-destiny-tier-list-best-unittraitartifact</link>
<guid>https://xinker.org/anime-destiny-tier-list-best-unittraitartifact</guid>
<description><![CDATA[ I’ll be ranking Anime Destiny units according to their Ground/Hybrid DPS levels, support potential and overall utility. There will be individual ranking reasons for each unit along with best traits and artifacts too. Here’s my Anime Destiny tier list and guide. Table of contentsAnime Destiny Unit Tier ListS-TierA-TierB-TierC-TierD-TierHow to Farm Gems in Anime Destiny Anime Destiny Unit Tier Listhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Image by Destructoid Before we dive into the individual ranking reasons, traits and artifacts for all units in Anime Destiny, here’s what the tiers above mean:   S-Tier : Meta DPS/Utility units.  A-Tier : Great alternatives for DPS that are sub-Meta.  B-Tier : Decent DPS units that are a bit weaker but still usable.  C-Tier : Beginner units for the early-to-mid game that you should replace later. D-Tier: I didn’t list this tier but think of it as a tier for Epics and Rares except Crow Prodigy.  Ranking Note: I ranked all units based on their EVO version at max level, high-end stats and optimal traits and gear. Farm/Support Units: Bulm &amp; Cyan Idol (Use Tycoon Trait) with Cyan Idol being a great support/buffing unit. How to Get Ymir: From Legend Stage 3 with 150 Pity (Finish story to unlock LS3) How to Get Crimson Knight: Farm Igris Boss Event S-Tier UnitRanking NotesFrozen Moon (Kizuki) Secret • Amazing mix of DPS utility due to the stun on freeze to stall for your other units• The best shield breaker in the gameBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornFounding Titan (Queen) Secret • Massive damage from her full AOE and damage/utility from the Titan summons• You can basically to nuke bosses with her active making her one of the best boss-killersBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornShadow Monarch (Awaken) Secret • A Meta mix of base damage and summon damage though his summons are weaker than Founding Titan’s summons• Has damage buff synergy with Crimson Knight (Dark)Best Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornAshura Swordsman (3SS) Mythic • A Meta mix of DoT DPS and shield break potential• The best Mythic in the game DPS-wiseBest Trait: Divine or StellarBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornCrimson Knight (Dark) Secret • A Meta unit stat-wise and has great synergy with Shadow Monarch for the damage buff• Without the synergy, it’s slightly weaker than the other SecretsBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornRed Emperor (Haki) Mythic • One of the two best Mythics in the gameBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s Tricorn A-Tier UnitRanking NotesEternal Night (Blood) Mythic • One of the better boss killer• Can hit really hard but it’s RNG-based since she scales really well with critsBest Trait: SniperBest Artifacts:• Titan Slayer Blades• Scout CloakFuture Warrior (Furious) Mythic • Great single target damage for taking down bosses• Near Meta DPS levelsBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornInsect Slayer (Poison) Mythic • A weaker version of Zoro/Ashura Swordsman in terms of DoT damage but still a pretty strong alternativeBest Trait: Divine or StellarBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s TricornMagicbane (Anti-Magic) Mythic • One of the best shield breakers in the gameBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s Tricorn B-Tier UnitRanking NotesRadiant Hunter (Light) Mythic BattlePass• Lower DPS than the higher tiers but pretty decent at taking down bosses• Really solid crit-based single-target DPSBest Trait: SniperBest Artifacts:• Titan Slayer Blades• Scout CloakDestruction God (Mogger) Mythic • Decent DPS overall but I put Destruction God in B-Tier since his DPS-to-cost ratio doesn’t quite compare to the higher tiers since he’s expensiveBest Trait: DivineBest Artifacts:• Galactic Scouter• Strongest’s Coat• Strongest’s Tricorn C-Tier UnitRanking NotesYellow Flash/Hawkeye/Corrupted Warrior Legendary • Great beginner units but fall off later• Don’t invest a lot of trait rerolls into them since it’s better to save them for high-tier Mythics and Secrets• If you can get Jack of All in some quick roll sessions that’s perfect to start out with but save most of your rerolls for Mythics and Secrets• As for Rare and Epic units, I wouldn’t invest Trait rerolls at allBest Trait: Jack of AllCrow Prodigy Rare • A great source of early-to-mid game shield breaking DPS• Don’t use him once you get Mythics D-Tier This is the tier for Epics and Rares which you’ll start out with and replace quickly as you get Legendaries and Mythics. Don’t invest trait rerolls into these units since you’ll replace them quickly as you play. One special mention goes out to Crow Prodigy, which is a great early-game ]]></description>
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<pubDate>Fri, 19 Jun 2026 19:46:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Anime, Destiny, Tier, List, –, Best, UnitTraitArtifact</media:keywords>
<content:encoded><![CDATA[I’ll be ranking Anime Destiny units according to their Ground/Hybrid DPS levels, support potential and overall utility. There will be individual ranking reasons for each unit along with best traits and artifacts too. Here’s my <b>Anime Destiny tier list and guide</b>.<br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-anime-destiny-unit-tier-list" target="_blank" rel=" noopener">Anime Destiny Unit Tier List</a><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-s-tier" target="_blank" rel=" noopener">S-Tier</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-a-tier" target="_blank" rel=" noopener">A-Tier</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-b-tier" target="_blank" rel=" noopener">B-Tier</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-c-tier" target="_blank" rel=" noopener">C-Tier</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-d-tier" target="_blank" rel=" noopener">D-Tier</a></li></ul></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-how-to-farm-gems-in-anime-destiny" target="_blank" rel=" noopener">How to Farm Gems in Anime Destiny</a></li></ul> <div class="bb_h2">Anime Destiny Unit Tier List</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-unit-tier-list.jpg?resize=1221%2C837" crossorigin="anonymous"> Image by Destructoid Before we dive into the individual ranking reasons, traits and artifacts for all units in Anime Destiny, here’s what the tiers above mean:<br><br> <ul class="bb_ul"> <li><b> S-Tier </b>: Meta DPS/Utility units.</li> <li><b> A-Tier </b>: Great alternatives for DPS that are sub-Meta.</li> <li><b> B-Tier </b>: Decent DPS units that are a bit weaker but still usable.</li> <li><b> C-Tier </b>: Beginner units for the early-to-mid game that you should replace later.</li> <li><b>D-Tier</b>: I didn’t list this tier but think of it as a tier for Epics and Rares except Crow Prodigy.</li> </ul> <b>Ranking Note</b>: I ranked all units based on their EVO version at max level, high-end stats and optimal traits and gear.<br><br> <b>Farm/Support Units</b>: Bulm & Cyan Idol (Use <b>Tycoon Trait</b>) with Cyan Idol being a great support/buffing unit.<br><br> <b>How to Get Ymir</b>: From Legend Stage 3 with 150 Pity (Finish story to unlock LS3)<br><br> <b>How to Get Crimson Knight</b>: Farm Igris Boss Event<br><br> <div class="bb_h3">S-Tier</div> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Unit</div><div class="bb_table_th">Ranking Notes</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-frozen-moon.png?resize=150%2C150" crossorigin="anonymous"><br><b>Frozen Moon (Kizuki)</b><br><i><b> Secret </b></i></div><div class="bb_table_td">• Amazing mix of DPS utility due to the stun on freeze to stall for your other units<br>• The best shield breaker in the game<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-founding-titan.png?resize=150%2C150" crossorigin="anonymous"><b>Founding Titan (Queen)</b><br><i><b> Secret </b></i></div><div class="bb_table_td">• Massive damage from her full AOE and damage/utility from the Titan summons<br>• You can basically to nuke bosses with her active making her one of the best boss-killers<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-shadow-monarch.png?resize=150%2C150" crossorigin="anonymous"><b>Shadow Monarch (Awaken)</b><br><i><b> Secret </b></i></div><div class="bb_table_td">• A Meta mix of base damage and summon damage though his summons are weaker than Founding Titan’s summons<br>• Has damage buff synergy with Crimson Knight (Dark)<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-ashura-swordsman.png?resize=150%2C150" crossorigin="anonymous"><b>Ashura Swordsman (3SS)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• A Meta mix of DoT DPS and shield break potential<br>• The best Mythic in the game DPS-wise<br><br><b>Best Trait</b>: Divine or Stellar<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-crimson-knight.png?resize=150%2C150" crossorigin="anonymous"><b>Crimson Knight (Dark)</b><br><i><b> Secret </b></i></div><div class="bb_table_td">• A Meta unit stat-wise and has great synergy with Shadow Monarch for the damage buff<br>• Without the synergy, it’s slightly weaker than the other Secrets<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-red-emperor.png?resize=150%2C150" crossorigin="anonymous"><b>Red Emperor (Haki)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• One of the two best Mythics in the game<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div></div> <div class="bb_h3">A-Tier</div> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Unit</div><div class="bb_table_th">Ranking Notes</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-eternal-night.png?resize=150%2C150" crossorigin="anonymous"><b>Eternal Night (Blood)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• One of the better boss killer<br>• Can hit really hard but it’s RNG-based since she scales really well with crits<br><br><b>Best Trait</b>: Sniper<br><b>Best Artifacts</b>:<br>• Titan Slayer Blades<br>• Scout Cloak</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-future-warrior.png?resize=150%2C150" crossorigin="anonymous"><b>Future Warrior (Furious)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• Great single target damage for taking down bosses<br>• Near Meta DPS levels<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-insect-slayer.png?resize=150%2C150" crossorigin="anonymous"><b>Insect Slayer (Poison)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• A weaker version of Zoro/Ashura Swordsman in terms of DoT damage but still a pretty strong alternative<br><br><b>Best Trait</b>: Divine or Stellar<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-magicbane.png?resize=150%2C150" crossorigin="anonymous"><b>Magicbane (Anti-Magic)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• One of the best shield breakers in the game<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div></div> <div class="bb_h3">B-Tier</div> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Unit</div><div class="bb_table_th">Ranking Notes</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-radiant-hunter.png?resize=150%2C150" crossorigin="anonymous"><b>Radiant Hunter (Light)</b><br><i><b> Mythic </b></i><br>BattlePass</div><div class="bb_table_td">• Lower DPS than the higher tiers but pretty decent at taking down bosses<br>• Really solid crit-based single-target DPS<br><br><b>Best Trait</b>: Sniper<br><b>Best Artifacts</b>:<br>• Titan Slayer Blades<br>• Scout Cloak</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-destruction-god.png?resize=150%2C150" crossorigin="anonymous"><b>Destruction God (Mogger)</b><br><i><b> Mythic </b></i></div><div class="bb_table_td">• Decent DPS overall but I put Destruction God in B-Tier since his DPS-to-cost ratio doesn’t quite compare to the higher tiers since he’s expensive<br><br><b>Best Trait</b>: Divine<br><b>Best Artifacts</b>:<br>• Galactic Scouter<br>• Strongest’s Coat<br>• Strongest’s Tricorn</div></div></div> <div class="bb_h3">C-Tier</div> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Unit</div><div class="bb_table_th">Ranking Notes</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-yellow-flash.png?resize=150%2C150" crossorigin="anonymous"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-hawkeye.png?resize=150%2C150" crossorigin="anonymous"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-corrupted-warrior.png?resize=150%2C150" crossorigin="anonymous"><b>Yellow Flash/<b>Hawkeye</b>/Corrupted Warrior</b><br><b><i> Legendary </i></b></div><div class="bb_table_td">• Great beginner units but fall off later<br>• Don’t invest a lot of trait rerolls into them since it’s better to save them for high-tier Mythics and Secrets<br>• If you can get Jack of All in some quick roll sessions that’s perfect to start out with but save most of your rerolls for Mythics and Secrets<br>• As for Rare and Epic units, I wouldn’t invest Trait rerolls at all<br><br><b>Best Trait</b>: Jack of All</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/anime-destiny-crow-prodigy.png?resize=150%2C150" crossorigin="anonymous"><b>Crow Prodigy</b><br><i><b> Rare </b></i></div><div class="bb_table_td">• A great source of early-to-mid game shield breaking DPS<br>• Don’t use him once you get Mythics</div></div></div> <div class="bb_h3">D-Tier</div> This is the tier for Epics and Rares which you’ll start out with and replace quickly as you get Legendaries and Mythics. <b>Don’t invest trait rerolls into these units</b> since you’ll replace them quickly as you play. One special mention goes out to Crow Prodigy, which is a great early-game shield breaker. <br><br> <div class="bb_h2">How to Farm Gems in Anime Destiny</div> Here are various methods for farming gems in Anime Destiny:<br><br> <ul class="bb_ul"> <li>Complete daily and weekly challenges</li> <li>Farm 15-Minute and 30-Minute challenges</li> <li>Claim Index and Milestone rewards</li> <li>Farm Namak Planet (Hard)</li> <li>Farm Igris Boss Event (Gives LVL XP for LVL Milestones, BattlePass XP for Gems, Stat Cubes and RR)</li> <li>Claim <b><a class="bb_link" href="https://www.destructoid.com/anime-destiny-codes/" target="_blank" rel="">Anime Destiny codes</a></b></li> </ul> <b>That’s it for my Anime Destiny unit tier list and guide. Stay tuned for more Roblox TD guides and tier lists.</b><br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/anime-destiny-tier-list/" target="_blank" rel="">Anime Destiny Tier List – Best Unit/Trait/Artifact</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>How to find the Forza Horizon 6 Nangan Region Treasure Hunt</title>
<link>https://xinker.org/how-to-find-the-forza-horizon-6-nangan-region-treasure-hunt</link>
<guid>https://xinker.org/how-to-find-the-forza-horizon-6-nangan-region-treasure-hunt</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/5TPpEZV5Z68ihcQj5W72UV-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 19:36:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, find, the, Forza, Horizon, Nangan, Region, Treasure, Hunt</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/5TPpEZV5Z68ihcQj5W72UV-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FN45x37V34QVAxNWYwd2FUW.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/N45x37V34QVAxNWYwd2FUW.jpg</a>]]> </content:encoded>
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<title>Score unlimited access to EA SPORTS FC™ 26 with EA Play</title>
<link>https://xinker.org/score-unlimited-access-to-ea-sports-fc-26-with-ea-play</link>
<guid>https://xinker.org/score-unlimited-access-to-ea-sports-fc-26-with-ea-play</guid>
<description><![CDATA[ Welcome to the Club. Members can shape their legacy with unlimited access to an overhauled gameplay experience powered by community feedback, Manager Live Challenges that bring fresh scenarios to the new season, and so much more. Plus, experience The World&#039;s Game like never before and take on a brand-new international tournament mode.When you’re ready for more, dive into a collection of EA’s top titles available in The Play List and discover more trials of select new releases. Find out more about upcoming EA Play* benefits at https://store.steampowered.com/subscriptions/ea or follow us on X (Twitter) and Instagram @eaplay.*Conditions, limitations and exclusions apply. See https://tos.ea.com/legalapp/eaplay/us/en/pc/ for details.https://store.steampowered.com/app/1289670/EA_Play/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45702522/aec67d4ef9bf7fb37f39ba2eb0433c0009ca7baf.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 19:30:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Score, unlimited, access, SPORTS, FC™, with, Play</media:keywords>
<content:encoded><![CDATA[Welcome to the Club. Members can shape their legacy with unlimited access to an overhauled gameplay experience powered by community feedback, Manager Live Challenges that bring fresh scenarios to the new season, and so much more. Plus, experience The World's Game like never before and take on a brand-new international tournament mode.<br><br>When you’re ready for more, dive into a collection of EA’s top titles available in The Play List and discover more trials of select new releases. Find out more about upcoming EA Play* benefits at <a class="bb_link" href="https://store.steampowered.com/subscriptions/ea" target="_blank" rel="">https://store.steampowered.com/subscriptions/ea</a> or follow us on X (Twitter) and Instagram @eaplay.<br><br>*Conditions, limitations and exclusions apply. See <a class="bb_link" href="https://tos.ea.com/legalapp/eaplay/us/en/pc/" target="_blank" rel="">https://tos.ea.com/legalapp/eaplay/us/en/pc/</a> for details.<br><br><a class="bb_link" href="https://store.steampowered.com/app/1289670/EA_Play/" target="_blank" rel="">https://store.steampowered.com/app/1289670/EA_Play/</a>]]> </content:encoded>
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<title>Steam Controller reservation hopefuls hit by fresh disappointment with Valve&amp;apos;s latest hardware update</title>
<link>https://xinker.org/steam-controller-reservation-hopefuls-hit-by-fresh-disappointment-with-valves-latest-hardware-update</link>
<guid>https://xinker.org/steam-controller-reservation-hopefuls-hit-by-fresh-disappointment-with-valves-latest-hardware-update</guid>
<description><![CDATA[  In a move that will be hugely disappointing to a lot of PC gamers, Valve has pushed back the &quot;estimated order windows&quot; for Steam Controller reservations to at least September, with some prospective buyers even seeing their estimated order date delayed until 2027. In a new post on its website, Valve has admitted that &quot;initial demand exceeded our expectations&quot; and that in order to &quot;manage expectations as much as we can&quot; it has implemented this new system with these long estimated delivery times. Read the full story on PCGamesN: Steam Controller reservation hopefuls hit by fresh disappointment with Valve&#039;s latest hardware update ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/steam-controller-reservation-queue-update-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 19:27:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Controller, reservation, hopefuls, hit, fresh, disappointment, with, Valves, latest, hardware, update</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/steam-controller-reservation-queue-update-900x506.jpg" crossorigin="anonymous"> In a move that will be hugely disappointing to a lot of PC gamers, Valve has pushed back the "estimated order windows" for Steam Controller reservations to at least September, with some prospective buyers even seeing their estimated order date delayed until 2027. In a new post on its website, Valve has admitted that "initial demand exceeded our expectations" and that in order to "manage expectations as much as we can" it has implemented this new system with these long estimated delivery times.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fvalve%2Fsteam-controller-reservation-update" target="_blank" rel=" noopener">Steam Controller reservation hopefuls hit by fresh disappointment with Valve's latest hardware update</a><br><br>]]> </content:encoded>
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<title>A huge Slay the Spire 2 update makes life harder but fairer, and adds Steam mod support</title>
<link>https://xinker.org/a-huge-slay-the-spire-2-update-makes-life-harder-but-fairer-and-adds-steam-mod-support</link>
<guid>https://xinker.org/a-huge-slay-the-spire-2-update-makes-life-harder-but-fairer-and-adds-steam-mod-support</guid>
<description><![CDATA[  The time has come. A new Slay the Spire 2 update is now live on the main branch, meaning months of changes that have been in public testing over on the beta build are now here for everyone. Among them are the introduction of the Aeonglass boss fight, the Bestiary, and a whole heap of balance changes, but that&#039;s just the start. Mega Crit has also managed to resolve its most pressing problem since launch with a fix for the &#039;correlated RNG&#039; that was discovered this week, and opened up mod potential dramatically with full Steam Workshop support. Let&#039;s get into it. Read the full story on PCGamesN: A huge Slay the Spire 2 update makes life harder but fairer, and adds Steam mod support ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/slay-the-spire-2-update-main-branch-patch-notes-crng-fix-steam-workshop-support-new-boss-fight-aeonglass-mega-crit-roguelike-deckbuilder-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 19:27:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>huge, Slay, the, Spire, update, makes, life, harder, but, fairer, and, adds, Steam, mod, support</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/slay-the-spire-2-update-main-branch-patch-notes-crng-fix-steam-workshop-support-new-boss-fight-aeonglass-mega-crit-roguelike-deckbuilder-900x506.jpg" crossorigin="anonymous"> The time has come. A new Slay the Spire 2 update is now live on the main branch, meaning months of changes that have been in public testing over on the beta build are now here for everyone. Among them are the introduction of the Aeonglass boss fight, the Bestiary, and a whole heap of balance changes, but that's just the start. Mega Crit has also managed to resolve its most pressing problem since launch with a fix for the 'correlated RNG' that was discovered this week, and opened up mod potential dramatically with full Steam Workshop support. Let's get into it.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fslay-the-spire-2%2Fupdate-2-rng-rework-steam-workshop" target="_blank" rel=" noopener">A huge Slay the Spire 2 update makes life harder but fairer, and adds Steam mod support</a><br><br>]]> </content:encoded>
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<title>&amp;quot;Going independent meant taking a massive, massive risk&amp;quot;: How Toys for Bob split off from Activision and Xbox to help guide Spyro to A Realm Beyond</title>
<link>https://xinker.org/going-independent-meant-taking-a-massive-massive-risk-how-toys-for-bob-split-off-from-activision-and-xbox-to-help-guide-spyro-to-a-realm-beyond</link>
<guid>https://xinker.org/going-independent-meant-taking-a-massive-massive-risk-how-toys-for-bob-split-off-from-activision-and-xbox-to-help-guide-spyro-to-a-realm-beyond</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 18:55:09 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Going, independent, meant, taking, massive, massive, risk:, How, Toys, for, Bob, split, off, from, Activision, and, Xbox, help, guide, Spyro, Realm, Beyond</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/H5rNBtedW34GHoEq7d6GxH-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2Fr9TQrTUmNtXVtPpGpqQrdC.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg</a>]]> </content:encoded>
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<title>Slay the Spire 2 update fixes RNG after one player&amp;apos;s &amp;quot;eight&#45;hour descent into madness&amp;quot; proved &amp;quot;we did, in fact, have some unusual RNG problems&amp;quot;</title>
<link>https://xinker.org/slay-the-spire-2-update-fixes-rng-after-one-players-eight-hour-descent-into-madness-proved-we-did-in-fact-have-some-unusual-rng-problems</link>
<guid>https://xinker.org/slay-the-spire-2-update-fixes-rng-after-one-players-eight-hour-descent-into-madness-proved-we-did-in-fact-have-some-unusual-rng-problems</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Ns7mHq8rvsBGWnUv8WnJV4-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 18:55:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Slay, the, Spire, update, fixes, RNG, after, one, players, eight-hour, descent, into, madness, proved, we, did, fact, have, some, unusual, RNG, problems</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Ns7mHq8rvsBGWnUv8WnJV4-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>All friendship rewards in Dave the Diver In the Jungle DLC and how they work</title>
<link>https://xinker.org/all-friendship-rewards-in-dave-the-diver-in-the-jungle-dlc-and-how-they-work</link>
<guid>https://xinker.org/all-friendship-rewards-in-dave-the-diver-in-the-jungle-dlc-and-how-they-work</guid>
<description><![CDATA[ The village of Utara has plenty of friends to make in the Dave the Diver In the Jungle expansion, and strengthening your relationship will unlock various gifts. To get the gifts, you’ll need to increase your friendship level with an NPC.  Let’s find out all the friendship rewards you can obtain and how each of them works.  Table of contentsComplete list of Friendship rewards in Dave the Diver In the Jungle expansionHow to gain more Villager Hearts in Dave the Diver In the Junglehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Complete list of Friendship rewards in Dave the Diver In the Jungle expansion The table below has all the information you’ll need to know regarding the Friendship rewards.  Name3-heart reward4-heart rewardHow to UseBimaBima’s Robot Samurai DrawingMaterial CollectionRobot Samurai Drawing: Use as wall decorMaterial Collection: Bima will begin collecting materials for Dave.BasuRedtail Catfish TaxidermyUtara Fishing RodRedtail Catfish Taxidermy: Use as a wall decorUtara Fishing Rod: You can use it to fish larger species.BonitaYoga MatAir Resonance NecklaceYoga Mat: Use for decorating the houseAir Resonance Necklace: Grants +30% oxygen recoveryCintaN/ABelt of MemoriesRestores 5% HP and AP on a Just Guard.EkaBasilosaurus Clay modelCreature CollectionBasilosaurus Clay Model: Use for house decorationCreature Collection: Eka will start collecting creatures daily for Dave.ChandraTraditional Patterned CarpetEye of the FalconTraditional Patterned Carpet: Use for decorationEye of the Falcon: Reveals enemy immunitiesLipahLipah’s Lizard TerrariumBig-Eyed Lizard CharmLipah’s Lizard Terrarium: Displays lizards Lipah received as gifts. Big-Eyed Lizard Charm: Gives +10% Defense and +20% LuckKinahBookshelfButterfly NecklaceBookshelf: Use as a house decoration itemButterfly Necklace: Restores 2 AP every turn.MaroneMaterial CollectionImproved Material CollectionAllows Marone to collect items, and it improves when you unlock the 4-heart option.MeilanFlower Menu Board decorationEye of the SpiritFlower Menu Board: It’s a decoration itemEye of the Spirit: Unlocks an additional dialog option that reveals your playthrough stats. MunaOne Tin Ingot and one Black Irom IngotAnti-Gravity DeviceThe first set of items is used as raw materials in different recipes. Anti-Gravity Device: Allows Dave to retain two items if he dies on a dive. PanutahFestival Hair OrnamentCharm of AbundanceFestival Hair Ornament: Use as a wall decoration itemCharm of Abundance: Grants two items at random from pots/jars.PenebUtara Woodcraft Cooking StationAxe OilWoodcraft Cooking Station: Place the item at the restaurant.JepunCoconut KeychainN/AUse the keychain as a charm for your phone.Perak20% Blacksmith Discount50% Blacksmith DiscountReduce the cost of using the Blacksmith.OmilaTraditional Pattern TableOmila’s HandkerchiefTable: Place it at the restaurantOmila’s Handkerchief: Restores 10% HP each turn.GesangHuman Fall Flat Bob BlockBox Arcade MachineBob Block: Usable item in the animal stacking minigame. Box Arcade Machine: Decoration item that also works like a minigame.JakaOld PaintingTo the Moon Ending song CDOld Painting: Decoration itemCD: You can play the CD in a CD player.HartaAmber BeadGold Necklace of SlothAmber Bead: Forest accessory that grants +20% XP. Gold Necklace of Sloth: Slows small fish by 60%, medium fish by 50%, and large fish by 40% within a range. LathiMortarMortar DecorationMortar: Brew recovery items at Lathi’s house and unlock more stock. Mortar Decoration: Dave can place the same item at home. UzmeShell Menu Board DecorationBracelet of StrengthShell Menu Board Decoration: Restaurant decoration itemBracelet of Strength: Raises underwater combat combo gauge by 50%.SaniahSaniah’s Rabbit DollFour-Leaf CloverRabbit Doll: House decoration itemFour-Leaf Clover: Reduces ally status ailment chance by 50%.RimboPony Pickup ModelElectric ScooterPony Pickup Model: Use as house decorElectric Scooter: Upgraded version of the base scooter.  How to gain more Villager Hearts in Dave the Diver In the Jungle  Image via MINTROCKET Every villager in Utara has four hearts for you to gain. As you strengthen your relationship with them, you’ll start filling out a heart.   You fill the first heart when you meet an NPC for the first time.  NPCs will start visiting Bancho Grill once you have filled the second heart The benefits of filling the third and the final hearts are listed above.   The easiest way to expand your relationship is to give villagers gifts that they like. You can also feed them their favorite recipes to gain their favor. Occasionally, you can also complete quests to gain more favor. This is necessary if you find a locked heart for a specific NPC.  You can also check your progression from the Resident Node menu. You also get to learn what a villager likes and what type of food/gifts they appreciate. Having this knowledge will make it easier for you to increase your relationship with them.  0 The post All frien ]]></description>
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<pubDate>Fri, 19 Jun 2026 18:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, friendship, rewards, Dave, the, Diver, the, Jungle, DLC, and, how, they, work</media:keywords>
<content:encoded><![CDATA[The village of Utara has plenty of friends to make in the Dave the Diver In the Jungle expansion, and strengthening your relationship will unlock various gifts. To get the gifts, you’ll need to increase your friendship level with an NPC. <br><br> Let’s find out all the friendship rewards you can obtain and how each of them works. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-complete-list-of-friendship-rewards-in-dave-the-diver-in-the-jungle-expansion" target="_blank" rel=" noopener">Complete list of Friendship rewards in Dave the Diver In the Jungle expansion</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-how-to-gain-more-villager-hearts-in-dave-the-diver-in-the-jungle" target="_blank" rel=" noopener">How to gain more Villager Hearts in Dave the Diver In the Jungle</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">Complete list of Friendship rewards in Dave the Diver In the Jungle expansion</div> The table below has all the information you’ll need to know regarding the Friendship rewards. <br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Name</div><div class="bb_table_th">3-heart reward</div><div class="bb_table_th">4-heart reward</div><div class="bb_table_th">How to Use</div></div><div class="bb_table_tr"><div class="bb_table_td">Bima</div><div class="bb_table_td">Bima’s Robot Samurai Drawing</div><div class="bb_table_td">Material Collection</div><div class="bb_table_td">Robot Samurai Drawing: Use as wall decor<br>Material Collection: Bima will begin collecting materials for Dave.</div></div><div class="bb_table_tr"><div class="bb_table_td">Basu</div><div class="bb_table_td">Redtail Catfish Taxidermy</div><div class="bb_table_td">Utara Fishing Rod</div><div class="bb_table_td">Redtail Catfish Taxidermy: Use as a wall decor<br>Utara Fishing Rod: You can use it to fish larger species.</div></div><div class="bb_table_tr"><div class="bb_table_td">Bonita</div><div class="bb_table_td">Yoga Mat</div><div class="bb_table_td">Air Resonance Necklace</div><div class="bb_table_td">Yoga Mat: Use for decorating the house<br>Air Resonance Necklace: Grants +30% oxygen recovery</div></div><div class="bb_table_tr"><div class="bb_table_td">Cinta</div><div class="bb_table_td">N/A</div><div class="bb_table_td">Belt of Memories</div><div class="bb_table_td">Restores 5% HP and AP on a Just Guard.</div></div><div class="bb_table_tr"><div class="bb_table_td">Eka</div><div class="bb_table_td">Basilosaurus Clay model</div><div class="bb_table_td">Creature Collection</div><div class="bb_table_td">Basilosaurus Clay Model: Use for house decoration<br>Creature Collection: Eka will start collecting creatures daily for Dave.</div></div><div class="bb_table_tr"><div class="bb_table_td">Chandra</div><div class="bb_table_td">Traditional Patterned Carpet</div><div class="bb_table_td">Eye of the Falcon</div><div class="bb_table_td">Traditional Patterned Carpet: Use for decoration<br>Eye of the Falcon: Reveals enemy immunities</div></div><div class="bb_table_tr"><div class="bb_table_td">Lipah</div><div class="bb_table_td">Lipah’s Lizard Terrarium</div><div class="bb_table_td">Big-Eyed Lizard Charm</div><div class="bb_table_td">Lipah’s Lizard Terrarium: Displays lizards Lipah received as gifts. <br>Big-Eyed Lizard Charm: Gives +10% Defense and +20% Luck</div></div><div class="bb_table_tr"><div class="bb_table_td">Kinah</div><div class="bb_table_td">Bookshelf</div><div class="bb_table_td">Butterfly Necklace</div><div class="bb_table_td">Bookshelf: Use as a house decoration item<br>Butterfly Necklace: Restores 2 AP every turn.</div></div><div class="bb_table_tr"><div class="bb_table_td">Marone</div><div class="bb_table_td">Material Collection</div><div class="bb_table_td">Improved Material Collection</div><div class="bb_table_td">Allows Marone to collect items, and it improves when you unlock the 4-heart option.</div></div><div class="bb_table_tr"><div class="bb_table_td">Meilan</div><div class="bb_table_td">Flower Menu Board decoration</div><div class="bb_table_td">Eye of the Spirit</div><div class="bb_table_td">Flower Menu Board: It’s a decoration item<br>Eye of the Spirit: Unlocks an additional dialog option that reveals your playthrough stats. </div></div><div class="bb_table_tr"><div class="bb_table_td">Muna</div><div class="bb_table_td">One Tin Ingot and one Black Irom Ingot</div><div class="bb_table_td">Anti-Gravity Device</div><div class="bb_table_td">The first set of items is used as raw materials in different recipes. <br>Anti-Gravity Device: Allows Dave to retain two items if he dies on a dive. </div></div><div class="bb_table_tr"><div class="bb_table_td">Panutah</div><div class="bb_table_td">Festival Hair Ornament</div><div class="bb_table_td">Charm of Abundance</div><div class="bb_table_td">Festival Hair Ornament: Use as a wall decoration item<br>Charm of Abundance: Grants two items at random from pots/jars.</div></div><div class="bb_table_tr"><div class="bb_table_td">Peneb</div><div class="bb_table_td">Utara Woodcraft Cooking Station</div><div class="bb_table_td">Axe Oil</div><div class="bb_table_td">Woodcraft Cooking Station: Place the item at the restaurant.</div></div><div class="bb_table_tr"><div class="bb_table_td">Jepun</div><div class="bb_table_td">Coconut Keychain</div><div class="bb_table_td">N/A</div><div class="bb_table_td">Use the keychain as a charm for your phone.</div></div><div class="bb_table_tr"><div class="bb_table_td">Perak</div><div class="bb_table_td">20% Blacksmith Discount</div><div class="bb_table_td">50% Blacksmith Discount</div><div class="bb_table_td">Reduce the cost of using the Blacksmith.</div></div><div class="bb_table_tr"><div class="bb_table_td">Omila</div><div class="bb_table_td">Traditional Pattern Table</div><div class="bb_table_td">Omila’s Handkerchief</div><div class="bb_table_td">Table: Place it at the restaurant<br>Omila’s Handkerchief: Restores 10% HP each turn.</div></div><div class="bb_table_tr"><div class="bb_table_td">Gesang</div><div class="bb_table_td">Human Fall Flat Bob Block</div><div class="bb_table_td">Box Arcade Machine</div><div class="bb_table_td">Bob Block: Usable item in the animal stacking minigame. <br>Box Arcade Machine: Decoration item that also works like a minigame.</div></div><div class="bb_table_tr"><div class="bb_table_td">Jaka</div><div class="bb_table_td">Old Painting</div><div class="bb_table_td">To the Moon Ending song CD</div><div class="bb_table_td">Old Painting: Decoration item<br>CD: You can play the CD in a CD player.</div></div><div class="bb_table_tr"><div class="bb_table_td">Harta</div><div class="bb_table_td">Amber Bead</div><div class="bb_table_td">Gold Necklace of Sloth</div><div class="bb_table_td">Amber Bead: Forest accessory that grants +20% XP. <br>Gold Necklace of Sloth: Slows small fish by 60%, medium fish by 50%, and large fish by 40% within a range. </div></div><div class="bb_table_tr"><div class="bb_table_td">Lathi</div><div class="bb_table_td">Mortar</div><div class="bb_table_td">Mortar Decoration</div><div class="bb_table_td">Mortar: Brew recovery items at Lathi’s house and unlock more stock. <br>Mortar Decoration: Dave can place the same item at home. </div></div><div class="bb_table_tr"><div class="bb_table_td">Uzme</div><div class="bb_table_td">Shell Menu Board Decoration</div><div class="bb_table_td">Bracelet of Strength</div><div class="bb_table_td">Shell Menu Board Decoration: Restaurant decoration item<br>Bracelet of Strength: Raises underwater combat combo gauge by 50%.</div></div><div class="bb_table_tr"><div class="bb_table_td">Saniah</div><div class="bb_table_td">Saniah’s Rabbit Doll</div><div class="bb_table_td">Four-Leaf Clover</div><div class="bb_table_td">Rabbit Doll: House decoration item<br>Four-Leaf Clover: Reduces ally status ailment chance by 50%.</div></div><div class="bb_table_tr"><div class="bb_table_td">Rimbo</div><div class="bb_table_td">Pony Pickup Model</div><div class="bb_table_td">Electric Scooter</div><div class="bb_table_td">Pony Pickup Model: Use as house decor<br>Electric Scooter: Upgraded version of the base scooter. </div></div></div> <div class="bb_h2">How to gain more Villager Hearts in Dave the Diver In the Jungle</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/dave-the-diver-into-the-jungle.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via MINTROCKET Every villager in Utara has four hearts for you to gain. As you strengthen your relationship with them, you’ll start filling out a heart. <br><br> <ul class="bb_ul"> <li>You fill the first heart when you meet an NPC for the first time. </li> <li>NPCs will start visiting Bancho Grill once you have filled the second heart</li> <li>The benefits of filling the third and the final hearts are listed above. </li> </ul> The easiest way to expand your relationship is to give villagers <a class="bb_link" href="https://www.destructoid.com/all-villager-favorite-items-in-dave-the-diver-in-the-jungle/" target="_blank" rel="">gifts that they like</a>. You can also feed them their favorite recipes to gain their favor. Occasionally, you can also complete quests to gain more favor. This is necessary if you find a locked heart for a specific NPC. <br><br> You can also check your progression from the Resident Node menu. You also get to learn what a villager likes and what type of food/gifts they appreciate. Having this knowledge will make it easier for you to increase your relationship with them. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/all-friendship-rewards-in-dave-the-diver-in-the-jungle-dlc-and-how-they-work/" target="_blank" rel="">All friendship rewards in Dave the Diver In the Jungle DLC and how they work</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Hyrule Warriors: Age of Imprisonment soundtrack now available on Nintendo Music</title>
<link>https://xinker.org/hyrule-warriors-age-of-imprisonment-soundtrack-now-available-on-nintendo-music</link>
<guid>https://xinker.org/hyrule-warriors-age-of-imprisonment-soundtrack-now-available-on-nintendo-music</guid>
<description><![CDATA[  69 tracks from Hyrule Warriors: Age of Imprisonment are now included on Nintendo Music including multiple playlists. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/498/original/hyrule-warriors-age-of-imprisonment-soundtrack.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 18:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hyrule, Warriors:, Age, Imprisonment, soundtrack, now, available, Nintendo, Music</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/498/original/hyrule-warriors-age-of-imprisonment-soundtrack.png" crossorigin="anonymous"> 69 tracks from Hyrule Warriors: Age of Imprisonment are now included on Nintendo Music including multiple playlists.<br><br>]]> </content:encoded>
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<title>Pilot a powerful warship in the space bullet heaven roguelike Sublight</title>
<link>https://xinker.org/pilot-a-powerful-warship-in-the-space-bullet-heaven-roguelike-sublight</link>
<guid>https://xinker.org/pilot-a-powerful-warship-in-the-space-bullet-heaven-roguelike-sublight</guid>
<description><![CDATA[ With a demo available in Steam Next Fest that&#039;s incredibly promising, space combat bullet heaven roguelike Sublight hooked me right in.  Read the full article here: https://www.gamingonlinux.com/2026/06/pilot-a-powerful-warship-in-the-space-bullet-heaven-roguelike-sublight/ ]]></description>
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<pubDate>Fri, 19 Jun 2026 18:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pilot, powerful, warship, the, space, bullet, heaven, roguelike, Sublight</media:keywords>
<content:encoded><![CDATA[With a demo available in Steam Next Fest that's incredibly promising, space combat bullet heaven roguelike Sublight hooked me right in. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/1161364597id29246gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fpilot-a-powerful-warship-in-the-space-bullet-heaven-roguelike-sublight%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/pilot-a-powerful-warship-in-the-space-bullet-heaven-roguelike-sublight/</a><br><br>]]> </content:encoded>
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<title>Persona 4 Revival broadcast showcases first look at P4R&amp;apos;s story, characters, battle system, and more.</title>
<link>https://xinker.org/persona-4-revival-broadcast-showcases-first-look-at-p4rs-story-characters-battle-system-and-more</link>
<guid>https://xinker.org/persona-4-revival-broadcast-showcases-first-look-at-p4rs-story-characters-battle-system-and-more</guid>
<description><![CDATA[  The livestream also featured snippets of Your Affection, Reach out to the Truth, Signs of Love, and more. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/736/original/p4-revival-broadcast-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 18:15:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, Revival, broadcast, showcases, first, look, P4Rs, story, characters, battle, system, and, more.</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/736/original/p4-revival-broadcast-thumb.png" crossorigin="anonymous"> The livestream also featured snippets of Your Affection, Reach out to the Truth, Signs of Love, and more.<br><br>]]> </content:encoded>
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<title>As Ubisoft says goodbye to Assassin&amp;apos;s Creed Shadows, fans spot a new reference to a fan&#45;favorite protagonist that has them hoping for &amp;quot;a proper continuation&amp;quot;</title>
<link>https://xinker.org/as-ubisoft-says-goodbye-to-assassins-creed-shadows-fans-spot-a-new-reference-to-a-fan-favorite-protagonist-that-has-them-hoping-for-a-proper-continuation</link>
<guid>https://xinker.org/as-ubisoft-says-goodbye-to-assassins-creed-shadows-fans-spot-a-new-reference-to-a-fan-favorite-protagonist-that-has-them-hoping-for-a-proper-continuation</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 18:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ubisoft, says, goodbye, Assassins, Creed, Shadows, fans, spot, new, reference, fan-favorite, protagonist, that, has, them, hoping, for, proper, continuation</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/UuPaFUXQ2rQe6D5FmxSDDG-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhwK98waLYLWWLsjAw4C96a.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg</a>]]> </content:encoded>
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<title>New Onimusha: Way of the Sword retail listings suggest the samurai game is the latest to change release plans as Capcom looks to avoid the late&#45;September rush</title>
<link>https://xinker.org/new-onimusha-way-of-the-sword-retail-listings-suggest-the-samurai-game-is-the-latest-to-change-release-plans-as-capcom-looks-to-avoid-the-late-september-rush</link>
<guid>https://xinker.org/new-onimusha-way-of-the-sword-retail-listings-suggest-the-samurai-game-is-the-latest-to-change-release-plans-as-capcom-looks-to-avoid-the-late-september-rush</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 17:45:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Onimusha:, Way, the, Sword, retail, listings, suggest, the, samurai, game, the, latest, change, release, plans, Capcom, looks, avoid, the, late-September, rush</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/toSeM9ip6kUjmxXpYsqfHg-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>Borderlands 4 unveils final DLC Vault Hunter, a stunning tech&#45;savvy queen fans say &amp;quot;looks like a netrunner from Cyberpunk&amp;quot;</title>
<link>https://xinker.org/borderlands-4-unveils-final-dlc-vault-hunter-a-stunning-tech-savvy-queen-fans-say-looks-like-a-netrunner-from-cyberpunk</link>
<guid>https://xinker.org/borderlands-4-unveils-final-dlc-vault-hunter-a-stunning-tech-savvy-queen-fans-say-looks-like-a-netrunner-from-cyberpunk</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
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<pubDate>Fri, 19 Jun 2026 17:45:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Borderlands, unveils, final, DLC, Vault, Hunter, stunning, tech-savvy, queen, fans, say, looks, like, netrunner, from, Cyberpunk</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/6kqgPNrnyXtq2oA7xRqZq3-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>New Crimson Desert patch leans further into cozy life sim territory, finally letting players &amp;quot;decorate the area outside your house&amp;quot;</title>
<link>https://xinker.org/new-crimson-desert-patch-leans-further-into-cozy-life-sim-territory-finally-letting-players-decorate-the-area-outside-your-house</link>
<guid>https://xinker.org/new-crimson-desert-patch-leans-further-into-cozy-life-sim-territory-finally-letting-players-decorate-the-area-outside-your-house</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 17:45:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Crimson, Desert, patch, leans, further, into, cozy, life, sim, territory, finally, letting, players, decorate, the, area, outside, your, house</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/VJQ9qceE45p2Vck2gNYwEV-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FsGugSGSVEwEHNDBh3fjF98.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/sGugSGSVEwEHNDBh3fjF98.jpg</a>]]> </content:encoded>
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<title>These are the most&#45;played demos of Steam Next Fest June 2026</title>
<link>https://xinker.org/these-are-the-most-played-demos-of-steam-next-fest-june-2026</link>
<guid>https://xinker.org/these-are-the-most-played-demos-of-steam-next-fest-june-2026</guid>
<description><![CDATA[ With Steam Next Fest June 2026 in full-swing, these are currently the most-played demos from the event.  Read the full article here: https://www.gamingonlinux.com/2026/06/these-are-the-most-played-demos-of-steam-next-fest-june-2026/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/1761020406id29245gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 17:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>These, are, the, most-played, demos, Steam, Next, Fest, June, 2026</media:keywords>
<content:encoded><![CDATA[With Steam Next Fest June 2026 in full-swing, these are currently the most-played demos from the event. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/1761020406id29245gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fthese-are-the-most-played-demos-of-steam-next-fest-june-2026%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/these-are-the-most-played-demos-of-steam-next-fest-june-2026/</a><br><br>]]> </content:encoded>
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<title>2026.06.25 (KST) New Identity Target Extraction</title>
<link>https://xinker.org/20260625-kst-new-identity-target-extraction</link>
<guid>https://xinker.org/20260625-kst-new-identity-target-extraction</guid>
<description><![CDATA[  ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/43587230/7c3d34519fcde13be78a8b2ca04e61f64aff49ca.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 17:27:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>2026.06.25, KST, New, Identity, Target, Extraction</media:keywords>
<content:encoded><![CDATA[<div data-youtube="2uxdhovXC6I" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>6/23(Tue) Maintenance Notice</title>
<link>https://xinker.org/623tue-maintenance-notice</link>
<guid>https://xinker.org/623tue-maintenance-notice</guid>
<description><![CDATA[ 6/23(Tue) Maintenance Notice ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45643295/e0b0bb94b7a44497a4027d694cc980cc1da1e747.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 17:27:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>623Tue, Maintenance, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45643295/878810229e9c4f0ace47567794834f7aa31461e3.png"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.nexon.com%2Fbluearchive-en%2Fboard_view%3Fboard%3D3217%26thread%3D3478980" target="_blank" rel=" noopener">6/23(Tue) Maintenance Notice</a></p>]]> </content:encoded>
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<title>Bobby Prince, the composer of Doom’s iconic soundtrack, has died at 81</title>
<link>https://xinker.org/bobby-prince-the-composer-of-dooms-iconic-soundtrack-has-died-at-81</link>
<guid>https://xinker.org/bobby-prince-the-composer-of-dooms-iconic-soundtrack-has-died-at-81</guid>
<description><![CDATA[  Bobby Prince, the composer of the iconic soundtrack for the original Doom, has passed away at the age of 81. Robert Caskin ‘Bobby’ Prince III – who served as a platoon leader in the Vietnaam War before turning to counselling, law and video game music following his military service – died on Tuesday, his family confirmed. Prince started composing video game music in the early 1990s and regularly worked with id Software and Apogee Software. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/doom-composer-1024x576.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 17:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bobby, Prince, the, composer, Doom’s, iconic, soundtrack, has, died</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/doom-composer-1024x576.jpg" crossorigin="anonymous"> Bobby Prince, the composer of the iconic soundtrack for the original Doom, has passed away at the age of 81.<br><br> Robert Caskin ‘Bobby’ Prince III – who served as a platoon leader in the Vietnaam War before turning to counselling, law and video game music following his military service – died on Tuesday, his family confirmed.<br><br> Prince started composing video game music in the early 1990s and regularly worked with id Software and Apogee Software.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fbobby-prince-the-composer-of-dooms-iconic-soundtrack-has-died-at-81%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Petal Runner is going for the cozy vibes, but it sometimes seems more corny than charming</title>
<link>https://xinker.org/petal-runner-is-going-for-the-cozy-vibes-but-it-sometimes-seems-more-corny-than-charming</link>
<guid>https://xinker.org/petal-runner-is-going-for-the-cozy-vibes-but-it-sometimes-seems-more-corny-than-charming</guid>
<description><![CDATA[  After my second round checking out Petal Runner at Summer Game Fest, I&#039;m on board with most everything this game has to offer, except the dialogue. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20734/original/pmini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 16:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Petal, Runner, going, for, the, cozy, vibes, but, sometimes, seems, more, corny, than, charming</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20734/original/pmini.jpg" crossorigin="anonymous"> After my second round checking out Petal Runner at Summer Game Fest, I'm on board with most everything this game has to offer, except the dialogue.<br><br>]]> </content:encoded>
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<title>Digital Extra DLC サウンドトラック提供方式変更のお知らせ</title>
<link>https://xinker.org/digital-extra-dlc-%E3%82%B5%E3%82%A6%E3%83%B3%E3%83%89%E3%83%88%E3%83%A9%E3%83%83%E3%82%AF%E6%8F%90%E4%BE%9B%E6%96%B9%E5%BC%8F%E5%A4%89%E6%9B%B4%E3%81%AE%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B</link>
<guid>https://xinker.org/digital-extra-dlc-%E3%82%B5%E3%82%A6%E3%83%B3%E3%83%89%E3%83%88%E3%83%A9%E3%83%83%E3%82%AF%E6%8F%90%E4%BE%9B%E6%96%B9%E5%BC%8F%E5%A4%89%E6%9B%B4%E3%81%AE%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B</guid>
<description><![CDATA[ Digital Extra DLCのサウンドトラックの提供方式が、フォルダダウンロードからSteamサウンドトラック形式に変更されました。これに伴い、以前ダウンロードした音源ファイルの保存先が変更されています。変更前の保存先：Steam\\steamapps\\common\\Dave the Diver\\DAVE THE DIVER soundtrack変更後の保存先（デフォルト）：C:\\Program Files (x86)\\Steam\\steamapps\\music\\DAVETHEDIVER_Soundtrackさらに、「In the Jungle」DLC収録曲38曲がサウンドトラックに新しく追加されました。Steamサウンドトラックで「In the Jungle」の新曲もぜひお楽しみください！ ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/42281449/1ce1a5b7d6260abebc6d366c316ed05aac78cd67.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 15:57:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Digital, Extra, DLC, サウンドトラック提供方式変更のお知らせ</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Digital Extra DLCのサウンドトラックの提供方式が、フォルダダウンロードからSteamサウンドトラック形式に変更されました。</p><p class="bb_paragraph">これに伴い、以前ダウンロードした音源ファイルの保存先が変更されています。</p><ul class="bb_ul"><li><p class="bb_paragraph">変更前の保存先：Steam\\steamapps\\common\\Dave the Diver\\DAVE THE DIVER soundtrack</p></li><li><p class="bb_paragraph">変更後の保存先（デフォルト）：C:\\Program Files (x86)\\Steam\\steamapps\\music\\DAVETHEDIVER_Soundtrack</p></li></ul><p class="bb_paragraph">さらに、「In the Jungle」DLC収録曲38曲がサウンドトラックに新しく追加されました。</p><p class="bb_paragraph">Steamサウンドトラックで「In the Jungle」の新曲もぜひお楽しみください！</p>]]> </content:encoded>
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<title>6/12(金) ~ 6/18(木) 不正行為に対するアカウント停止措置のお知らせ</title>
<link>https://xinker.org/612%E9%87%91-618%E6%9C%A8-%E4%B8%8D%E6%AD%A3%E8%A1%8C%E7%82%BA%E3%81%AB%E5%AF%BE%E3%81%99%E3%82%8B%E3%82%A2%E3%82%AB%E3%82%A6%E3%83%B3%E3%83%88%E5%81%9C%E6%AD%A2%E6%8E%AA%E7%BD%AE%E3%81%AE%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B</link>
<guid>https://xinker.org/612%E9%87%91-618%E6%9C%A8-%E4%B8%8D%E6%AD%A3%E8%A1%8C%E7%82%BA%E3%81%AB%E5%AF%BE%E3%81%99%E3%82%8B%E3%82%A2%E3%82%AB%E3%82%A6%E3%83%B3%E3%83%88%E5%81%9C%E6%AD%A2%E6%8E%AA%E7%BD%AE%E3%81%AE%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B</guid>
<description><![CDATA[ こんにちは。『The First Descendant』開発チームです。6/12(金) ~ 6/18(木) に行われた不正行為に対し、以下の措置を適用しました。『The First Descendant』では、継承者の皆様がゲームを快適にプレイいただけるよう、不正行為に対して制裁を行っております。不正行為を発見した場合、ゲーム内の通報機能を用いて報告いただければ幸いです。措置に関する詳細は次のとおりとなります。                                                                                                                   ■措置状況・対象期間：PDT 2026.6.12(金) – 2026.6.18(木)■不正なツールの制作・配布・利用 – アカウント永久停止 (2名)・不正なツールの制作・配布・利用が確認されたため、停止措置を行いました。Wh*********76疯狂*******93■ストア関連プロセスの悪用 – アカウント永久停止 (2名)・ストアが提供する決済プロセスを悪用し不正に利益を得たため、停止措置を行いました。D3*********07ES*************59■不正取引 - 7日間の取引利用制限 (1名)・不正な取引記録が確認されたため、措置を行いました。Ad**********63■ 異常なゲームプレイ活動を検出・異常なゲームプレイ活動が検出され、運営方針に従って対応が行われました。**ゲームアクセス制限（30日）(1名)ap***********53**マッチング分離（3日）(352名)LI********************85MO**********36Ta***********08Ye*********98ac**********43lo************93Ma*******70tw*****************75ge*********09Kr***********05XT***************27ln**************13Jo*********28✡✨*******91al*******74Ev**********28Ma*********19Br**************01FH*********12Ly********07mu********08ma*************23Ju*************59zh*****81Ge**********13st*********55GA***************55xs*********97Dr******#**67Cl**************57tr***********61Mo********26Th********35Af****************95握住********85Ka************78go**********38CA***************27Br************15Ro************17No************63Fh****60De************78am*************34TT****************72Sc*************1322***********75Be***********48wo***********86Lu**********17Si***********82GL************11sa***********40ga**************86De*****************42Bi*********13Pu***********40Ja***************67je*****************32Da**********42De**************88一码******20li*******55as************63Jx*********59si***********53상처*********66Ai**********94不图*****81Di************96Sh*******59An**********00On***********32Re*****90GA***********9255*****70So************29Ko*******51Mr************22PR***************86Ju************56Em**************60WW*******65Pr***********40rh********54bu********51SL***********16Pa***********77IV********72sw*************59ii**********22TT*********61Tr*********50Li****************80gr*******16Le****************68lo*****************96Je**************30na*****************44To**********93CH****************86DB************97Es*****37ed************14go**************19Uc****************18Vi************85Fl******************15CO*************43So*****01Ne**********10xD***********36Do*******63Go*********88Ib***********23Wi***************79Ke************09Ba*********57JP***43Je***************16SI*******85No************84Lu*********46Cy*************22Bl************24卿亭***38Gi**************69AU*************40eg********14ii*********04yd*********78St************82☠#**50Pa****************70xT**********44X_*************19ju********24pu*********99Ak**********96dj***************13Ki************53iM**************61pl*************78St**********00Sp***************11Li******51An******88OW*******73Hy**********************51Ne****************49Pa***********63Do********40An*************96fa*********13un****************40荆芥***90TM************40Ev***********23ke****88sa*************90Ar********28Lu************76SR********85Sn***************40Ly***********97永远*******59jo*******64Ka**************10萧炎***53MI*********12Il*****************95LL***********90iM*************28TT*************31zR***********97M2*******28HM************85as**********02Re*********63Al**************69al*****46vi**************12Bo*************27sc*****************01Жё*****************11On*******50Me*************02ba*************48Pe***********47fi*********22科比***07te*************6479*********************10I_****************10De*************65Ti*************44ar***********92At********87Me**********14Co*******28lw*********97Be*****************97DW*************11bp******37Sl****************11Me***********91In******************************00Ob*********88As***********48vi*********41TT*******************30ON************12Xx****************78Ea***********49Th********36va********67on**********27ma*************4429***********01Dn*******95ka********36yu*************25TH***************00Ar****************75Ci******47Xx**************35xG********88Ky********59Ja***************1016***********33Bl************84MA**********75Pr*********84Xv************35Bi*********64Wa**********86Dy**********58Sy****02zS*******69KR*********34BA***********10So**************56so*****00xX***************96dz*********95Ja*************28Ni************31Mc*******32X2****40Mn**********14Da************42Er*********90Jw**********25Sh************40Ak******57tr***************37mo***************68Ma**************86Ro***********69Ed**********11Ar********71De***************20he***********95伊織*****26更喜********30RE*************08Je*************52St****************51Ir****65Ca*********75mo****************49ne*****************83fl*******63Sy*******07It*********63xO****************20Ma***********03Fr******22MI***********34Ad************93im***********74Dr*******57Po*******69SD*******28Xx************60St***************95Hå ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/42627465/6319d796fe83ebb7080a4c2f3fecab5503d242c5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 15:57:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>612金, 618木, 不正行為に対するアカウント停止措置のお知らせ</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>こんにちは。『The First Descendant』開発チームです。</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">6/12(金) ~ 6/18(木) に行われた不正行為に対し、以下の措置を適用しました。</p><p class="bb_paragraph"></p><p class="bb_paragraph">『The First Descendant』では、継承者の皆様がゲームを快適にプレイいただけるよう、不正行為に対して制裁を行っております。</p><p class="bb_paragraph">不正行為を発見した場合、ゲーム内の通報機能を用いて報告いただければ幸いです。</p><p class="bb_paragraph">措置に関する詳細は次のとおりとなります。</p><p class="bb_paragraph">                                                                                                                   </p><p class="bb_paragraph"><b>■措置状況</b></p><p class="bb_paragraph">・対象期間：PDT 2026.6.12(金) – 2026.6.18(木)</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■不正なツールの制作・配布・利用 – アカウント永久停止 (2名)</b></p><p class="bb_paragraph">・不正なツールの制作・配布・利用が確認されたため、停止措置を行いました。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Wh*********76</p></div><div class="bb_table_td"><p class="bb_paragraph">疯狂*******93</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ストア関連プロセスの悪用 – アカウント永久停止 (2名)</b></p><p class="bb_paragraph">・ストアが提供する決済プロセスを悪用し不正に利益を得たため、停止措置を行いました。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">D3*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">ES*************59</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■不正取引 - 7日間の取引利用制限 (1名)</b></p><p class="bb_paragraph">・不正な取引記録が確認されたため、措置を行いました。</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ad**********63</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph">■ <b>異常なゲームプレイ活動を検出</b></p><p class="bb_paragraph">・異常なゲームプレイ活動が検出され、運営方針に従って対応が行われました。</p><p class="bb_paragraph"><b>**ゲームアクセス制限（30日）(1名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ap***********53</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>**マッチング分離（3日）(352名)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">LI********************85</p></div><div class="bb_table_td"><p class="bb_paragraph">MO**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Ye*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">ac**********43</p></div><div class="bb_table_td"><p class="bb_paragraph">lo************93</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma*******70</p></div><div class="bb_table_td"><p class="bb_paragraph">tw*****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">ge*********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">XT***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">ln**************13</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo*********28</p></div><div class="bb_table_td"><p class="bb_paragraph">✡✨*******91</p></div><div class="bb_table_td"><p class="bb_paragraph">al*******74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev**********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">FH*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly********07</p></div><div class="bb_table_td"><p class="bb_paragraph">mu********08</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju*************59</p></div><div class="bb_table_td"><p class="bb_paragraph">zh*****81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ge**********13</p></div><div class="bb_table_td"><p class="bb_paragraph">st*********55</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***************55</p></div><div class="bb_table_td"><p class="bb_paragraph">xs*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr******#**67</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl**************57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">tr***********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo********26</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********35</p></div><div class="bb_table_td"><p class="bb_paragraph">Af****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">握住********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">go**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">CA***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">Br************15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************17</p></div><div class="bb_table_td"><p class="bb_paragraph">No************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Fh****60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De************78</p></div><div class="bb_table_td"><p class="bb_paragraph">am*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">TT****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Sc*************13</p></div><div class="bb_table_td"><p class="bb_paragraph">22***********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Be***********48</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo***********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">GL************11</p></div><div class="bb_table_td"><p class="bb_paragraph">sa***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">ga**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De*****************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">Pu***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja***************67</p></div><div class="bb_table_td"><p class="bb_paragraph">je*****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**********42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De**************88</p></div><div class="bb_table_td"><p class="bb_paragraph">一码******20</p></div><div class="bb_table_td"><p class="bb_paragraph">li*******55</p></div><div class="bb_table_td"><p class="bb_paragraph">as************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Jx*********59</p></div><div class="bb_table_td"><p class="bb_paragraph">si***********53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">상처*********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">不图*****81</p></div><div class="bb_table_td"><p class="bb_paragraph">Di************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">On***********32</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*****90</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">So************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko*******51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mr************22</p></div><div class="bb_table_td"><p class="bb_paragraph">PR***************86</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju************56</p></div><div class="bb_table_td"><p class="bb_paragraph">Em**************60</p></div><div class="bb_table_td"><p class="bb_paragraph">WW*******65</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr***********40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">rh********54</p></div><div class="bb_table_td"><p class="bb_paragraph">bu********51</p></div><div class="bb_table_td"><p class="bb_paragraph">SL***********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">IV********72</p></div><div class="bb_table_td"><p class="bb_paragraph">sw*************59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ii**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Li****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">gr*******16</p></div><div class="bb_table_td"><p class="bb_paragraph">Le****************68</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lo*****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**************30</p></div><div class="bb_table_td"><p class="bb_paragraph">na*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">To**********93</p></div><div class="bb_table_td"><p class="bb_paragraph">CH****************86</p></div><div class="bb_table_td"><p class="bb_paragraph">DB************97</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Es*****37</p></div><div class="bb_table_td"><p class="bb_paragraph">ed************14</p></div><div class="bb_table_td"><p class="bb_paragraph">go**************19</p></div><div class="bb_table_td"><p class="bb_paragraph">Uc****************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Fl******************15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">CO*************43</p></div><div class="bb_table_td"><p class="bb_paragraph">So*****01</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne**********10</p></div><div class="bb_table_td"><p class="bb_paragraph">xD***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********88</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ib***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Wi***************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">JP***43</p></div><div class="bb_table_td"><p class="bb_paragraph">Je***************16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SI*******85</p></div><div class="bb_table_td"><p class="bb_paragraph">No************84</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Cy*************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************24</p></div><div class="bb_table_td"><p class="bb_paragraph">卿亭***38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gi**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">AU*************40</p></div><div class="bb_table_td"><p class="bb_paragraph">eg********14</p></div><div class="bb_table_td"><p class="bb_paragraph">ii*********04</p></div><div class="bb_table_td"><p class="bb_paragraph">yd*********78</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">☠#**50</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">xT**********44</p></div><div class="bb_table_td"><p class="bb_paragraph">X_*************19</p></div><div class="bb_table_td"><p class="bb_paragraph">ju********24</p></div><div class="bb_table_td"><p class="bb_paragraph">pu*********99</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ak**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">dj***************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki************53</p></div><div class="bb_table_td"><p class="bb_paragraph">iM**************61</p></div><div class="bb_table_td"><p class="bb_paragraph">pl*************78</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sp***************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Li******51</p></div><div class="bb_table_td"><p class="bb_paragraph">An******88</p></div><div class="bb_table_td"><p class="bb_paragraph">OW*******73</p></div><div class="bb_table_td"><p class="bb_paragraph">Hy**********************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****************49</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pa***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Do********40</p></div><div class="bb_table_td"><p class="bb_paragraph">An*************96</p></div><div class="bb_table_td"><p class="bb_paragraph">fa*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">un****************40</p></div><div class="bb_table_td"><p class="bb_paragraph">荆芥***90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TM************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">ke****88</p></div><div class="bb_table_td"><p class="bb_paragraph">sa*************90</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu************76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SR********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Sn***************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">永远*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">jo*******64</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">萧炎***53</p></div><div class="bb_table_td"><p class="bb_paragraph">MI*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Il*****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">LL***********90</p></div><div class="bb_table_td"><p class="bb_paragraph">iM*************28</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*************31</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">zR***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">M2*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">HM************85</p></div><div class="bb_table_td"><p class="bb_paragraph">as**********02</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Al**************69</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">al*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">vi**************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">sc*****************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Жё*****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">On*******50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me*************02</p></div><div class="bb_table_td"><p class="bb_paragraph">ba*************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe***********47</p></div><div class="bb_table_td"><p class="bb_paragraph">fi*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">科比***07</p></div><div class="bb_table_td"><p class="bb_paragraph">te*************64</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">79*********************10</p></div><div class="bb_table_td"><p class="bb_paragraph">I_****************10</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">ar***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">At********87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Co*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">lw*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Be*****************97</p></div><div class="bb_table_td"><p class="bb_paragraph">DW*************11</p></div><div class="bb_table_td"><p class="bb_paragraph">bp******37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sl****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Me***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ob*********88</p></div><div class="bb_table_td"><p class="bb_paragraph">As***********48</p></div><div class="bb_table_td"><p class="bb_paragraph">vi*********41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TT*******************30</p></div><div class="bb_table_td"><p class="bb_paragraph">ON************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Ea***********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********36</p></div><div class="bb_table_td"><p class="bb_paragraph">va********67</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on**********27</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">29***********01</p></div><div class="bb_table_td"><p class="bb_paragraph">Dn*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">ka********36</p></div><div class="bb_table_td"><p class="bb_paragraph">yu*************25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TH***************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci******47</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx**************35</p></div><div class="bb_table_td"><p class="bb_paragraph">xG********88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ky********59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">16***********33</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************84</p></div><div class="bb_table_td"><p class="bb_paragraph">MA**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*********84</p></div><div class="bb_table_td"><p class="bb_paragraph">Xv************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi*********64</p></div><div class="bb_table_td"><p class="bb_paragraph">Wa**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Dy**********58</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy****02</p></div><div class="bb_table_td"><p class="bb_paragraph">zS*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">KR*********34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BA***********10</p></div><div class="bb_table_td"><p class="bb_paragraph">So**************56</p></div><div class="bb_table_td"><p class="bb_paragraph">so*****00</p></div><div class="bb_table_td"><p class="bb_paragraph">xX***************96</p></div><div class="bb_table_td"><p class="bb_paragraph">dz*********95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja*************28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">X2****40</p></div><div class="bb_table_td"><p class="bb_paragraph">Mn**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Da************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Er*********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jw**********25</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak******57</p></div><div class="bb_table_td"><p class="bb_paragraph">tr***************37</p></div><div class="bb_table_td"><p class="bb_paragraph">mo***************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ro***********69</p></div><div class="bb_table_td"><p class="bb_paragraph">Ed**********11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********71</p></div><div class="bb_table_td"><p class="bb_paragraph">De***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********95</p></div><div class="bb_table_td"><p class="bb_paragraph">伊織*****26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">更喜********30</p></div><div class="bb_table_td"><p class="bb_paragraph">RE*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************52</p></div><div class="bb_table_td"><p class="bb_paragraph">St****************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ir****65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*********75</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">mo****************49</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*****************83</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*******07</p></div><div class="bb_table_td"><p class="bb_paragraph">It*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">xO****************20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma***********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr******22</p></div><div class="bb_table_td"><p class="bb_paragraph">MI***********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad************93</p></div><div class="bb_table_td"><p class="bb_paragraph">im***********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr*******57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Po*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">SD*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx************60</p></div><div class="bb_table_td"><p class="bb_paragraph">St***************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Hå********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Qu**************72</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Wx************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">th************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu**************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Se**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">W3*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">21***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">SV*******52</p></div><div class="bb_table_td"><p class="bb_paragraph">R **************51</p></div><div class="bb_table_td"><p class="bb_paragraph">MC*************56</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo******************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu*******09</p></div><div class="bb_table_td"><p class="bb_paragraph">ra***********20</p></div><div class="bb_table_td"><p class="bb_paragraph">In*************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">My**********06</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Go************02</p></div><div class="bb_table_td"><p class="bb_paragraph">艺术********91</p></div><div class="bb_table_td"><p class="bb_paragraph">MT********00</p></div><div class="bb_table_td"><p class="bb_paragraph">A *************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Gi************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*************91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">NO*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ks********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh*************35</p></div><div class="bb_table_td"><p class="bb_paragraph">ab********76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ze**********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Fu********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*****************05</p></div><div class="bb_table_td"><p class="bb_paragraph">An*******62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri****40</p></div><div class="bb_table_td"><p class="bb_paragraph">ee***********74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ve***************80</p></div><div class="bb_table_td"><p class="bb_paragraph">xi********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa*************77</p></div><div class="bb_table_td"><p class="bb_paragraph">ti*******05</p></div><div class="bb_table_td"><p class="bb_paragraph">PU************98</p></div><div class="bb_table_td"><p class="bb_paragraph">gi****************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fa**************24</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*****04</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Al************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Ve***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Au************19</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ve**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Ou**************62</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo***************51</p></div><div class="bb_table_td"><p class="bb_paragraph">27***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">NE***********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca************43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Do*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">ha***************63</p></div><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">zo*********54</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St*************16</p></div><div class="bb_table_td"><p class="bb_paragraph">ki***********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********57</p></div><div class="bb_table_td"><p class="bb_paragraph">yi********93</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■注意事項</b></p><p class="bb_paragraph">・不正行為者に対する措置の一部は、継承者の皆様の通報やモニタリングによるものを含みます。</p><p class="bb_paragraph">・ストアの決済プロセス悪用に関する異議申し立ては、公式サイトの\[カスタマーサポート→お問い合わせ]から承ります。</p><p class="bb_paragraph">・チャージバックによる決済プロセス悪用に関する異議申し立ては、決済を行ったプラットフォームにお問い合わせください。</p><p class="bb_paragraph"></p><p class="bb_paragraph">今後も、継承者の皆様がゲームを快適にプレイいただけるよう努めてまいります。</p><p class="bb_paragraph">引き続き、よろしくお願いいたします。</p>]]> </content:encoded>
</item>

<item>
<title>黄金の追跡—新しいチャレンジが発生</title>
<link>https://xinker.org/%E9%BB%84%E9%87%91%E3%81%AE%E8%BF%BD%E8%B7%A1%E6%96%B0%E3%81%97%E3%81%84%E3%83%81%E3%83%A3%E3%83%AC%E3%83%B3%E3%82%B8%E3%81%8C%E7%99%BA%E7%94%9F</link>
<guid>https://xinker.org/%E9%BB%84%E9%87%91%E3%81%AE%E8%BF%BD%E8%B7%A1%E6%96%B0%E3%81%97%E3%81%84%E3%83%81%E3%83%A3%E3%83%AC%E3%83%B3%E3%82%B8%E3%81%8C%E7%99%BA%E7%94%9F</guid>
<description><![CDATA[                                                                                      6月の「黄金の追跡」キャンペーン期間中、『ESO』に新登場する難易度「チャレンジ」システムを試してみましょう。 新しいチャレンジが発生 新しい難易度「チャレンジ」システムで難易度の高くなったタムリエルに挑戦しましょう。今月の「黄金の追跡」キャンペーンの「新しいチャレンジが発生」は、2026年7月7日（北米時間）まで開催中です。  キャンペーン期間中、腕試しをして様々なアクティビティを完了することで、ゲーム内報酬の数々を解除できます。      アクティビティを3個完了—10,000ゴールド アクティビティを6個完了—変性晶石×100アクティビティを8個完了—鉄の精霊の木枠箱×2アクティビティを10個完了—10,000テルバー・ストーン アクティビティを12個完了—30,000ゴールド                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                素晴らしい挑戦からさらに素晴らしい報酬がもたらされる アクティビティには、敵を倒す、ボスを討伐する、古参兵や熟練者、〈面影〉の難易度チャレンジでダンジョンを攻略したりすることが含まれます。このキャンペーン期間中は合計20個のアクティビティが利用可能になり、冒険を通してさらに多くの報酬を獲得できます。ゲーム内のアクティビティ検索の「黄金の追跡」セクションに移動して、キャンペーンのアクティビティの全容を確認してください。  逆境に打ち勝とう 6月に開催される「黄金の追跡」のアクティビティをクリアして、各種ゲーム内通貨やクラウン木枠箱を獲得してください！ 『ESO』に新登場する難易度チャレンジシステムをクリアしてボーナス報酬を解除する準備はいいですか？ Bluesky、X（元Twitter）、Instagram、Facebookでお知らせください！  ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/6349516/4e71d9f6454d2497fa9a6c2f0dde49b0087fb449.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 15:57:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>黄金の追跡—新しいチャレンジが発生</media:keywords>
<content:encoded><![CDATA[<img src="https://esosslfiles-a.akamaihd.net/ape/uploads/2026/06/58c3a062e67740ab0a6346be3faaad40.jpg" crossorigin="anonymous">                                                                                     <br>6月の「黄金の追跡」キャンペーン期間中、『ESO』に新登場する難易度「チャレンジ」システムを試してみましょう。<br> <div class="bb_h2">新しいチャレンジが発生</div> 新しい難易度「チャレンジ」システムで難易度の高くなったタムリエルに挑戦しましょう。今月の<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.elderscrollsonline.com%2Fja%2Fguides%2Fgoldenpursuits" target="_blank" rel=" noopener">「黄金の追跡」キャンペーン</a>の「新しいチャレンジが発生」は、<b>2026年7月7日</b>（北米時間）まで開催中です。 <br> <br>キャンペーン期間中、腕試しをして様々なアクティビティを完了することで、ゲーム内報酬の数々を解除できます。 <br>     <ul class="bb_ul"><li>アクティビティを3個完了—10,000ゴールド </li><li>アクティビティを6個完了—変性晶石×100</li><li>アクティビティを8個完了—鉄の精霊の木枠箱×2</li><li>アクティビティを10個完了—10,000テルバー・ストーン </li><li>アクティビティを12個完了—30,000ゴールド </li></ul>                                                                                                                                                                                                                                                                                                                                              <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fesosslfiles-a.akamaihd.net%2Fape%2Fuploads%2F2026%2F06%2F4f72233bb1dcb2d63e3867a3b69bf6a3.jpg" target="_blank" rel=" noopener">                                                                                                                  <img src="https://esosslfiles-a.akamaihd.net/ape/uploads/2026/06/4f72233bb1dcb2d63e3867a3b69bf6a3.jpg" crossorigin="anonymous">                                                                                            </a>                                                                                                                                                                                                                                                                                                                                                                                                   <br>素晴らしい挑戦からさらに素晴らしい報酬がもたらされる<br> <br>アクティビティには、敵を倒す、ボスを討伐する、古参兵や熟練者、〈面影〉の難易度チャレンジでダンジョンを攻略したりすることが含まれます。このキャンペーン期間中は合計<b>20個のアクティビティ</b>が利用可能になり、冒険を通してさらに多くの報酬を獲得できます。ゲーム内のアクティビティ検索の「黄金の追跡」セクションに移動して、キャンペーンのアクティビティの全容を確認してください。 <br> <div class="bb_h2">逆境に打ち勝とう</div> 6月に開催される「黄金の追跡」のアクティビティをクリアして、各種ゲーム内通貨やクラウン木枠箱を獲得してください！ 『ESO』に新登場する難易度チャレンジシステムをクリアしてボーナス報酬を解除する準備はいいですか？ <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Felderscrollsonline.com" target="_blank" rel=" noopener">Bluesky</a>、<a class="bb_link" href="https://twitter.com/Bethesda_jpn" target="_blank" rel="">X（元Twitter）</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Felderscrollsonline%2F" target="_blank" rel=" noopener">Instagram</a>、<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Felderscrollsonline" target="_blank" rel=" noopener">Facebook</a>でお知らせください！ ]]> </content:encoded>
</item>

<item>
<title>Godot Engine 4.7 is out bringing a new Asset Store, HDR support, Steam Frame support</title>
<link>https://xinker.org/godot-engine-47-is-out-bringing-a-new-asset-store-hdr-support-steam-frame-support</link>
<guid>https://xinker.org/godot-engine-47-is-out-bringing-a-new-asset-store-hdr-support-steam-frame-support</guid>
<description><![CDATA[ The Godot team have released Godot Engine 4.7, the latest major update for the free and open source cross-platform game engine and there&#039;s lots new.  Read the full article here: https://www.gamingonlinux.com/2026/06/godot-engine-4-7-is-out-bringing-a-new-asset-store-hdr-support-steam-frame-support/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/2142648940id29244gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 15:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Godot, Engine, 4.7, out, bringing, new, Asset, Store, HDR, support, Steam, Frame, support</media:keywords>
<content:encoded><![CDATA[The Godot team have released Godot Engine 4.7, the latest major update for the free and open source cross-platform game engine and there's lots new. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/2142648940id29244gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fgodot-engine-4-7-is-out-bringing-a-new-asset-store-hdr-support-steam-frame-support%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/godot-engine-4-7-is-out-bringing-a-new-asset-store-hdr-support-steam-frame-support/</a><br><br>]]> </content:encoded>
</item>

<item>
<title>Advance Notice on the Change of Acquisition Source for Blueprints</title>
<link>https://xinker.org/advance-notice-on-the-change-of-acquisition-source-for-blueprints</link>
<guid>https://xinker.org/advance-notice-on-the-change-of-acquisition-source-for-blueprints</guid>
<description><![CDATA[ Greetings, Descendants. Following the 6/25 (Thu) 1.3.32 patch, the acquisition of ‘No Longer Usable Blueprints’ will change from ETA-0 Shop ‘Sell Blueprints’ to Anais ‘Info Grid Extract’.Please refer to the details below. ■ Effective Date- After the PDT 2026.06.25 (Thu) patch ■ Affected Items- Blueprint items that display &#039;No Longer Usable Blueprint&#039; in their tooltip ■ Details- The acquisition source of the affected Blueprints will change as follows:ㄴ ETA-0 Shop ‘Sell Blueprints’ → Anais ‘Info Grid Extract’※ After the 6/25 (Thu) patch, these items can no longer be exchanged using ETA Vouchers. Thank you. ]]></description>
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<pubDate>Fri, 19 Jun 2026 15:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Advance, Notice, the, Change, Acquisition, Source, for, Blueprints</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants.</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Following the 6/25 (Thu) 1.3.32 patch, the acquisition of ‘No Longer Usable Blueprints’ will change from ETA-0 Shop ‘Sell Blueprints’ to Anais ‘Info Grid Extract’.</p><p class="bb_paragraph">Please refer to the details below.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Effective Date</b></p><p class="bb_paragraph">- After the PDT 2026.06.25 (Thu) patch</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Affected Items</b></p><p class="bb_paragraph">- Blueprint items that display 'No Longer Usable Blueprint' in their tooltip</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Details</b></p><p class="bb_paragraph">- The acquisition source of the affected Blueprints will change as follows:</p><p class="bb_paragraph">ㄴ ETA-0 Shop ‘Sell Blueprints’ → Anais ‘Info Grid Extract’</p><p class="bb_paragraph">※ After the 6/25 (Thu) patch, these items can no longer be exchanged using ETA Vouchers.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
</item>

<item>
<title>更新筆記 版本 1.12.00</title>
<link>https://xinker.org/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11200</link>
<guid>https://xinker.org/%E6%9B%B4%E6%96%B0%E7%AD%86%E8%A8%98-%E7%89%88%E6%9C%AC-11200</guid>
<description><![CDATA[ 各位灰鬃，你們好。以下是1.12.00版本的更新說明。 主要更新內容本次更新加入了室外家園功能、全新裝備與家具等內容，同時也修正了多項錯誤並優游化了系統穩定度。 更新時程本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。 更新Steam (PC): 已更新Steam (Mac): 已更新1.12.00 更新詳細內容 新增新增了可在住宅室外空間配置道具的功能。新增了2種可製作道具的製作工具。工作台工作台可在灰鬃營地或提姆伯漢木材廠等地使用。織布機織布機可在埃爾南德服飾店等地使用。新增了58種全新家園道具。設施物：工具（4種）、祭杆（10種）、噴泉（7種）、水井（6種）照明：火爐（8種）、路燈（6種）裝飾/寵物家具：地毯（4種）、花籃掛架（6種）、自動玩偶（4種）、音樂箱（1種）、寵物家具（2種）上述道具可於織布機及工作台製作。家園道具與製作方法可透過各種商店、夾娃娃機、花籃製作任務、幸運箱、反彈球挑戰任務等方式獲得。\[德米安/翁卡]改善為可配戴比吉奧內與讀取記憶。\[德米安/翁卡]改善為可騎乘深暗之星的問題。\[共通]新增了各武器在滑行中進行攻擊連段的功能。\[克里夫]加入了5種全新頭盔與1種盔甲。執著守衛頭盔野性守衛頭盔信賴守衛頭盔鋼鐵餓鬼板金頭盔沉默征服者板金頭盔灰鬃輕量盔甲\[德米安]新增1種全新手套。名譽灰鬃布手套\[共通]新增1種全新飾品。灰鬃印章蜃樓商店的販賣目錄中加入了「幸運箱」。該寶箱的價格為100銀幣，每次補貨時最多可一次購買3個。收集物－加入了51種契約知識。 主要改善 內容改善為使用翁卡與德米安角色登入時，也會顯示角色載入動畫。此外，還改善了登入過程，使載入時間稍微縮短。寵物服飾店的名稱變更為寵物商店。變更為可販賣嘟嘟鳥食品保管箱、嘟嘟鳥強化食品保管箱。調整了綜合決鬥中部分技能的犯規條件。針對以下完成特定任務後便無法再獲取的知識，增加了獲取途徑。鉍炸彈蜘蛛陶罐背石蟹骷髏騎士追隨者賈拉德暗黑王盔甲幽靈士兵巨大岩牙紅野豬改善為伐木品質增加Lv2時，會掉落高級木材。改善為在重建中的據點也可進行再次對決。 操作改善為在瞄準中顯示互動期間，不會執行其他操作。加入了「迴避爆發射擊」技能的按鍵指南。修正了在客製化設定時，若將停用的按鍵與互動按鍵指定為同一個，互動功能會誤以「長按」方式運作的問題。Mac]修正了無法使用鍵盤/滑鼠擺放放置家園設置物的問題。 戰鬥 / 動作改善了因在頭目戰中死亡等原因重新嘗試時，會維持在上一次戰鬥中變更的設定。維持的項目如下。觀察學習的知識主武器/輔助武器欄位變更狀態裝備的元素箭鏃及食物快捷欄道具變更狀態立即使用欄位的道具變更狀態改善為在安全地區也能使用「勁法：跳躍」技能。改善為在飛行中也能施展「風之屏障」。改善為觀察學習「風之屏障」技能時，翁卡與德米安也能習得該技能。改善了使用長槍執行「迅速切換」技能時所施展的技能。\[德米安]加入了專屬的坐下動作。\[德米安]調整了赤手「颶風踢」技能的攻擊範圍。加入了鉍元素女王背石蟹的全新攻擊模式。改善了雙足龍的俯衝動作。 UI修正了小地圖偶爾不會顯示敵人圖示的問題。改善了收集物保管箱中已持有物品與未持有物品的亮度對比，讓玩家能更直觀地確認是否持有。 畫面 / 設定改善為在設定選單中可以快速移動至最上方與最下方。改善為在首次執行遊戲時，會顯示可設定遊戲的最小字體大小的引導視窗。 在地化修正了所有語言中的多項在地化錯誤，並提升整體品質。 其他修正修正了在持有寵物數量達到上限的狀態下孵化蛋時，蛋會消失的問題。修正了儲存遊戲後進行載入時，投資偏好會改變的問題。修正了配戴面罩的狀態下，坐騎會攻擊友軍的問題。修正了使用幻影擊後立即切換武器時，會發生遊戲崩潰的問題。修正了特定裝備無法擴充插槽的問題。修正了僅透過強化特定單手劍，就能完成「匠人之手」挑戰任務（在打鐵舖製作單手劍）的問題。修正了在移動的物體上無法讀取記憶的問題。修正了接近打鐵舖時，武器會自動收起或無法拔出的問題。修正了進入家園模式時，視角會偏離的問題。改善為馬車卡在地形地物時，馬車不會被破壞且能脫逃。修正了捐獻營地資金時，標示的貨幣數值與實際數值不同的問題。修正了特定情況下，部分服裝外觀顯得不自然的問題。修正了在特定情況下，世界地圖與小地圖中的追蹤圖示會變更為懸賞通緝任務的問題。修正了無法進入的地區，會顯示世界地圖商店圖示的問題。修正了騎乘特定坐騎時，遊戲效能會降低的問題。改善为無法將道具移动至家園範圍以外區域。修正了騎乘熊時，部分服裝顯示不自然的問題。修正了投擲盾牌中若使用天界長槍，偶爾會發生盾牌不會收回的問題。修正了通關悔改聖所後，悔改聖所聚變爐動力核心會重新產生的問題。修正了特定情況下，不會顯示任務引導文字的問題。修正了消滅赫爾賽陶罐炸彈蜘蛛時，無法正常獲得知識的問題。修正了特定情況下孵化嘟嘟鳥的蛋或雙足龍的蛋時，蛋會被登錄為遺失物並遭到複製的問題。修正了在特定任務及小遊戲中，寵物會解除召喚的問題。修正了深暗之星、雙足龍無法降落至地面的問題。修正了無法自動獲得特定木材的問題。修正了查看據點詳情時，重建剩餘時間不會更新的問題。修正了穿戴特定裝備後進入染色選單時，會發生遊戲崩潰的問題。修正了在進行「斷水的農場」任務中，完成「修理水塔」任務後儲存並載入時，水塔未立起的問題。修正了在無法進入的地區，會出現與自動儲存相關訊息的問題。修正了進行重建赤血山脈轉乘站任務中，火車經過該轉乘站時，轉乘站會消失的問題。修正了染坊預覽中，道具尺寸與實際尺寸不同的問題。修正了在遠距離攻擊「唱歌的鯰魚號」時，鯰魚號偶爾會沉入水中的問題。修正了在特定位置旋轉視角時，會發生畫面張數下降的問題。修正了以蜂蜜為材料的配方料理方法中，未標示「革木蜂蜜」的問題。修正了在裝備4部位「哈爾修斯修道服」且持有「訪客出入證」的狀態下進入聖哈爾修斯療養院時，會無法繼續進行遊戲的問題。將「巴爾尼亞種子交貨契約」的物資供應對象標示由「德爾金」變更為「卡利德」。改善了發生犯罪行為時，若沒有目擊者，會播放相關音效。修正了與NPC一起移動的特定任務進行中， NPC不會跟隨玩家的問題。修正了部分家園道具的特效顯示過度的問題。修正了可重複進行馬車製作任務的問題。改善了部分讀取記憶的位置顯得不自然的問題。修正了魚簍會捕捉到包含紅肉旗魚在內等特大型魚類的問題。修正了完成「寒霜中的追隨者」任務時，未正常發放任務獎勵的問題。\[鍵盤/滑鼠]修正了可以無法配置的形式拿作家園道具的問題。修正了在安全地區可使用「雷電踢」技能的問題。修正了在部分情況下使用工具裝備時，會切換為其他武器的問題。改善為與NPC對話中，無法再拿出工具裝備。修正了騎乘馬車中以霰彈槍射擊時，會無法操作的問題。\[德米安/翁卡]修正了完成擴建營地時，會發生遊戲崩潰的問題。\[德米安/翁卡]改善為樹葉特效將不再顯示。\[德米安/翁卡]修正了在空中使用「專注：壓縮砲」、「專注：精準射擊」時，無法連續發射的問題。\[翁卡]改善為非戰鬥狀態下使用「破裂砲」技能時，會朝著瞄準方向發動技能。\[翁卡]修正了裝備火箭背囊時，抓技中的跳躍技能無法正常執行的問題。\[翁卡]修正了使用部分武器執行「衝刺」技能時，傷害不會連續觸發的問題。\[翁卡]修正了在高處使用「迴轉猛斬」技能時，因墜落造成的傷害延遲發生的問題。 已知問題已知問題可透過下方連結進行確認。\[[url=&quot;https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68&quot;]確認已知問題[/url]]  FAQ 公告 / 問題回報 衷心祝願各位在帕衛爾大陸的旅程一切順利。感謝各位灰鬃一路同行。  ]]></description>
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<pubDate>Fri, 19 Jun 2026 14:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>更新筆記, 版本, 1.12.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">各位灰鬃，你們好。<br>以下是1.12.00版本的更新說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要更新內容</b></p><hr><p class="bb_paragraph">本次更新加入了室外家園功能、全新裝備與家具等內容，同時也修正了多項錯誤並優游化了系統穩定度。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新時程</b></p><hr><p class="bb_paragraph">本次更新將套用至所有平台，實際上線時間請參考下方更新內容說明。</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>更新</b></p><p class="bb_paragraph">Steam (PC): 已更新<br>Steam (Mac): 已更新</p><p class="bb_paragraph"><b>1.12.00 更新詳細內容</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>新增</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">新增了可在住宅室外空間配置道具的功能。</p></li><li><p class="bb_paragraph">新增了2種可製作道具的製作工具。</p><ul class="bb_ul"><li><p class="bb_paragraph">工作台</p><ul class="bb_ul"><li><p class="bb_paragraph">工作台可在灰鬃營地或提姆伯漢木材廠等地使用。</p></li></ul></li><li><p class="bb_paragraph">織布機</p><ul class="bb_ul"><li><p class="bb_paragraph">織布機可在埃爾南德服飾店等地使用。</p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">新增了58種全新家園道具。</p><ul class="bb_ul"><li><p class="bb_paragraph">設施物：工具（4種）、祭杆（10種）、噴泉（7種）、水井（6種）</p></li><li><p class="bb_paragraph">照明：火爐（8種）、路燈（6種）</p></li><li><p class="bb_paragraph">裝飾/寵物家具：地毯（4種）、花籃掛架（6種）、自動玩偶（4種）、音樂箱（1種）、寵物家具（2種）</p></li></ul></li><li><p class="bb_paragraph">上述道具可於織布機及工作台製作。</p></li><li><p class="bb_paragraph">家園道具與製作方法可透過各種商店、夾娃娃機、花籃製作任務、幸運箱、反彈球挑戰任務等方式獲得。</p></li><li><p class="bb_paragraph">\[德米安/翁卡]改善為可配戴比吉奧內與讀取記憶。</p></li><li><p class="bb_paragraph">\[德米安/翁卡]改善為可騎乘深暗之星的問題。</p></li><li><p class="bb_paragraph">\[共通]新增了各武器在滑行中進行攻擊連段的功能。</p></li><li><p class="bb_paragraph">\[克里夫]加入了5種全新頭盔與1種盔甲。</p><ul class="bb_ul"><li><p class="bb_paragraph">執著守衛頭盔</p></li><li><p class="bb_paragraph">野性守衛頭盔</p></li><li><p class="bb_paragraph">信賴守衛頭盔</p></li><li><p class="bb_paragraph">鋼鐵餓鬼板金頭盔</p></li><li><p class="bb_paragraph">沉默征服者板金頭盔</p></li><li><p class="bb_paragraph">灰鬃輕量盔甲</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[德米安]新增1種全新手套。</p><ul class="bb_ul"><li><p class="bb_paragraph">名譽灰鬃布手套</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[共通]新增1種全新飾品。</p><ul class="bb_ul"><li><p class="bb_paragraph">灰鬃印章</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">蜃樓商店的販賣目錄中加入了「幸運箱」。</p><ul class="bb_ul"><li><p class="bb_paragraph">該寶箱的價格為100銀幣，每次補貨時最多可一次購買3個。</p></li></ul></li><li><p class="bb_paragraph">收集物－加入了51種契約知識。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>主要改善</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>內容</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為使用翁卡與德米安角色登入時，也會顯示角色載入動畫。</p><ul class="bb_ul"><li><p class="bb_paragraph">此外，還改善了登入過程，使載入時間稍微縮短。</p></li></ul></li><li><p class="bb_paragraph">寵物服飾店的名稱變更為寵物商店。</p></li><li><p class="bb_paragraph">變更為可販賣嘟嘟鳥食品保管箱、嘟嘟鳥強化食品保管箱。</p></li><li><p class="bb_paragraph">調整了綜合決鬥中部分技能的犯規條件。</p></li><li><p class="bb_paragraph">針對以下完成特定任務後便無法再獲取的知識，增加了獲取途徑。</p><ul class="bb_ul"><li><p class="bb_paragraph">鉍炸彈蜘蛛</p></li><li><p class="bb_paragraph">陶罐背石蟹</p></li><li><p class="bb_paragraph">骷髏騎士追隨者</p></li><li><p class="bb_paragraph">賈拉德</p></li><li><p class="bb_paragraph">暗黑王盔甲幽靈士兵</p></li><li><p class="bb_paragraph">巨大岩牙紅野豬</p></li></ul></li><li><p class="bb_paragraph">改善為伐木品質增加Lv2時，會掉落高級木材。</p></li><li><p class="bb_paragraph">改善為在重建中的據點也可進行再次對決。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>操作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在瞄準中顯示互動期間，不會執行其他操作。</p></li><li><p class="bb_paragraph">加入了「迴避爆發射擊」技能的按鍵指南。</p></li><li><p class="bb_paragraph">修正了在客製化設定時，若將停用的按鍵與互動按鍵指定為同一個，互動功能會誤以「長按」方式運作的問題。</p></li><li><p class="bb_paragraph">Mac]修正了無法使用鍵盤/滑鼠擺放放置家園設置物的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>戰鬥 / 動作</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善了因在頭目戰中死亡等原因重新嘗試時，會維持在上一次戰鬥中變更的設定。維持的項目如下。</p><ul class="bb_ul"><li><p class="bb_paragraph">觀察學習的知識</p></li><li><p class="bb_paragraph">主武器/輔助武器欄位變更狀態</p></li><li><p class="bb_paragraph">裝備的元素</p></li><li><p class="bb_paragraph">箭鏃及食物快捷欄道具變更狀態</p></li><li><p class="bb_paragraph">立即使用欄位的道具變更狀態</p></li></ul></li><li><p class="bb_paragraph">改善為在安全地區也能使用「勁法：跳躍」技能。</p></li><li><p class="bb_paragraph">改善為在飛行中也能施展「風之屏障」。</p></li><li><p class="bb_paragraph">改善為觀察學習「風之屏障」技能時，翁卡與德米安也能習得該技能。</p></li><li><p class="bb_paragraph">改善了使用長槍執行「迅速切換」技能時所施展的技能。</p></li><li><p class="bb_paragraph">\[德米安]加入了專屬的坐下動作。</p></li><li><p class="bb_paragraph">\[德米安]調整了赤手「颶風踢」技能的攻擊範圍。</p></li><li><p class="bb_paragraph">加入了鉍元素女王背石蟹的全新攻擊模式。</p></li><li><p class="bb_paragraph">改善了雙足龍的俯衝動作。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了小地圖偶爾不會顯示敵人圖示的問題。</p></li><li><p class="bb_paragraph">改善了收集物保管箱中已持有物品與未持有物品的亮度對比，讓玩家能更直觀地確認是否持有。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>畫面 / 設定</b></p><ul class="bb_ul"><li><p class="bb_paragraph">改善為在設定選單中可以快速移動至最上方與最下方。</p></li><li><p class="bb_paragraph">改善為在首次執行遊戲時，會顯示可設定遊戲的最小字體大小的引導視窗。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>在地化</b></p><ul class="bb_ul"><li><p class="bb_paragraph">修正了所有語言中的多項在地化錯誤，並提升整體品質。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>其他修正</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">修正了在持有寵物數量達到上限的狀態下孵化蛋時，蛋會消失的問題。</p></li><li><p class="bb_paragraph">修正了儲存遊戲後進行載入時，投資偏好會改變的問題。</p></li><li><p class="bb_paragraph">修正了配戴面罩的狀態下，坐騎會攻擊友軍的問題。</p></li><li><p class="bb_paragraph">修正了使用幻影擊後立即切換武器時，會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">修正了特定裝備無法擴充插槽的問題。</p></li><li><p class="bb_paragraph">修正了僅透過強化特定單手劍，就能完成「匠人之手」挑戰任務（在打鐵舖製作單手劍）的問題。</p></li><li><p class="bb_paragraph">修正了在移動的物體上無法讀取記憶的問題。</p></li><li><p class="bb_paragraph">修正了接近打鐵舖時，武器會自動收起或無法拔出的問題。</p></li><li><p class="bb_paragraph">修正了進入家園模式時，視角會偏離的問題。</p></li><li><p class="bb_paragraph">改善為馬車卡在地形地物時，馬車不會被破壞且能脫逃。</p></li><li><p class="bb_paragraph">修正了捐獻營地資金時，標示的貨幣數值與實際數值不同的問題。</p></li><li><p class="bb_paragraph">修正了特定情況下，部分服裝外觀顯得不自然的問題。</p></li><li><p class="bb_paragraph">修正了在特定情況下，世界地圖與小地圖中的追蹤圖示會變更為懸賞通緝任務的問題。</p></li><li><p class="bb_paragraph">修正了無法進入的地區，會顯示世界地圖商店圖示的問題。</p></li><li><p class="bb_paragraph">修正了騎乘特定坐騎時，遊戲效能會降低的問題。</p></li><li><p class="bb_paragraph">改善为無法將道具移动至家園範圍以外區域。</p></li><li><p class="bb_paragraph">修正了騎乘熊時，部分服裝顯示不自然的問題。</p></li><li><p class="bb_paragraph">修正了投擲盾牌中若使用天界長槍，偶爾會發生盾牌不會收回的問題。</p></li><li><p class="bb_paragraph">修正了通關悔改聖所後，悔改聖所聚變爐動力核心會重新產生的問題。</p></li><li><p class="bb_paragraph">修正了特定情況下，不會顯示任務引導文字的問題。</p></li><li><p class="bb_paragraph">修正了消滅赫爾賽陶罐炸彈蜘蛛時，無法正常獲得知識的問題。</p></li><li><p class="bb_paragraph">修正了特定情況下孵化嘟嘟鳥的蛋或雙足龍的蛋時，蛋會被登錄為遺失物並遭到複製的問題。</p></li><li><p class="bb_paragraph">修正了在特定任務及小遊戲中，寵物會解除召喚的問題。</p></li><li><p class="bb_paragraph">修正了深暗之星、雙足龍無法降落至地面的問題。</p></li><li><p class="bb_paragraph">修正了無法自動獲得特定木材的問題。</p></li><li><p class="bb_paragraph">修正了查看據點詳情時，重建剩餘時間不會更新的問題。</p></li><li><p class="bb_paragraph">修正了穿戴特定裝備後進入染色選單時，會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">修正了在進行「斷水的農場」任務中，完成「修理水塔」任務後儲存並載入時，水塔未立起的問題。</p></li><li><p class="bb_paragraph">修正了在無法進入的地區，會出現與自動儲存相關訊息的問題。</p></li><li><p class="bb_paragraph">修正了進行重建赤血山脈轉乘站任務中，火車經過該轉乘站時，轉乘站會消失的問題。</p></li><li><p class="bb_paragraph">修正了染坊預覽中，道具尺寸與實際尺寸不同的問題。</p></li><li><p class="bb_paragraph">修正了在遠距離攻擊「唱歌的鯰魚號」時，鯰魚號偶爾會沉入水中的問題。</p></li><li><p class="bb_paragraph">修正了在特定位置旋轉視角時，會發生畫面張數下降的問題。</p></li><li><p class="bb_paragraph">修正了以蜂蜜為材料的配方料理方法中，未標示「革木蜂蜜」的問題。</p></li><li><p class="bb_paragraph">修正了在裝備4部位「哈爾修斯修道服」且持有「訪客出入證」的狀態下進入聖哈爾修斯療養院時，會無法繼續進行遊戲的問題。</p></li><li><p class="bb_paragraph">將「巴爾尼亞種子交貨契約」的物資供應對象標示由「德爾金」變更為「卡利德」。</p></li><li><p class="bb_paragraph">改善了發生犯罪行為時，若沒有目擊者，會播放相關音效。</p></li><li><p class="bb_paragraph">修正了與NPC一起移動的特定任務進行中， NPC不會跟隨玩家的問題。</p></li><li><p class="bb_paragraph">修正了部分家園道具的特效顯示過度的問題。</p></li><li><p class="bb_paragraph">修正了可重複進行馬車製作任務的問題。</p></li><li><p class="bb_paragraph">改善了部分讀取記憶的位置顯得不自然的問題。</p></li><li><p class="bb_paragraph">修正了魚簍會捕捉到包含紅肉旗魚在內等特大型魚類的問題。</p></li><li><p class="bb_paragraph">修正了完成「寒霜中的追隨者」任務時，未正常發放任務獎勵的問題。</p></li><li><p class="bb_paragraph">\[鍵盤/滑鼠]修正了可以無法配置的形式拿作家園道具的問題。</p></li><li><p class="bb_paragraph">修正了在安全地區可使用「雷電踢」技能的問題。</p></li><li><p class="bb_paragraph">修正了在部分情況下使用工具裝備時，會切換為其他武器的問題。</p></li><li><p class="bb_paragraph">改善為與NPC對話中，無法再拿出工具裝備。</p></li><li><p class="bb_paragraph">修正了騎乘馬車中以霰彈槍射擊時，會無法操作的問題。</p></li><li><p class="bb_paragraph">\[德米安/翁卡]修正了完成擴建營地時，會發生遊戲崩潰的問題。</p></li><li><p class="bb_paragraph">\[德米安/翁卡]改善為樹葉特效將不再顯示。</p></li><li><p class="bb_paragraph">\[德米安/翁卡]修正了在空中使用「專注：壓縮砲」、「專注：精準射擊」時，無法連續發射的問題。</p></li><li><p class="bb_paragraph">\[翁卡]改善為非戰鬥狀態下使用「破裂砲」技能時，會朝著瞄準方向發動技能。</p></li><li><p class="bb_paragraph">\[翁卡]修正了裝備火箭背囊時，抓技中的跳躍技能無法正常執行的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了使用部分武器執行「衝刺」技能時，傷害不會連續觸發的問題。</p></li><li><p class="bb_paragraph">\[翁卡]修正了在高處使用「迴轉猛斬」技能時，因墜落造成的傷害延遲發生的問題。</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>已知問題</b></p><ul class="bb_ul"><li><p class="bb_paragraph">已知問題可透過下方連結進行確認。</p><ul class="bb_ul"><li><p class="bb_paragraph">\[[url="<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">https://crimsondesert.pearlabyss.com/News/Notice/Detail?_boardNo=68</a>"]確認已知問題[/url]] </p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ 公告</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">問題回報</a> </p><p class="bb_paragraph">衷心祝願各位在帕衛爾大陸的旅程一切順利。<br>感謝各位灰鬃一路同行。 </p>]]> </content:encoded>
</item>

<item>
<title>關於無法登入問題及恢復正常的通知</title>
<link>https://xinker.org/%E9%97%9C%E6%96%BC%E7%84%A1%E6%B3%95%E7%99%BB%E5%85%A5%E5%95%8F%E9%A1%8C%E5%8F%8A%E6%81%A2%E5%BE%A9%E6%AD%A3%E5%B8%B8%E7%9A%84%E9%80%9A%E7%9F%A5</link>
<guid>https://xinker.org/%E9%97%9C%E6%96%BC%E7%84%A1%E6%B3%95%E7%99%BB%E5%85%A5%E5%95%8F%E9%A1%8C%E5%8F%8A%E6%81%A2%E5%BE%A9%E6%AD%A3%E5%B8%B8%E7%9A%84%E9%80%9A%E7%9F%A5</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！關於無法登入遊戲的問題，由於需要時間確認具體原因，導致公告發布有所延遲，敬請諒解。經確認，問題發生於6月19日(週五) 13:00的活動更新過程中，導致暫時出現了無法正常登入遊戲的問題。目前，相關問題的修復工作已經完成，遊戲現已恢復正常，可以正常遊玩。另外，登入後未能顯示獎勵，還麻煩您重新登入遊戲後再次確認。對於此次給各位帶來的不便，我們深表歉意。感謝您的理解與支持。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 14:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>關於無法登入問題及恢復正常的通知</media:keywords>
<content:encoded><![CDATA[盧米亞的倖存者，大家好！<br>關於無法登入遊戲的問題，由於需要時間確認具體原因，導致公告發布有所延遲，敬請諒解。<br><br>經確認，問題發生於6月19日(週五) 13:00的活動更新過程中，導致暫時出現了無法正常登入遊戲的問題。<br>目前，相關問題的修復工作已經完成，遊戲現已恢復正常，可以正常遊玩。<br><br>另外，登入後未能顯示獎勵，還麻煩您重新登入遊戲後再次確認。<br>對於此次給各位帶來的不便，我們深表歉意。<br>感謝您的理解與支持。]]> </content:encoded>
</item>

<item>
<title>賽季中期週末特別補給！</title>
<link>https://xinker.org/%E8%B3%BD%E5%AD%A3%E4%B8%AD%E6%9C%9F%E9%80%B1%E6%9C%AB%E7%89%B9%E5%88%A5%E8%A3%9C%E7%B5%A6</link>
<guid>https://xinker.org/%E8%B3%BD%E5%AD%A3%E4%B8%AD%E6%9C%9F%E9%80%B1%E6%9C%AB%E7%89%B9%E5%88%A5%E8%A3%9C%E7%B5%A6</guid>
<description><![CDATA[ 盧米亞的倖存者，大家好！不知不覺間，S11賽季已經過半。本週末，我們特別準備了豐富補給活動！只要登入遊戲，即可領取特別補給獎勵，千萬別錯過！\[週末特別補給！]活動時間- 6月19日(週五) 13:00 ~ 6月22日(週一) 3:59 (GMT+8)活動內容- 活動期間登入遊戲領取獎勵！特別補給獎勵- 300活動NP(7日) + 3,000 A-Coin + 賽季碎片包 x 2（立即開啟）+ XP Boost(3日)※ 活動注意事項- 活動獎勵將發送至遊戲內禮物箱，領取期限為1日。- 未能在期限內領取獎勵時，無法重新發放。- 登入後未能查看到獎勵時，請重新登入遊戲確認。 ]]></description>
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<pubDate>Fri, 19 Jun 2026 14:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>賽季中期週末特別補給！</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">盧米亞的倖存者，大家好！</p><p class="bb_paragraph">不知不覺間，S11賽季已經過半。<br>本週末，我們特別準備了豐富補給活動！<br>只要登入遊戲，即可領取特別補給獎勵，千萬別錯過！</p><p class="bb_paragraph"><b><br>\[週末特別補給！]</b></p><p class="bb_paragraph"><b>活動時間</b><br>- 6月19日(週五) 13:00 ~ 6月22日(週一) 3:59 (GMT+8)</p><p class="bb_paragraph"><b>活動內容</b><br>- 活動期間登入遊戲領取獎勵！</p><p class="bb_paragraph"><b>特別補給獎勵</b><br>- 300活動NP(7日) + 3,000 A-Coin + 賽季碎片包 x 2（立即開啟）+ XP Boost(3日)</p><p class="bb_paragraph">※ 活動注意事項<br>- 活動獎勵將發送至遊戲內禮物箱，領取期限為1日。<br>- 未能在期限內領取獎勵時，無法重新發放。<br>- 登入後未能查看到獎勵時，請重新登入遊戲確認。</p>]]> </content:encoded>
</item>

<item>
<title>Patch Notes Version 1.12.00</title>
<link>https://xinker.org/patch-notes-version-11200</link>
<guid>https://xinker.org/patch-notes-version-11200</guid>
<description><![CDATA[ Fellow Greymanes,Here are the fixes and improvements that have been added this patch. Major UpdatesThis patch adds a new feature that lets you decorate the area outside your house, as well as new equipment and furniture, along with various bug fixes and stability improvements. Update ScheduleThe patch is rolling out across all platforms.Please refer to the Update section below to see the state of the patch for each platform. UpdateSteam (PC): Patch available nowSteam (Mac): Patch available nowPatch Notes Version 1.12.00 New AdditionsAdded a new feature that allows you to decorate the area outside your house.Added 2 new tools that can be used to craft items.WorkstationWorkstations can be found in multiple places, such as Greymane Camp or Timberham Sawmill.LoomLooms can be found in multiple places, such as the Hernand Tailor&#039;s Shop.Added 58 new items for your house.Facilities: 4 tools, 10 Sotdaes, 7 fountains, 6 wellsLights: 8 braziers, 6 streetlightsDecorations / Pet Furniture: 4 carpets, 6 hanging planters, 4 automata toys, 1 music box, 2 pet furniture items.These items can be crafted at a loom or a workstation.These items and their crafting manuals can be obtained from shops, claw machines, the flower basket crafting mission, the box of fortune, and the orb roll challenge.\[Damiane/Oongka] They can now equip Visiones and read memories.\[Damiane/Oongka] They can now mount Blackstar.\[All] Added chain attacks while sliding for each weapon type.\[Kliff] Added 5 new headgear items and 1 set of armor.Silent Conqueror Plate HelmSentinel of Tenacity HelmFeral Sentinel HelmSentinel of Trust HelmSteelmaw Plate HelmGreymane Light Armor\[Damiane] Added a new pair of gloves.Honorary Greymane Cloth Gloves\[All] Added a new accessory.Greymane SignetAdded &quot;Box of Fortune&quot; to the Mysterious Shop.The box costs 100 silver, and you can purchase up to 3 boxes each time it is restocked.Added 51 knowledge entries for &quot;Collectibles - Contract.&quot; Major Improvements ContentImproved the game so that the character loading screen is also displayed when loading as Oongka or Damiane.Additionally, the loading process has been optimized to slightly reduce loading time.Changed the name of the &quot;Pets - Tailor&#039;s Shop&quot; to &quot;Pet Shop.&quot;Kuku Cooler and Enhanced Kuku Cooler can now be sold.Adjusted the foul conditions for certain skills in All-Out Duels.Added new ways to obtain the following knowledge entries, which previously became unobtainable after completing certain quests.Exploding Bismuth SpiderJarback CrabSkull Knight FollowersJaredDarksworn Armor Spectral SoldierGiant Rock Tusk WarthogImproved logging so that Fine Timber drops when Logging Quality Up Lv 2 is active.Improved rematches so that it is now available at a stronghold undergoing reconstruction. ControlsImproved the system so that other inputs are not performed while an interaction prompt is displayed while aiming.Added a key guide for the &quot;Explosive Evasive Shot.&quot;Fixed an issue where, when customizing controls, if a disabled key and the interaction key were assigned to the same input, the interaction function would incorrectly be triggered by holding the input.\[Mac] Fixed an issue where placeable items could not be placed in the house using a keyboard and mouse. Combat / ActionWhen retrying a boss battle after dying or for similar reasons, settings changed during the previous attempt are now maintained. The maintained settings are as follows:Knowledge obtained through observationPrimary/Secondary WeaponSelected elementArrows and food items assigned to quick slotsItems assigned to be used instantlyImproved the &quot;Aerial Force Palm&quot; so it can be used in safe zones.Improved &quot;Nature&#039;s Snare&quot; so it can now be placed while flying.Improved the &quot;Nature&#039;s Snare&quot; so that Oongka and Damiane also acquire it when it is learned through observation.Improved the skill executed when using &quot;Quick Swap&quot; with a spear.\[Damiane] Added a unique sit animation.\[Damiane] Adjusted the attack range of the unarmed &quot;Whirl Kick.&quot;Added a new attack pattern for the Queen Bismuth Oreback Crab.Improved the Wyvern&#039;s dive animation. UIFixed an issue where enemy icons would sometimes not display on the Minimap.Improved the Collectibles Chest so that owned and unowned items are differentiated by the shade of each slot, allowing players to easily check whether they own each item. Graphics &amp; SettingsImproved the Settings menu so that you can now move directly to the top or the bottom of the menu.Improved the game so that a prompt for setting the minimum font size is displayed when launching the game for the first time. LocalizationFixed various localization errors and improved localization quality across all languages. OthersFixed an issue where eggs would disappear when hatching them after reaching the maximum number of owned pets.Fixed an issue where the investment strategy would change after saving and loading the game.Fixed an issue where mounts could attack an ally while the player was wearing a mask.Fixed an issue ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45343476/35315b1c390e5d708c4252eee2e2cde94f330bfb.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 14:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, Version, 1.12.00</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Fellow Greymanes,<br>Here are the fixes and improvements that have been added this patch.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Major Updates</b></p><hr><p class="bb_paragraph">This patch adds a new feature that lets you decorate the area outside your house, as well as new equipment and furniture, along with various bug fixes and stability improvements.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Update Schedule</b></p><hr><p class="bb_paragraph">The patch is rolling out across all platforms.<br>Please refer to the Update section below to see the state of the patch for each platform.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Update</b></p><p class="bb_paragraph">Steam (PC): Patch available now<br>Steam (Mac): Patch available now</p><p class="bb_paragraph"><b>Patch Notes Version 1.12.00</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>New Additions</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">Added a new feature that allows you to decorate the area outside your house.</p></li><li><p class="bb_paragraph">Added 2 new tools that can be used to craft items.</p><ul class="bb_ul"><li><p class="bb_paragraph">Workstation</p><ul class="bb_ul"><li><p class="bb_paragraph">Workstations can be found in multiple places, such as Greymane Camp or Timberham Sawmill.</p></li></ul></li><li><p class="bb_paragraph">Loom</p><ul class="bb_ul"><li><p class="bb_paragraph">Looms can be found in multiple places, such as the Hernand Tailor's Shop.</p></li></ul></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Added 58 new items for your house.</p><ul class="bb_ul"><li><p class="bb_paragraph">Facilities: 4 tools, 10 Sotdaes, 7 fountains, 6 wells</p></li><li><p class="bb_paragraph">Lights: 8 braziers, 6 streetlights</p></li><li><p class="bb_paragraph">Decorations / Pet Furniture: 4 carpets, 6 hanging planters, 4 automata toys, 1 music box, 2 pet furniture items.</p></li></ul></li><li><p class="bb_paragraph">These items can be crafted at a loom or a workstation.</p></li><li><p class="bb_paragraph">These items and their crafting manuals can be obtained from shops, claw machines, the flower basket crafting mission, the box of fortune, and the orb roll challenge.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] They can now equip Visiones and read memories.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] They can now mount Blackstar.</p></li><li><p class="bb_paragraph">\[All] Added chain attacks while sliding for each weapon type.</p></li><li><p class="bb_paragraph">\[Kliff] Added 5 new headgear items and 1 set of armor.</p><ul class="bb_ul"><li><p class="bb_paragraph">Silent Conqueror Plate Helm</p></li><li><p class="bb_paragraph">Sentinel of Tenacity Helm</p></li><li><p class="bb_paragraph">Feral Sentinel Helm</p></li><li><p class="bb_paragraph">Sentinel of Trust Helm</p></li><li><p class="bb_paragraph">Steelmaw Plate Helm</p></li><li><p class="bb_paragraph">Greymane Light Armor</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[Damiane] Added a new pair of gloves.</p><ul class="bb_ul"><li><p class="bb_paragraph">Honorary Greymane Cloth Gloves</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">\[All] Added a new accessory.</p><ul class="bb_ul"><li><p class="bb_paragraph">Greymane Signet</p></li></ul></li></ul><ul class="bb_ul"><li><p class="bb_paragraph">Added "Box of Fortune" to the Mysterious Shop.</p><ul class="bb_ul"><li><p class="bb_paragraph">The box costs 100 silver, and you can purchase up to 3 boxes each time it is restocked.</p></li></ul></li><li><p class="bb_paragraph">Added 51 knowledge entries for "Collectibles - Contract."</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Major Improvements</b></p><hr><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Content</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved the game so that the character loading screen is also displayed when loading as Oongka or Damiane.</p><ul class="bb_ul"><li><p class="bb_paragraph">Additionally, the loading process has been optimized to slightly reduce loading time.</p></li></ul></li><li><p class="bb_paragraph">Changed the name of the "Pets - Tailor's Shop" to "Pet Shop."</p></li><li><p class="bb_paragraph">Kuku Cooler and Enhanced Kuku Cooler can now be sold.</p></li><li><p class="bb_paragraph">Adjusted the foul conditions for certain skills in All-Out Duels.</p></li><li><p class="bb_paragraph">Added new ways to obtain the following knowledge entries, which previously became unobtainable after completing certain quests.</p><ul class="bb_ul"><li><p class="bb_paragraph">Exploding Bismuth Spider</p></li><li><p class="bb_paragraph">Jarback Crab</p></li><li><p class="bb_paragraph">Skull Knight Followers</p></li><li><p class="bb_paragraph">Jared</p></li><li><p class="bb_paragraph">Darksworn Armor Spectral Soldier</p></li><li><p class="bb_paragraph">Giant Rock Tusk Warthog</p></li></ul></li><li><p class="bb_paragraph">Improved logging so that Fine Timber drops when Logging Quality Up Lv 2 is active.</p></li><li><p class="bb_paragraph">Improved rematches so that it is now available at a stronghold undergoing reconstruction.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Controls</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved the system so that other inputs are not performed while an interaction prompt is displayed while aiming.</p></li><li><p class="bb_paragraph">Added a key guide for the "Explosive Evasive Shot."</p></li><li><p class="bb_paragraph">Fixed an issue where, when customizing controls, if a disabled key and the interaction key were assigned to the same input, the interaction function would incorrectly be triggered by holding the input.</p></li><li><p class="bb_paragraph">\[Mac] Fixed an issue where placeable items could not be placed in the house using a keyboard and mouse.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Combat / Action</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When retrying a boss battle after dying or for similar reasons, settings changed during the previous attempt are now maintained. The maintained settings are as follows:</p><ul class="bb_ul"><li><p class="bb_paragraph">Knowledge obtained through observation</p></li><li><p class="bb_paragraph">Primary/Secondary Weapon</p></li><li><p class="bb_paragraph">Selected element</p></li><li><p class="bb_paragraph">Arrows and food items assigned to quick slots</p></li><li><p class="bb_paragraph">Items assigned to be used instantly</p></li></ul></li><li><p class="bb_paragraph">Improved the "Aerial Force Palm" so it can be used in safe zones.</p></li><li><p class="bb_paragraph">Improved "Nature's Snare" so it can now be placed while flying.</p></li><li><p class="bb_paragraph">Improved the "Nature's Snare" so that Oongka and Damiane also acquire it when it is learned through observation.</p></li><li><p class="bb_paragraph">Improved the skill executed when using "Quick Swap" with a spear.</p></li><li><p class="bb_paragraph">\[Damiane] Added a unique sit animation.</p></li><li><p class="bb_paragraph">\[Damiane] Adjusted the attack range of the unarmed "Whirl Kick."</p></li><li><p class="bb_paragraph">Added a new attack pattern for the Queen Bismuth Oreback Crab.</p></li><li><p class="bb_paragraph">Improved the Wyvern's dive animation.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>UI</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where enemy icons would sometimes not display on the Minimap.</p></li><li><p class="bb_paragraph">Improved the Collectibles Chest so that owned and unowned items are differentiated by the shade of each slot, allowing players to easily check whether they own each item.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Graphics & Settings</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Improved the Settings menu so that you can now move directly to the top or the bottom of the menu.</p></li><li><p class="bb_paragraph">Improved the game so that a prompt for setting the minimum font size is displayed when launching the game for the first time.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Localization</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed various localization errors and improved localization quality across all languages.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Others</b></p><hr><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where eggs would disappear when hatching them after reaching the maximum number of owned pets.</p></li><li><p class="bb_paragraph">Fixed an issue where the investment strategy would change after saving and loading the game.</p></li><li><p class="bb_paragraph">Fixed an issue where mounts could attack an ally while the player was wearing a mask.</p></li><li><p class="bb_paragraph">Fixed an issue that caused the game to crash when switching weapons immediately after using Nature's Echo.</p></li><li><p class="bb_paragraph">Fixed an issue where sockets could not be created for certain equipment.</p></li><li><p class="bb_paragraph">Fixed an issue where enhancing a specific one-handed sword would complete the "Artisan's Touch" challenge(crafting a one-handed sword at the smithy).</p></li><li><p class="bb_paragraph">Fixed an issue where memories could be read while on a moving object.</p></li><li><p class="bb_paragraph">Fixed an issue where weapons would be automatically stowed or could not be drawn when approaching the Smithy.</p></li><li><p class="bb_paragraph">Fixed an issue where the camera angle would shift when entering Housing Mode.</p></li><li><p class="bb_paragraph">Improved wagons so that they can escape without being destroyed when stuck in terrain or objects.</p></li><li><p class="bb_paragraph">Fixed an issue where the actual amount of resources did not match the displayed amount of resources when donating camp funds.</p></li><li><p class="bb_paragraph">Fixed an issue where certain outfits would appear unnaturally in specific situations.</p></li><li><p class="bb_paragraph">Fixed an issue where the tracking marker on the World Map and Minimap would change to a bounty hunt icon in certain situations.</p></li><li><p class="bb_paragraph">Fixed an issue where a shop icon was displayed in an inaccessible area on the world map.</p></li><li><p class="bb_paragraph">Fixed an issue where game performance would drop when riding certain mounts.</p></li><li><p class="bb_paragraph">Fixed an issue where items could be placed outside of the housing area.</p></li><li><p class="bb_paragraph">Fixed an issue where certain outfits would display unnaturally while riding a bear.</p></li><li><p class="bb_paragraph">Fixed an issue where the shield would sometimes not return when using Smiting Bolt during a Shield Toss.</p></li><li><p class="bb_paragraph">Fixed an issue where the fusion reactor core of the Sanctum of Penitence would respawn after completing it.</p></li><li><p class="bb_paragraph">Fixed an issue where the quest guide text would not be displayed in certain situations.</p></li><li><p class="bb_paragraph">Fixed an issue where relevant knowledge could not be acquired after defeating the Hexe Earthen Exploding Spider.</p></li><li><p class="bb_paragraph">Fixed an issue where the Kuku Bird's Egg or Wyvern Egg would be duplicated and added to Recoverable Items when hatched under certain conditions.</p></li><li><p class="bb_paragraph">Fixed an issue where pets would be unsummoned during certain quests and minigames.</p></li><li><p class="bb_paragraph">Fixed an issue where Blackstar and wyverns could not land on the ground.</p></li><li><p class="bb_paragraph">Fixed an issue where certain timber would not be automatically acquired.</p></li><li><p class="bb_paragraph">Fixed an issue where the remaining time of reconstruction would not refresh when viewing the details of a stronghold.</p></li><li><p class="bb_paragraph">Fixed an issue where the game would crash when entering the dye menu while wearing specific equipment.</p></li><li><p class="bb_paragraph">Fixed an issue where the water tower would not be repaired when saving and loading the game after completing the "Repair the water tower" mission of the quest "Farm without Water".</p></li><li><p class="bb_paragraph">Fixed an issue where an autosave-related message would appear in inaccessible areas.</p></li><li><p class="bb_paragraph">Fixed an issue where the transit station would disappear when the Ironcrawler passed through it when completing the Crimson Mountains Transit Station Construction Request.</p></li><li><p class="bb_paragraph">Fixed an issue where the size of items in the Dyehouse preview menu differed from their actual size.</p></li><li><p class="bb_paragraph">Fixed an issue where attacking "The Singing Catfish" would occasionally cause it to sink underwater.</p></li><li><p class="bb_paragraph">Fixed an issue where rotating the camera in certain locations would cause frame drops.</p></li><li><p class="bb_paragraph">Fixed an issue where "Wild Honey" was not displayed in cooking methods of recipes that use honey as an ingredient.</p></li><li><p class="bb_paragraph">Fixed an issue where progression was blocked when entering St. Halssius’s House of Healing with 4 pieces of the St. Halssius Priest Outfit equipped and a St. Halssius Visitor Pass in the inventory.</p></li><li><p class="bb_paragraph">Improved the game to play related sound effects when a crime is committed with no witnesses present.</p></li><li><p class="bb_paragraph">Fixed an issue where NPCs would fail to follow the player during certain quests that require them to do so.</p></li><li><p class="bb_paragraph">Fixed an issue where certain furniture had excessive visual effects.</p></li><li><p class="bb_paragraph">Fixed an issue where the wagon crafting mission could be carried out multiple times.</p></li><li><p class="bb_paragraph">Fixed an issue where reading locations for certain memories were unnatural.</p></li><li><p class="bb_paragraph">Fixed an issue where extra large fish, including the Striped Marlin, could be caught in a fish trap.</p></li><li><p class="bb_paragraph">Fixed an issue where the quest reward was not properly given after completing the "Followers from Frost" quest.</p></li><li><p class="bb_paragraph">\[Keyboard/Mouse] Fixed an issue where furniture would be taken out in an unplaceable state.</p></li><li><p class="bb_paragraph">Fixed an issue where "Lightning Kick" could be used in safe zones.</p></li><li><p class="bb_paragraph">Fixed an issue where the equipped tool would switch with another weapon when using it in certain situations.</p></li><li><p class="bb_paragraph">Fixed an issue where tools could be taken out while talking to NPCs.</p></li><li><p class="bb_paragraph">Fixed an issue where controls would become unresponsive when firing a shotgun while riding a wagon.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Fixed an issue where the game would crash after expanding the camp.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Fixed an issue where leaf effects would be displayed.</p></li><li><p class="bb_paragraph">\[Damiane/Oongka] Fixed an issue where "Focused Charged Shot" could not be fired multiple times while in the air.</p></li><li><p class="bb_paragraph">\[Oongka] "Scatter Shot" now fires in the aimed direction when used out of combat.</p></li><li><p class="bb_paragraph">\[Oongka] Fixed an issue where jumping while grabbing did not function properly when equipping the Kuku Rocket Pack.</p></li><li><p class="bb_paragraph">\[Oongka] Fixed an issue where damage would not be dealt consecutively when using "Charge" with certain weapons.</p></li><li><p class="bb_paragraph">\[Oongka] Fixed an issue where fall damage was delayed when using "Spinning Strike" from high places.</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Known Issues</b></p><ul class="bb_ul"><li><p class="bb_paragraph">For known issues, please check the notice below:</p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D68" target="_blank" rel=" noopener">\[Crimson Desert Known Issues]</a></p></li></ul></li></ul><hr><p class="bb_paragraph"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcrimsondesert.pearlabyss.com%2FNews%2FNotice%2FDetail%3F_boardNo%3D63" target="_blank" rel=" noopener">FAQ</a> / <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpearlabyss.info%2Fcrimsondesertreport" target="_blank" rel=" noopener">Report an Issue</a></p><p class="bb_paragraph">We are truly rooting for the journey that awaits you in Pywel.<br>Thank you!</p><p class="bb_paragraph"> </p>]]> </content:encoded>
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<item>
<title>Eternal Return Connection Restored &amp;amp; Login Event Notice</title>
<link>https://xinker.org/eternal-return-connection-restored-login-event-notice</link>
<guid>https://xinker.org/eternal-return-connection-restored-login-event-notice</guid>
<description><![CDATA[ Hello Lumia Island Survivors,Eternal Return experienced brief connection instability earlier today following the launch of our new event at 02:00 (UTC). This has now been fully resolved, and you should be able to log in and play normally.If you did not receive your rewards from the ongoing login events during the instability, please restart your game to collect them.We sincerely apologize for the inconvenience and thank you for your patience. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/34875433/1a23269061981377419ab7b3cfdef2952d3de082.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 13:55:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Eternal, Return, Connection, Restored, Login, Event, Notice</media:keywords>
<content:encoded><![CDATA[Hello Lumia Island Survivors,<br><br>Eternal Return experienced brief connection instability earlier today following the launch of our new event at 02:00 (UTC). This has now been fully resolved, and you should be able to log in and play normally.<br><br>If you did not receive your rewards from the ongoing login events during the instability, please restart your game to collect them.<br><br>We sincerely apologize for the inconvenience and thank you for your patience.]]> </content:encoded>
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<item>
<title>Mid&#45;Season Gift &amp;amp; Hot Summer Weekend!</title>
<link>https://xinker.org/mid-season-gift-hot-summer-weekend</link>
<guid>https://xinker.org/mid-season-gift-hot-summer-weekend</guid>
<description><![CDATA[ Hello Lumia Island survivors!To celebrate mid-season, we&#039;ve prepared another special event for you!All you need to do is log in to get these juicy perks!\[Mid-Season Gift &amp; Hot Summer Weekend!]1. Event Period- Fri, June 19th 05:00 to Sun, June 21st 19:59 (UTC)2. Details- Log in during the event period to get juicy rewards sent to your in-game mailbox! 3. Rewards- 300 Event NP (7 Days) + 3,000 A-Coin + 2 Season Fragments Pack (Immediately Applied) + XP Boost (3 Days)*Event Notes- Rewards will be delivered to your mailbox immediately upon access, and you&#039;ll have 1 day to claim them.- Rewards that expire will not be reissued.- Please restart the game if you have not received your reward. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/34875433/da047253d6aa8117c0f8876fa4e13a890e572fa6.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 13:55:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Mid-Season, Gift, Hot, Summer, Weekend</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello Lumia Island survivors!</p><p class="bb_paragraph">To celebrate mid-season, we've prepared another special event for you!<br>All you need to do is log in to get these juicy perks!</p><p class="bb_paragraph"><b>\[Mid-Season Gift & Hot Summer Weekend!]</b></p><p class="bb_paragraph"><b>1. Event Period</b>- Fri, June 19th 05:00 to Sun, June 21st 19:59 (UTC)</p><p class="bb_paragraph"><b>2. Details</b>- Log in during the event period to get juicy rewards sent to your in-game mailbox! </p><p class="bb_paragraph"><b>3. Rewards</b>- 300 Event NP (7 Days) + 3,000 A-Coin + 2 Season Fragments Pack (Immediately Applied) + XP Boost (3 Days)</p><p class="bb_paragraph">*Event Notes<br>- Rewards will be delivered to your mailbox immediately upon access, and you'll have 1 day to claim them.<br>- Rewards that expire will not be reissued.<br>- Please restart the game if you have not received your reward.</p>]]> </content:encoded>
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<title>Digital Extra DLC Soundtrack Now Delivered via Steam Soundtrack</title>
<link>https://xinker.org/digital-extra-dlc-soundtrack-now-delivered-via-steam-soundtrack</link>
<guid>https://xinker.org/digital-extra-dlc-soundtrack-now-delivered-via-steam-soundtrack</guid>
<description><![CDATA[ The soundtrack delivery method for the Digital Extra DLC has been changed from a folder download to the Steam Soundtrack format.As a result, the file path for previously downloaded audio files has changed.Previous path: Steam\\steamapps\\common\\Dave the Diver\\DAVE THE DIVER soundtrackNew path (default): C:\\Program Files (x86)\\Steam\\steamapps\\music\\DAVETHEDIVER_SoundtrackIn addition, 38 tracks from the In the Jungle DLC have been added to the soundtrack.Enjoy the newly added tracks from “In the Jungle” through the Steam Soundtrack! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42281449/1ce1a5b7d6260abebc6d366c316ed05aac78cd67.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 13:40:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Digital, Extra, DLC, Soundtrack, Now, Delivered, via, Steam, Soundtrack</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The soundtrack delivery method for the Digital Extra DLC has been changed from a folder download to the Steam Soundtrack format.</p><p class="bb_paragraph">As a result, the file path for previously downloaded audio files has changed.</p><p class="bb_paragraph"></p><ul class="bb_ul"><li><p class="bb_paragraph">Previous path: Steam\\steamapps\\common\\Dave the Diver\\DAVE THE DIVER soundtrack</p></li><li><p class="bb_paragraph">New path (default): C:\\Program Files (x86)\\Steam\\steamapps\\music\\DAVETHEDIVER_Soundtrack</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">In addition, 38 tracks from the In the Jungle DLC have been added to the soundtrack.</p><p class="bb_paragraph">Enjoy the newly added tracks from “In the Jungle” through the Steam Soundtrack!</p>]]> </content:encoded>
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<title>A Small Selection Of Great Steam Next Fest Demos</title>
<link>https://xinker.org/a-small-selection-of-great-steam-next-fest-demos</link>
<guid>https://xinker.org/a-small-selection-of-great-steam-next-fest-demos</guid>
<description><![CDATA[  For the last several years the Steam Next Fest has grown from a manageable collection of demos into a tsunami, containing far more great gaming than anyone really has time for. The demos are in the hundreds, and even after you filter out all the ones with AI content disclaimers it&#039;s still a good week&#039;s worth of gaming with far more to play than any one person can experience. Thankfully some demos survive beyond the Next Fest, so odds are good you can catch up later, but it&#039;s still a lot to keep track of. Everyone&#039;s list of game recommendations ends up different from anyone else&#039;s, even if there&#039;s a bit of crossover, and it&#039;s always fun to hear what people are enjoying even if their best-of list contains games that may not be for you. Here&#039;s a list of games I&#039;ve enjoyed during this Next Fest, at least so far, with plenty more on backlog. ]]></description>
<enclosure url="https://static0.hardcoregamerimages.com/wordpress/wp-content/uploads/2026/06/nextfestfeature.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 13:14:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Small, Selection, Great, Steam, Next, Fest, Demos</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.hardcoregamerimages.com/wordpress/wp-content/uploads/2026/06/nextfestfeature.jpg" crossorigin="anonymous"> For the last several years the Steam Next Fest has grown from a manageable collection of demos into a tsunami, containing far more great gaming than anyone really has time for. The demos are in the hundreds, and even after you filter out all the ones with AI content disclaimers it's still a good week's worth of gaming with far more to play than any one person can experience. Thankfully some demos survive beyond the Next Fest, so odds are good you can catch up later, but it's still a lot to keep track of. Everyone's list of game recommendations ends up different from anyone else's, even if there's a bit of crossover, and it's always fun to hear what people are enjoying even if their best-of list contains games that may not be for you. Here's a list of games I've enjoyed during this Next Fest, at least so far, with plenty more on backlog.<br><br>]]> </content:encoded>
</item>

<item>
<title>12/6 (Fri) – 18/6 (Thu) Results of the Crackdown on Abusive Users</title>
<link>https://xinker.org/126-fri-186-thu-results-of-the-crackdown-on-abusive-users</link>
<guid>https://xinker.org/126-fri-186-thu-results-of-the-crackdown-on-abusive-users</guid>
<description><![CDATA[ Greetings, Descendants.Here are the results of the crackdown on abusive users carried out between 12/6 (Fri) – 18/6 (Thu).We&#039;re inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment.If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature.Please see below for the detailed outcome of the crackdown.■ Crackdown status- Crackdown period: 2026.6.12(Fri) – 2026.6.18(Thu) PDT■ Creation, distribution, or use of unauthorized programs - Permanent game ban (2 users)- Actions have been taken for creating, distributing, or using unauthorized programs.Wh*********76疯狂*******93■ Exploitation of all processes related to the Open Store – Permanent game ban (2 users)- Actions were taken because of unfair gains by exploitation on store payment process.D3*********07ES*************59■ Abnormal Transaction - 7-Day Trading Restriction (1 users)- Actions have been taken as abnormal transaction records have been detected.Ad**********63■ Detection of Unusual Gameplay Activity- Unusual gameplay activity was detected, and actions have been taken in accordance with our operational policy.**30-day restriction on game access (1 users)ap***********53**3-day separate matchmaking penalty (352 users)LI********************85MO**********36Ta***********08Ye*********98ac**********43lo************93Ma*******70tw*****************75ge*********09Kr***********05XT***************27ln**************13Jo*********28✡✨*******91al*******74Ev**********28Ma*********19Br**************01FH*********12Ly********07mu********08ma*************23Ju*************59zh*****81Ge**********13st*********55GA***************55xs*********97Dr******#**67Cl**************57tr***********61Mo********26Th********35Af****************95握住********85Ka************78go**********38CA***************27Br************15Ro************17No************63Fh****60De************78am*************34TT****************72Sc*************1322***********75Be***********48wo***********86Lu**********17Si***********82GL************11sa***********40ga**************86De*****************42Bi*********13Pu***********40Ja***************67je*****************32Da**********42De**************88一码******20li*******55as************63Jx*********59si***********53상처*********66Ai**********94不图*****81Di************96Sh*******59An**********00On***********32Re*****90GA***********9255*****70So************29Ko*******51Mr************22PR***************86Ju************56Em**************60WW*******65Pr***********40rh********54bu********51SL***********16Pa***********77IV********72sw*************59ii**********22TT*********61Tr*********50Li****************80gr*******16Le****************68lo*****************96Je**************30na*****************44To**********93CH****************86DB************97Es*****37ed************14go**************19Uc****************18Vi************85Fl******************15CO*************43So*****01Ne**********10xD***********36Do*******63Go*********88Ib***********23Wi***************79Ke************09Ba*********57JP***43Je***************16SI*******85No************84Lu*********46Cy*************22Bl************24卿亭***38Gi**************69AU*************40eg********14ii*********04yd*********78St************82☠#**50Pa****************70xT**********44X_*************19ju********24pu*********99Ak**********96dj***************13Ki************53iM**************61pl*************78St**********00Sp***************11Li******51An******88OW*******73Hy**********************51Ne****************49Pa***********63Do********40An*************96fa*********13un****************40荆芥***90TM************40Ev***********23ke****88sa*************90Ar********28Lu************76SR********85Sn***************40Ly***********97永远*******59jo*******64Ka**************10萧炎***53MI*********12Il*****************95LL***********90iM*************28TT*************31zR***********97M2*******28HM************85as**********02Re*********63Al**************69al*****46vi**************12Bo*************27sc*****************01Жё*****************11On*******50Me*************02ba*************48Pe***********47fi*********22科比***07te*************6479*********************10I_****************10De*************65Ti*************44ar***********92At********87Me**********14Co*******28lw*********97Be*****************97DW*************11bp******37Sl****************11Me***********91In******************************00Ob*********88As***********48vi*********41TT*******************30ON************12Xx****************78Ea***********49Th********36va********67on**********27ma*************4429***********01Dn*******95ka********36yu*************25TH***************00Ar****************75Ci******47Xx**************35xG********88Ky********59Ja***************1016***********33Bl************84MA**********75Pr*********84Xv************35Bi*********64Wa**********86Dy**********58Sy****02zS*******69KR*********34BA***********10So**************56so*****00xX***************96dz*********95Ja*************28Ni********** ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42627465/6319d796fe83ebb7080a4c2f3fecab5503d242c5.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 13:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>126, Fri, –, 186, Thu, Results, the, Crackdown, Abusive, Users</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants.</b></div><p class="bb_paragraph"></p><p class="bb_paragraph">Here are the results of the crackdown on abusive users carried out between 12/6 (Fri) – 18/6 (Thu).</p><p class="bb_paragraph"></p><p class="bb_paragraph">We're inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment.</p><p class="bb_paragraph">If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature.</p><p class="bb_paragraph">Please see below for the detailed outcome of the crackdown.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Crackdown status</b></p><p class="bb_paragraph">- Crackdown period: 2026.6.12(Fri) – 2026.6.18(Thu) PDT</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Creation, distribution, or use of unauthorized programs - Permanent game ban (2 users)</b></p><p class="bb_paragraph">- Actions have been taken for creating, distributing, or using unauthorized programs.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Wh*********76</p></div><div class="bb_table_td"><p class="bb_paragraph">疯狂*******93</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Exploitation of all processes related to the Open Store – Permanent game ban (2 users)</b></p><p class="bb_paragraph">- Actions were taken because of unfair gains by exploitation on store payment process.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">D3*********07</p></div><div class="bb_table_td"><p class="bb_paragraph">ES*************59</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Abnormal Transaction - 7-Day Trading Restriction (1 users)</b></p><p class="bb_paragraph">- Actions have been taken as abnormal transaction records have been detected.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ad**********63</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Detection of Unusual Gameplay Activity</b></p><p class="bb_paragraph">- Unusual gameplay activity was detected, and actions have been taken in accordance with our operational policy.</p><p class="bb_paragraph"><b>**30-day restriction on game access (1 users)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ap***********53</p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>**3-day separate matchmaking penalty (352 users)</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">LI********************85</p></div><div class="bb_table_td"><p class="bb_paragraph">MO**********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Ta***********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Ye*********98</p></div><div class="bb_table_td"><p class="bb_paragraph">ac**********43</p></div><div class="bb_table_td"><p class="bb_paragraph">lo************93</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma*******70</p></div><div class="bb_table_td"><p class="bb_paragraph">tw*****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">ge*********09</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***********05</p></div><div class="bb_table_td"><p class="bb_paragraph">XT***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">ln**************13</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jo*********28</p></div><div class="bb_table_td"><p class="bb_paragraph">✡✨*******91</p></div><div class="bb_table_td"><p class="bb_paragraph">al*******74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev**********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma*********19</p></div><div class="bb_table_td"><p class="bb_paragraph">Br**************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">FH*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly********07</p></div><div class="bb_table_td"><p class="bb_paragraph">mu********08</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************23</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju*************59</p></div><div class="bb_table_td"><p class="bb_paragraph">zh*****81</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ge**********13</p></div><div class="bb_table_td"><p class="bb_paragraph">st*********55</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***************55</p></div><div class="bb_table_td"><p class="bb_paragraph">xs*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr******#**67</p></div><div class="bb_table_td"><p class="bb_paragraph">Cl**************57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">tr***********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Mo********26</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********35</p></div><div class="bb_table_td"><p class="bb_paragraph">Af****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">握住********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka************78</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">go**********38</p></div><div class="bb_table_td"><p class="bb_paragraph">CA***************27</p></div><div class="bb_table_td"><p class="bb_paragraph">Br************15</p></div><div class="bb_table_td"><p class="bb_paragraph">Ro************17</p></div><div class="bb_table_td"><p class="bb_paragraph">No************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Fh****60</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De************78</p></div><div class="bb_table_td"><p class="bb_paragraph">am*************34</p></div><div class="bb_table_td"><p class="bb_paragraph">TT****************72</p></div><div class="bb_table_td"><p class="bb_paragraph">Sc*************13</p></div><div class="bb_table_td"><p class="bb_paragraph">22***********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Be***********48</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo***********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu**********17</p></div><div class="bb_table_td"><p class="bb_paragraph">Si***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">GL************11</p></div><div class="bb_table_td"><p class="bb_paragraph">sa***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">ga**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De*****************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Bi*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">Pu***********40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja***************67</p></div><div class="bb_table_td"><p class="bb_paragraph">je*****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">Da**********42</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">De**************88</p></div><div class="bb_table_td"><p class="bb_paragraph">一码******20</p></div><div class="bb_table_td"><p class="bb_paragraph">li*******55</p></div><div class="bb_table_td"><p class="bb_paragraph">as************63</p></div><div class="bb_table_td"><p class="bb_paragraph">Jx*********59</p></div><div class="bb_table_td"><p class="bb_paragraph">si***********53</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">상처*********66</p></div><div class="bb_table_td"><p class="bb_paragraph">Ai**********94</p></div><div class="bb_table_td"><p class="bb_paragraph">不图*****81</p></div><div class="bb_table_td"><p class="bb_paragraph">Di************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">An**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">On***********32</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*****90</p></div><div class="bb_table_td"><p class="bb_paragraph">GA***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">55*****70</p></div><div class="bb_table_td"><p class="bb_paragraph">So************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ko*******51</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mr************22</p></div><div class="bb_table_td"><p class="bb_paragraph">PR***************86</p></div><div class="bb_table_td"><p class="bb_paragraph">Ju************56</p></div><div class="bb_table_td"><p class="bb_paragraph">Em**************60</p></div><div class="bb_table_td"><p class="bb_paragraph">WW*******65</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr***********40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">rh********54</p></div><div class="bb_table_td"><p class="bb_paragraph">bu********51</p></div><div class="bb_table_td"><p class="bb_paragraph">SL***********16</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa***********77</p></div><div class="bb_table_td"><p class="bb_paragraph">IV********72</p></div><div class="bb_table_td"><p class="bb_paragraph">sw*************59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ii**********22</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*********61</p></div><div class="bb_table_td"><p class="bb_paragraph">Tr*********50</p></div><div class="bb_table_td"><p class="bb_paragraph">Li****************80</p></div><div class="bb_table_td"><p class="bb_paragraph">gr*******16</p></div><div class="bb_table_td"><p class="bb_paragraph">Le****************68</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">lo*****************96</p></div><div class="bb_table_td"><p class="bb_paragraph">Je**************30</p></div><div class="bb_table_td"><p class="bb_paragraph">na*****************44</p></div><div class="bb_table_td"><p class="bb_paragraph">To**********93</p></div><div class="bb_table_td"><p class="bb_paragraph">CH****************86</p></div><div class="bb_table_td"><p class="bb_paragraph">DB************97</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Es*****37</p></div><div class="bb_table_td"><p class="bb_paragraph">ed************14</p></div><div class="bb_table_td"><p class="bb_paragraph">go**************19</p></div><div class="bb_table_td"><p class="bb_paragraph">Uc****************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Vi************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Fl******************15</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">CO*************43</p></div><div class="bb_table_td"><p class="bb_paragraph">So*****01</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne**********10</p></div><div class="bb_table_td"><p class="bb_paragraph">xD***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Go*********88</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ib***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Wi***************79</p></div><div class="bb_table_td"><p class="bb_paragraph">Ke************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Ba*********57</p></div><div class="bb_table_td"><p class="bb_paragraph">JP***43</p></div><div class="bb_table_td"><p class="bb_paragraph">Je***************16</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SI*******85</p></div><div class="bb_table_td"><p class="bb_paragraph">No************84</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu*********46</p></div><div class="bb_table_td"><p class="bb_paragraph">Cy*************22</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************24</p></div><div class="bb_table_td"><p class="bb_paragraph">卿亭***38</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gi**************69</p></div><div class="bb_table_td"><p class="bb_paragraph">AU*************40</p></div><div class="bb_table_td"><p class="bb_paragraph">eg********14</p></div><div class="bb_table_td"><p class="bb_paragraph">ii*********04</p></div><div class="bb_table_td"><p class="bb_paragraph">yd*********78</p></div><div class="bb_table_td"><p class="bb_paragraph">St************82</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">☠#**50</p></div><div class="bb_table_td"><p class="bb_paragraph">Pa****************70</p></div><div class="bb_table_td"><p class="bb_paragraph">xT**********44</p></div><div class="bb_table_td"><p class="bb_paragraph">X_*************19</p></div><div class="bb_table_td"><p class="bb_paragraph">ju********24</p></div><div class="bb_table_td"><p class="bb_paragraph">pu*********99</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ak**********96</p></div><div class="bb_table_td"><p class="bb_paragraph">dj***************13</p></div><div class="bb_table_td"><p class="bb_paragraph">Ki************53</p></div><div class="bb_table_td"><p class="bb_paragraph">iM**************61</p></div><div class="bb_table_td"><p class="bb_paragraph">pl*************78</p></div><div class="bb_table_td"><p class="bb_paragraph">St**********00</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sp***************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Li******51</p></div><div class="bb_table_td"><p class="bb_paragraph">An******88</p></div><div class="bb_table_td"><p class="bb_paragraph">OW*******73</p></div><div class="bb_table_td"><p class="bb_paragraph">Hy**********************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ne****************49</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Pa***********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Do********40</p></div><div class="bb_table_td"><p class="bb_paragraph">An*************96</p></div><div class="bb_table_td"><p class="bb_paragraph">fa*********13</p></div><div class="bb_table_td"><p class="bb_paragraph">un****************40</p></div><div class="bb_table_td"><p class="bb_paragraph">荆芥***90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TM************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********23</p></div><div class="bb_table_td"><p class="bb_paragraph">ke****88</p></div><div class="bb_table_td"><p class="bb_paragraph">sa*************90</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********28</p></div><div class="bb_table_td"><p class="bb_paragraph">Lu************76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">SR********85</p></div><div class="bb_table_td"><p class="bb_paragraph">Sn***************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ly***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">永远*******59</p></div><div class="bb_table_td"><p class="bb_paragraph">jo*******64</p></div><div class="bb_table_td"><p class="bb_paragraph">Ka**************10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">萧炎***53</p></div><div class="bb_table_td"><p class="bb_paragraph">MI*********12</p></div><div class="bb_table_td"><p class="bb_paragraph">Il*****************95</p></div><div class="bb_table_td"><p class="bb_paragraph">LL***********90</p></div><div class="bb_table_td"><p class="bb_paragraph">iM*************28</p></div><div class="bb_table_td"><p class="bb_paragraph">TT*************31</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">zR***********97</p></div><div class="bb_table_td"><p class="bb_paragraph">M2*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">HM************85</p></div><div class="bb_table_td"><p class="bb_paragraph">as**********02</p></div><div class="bb_table_td"><p class="bb_paragraph">Re*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">Al**************69</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">al*****46</p></div><div class="bb_table_td"><p class="bb_paragraph">vi**************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Bo*************27</p></div><div class="bb_table_td"><p class="bb_paragraph">sc*****************01</p></div><div class="bb_table_td"><p class="bb_paragraph">Жё*****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">On*******50</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me*************02</p></div><div class="bb_table_td"><p class="bb_paragraph">ba*************48</p></div><div class="bb_table_td"><p class="bb_paragraph">Pe***********47</p></div><div class="bb_table_td"><p class="bb_paragraph">fi*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">科比***07</p></div><div class="bb_table_td"><p class="bb_paragraph">te*************64</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">79*********************10</p></div><div class="bb_table_td"><p class="bb_paragraph">I_****************10</p></div><div class="bb_table_td"><p class="bb_paragraph">De*************65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ti*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">ar***********92</p></div><div class="bb_table_td"><p class="bb_paragraph">At********87</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Me**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Co*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">lw*********97</p></div><div class="bb_table_td"><p class="bb_paragraph">Be*****************97</p></div><div class="bb_table_td"><p class="bb_paragraph">DW*************11</p></div><div class="bb_table_td"><p class="bb_paragraph">bp******37</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sl****************11</p></div><div class="bb_table_td"><p class="bb_paragraph">Me***********91</p></div><div class="bb_table_td"><p class="bb_paragraph">In******************************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ob*********88</p></div><div class="bb_table_td"><p class="bb_paragraph">As***********48</p></div><div class="bb_table_td"><p class="bb_paragraph">vi*********41</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TT*******************30</p></div><div class="bb_table_td"><p class="bb_paragraph">ON************12</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx****************78</p></div><div class="bb_table_td"><p class="bb_paragraph">Ea***********49</p></div><div class="bb_table_td"><p class="bb_paragraph">Th********36</p></div><div class="bb_table_td"><p class="bb_paragraph">va********67</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">on**********27</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*************44</p></div><div class="bb_table_td"><p class="bb_paragraph">29***********01</p></div><div class="bb_table_td"><p class="bb_paragraph">Dn*******95</p></div><div class="bb_table_td"><p class="bb_paragraph">ka********36</p></div><div class="bb_table_td"><p class="bb_paragraph">yu*************25</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">TH***************00</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar****************75</p></div><div class="bb_table_td"><p class="bb_paragraph">Ci******47</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx**************35</p></div><div class="bb_table_td"><p class="bb_paragraph">xG********88</p></div><div class="bb_table_td"><p class="bb_paragraph">Ky********59</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ja***************10</p></div><div class="bb_table_td"><p class="bb_paragraph">16***********33</p></div><div class="bb_table_td"><p class="bb_paragraph">Bl************84</p></div><div class="bb_table_td"><p class="bb_paragraph">MA**********75</p></div><div class="bb_table_td"><p class="bb_paragraph">Pr*********84</p></div><div class="bb_table_td"><p class="bb_paragraph">Xv************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bi*********64</p></div><div class="bb_table_td"><p class="bb_paragraph">Wa**********86</p></div><div class="bb_table_td"><p class="bb_paragraph">Dy**********58</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy****02</p></div><div class="bb_table_td"><p class="bb_paragraph">zS*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">KR*********34</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">BA***********10</p></div><div class="bb_table_td"><p class="bb_paragraph">So**************56</p></div><div class="bb_table_td"><p class="bb_paragraph">so*****00</p></div><div class="bb_table_td"><p class="bb_paragraph">xX***************96</p></div><div class="bb_table_td"><p class="bb_paragraph">dz*********95</p></div><div class="bb_table_td"><p class="bb_paragraph">Ja*************28</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ni************31</p></div><div class="bb_table_td"><p class="bb_paragraph">Mc*******32</p></div><div class="bb_table_td"><p class="bb_paragraph">X2****40</p></div><div class="bb_table_td"><p class="bb_paragraph">Mn**********14</p></div><div class="bb_table_td"><p class="bb_paragraph">Da************42</p></div><div class="bb_table_td"><p class="bb_paragraph">Er*********90</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jw**********25</p></div><div class="bb_table_td"><p class="bb_paragraph">Sh************40</p></div><div class="bb_table_td"><p class="bb_paragraph">Ak******57</p></div><div class="bb_table_td"><p class="bb_paragraph">tr***************37</p></div><div class="bb_table_td"><p class="bb_paragraph">mo***************68</p></div><div class="bb_table_td"><p class="bb_paragraph">Ma**************86</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ro***********69</p></div><div class="bb_table_td"><p class="bb_paragraph">Ed**********11</p></div><div class="bb_table_td"><p class="bb_paragraph">Ar********71</p></div><div class="bb_table_td"><p class="bb_paragraph">De***************20</p></div><div class="bb_table_td"><p class="bb_paragraph">he***********95</p></div><div class="bb_table_td"><p class="bb_paragraph">伊織*****26</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">更喜********30</p></div><div class="bb_table_td"><p class="bb_paragraph">RE*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Je*************52</p></div><div class="bb_table_td"><p class="bb_paragraph">St****************51</p></div><div class="bb_table_td"><p class="bb_paragraph">Ir****65</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca*********75</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">mo****************49</p></div><div class="bb_table_td"><p class="bb_paragraph">ne*****************83</p></div><div class="bb_table_td"><p class="bb_paragraph">fl*******63</p></div><div class="bb_table_td"><p class="bb_paragraph">Sy*******07</p></div><div class="bb_table_td"><p class="bb_paragraph">It*********63</p></div><div class="bb_table_td"><p class="bb_paragraph">xO****************20</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma***********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Fr******22</p></div><div class="bb_table_td"><p class="bb_paragraph">MI***********34</p></div><div class="bb_table_td"><p class="bb_paragraph">Ad************93</p></div><div class="bb_table_td"><p class="bb_paragraph">im***********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Dr*******57</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Po*******69</p></div><div class="bb_table_td"><p class="bb_paragraph">SD*******28</p></div><div class="bb_table_td"><p class="bb_paragraph">Xx************60</p></div><div class="bb_table_td"><p class="bb_paragraph">St***************95</p></div><div class="bb_table_td"><p class="bb_paragraph">Hå********08</p></div><div class="bb_table_td"><p class="bb_paragraph">Qu**************72</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ma********03</p></div><div class="bb_table_td"><p class="bb_paragraph">Wx************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Kr***************85</p></div><div class="bb_table_td"><p class="bb_paragraph">Yu**********30</p></div><div class="bb_table_td"><p class="bb_paragraph">th************08</p></div><div class="bb_table_td"><p class="bb_paragraph">Tu**************35</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Se**********31</p></div><div class="bb_table_td"><p class="bb_paragraph">W3*********45</p></div><div class="bb_table_td"><p class="bb_paragraph">21***********82</p></div><div class="bb_table_td"><p class="bb_paragraph">SV*******52</p></div><div class="bb_table_td"><p class="bb_paragraph">R **************51</p></div><div class="bb_table_td"><p class="bb_paragraph">MC*************56</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">wo******************09</p></div><div class="bb_table_td"><p class="bb_paragraph">Bu*******09</p></div><div class="bb_table_td"><p class="bb_paragraph">ra***********20</p></div><div class="bb_table_td"><p class="bb_paragraph">In*************83</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu*******35</p></div><div class="bb_table_td"><p class="bb_paragraph">My**********06</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Go************02</p></div><div class="bb_table_td"><p class="bb_paragraph">艺术********91</p></div><div class="bb_table_td"><p class="bb_paragraph">MT********00</p></div><div class="bb_table_td"><p class="bb_paragraph">A *************71</p></div><div class="bb_table_td"><p class="bb_paragraph">Gi************74</p></div><div class="bb_table_td"><p class="bb_paragraph">Ch*************91</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">NO*******92</p></div><div class="bb_table_td"><p class="bb_paragraph">Mu************18</p></div><div class="bb_table_td"><p class="bb_paragraph">Ga***************29</p></div><div class="bb_table_td"><p class="bb_paragraph">Ks********36</p></div><div class="bb_table_td"><p class="bb_paragraph">Gh*************35</p></div><div class="bb_table_td"><p class="bb_paragraph">ab********76</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ze**********74</p></div><div class="bb_table_td"><p class="bb_paragraph">Fu********31</p></div><div class="bb_table_td"><p class="bb_paragraph">ma*****************05</p></div><div class="bb_table_td"><p class="bb_paragraph">An*******62</p></div><div class="bb_table_td"><p class="bb_paragraph">Ri****40</p></div><div class="bb_table_td"><p class="bb_paragraph">ee***********74</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ve***************80</p></div><div class="bb_table_td"><p class="bb_paragraph">xi********23</p></div><div class="bb_table_td"><p class="bb_paragraph">Sa*************77</p></div><div class="bb_table_td"><p class="bb_paragraph">ti*******05</p></div><div class="bb_table_td"><p class="bb_paragraph">PU************98</p></div><div class="bb_table_td"><p class="bb_paragraph">gi****************01</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Fa**************24</p></div><div class="bb_table_td"><p class="bb_paragraph">Do*****04</p></div><div class="bb_table_td"><p class="bb_paragraph">Ra*********22</p></div><div class="bb_table_td"><p class="bb_paragraph">Al************76</p></div><div class="bb_table_td"><p class="bb_paragraph">Ve***********21</p></div><div class="bb_table_td"><p class="bb_paragraph">Au************19</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ve**********37</p></div><div class="bb_table_td"><p class="bb_paragraph">Ou**************62</p></div><div class="bb_table_td"><p class="bb_paragraph">Lo***************51</p></div><div class="bb_table_td"><p class="bb_paragraph">27***********36</p></div><div class="bb_table_td"><p class="bb_paragraph">NE***********96</p></div><div class="bb_table_td"><p class="bb_paragraph">Ca************43</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Do*************08</p></div><div class="bb_table_td"><p class="bb_paragraph">ha***************63</p></div><div class="bb_table_td"><p class="bb_paragraph">PE*****************37</p></div><div class="bb_table_td"><p class="bb_paragraph">jo**************45</p></div><div class="bb_table_td"><p class="bb_paragraph">Tw****************32</p></div><div class="bb_table_td"><p class="bb_paragraph">zo*********54</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">St*************16</p></div><div class="bb_table_td"><p class="bb_paragraph">ki***********44</p></div><div class="bb_table_td"><p class="bb_paragraph">Ev***********57</p></div><div class="bb_table_td"><p class="bb_paragraph">yi********93</p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div><div class="bb_table_td"><p class="bb_paragraph"></p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ Notes</b></p><p class="bb_paragraph">- The outcome of the crackdown on abusive users includes enforcement actions taken based on Descendant’s reports and monitoring.</p><p class="bb_paragraph">- If you would like to vindicate yourself in relation to a claim on the exploitation of the Open Store's payment process, please visit our official website > Customer Service > 1:1 Support and make your inquiry.</p><p class="bb_paragraph">- If you would like to vindicate yourself in relation to a claim on the exploitation of the payment process through chargebacks, please contact the platform store where you made the payment.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We will continue to strive to ensure that all Descendants can enjoy the game in a pleasant environment.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p>]]> </content:encoded>
</item>

<item>
<title>[New Character] Craver Preview</title>
<link>https://xinker.org/new-character-craver-preview</link>
<guid>https://xinker.org/new-character-craver-preview</guid>
<description><![CDATA[ A single stroke of misfortune is a coincidence. A stack of those coincidences is a curse.For a long time, Craver has been called a cursed gun.At times it was the revolver of an outlaw who ruled the wilderness, at times it was the gun that shot allies in war, and at times it was a prized possession of an antique collector.Over the years, Craver changed hands many times.The thoughts of those who died because of Craver gathered and converged, creating Craver—who is one and all, all and one.&quot;Those who owned that gun always met a grim end.&quot;&quot;Once someone grips that gun, two people are bound to die.&quot;As if to prove those words, every owner of that gun was either killed by someone else, or chose death by their own hand.Now, Craver doesn&#039;t seem satisfied, as it is still searching for an owner.A strong human worthy of wielding it, someone who won&#039;t lose their mind to it.Today, too, Craver moves toward a place where malice and bloodlust boil.Will Craver find an owner to its liking on Lumia Island?Or, who knows. Finding an owner might just be an excuse, and it might just want to enjoy the slaughter. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/34875433/8a62677e244947434f97cd30f29fc5de8b833f75.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 12:52:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Character, Craver, Preview</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A single stroke of misfortune is a coincidence. A stack of those coincidences is a curse.<br><br>For a long time, Craver has been called a cursed gun.<br>At times it was the revolver of an outlaw who ruled the wilderness, at times it was the gun that shot allies in war, and at times it was a prized possession of an antique collector.<br><br>Over the years, Craver changed hands many times.<br>The thoughts of those who died because of Craver gathered and converged, creating Craver—who is one and all, all and one.<br><br>"Those who owned that gun always met a grim end."<br>"Once someone grips that gun, two people are bound to die."<br>As if to prove those words, every owner of that gun was either killed by someone else, or chose death by their own hand.<br><br>Now, Craver doesn't seem satisfied, as it is still searching for an owner.<br>A strong human worthy of wielding it, someone who won't lose their mind to it.<br><br>Today, too, Craver moves toward a place where malice and bloodlust boil.<br>Will Craver find an owner to its liking on Lumia Island?<br>Or, who knows. Finding an owner might just be an excuse, and it might just want to enjoy the slaughter.</p><p class="bb_paragraph"></p><div data-youtube='"xzdNdEuBucM' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
</item>

<item>
<title>GTA 6 Official Gameplay Footage Shows Off Enormous Map</title>
<link>https://xinker.org/gta-6-official-gameplay-footage-shows-off-enormous-map</link>
<guid>https://xinker.org/gta-6-official-gameplay-footage-shows-off-enormous-map</guid>
<description><![CDATA[  After a frustratingly quiet period, Grand Theft Auto 6has finally entered an active marketing phase again. Developer Rockstar Games flared up fan interest by announcing that pre-orders for the game will start on June 25, and the news was accompanied by a reveal of cover art following the franchise&#039;s iconic paneled style. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/gta-6-jason-cal.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 12:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, Official, Gameplay, Footage, Shows, Off, Enormous, Map</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/gta-6-jason-cal.jpg" crossorigin="anonymous"> After a frustratingly quiet period, <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fgrand-theft-auto-6%2F" target="_blank" rel=" noopener"><b>Grand Theft Auto 6</b></a></i>has finally entered an active marketing phase again. Developer Rockstar Games flared up fan interest by announcing that <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fgta-pre-order-date-confirmed-new-trailer%2F" target="_blank" rel=" noopener">pre-orders for the game</a> will start on June 25, and the news was accompanied by a reveal of cover art following the franchise's iconic paneled style.<br><br>]]> </content:encoded>
</item>

<item>
<title>[新實驗體] 克雷弗預覽</title>
<link>https://xinker.org/%E6%96%B0%E5%AF%A6%E9%A9%97%E9%AB%94-%E5%85%8B%E9%9B%B7%E5%BC%97%E9%A0%90%E8%A6%BD</link>
<guid>https://xinker.org/%E6%96%B0%E5%AF%A6%E9%A9%97%E9%AB%94-%E5%85%8B%E9%9B%B7%E5%BC%97%E9%A0%90%E8%A6%BD</guid>
<description><![CDATA[ 一次不幸或許是偶然，但多次偶然疊加在一起就成為了詛咒。長久以來，克雷弗一直被稱為被詛咒之槍。它曾是縱橫荒野在法外之徒手中的左輪，也曾是在戰場上弒殺戰友的兇器，還曾是古董收藏家視若珍寶的藏品。就這樣，在漫長的歲月裡，克雷弗的主人換了一任又一任。而那些因克雷弗而喪命之人，他們的怨念不斷匯聚，最終，這個「一即一切，一切即一」的克雷弗誕生了。「那把槍歷任主人的下場，總是殊途同歸的悽慘。」「只要有人握起那把槍，就必定會有兩個人喪命。」彷彿是為了印證這些傳言，這把槍的所有主人，要麼被他人奪去性命，要麼最終選擇了自我了斷。然而，克雷弗就像不知滿足一般，依然在尋找著它的下一任主人。一個有資格駕馭它、不會被它奪走理智、足夠強悍的人類。今天，克雷弗依舊朝著那些充斥著怨恨與殺意的地方流轉。它能否在盧米亞島找到符合它心意的主人呢？又或者，誰知道呢？尋找主人或許只是它的一個藉口，它真正的目的，不過是單純地享受殺戮罷了。 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/34875433/2ed0d4619d11b5b35261614ef863de488a068e72.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 12:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>新實驗體, 克雷弗預覽</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">一次不幸或許是偶然，但多次偶然疊加在一起就成為了詛咒。<br><br>長久以來，克雷弗一直被稱為被詛咒之槍。<br>它曾是縱橫荒野在法外之徒手中的左輪，也曾是在戰場上弒殺戰友的兇器，還曾是古董收藏家視若珍寶的藏品。<br><br>就這樣，在漫長的歲月裡，克雷弗的主人換了一任又一任。<br>而那些因克雷弗而喪命之人，他們的怨念不斷匯聚，最終，這個「一即一切，一切即一」的克雷弗誕生了。<br><br>「那把槍歷任主人的下場，總是殊途同歸的悽慘。」<br>「只要有人握起那把槍，就必定會有兩個人喪命。」<br>彷彿是為了印證這些傳言，這把槍的所有主人，要麼被他人奪去性命，要麼最終選擇了自我了斷。<br><br>然而，克雷弗就像不知滿足一般，依然在尋找著它的下一任主人。<br>一個有資格駕馭它、不會被它奪走理智、足夠強悍的人類。<br><br>今天，克雷弗依舊朝著那些充斥著怨恨與殺意的地方流轉。<br>它能否在盧米亞島找到符合它心意的主人呢？<br>又或者，誰知道呢？尋找主人或許只是它的一個藉口，它真正的目的，不過是單純地享受殺戮罷了。</p><p class="bb_paragraph"></p><div data-youtube='"_dLd_yG9s9M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>New Title Update adds Hugh&amp;apos;s Scribble Suit!</title>
<link>https://xinker.org/new-title-update-adds-hughs-scribble-suit</link>
<guid>https://xinker.org/new-title-update-adds-hughs-scribble-suit</guid>
<description><![CDATA[ Pragmata&#039;s latest title update adds Hugh&#039;s Scribble Suit from the Sketchbook demo, as well as adjustments to the difficulty for Training Simulation 30 Stand or Die. Text errors in the game have also been fixed.Check out the music video for Pragmata&#039;s theme song, &quot;&quot;Memories Are You&quot;&quot;.Thank you for your continued support of Pragmata!https://store.steampowered.com/app/3357650/PRAGMATA/ ]]></description>
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<pubDate>Fri, 19 Jun 2026 12:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Title, Update, adds, Hughs, Scribble, Suit</media:keywords>
<content:encoded><![CDATA[Pragmata's latest title update adds Hugh's Scribble Suit from the Sketchbook demo, as well as adjustments to the difficulty for Training Simulation 30 Stand or Die. Text errors in the game have also been fixed.<br><br>Check out the music video for Pragmata's theme song, ""Memories Are You"".<br><div data-youtube="EWXhdXPwBoU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>Thank you for your continued support of Pragmata!<br><br><a class="bb_link" href="https://store.steampowered.com/app/3357650/PRAGMATA/" target="_blank" rel="">https://store.steampowered.com/app/3357650/PRAGMATA/</a>]]> </content:encoded>
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<title>Pragmata Celebrates Father’s Day With A New Update</title>
<link>https://xinker.org/pragmata-celebrates-fathers-day-with-a-new-update</link>
<guid>https://xinker.org/pragmata-celebrates-fathers-day-with-a-new-update</guid>
<description><![CDATA[ Pragmata has been one of Capcom’s biggest games this year and one of the best-received by critics. The game brings ]]></description>
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<pubDate>Fri, 19 Jun 2026 11:38:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pragmata, Celebrates, Father’s, Day, With, New, Update</media:keywords>
<content:encoded><![CDATA[Pragmata has been one of Capcom’s biggest games this year and one of the best-received by critics. The game brings<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/8FM2Mf2Q.png" crossorigin="anonymous">]]> </content:encoded>
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<title>Viractal update v.1.3.0 adds Sword Maiden Yggdra from Yggdra Union</title>
<link>https://xinker.org/viractal-update-v130-adds-sword-maiden-yggdra-from-yggdra-union</link>
<guid>https://xinker.org/viractal-update-v130-adds-sword-maiden-yggdra-from-yggdra-union</guid>
<description><![CDATA[  This marks a major in-house crossover, as both games are made by the same company. ]]></description>
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<pubDate>Fri, 19 Jun 2026 10:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Viractal, update, v.1.3.0, adds, Sword, Maiden, Yggdra, from, Yggdra, Union</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20733/original/Viractal-Yggdra-s.png" crossorigin="anonymous"> This marks a major in-house crossover, as both games are made by the same company.<br><br>]]> </content:encoded>
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<title>舉辦故事活動「熾天臥龍演義」！</title>
<link>https://xinker.org/%E8%88%89%E8%BE%A6%E6%95%85%E4%BA%8B%E6%B4%BB%E5%8B%95%E7%86%BE%E5%A4%A9%E8%87%A5%E9%BE%8D%E6%BC%94%E7%BE%A9</link>
<guid>https://xinker.org/%E8%88%89%E8%BE%A6%E6%95%85%E4%BA%8B%E6%B4%BB%E5%8B%95%E7%86%BE%E5%A4%A9%E8%87%A5%E9%BE%8D%E6%BC%94%E7%BE%A9</guid>
<description><![CDATA[ 舉辦故事活動「熾天臥龍演義」！端麗武侯，搖身成龍騰蒼穹。過去的陰影，以及目睹到成長顯著的31X，使映夏的焦慮感不斷滋長。在這樣的狀況下，她卻被任命指揮小河內水壩防衛任務，這個任務酷似她在北京時期與夥伴一同參加的作戰……▼宣傳影片舉辦期間2026/6/19(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止收集可在活動中獲得的「交換所獎牌」，即可交換戰術型態「S[連繫未來的戰略會議]芙里提卡‧巴拉克里希南」，並能突破至最大極限！SS李映夏/SS夏洛特‧斯可波夫斯加登場！精選白金戰型探索本次的「精選白金戰型探索」中，SS「李映夏」、SS「夏洛特‧斯可波夫斯加」的新戰術型態，經精選出現機率上升！第10次必出S以上戰術型態！此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。而且本次的「精選白金戰型探索」能每天免費進行1次！舉辦期間2026/6/19(五)10:00 ~ 2026/7/3(五)22:59(UTC+8)為止【戰術型態介紹】介紹SS[好吃♪飽腹桃花源]李映夏（CV 小柳日菜）！屬性：闇、斬以熱騰騰的極品點心使我方全體處於【輕快】狀態並在戰鬥勝利後觸發各種回復效果能在連續性戰鬥的遊戲內容中提供支援的HEALER介紹SS[異國的皇女]夏洛特‧斯可波夫斯加（CV 會澤紗彌）！屬性：火、突同時兼備SP在0以上就能使用的減益型技能和SP未滿0時可使用的EX技能可以不受SP殘量限制弱化敵人的DEBUFFEREarly Summer 登入獎勵在期間中登入10天，即可獲得最多30個生命石！請務必把握機會每天登入！舉辦期間2026/6/19(五)10:00 ~ 2026/7/3(五)2:59(UTC+8)為止大師技能 第五彈角色追加！6月19日10:00(UTC+8)起，追加大師技能第五彈角色！本次將會追加以下5名角色。朝倉可憐、柊木梢、天音巫呼、瑞原藍娜、菅原千惠此外，為慶祝大師技能第五彈登場，期間限定舉辦學習應援任務！達成各任務即可獲得合計最多15個（解鎖1名角色份的大師技能）拉普拉斯六瓣晶！舉辦期間2026/6/19(五)10:00 ~ 2026/7/3(五)9:59(UTC+8)為止技術模擬戰 季度10 -2026 Summer-我們將舉辦卡片型戰鬥遊戲內容「技術模擬戰 季度10 -2026 Summer-」！舉辦期間2026/6/26(五)10:00 ~ 2026/9/25(五)9:59(UTC+8)為止 ]]></description>
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<pubDate>Fri, 19 Jun 2026 10:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>舉辦故事活動「熾天臥龍演義」！</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">舉辦故事活動「熾天臥龍演義」！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/dd617b36f6fd9bf10e33fd5fc09c050e644ad64f.png"><br>端麗武侯，搖身成龍騰蒼穹。<br><br>過去的陰影，以及目睹到成長顯著的31X，使映夏的焦慮感不斷滋長。<br>在這樣的狀況下，她卻被任命指揮小河內水壩防衛任務，<br>這個任務酷似她在北京時期與夥伴一同參加的作戰……<br><br>▼宣傳影片<br><div data-youtube="ZkEvjmepAhI" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br>舉辦期間<br>2026/6/19(五)10:00 ~ 2026/7/17(五)9:59(UTC+8)為止<br><br><br>收集可在活動中獲得的「交換所獎牌」，即可交換戰術型態「S[連繫未來的戰略會議]芙里提卡‧巴拉克里希南」，並能突破至最大極限！<br><br><img src="https://clan.akamai.steamstatic.com/images/42700593/b1cdcbcf3e857bedbb106b76c1075e54c11e9311.png"><br><br><br><div class="bb_h2">SS李映夏/SS<靈魂共振>夏洛特‧斯可波夫斯加登場！精選白金戰型探索</div><img src="https://clan.akamai.steamstatic.com/images/42700593/622a2038ab0a5cef6cd5472d53e15f911bd92705.png"><br>本次的「精選白金戰型探索」中，SS「李映夏」、SS<靈魂共振>「夏洛特‧斯可波夫斯加」的新戰術型態，經精選出現機率上升！<br><br>第10次必出S以上戰術型態！<br>此外，在本戰型探索中，新登場戰術型態在首次獲得時，為突破極限Lv.1的狀態。<br>而且本次的「精選白金戰型探索」能每天免費進行1次！<br><br>舉辦期間<br>2026/6/19(五)10:00 ~ 2026/7/3(五)22:59(UTC+8)為止<br><br><br><div class="bb_h2">【戰術型態介紹】</div><img src="https://clan.akamai.steamstatic.com/images/42700593/7daab4c14f256269d81df1fc79f9bf5c0c054c65.png"><br>介紹SS[好吃♪飽腹桃花源]李映夏（CV 小柳日菜）！<br>屬性：闇、斬<br><br>以熱騰騰的極品點心使我方全體處於【輕快】狀態<br>並在戰鬥勝利後觸發各種回復效果<br>能在連續性戰鬥的遊戲內容中提供支援的HEALER<br><br><br><img src="https://clan.akamai.steamstatic.com/images/42700593/df5c5389efb2dc48299cf4c613959e82d3e8e0c4.png"><br>介紹SS<靈魂共振>[異國的皇女]夏洛特‧斯可波夫斯加（CV 會澤紗彌）！<br>屬性：火、突<br><br>同時兼備SP在0以上就能使用的減益型技能和<br>SP未滿0時可使用的EX技能<br>可以不受SP殘量限制弱化敵人的DEBUFFER<br><br><br><div class="bb_h2">Early Summer 登入獎勵</div><img src="https://clan.akamai.steamstatic.com/images/42700593/976a8b659efdb0e3ee5c4d7986bb9c2f873e7778.png"><br>在期間中登入10天，即可獲得最多30個生命石！<br>請務必把握機會每天登入！<br><br>舉辦期間<br>2026/6/19(五)10:00 ~ 2026/7/3(五)2:59(UTC+8)為止<br><br><br><div class="bb_h2">大師技能 第五彈角色追加！</div><img src="https://clan.akamai.steamstatic.com/images/42700593/abc79383d297445a3d370767a47840fa47e7e04c.png"><br>6月19日10:00(UTC+8)起，追加大師技能第五彈角色！<br>本次將會追加以下5名角色。<br><br>朝倉可憐、柊木梢、天音巫呼、瑞原藍娜、菅原千惠<br><br>此外，為慶祝大師技能第五彈登場，期間限定舉辦學習應援任務！<br>達成各任務即可獲得合計最多15個（解鎖1名角色份的大師技能）拉普拉斯六瓣晶！<br><br>舉辦期間<br>2026/6/19(五)10:00 ~ 2026/7/3(五)9:59(UTC+8)為止<br><br><br><div class="bb_h2">技術模擬戰 季度10 -2026 Summer-</div><img src="https://clan.akamai.steamstatic.com/images/42700593/49503a27ac30cfc0819488ae89ef2c7720e56cfc.png"><br>我們將舉辦卡片型戰鬥遊戲內容「技術模擬戰 季度10 -2026 Summer-」！<br><br>舉辦期間<br>2026/6/26(五)10:00 ~ 2026/9/25(五)9:59(UTC+8)為止]]> </content:encoded>
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<title>Chinese Cthulhu folk&#45;horror RPG The Unleaving is coming to PC via Steam</title>
<link>https://xinker.org/chinese-cthulhu-folk-horror-rpg-the-unleaving-is-coming-to-pc-via-steam</link>
<guid>https://xinker.org/chinese-cthulhu-folk-horror-rpg-the-unleaving-is-coming-to-pc-via-steam</guid>
<description><![CDATA[  The Chinese indie studio is notably inspired by Disco Elysium in making this game. ]]></description>
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<pubDate>Fri, 19 Jun 2026 09:43:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Chinese, Cthulhu, folk-horror, RPG, The, Unleaving, coming, via, Steam</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/entities/thumbnail/da49c9a1/2849/original/The-Unleaving_S.jpg" crossorigin="anonymous"> The Chinese indie studio is notably inspired by Disco Elysium in making this game.<br><br>]]> </content:encoded>
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<title>DragonSword: Awakening release date confirmed worldwide for PC via Steam on July 22/23</title>
<link>https://xinker.org/dragonsword-awakening-release-date-confirmed-worldwide-for-pc-via-steam-on-july-2223</link>
<guid>https://xinker.org/dragonsword-awakening-release-date-confirmed-worldwide-for-pc-via-steam-on-july-2223</guid>
<description><![CDATA[  A paid DLC familiar is also set to be available for free to all players who get the game early. ]]></description>
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<pubDate>Fri, 19 Jun 2026 09:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DragonSword:, Awakening, release, date, confirmed, worldwide, for, via, Steam, July, 2223</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20731/original/DSA-s3.png" crossorigin="anonymous"> A paid DLC familiar is also set to be available for free to all players who get the game early.<br><br>]]> </content:encoded>
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<title>June 18th, 2026 MSFS Weekly Briefing</title>
<link>https://xinker.org/june-18th-2026-msfs-weekly-briefing</link>
<guid>https://xinker.org/june-18th-2026-msfs-weekly-briefing</guid>
<description><![CDATA[ Weekly RecapThe MSFS team is back after spending a fantastic weekend at FSExpo 2026! It’s always a huge pleasure for the team to meet so many passionate simmers and discuss our shared love of aviation with you!In case you missed it, Head of Microsoft Flight Simulator Jorg Neumann delivered a keynote presentation from the stage in the Grand Ballroom on Friday. You can watch the entire presentation on YouTube here:https://www.youtube.com/watch?v=yStS_nkv2_oIncluded among Jorg’s many announcements from the stage were the release of City Update 15: Illinois, Minnesota, and Wisconsin and Expert Series 02: Piper M600! Both are available now from the in-sim Marketplace. City Update 15 is FREE, and the Piper M600 sells for USD $24.99.We would once again like to thank all the wonderful hardware makers who furnished equipment for our booth on the convention floor. Event attendees had a great time trying products from the following vendors at the Microsoft Flight Simulator booth:High-end gaming PCs courtesy of MSIFlight control peripherals courtesy of Honeycomb Aeronautical, MOZA, Thrustmaster, Turtle Beach, and WINCTRLSim cockpits courtesy of NextLevelRacingPCVR headsets courtesy of PimaxHead/eye trackers courtesy of TobiiAlso at FSExpo, we hosted our first Microsoft Flight Simulator esports competition on the FSElite Stage. Using the Red Bull Air Race mode, we pitted four popular content creators from Twitch and YouTube (Blu Games, Moosestaffa, NickFlightX, and Twotonemurphy) against the top two FSExpo attendees who recorded the fastest qualifying times at the MSFS booth on the convention floor. The VOD of the full tournament is also available on YouTube here:https://www.youtube.com/watch?v=YVTNPsVNVsMFinally, public testing for Sim Update 5.1 continues. Since our last Weekly Briefing, two new test builds have been made available to those enrolled in the beta. You can find the release notes for these two builds here:Sim Update 5.1 Beta (1.7.33.0) Release Notes – June 11, 2026Sim Update 5.1 Beta (1.7.34.0) Release Notes – June 15, 2026Click here to continue reading the rest of the Weekly Briefing! ]]></description>
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<pubDate>Fri, 19 Jun 2026 09:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, 18th, 2026, MSFS, Weekly, Briefing</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1"><b>Weekly Recap</b></div><p class="bb_paragraph">The MSFS team is back after spending a fantastic weekend at FSExpo 2026! It’s always a huge pleasure for the team to meet so many passionate simmers and discuss our shared love of aviation with you!</p><p class="bb_paragraph">In case you missed it, Head of Microsoft Flight Simulator Jorg Neumann delivered a keynote presentation from the stage in the Grand Ballroom on Friday. <a class="bb_link" href="https://www.youtube.com/watch?v=yStS_nkv2_o" target="_blank" rel="">You can watch the entire presentation on YouTube here</a>:</p><p class="bb_paragraph"><u><a class="bb_link" href="https://www.youtube.com/watch?v=yStS_nkv2_o" target="_blank" rel="">https://www.youtube.com/watch?v=yStS_nkv2_o</a></u></p><p class="bb_paragraph">Included among Jorg’s many announcements from the stage were the release of <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.flightsimulator.com%2Fcity-update-15%2F" target="_blank" rel=" noopener">City Update 15: Illinois, Minnesota, and Wisconsin</a></u> and <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.flightsimulator.com%2Fmicrosoft-flight-simulator-releases-expert-series-02-the-piper-m600%2F" target="_blank" rel=" noopener">Expert Series 02: Piper M600</a></u>! Both are available <b>now</b> from the in-sim Marketplace. City Update 15 is FREE, and the Piper M600 sells for USD $24.99.</p><p class="bb_paragraph">We would once again like to thank all the wonderful hardware makers who furnished equipment for our booth on the convention floor. Event attendees had a great time trying products from the following vendors at the <i>Microsoft Flight Simulator</i> booth:</p><ul class="bb_ul"><li><p class="bb_paragraph">High-end gaming PCs courtesy of <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fus.msi.com%2F" target="_blank" rel=" noopener">MSI</a></u></p></li><li><p class="bb_paragraph">Flight control peripherals courtesy of <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fflyhoneycomb.com%2F" target="_blank" rel=" noopener">Honeycomb Aeronautical</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fmozaracing.com%2Fcollections%2Fflight-series" target="_blank" rel=" noopener">MOZA</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.thrustmaster.com%2Fen-us%2Funiverse%2Fflying%2F" target="_blank" rel=" noopener">Thrustmaster</a></u>, <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.turtlebeach.com%2Fcollections%2Fflight-simulation" target="_blank" rel=" noopener">Turtle Beach</a></u>, and <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwinctrl.com%2Fview%2F" target="_blank" rel=" noopener">WINCTRL</a></u></p></li><li><p class="bb_paragraph">Sim cockpits courtesy of <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnextlevelracing.com%2Fflight-cockpits%2F" target="_blank" rel=" noopener">NextLevelRacing</a></u></p></li><li><p class="bb_paragraph">PCVR headsets courtesy of <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fpimax.com%2F" target="_blank" rel=" noopener">Pimax</a></u></p></li><li><p class="bb_paragraph">Head/eye trackers courtesy of <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgaming.tobii.com%2F" target="_blank" rel=" noopener">Tobii</a></u></p></li></ul><p class="bb_paragraph">Also at FSExpo, we hosted our first Microsoft Flight Simulator esports competition on the FSElite Stage. Using the Red Bull Air Race mode, we pitted four popular content creators from Twitch and YouTube (Blu Games, Moosestaffa, NickFlightX, and Twotonemurphy) against the top two FSExpo attendees who recorded the fastest qualifying times at the MSFS booth on the convention floor. The VOD of the full tournament is also <a class="bb_link" href="https://www.youtube.com/watch?v=YVTNPsVNVsM" target="_blank" rel="">available on YouTube here</a>:</p><p class="bb_paragraph"><u><a class="bb_link" href="https://www.youtube.com/watch?v=YVTNPsVNVsM" target="_blank" rel="">https://www.youtube.com/watch?v=YVTNPsVNVsM</a></u></p><p class="bb_paragraph">Finally, public testing for Sim Update 5.1 continues. Since our last Weekly Briefing, two new test builds have been made available to those enrolled in the beta. You can find the release notes for these two builds here:</p><ul class="bb_ul"><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.flightsimulator.com%2Ft%2Fsim-update-5-1-beta-1-7-33-0-release-notes-june-11-2026%2F768524" target="_blank" rel=" noopener">Sim Update 5.1 Beta (1.7.33.0) Release Notes – June 11, 2026</a></u></p></li><li><p class="bb_paragraph"><u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.flightsimulator.com%2Ft%2Fsim-update-5-1-beta-1-7-34-0-release-notes-june-15-2026%2F768838" target="_blank" rel=" noopener">Sim Update 5.1 Beta (1.7.34.0) Release Notes – June 15, 2026</a></u></p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.flightsimulator.com%2Fjune-4th-2026-msfs-weekly-briefing%2F" target="_blank" rel=" noopener">Click here to continue reading the rest of the Weekly Briefing!</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Path of Exile 2 0.5.3 パッチプレビュー</title>
<link>https://xinker.org/path-of-exile-2-053-%E3%83%91%E3%83%83%E3%83%81%E3%83%97%E3%83%AC%E3%83%93%E3%83%A5%E3%83%BC</link>
<guid>https://xinker.org/path-of-exile-2-053-%E3%83%91%E3%83%83%E3%83%81%E3%83%97%E3%83%AC%E3%83%93%E3%83%A5%E3%83%BC</guid>
<description><![CDATA[ 本日、Path of Exile 2のパッチ0.5.3を配信します。このパッチではエンドゲームに幅広い改善が加えられ、全体的に投資がより報われるようになり、終盤プレイヤー向けのスケーリングが改善され、各メカニクスでリスクと報酬の機会がより明確になります。以下の動画でハイライトをご覧ください！ ]]></description>
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<pubDate>Fri, 19 Jun 2026 08:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Path, Exile, 0.5.3, パッチプレビュー</media:keywords>
<content:encoded><![CDATA[本日、Path of Exile 2のパッチ0.5.3を配信します。このパッチではエンドゲームに幅広い改善が加えられ、全体的に投資がより報われるようになり、終盤プレイヤー向けのスケーリングが改善され、各メカニクスでリスクと報酬の機会がより明確になります。<br><br>以下の動画でハイライトをご覧ください！<br><br><div data-youtube="xYbynCG5R1k" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Should you use Sirius or Orion as the primary brother in Warframe</title>
<link>https://xinker.org/should-you-use-sirius-or-orion-as-the-primary-brother-in-warframe</link>
<guid>https://xinker.org/should-you-use-sirius-or-orion-as-the-primary-brother-in-warframe</guid>
<description><![CDATA[ Sirius and Orion might be two different frames packed in one, but you can pick one of them as the primary brother in Warframe. While you will use both of them in the battle, picking the primary brother has some implications for your build.  That’s where you’ll want to get your selection on point.  Who should you pick as the primary brother in Warframehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 As I said, there will be certain limitations applicable for the secondary brother. For starters, you’ll always begin a run with your primary brother. You can switch freely once the run begins. However, what you can’t change is the frame on which you infuse a Helminth ability.  When you infuse a Helminth ability, it will always be added to the primary son (aka primary brother). The abilities of your secondary brother/son will remain intact. While you can change your primary son, you can’t switch and exploit the Helminth ability system.   Image via Digital Extremes Additionally, all pieces of gear you own can only be used with the primary brother. This system could change in the future, but for now, you can’t use any of your gear with the secondary brother.  Typically, the primary brother will be decided by the name you picked during the end of the Jade Shadows campaign. I chose Sirius, and he is now the primary brother. However, you can also change your decision after completing the Jade Shadows: Constellations campaign. Here comes the important part: there’s no harm in having either Sirius or Orion as the primary brother. However, I am using Sirius as my primary son with this build. First, I like to begin a run with him since he offers plenty of defensive abilities.  Secondly, I intend to infuse him with Helmith abilities. Orion feels perfect as he is, and both his first and third abilities are immensely powerful. While the former strips armor from enemies and deals damage, the latter clamps enemies together and sweeps the area while dealing AoE effects. Compared to picking between Ryoku and Vena, this one feels like an easier choice.   0 The post Should you use Sirius or Orion as the primary brother in Warframe appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 19 Jun 2026 08:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Should, you, use, Sirius, Orion, the, primary, brother, Warframe</media:keywords>
<content:encoded><![CDATA[Sirius and Orion might be two different frames packed in one, but you can pick one of them as the primary brother in <i>Warframe</i>. While you will use both of them in the battle, picking the primary brother has some implications for your build. <br><br> That’s where you’ll want to get your selection on point. <br><br> <div class="bb_h2">Who should you pick as the primary brother in Warframe</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> As I said, there will be certain limitations applicable for the secondary brother. For starters, you’ll always begin a run with your primary brother. You can switch freely once the run begins. However, what you can’t change is the frame on which you infuse a Helminth ability. <br><br> When you infuse a Helminth ability, it will always be added to the primary son (aka primary brother). The abilities of your secondary brother/son will remain intact. While you can change your primary son, you can’t switch and exploit the Helminth ability system. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Screenshot-2026-06-17-201405.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes Additionally, all pieces of gear you own can only be used with the primary brother. This system could change in the future, but for now, you can’t use any of your gear with the secondary brother. <br><br> Typically, the primary brother will be decided by the name you picked during the end of the Jade Shadows campaign. I chose Sirius, and he is now the primary brother. However, you can also change your decision after completing the <a class="bb_link" href="https://www.destructoid.com/warframe-jade-shadows-constellations-walkthrough/" target="_blank" rel="">Jade Shadows: Constellations campaign</a>.<br><br> Here comes the important part: there’s no harm in having either Sirius or Orion as the primary brother. However, I am using Sirius as my primary son with <a class="bb_link" href="https://www.destructoid.com/best-sirius-and-orion-build-in-warframe/" target="_blank" rel="">this build</a>. First, I like to begin a run with him since he offers plenty of defensive abilities. <br><br> Secondly, I intend to infuse him with Helmith abilities. Orion feels perfect as he is, and both his first and third abilities are immensely powerful. While the former strips armor from enemies and deals damage, the latter clamps enemies together and sweeps the area while dealing AoE effects. Compared to <a class="bb_link" href="https://www.destructoid.com/should-you-pick-ryoku-or-vena-in-warframe-jade-shadows-constellations/" target="_blank" rel="">picking between Ryoku and Vena</a>, this one feels like an easier choice. <br><br> <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/should-you-use-sirius-or-orion-as-the-primary-brother-in-warframe/" target="_blank" rel="">Should you use Sirius or Orion as the primary brother in Warframe</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Major Update #2 &#45; v0.107.1</title>
<link>https://xinker.org/major-update-2-v01071</link>
<guid>https://xinker.org/major-update-2-v01071</guid>
<description><![CDATA[ Hey Slayers, our second major main branch update is here with 4 patches in 1 (not including hotfixes)! While we&#039;ll be covering a lot of things that beta players will already be used to, there are also a few big changes that will be totally new for everyone. One of those has been highly requested by the community in the past few days and another has been very highly requested by the community in the past few months, so let&#039;s get into it!RNG ReworkEd here, one of the Mega Crit engineers. It turns out that everyone complaining about receiving Debt too often from Neow&#039;s Bones was right! We did, in fact, have some unusual RNG problems.Huge shoutout to tckmn for doing the research - their eight-hour descent into madness was an entertaining watch, and we wouldn&#039;t have caught the issue without it. If you&#039;re interested in the nitty-gritty, read tckmn&#039;s full writeup. Here is a short version. Most games, including STS2, use pseudo-random number generators (PRNGs). A PRNG is fed a seed value, and given the same seed value, a PRNG will always generate the same sequence of random numbers.Each run has one primary “run seed”, a sequence of twelve numbers and letters. However, a run actually contains multiple PRNGs that individually influence your deck draw, your combat rewards, your event choices, and the rest of the random elements in the run. Each one uses a seed derived from the run seed.Since we fed different seeds to each PRNG, we expected their results to be completely unrelated. But we were wrong, and it turns out that our strategy allowed players to predict outcomes given knowledge of unrelated parts of the game.Let’s visualize one example: the correlation between your first act and the curse you receive from Neow’s Bones. In both cases, we generate a decimal between 0 and 1, but from different PRNGs. - For your first act, if the decimal generated is less than 0.5, you get Overgrowth; otherwise, you get Underdocks. - For Neow&#039;s Bones’ curse, we use the decimal to pick from a list of ten curses. Between 0 and 0.1 you get Clumsy, between 0.1 and 0.2 you get Debt, and so on.Here is a scatterplot of the raw numbers generated given 10000 random run seeds on v0.103.3:There is clear correlation in this result. For example, if our act roll is &gt;0.5 (we’re in the Underdocks), then it’s highly likely that our Neow’s Bones curse roll will be  75(80)Hardened Shell increased from 15 -&gt; 20Smash move removed; now uses Zoom on turns 1 and 2No longer gains BlockNow gains +1 Strength on its Strength-gain turn at high AscensionChanged Haunted Ship: now applies 3 Weak on Turn 1 instead of when it attacks; Ramming Speed move removed, now alternates between Swipe and Stomp (always starting with Swipe after Haunt)Changed Punch Construct: Fast Punch now leads into Strong Punch (instead of the reverse), Ready now leads into Fast Punch, and it applies Frail instead of WeakAdjusted enemy HP at the extremes of the Ascension curve (slightly lower at low Ascension, slightly higher at high Ascension):Scrolls of Biting: 31(32)-38(39) -&gt; 30(33)-37(39)Owl Magistrate: 234(243) -&gt; 231(247)Slimed Berserker: 266(276) -&gt; 261(281)Buffed Soul Fysh: Scream move damage increased from 11(12) -&gt; 13(15)Nerfed Ruby Raider Assassin: damage decreased from 11(12) -&gt; 10(11)Nerfed Vantom at lower AscensionsNerfed Waterfall Giant: HP healed at lower Ascension decreased from 15 -&gt; 10(15)Events:Changed Slippery Bridge event: no longer offers to remove the same card multiple times unless it has already offered every other card in your deck at least onceSomething special now happens if you have multiple Lantern Key cards (does not apply to multiplayer)Potions &amp; Relics:Buffed The Boot relic: damage increase now also applies to Osty&#039;s attacksColorless:Buffed Gold Axe card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just its ownerNerfed Fasten card: additional Block decreased from 5(7) -&gt; 4(6)Ironclad:Reworked Conflagration card: now deals 2 damage to ALL enemies 4(5) times (was: 8(9) AOE damage plus 2(3) per other Attack played this turn)Reworked Drum of Battle card: now a 1-cost Uncommon Skill that draws 2 cards and grants 2(3) Energy when Exhausted (the Energy gain respects Replay and card-duplication effects like Duplicator potion)Buffed Howl From Beyond card: trigger moved from start of turn -&gt; end of turnBuffed Entrench card: can now gain extra Block from enchantments like NimbleBuffed Unrelenting card: damage increased from 12(18) -&gt; 14(20)Silent:Reworked and renamed Follow Through card -&gt; Scare (rarity increased from Common -&gt; Uncommon)Changed Nightmare card: if you select a card with an Affliction on it, that Affliction is now removed from the copies added to your hand the following turnChanged Predator card: rarity decreased from Uncommon -&gt; CommonBuffed Untouchable card: upgraded Block gain increased from +2 -&gt; +3Buffed Pounce card: damage increased from 12(18) -&gt; 14(20)Nerfed Blade of Ink card: Inky enchantment damage ]]></description>
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<pubDate>Fri, 19 Jun 2026 08:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Major, Update, v0.107.1</media:keywords>
<content:encoded><![CDATA[Hey Slayers, our second major main branch update is here with 4 patches in 1 (not including hotfixes)! While we'll be covering a lot of things that beta players will already be used to, there are also a few big changes that will be totally new for everyone. One of those has been highly requested by the community in the past few days and another has been <i>very</i> highly requested by the community in the past few months, so let's get into it!<br><br><div class="bb_h3">RNG Rework</div><br>Ed here, one of the Mega Crit engineers. It turns out that everyone complaining about receiving Debt too often from Neow's Bones was right! We did, in fact, have some unusual RNG problems.<br><br>Huge shoutout to <b>tckmn</b> for doing the research - their <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fvideos%2F2794202198" target="_blank" rel=" noopener">eight-hour descent into madness</a> was an entertaining watch, and we wouldn't have caught the issue without it. If you're interested in the nitty-gritty, read <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftck.mn%2Fblog%2Fcorrelated-randomness-sts2%2F" target="_blank" rel=" noopener">tckmn's full writeup</a>. Here is a short version. <br><br>Most games, including STS2, use <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FPseudorandom_number_generator" target="_blank" rel=" noopener">pseudo-random number generators</a> (PRNGs). A PRNG is fed a seed value, and given the same seed value, a PRNG will always generate the same sequence of random numbers.<br><br>Each run has one primary “run seed”, a sequence of twelve numbers and letters. However, a run actually contains multiple PRNGs that individually influence your deck draw, your combat rewards, your event choices, and the rest of the random elements in the run. Each one uses a seed derived from the run seed.<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/5915358de97a7ce6a66ee0108542c5e518375853.png"><br><br>Since we fed different seeds to each PRNG, we expected their results to be completely unrelated. But we were wrong, and it turns out that our strategy allowed players to predict outcomes given knowledge of unrelated parts of the game.<br><br>Let’s visualize one example: the correlation between your first act and the curse you receive from Neow’s Bones. In both cases, we generate a decimal between 0 and 1, but from different PRNGs.<br><br> - For your first act, if the decimal generated is less than 0.5, you get Overgrowth; otherwise, you get Underdocks.<br> - For Neow's Bones’ curse, we use the decimal to pick from a list of ten curses. Between 0 and 0.1 you get Clumsy, between 0.1 and 0.2 you get Debt, and so on.<br><br>Here is a scatterplot of the raw numbers generated given 10000 random run seeds on v0.103.3:<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/4b7659819d99f46643eb8d6dae63c1a764558d4d.png"><br><br>There is clear correlation in this result. For example, if our act roll is >0.5 (we’re in the Underdocks), then it’s highly likely that our Neow’s Bones curse roll will be <0.5, which cuts the potential curses you can obtain in half.<br><br>Aside from the balance ramifications: once knowledge of this exploit is out there, players are naturally incentivized to use it to play optimally. We don’t want to encourage rote memorization of correlation tables, as it is tedious and unfun.<br><br>Thus, in v0.107.1, we replaced our PRNG implementation with a more modern one (<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fprng.di.unimi.it%2F" target="_blank" rel=" noopener">xoshiro256**</a>). The resulting scatterplot is evenly distributed, exhibiting no human-detectable correlation.<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/91c55e07f895f43e734b3328450336fbda3bf21f.png"><br><br>Rest assured that your suffering is now truly random!<br><br>Speaking of updates that will be new to all players, I’ve also been busy working on support for…<br><br><div class="bb_h3">Steam Workshop</div><br>We built STS2 with modding in mind, and the game has had an integrated mod loader from day one. It's been awesome seeing the outpouring of creativity from the community! But we purposefully haven't been advertising mod support, as we knew it still needed some work. <br><br>Previously, the only supported way to install mods was to download them and place them next to the executable. With this patch, <b>Steam Workshop support has officially been added!</b> Now, you can browse and install mods directly from the workshop, and they will be automatically downloaded to all devices where you play on Steam.<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/41af9b81e0817b2a4bf6dbfc529690f24f993c0a.png"><br>If you are a mod creator, upload your mods using the tool <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fmegacrit%2Fsts2-mod-uploader" target="_blank" rel=" noopener">here</a>.<br><br>And if you're interested in playing some mods, check out the <a class="bb_link" href="https://steamcommunity.com/app/2868840/workshop/" target="_blank" rel="">new workshop</a>.<br><br>That’s all the updates from Ed! Passing it off to Casey to introduce…<br><br><div class="bb_h3">The Bestiary</div><br><img src="https://clan.akamai.steamstatic.com/images/44971832/4512122e65f560656785dc6ffd2d42754c580e7c.gif"><br><br>Casey here! This patch brings in the <b>Bestiary</b>, which Beta testers will already be familiar with. This was a much requested feature for the first game, but at the time I didn't want to create it as there wasn't a good delivery mechanism for an overarching story. However, in the world of <i>Slay the Spire 2</i>, we have a lot more on the narrative side, more creature animations, etc. so we've been hard at work creating this final screen in the compendium (outside of the Achievements page, which is to come much later).<br><br><img src="https://clan.akamai.steamstatic.com/images/44971832/1d1bb2a98c178e06bb8e09643d33e685f3c7fc8b.jpg"><br>Currently, players can find a list of monsters they've encountered here as well as their moves and animations. In the future we plan to include all sorts of information about the game's enemies, including stats and lore.<br><br><div class="bb_h3">Enemy Changes</div><br><img src="https://clan.akamai.steamstatic.com/images/44971832/d1ba210793bd301704ae22a21f77f2611fbc2548.png"><br><br>As many of you have heard by now, <b>The Doormaker has been removed from the game.</b> As we said in the patch notes of the beta patch that brought this change: while Doormaker had interesting micro decisions in the fight, he was over the complexity threshold of what we want and had lingering issues. We decided that starting over fresh will let us hit what we actually want for an Act 3 boss.<br><br>Thus a new boss, <b>Aeonglass</b>, is here! We don't want to spoil it too much for non-beta testers, so that's all we're gonna say.<br><br>Another big change you'll notice is Hive's <b>Infested Prism</b> enemy has been totally reworked--but again, no spoilers here.<br><br>Alright, now it's time to get into the nitty gritty notes!<br><br><div class="bb_h3">CONTENT & BALANCE:</div><br><b>General:</b><br><ul class="bb_ul"><li>The Bestiary is now available in the Compendium<br></li><li>Added three more Badges:<br><ul class="bb_ul"><li>Damage Leader - Dealt the most damage to enemies in multiplayer<br></li><li>Debuffer - Applied the most Debuffs in multiplayer<br></li><li>C-c-c-Combo - Played 20 cards in a single turn</li></ul></li><li>Terminal run modifier can no longer bring a player below 1 HP</li></ul><b>Ancients:</b><br><ul class="bb_ul"><li>Added new <b>Neow</b> relics:<br><ul class="bb_ul"><li><b>Kaleidoscope</b> - "Upon pickup, gain 2 card rewards with cards from other characters."<br></li><li><b>Fishing Rod</b> - "Every 3 normal combats, Upgrade a random card in your Deck."<br></li><li><b>Silken Tress</b> - "Enchant all cards in the first card reward with Glam."</li></ul></li><li>Reworked <b>Tezcatara's Pumpkin Candle</b> relic: now extinguishes after 5 combats and can be Kindled at rest sites (was: extinguishes at the start of Act 3)<br></li><li>Buffed <b>Neow's Booming Conch</b> relic: in addition to drawing extra cards, now gains 1 Energy at the start of Elite combats<br></li><li>Buffed <b>Neow's Fury</b> card: now lets you choose which 2 cards (or fewer) to return from your Discard Pile instead of selecting randomly<br></li><li>Buffed <b>Tezcatara's Nutritious Soup</b> relic: in addition to making your Strikes cost 0 and giving them Eternal, now makes all your Strikes deal 3 additional damage<br></li><li>Moved <b>Tezcatara's Seal of Gold</b> relic to option 3 so it shares a pool with Pumpkin Candle<br></li><li>Changed <b>Pael's Eye</b> relic: if an enemy has Vulnerable and you take an extra turn, the enemy's Vulnerable no longer decrements before your extra turn (also applies to Frail, Intangible, Weak, and other powers that decrement at the end of the enemy's turn)</li></ul><b>Enemies:</b><br><ul class="bb_ul"><li>Replaced the Act 3 boss <b>Doormaker</b> with a brand-new boss, <b>Aeonglass</b> (its moveset and Wither / Withering Presence mechanics were refined throughout the beta)<br></li><li>Reworked <b>Infested Prism</b><br></li><li>Reworked the Axebots fight into a single, more challenging Axebot<br></li><li>Changed <b>Skulking Colony</b>:<br><ul class="bb_ul"><li>HP increased from 70(75) -> 75(80)<br></li><li>Hardened Shell increased from 15 -> 20<br></li><li>Smash move removed; now uses Zoom on turns 1 and 2<br></li><li>No longer gains Block<br></li><li>Now gains +1 Strength on its Strength-gain turn at high Ascension</li></ul></li><li>Changed <b>Haunted Ship</b>: now applies 3 Weak on Turn 1 instead of when it attacks; Ramming Speed move removed, now alternates between Swipe and Stomp (always starting with Swipe after Haunt)<br></li><li>Changed <b>Punch Construct</b>: Fast Punch now leads into Strong Punch (instead of the reverse), Ready now leads into Fast Punch, and it applies Frail instead of Weak<br></li><li>Adjusted enemy HP at the extremes of the Ascension curve (slightly lower at low Ascension, slightly higher at high Ascension):<br><ul class="bb_ul"><li><b>Scrolls of Biting</b>: 31(32)-38(39) -> 30(33)-37(39)<br></li><li><b>Owl Magistrate</b>: 234(243) -> 231(247)<br></li><li><b>Slimed Berserker</b>: 266(276) -> 261(281)</li></ul></li><li>Buffed <b>Soul Fysh</b>: Scream move damage increased from 11(12) -> 13(15)<br></li><li>Nerfed <b>Ruby Raider Assassin</b>: damage decreased from 11(12) -> 10(11)<br></li><li>Nerfed <b>Vantom</b> at lower Ascensions<br></li><li>Nerfed <b>Waterfall Giant</b>: HP healed at lower Ascension decreased from 15 -> 10(15)</li></ul><b>Events:</b><br><ul class="bb_ul"><li>Changed <b>Slippery Bridge</b> event: no longer offers to remove the same card multiple times unless it has already offered every other card in your deck at least once<br></li><li>Something <i>special</i> now happens if you have multiple <b>Lantern Key</b> cards (does not apply to multiplayer)</li></ul><b>Potions & Relics:</b><br><ul class="bb_ul"><li>Buffed <b>The Boot</b> relic: damage increase now also applies to Osty's attacks</li></ul><b>Colorless:</b><br><ul class="bb_ul"><li>Buffed <b>Gold Axe</b> card: in multiplayer, now deals damage equal to the number of cards played by ALL players, not just its owner<br></li><li>Nerfed <b>Fasten</b> card: additional Block decreased from 5(7) -> 4(6)</li></ul><b>Ironclad:</b><br><ul class="bb_ul"><li>Reworked <b>Conflagration</b> card: now deals 2 damage to ALL enemies 4(5) times (was: 8(9) AOE damage plus 2(3) per other Attack played this turn)<br></li><li>Reworked <b>Drum of Battle</b> card: now a 1-cost Uncommon Skill that draws 2 cards and grants 2(3) Energy when Exhausted (the Energy gain respects Replay and card-duplication effects like Duplicator potion)<br></li><li>Buffed <b>Howl From Beyond</b> card: trigger moved from start of turn -> end of turn<br></li><li>Buffed <b>Entrench</b> card: can now gain extra Block from enchantments like Nimble<br></li><li>Buffed <b>Unrelenting</b> card: damage increased from 12(18) -> 14(20)</li></ul><b>Silent:</b><br><ul class="bb_ul"><li>Reworked and renamed <b>Follow Through</b> card -> <b>Scare</b> (rarity increased from Common -> Uncommon)<br></li><li>Changed <b>Nightmare</b> card: if you select a card with an Affliction on it, that Affliction is now removed from the copies added to your hand the following turn<br></li><li>Changed <b>Predator</b> card: rarity decreased from Uncommon -> Common<br></li><li>Buffed <b>Untouchable</b> card: upgraded Block gain increased from +2 -> +3<br></li><li>Buffed <b>Pounce</b> card: damage increased from 12(18) -> 14(20)<br></li><li>Nerfed <b>Blade of Ink</b> card: Inky enchantment damage decreased from +2 -> +1</li></ul><b>Regent:</b><br><ul class="bb_ul"><li>Reworked <b>Parry</b> card: instead of granting Block when you play Sovereign Blade, <b>Sovereign Blade</b> now gains 10(14) Block directly, so the Block shows on the Blade and is affected by powers like Dexterity and Frail<br></li><li>Slightly reworked <b>Sword Sage</b> card: <b>Sovereign Blade</b> now gains Replay 1 (was: hits an additional time), which gives it synergy with Parry<br></li><li>Changed <b>Tyranny</b> card: now triggers before <b>Bombardment</b> card (so if Tyranny Exhausts Bombardment, Bombardment is played immediately after)<br></li><li>Changed <b>Sealed Throne</b> card: upgrade changed from Innate -> lowering Energy cost by 1<br></li><li>Buffed <b>Crescent Spear</b> card: base damage increased from 6 -> 8<br></li><li>Buffed <b>Royalties</b> card: Gold gain increased from 30(35) -> 30(40)<br></li><li>Buffed <b>Furnace</b> card: Forge increased from 4(6) -> 5(7)<br></li><li>Buffed <b>Monarch's Gaze</b> card: Energy cost decreased from 3(2) -> 2(1)<br></li><li>Nerfed <b>Reflect</b> card: Block gain decreased from 17(21) -> 15(20)<br></li><li>Nerfed <b>Bulwark</b> card: Block decreased from 13(16) -> 12(15)<br></li><li>Nerfed <b>Patter</b> card: Block gain decreased from 9(11) -> 8(10)<br></li><li>Nerfed <b>Minion Sacrifice</b> card: Block decreased from 9(12) -> 8(11)</li></ul><b>Necrobinder:</b><br><ul class="bb_ul"><li>Buffed <b>Death March</b> card: additional damage increased from 3(4) -> 4(6)<br></li><li>Buffed <b>Sic 'Em</b> card: Summon increased from 2(3) -> 3(4)<br></li><li>Buffed <b>The Scythe</b> card: damage increased from 3(4) -> 4(5)<br></li><li>Nerfed <b>Debilitate</b> card: debuff decreased from 3(4) turns -> 2(3) turns</li></ul><b>Defect:</b><br><ul class="bb_ul"><li>Changed <b>Fusion</b> card: Energy cost decreased from 2(1) -> 1; now Exhausts, and loses Exhaust on upgrade<br></li><li>Changed <b>Shatter</b> card: now Evokes all of your Orbs twice; damage decreased from 11(15) -> 7(11)<br></li><li>Changed <b>Tesla Coil+</b> card: damage decreased from 6 -> 4, but Lightning triggers increased from once -> twice<br></li><li>Buffed <b>Hyperbeam</b> card: damage increased from 26(34) -> 28(36)<br></li><li>Buffed <b>Synthesis</b> card: damage increased from 12(18) -> 14(20)<br></li><li>Buffed <b>Uproar</b> card: damage increased from 5(7) -> 6(8)<br></li><li>Buffed <b>Infused Core</b> relic: now also grants "Lightning Orbs deal 1 additional damage"</li></ul><b>Multiplayer:</b><br><ul class="bb_ul"><li>Nerfed multiplayer scaling for enemy Artifact, Slippery, and Skittish powers<br></li><li><b>Stratagem</b> card is no longer banned from the colorless card pool in multiplayer (the original ban was due to a now-fixed bug)<br></li><li>Buffed <b>Tag Team</b> card: Replay effect now triggers on "deal damage to ALL enemies" attacks too<br></li><li>Changed <b>Fossil Stalker</b>: in multiplayer, now gains a set amount of Strength if it hits any player instead of gaining Strength for each player hit</li></ul><div class="bb_h3">QUALITY OF LIFE:</div><ul class="bb_ul"><li>During the Gremlin Merc fight, if Gremlin Merc didn't steal any gold but Fat Gremlin escaped, you now receive 50% of the normal gold reward instead of 0%</li></ul><div class="bb_h3">USER INTERFACE & EXPERIENCE:</div><br><b>General:</b><br><ul class="bb_ul"><li>Added an Ascension first-time tutorial popup for single player and multiplayer<br></li><li>If errors occur on run start, a popup is now displayed instead of a black screen<br></li><li>An error is now displayed when Steam crashes<br></li><li>The feedback tool now displays an error if your feedback was not received, and added a translation-issue option to the in-game feedback form<br></li><li>Implemented preferred Ascension for the random character option<br></li><li>Loading a current_run.save with a modded character back into an unmodded game now shows an error instead of a black screen<br></li><li>The player's hand now animates out of the way during the enemy turn<br></li><li>Limited the number of cards rendered during the rest site Clone animation to 15<br></li><li>Updated Ancient card text backgrounds to fit more text and be slightly darker and embossed</li></ul><b>Leaderboards:</b><br><ul class="bb_ul"><li>Added a global rank paginator and adjusted arrow positions<br></li><li>You can now see other players' scores near your own<br></li><li>Moved the game over screen leaderboards higher to make room for the toggle</li></ul><b>Controller:</b><br><ul class="bb_ul"><li>Added controller navigation for Badges in the game over and run history screens, the player info icons in run history, and the modifier icons on the top bar<br></li><li>Improved controller navigation in the Fake Merchant shop<br></li><li>Pause menu button navigation now wraps</li></ul><b>Ancients:</b><br><ul class="bb_ul"><li><b>Pael's Flesh</b> relic now visually increases the max energy shown in your Energy counter<br></li><li>When <b>Vakuu</b> tells you how many times you've visited, the number is now accurate<br></li><li>Hovering over a stale dialogue at Ancients now makes all dialogues opaque</li></ul><b>Enemies:</b><br><ul class="bb_ul"><li><b>Skulking Colony</b>'s health bar now changes color to indicate it cannot take more damage this turn<br></li><li>Improved <b>Byrdonis</b>'s hovertips (Territorial now names Byrdonis, and hovering Byrdonis shows the Strength hovertip)</li></ul><b>Necrobinder:</b><br><ul class="bb_ul"><li><b>Sacrifice</b> card now previews how much Block it will gain</li></ul><b>Multiplayer:</b><br><ul class="bb_ul"><li>Added a more informative error popup for the Steam BadCert multiplayer error</li></ul><div class="bb_h3">ART:</div><br><b>General:</b><br><ul class="bb_ul"><li>Added Epoch art for:<br><ul class="bb_ul"><li>Friendship<br></li><li>Booting Up<br></li><li>Soup<br></li><li>Poisoner<br></li><li>Scribbles<br></li><li>The Calm<br></li><li>Devastation<br></li><li>The 12<br></li><li>The Giant</li></ul></li><li>Updated Epoch art for:<br><ul class="bb_ul"><li>Hello Hello!<br></li><li>Friendship</li></ul></li></ul><b>Characters:</b><br><ul class="bb_ul"><li>Added portrait art for the following cards:<br><ul class="bb_ul"><li><b>Feral</b><br></li><li><b>Not Yet</b><br></li><li><b>Spite</b><br></li><li><b>Fight Through</b><br></li><li><b>Hailstorm</b><br></li><li><b>Synchronize</b><br></li><li><b>Iteration</b><br></li><li><b>Voltaic</b><br></li><li><b>Apparition</b><br></li><li><b>Abrasive</b></li></ul></li><li>Added new character animations:<br><ul class="bb_ul"><li><b>Ironclad</b> heavy attack<br></li><li><b>Necrobinder</b> cast<br></li><li><b>Regent</b> Sovereign Blade<br></li><li><b>Defect</b> power up</li></ul></li></ul><b>Ancients:</b><br><ul class="bb_ul"><li>Added <b>Vakuu</b> background art and VFX<br></li><li>Revised <b>Neow's Fury</b> artwork (now centered)</li></ul><b>Enemies:</b><br><ul class="bb_ul"><li>Added new power art for Smoggy<br></li><li>Updated enemy art for:<br><ul class="bb_ul"><li><b>Tunneler</b><br></li><li><b>Entomancer</b><br></li><li><b>Mawler</b></li></ul></li><li>Added a multi-hit animation for <b>Corpse Slug</b><br></li><li>Added an unstun animation for <b>Rock Bowlbug</b><br></li><li>Added <b>Skulking Colony</b> animations<br></li><li>Added new <b>Soul Nexus</b> VFX<br></li><li>Tweaked the <b>Vantom</b> explosion to look right on a shrunken Vantom<br></li><li>Repositioned <b>Sludge Spinner</b>'s death landing spot<br></li><li>Updated enemy animations for:<br><ul class="bb_ul"><li><b>Vantom</b><br></li><li><b>Ceremonial Beast</b><br></li><li><b>Entomancer</b></li></ul></li><li>Added phobia mode alternate art for:<br><ul class="bb_ul"><li><b>Fossil Stalker</b><br></li><li><b>Haunted Ship</b><br></li><li><b>Skulking Colony</b><br></li><li><b>The Obscura</b><br></li><li><b>Twig Slime M</b></li></ul></li></ul><b>Events:</b><br><ul class="bb_ul"><li>Added phobia mode alternate art for <b>Zen Weaver</b> event</li></ul><div class="bb_h3">AUDIO:</div><ul class="bb_ul"><li>Added background music for <b>Soul Fysh</b> and <b>Kaiser Crab</b><br></li><li>Added SFX for:<br><ul class="bb_ul"><li><b>Kaiser Crab</b> enemy<br></li><li><b>Skulking Colony</b> enemy<br></li><li>Hyperbeam move<br></li><li>Cards traveling to a pile</li></ul></li></ul><div class="bb_h3">WRITING:</div><ul class="bb_ul"><li><b>Brilliant Scarf</b> relic description now specifies it only counts cards played "from your hand" (so it's clear it doesn't count auto-played cards)<br></li><li><b>Reaper Form</b> card wording now makes clear the Doom is applied by Reaper Form's power rather than the played card<br></li><li>Fixed inconsistencies in <b>Jeweled Mask</b> relic's wording<br></li><li><b>Exterminate</b> card wording is now consistent with <b>Conflagration</b> card<br></li><li>The word "Power" is no longer keyworded in <b>Lost Wisp</b> relic's description<br></li><li>Reworded the Axebot death message to reflect that there is only one of them now<br></li><li>Added more translated text and fixed translation errors across many languages</li></ul><div class="bb_h3">BUG FIXES:</div><br><b>General:</b><br><ul class="bb_ul"><li>Fixed save files being lost or corrupted after a PC crash, blue screen, or power outage<br></li><li>Made save operations fault-tolerant to prevent softlocks, and improved reliability of settings saves on startup<br></li><li>Stopped cloud-syncing settings.save and fixed Steam Cloud sync errors and duplicate run history files when syncing many files<br></li><li>Fixed black screen softlock when Steam disconnected during room transitions<br></li><li>Fixed several crashes: applying powers to dying creatures, closing the game during startup, upgrading a card at a rest site, entering rooms, and opening the card pile screen while targeting an enemy with a controller<br></li><li>Fixed a Linux crash during combat when UI elements are removed mid-frame, a Linux crash when ICU libraries are unavailable, and audio staying muted after pressing volume keys or alt-tabbing on Linux<br></li><li>Restored the default rendering backend to D3D12 for Intel 620 GPUs<br></li><li>Effects that make the next card free (Unrelenting, Void Form, etc.) now correctly take precedence over effects that increase all card costs (Entangled, Spiked Gauntlets, Borrowed Time, etc.)<br></li><li>Replayed cards now show the appropriate damage if powers wore off between replays<br></li><li>Fixed cards in hand getting stuck if you try to play them while they are being transformed<br></li><li>The Night Terrors modifier can no longer kill you, and the Sealed Deck modifier is now affected by the multi-character card modifiers<br></li><li>The Perfect badge is no longer awarded if you abandon a run at a boss<br></li><li>Fixed several softlocks: returning to the main menu and resuming a run, playing Compact with status cards in hand, the tutorial shuffle popup, and run histories from older versions<br></li><li>Fixed score being wrong at Ascension 10, wrong floor count when submitting a Daily score, and score separator lines showing while fetching or after a failure<br></li><li>Fixed the potion hovertip not appearing when pressing "b" in the potion popup, and num keys for card selection not working when the mouse is too low on screen<br></li><li>Fixed input settings errors for new keybindings added after saving<br></li><li>Fixed a rare problem where the feedback screen was stuck open on launch<br></li><li>Controller input is now ignored while the game window is unfocused<br></li><li>The game no longer rapidly switches between "Controller Detected" and "Mouse Detected" with a controller connected<br></li><li>Fixed broken controller navigation: off the top bar in the shop, through rest site options with two rows of relics, in the shop after buying out relics and colorless cards, and from relics to the reward screen after clearing the top reward<br></li><li>Fixed being able to start a single player run via controller while the Ascension tutorial was open<br></li><li>A loaded save with a deprecated boss can no longer roll the same double boss<br></li><li>Fixed an issue with the Game Over screen after discovering multiple enemies while playing in Polish<br></li><li>Fixed hovertips in the top bar sometimes displaying in the wrong language after switching languages and continuing a run<br></li><li>Fixed being able to target dead enemies with a controller<br></li><li>Fixed the odds of a follow-up potion reward sometimes going up instead of down after an Elite potion reward<br></li><li>Fixed being able to open card inspection and toggle View Upgrades with the same button press<br></li><li>Taking a card removal reward as your last reward no longer keeps the background faded out</li></ul><b>Ancients:</b><br><ul class="bb_ul"><li>Fixed a crash when selecting Ancient relic options<br></li><li>Players can no longer roll <b>Tezcatara's Nutritious Soup</b> blessing with no Strikes in their deck<br></li><li>Fixed <b>Vakuu's Whispering Earring</b> relic not correctly playing <b>Stardust</b> card, auto-playing cards into the next turn after <b>Void Form</b>, and not letting <b>Unceasing Top</b> relic trigger when it plays your last card<br></li><li>Fixed <b>Neow's Kaleidoscope</b> relic using up all of <b>Silver Crucible</b>'s charges<br></li><li>Fixed <b>Neow's Silken Tress</b> relic in multiplayer only affecting card rewards for the host<br></li><li>Fixed <b>Nonupeipe's Diamond Diadem</b> relic resetting its count after <b>Hellraiser</b> plays cards at the start of the turn<br></li><li><b>Leafy Poultice</b> relic no longer transforms the upgraded Strikes/Defends from <b>Neow's Talisman</b> when both come from <b>Neow's Bones</b><br></li><li>Fixed visual and navigation issues at Ancients: the next dialogue bubble peeking in early, navigating back to Neow's blessings from the Card Library, the card inspection button blocking the accept hotkey on <b>Pandora's Box</b>, and <b>Wish</b> card immediately selecting a grid card on the same controller press</li></ul><b>Enemies:</b><br><ul class="bb_ul"><li>Fixed cards that should be Ethereal sometimes becoming non-Ethereal after killing Spectral Knight<br></li><li>Fixed creature and boss VFX occasionally failing to appear<br></li><li>Fixed <b>Flyconid</b> spore effect lingering when its attack is interrupted<br></li><li>Fixed <b>Kaiser Crab</b> appearing if you load into an already completed boss room, and its <b>Rocket Claw</b> charge-up SFX looping forever<br></li><li>Fixed a softlock when setting up an infinite against <b>Skulking Colony</b>, and Skulking Colony's per-turn damage cap now resets at the start of both turns (so Poison no longer counts toward it on your next turn)<br></li><li>Fixed a softlock after defeating <b>Infested Prism</b><br></li><li>Fixed <b>Thieving Hopper</b> softlock when you have no cards for him to steal<br></li><li>Recentered <b>Axebot</b> so it reads as a single enemy<br></li><li>Fixed <b>Ceremonial Beast</b> background music transition not lining up with its stun<br></li><li>Fixed <b>Living Fog</b> missing its smoke, and corrected its encounter name in the death quote<br></li><li>Fixed <b>Test Subject</b> starting phase 2 with extra Strength when killed by <b>Sleight of Flesh</b> via <b>Enfeebling Touch</b><br></li><li>Fixed VFX glitch when <b>Snapping Jaxfruit</b> dies to the <b>Reflect</b> power<br></li><li><b>Inklet</b> and <b>Vantom</b>'s Slippery power no longer loses a stack when fully blocking a hit<br></li><li><b>Zapbot</b>'s High Voltage hovertip now correctly says it gains Strength at the end of its turn<br></li><li>Fixed <b>Parafright</b> illusion keeping its negative Strength from <b>Dark Shackles</b> when killed for the turn<br></li><li>Fixed <b>Waterfall Giant</b> not respawning and its steam spouts misbehaving after its death animation<br></li><li>Hid <b>Lagavulin Matriarch</b>'s sleep particles when awake<br></li><li>Fixed several <b>Test Subject</b> issues</li></ul><b>Events:</b><br><ul class="bb_ul"><li>Fixed being unable to give the <b>Foul Potion</b> to the <b>Fake Merchant</b><br></li><li>Fixed cards from other classes appearing in the <b>Infested Automaton</b> event<br></li><li>Fixed being unable to discard potions in the <b>Punch Off</b> event<br></li><li>Fixed a softlock if you somehow die in the <b>Battleworn Dummy</b> event fight, and no longer get its rewards after saving and quitting<br></li><li>All <b>Spoils Map</b> cards are now removed if you complete the quest with multiple copies, and you get 600 gold per copy of the quest card<br></li><li>Fixed <b>Crystal Sphere</b> event giving potion rewards of the wrong rarity<br></li><li>Fixed <b>Perfect Fit</b> enchantment not working if you play <b>Reboot</b> while the enchanted card is in your hand or draw pile<br></li><li><b>Gnarled Hammer</b> relic can no longer be traded at the <b>Relic Trader</b> event<br></li><li><b>War Historian Repy</b> event now removes all duplicate <b>Lantern Key</b> cards if you have more than two</li></ul><b>Potions & Relics:</b><br><ul class="bb_ul"><li>Fixed <b>Mummified Hand</b> relic sometimes selecting cards that already cost 0<br></li><li>Fixed <b>The Boot</b> relic amplifying <b>Bad Luck</b> curse's damage from 1 to 5 while you have Intangible, and dealing the correct 5 damage when you deal Skulking Colony 1-4 damage<br></li><li><b>Self-Forming Clay</b> relic is no longer triggered by the Terminal modifier's max HP loss<br></li><li><b>Bookmark</b> relic now applies its cost reduction to a card retained by a "Retain your Hand" effect like Equilibrium<br></li><li><b>Snecko Skull</b> relic now always triggers before <b>Unsettling Lamp</b> relic<br></li><li>Fixed <b>Beetle Juice</b> potion making <b>Vantom</b>'s tail appear cut off<br></li><li>Players can no longer throw the <b>Foul Potion</b> while the Merchant inventory is open, and using it on the Merchant no longer freezes the game on controller<br></li><li>Fixed visual errors with the outline of some potion assets<br></li><li>Fixed broken controller navigation from relics to card rewards after rerolling via <b>Driftwood</b>, and completing <b>Orrery</b>'s card selection in the shop no longer also clicks a shop item on controller<br></li><li>Fixed <b>Pantograph</b> relic letting <b>Red Skull</b>'s Strength increase persist after healing you above 50% health, until an attack was played</li></ul><b>Colorless:</b><br><ul class="bb_ul"><li>Fixed VFX sometimes failing to appear during the <b>Rolling Boulder</b> power effect<br></li><li>Fixed a softlock when playing <b>Anointed</b> card with a Draw Pile larger than your hand can hold<br></li><li>Fixed being able to highlight creatures while the <b>Purity</b> card selection screen is open</li></ul><b>Ironclad:</b><br><ul class="bb_ul"><li><b>Howl From Beyond</b> card now plays from the Exhaust pile after you've drawn your hand instead of before<br></li><li>Fixed <b>Anger</b> card played by <b>Havoc</b> also Exhausting on play<br></li><li>Fixed being able to select an upgraded card with <b>Armaments</b> card if it was added to your hand by <b>Largesse+</b> card<br></li><li><b>Not Yet</b> card can no longer be generated via a <b>Skill Potion</b><br></li><li>To avoid infinite-loop softlocks, <b>Hellraiser</b> power now plays only 9 cards per turn when all enemies have infinite HP, and properly plays "Strike" cards against infinite-HP enemies</li></ul><b>Silent:</b><br><ul class="bb_ul"><li>Fixed being able to skip the <b>Survivor</b> card discard selection via the peek button<br></li><li>Fixed <b>Fan of Knives</b> card VFX not playing<br></li><li>You can no longer play cards before <b>Tools of the Trade</b> power triggers</li></ul><b>Regent:</b><br><ul class="bb_ul"><li><b>Bombardment</b> card now plays from the Exhaust pile after you've drawn your hand instead of before<br></li><li><b>I Am Invincible</b> card now triggers before you've discarded your hand instead of after<br></li><li><b>Regalite</b> relic no longer gains Block from enemies applying statuses<br></li><li><b>Summon Forth</b> card now puts existing <b>Sovereign Blade</b>s into your hand before Forging instead of after<br></li><li>Fixed not being able to select cards with a controller when you choose your whole hand via <b>GUARDS!!!</b></li></ul><b>Necrobinder:</b><br><ul class="bb_ul"><li>Fixed a crash when Osty dies during a scene transition<br></li><li>Fixed <b>Reave</b> card always bottom-decking the <b>Soul</b> card it creates<br></li><li>Fixed <b>Fetch</b> card not glowing gold when drawn by <b>Gambling Chip</b> relic<br></li><li>Fixed <b>Enfeebling Touch</b> power causing <b>Ceremonial Beast</b> to gain Strength after you stun it<br></li><li><b>Funerary Mask</b> relic now shuffles Souls into the Draw Pile before your hand is drawn</li></ul><b>Defect:</b><br><ul class="bb_ul"><li>Fixed <b>Beckon</b> still damaging the player if combat is ended by Lightning orbs<br></li><li>Fixed a spacing issue in the <b>Consuming Shadow</b> power hovertip<br></li><li><b>Scrape</b> no longer discards cards that cost zero Energy but have a Star cost</li></ul><b>Multiplayer:</b><br><ul class="bb_ul"><li>Fixed a crash when using potions in multiplayer due to state divergence<br></li><li>Fixed state divergences related to event combats, the <b>Crystal Sphere</b> event, long event option resolution, <b>Mad Science</b>/<b>Juggling</b>  cards with mixed combat speeds, and <b>Stampede</b> + <b>Headbutt</b> cards<br></li><li>Fixed player names with brackets (e.g. clan tags) causing errors<br></li><li>Fixed <b>Pael's Legion</b> and <b>Vambrace</b> relics not proccing when the owner applies Block to other players<br></li><li>Fixed occasional black screen when loading into a saved multiplayer combat<br></li><li>Fixed incorrect cards being shown when obtaining cards at certain events, and <b>Orrery</b> relic reporting the wrong cards to other players<br></li><li>Potions are now canceled if targeted on a creature killed by another player<br></li><li>Corrected <b>Test Subject</b> HP scaling in multiplayer<br></li><li><b>Dense Vegetation</b> can no longer appear if any player has less than 8 HP<br></li><li>Fixed a softlock using <b>Driftwood</b> relic on your first run, and a rare softlock loading into a treasure room when a teammate uses a controller<br></li><li><b>Strangle</b> power no longer procs off other players' card plays<br></li><li>Relics with turn-specific triggers like <b>Candelabra</b> no longer skip their trigger when another player takes an extra turn with <b>Pael's Eye</b><br></li><li><b>Nightmare</b> card VFX no longer plays for all players<br></li><li>Other players' HP bars no longer go offscreen when resizing the window in settings<br></li><li><b>Pillar of Creation</b>, <b>Supermassive</b>, and <b>Arsenal</b> cards now proc for the player who played <b>Largesse</b> rather than the recipient<br></li><li>You can no longer buy items at the shop while transitioning rooms, and exiting the Merchant no longer skips history recording for remaining players<br></li><li>The correct error message is now shown for a Steam multiplayer connection timeout (error 5008), and improved reporting for a rare connection error<br></li><li>The "Show Multiplayer Drawings" tickbox is now correctly localized<br></li><li>You can no longer start a loaded multiplayer game with only one person</li></ul><div class="bb_h3">PERFORMANCE:</div><ul class="bb_ul"><li>Reduced stuttering when combat effects appear for the first time in a run</li></ul><div class="bb_h3">MODDING:</div><ul class="bb_ul"><li>The base game no longer deletes progress from mods that are removed or errored</li></ul><div class="bb_h3">LATEST BETA FIXES:</div><br><b>General:</b><br><ul class="bb_ul"><li>Fixed many instances of inconsistent RNG behavior (thanks tckmn!)<br></li><li>Fixed more cases of daily runs diverging based on player network ID</li></ul><b>Multiplayer:</b><br><ul class="bb_ul"><li>Fixed a state divergence caused by the host changing Ascension as the game is starting</li></ul><b>Modding:</b><br><ul class="bb_ul"><li>Began publishing STS2.dll XML documentation<br></li><li>Fixed Steam mods causing ReflectionHelper.ModTypes to return nothing</li></ul>]]> </content:encoded>
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<title>Borderlands 4 Bounty Pack 3 and first endgame takedown raid launch June 25 with cross save</title>
<link>https://xinker.org/borderlands-4-bounty-pack-3-and-first-endgame-takedown-raid-launch-june-25-with-cross-save</link>
<guid>https://xinker.org/borderlands-4-bounty-pack-3-and-first-endgame-takedown-raid-launch-june-25-with-cross-save</guid>
<description><![CDATA[  The new playable Vaunt Hunter: Loveless the Hacker arrives in September. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20730/original/borderlands-4-bounty-pack-3-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 08:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Borderlands, Bounty, Pack, and, first, endgame, takedown, raid, launch, June, with, cross, save</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20730/original/borderlands-4-bounty-pack-3-thumb.png" crossorigin="anonymous"> The new playable Vaunt Hunter: Loveless the Hacker arrives in September.<br><br>]]> </content:encoded>
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<title>Patch Notes v1.6.17</title>
<link>https://xinker.org/patch-notes-v1617</link>
<guid>https://xinker.org/patch-notes-v1617</guid>
<description><![CDATA[ Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!Major Bug Fixes Fix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logicFixed bug with Joseon Hwacha being really, really ineffectivePrevent Sister Morvayne&#039;s Outrider ability from using saved spawn positions of non outrider units in garrison battlesFixed issue where if the target died during the disengage window the squad would get stuck and never moveFixed Error where units were unelectable and couldn&#039;t be commanded if you paused while rolling diceFixed another error when after facing specific enemy comps, the next battle wasnt clearing them from memory causing weird desync errorsPrevented all status effect icons (such as exhausted and out of ammo) from triggering above gate health bars Gear Items Refresh Removed Enron AccountingTower Shields -&gt; Shielded units invulnerable to \[Ranged] AttacksBuckler Shields -&gt; Melee units gain +6 \[Melee Defense]Jailer&#039;s key -&gt; Cost to Recruit from Towns is Discounted (5, 10, 25)Omen of famine - increasing to 2 gold per empty armor slotThe Potato - Sell price increases by 2 gold per turn Unit Changes Ashwood Militia Added back Heavy Shields Melee Attack decrease from 36 -&gt; 30Cragflayers Armor 5-&gt; 25 Translation Fixes German Translation from Iltharion Starpire&#039;s Special was incorrect, please let me know if incorrect for any other languages and I will update it appropriately! Also a major Korean overhaul! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45294624/35ece52d0c7f2283cea6c6fed7b0f1770598369e.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 08:22:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, Notes, v1.6.17</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45294624/da0371648b3031c87d210428698b620d1c4ad4e1.jpg"></p><p class="bb_paragraph"><b>Major Bug Fixes</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Fix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logic</p></li><li><p class="bb_paragraph">Fixed bug with Joseon Hwacha being really, really ineffective</p></li><li><p class="bb_paragraph">Prevent Sister Morvayne's Outrider ability from using saved spawn positions of non outrider units in garrison battles</p></li><li><p class="bb_paragraph">Fixed issue where if the target died during the disengage window the squad would get stuck and never move</p></li><li><p class="bb_paragraph">Fixed Error where units were unelectable and couldn't be commanded if you paused while rolling dice</p></li><li><p class="bb_paragraph">Fixed another error when after facing specific enemy comps, the next battle wasnt clearing them from memory causing weird desync errors</p></li><li><p class="bb_paragraph">Prevented all status effect icons (such as exhausted and out of ammo) from triggering above gate health bars</p></li></ul><p class="bb_paragraph"> <b>Gear Items Refresh</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Removed Enron Accounting</p></li><li><p class="bb_paragraph">Tower Shields -> Shielded units invulnerable to \[Ranged] Attacks</p></li><li><p class="bb_paragraph">Buckler Shields -> Melee units gain +6 \[Melee Defense]</p></li><li><p class="bb_paragraph">Jailer's key -> Cost to Recruit from Towns is Discounted (5, 10, 25)</p></li><li><p class="bb_paragraph">Omen of famine - increasing to 2 gold per empty armor slot</p></li><li><p class="bb_paragraph">The Potato - Sell price increases by 2 gold per turn</p></li></ul><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Unit Changes</b> </p><p class="bb_paragraph">Ashwood Militia </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Added back Heavy Shields Melee Attack decrease from 36 -> 30</p></blockquote><p class="bb_paragraph">Cragflayers </p><blockquote class="bb_blockquote"><p class="bb_paragraph">Armor 5-> 25</p></blockquote><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Translation Fixes</b> </p><p class="bb_paragraph">German Translation from Iltharion Starpire's Special was incorrect, please let me know if incorrect for any other languages and I will update it appropriately! Also a major Korean overhaul!</p>]]> </content:encoded>
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<title>My favorite Steam Next Fest demo is Tony Hawk&amp;apos;s Pro Skater but make it a tanuki courier sim</title>
<link>https://xinker.org/my-favorite-steam-next-fest-demo-is-tony-hawks-pro-skater-but-make-it-a-tanuki-courier-sim</link>
<guid>https://xinker.org/my-favorite-steam-next-fest-demo-is-tony-hawks-pro-skater-but-make-it-a-tanuki-courier-sim</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/iv2fHjpJushTSLZ2c2tn7f-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 07:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>favorite, Steam, Next, Fest, demo, Tony, Hawks, Pro, Skater, but, make, tanuki, courier, sim</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/iv2fHjpJushTSLZ2c2tn7f-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FWFriTGcW9frGoBHGKfkQxV.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg</a>]]> </content:encoded>
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<title>Best Sirius and Orion build in Warframe</title>
<link>https://xinker.org/best-sirius-and-orion-build-in-warframe</link>
<guid>https://xinker.org/best-sirius-and-orion-build-in-warframe</guid>
<description><![CDATA[ Sirius and Orion is a frame unlike any other in Warframe, and you can try out some terrific builds with the duo. While they’re two separate frames, Sirius and Orion play as one. However, you can tag between them, and that’s where the magic happens.  Best Warframe Sirius and Orion build Before we dive deep into the build, here are the abilities and how they work. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 AbilitySiriusOrion1Hurl Sirius’ Jade Light-infused Scythe, dealing Heat damage while collecting any pickups in its path.Repel enemies with Orion’s sinister Scythe, dealing Slash damage while reducing shields and armor.2Sirius conjures Jade Light motes that slowly regenerate over time. Attacking enemies launches the motes, dealing Heat damage.Envelop Orion in an Astral Shell. Upon taking damage, the shell becomes a decoy that draws fire until it’s destroyed.3Sirius creates a well of light that heals and revives allies, while reducing incoming damage. The well slowly grows in size and power.Orion forms a drifting black hole, trapping enemies within its gravity. Enemies killed within the black hole will empower it. Hitting the black hole with Gravitic Slash will redirect it away from Orion, and hitting it with Coronal Ejection will pull it towards Sirius.4Sirius &amp; Orion take to the skies in a cosmic duel. Each clash deals colossal collateral damage to enemies.Attacks will expend Constellation Stars — the Stars you earn from casting Abilities (as described above). Match the star’s color to the Warframe’s color to deal increased damage and bonus Critical Chance.Press Left clicks for Sirius to attackSirius &amp; Orion take to the skies in a cosmic duel. Each clash deals colossal collateral damage to enemies.Attacks will expend Constellation Stars — the Stars you earn from casting Abilities (as described above). Match the star’s color to the Warframe’s color to deal increased damage and bonus Critical Chance.Press Right clicks for Orion to attack Passive: Swapping between Sirius &amp; Orion grants 45% Ability Efficiency for the next 2 casts. I decided to focus on a build that uses the tag-team ability to the fullest and also uses similar mods (helps a lot, especially if you’re a beginner). First, here’s the mod setup and Arcanes for Sirius.   Image via Digital Extremes  Corrosive Projection: This will cause the enemies to lose 18% of their max armor and leave them vulnerable.  Cunning Drift (Exilus slot): The mod allows you to get more slide, less friction, and also raises the ability range (must for Sirius and Orion).  Stretch: A cheap option that increases the ability range by up to 45 at max level.  Overextended: Reduces the ability’s strength but increases its range.  Primed Flow: Raises your max Energy. Primed Continuity: Raises the ability duration.  Augur Secrets: On the one hand, you raise the ability strength. On the other hand, 40% of the energy spent on abilities gets converted into shields, and yes, there’s overheal. Transient Fortitude: You reduce the ability duration at the cost of amplifying its impact. Blind Rage: Raises the strength of the ability at the cost of efficiency.   For Arcanes, I have gone in with the two following options.   Arcane Energize: Whenever you pick up energy, you have a 60% chance to replenish your and your allies’ energy by 150. This has a cooldown of 15 seconds. Molt Augmented: Gain +0.24 Ability Strength when you kill an enemy. This can stack for up to 250 times.   I honestly have been using the same mod setup with Orion as well, but you can swap Augur Secrets for Augur Reach. Since Orion does benefit from extra range, I have gone with this option. You should also use a different Aura mod, and either Power Donation or Growing Power works well.   Screenshot by Destructoid The objective of this build is to have plenty of energy so that you can always tag when you want. Similarly, I have raised the range of the abilities since both Sirius and Orion benefit from that.  Here’s a combo I typically use. I always begin a round with Sirius as the primary brother. Once the roar is active, press 3 to trigger Sirius’ third ability. Then hold the same button to trigger Orion’s third ability, and you will then play as a brother in red. Next, press the 1 button to use Orion’s slashes. Hold the same button to switch to Sirius. From there, you can go with either the first or third ability. Hold 1 once more to switch to Orion, and then hit the ultimate. When we use the combo, we keep ourselves healed, and Sirius can also revive if the frame is within the healing circle. We also make use of Orion’s aggressive style to rip the armor off enemies and hit them with the vortex that deals massive damage.  0 The post Best Sirius and Orion build in Warframe appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 07:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, Sirius, and, Orion, build, Warframe</media:keywords>
<content:encoded><![CDATA[Sirius and Orion is a frame unlike any other in <i>Warframe</i>, and you can try out some terrific builds with the duo. While they’re two separate frames, Sirius and Orion play as one. However, you can tag between them, and that’s where the magic happens. <br><br> <div class="bb_h2">Best Warframe Sirius and Orion build</div> Before we dive deep into the build, here are the abilities and how they work. <br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Ability</div><div class="bb_table_th">Sirius</div><div class="bb_table_th">Orion</div></div><div class="bb_table_tr"><div class="bb_table_td">1</div><div class="bb_table_td">Hurl Sirius’ Jade Light-infused Scythe, dealing Heat damage while collecting any pickups in its path.</div><div class="bb_table_td">Repel enemies with Orion’s sinister Scythe, dealing Slash damage while reducing shields and armor.</div></div><div class="bb_table_tr"><div class="bb_table_td">2</div><div class="bb_table_td">Sirius conjures Jade Light motes that slowly regenerate over time. Attacking enemies launches the motes, dealing Heat damage.</div><div class="bb_table_td">Envelop Orion in an Astral Shell. Upon taking damage, the shell becomes a decoy that draws fire until it’s destroyed.</div></div><div class="bb_table_tr"><div class="bb_table_td">3</div><div class="bb_table_td">Sirius creates a well of light that heals and revives allies, while reducing incoming damage. The well slowly grows in size and power.</div><div class="bb_table_td">Orion forms a drifting black hole, trapping enemies within its gravity. Enemies killed within the black hole will empower it. Hitting the black hole with Gravitic Slash will redirect it away from Orion, and hitting it with Coronal Ejection will pull it towards Sirius.</div></div><div class="bb_table_tr"><div class="bb_table_td">4</div><div class="bb_table_td">Sirius & Orion take to the skies in a cosmic duel. Each clash deals colossal collateral damage to enemies.<br>Attacks will expend Constellation Stars — the Stars you earn from casting Abilities (as described above). Match the star’s color to the Warframe’s color to deal increased damage and bonus Critical Chance.<br>Press Left clicks for Sirius to attack</div><div class="bb_table_td">Sirius & Orion take to the skies in a cosmic duel. Each clash deals colossal collateral damage to enemies.<br>Attacks will expend Constellation Stars — the Stars you earn from casting Abilities (as described above). Match the star’s color to the Warframe’s color to deal increased damage and bonus Critical Chance.<br>Press Right clicks for Orion to attack</div></div></div> <b>Passive:</b> Swapping between Sirius & Orion grants 45% Ability Efficiency for the next 2 casts.<br><br> I decided to focus on a build that uses the tag-team ability to the fullest and also uses similar mods (helps a lot, especially if you’re a beginner). First, here’s the mod setup and Arcanes for Sirius. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Screenshot-2026-06-17-201405.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes <ul class="bb_ul"> <li>Corrosive Projection: This will cause the enemies to lose 18% of their max armor and leave them vulnerable. </li> <li>Cunning Drift (Exilus slot): The mod allows you to get more slide, less friction, and also raises the ability range (must for Sirius and Orion). </li> <li>Stretch: A cheap option that increases the ability range by up to 45 at max level. </li> <li>Overextended: Reduces the ability’s strength but increases its range. </li> <li>Primed Flow: Raises your max Energy.</li> <li>Primed Continuity: Raises the ability duration. </li> <li>Augur Secrets: On the one hand, you raise the ability strength. On the other hand, 40% of the energy spent on abilities gets converted into shields, and yes, there’s overheal.</li> <li>Transient Fortitude: You reduce the ability duration at the cost of amplifying its impact.</li> <li>Blind Rage: Raises the strength of the ability at the cost of efficiency. </li> </ul> For Arcanes, I have gone in with the two following options. <br><br> <ul class="bb_ul"> <li>Arcane Energize: Whenever you pick up energy, you have a 60% chance to replenish your and your allies’ energy by 150. This has a cooldown of 15 seconds.</li> <li>Molt Augmented: Gain +0.24 Ability Strength when you kill an enemy. This can stack for up to 250 times. </li> </ul> I honestly have been using the same mod setup with Orion as well, but you can swap Augur Secrets for Augur Reach. Since Orion does benefit from extra range, I have gone with this option. You should also use a different Aura mod, and either Power Donation or Growing Power works well. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Warframe-6_19_2026-3_15_26-AM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid The objective of this build is to have plenty of energy so that you can always tag when you want. Similarly, I have raised the range of the abilities since both Sirius and Orion benefit from that. <br><br> Here’s a combo I typically use. I always begin a round with Sirius as the primary brother. Once the roar is active, press 3 to trigger Sirius’ third ability. Then hold the same button to trigger Orion’s third ability, and you will then play as a brother in red. Next, press the 1 button to use Orion’s slashes. Hold the same button to switch to Sirius. From there, you can go with either the first or third ability. Hold 1 once more to switch to Orion, and then hit the ultimate.<br><br> When we use the combo, we keep ourselves healed, and Sirius can also revive if the frame is within the healing circle. We also make use of Orion’s aggressive style to rip the armor off enemies and hit them with the vortex that deals massive damage. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-sirius-and-orion-build-in-warframe/" target="_blank" rel="">Best Sirius and Orion build in Warframe</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>《流亡黯道2》0.5.3 更新預覽</title>
<link>https://xinker.org/%E6%B5%81%E4%BA%A1%E9%BB%AF%E9%81%932053-%E6%9B%B4%E6%96%B0%E9%A0%90%E8%A6%BD</link>
<guid>https://xinker.org/%E6%B5%81%E4%BA%A1%E9%BB%AF%E9%81%932053-%E6%9B%B4%E6%96%B0%E9%A0%90%E8%A6%BD</guid>
<description><![CDATA[ 今天，我們將為《流亡黯道2》推出 0.5.3 更新，為終盤內容帶來廣泛的改進，讓整體投入更具回報感，改善後期玩家的成長性，並確保每項機制都有更明確的風險與獎勵機會。觀看下方影片了解更新重點！ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45333643/52dae601dcadf93b11fae3357847ad8ca819e6e5.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 06:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>《流亡黯道2》0.5.3, 更新預覽</media:keywords>
<content:encoded><![CDATA[今天，我們將為《流亡黯道2》推出 0.5.3 更新，為終盤內容帶來廣泛的改進，讓整體投入更具回報感，改善後期玩家的成長性，並確保每項機制都有更明確的風險與獎勵機會。<br><br>觀看下方影片了解更新重點！<br><br><div data-youtube="xYbynCG5R1k" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>The Apartments: Sneak Peek</title>
<link>https://xinker.org/the-apartments-sneak-peek</link>
<guid>https://xinker.org/the-apartments-sneak-peek</guid>
<description><![CDATA[ Hi goat burners!We&#039;ve been hard at work recently brainstorming DEVOUR&#039;s next map. At present, we estimate it will be released during 2027. Read on for lore, concept art and a look at the map layout as it currently stands.Before we get into it - a quick notice that our merch store is due to go on hiatus from July 1st 2026. It&#039;s likely to re-open around the time the new map releases. Now, onto the good stuff...The Apartments will be the first map we&#039;ve set in a big, modern city. This means it may feel more familiar to players than anything they&#039;ve encountered previously in DEVOUR. Set in Brooklyn, New York, the map will feature Frank, a local mob boss who&#039;s been recruiting lackeys into the cult, as the possessed antagonist.Expect a rundown multi-story housing block with a variety of apartments, each with their own personality, as well as a ground floor shop/cafe. There will also be an outdoor area, including alleys and a subway exit. You might even spot a famous bridge in the distance...This time, movies like Candyman (1992) and various retro comic book villains have been particularly influential when it comes to the aesthetic and feel of the environment and Frank&#039;s design.Frank will embody all the confidence and physicality you&#039;d expect from a mob boss. Since he&#039;ll be using his fists a lot, we&#039;ve focused on making their appearance uniquely grotesque. We&#039;re really happy with how it&#039;s all shaping up: Possessed Frank (concept art)The Apartments floor plan (subject to change):Note: As always, we will release a detailed and high-resolution version of each section of the floor plan as part of the Supporter Edition just ahead of the map&#039;s release.This is the first time we&#039;ve explored how the horror at DEVOUR&#039;s heart feels in the context of an everyday environment. As a team, we&#039;re really excited to examine perhaps the oldest horror story of all - when the comfortably familiar holds dark, disturbing secrets...Stay tuned!X: @DEVOUR_GAMEDiscord: https://discord.gg/q4tTa2Z ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/37243634/ac5d71ed299a84bf9831bbe27f486becfe3db396.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 06:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Apartments:, Sneak, Peek</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hi goat burners!<br><br>We've been hard at work recently brainstorming DEVOUR's next map. At present, we estimate it will be released during 2027. Read on for lore, concept art and a look at the map layout as it currently stands.<br><br>Before we get into it - a quick notice that our merch store is due to go on hiatus from July 1st 2026. It's likely to re-open around the time the new map releases. Now, onto the good stuff...<br><br><b>The Apartments</b> will be the first map we've set in a big, modern city. This means it may feel more familiar to players than anything they've encountered previously in DEVOUR. Set in Brooklyn, New York, the map will feature Frank, a local mob boss who's been recruiting lackeys into the cult, as the possessed antagonist.<br><br>Expect a rundown multi-story housing block with a variety of apartments, each with their own personality, as well as a ground floor shop/cafe. There will also be an outdoor area, including alleys and a subway exit. You might even spot a famous bridge in the distance...<br><br>This time, movies like Candyman (1992) and various retro comic book villains have been particularly influential when it comes to the aesthetic and feel of the environment and Frank's design.<br><br>Frank will embody all the confidence and physicality you'd expect from a mob boss. Since he'll be using his fists a lot, we've focused on making their appearance uniquely grotesque. We're really happy with how it's all shaping up: <br><br><b>Possessed Frank (concept art)</b><br><br><img src="https://clan.fastly.steamstatic.com/images/37243634/c04f1e06401539688f61e96ce0b66bf01d1ce67c.jpg"><br><img src="https://clan.fastly.steamstatic.com/images/37243634/510ebcb7b02cb9a3b31b52426cf903fa3044d84b.jpg"><br><img src="https://clan.fastly.steamstatic.com/images/37243634/2ada735b296e672d20975ffdd3f6b2e8132ae760.jpg"><br><br><b>The Apartments floor plan (subject to change):</b><br><i>Note: As always, we will release a detailed and high-resolution version of each section of the floor plan as part of the Supporter Edition just ahead of the map's release.</i><br><br><img src="https://clan.fastly.steamstatic.com/images/37243634/55be3e6ecc68351cf1d69fc256ce306fda00b453.jpg"><br><br>This is the first time we've explored how the horror at DEVOUR's heart feels in the context of an everyday environment. As a team, we're really excited to examine perhaps the oldest horror story of all - when the comfortably familiar holds dark, disturbing secrets...<br>Stay tuned!<br><br><br>X: <a class="bb_link" href="https://twitter.com/DEVOUR_GAME" target="_blank" rel="">@DEVOUR_GAME</a><br>Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fq4tTa2Z" target="_blank" rel=" noopener">https://discord.gg/q4tTa2Z</a></p>]]> </content:encoded>
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<title>“A natural, ugh, why?” Palworld lead plants the flag on the right side of the AI discussion</title>
<link>https://xinker.org/a-natural-ugh-why-palworld-lead-plants-the-flag-on-the-right-side-of-the-ai-discussion</link>
<guid>https://xinker.org/a-natural-ugh-why-palworld-lead-plants-the-flag-on-the-right-side-of-the-ai-discussion</guid>
<description><![CDATA[ Pocketpair, the studio behind Palworld, and one of the latest to hit it really big out of nowhere, has always been quite a peculiar phenomenon in and of itself. Still, communications head John Buckley just shed light on the company’s take on AI. This year’s Summer Games Fest showcased a lot of cool stuff, but then disappointed many by revealing that games such as Tomb Raider: Legacy of Atlantis and the new Crazy Taxi are using genAI in their development, prompting journalists to ask many devs for their take. When GamesRadar asked Buckley regarding player suspicions that Palworld had been using assets generated by AI, he quickly shut it down and put it as bluntly as possible. He said, “Gamers don’t want it,” he says, “and if the gamers don’t want it, I guess that’s it, right? Not much of a conversation to be had.” He concluded, “We have a lot of artists in-house. They like doing stuff themselves. There’s no reason to get rid of them for the sake of an AI doing it. Just seems pointless.”https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Image via Pocketpair Buckley also tried to figure out what’s in the head of someone who decides to go down that path, “Even I, who is in the industry, I just felt like a natural, ugh, why? The rest of your game looks fine. Did you need to…? I think that’s going to be the attitude for quite a while. I think people will look at it and say, did you need to do that? Couldn’t you just do it yourself?” The industry’s coexistence with generative AI is a bafflingly unpredictable affair. One day, we see titans we’d expect to be vehemently against it embracing the tech—even if only to discard it a few days later, like Hideo Kojima. Steam requires all games in the platform to disclose their usage of generative AI, while the Epic Games Store opposes the idea of such disclosures. So, it’s nice to have some nice surprises coming from the other side, this time from a studio that capitalized on a game that many would describe as Pokémon + (more?) cruelty, take a stand in the name of games, developers, consumers, and art itself. 0 The post “A natural, ugh, why?” Palworld lead plants the flag on the right side of the AI discussion appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 05:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>“A, natural, ugh, why”, Palworld, lead, plants, the, flag, the, right, side, the, discussion</media:keywords>
<content:encoded><![CDATA[Pocketpair, the studio behind <i>Palworld</i>, and one of the latest to hit it really big out of nowhere, has always been quite a peculiar phenomenon in and of itself. Still, communications head John Buckley just shed light on the company’s take on AI.<br><br> This year’s Summer Games Fest showcased a lot of cool stuff, but then disappointed many by revealing that games such as <i>Tomb Raider: Legacy of Atlantis</i> and the new <i>Crazy Taxi</i> are using genAI in their development, prompting journalists to ask many devs for their take.<br><br> When <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fgamers-dont-want-it-palworld-lead-says-pocketpair-doesnt-touch-ai-because-players-hate-it-and-artists-like-doing-stuff-themselves%2F" target="_blank" rel=" noopener">GamesRadar</a> asked Buckley regarding player suspicions that Palworld had been using assets generated by AI, he quickly shut it down and put it as bluntly as possible. He said, “Gamers don’t want it,” he says, “and if the gamers don’t want it, I guess that’s it, right? Not much of a conversation to be had.” He concluded, “We have a lot of artists in-house. They like doing stuff themselves. There’s no reason to get rid of them for the sake of an AI doing it. Just seems pointless.”<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <img src="https://www.destructoid.com/wp-content/uploads/2024/12/Palworld-Feybreak.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Pocketpair Buckley also tried to figure out what’s in the head of someone who decides to go down that path, “Even I, who is in the industry, I just felt like a natural, ugh, why? The rest of your game looks fine. Did you need to…? I think that’s going to be the attitude for quite a while. I think people will look at it and say, did you need to do that? Couldn’t you just do it yourself?”<br><br> The industry’s coexistence with generative AI is a bafflingly unpredictable affair. One day, we see titans we’d expect to be vehemently against it embracing the tech—even if only to <a class="bb_link" href="https://www.destructoid.com/im-not-interested-in-it-kojima-retains-my-goat-status-with-clear-ai-stance/" target="_blank" rel="">discard it</a> a few days later, like <a class="bb_link" href="https://www.destructoid.com/uncanny-valley-kojima-ai-slop-prada-ad/" target="_blank" rel="">Hideo Kojima</a>. Steam requires all games in the platform to disclose their usage of generative AI, while the Epic Games Store opposes the idea of such disclosures. So, it’s nice to have some nice surprises coming from the other side, this time from a studio that capitalized on a game that many would describe as <i>Pokémon</i> + (more?) cruelty, take a stand in the name of games, developers, consumers, and art itself.<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/a-natural-ugh-why-palworld-lead-plants-the-flag-on-the-right-side-of-the-ai-discussion/" target="_blank" rel="">“A natural, ugh, why?” Palworld lead plants the flag on the right side of the AI discussion</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Digimon Story: Time Stranger update arrives July 9 with Terriermon Assistant, graphics modes, and more</title>
<link>https://xinker.org/digimon-story-time-stranger-update-arrives-july-9-with-terriermon-assistant-graphics-modes-and-more</link>
<guid>https://xinker.org/digimon-story-time-stranger-update-arrives-july-9-with-terriermon-assistant-graphics-modes-and-more</guid>
<description><![CDATA[  The update adds Terriermon Assistant as a playable character, a Photo Mode during field exploration, a screen to check Digivolution Conditions in the Digifarm, and a Graphics Mode selection option. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/729/original/digimon-story-time-stranger-july-update-graphics-mode.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 05:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Digimon, Story:, Time, Stranger, update, arrives, July, with, Terriermon, Assistant, graphics, modes, and, more</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/729/original/digimon-story-time-stranger-july-update-graphics-mode.png" crossorigin="anonymous"> The update adds Terriermon Assistant as a playable character, a Photo Mode during field exploration, a screen to check Digivolution Conditions in the Digifarm, and a Graphics Mode selection option.<br><br>]]> </content:encoded>
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<title>A New Free Steam Game Is Topping the Most&#45;Played Charts, But It&amp;apos;s Also Leading to False Bans</title>
<link>https://xinker.org/a-new-free-steam-game-is-topping-the-most-played-charts-but-its-also-leading-to-false-bans</link>
<guid>https://xinker.org/a-new-free-steam-game-is-topping-the-most-played-charts-but-its-also-leading-to-false-bans</guid>
<description><![CDATA[  A new game called TBH: Task Bar Hero has emerged out of nowhere as one of Steam&#039;s most played games, but there&#039;s also a lot of drama surrounding it. The new game was released on Steam last month for free, and it currently has over half a million concurrent players, making it the third most-played game on Steam behind Counter-Strike 2 and Dota 2. The new game is unique in that you don&#039;t actually have to play it. As the name implies, Task Bar Hero embeds itself into your PC&#039;s taskbar, and little pixel characters go on adventures, fight foes, and collect loot all while you work, browse the web, or leave your PC running. Of course, you can take control yourself if you want to, but it&#039;s an RPG that is constantly active so long as you open the game. The loot can even be sold on the Steam marketplace for real money, which can then be used to buy other things on Steam. However, there&#039;s a lot of controversy surrounding this new viral game. Users are reporting false bans against their Steam accounts, which are reportedly being triggered by the game&#039;s anti-cheat. Although it&#039;s a single-player game, it uses anti-cheat to prevent people from illegally obtaining items that can then be sold for profit on the Steam market. The anti-cheat has allegedly flagged various harmless programs running on people&#039;s PCs, leading to bans. Not only is getting a ban annoying, but it also tarnishes the reputation of your Steam account. Valve labels bans on people&#039;s public profiles, meaning people can see if you&#039;ve been banned before. This game has some of the most aggressive anti-cheat and monitoring systems I’ve ever seen,&quot; reads one negative Steam review. &quot;The second you launch it, it starts watching everything you do. If it detects anything even slightly suspicious, it can log and report you without any warning. Hit that threshold more than twice and you’re done — permanent ban from the marketplace, plus a big red “Cheater” label permanently stamped on your profile for everyone to see.&quot; Despite its high player count, Task Bar Hero has a mixed rating on Steam due to its issues. Players have also stated that their items have randomly disappeared, creating frustrations for those who have spent dozens or hundreds of hours farming for loot. As for the game&#039;s effect on the Steam market, players are listing some items for hundreds and even thousands of dollars. For more common items, players are selling them for pennies or a few bucks. Nevertheless, it&#039;s clear that there is discourse around this game. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/18/0-7mhddtgodlvmzjzu-1781811630644.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 05:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Free, Steam, Game, Topping, the, Most-Played, Charts, But, Its, Also, Leading, False, Bans</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/0-7mhddtgodlvmzjzu-1781811630644.png" crossorigin="anonymous"> A new game called<a class="bb_link" href="https://www.ign.com/games/tbh-task-bar-hero" target="_blank" rel=""> TBH: Task Bar Hero</a> has emerged out of nowhere as one of Steam's most played games, but there's also a lot of drama surrounding it.<br><br> The new game was released on Steam last month for free, and it currently has over half a million concurrent players, making it the third most-played game on Steam behind Counter-Strike 2 and Dota 2. The new game is unique in that you don't actually have to play it. As the name implies, Task Bar Hero embeds itself into your PC's taskbar, and little pixel characters go on adventures, fight foes, and collect loot all while you work, browse the web, or leave your PC running. Of course, you can take control yourself if you want to, but it's an RPG that is constantly active so long as you open the game.<br><br> The loot can even be sold on the Steam marketplace for real money, which can then be used to buy other things on Steam. However, there's a lot of controversy surrounding this new viral game. Users are reporting false bans against their Steam accounts, which are reportedly being triggered by the game's anti-cheat. Although it's a single-player game, it uses anti-cheat to prevent people from illegally obtaining items that can then be sold for profit on the Steam market. The anti-cheat has allegedly flagged various harmless programs running on people's PCs, leading to bans.<br><br> Not only is getting a ban annoying, but it also tarnishes the reputation of your Steam account. Valve labels bans on people's public profiles, meaning people can see if you've been banned before.<br><br> This game has some of the most aggressive anti-cheat and monitoring systems I’ve ever seen," reads <a class="bb_link" href="https://steamcommunity.com/profiles/76561198109605804/recommended/3678970" target="_blank" rel="">one negative Steam review</a>. "The second you launch it, it starts watching everything you do. If it detects anything even slightly suspicious, it can log and report you without any warning. Hit that threshold more than twice and you’re done — permanent ban from the marketplace, plus a big red “Cheater” label permanently stamped on your profile for everyone to see."<br><br> Despite its high player count, Task Bar Hero has a mixed rating on Steam due to its issues. Players have also stated that their items have randomly disappeared, creating frustrations for those who have spent dozens or hundreds of hours farming for loot.<br><br> As for the game's effect on the Steam market, players are listing some items for hundreds and even thousands of dollars. For more common items, players are selling them for pennies or a few bucks. Nevertheless, it's clear that there is discourse around this game.<br><br> <i>Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.</i><br><br>]]> </content:encoded>
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<title>Save $2,000 Off the Alienware 16X Aurora RTX 5070 Gaming Laptop Loaded With 64GB of RAM and 4TB SSD</title>
<link>https://xinker.org/save-2000-off-the-alienware-16x-aurora-rtx-5070-gaming-laptop-loaded-with-64gb-of-ram-and-4tb-ssd</link>
<guid>https://xinker.org/save-2000-off-the-alienware-16x-aurora-rtx-5070-gaming-laptop-loaded-with-64gb-of-ram-and-4tb-ssd</guid>
<description><![CDATA[  Ahead of Prime Day, Dell is offering an Alienware 16X Aurora gaming laptop that&#039;s loaded with an extremely generous amount of memory and storage for a reasonable cost, especially considering today&#039;s outrageous RAM and SSD prices. This particular model features a GeForce RTX 5070 GPU, 64GB of RAM, and a 4TB SSD for $2,999.99 with free shipping after a massive $1,980 off discount. The 16X Aurora is one of the more premium laptops available featuring an aluminum body, high quality display, and current generation processor and graphics.$2,000 Off This Loaded Alienware 16X Aurora Gaming Laptop The 16X Aurora is the best Alienware laptop for most gamers For 2025, Alienware replaced its venerable m16 laptop with two new models - the 16X and 16 Aurora. Of the two, the 16X Aurora is the model I would recommend for most gamers. It has a higher price tag but the upgrades more than make up for the relatively small price premium. Here&#039;s a list of all of the improvements:Better display (2560x1600 240Hz G-Sync vs 2560x1600 120Hz)More powerful CPU (Intel Core Ultra HX series vs Intel Core H-series)Higher GPU TGP rating and thus better performanceMore premium materials (metal alloy lid and chassis vs lid only)RGB keyboard vs white-only backlightingThunderbolt 4.0 port Compared to other Alienware laptops, the 16X Aurora is designed to look less like a gamer&#039;s laptop. It boasts a sleek, understated design with the absence of extraneous visual-only embellishments or unnecessary RGB lighting outside of the keyboard illumination. This is a solidly built machine with a metal (magnesium alloy) chassis and anodized aluminum lid and bottom shell. The keyboard deck is made out of a sturdy composite plastic so that your hands don&#039;t get too hot or sweaty. Under the hood, the 16X Aurora packs a punch with powerful components and Cryo Chamber cooling.It&#039;s equipped with a Geforce RTX 5070 mobile GPU The RTX 5070 performs about 5%-10% better than the RTX 4070 that it replaces. That&#039;s not a very big generational improvement, but the RTX 5070 has the newer DLSS 4 technology with multi-frame generation, which widens the performance gap in games that support it. There are 16X Aurora laptop configurations equipped with RTX 5060 GPUs available, but I&#039;d strongly recommending bumping up to the RTX 5070 to be able to play games comfortably on the display&#039;s enhanced 2560x1600 resolution.The 4TB SSD and 64GB of RAM are easily $1,000+ upgrades On Amazon, a 4TB SSD starts at $450 and 64GB of RAM starts at $700. If you were to add these yourself, you&#039;d be paying at least $1,150 for these upgrades. These prices are usually even higher when specc&#039;ed into a prebuilt computer. How to Follow IGN Deals Recommendations The IGN Deals team has over 30 years of combined experience finding the best discounts and preorders available online. If you want the latest updates from our trusted team, here’s how to follow our coverage:Sign up for our IGN Deals NewsletterSet IGN as a preferred source in GoogleShop on our Amazon StorefrontFollow us on social mediaIGN Finds on XIGN Finds on InstagramIGN Finds on FacebookIGN Deals on Tiktok[/url] Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn&#039;t hunting for deals for other people at work, he&#039;s hunting for deals for himself during his free time. ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Save, 2, 000, Off, the, Alienware, 16X, Aurora, RTX, 5070, Gaming, Laptop, Loaded, With, 64GB, RAM, and, 4TB, SSD</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/alienwareaurora16x2-1781817292016.jpg" crossorigin="anonymous"> Ahead of Prime Day, Dell is offering an <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2Fz64r1j" target="_blank" rel=" noopener">Alienware 16X Aurora gaming laptop</a> that's loaded with an extremely generous amount of memory and storage for a reasonable cost, especially considering today's outrageous RAM and SSD prices. This particular model features a GeForce RTX 5070 GPU, 64GB of RAM, and a 4TB SSD for $2,999.99 with free shipping after a massive $1,980 off discount. The 16X Aurora is one of the more premium laptops available featuring an aluminum body, high quality display, and current generation processor and graphics.<br><br><div class="bb_h2">$2,000 Off This Loaded Alienware 16X Aurora Gaming Laptop</div> <div class="bb_h3">The 16X Aurora is the best Alienware laptop for most gamers</div> For 2025, Alienware replaced its venerable m16 laptop with two new models - the 16X and 16 Aurora. Of the two, the 16X Aurora is the model I would recommend for most gamers. It has a higher price tag but the upgrades more than make up for the relatively small price premium. Here's a list of all of the improvements:<br><br><ul class="bb_ul"><li>Better display (2560x1600 240Hz G-Sync vs 2560x1600 120Hz)</li><li>More powerful CPU (Intel Core Ultra HX series vs Intel Core H-series)</li><li>Higher GPU TGP rating and thus better performance</li><li>More premium materials (metal alloy lid and chassis vs lid only)</li><li>RGB keyboard vs white-only backlighting</li><li>Thunderbolt 4.0 port</li></ul> Compared to other Alienware laptops, the 16X Aurora is designed to look less like a gamer's laptop. It boasts a sleek, understated design with the absence of extraneous visual-only embellishments or unnecessary RGB lighting outside of the keyboard illumination. This is a solidly built machine with a metal (magnesium alloy) chassis and anodized aluminum lid and bottom shell. The keyboard deck is made out of a sturdy composite plastic so that your hands don't get too hot or sweaty. Under the hood, the 16X Aurora packs a punch with powerful components and Cryo Chamber cooling.<br><br><div class="bb_h3">It's equipped with a Geforce RTX 5070 mobile GPU</div> The RTX 5070 performs about 5%-10% better than the RTX 4070 that it replaces. That's not a very big generational improvement, but the RTX 5070 has the newer <a class="bb_link" href="https://www.ign.com/articles/dlss-4-explained-everything-you-need-to-know-about-nvidias-latest-ai-upscaling-tech" target="_blank" rel="">DLSS 4 technology with multi-frame generation</a>, which widens the performance gap in games that support it. There are 16X Aurora laptop configurations equipped with RTX 5060 GPUs available, but I'd strongly recommending bumping up to the RTX 5070 to be able to play games comfortably on the display's enhanced 2560x1600 resolution.<br><br><div class="bb_h3">The 4TB SSD and 64GB of RAM are easily $1,000+ upgrades</div> On Amazon, a 4TB SSD starts at $450 and 64GB of RAM starts at $700. If you were to add these yourself, you'd be paying at least $1,150 for these upgrades. These prices are usually even higher when specc'ed into a prebuilt computer.<br><br> <div class="bb_h3">How to Follow IGN Deals Recommendations</div> The IGN Deals team has over 30 years of combined experience finding the best discounts and preorders available online. If you want the latest updates from our trusted team, here’s how to follow our coverage:<br><br><ul class="bb_ul"><li>Sign up for <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsecure.campaigner.com%2FCSB%2FPublic%2FForm.aspx%3Ffid%3D1905567%26ac%3Dg71x" target="_blank" rel=" noopener"><u>our IGN Deals Newsletter</u></a></li><li>Set IGN as a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaoGB0A%3Fobject_uuid%3D7e9a6a78-df5a-457e-886e-2ff1a20ad176%26t%3Darticle" target="_blank" rel=" noopener"><u>preferred source in Google</u></a></li><li>Shop on our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fa.co%2Fd%2F025C9Zng" target="_blank" rel=" noopener">Amazon Storefront</a></li><li>Follow us on social media<ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FIGNDeals" target="_blank" rel=" noopener"><u>IGN Finds on X</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Figndeals%2F%3Fhl%3Den" target="_blank" rel=" noopener"><u>IGN Finds on Instagram</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FIGNDeals%2F" target="_blank" rel=" noopener"><u>IGN Finds on Facebook</u></a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40ign_deals" target="_blank" rel=" noopener"><u>IGN Deals on Tiktok</u></a></li></ul></li></ul>[/url] <i>Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.</i><br><br><br><br><br><br><br><br><br><br>]]> </content:encoded>
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<title>How to farm Sample Canisters in The Division 2 Y8S2 Into the Dark</title>
<link>https://xinker.org/how-to-farm-sample-canisters-in-the-division-2-y8s2-into-the-dark</link>
<guid>https://xinker.org/how-to-farm-sample-canisters-in-the-division-2-y8s2-into-the-dark</guid>
<description><![CDATA[ Sample Canisters are perhaps the most important currency in The Division 2 if you’re looking to grind the active Y8S2 Into the Dark content. You can use these canisters to power up your modifiers (all types). As essential as they are, you’ll need plenty of them, and the canisters can be difficult to find. Let’s find out what the best ways are to farm them. Table of contentsBest ways to farm Sample Canisters in The Division 2 Y8S2Toxic Dark ZoneRetaliationHow to use Sample Canisters in The Division 2 Y8S2 Into the Darkhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Best ways to farm Sample Canisters in The Division 2 Y8S2 There are two major ways to farm Sample Canisters.  Toxic Dark Zone  Screenshot by Destructoid The revamped Dark Zone has been added to the D.C. Map. With major reworks, this mode will feel fresh if you’re into the PvE side of things. You can find canisters by either killing enemies or getting them as loot from chests.  However, Sample Canisters aren’t a guaranteed drop. In simple words, you might not find any if you’re not in luck. The mode is also a difficult one for beginners thanks to how the toxin system works. You’ll need specific builds to make it work and survive long enough. You’ll have to defeat three rounds of enemies and then eliminate the boss to open the chest. If someone has opened the chest already, you’ll need to wait for ten minutes for it to reset, and this might be a problem.  Thankfully, there’s another solution if you want to avoid all these and still would like to farm Sample Canisters.  Retaliation  Screenshot by Destructoid When you begin a Retaliation mission, clear the first assigned Control Point. This will vary based on your run. When you’re making your way over to the second point, deviate from the guided path. Look into the alleys, and you’ll get a chance to meet the Knock-Knock Gang. When you defeat all of them, you’re guaranteed 30 Sample Canisters. If there are more than two control points in a single run, more than one Knock-Knock gang can spawn.   Screenshot by Destructoid Unlike Dark Zone, there are no other ways to gain Sample Canisters from Retaliation. However, you’re guaranteed the item if you manage to find and defeat the Knock-Knock Gang.  How to use Sample Canisters in The Division 2 Y8S2 Into the Dark  Screenshot by Destructoid Once you have found the Sample Canister, head to the White House. Then go to the Recombinant vendor, and you can then use the currency to get High-Quality munitions to power up your modifiers. 0 The post How to farm Sample Canisters in The Division 2 Y8S2 Into the Dark appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:55:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, farm, Sample, Canisters, The, Division, Y8S2, Into, the, Dark</media:keywords>
<content:encoded><![CDATA[Sample Canisters are perhaps the most important currency in <i>The Division</i> 2 if you’re looking to grind the active Y8S2 Into the Dark content. You can use these canisters to power up your modifiers (all types). As essential as they are, you’ll need plenty of them, and the canisters can be difficult to find.<br><br> Let’s find out what the best ways are to farm them.<br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-ways-to-farm-sample-canisters-in-the-division-2-y8s2" target="_blank" rel=" noopener">Best ways to farm Sample Canisters in The Division 2 Y8S2</a><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-toxic-dark-zone" target="_blank" rel=" noopener">Toxic Dark Zone</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-retaliation" target="_blank" rel=" noopener">Retaliation</a></li></ul></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-how-to-use-sample-canisters-in-the-division-2-y8s2-into-the-dark" target="_blank" rel=" noopener">How to use Sample Canisters in The Division 2 Y8S2 Into the Dark</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">Best ways to farm Sample Canisters in The Division 2 Y8S2</div> There are two major ways to farm Sample Canisters. <br><br> <div class="bb_h3">Toxic Dark Zone</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Tom-Clancys-The-Division-2-6_18_2026-11_40_14-PM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid The revamped Dark Zone has been added to the D.C. Map. With major reworks, this mode will feel fresh if you’re into the PvE side of things. You can find canisters by either killing enemies or getting them as loot from chests. <br><br> However, Sample Canisters aren’t a guaranteed drop. In simple words, you might not find any if you’re not in luck. The mode is also a difficult one for beginners thanks to how the toxin system works. You’ll need specific builds to make it work and survive long enough. You’ll have to defeat three rounds of enemies and then eliminate the boss to open the chest. If someone has opened the chest already, you’ll need to wait for ten minutes for it to reset, and this might be a problem. <br><br> Thankfully, there’s another solution if you want to avoid all these and still would like to farm Sample Canisters. <br><br> <div class="bb_h3">Retaliation</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Tom-Clancys-The-Division-2-6_18_2026-11_41_24-PM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid When you begin a Retaliation mission, clear the first assigned Control Point. This will vary based on your run. When you’re making your way over to the second point, deviate from the guided path. Look into the alleys, and you’ll get a chance to meet the Knock-Knock Gang.<br><br> When you defeat all of them, you’re guaranteed 30 Sample Canisters. If there are more than two control points in a single run, more than one Knock-Knock gang can spawn. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Tom-Clancys-The-Division-2-6_19_2026-12_03_02-AM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Unlike Dark Zone, there are no other ways to gain Sample Canisters from Retaliation. However, you’re guaranteed the item if you manage to find and defeat the Knock-Knock Gang. <br><br> <div class="bb_h2">How to use Sample Canisters in The Division 2 Y8S2 Into the Dark</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Tom-Clancys-The-Division-2-6_19_2026-12_08_49-AM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Once you have found the Sample Canister, head to the White House. Then go to the Recombinant vendor, and you can then use the currency to get High-Quality munitions to power up your <a class="bb_link" href="https://www.destructoid.com/all-modifiers-in-the-division-2-y8s2-into-the-dark/" target="_blank" rel="">modifiers</a>.<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/how-to-farm-sample-canisters-in-the-division-2-y8s2-into-the-dark/" target="_blank" rel="">How to farm Sample Canisters in The Division 2 Y8S2 Into the Dark</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>What it&amp;apos;s like beating Elden Ring twice a week for 4 years: &amp;quot;I think it&amp;apos;s the greatest game that&amp;apos;s ever been made&amp;quot;</title>
<link>https://xinker.org/what-its-like-beating-elden-ring-twice-a-week-for-4-years-i-think-its-the-greatest-game-thats-ever-been-made</link>
<guid>https://xinker.org/what-its-like-beating-elden-ring-twice-a-week-for-4-years-i-think-its-the-greatest-game-thats-ever-been-made</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>What, its, like, beating, Elden, Ring, twice, week, for, years:, think, its, the, greatest, game, thats, ever, been, made</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/vqa8EtGLMqHDT7Z6RiCebe-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FaFSperWAifMjMjLcLpsNad.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg</a>]]> </content:encoded>
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<title>Valve give more detail on Steam Controller reservations &#45; you&amp;apos;ll be waiting a while</title>
<link>https://xinker.org/valve-give-more-detail-on-steam-controller-reservations-youll-be-waiting-a-while</link>
<guid>https://xinker.org/valve-give-more-detail-on-steam-controller-reservations-youll-be-waiting-a-while</guid>
<description><![CDATA[ Hoping to get the new Steam Controller soon? Good luck, demand appears to be still quite high and seems far more than Valve can currently make.  Read the full article here: https://www.gamingonlinux.com/2026/06/valve-give-more-detail-on-steam-controller-reservations-youll-be-waiting-a-while/ ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Valve, give, more, detail, Steam, Controller, reservations, youll, waiting, while</media:keywords>
<content:encoded><![CDATA[Hoping to get the new Steam Controller soon? Good luck, demand appears to be still quite high and seems far more than Valve can currently make. <img src="https://www.gamingonlinux.com/uploads/tagline_gallery/steamcontroller2025.jpg" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fvalve-give-more-detail-on-steam-controller-reservations-youll-be-waiting-a-while%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/valve-give-more-detail-on-steam-controller-reservations-youll-be-waiting-a-while/</a><br><br>]]> </content:encoded>
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<title>PlayStation Officially Confirms Future Of PS5 Exclusives</title>
<link>https://xinker.org/playstation-officially-confirms-future-of-ps5-exclusives</link>
<guid>https://xinker.org/playstation-officially-confirms-future-of-ps5-exclusives</guid>
<description><![CDATA[  Exclusivity has been a hot topic in the video game scene as of late, with the shifting approaches of bothPlayStation and Xbox inviting plenty of scrutiny. With both companies toying with multi-platform releases in varying ways, it&#039;s become difficult to tell whether future games will be sticking to one system or not. ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PlayStation, Officially, Confirms, Future, PS5, Exclusives</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/playstation-logo-orange-background.jpg" crossorigin="anonymous"> Exclusivity has been a hot topic in the video game scene as of late, with the shifting approaches of both<b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fplaystation-5%2F" target="_blank" rel=" noopener">PlayStation</a></b> and Xbox inviting plenty of scrutiny. With both companies <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fxbox-exclusives-rumor-debunked-reaction%2F" target="_blank" rel=" noopener">toying with multi-platform releases</a> in varying ways, it's become difficult to tell whether future games will be sticking to one system or not.<br><br>]]> </content:encoded>
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<title>Genshin Impact Version &amp;apos;Luna VIII&amp;apos; launches on July 1</title>
<link>https://xinker.org/genshin-impact-version-luna-viii-launches-on-july-1</link>
<guid>https://xinker.org/genshin-impact-version-luna-viii-launches-on-july-1</guid>
<description><![CDATA[  This update brings in Sandrone as a new character, a new region, a brand-new summer-themed lobby for Miliastra Wonderland, and more. ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Genshin, Impact, Version, Luna, VIII, launches, July</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/728/original/genshin-impact-luna-viii-release-date-.png" crossorigin="anonymous"> This update brings in Sandrone as a new character, a new region, a brand-new summer-themed lobby for Miliastra Wonderland, and more.<br><br>]]> </content:encoded>
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<title>New Official Borderlands 4 Release Confirmed for June 25</title>
<link>https://xinker.org/new-official-borderlands-4-release-confirmed-for-june-25</link>
<guid>https://xinker.org/new-official-borderlands-4-release-confirmed-for-june-25</guid>
<description><![CDATA[  Gearbox Software revealed tons of new content that is on the way for Borderlands 4, with paid and free content coming next week, as well as teasing the second DLC vault hunter known as Loveless due in September. It&#039;s been a busy 2026 so far for Gearbox and its Borderlands 4 content, as the company released both Bounty Pack 2 and its first major Story expansion earlier this year, introducing the game&#039;s first post-launch vault hunter named C4SH.  ]]></description>
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<pubDate>Fri, 19 Jun 2026 05:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, Official, Borderlands, Release, Confirmed, for, June</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/borderlands-4-bounty-pack-3-launch-date.jpg" crossorigin="anonymous"> Gearbox Software revealed tons of new content that is on the way for <b><i>Borderlands 4</i></b>, with paid and free content coming next week, as well as teasing the second DLC vault hunter known as Loveless due in September. It's been a busy 2026 so far for Gearbox and its <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fborderlands-4%2F" target="_blank" rel=" noopener"><i>Borderlands 4</i></a> content, as the company released both Bounty Pack 2 and its first major Story expansion earlier this year, introducing the game's first post-launch vault hunter named C4SH. <br><br>]]> </content:encoded>
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<title>Achievement List</title>
<link>https://xinker.org/achievement-list</link>
<guid>https://xinker.org/achievement-list</guid>
<description><![CDATA[ On July 28, we return to the ring that started it all with Halo: Campaign Evolved. While the original game, Halo: Combat Evolved, launched before Achievements were officially established in the XBOX ecosystem, players in the community have always set goals and found unique ways to challenge themselves.Now, 25 years later, we&#039;re excited to share the Achievements and Trophies that you will be able to unlock when Halo: Campaign Evolved lands next month.Assemble your co-op completionist crew with 2-player splitscreen on consoles or a 4-player online Fireteam and enjoy the hunt!NameDescription Trophy Gamerscore The Autumn Leaves Complete Pillar of Autumn Bronze 10 Installation 04 Complete Halo Bronze 10 Infiltration Anticipation Complete Truth and Reconciliation Bronze 10 Bee Thirty Complete Silent Cartographer Bronze 10 Control Alt Delete Complete Assault on the Control Room  Bronze 10 This Stuff is Your History Complete 343 Guilty Spark Bronze 10 Protocol Dictates Action Complete The Library Bronze 10 Double Trouble Complete Two Betrayals Bronze 10 Captain’s Orders Complete Keyes Bronze 10 Dust and Echoes Evolved Complete The Maw Bronze 10 Before the Fall Complete New Mission 1 Bronze 10 Tiger Company Complete New Mission 2 Bronze 10 Personal Space Complete New Mission 3 Bronze 10 Greenhorn Complete the Campaign on Easy Difficulty Bronze 10 Birth of a Spartan Complete the Campaign on Normal Difficulty Bronze 20 Heroes Never Die Complete the Campaign on Heroic Difficulty Bronze 30 Living Legend Complete the Campaign on Legendary Difficulty Silver 40 Lore Have Mercy Activate all 13 Terminals Bronze 10 Clean Sweep Find all skulls and terminals in Pillar of Autumn Bronze 20 Successful Search Find all skulls and terminals in Halo Bronze 20 Plundered Find all skulls and terminals in Truth and Reconciliation Bronze 20 Buried Treasure Find all skulls and terminals in The Silent Cartographer Bronze 20 Stowed in Snow Find all skulls and terminals in Assault on the Control Room  Bronze 20 Proto Gravemind Find all skulls and terminals in 343 Guilty Spark Bronze 20 Timeless Tomes Find all skulls and terminals in The Library Bronze 20 Outpost Discoveries Find all skulls and terminals in Two Betrayals Bronze 20 Priorities Find all skulls and terminals in Keyes Bronze 20 No Rush Find all skulls and terminals in The Maw Bronze 20 Souvenirs Find all skulls and terminals in New Mission 1 Bronze 20 Brute Loops Find all skulls and terminals in New Mission 2 Bronze 20 Parting Gifts Find all skulls and terminals in New Mission 3 Bronze 20 Cranial Collect a Skull Bronze 10 Making a Necklace Collect 22 Skulls Bronze 20 Headhunter Collect all 39 Skulls Silver 30 Collector’s Addition Find all skulls and terminals in the game Gold 50 REMIX! Complete a Remixed Mission Bronze 10 Beat the Drop Complete a Remixed Mission without dying Bronze 20 Mix Master Complete an entire Remixed Campaign without dying Silver 40 Bad Gas Destroy 100 Grunt backpacks Bronze 10 Plate Tectonics Break off 25 Hunter backplates Bronze 10 New Whip Hijack 10 Vehicles Bronze 10 Disarmed Dismember 100 Flood parts Bronze 10 Claims Adjuster Break off 50 Vehicle parts Bronze 10 Make Them Count Kill 100 enemies with headshots Bronze 10 Hot Streak With the Floor Is Lava Skull activated beat a mission without jumping or dying Bronze 20 Even Tempered With the Temperamental Skull activated beat Halo without upsetting anyone Bronze 20 Like Old Times Complete Two Betrayals with the Speed Limit, Endurance Spec, Hip Fire, and Armistice Skulls enabled. Bronze 20 Frugal Fire Equip Famine, Recession, and Johnny Ammo Seed Skulls and beat a mission without running out of ammo. Bronze 20 MYTHIC Complete the Campaign with LASO enabled Gold 50 This is My Ship Now Eliminate Captain Keyes and trap his six avenging Marines in the Autumn’s observation pen. Bronze 10 Map Quest Complete The Silent Cartographer without shooting, using grenades, melee, dying, or restarting Bronze 10 That’s My Ride On Assault on the Control Room get to the Banshee before the Elite Bronze 10 Arm&#039;s Length On 343 Guilty Spark complete the first floor without taking a hit Bronze 10 Clean Lap On The Maw complete the warthog run without being forcibly ejected from your vehicle Bronze 10 Jiralhanae Conservationist On New Mission 2 don’t kill any rampaging Brutes Bronze 10 Food Critic Listen to the Thirsty Grunt talk about his eating habits Bronze 10 All Shield, No Yield Complete any level on Heroic difficulty or higher without taking health damage Bronze 10 Fully Evolved Complete Every Achievement/Collect Every Trophy Platinum 50 Pre-order the Digital Premium Edition of Halo: Campaign Evolved and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45830846/3725d134993cf63a03de14685701ef8687bb6afb.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 05:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Achievement, List</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">On July 28, we return to the ring that started it all with <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FHCEBuyNow" target="_blank" rel=" noopener"><u><i>Halo: Campaign Evolved</i></u></a>. While the original game, <i>Halo: Combat Evolved</i>, launched before Achievements were officially established in the XBOX ecosystem, players in the community have always set goals and found unique ways to challenge themselves.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45830846/bd85a21e204801e71fe037265ea762685da2b56c.jpg"></p><p class="bb_paragraph">Now, 25 years later, we're excited to share the Achievements and Trophies that you will be able to unlock when <i>Halo: Campaign Evolved</i> lands next month.</p><p class="bb_paragraph">Assemble your co-op completionist crew with 2-player splitscreen on consoles or a 4-player online Fireteam and enjoy the hunt!</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Description</b> </p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Trophy</b> </p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Gamerscore</b> </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>The Autumn Leaves</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Pillar of Autumn </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Installation 04</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Halo </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Infiltration Anticipation</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Truth and Reconciliation </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Bee Thirty</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Silent Cartographer </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Control Alt Delete</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Assault on the Control Room  </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>This Stuff is Your History</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete 343 Guilty Spark </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Protocol Dictates Action</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete The Library </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Double Trouble</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Two Betrayals </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Captain’s Orders</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Keyes </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Dust and Echoes Evolved</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete The Maw </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Before the Fall</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete New Mission 1 </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Tiger Company</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete New Mission 2 </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Personal Space</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete New Mission 3 </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Greenhorn</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete the Campaign on Easy Difficulty </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Birth of a Spartan</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete the Campaign on Normal Difficulty </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Heroes Never Die</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete the Campaign on Heroic Difficulty </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Living Legend</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete the Campaign on Legendary Difficulty </p></div><div class="bb_table_td"><p class="bb_paragraph">Silver </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Lore Have Mercy</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Activate all 13 Terminals </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Clean Sweep</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in Pillar of Autumn </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Successful Search</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in Halo </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Plundered</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in Truth and Reconciliation </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Buried Treasure</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in The Silent Cartographer </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Stowed in Snow</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in Assault on the Control Room  </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Proto Gravemind</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in 343 Guilty Spark </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Timeless Tomes</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in The Library </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Outpost Discoveries</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in Two Betrayals </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Priorities</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in Keyes </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>No Rush</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in The Maw </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Souvenirs</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in New Mission 1 </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Brute Loops</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in New Mission 2 </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Parting Gifts</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in New Mission 3 </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Cranial</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Collect a Skull </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Making a Necklace</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Collect 22 Skulls </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Headhunter</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Collect all 39 Skulls </p></div><div class="bb_table_td"><p class="bb_paragraph">Silver </p></div><div class="bb_table_td"><p class="bb_paragraph">30 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Collector’s Addition</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Find all skulls and terminals in the game </p></div><div class="bb_table_td"><p class="bb_paragraph">Gold </p></div><div class="bb_table_td"><p class="bb_paragraph">50 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>REMIX!</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete a Remixed Mission </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Beat the Drop</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete a Remixed Mission without dying </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Mix Master</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete an entire Remixed Campaign without dying </p></div><div class="bb_table_td"><p class="bb_paragraph">Silver </p></div><div class="bb_table_td"><p class="bb_paragraph">40 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Bad Gas</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Destroy 100 Grunt backpacks </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Plate Tectonics</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Break off 25 Hunter backplates </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>New Whip</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Hijack 10 Vehicles </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Disarmed</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Dismember 100 Flood parts </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Claims Adjuster</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Break off 50 Vehicle parts </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Make Them Count</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Kill 100 enemies with headshots </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Hot Streak</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">With the Floor Is Lava Skull activated beat a mission without jumping or dying </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Even Tempered</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">With the Temperamental Skull activated beat Halo without upsetting anyone </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Like Old Times</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Two Betrayals with the Speed Limit, Endurance Spec, Hip Fire, and Armistice Skulls enabled. </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Frugal Fire</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Equip Famine, Recession, and Johnny Ammo Seed Skulls and beat a mission without running out of ammo. </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">20 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>MYTHIC</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete the Campaign with LASO enabled </p></div><div class="bb_table_td"><p class="bb_paragraph">Gold </p></div><div class="bb_table_td"><p class="bb_paragraph">50 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>This is My Ship Now</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Eliminate Captain Keyes and trap his six avenging Marines in the Autumn’s observation pen. </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Map Quest</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete The Silent Cartographer without shooting, using grenades, melee, dying, or restarting </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>That’s My Ride</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">On Assault on the Control Room get to the Banshee before the Elite </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Arm's Length</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">On 343 Guilty Spark complete the first floor without taking a hit </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Clean Lap</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">On The Maw complete the warthog run without being forcibly ejected from your vehicle </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Jiralhanae Conservationist</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">On New Mission 2 don’t kill any rampaging Brutes </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Food Critic</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Listen to the Thirsty Grunt talk about his eating habits </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>All Shield, No Yield</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete any level on Heroic difficulty or higher without taking health damage </p></div><div class="bb_table_td"><p class="bb_paragraph">Bronze </p></div><div class="bb_table_td"><p class="bb_paragraph">10 </p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Fully Evolved</b> </p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Every Achievement/Collect Every Trophy </p></div><div class="bb_table_td"><p class="bb_paragraph">Platinum </p></div><div class="bb_table_td"><p class="bb_paragraph">50 </p></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Faka.ms%2FHCEBuyNow" target="_blank" rel=" noopener"><u><i>Pre-order the Digital Premium Edition of Halo: Campaign Evolved</i></u></a><i> and get the Foundry Armor Pack and up to 5 days early-access play starting July 23, 2026. Halo: Campaign Evolved launches July 28, 2026.</i></p>]]> </content:encoded>
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<title>Grow a Garden 2 Hits 300 Million Roblox Visits in First Week</title>
<link>https://xinker.org/grow-a-garden-2-hits-300-million-roblox-visits-in-first-week</link>
<guid>https://xinker.org/grow-a-garden-2-hits-300-million-roblox-visits-in-first-week</guid>
<description><![CDATA[  Hold onto your Sheckles. Grow A Garden 2 was released just last week on Roblox but has already amassed over 300 million visits. The sequel adds a nefarious nighttime stealing mechanic, meaning that during the 2:30 minute long darkness you can trespass into another player&#039;s farm, grab some plants, and hightail it back to your turf. The catch? Your intended victims could be at home and ready to enact some vigilante justice with a shovel, have set traps, or have invested in a garden gnome to attack intruders.  There was theft in the original Grow A Garden, but it cost Robux. Now you can live your vegetable heist dreams, and the only cost is the danger of getting caught.  Grow A Garden 2 also adds props, which can be purchased in the center of the market area at the Prop Shop. They can range from the mythic Teleporter Pad Crate, which costs 50,000,000 Sheckles to a Ladder Crate, which is common and costs 30,000. For a list of all props and item chances in Grow A Garden 2 you can check out IGN&#039;s handy guide and checklist.   Another major change to come to Grow a Garden 2 is the introduction of Guilds. Team up with other players and you can work together to compete in weekly contests and score exclusive rewards. Right now, for instance, the Guild event is called Biggest Plant, which tasks players to harvest the heaviest plant in their plot.   As for those Gnomes? If you can find one at the item shop (they&#039;re epic rarity) and have 100,000 Sheckles to spend, you can have one patrolling your garden to see off any thieves with a sharp kick. Unfortunately, each gnome only lasts for ten minutes so you&#039;ll want to be strategic about using them. This handy IGN guide should help.   As for the original Grow A Garden? That&#039;s still alive and well, and you can find all the details on how to master it here.    Rachel Weber is the Head of Editorial Development at IGN and an elder millennial. She&#039;s been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for GamesIndustry.Biz, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, Red Dead Redemption 2, and her Love and Deepspace boyfriends.  ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/18/untitled-june-18-2026-at-14-48-32-1781812190660.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 04:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Grow, Garden, Hits, 300, Million, Roblox, Visits, First, Week</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/untitled-june-18-2026-at-14-48-32-1781812190660.png" crossorigin="anonymous"> Hold onto your Sheckles. Grow A Garden 2 was released just last week on Roblox but has already amassed over 300 million visits. The sequel adds a nefarious nighttime stealing mechanic, meaning that during the 2:30 minute long darkness you can trespass into another player's farm, grab some plants, and hightail it back to your turf. The catch? Your intended victims could be at home and ready to enact some vigilante justice with a shovel, have set traps, or have invested in a garden gnome to attack intruders.<br><br> <br><br> There was theft in the original Grow A Garden, but it cost Robux. Now you can live your vegetable heist dreams, and the only cost is the danger of getting caught. <br><br> Grow A Garden 2 also adds props, which can be purchased in the center of the market area at the Prop Shop. They can range from the mythic Teleporter Pad Crate, which costs 50,000,000 Sheckles to a Ladder Crate, which is common and costs 30,000. <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox/All_Props_and_Item_Chances" target="_blank" rel="">For a list of all props and item chances in Grow A Garden 2 you can check out IGN's handy guide and checklist. </a><br><br> <br><br> Another major change to come to Grow a Garden 2 is the introduction of Guilds. Team up with other players and you can work together to compete in weekly contests and score exclusive rewards. Right now, for instance, the Guild event is called Biggest Plant, which tasks players to harvest the heaviest plant in their plot. <br><br> <br><br> As for those Gnomes? If you can find one at the item shop (they're epic rarity) and have 100,000 Sheckles to spend, you can have one patrolling your garden to see off any thieves with a sharp kick. Unfortunately, each gnome only lasts for ten minutes so you'll want to be strategic about using them. <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox/What_Do_Gnomes_Do" target="_blank" rel="">This handy IGN guide should help. </a><br><br> <br><br> As for the original Grow A Garden? That's still alive and well, and <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden" target="_blank" rel="">you can find all the details on how to master it here. </a><br><br> <br><br> <br><br> <i>Rachel Weber is the Head of Editorial Development at IGN and an elder millennial. She's been a professional nerd since 2006 when she got her start on Official PlayStation Magazine in the UK, and has since worked for <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FGamesIndustry.Biz" target="_blank" rel=" noopener">GamesIndustry.Biz</a>, Rolling Stone and GamesRadar. She loves horror, horror movies, horror games, Red Dead Redemption 2, and her Love and Deepspace boyfriends. </i><br><br>]]> </content:encoded>
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<title>R&#45;Type Tactics I &amp;amp; II Cosmos is now available, free DLC announced</title>
<link>https://xinker.org/r-type-tactics-i-ii-cosmos-is-now-available-free-dlc-announced</link>
<guid>https://xinker.org/r-type-tactics-i-ii-cosmos-is-now-available-free-dlc-announced</guid>
<description><![CDATA[  NIS America shares the R-Type Tactics I &amp; II Cosmos launch trailer for the release. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20726/original/r-type-tactics-out-now-english-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 04:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>R-Type, Tactics, Cosmos, now, available, free, DLC, announced</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20726/original/r-type-tactics-out-now-english-thumb.png" crossorigin="anonymous"> NIS America shares the R-Type Tactics I & II Cosmos launch trailer for the release.<br><br>]]> </content:encoded>
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<title>Golden Pursuits—A New Challenge Arises</title>
<link>https://xinker.org/golden-pursuitsa-new-challenge-arises</link>
<guid>https://xinker.org/golden-pursuitsa-new-challenge-arises</guid>
<description><![CDATA[                                                                                      Try out ESO’s new Challenge Difficulty system during June’s Golden Pursuits campaign. A New Challenge Arises Get ready to take on a tougher Tamriel with the new Challenge Difficulty system and this month’s Golden Pursuits campaign, titled A New Challenge Arises, live from now until July 7, 2026.  During this campaign, you can test your mettle and complete various activities to unlock a bounty of in-game rewards:      Complete three activities—10,000 Gold Complete six activities—100 Transmute GeodesComplete eight activities—2 Iron Atronach Crown CratesComplete 10 activities—10,000 Tel Var Stones Complete 12 activities—30,000 Gold                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Great Challenges Yield Even Greater Rewards Activities include defeating enemies, slaying bosses, and overcoming dungeons on Seasoned, Master, and Vestige Challenge Difficulty. There are 20 activities available in total during this campaign, allowing you to unlock even more rewards throughout your adventures. Head over to the Golden Pursuits section of the in-game Activity Finder to check out the full list of this campaign’s activities.  Beat the Odds Earn an assortment of in-game currencies and Crown Crates by completing Golden Pursuits activities this June! Are you ready to overcome ESO’s new Challenge Difficulty system to unlock bonus rewards? Let us know via Bluesky, X (formerly Twitter), Instagram, and Facebook.  ]]></description>
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<pubDate>Fri, 19 Jun 2026 04:43:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Golden, Pursuits—A, New, Challenge, Arises</media:keywords>
<content:encoded><![CDATA[<img src="https://esosslfiles-a.akamaihd.net/ape/uploads/2026/06/58c3a062e67740ab0a6346be3faaad40.jpg" crossorigin="anonymous">                                                                                     <br><i>Try out ESO’s new Challenge Difficulty system during June’s</i><i> </i><i>Golden Pursuits campaign.</i><br><br> <div class="bb_h2">A New Challenge Arises</div> Get ready to take on a tougher Tamriel with the new Challenge Difficulty system and this month’s <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.elderscrollsonline.com%2Fen-us%2Fguides%2Fgoldenpursuits" target="_blank" rel=" noopener">Golden Pursuits campaign</a>, titled A New Challenge Arises, live from now until<b> July 7, 2026</b>. <br> <br>During this campaign, you can test your mettle and complete various activities to unlock a bounty of in-game rewards: <br>     <ul class="bb_ul"><li>Complete three activities—10,000 Gold </li><li>Complete six activities—100 Transmute Geodes</li><li>Complete eight activities—2 Iron Atronach Crown Crates</li><li>Complete 10 activities—10,000 Tel Var Stones </li><li>Complete 12 activities—30,000 Gold </li></ul>                                                                                                                                                                                                                                                                                                                                              <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fesosslfiles-a.akamaihd.net%2Fape%2Fuploads%2F2026%2F06%2F4f72233bb1dcb2d63e3867a3b69bf6a3.jpg" target="_blank" rel=" noopener">                                                                                                                  <img src="https://esosslfiles-a.akamaihd.net/ape/uploads/2026/06/4f72233bb1dcb2d63e3867a3b69bf6a3.jpg" crossorigin="anonymous">                                                                                            </a>                                                                                                                                                                                                                                                                                                                                                                                                   <br><i>Great Challenges Yield Even Greater Rewards</i><br> <br>Activities include defeating enemies, slaying bosses, and overcoming dungeons on Seasoned, Master, and Vestige Challenge Difficulty. There are <b>20 activities </b>available in total<b> </b>during this campaign, allowing you to unlock even more rewards throughout your adventures.<i> </i>Head over to the Golden Pursuits section of the in-game Activity Finder to check out the full list of this campaign’s activities. <br><br> <div class="bb_h2">Beat the Odds</div> Earn an assortment of in-game currencies and Crown Crates by completing Golden Pursuits activities this June! Are you ready to overcome <i>ESO’s</i> new Challenge Difficulty system to unlock bonus rewards? Let us know via <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Felderscrollsonline.com" target="_blank" rel=" noopener">Bluesky</a>, <a class="bb_link" href="https://twitter.com/TESOnline" target="_blank" rel="">X (formerly Twitter)</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Felderscrollsonline%2F" target="_blank" rel=" noopener">Instagram</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Felderscrollsonline" target="_blank" rel=" noopener">Facebook</a>. <br>]]> </content:encoded>
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<title>Gothic 1 Remake Review</title>
<link>https://xinker.org/gothic-1-remake-review</link>
<guid>https://xinker.org/gothic-1-remake-review</guid>
<description><![CDATA[  Gothic 1 Remake faithfully reconstructs a cult classic RPG from a team that clearly respected the original, and feels like a game from a bygone era largely for the better. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20727/original/gothic1remakesmallpic.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 04:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gothic, Remake, Review</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20727/original/gothic1remakesmallpic.png" crossorigin="anonymous"> Gothic 1 Remake faithfully reconstructs a cult classic RPG from a team that clearly respected the original, and feels like a game from a bygone era largely for the better.<br><br>]]> </content:encoded>
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<title>Persona 6 Just Got an Encouraging Update</title>
<link>https://xinker.org/persona-6-just-got-an-encouraging-update</link>
<guid>https://xinker.org/persona-6-just-got-an-encouraging-update</guid>
<description><![CDATA[  Although Persona 6does not have an official release date, Atlus&#039; upcoming JRPG has received a content rating from a major country well in advance of the game&#039;s launch. The rating was released shortly after Persona 6 was finally unveiled to the public following weeks of rumors and leaks about the project. ]]></description>
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<pubDate>Fri, 19 Jun 2026 04:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, Just, Got, Encouraging, Update</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/persona-6-logo-fingers-pointed-right-gamerant.jpg" crossorigin="anonymous"> Although <i><b>Persona 6</b></i>does not have an official release date, Atlus' upcoming JRPG has received a content rating from a major country well in advance of the game's launch. The rating was released shortly after <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fpersona-6%2F" target="_blank" rel=" noopener"><i>Persona 6</i></a> was finally unveiled to the public following weeks of rumors and leaks about the project.<br><br>]]> </content:encoded>
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<title>Xbox Game Pass Just Confirmed 2 More Day 1 Games for July 2026</title>
<link>https://xinker.org/xbox-game-pass-just-confirmed-2-more-day-1-games-for-july-2026</link>
<guid>https://xinker.org/xbox-game-pass-just-confirmed-2-more-day-1-games-for-july-2026</guid>
<description><![CDATA[  Xbox Game Pass has two more confirmed day-one releases for July 2026, including open-world sandbox game The Planet Crafter. The newly announced arrivals mark the sixth and seventh title that is now guaranteed to join Xbox Game Pass next month. ]]></description>
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<pubDate>Fri, 19 Jun 2026 04:27:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Xbox, Game, Pass, Just, Confirmed, More, Day, Games, for, July, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/xbox-game-pass-purple-logo-over-blurred-the-planet-crafter-orange-screenshot.jpg" crossorigin="anonymous"> <b>Xbox Game Pass</b> has two more confirmed day-one releases for July 2026, including open-world sandbox game <i>The Planet Crafter</i>. The newly announced arrivals mark the sixth and seventh title that is now guaranteed to join <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fxbox-game-pass%2F" target="_blank" rel=" noopener"><i>Xbox Game Pass</i></a> next month.<br><br>]]> </content:encoded>
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<title>It’s Official: Call of Duty: Black Ops 7’s Kowakujo is Poised to Be One of the Best Zombies Maps Ever</title>
<link>https://xinker.org/its-official-call-of-duty-black-ops-7s-kowakujo-is-poised-to-be-one-of-the-best-zombies-maps-ever</link>
<guid>https://xinker.org/its-official-call-of-duty-black-ops-7s-kowakujo-is-poised-to-be-one-of-the-best-zombies-maps-ever</guid>
<description><![CDATA[  When discussing the greatest CoD Zombies maps of all time, the top 4 are basically set in stone. There are Origins and its unforgettable robots marching across the battlefield, Mob of the Dead and its brilliant storytelling within Alcatraz, Shadows of Evil’s detail-filled Morg City, and Der Eisendrache’s introduction of the first true boss fight to the mode. That number five spot, though, is where things start to vary a bit. Some point to BO4’s best Chaos maps, IX or Ancient Evil, while others have a soft spot for the Zombies map Buried. Gorod Krovi, a Black Ops 3 gem, is regularly brought up as well, and intriguingly, it’s a map that Call of Duty: Black Ops 7 just referenced with its Kowakujo cinematic. ]]></description>
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<pubDate>Fri, 19 Jun 2026 03:46:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>It’s, Official:, Call, Duty:, Black, Ops, 7’s, Kowakujo, Poised, One, the, Best, Zombies, Maps, Ever</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/bo7-zombies-map-kowakujo-gamerant-feature.jpg" crossorigin="anonymous"> When discussing the greatest <i>CoD</i> Zombies maps of all time, the top 4 are basically set in stone. There are Origins and its unforgettable robots marching across the battlefield, Mob of the Dead and its brilliant storytelling within Alcatraz, Shadows of Evil’s detail-filled Morg City, and Der Eisendrache’s introduction of the first true boss fight to the mode. That number five spot, though, is where things start to vary a bit. Some point to <i>BO4</i>’s best Chaos maps, IX or Ancient Evil, while others have a soft spot for the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fcall-of-duty-zombies-chronicles-2-pc-custom-maps%2F" target="_blank" rel=" noopener">Zombies map Buried</a>. Gorod Krovi, a <i>Black Ops 3</i> gem, is regularly brought up as well, and intriguingly, it’s a map that <b><i>Call of Duty</i>: <i>Black Ops 7</i></b> just referenced with its Kowakujo cinematic.<br><br>]]> </content:encoded>
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<title>PlayStation CEO responds to reports Sony is abandoning PC, seemingly confirms big single&#45;player games will be PS5 exclusives forever</title>
<link>https://xinker.org/playstation-ceo-responds-to-reports-sony-is-abandoning-pc-seemingly-confirms-big-single-player-games-will-be-ps5-exclusives-forever</link>
<guid>https://xinker.org/playstation-ceo-responds-to-reports-sony-is-abandoning-pc-seemingly-confirms-big-single-player-games-will-be-ps5-exclusives-forever</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Fp4g3UHJRERehxspxKpdeW-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 03:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PlayStation, CEO, responds, reports, Sony, abandoning, PC, seemingly, confirms, big, single-player, games, will, PS5, exclusives, forever</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Fp4g3UHJRERehxspxKpdeW-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FWFriTGcW9frGoBHGKfkQxV.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg</a>]]> </content:encoded>
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<title>The director of all six Sharknado movies has a new film, and it&amp;apos;s a Dave the Diver live&#45;action short</title>
<link>https://xinker.org/the-director-of-all-six-sharknado-movies-has-a-new-film-and-its-a-dave-the-diver-live-action-short</link>
<guid>https://xinker.org/the-director-of-all-six-sharknado-movies-has-a-new-film-and-its-a-dave-the-diver-live-action-short</guid>
<description><![CDATA[  I&#039;ve got some exciting news for fans of Sharknado, Sharknado 2: The Second One, Sharknado 3: Oh Hell No!, Sharknado: The 4th Awakens, Sharknado 5: Global Swarming, and The Last Sharknado: It&#039;s About Time... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Me5TrEQabdesnKbSvaU4og-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 03:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, director, all, six, Sharknado, movies, has, new, film, and, its, Dave, the, Diver, live-action, short</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Me5TrEQabdesnKbSvaU4og-1280-80.jpg" crossorigin="anonymous"><br><br> I've got some exciting news for fans of Sharknado, Sharknado 2: The Second One, Sharknado 3: Oh Hell No!, Sharknado: The 4th Awakens, Sharknado 5: Global Swarming, and The Last Sharknado: It's About Time... <a class="bb_link" href="https://www.pcgamer.com/movies-tv/the-director-of-all-six-sharknado-movies-has-a-new-film-and-its-a-dave-the-diver-live-action-short/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Persona 6 appears on Steam, Atlus and Sega accidentally say something interesting for once in wishlist announcement</title>
<link>https://xinker.org/persona-6-appears-on-steam-atlus-and-sega-accidentally-say-something-interesting-for-once-in-wishlist-announcement</link>
<guid>https://xinker.org/persona-6-appears-on-steam-atlus-and-sega-accidentally-say-something-interesting-for-once-in-wishlist-announcement</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/pppVdgBuJbz9NQT8wfQpnk-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 03:04:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, appears, Steam, Atlus, and, Sega, accidentally, say, something, interesting, for, once, wishlist, announcement</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/pppVdgBuJbz9NQT8wfQpnk-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FaFSperWAifMjMjLcLpsNad.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg</a>]]> </content:encoded>
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<title>Assassin’s Creed Black Flag Resynced: Here’s What the Remake Looks (and Plays) Like Compared to the Original – IGN First</title>
<link>https://xinker.org/assassins-creed-black-flag-resynced-heres-what-the-remake-looks-and-plays-like-compared-to-the-original-ign-first</link>
<guid>https://xinker.org/assassins-creed-black-flag-resynced-heres-what-the-remake-looks-and-plays-like-compared-to-the-original-ign-first</guid>
<description><![CDATA[  When it comes to remakes of popular games, it can be quite hard to tell when one project is going to make meaningful adjustments to capture what made the original special, or which will have aged poorly or are just being given cosmetic upgrades that don’t make a replay worth it. Based on my time playing through some revised missions in Assassin’s Creed Black Flag Resynced, I’m feeling more confident that this second voyage on the high seas of the Caribbean will be the former. After playing through a few missions recently, I now have a better understanding of what to expect from this ambitious remake, which included narrative additions, new options for carrying out my assassinations, and other bits and baubles along the way that have increased my interest in replaying through Kenway’s epic tale of pillaging and unloading flintlocks into the chests of unsuspecting lawmen. The missions I played took place during the early part of the story (specifically, during “Sequence 3”) as Edward is still settling into his new life as a sorta, kinda assassin and full-blown pirate captain. If you’ve played the original recently, you’ll recall the part where you tail Julien Du Casse’s Spanish galleon, before tracking him through a jungle to assassinate him. But this revised version had a variety of changes, some lesser and some greater, which did a pretty good job of showing off just how much work has been put into bringing this classic up to modern standards. These ranged from narrative additions, side quests, boss fight changes, and even the odd collectible to snap up along the way. The biggest update came in the form of tweaks aimed at making the mission more open-ended. For example, the path you take through the jungle in this version is a more scenic route that leads you to a mansion instead of straight to the ship where your quarry hides. Here you can get up to new kinds of mischief, like an optional encounter with some captured pirates you can free to help serve as muscle (or just a distraction) in your pursuit of Du Casse. Doing so causes quite a commotion, as they arm themselves and make a run at their captors and take the fight to the beach where Du Casse’s ship is docked. You can join them in the fight, or use the distraction to slip past the guards and get aboard the galleon undetected more easily. This was only one small example on one short mission, but if it’s indicative of the added opportunities to approach quests in your own style and are allowed to get creative, as seemed to be the case when I played a handful of hours from a different part of the game last month, then that alone could sell me on spending several dozen more hours playing through this adventure in full. If you’re like me and prefer stealth, you probably just want to slip in unnoticed and kill off good ol’ Du Casse without any fight at all – I did this during my playthrough as well and can confirm that it’s still a completely viable option. There were some other, mostly cosmetic changes to the mission that I noticed along the way too, like some new lines of dialogue and story bits from the guards at the mansion, a newly refurbished interior of the mansion itself, and even a collectible portrait of none other than Du Casse himself – which will be a helpful artifact to remember him by once you’ve gutted him like a fish and thrown his lifeless corpse into the salty waves. Small things like these are probably more along the lines of the standard stuff you’d maybe expect to find in a more traditional remake versus this seemingly extra-as-heck evolution that Ubisoft has planned for Black Flag, but it’s still nice to see little touches like this added alongside stuff like the modernized combat and massively upgraded graphics. Of course, we already know that it’s not just small added lines of dialogue they’ve got in store, since last week the developers shared with IGN one of the new cutscenes being added to flesh out Kenway’s story. Another fairly big change to the Du Casse mission was the boss fight against Du Casse himself. There are a bunch of changes to this fight versus the original, including a proper boss fight health bar and a significantly longer battle against a now-beefy Du Casse versus the original’s wimpy version who goes down in a few hits. Du Casse also has some interesting tricks up his sleeve, as he whips out pistols and just starts blastin’ at you with reckless abandon – pretty much what you’d expect from an arms-dealing Templar who taught Kenway how to fire a gun in the first place! Though, if you’re like me and prefer stealth, you probably just want to slip in unnoticed and kill off good ol’ Du Casse without any fight at all – I did this during my playthrough as well and can confirm that it’s still a completely viable option, though it does mean you miss out on a pretty neat fight sequence. One interesting note is that in the original, when you engage in this encounter against Du Casse, there’s nothing preventing you from just ]]></description>
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<pubDate>Fri, 19 Jun 2026 02:55:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassin’s, Creed, Black, Flag, Resynced:, Here’s, What, the, Remake, Looks, and, Plays, Like, Compared, the, Original, –, IGN, First</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/ignfirst-acbfr-handson-blogroll-1781801327522.jpg" crossorigin="anonymous"> When it comes to remakes of popular games, it can be quite hard to tell when one project is going to make meaningful adjustments to capture what made the original special, or which will have aged poorly or are just being given cosmetic upgrades that don’t make a replay worth it. Based on my time playing through some revised missions in Assassin’s Creed Black Flag Resynced, I’m feeling more confident that this second voyage on the high seas of the Caribbean will be the former. After playing through a few missions recently, I now have a better understanding of what to expect from this ambitious remake, which included narrative additions, new options for carrying out my assassinations, and other bits and baubles along the way that have increased my interest in replaying through Kenway’s epic tale of pillaging and unloading flintlocks into the chests of unsuspecting lawmen.<br><br> The missions I played took place during the early part of the story (specifically, during “Sequence 3”) as Edward is still settling into his new life as a sorta, kinda assassin and full-blown pirate captain. If you’ve played the original recently, you’ll recall the part where you tail Julien Du Casse’s Spanish galleon, before tracking him through a jungle to assassinate him. But this revised version had a variety of changes, some lesser and some greater, which did a pretty good job of showing off just how much work has been put into bringing this classic up to modern standards. These ranged from narrative additions, side quests, boss fight changes, and even the odd collectible to snap up along the way.<br><br> The biggest update came in the form of tweaks aimed at making the mission more open-ended. For example, the path you take through the jungle in this version is a more scenic route that leads you to a mansion instead of straight to the ship where your quarry hides. Here you can get up to new kinds of mischief, like an optional encounter with some captured pirates you can free to help serve as muscle (or just a distraction) in your pursuit of Du Casse. Doing so causes quite a commotion, as they arm themselves and make a run at their captors and take the fight to the beach where Du Casse’s ship is docked. You can join them in the fight, or use the distraction to slip past the guards and get aboard the galleon undetected more easily. This was only one small example on one short mission, but if it’s indicative of the added opportunities to approach quests in your own style and are allowed to get creative, as seemed to be the case when I played a handful of hours from a different part of the game last month, then that alone could sell me on spending several dozen more hours playing through this adventure in full.<br><br> If you’re like me and prefer stealth, you probably just want to slip in unnoticed and kill off good ol’ Du Casse without any fight at all – I did this during my playthrough as well and can confirm that it’s still a completely viable option. There were some other, mostly cosmetic changes to the mission that I noticed along the way too, like some new lines of dialogue and story bits from the guards at the mansion, a newly refurbished interior of the mansion itself, and even a collectible portrait of none other than Du Casse himself – which will be a helpful artifact to remember him by once you’ve gutted him like a fish and thrown his lifeless corpse into the salty waves. Small things like these are probably more along the lines of the standard stuff you’d maybe expect to find in a more traditional remake versus this seemingly extra-as-heck evolution that Ubisoft has planned for Black Flag, but it’s still nice to see little touches like this added alongside stuff like the modernized combat and massively upgraded graphics. Of course, we already know that it’s not just small added lines of dialogue they’ve got in store, since <a class="bb_link" href="https://www.ign.com/articles/assassins-creed-black-flag-resynced-exclusive-edward-and-caroline-cutscene-ign-first" target="_blank" rel=""><u>last week the developers shared with IGN one of the new cutscenes being added to flesh out Kenway’s story</u></a>.<br><br> Another fairly big change to the Du Casse mission was the boss fight against Du Casse himself. There are a bunch of changes to this fight versus the original, including a proper boss fight health bar and a significantly longer battle against a now-beefy Du Casse versus the original’s wimpy version who goes down in a few hits. Du Casse also has some interesting tricks up his sleeve, as he whips out pistols and just starts blastin’ at you with reckless abandon – pretty much what you’d expect from an arms-dealing Templar who taught Kenway how to fire a gun in the first place! Though, if you’re like me and prefer stealth, you probably just want to slip in unnoticed and kill off good ol’ Du Casse without any fight at all – I did this during my playthrough as well and can confirm that it’s still a completely viable option, though it does mean you miss out on a pretty neat fight sequence.<br><br> One interesting note is that in the original, when you engage in this encounter against Du Casse, there’s nothing preventing you from just leaving in the middle of the fight to go catch your breath or continue exploring the island, but in this version the developers have disabled the ability to flee until the encounter is ended. It’s an interesting change, because it feels a bit weird to remove some of the freedom available in the original (removing freedom is a Templar thing, after all, and we’re assassins, dammit), but at the same time it’s a pretty small adjustment that mostly serves to up the challenge of the combat encounter and prevent the silly option to just goof around with the boss by taking off and coming back for no reason. To be honest, I doubt this change or others like it are likely to have any impact on my playthrough at all, but it does make me wonder what other things they’ve reined in as they’ve streamlined encounters and tightened up missions. Here’s hoping there aren’t any areas where they’ve made decisions like that which might take away some of the creativity and freedom offered in the original. If anything, I’d like to see them expand upon the options available to me, as they did with the Du Casse mansion examples.<br><br> Every time I’ve played Black Flag Resynced leading up to its launch, I’ve felt more heartened about this remake, and this time was certainly no exception. I look forward to diving even deeper into its deep, blue seas when it comes out next month.<br><br> <i>Travis Northup is a writer for IGN. You can follow him on Twitter </i><a class="bb_link" href="https://twitter.com/TieGuyTravis" target="_blank" rel=""><i>@TieGuyTravis</i></a><i> and read his </i><a class="bb_link" href="https://www.ign.com/person/tieguytravis" target="_blank" rel=""><i>games coverage here</i></a><i>.</i><br><br>]]> </content:encoded>
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<title>This Week in Destiny – 06/18/2026</title>
<link>https://xinker.org/this-week-in-destiny-06182026</link>
<guid>https://xinker.org/this-week-in-destiny-06182026</guid>
<description><![CDATA[ This week in Destiny, we’re sharing the newest Community Challenge and its reward emblem, celebrating the release of the Monument of Triumph soundtrack on streaming platforms, and going over the previously shared 9.7.0.1 patch notes you may have missed!Introducing our next Community ChallengeMonument of Triumph’s soundtrack is now streaming available...The Traveler graces your lock screen with its presenceRevisiting the patch notes for Update 9.7.0.1Read more here: https://www.bungie.net/News/article/twid_06_18_2026 ]]></description>
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<pubDate>Fri, 19 Jun 2026 02:50:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, Week, Destiny, –, 06182026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">This week in Destiny, we’re sharing the newest Community Challenge and its reward emblem, celebrating the release of the Monument of Triumph soundtrack on streaming platforms, and going over the previously shared 9.7.0.1 patch notes you may have missed!</p><ul class="bb_ul"><li><p class="bb_paragraph">Introducing our next Community Challenge</p></li><li><p class="bb_paragraph">Monument of Triumph’s soundtrack is now streaming available...</p></li><li><p class="bb_paragraph">The Traveler graces your lock screen with its presence</p></li><li><p class="bb_paragraph">Revisiting the patch notes for Update 9.7.0.1</p></li></ul><p class="bb_paragraph">Read more here: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.bungie.net%2FNews%2Farticle%2Ftwid_06_18_2026" target="_blank" rel=" noopener">https://www.bungie.net/News/article/twid_06_18_2026</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>The Frozen Divide: Nix &#45; Watch the Full Reveal</title>
<link>https://xinker.org/the-frozen-divide-nix-watch-the-full-reveal</link>
<guid>https://xinker.org/the-frozen-divide-nix-watch-the-full-reveal</guid>
<description><![CDATA[ A new region. A new weapon. A complete item system overhaul. On June 25, Throne and Liberty&#039;s biggest expansion yet arrives, and we&#039;ve got two videos to get you ready before you set foot in Nix.Watch the PD Talks video below for a comprehensive deep dive into everything coming with The Frozen Divide: Nix. PD Park Geon-su walks you through the frozen wilds of Nix, Remnants of Nix PvP, the all-new Gauntlets weapon, the Item Level system that overhauls gear progression, and Skill Cores that transform your abilities. You&#039;ll also get a look at what&#039;s coming after launch with Archboss Ramux in July and Colossus Vegamor in August.Keep an eye out for the coupon code in the video. Redeem it in-game once The Frozen Divide: Nix launches on June 25 for a celebration gift to kickstart your journey. To redeem, enter Throne and Liberty, open the Main Menu, select Coupon from the side menu, enter your code, and click Use. The code expires July 31 at 11:59 PM PDT.Coupon Rewards:Portable Celestial Orb Scroll – Support x1: An item used to summon a portable Celestial Orb that can perform purification.Abyssal Pigment x100: A crafting material used to create field items.Brilliant Skill Growth Book x5: A skill enhancement material (Legendary grade).Ruins Phantomstone x1: An entry item required to access the Tumgir Ruins solo dungeon.Purification Points x3000: Points consumed when performing purification.Then dive into the story of Nix itself. This cinematic trailer reveals the lore behind the frozen land, a world scarred by an ancient war between giants and elves, sealed in ice by the sacrifice of the mage Shemir, and now opening its doors to Adventurers for the first time.Stay tuned, the Gauntlets showcase drops next. You won&#039;t want to miss your first look at Eclipse of Blood, the Gauntlets&#039; aggressive alternate combat mode, in action.Thanks for your support! We&#039;ll see you in Solisium. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/44224534/d8accc060c9a7eac46a58f9eaaa7bb96a28ef6c0.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 02:43:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Frozen, Divide:, Nix, Watch, the, Full, Reveal</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A new region. A new weapon. A complete item system overhaul. On June 25, Throne and Liberty's biggest expansion yet arrives, and we've got two videos to get you ready before you set foot in Nix.</p><p class="bb_paragraph">Watch the PD Talks video below for a comprehensive deep dive into everything coming with The Frozen Divide: Nix. PD Park Geon-su walks you through the frozen wilds of Nix, Remnants of Nix PvP, the all-new Gauntlets weapon, the Item Level system that overhauls gear progression, and Skill Cores that transform your abilities. You'll also get a look at what's coming after launch with Archboss Ramux in July and Colossus Vegamor in August.</p><p class="bb_paragraph"></p><div data-youtube='"8PfPJwRlylE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Keep an eye out for the coupon code in the video. Redeem it in-game once The Frozen Divide: Nix launches on June 25 for a celebration gift to kickstart your journey. To redeem, enter Throne and Liberty, open the Main Menu, select Coupon from the side menu, enter your code, and click Use. The code expires July 31 at 11:59 PM PDT.</p><p class="bb_paragraph">Coupon Rewards:</p><ul class="bb_ul"><li><p class="bb_paragraph">Portable Celestial Orb Scroll – Support x1: An item used to summon a portable Celestial Orb that can perform purification.</p></li><li><p class="bb_paragraph">Abyssal Pigment x100: A crafting material used to create field items.</p></li><li><p class="bb_paragraph">Brilliant Skill Growth Book x5: A skill enhancement material (Legendary grade).</p></li><li><p class="bb_paragraph">Ruins Phantomstone x1: An entry item required to access the Tumgir Ruins solo dungeon.</p></li><li><p class="bb_paragraph">Purification Points x3000: Points consumed when performing purification.</p></li></ul><p class="bb_paragraph">Then dive into the story of Nix itself. This cinematic trailer reveals the lore behind the frozen land, a world scarred by an ancient war between giants and elves, sealed in ice by the sacrifice of the mage Shemir, and now opening its doors to Adventurers for the first time.</p><p class="bb_paragraph"></p><div data-youtube='"Hgn8iO0obJ8' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">Stay tuned, the Gauntlets showcase drops next. You won't want to miss your first look at Eclipse of Blood, the Gauntlets' aggressive alternate combat mode, in action.</p><p class="bb_paragraph">Thanks for your support! We'll see you in Solisium.</p>]]> </content:encoded>
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<item>
<title>Character Boost</title>
<link>https://xinker.org/character-boost</link>
<guid>https://xinker.org/character-boost</guid>
<description><![CDATA[ The Frozen Divide: Nix launches on June 25, and the Character Boost is the fastest way to catch up. Whether you&#039;re returning, joining for the first time, or trying a new weapon combination, jump straight into the action with around 7,200 Combat Power and more, ready to explore Nix on day one.HOW IT WORKSImportant: Character Boosts can only be applied during the character creation phase.Here&#039;s how to participate:Purchase a Character Boost from the in-game Shop or your platform&#039;s storefront (Steam, PlayStation, or Xbox).After purchasing, the boost is applied to your account the next time you enter the lobby to create a new character.Start creating a new character. When you&#039;re done customizing the appearance of your character, you&#039;ll see the option to select a boosted character.Select the boosted character and choose your weapon combination.Enter the game world fully equipped and ready to go.FULL DETAILSYou don&#039;t just get a leveled character. You get a combat-ready build.When you select your weapon combination during character creation, the system applies a recommended setup tailored to those weapons. This includes weapon specialization, skill specialization, skill slots, runes, and stat allocation. Your character will start at around 7,200 Combat Power with a full set of weapons, armor, and accessories matched to your selection. The Spiritful Warrior outfit is also included. Everything is configured as a starting point, and you can adjust any of it to suit your playstyle at any time.Here&#039;s everything that&#039;s included:Character LevelLevel 55 at 0% EXP.Adventure ProgressAdventure Codex: Your progress will be set to completion of Part 3, Chapter 1: Prologue with all rewards claimed.Solisium Leveling Pass completed to Level 55 with rewards distributed.Path of Ascension progressed to Stage 6.⁠In-game Achievements that can only be completed by clearing the content above will be marked as complete.Tutorials and FTUE sequences marked as finished.World AccessAll regions unlocked up to Talandre, including Waypoints.Dungeon Waypoints unlocked up to Talandre.Starting location set to the beginning of the Nix Adventure Codex.Weapon MasteryLevel 160 on your selected weapons.SkillsSelected weapon skills at Epic Tier Level 5.RunesAttack, Defense, and Support Runes at Level 80 for Weapons and Accessories rune slots.Morphs, Guardians, Amitoi, &amp; TitlesMorphs earned through Adventure Codex progress granted, with defaults equipped for Dash, Swim, and Glide.Guardians acquired and set as your active companion.Amitoi granted and equipped.Titles earned through Adventure Codex and Achievements granted.Currencies &amp; Content TokensResistance Contract Extra Count Passes: 10Abyssal Contract Token Points: 20,000Dimensional Contract Tokens I: 2,700Dimensional Contract Tokens II: 5,400Mystic Keys: 1Region Contribution Certificates: 7Sollant: 2,500,000Contract Coins: 500Weapon Mastery Conversion Books: 5Skill Conversion Books: 24Precious Ore Selection Chests: 100Adventure Coin: Fortitude: 26Special Resistance Medals: 21Other consumables such as World Tree Leaves, Stellarite, Mana Regen Potions, Recovery Crystals, etc. ]]></description>
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<pubDate>Fri, 19 Jun 2026 02:43:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Character, Boost</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">The Frozen Divide: Nix launches on June 25, and the Character Boost is the fastest way to catch up. Whether you're returning, joining for the first time, or trying a new weapon combination, jump straight into the action with around 7,200 Combat Power and more, ready to explore Nix on day one.</p><div class="bb_h2">HOW IT WORKS</div><p class="bb_paragraph">Important: Character Boosts can only be applied during the character creation phase.</p><p class="bb_paragraph">Here's how to participate:</p><ol><li><p class="bb_paragraph">Purchase a Character Boost from the in-game Shop or your platform's storefront (Steam, PlayStation, or Xbox).</p></li><li><p class="bb_paragraph">After purchasing, the boost is applied to your account the next time you enter the lobby to create a new character.</p></li><li><p class="bb_paragraph">Start creating a new character. When you're done customizing the appearance of your character, you'll see the option to select a boosted character.</p></li><li><p class="bb_paragraph">Select the boosted character and choose your weapon combination.</p></li><li><p class="bb_paragraph">Enter the game world fully equipped and ready to go.</p></li></ol><div class="bb_h2">FULL DETAILS</div><p class="bb_paragraph">You don't just get a leveled character. You get a combat-ready build.</p><p class="bb_paragraph">When you select your weapon combination during character creation, the system applies a recommended setup tailored to those weapons. This includes weapon specialization, skill specialization, skill slots, runes, and stat allocation. Your character will start at around 7,200 Combat Power with a full set of weapons, armor, and accessories matched to your selection. The Spiritful Warrior outfit is also included. Everything is configured as a starting point, and you can adjust any of it to suit your playstyle at any time.</p><p class="bb_paragraph">Here's everything that's included:</p><div class="bb_h3">Character Level</div><ul class="bb_ul"><li><p class="bb_paragraph">Level 55 at 0% EXP.</p></li></ul><div class="bb_h3">Adventure Progress</div><ul class="bb_ul"><li><p class="bb_paragraph">Adventure Codex: Your progress will be set to completion of Part 3, Chapter 1: Prologue with all rewards claimed.</p></li><li><p class="bb_paragraph">Solisium Leveling Pass completed to Level 55 with rewards distributed.</p></li><li><p class="bb_paragraph">Path of Ascension progressed to Stage 6.</p></li><li><p class="bb_paragraph">⁠In-game Achievements that can only be completed by clearing the content above will be marked as complete.</p></li><li><p class="bb_paragraph">Tutorials and FTUE sequences marked as finished.</p></li></ul><div class="bb_h3">World Access</div><ul class="bb_ul"><li><p class="bb_paragraph">All regions unlocked up to Talandre, including Waypoints.</p></li><li><p class="bb_paragraph">Dungeon Waypoints unlocked up to Talandre.</p></li><li><p class="bb_paragraph">Starting location set to the beginning of the Nix Adventure Codex.</p></li></ul><div class="bb_h3">Weapon Mastery</div><p class="bb_paragraph">Level 160 on your selected weapons.</p><div class="bb_h3">Skills</div><p class="bb_paragraph">Selected weapon skills at Epic Tier Level 5.</p><div class="bb_h3">Runes</div><p class="bb_paragraph">Attack, Defense, and Support Runes at Level 80 for Weapons and Accessories rune slots.</p><div class="bb_h3">Morphs, Guardians, Amitoi, & Titles</div><ul class="bb_ul"><li><p class="bb_paragraph">Morphs earned through Adventure Codex progress granted, with defaults equipped for Dash, Swim, and Glide.</p></li><li><p class="bb_paragraph">Guardians acquired and set as your active companion.</p></li><li><p class="bb_paragraph">Amitoi granted and equipped.</p></li><li><p class="bb_paragraph">Titles earned through Adventure Codex and Achievements granted.</p></li></ul><div class="bb_h3">Currencies & Content Tokens</div><ul class="bb_ul"><li><p class="bb_paragraph">Resistance Contract Extra Count Passes: 10</p></li><li><p class="bb_paragraph">Abyssal Contract Token Points: 20,000</p></li><li><p class="bb_paragraph">Dimensional Contract Tokens I: 2,700</p></li><li><p class="bb_paragraph">Dimensional Contract Tokens II: 5,400</p></li><li><p class="bb_paragraph">Mystic Keys: 1</p></li><li><p class="bb_paragraph">Region Contribution Certificates: 7</p></li><li><p class="bb_paragraph">Sollant: 2,500,000</p></li><li><p class="bb_paragraph">Contract Coins: 500</p></li><li><p class="bb_paragraph">Weapon Mastery Conversion Books: 5</p></li><li><p class="bb_paragraph">Skill Conversion Books: 24</p></li><li><p class="bb_paragraph">Precious Ore Selection Chests: 100</p></li><li><p class="bb_paragraph">Adventure Coin: Fortitude: 26</p></li><li><p class="bb_paragraph">Special Resistance Medals: 21</p></li><li><p class="bb_paragraph">Other consumables such as World Tree Leaves, Stellarite, Mana Regen Potions, Recovery Crystals, etc.</p></li></ul>]]> </content:encoded>
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<title>Publisher Sale 2026</title>
<link>https://xinker.org/publisher-sale-2026</link>
<guid>https://xinker.org/publisher-sale-2026</guid>
<description><![CDATA[ Greetings from Bohemia, Survivors!  DayZ and its bundles are, once again, at an all-time low of up to 55% on Steam as part of the Publisher Sale!  The sale will go on until 25th of June.It’s genuinely an exciting time for DayZ right now, with DayZ Badlands coming up on the horizon and the 1.29 Road to Badlands update just around the corner! We are also publishing dev blogs for DayZ Badlands every three weeks. You can read the latest one below!https://store.steampowered.com/news/app/221100/view/685255846151586428?l=englishClick the wishlist button for DayZ Badlands if you haven’t already!  https://store.steampowered.com/app/3816030/DayZ_Badlands/If you were around for the DayZ Frostline release, you already know that DayZ Badlands will also be bringing interesting things to the base game. Get a hold of DayZ while it’s at a great price!  What is DayZ?  The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?https://store.steampowered.com/app/221100/DayZ/DayZ Frostline is now 50% off, which is also an all-time low! It’s a great summer deal if you want to get ahead of winter and pick up DayZ Frostline. The current 1.29 updates have also brought more warm clothing and gear to DayZ Frostline, as well as terrain visual upgrades for Sakhal!  What is DayZ Frostline? Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.https://store.steampowered.com/app/2968040/DayZ_Frostline/Deluxe Edition &amp; Cool Edition More comprehensive versions of DayZ, the Deluxe Edition and Cool Edition, are also on sale with up to 50% and 40% off, respectively. These bundles provide better overall value across a variety of packages.  The 1.29 Road to Badlands update, the bridge between now and the release of DayZ Badlands, is also coming up fast, where you will be able to enjoy some extra content in the base game. Hope this will help liven up your summer DayZ runs!  A Publisher Sale means our comrades on other projects are also having great deals. Check out legendary titles like Arma Reforger, or if you’d like to explore our incubator titles, check out Everwind.  https://store.steampowered.com/app/1874880/Arma_Reforger/https://store.steampowered.com/app/2253100/Everwind/Hope you are having a lovely summer!  All the best,  DayZ Team  ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4458811/20925d05f0dccb54bc50c62ac2c9adc1cd3f7323.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 02:43:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Publisher, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4458811/20925d05f0dccb54bc50c62ac2c9adc1cd3f7323.png"></p><p class="bb_paragraph">Greetings from Bohemia, Survivors!  </p><p class="bb_paragraph">DayZ and its bundles are, once again, at an all-time low of up to 55% on Steam as part of <a class="bb_link" href="https://store.steampowered.com/sale/BohemiaPublisherSale2026" target="_blank" rel="">the Publisher Sale! </a> The sale will go on until <b>25th of June.</b></p><p class="bb_paragraph">It’s genuinely an exciting time for DayZ right now, with DayZ Badlands coming up on the horizon and the 1.29 Road to Badlands update just around the corner! We are also publishing dev blogs for DayZ Badlands <b>every three weeks.</b> You can read the latest one below!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/news/app/221100/view/685255846151586428?l=english" target="_blank" rel="">https://store.steampowered.com/news/app/221100/view/685255846151586428?l=english</a>Click the wishlist button for DayZ Badlands if you haven’t already!  </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3816030/DayZ_Badlands/" target="_blank" rel="">https://store.steampowered.com/app/3816030/DayZ_Badlands/</a>If you were around for the DayZ Frostline release, you already know that DayZ Badlands will also be bringing interesting things to the base game. Get a hold of DayZ while it’s at a great price!  </p><p class="bb_paragraph"><i><b>What is DayZ? </b></i> </p><p class="bb_paragraph"><i>The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?</i></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/221100/DayZ/" target="_blank" rel="">https://store.steampowered.com/app/221100/DayZ/</a>DayZ Frostline is now 50% off, which is also an all-time low! It’s a great summer deal if you want to get ahead of winter and pick up DayZ Frostline. The current 1.29 updates have also brought more warm clothing and gear to DayZ Frostline, as well as terrain visual upgrades for Sakhal!  </p><p class="bb_paragraph"><b><i>What is DayZ Frostline?</i></b><i> </i></p><p class="bb_paragraph"><i>Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.</i></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/2968040/DayZ_Frostline/" target="_blank" rel="">https://store.steampowered.com/app/2968040/DayZ_Frostline/</a><b>Deluxe Edition & Cool Edition</b> </p><p class="bb_paragraph">More comprehensive versions of DayZ, the Deluxe Edition and Cool Edition, are also on sale with up to 50% and 40% off, respectively. These bundles provide better overall value across a variety of packages.  </p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4458811/ac2d7a6df07a6fdebc104101bf25e7ca8ea5443b.jpg"></p><p class="bb_paragraph"><b>The 1.29 Road to Badlands update,</b> the bridge between now and the release of DayZ Badlands, is also coming up fast, where you will be able to enjoy some extra content in the base game. Hope this will help liven up your summer DayZ runs!  </p><p class="bb_paragraph">A Publisher Sale means our comrades on other projects are also having great deals. Check out legendary titles like Arma Reforger, or if you’d like to explore our incubator titles, check out Everwind.  </p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/1874880/Arma_Reforger/" target="_blank" rel="">https://store.steampowered.com/app/1874880/Arma_Reforger/</a><a class="bb_link" href="https://store.steampowered.com/app/2253100/Everwind/" target="_blank" rel="">https://store.steampowered.com/app/2253100/Everwind/</a>Hope you are having a lovely summer!  </p><p class="bb_paragraph">All the best,  <br>DayZ Team </p>]]> </content:encoded>
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<title>Best players for FC 26 Wave Your Flag Evolution</title>
<link>https://xinker.org/best-players-for-fc-26-wave-your-flag-evolution</link>
<guid>https://xinker.org/best-players-for-fc-26-wave-your-flag-evolution</guid>
<description><![CDATA[ The Wave Your Flag Evolution is live in FC 26, and you can use it to evolve one of your lower-rated cards in Ultimate Team. While you have to spend 100,000 coins, the evolution offers some massive upgrades.  Let’s go through the best contenders for the evolution based on the requirements and offered upgrades.  Table of contentsFC 26 Wave Your Flag Evolution requirementsFC 26 Wave Your Flag upgradesBest players to use in Wave Your Flag Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 26 Wave Your Flag Evolution requirements Here are the requirements of Wave Your Flag Evolution in FC 26.  Overall: Max 91 PlayStyle: Max 10 PlayStyle+: Max 3 Not Rarity: World Tour Silver Stars Not Position: GK  FC 26 Wave Your Flag upgrades The evolution has four upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +30|94 Acceleration: +30|93 Finishing: +30|95 Shot Power: +30|95 Sprint Speed: +30|93  Level 2 upgrades  Ball control: +30|95 Dribbling: +30|95 Positioning: +30|94 Stamina: +30 Composure: +30|93  Level 3 upgrades  Crossing: +30|94 Long Shots: +30|94 Short Passing: +30|95 Vision: +30|95 Volleys: +30|94  Level 4 upgrades  Agility: +30|95 Balance: +30|95 Curve: +30|95 Long Passing: +30|96 Reactions: +30|94  Level 1 upgrade requirements  Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.  Level 2 upgrade requirements  Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.  Level 3 upgrade requirements  Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.  Level 4 upgrade requirements  Play one match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.  Best players to use in Wave Your Flag Evolution Here are some of my best recommendations to include in the evolution.  Joao Cancelo FC Fantasy Doumbia TOTS Stones End of an Era Semenyo FC Fantasy Bergvall Showdown Garner TOTS Breakthrough Gervinho FC Fantasy Hero Jill Scott FC Fantasy Hero Paul Pogba Ultimate Scream (Needs to be combined) Calhanoglu Thunderstruck (Needs to be combined) Matuidi Ultimate Scream Adama Traore FC Fantasy Yeremy Pino Road to the Final  0 The post Best players for FC 26 Wave Your Flag Evolution appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 02:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Best, players, for, Wave, Your, Flag, Evolution</media:keywords>
<content:encoded><![CDATA[The Wave Your Flag Evolution is live in <i>FC 26</i>, and you can use it to evolve one of your lower-rated cards in Ultimate Team. While you have to spend 100,000 coins, the evolution offers some massive upgrades. <br><br> Let’s go through the best contenders for the evolution based on the requirements and offered upgrades. <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-wave-your-flag-evolution-requirements" target="_blank" rel=" noopener">FC 26 Wave Your Flag Evolution requirements</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-fc-26-wave-your-flag-upgrades" target="_blank" rel=" noopener">FC 26 Wave Your Flag upgrades</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-best-players-to-use-in-wave-your-flag-evolution" target="_blank" rel=" noopener">Best players to use in Wave Your Flag Evolution</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">FC 26 Wave Your Flag Evolution requirements</div> Here are the requirements of Wave Your Flag Evolution in <i><a class="bb_link" href="https://www.destructoid.com/reviews/fc-26-review/" target="_blank" rel="">FC 26</a></i>.<br><br> <ul class="bb_ul"> <li>Overall: Max 91</li> <li>PlayStyle: Max 10</li> <li>PlayStyle+: Max 3</li> <li>Not Rarity: World Tour Silver Stars</li> <li>Not Position: GK</li> </ul> <div class="bb_h2">FC 26 Wave Your Flag upgrades</div> The evolution has four upgrade levels, each with specific conditions to meet.<br><br> <b>Level 1 upgrades</b><br><br> <ul class="bb_ul"> <li>Overall: +30|94</li> <li>Acceleration: +30|93</li> <li>Finishing: +30|95</li> <li>Shot Power: +30|95</li> <li>Sprint Speed: +30|93</li> </ul> <b>Level 2 upgrades</b><br><br> <ul class="bb_ul"> <li>Ball control: +30|95</li> <li>Dribbling: +30|95</li> <li>Positioning: +30|94</li> <li>Stamina: +30</li> <li>Composure: +30|93</li> </ul> <b>Level 3 upgrades</b><br><br> <ul class="bb_ul"> <li>Crossing: +30|94</li> <li>Long Shots: +30|94</li> <li>Short Passing: +30|95</li> <li>Vision: +30|95</li> <li>Volleys: +30|94</li> </ul> <b>Level 4 upgrades</b><br><br> <ul class="bb_ul"> <li>Agility: +30|95</li> <li>Balance: +30|95</li> <li>Curve: +30|95</li> <li>Long Passing: +30|96</li> <li>Reactions: +30|94</li> </ul> <b>Level 1 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.</li> </ul> <b>Level 2 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.</li> </ul> <b>Level 3 upgrade requirement</b>s<br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player.</li> </ul> <b>Level 4 upgrade requirements</b><br><br> <ul class="bb_ul"> <li>Play one match in Squad Battles on min. Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO Player.</li> </ul> <div class="bb_h2">Best players to use in Wave Your Flag Evolution</div> Here are some of my best recommendations to include in the evolution.<br><br> <ul class="bb_ul"> <li>Joao Cancelo FC Fantasy</li> <li>Doumbia TOTS</li> <li>Stones End of an Era</li> <li>Semenyo FC Fantasy</li> <li>Bergvall Showdown</li> <li>Garner TOTS Breakthrough</li> <li>Gervinho FC Fantasy Hero</li> <li>Jill Scott FC Fantasy Hero</li> <li>Paul Pogba Ultimate Scream (Needs to be combined)</li> <li>Calhanoglu Thunderstruck (Needs to be combined)</li> <li>Matuidi Ultimate Scream</li> <li>Adama Traore FC Fantasy</li> <li>Yeremy Pino Road to the Final</li> </ul> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/best-players-for-fc-26-wave-your-flag-evolution/" target="_blank" rel="">Best players for FC 26 Wave Your Flag Evolution</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>It&amp;apos;s Official: Attack On Titan Is Coming Back, 3 Years After The Finale Aired</title>
<link>https://xinker.org/its-official-attack-on-titan-is-coming-back-3-years-after-the-finale-aired</link>
<guid>https://xinker.org/its-official-attack-on-titan-is-coming-back-3-years-after-the-finale-aired</guid>
<description><![CDATA[  Attack on Titan has been on a rather long hiatus after the manga wrapped up in 2021 and the anime two years later in 2023. Since then, fans have had little in the way of new content, which isn&#039;t particularly surprising, considering the source material has somewhat run out. However, there has always been the potential for new Attack on Titan media, from video games to spin-offs and more, and those who adore everything AoT have been waiting patiently to see what would be announced. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/12/eren-from-attack-on-titan-happy.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 02:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Its, Official:, Attack, Titan, Coming, Back, Years, After, The, Finale, Aired</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/12/eren-from-attack-on-titan-happy.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fattack-on-titan%2F" target="_blank" rel=" noopener"><b><i>Attack on Titan</i></b></a> has been on a rather long hiatus after the manga wrapped up in 2021 and the anime two years later in 2023. Since then, fans have had little in the way of new content, which isn't particularly surprising, considering the source material has somewhat run out. However, there has always been the potential for new<i> Attack on Titan</i> media, from video games to spin-offs and more, and those who adore everything <i>AoT </i>have been waiting patiently to see what would be announced.<br><br>]]> </content:encoded>
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<title>モータルコンバットフランチャイズセール!</title>
<link>https://xinker.org/%E3%83%A2%E3%83%BC%E3%82%BF%E3%83%AB%E3%82%B3%E3%83%B3%E3%83%90%E3%83%83%E3%83%88%E3%83%95%E3%83%A9%E3%83%B3%E3%83%81%E3%83%A3%E3%82%A4%E3%82%BA%E3%82%BB%E3%83%BC%E3%83%AB</link>
<guid>https://xinker.org/%E3%83%A2%E3%83%BC%E3%82%BF%E3%83%AB%E3%82%B3%E3%83%B3%E3%83%90%E3%83%83%E3%83%88%E3%83%95%E3%83%A9%E3%83%B3%E3%83%81%E3%83%A3%E3%82%A4%E3%82%BA%E3%82%BB%E3%83%BC%E3%83%AB</guid>
<description><![CDATA[ 飛び込んで、信じられないほどのフランチャイズの成功の30 +年で提供している最高の戦いモータルコンバットのいくつかに節約!モータルコンバットフランチャイズ販売ページモータルコンバット1で新時代へようこそ。平和のために戦うのか、それともカオスを受け入れるのか?MK 1は、新しい戦闘システム、ゲームモード、フェイタリティにより、象徴的なフランチャイズの新時代の到来を告げます!モータルコンバット11は、頭蓋骨を砕く、目を見張るような瞬間と、新しいクラシックファイターと戻ってきたクラシックファイターの名簿を紹介しています。すべてのゲーム本編と、各個別パックとDLCパックが好評発売中!モータルコンバットXは、シネマティックスと残忍さを兼ね備えており、覇権をめぐる世界的な戦いですべての戦いが重要です! ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/34133273/b33865bb8d398106e08a9d71cb775818b1238208.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>モータルコンバットフランチャイズセール</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">飛び込んで、信じられないほどのフランチャイズの成功の30 +年で提供している最高の戦いモータルコンバットのいくつかに節約!</div><br><b><div class="bb_h3"><a class="bb_link" href="https://store.steampowered.com/publisher/WBGames/sale/mortalkombat" target="_blank" rel="">モータルコンバットフランチャイズ販売ページ</a></div></b><br><br><div class="bb_h3"><b>モータルコンバット1</b>で新時代へようこそ。平和のために戦うのか、それともカオスを受け入れるのか?MK 1は、新しい戦闘システム、ゲームモード、フェイタリティにより、象徴的なフランチャイズの新時代の到来を告げます!</div><br><div data-youtube="9NT7MUHRcKY" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><div class="bb_h3"><b>モータルコンバット11</b>は、頭蓋骨を砕く、目を見張るような瞬間と、新しいクラシックファイターと戻ってきたクラシックファイターの名簿を紹介しています。すべてのゲーム本編と、各個別パックとDLCパックが好評発売中!</div><br><div data-youtube="88biLGsHnt4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><div class="bb_h3"><b>モータルコンバットX</b>は、シネマティックスと残忍さを兼ね備えており、覇権をめぐる世界的な戦いですべての戦いが重要です!</div><br><div data-youtube="Ci6lMQNLKZU" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>DCフランチャイズ</title>
<link>https://xinker.org/dc%E3%83%95%E3%83%A9%E3%83%B3%E3%83%81%E3%83%A3%E3%82%A4%E3%82%BA</link>
<guid>https://xinker.org/dc%E3%83%95%E3%83%A9%E3%83%B3%E3%83%81%E3%83%A3%E3%82%A4%E3%82%BA</guid>
<description><![CDATA[ WB Gamesの素晴らしいDCコミックスをテーマにしたゲームを最大90%オフでお得に! バットマン:アーカムシリーズこのベストセラーで受賞歴のあるアクションアドベンチャー三部作でバットマンになりましょう!深いストーリーラインから楽しいゲームプレイ、クラシックなDCスーパーヴィラン、そしてトップクラスの声優まで、『アーカム・アサイラム』『アーカム・シティ』『アーカム・ナイト』はすべてを備えています!レゴ・バットマンシリーズ あらゆる年齢層のバットマンファンが、このベストセラーシリーズはクラシックなLEGOビデオゲームのアクションとユーモアに満ちた楽しくオリジナルなストーリーラインを楽しめます。プレイヤーは悪役たちを再び刑務所に戻すために戦います。ゴッサム・ナイツゴッサム・ナイツは、これまでで最もダイナミックでインタラクティブなゴッサム・シティを舞台にしたオープンワールドのアクションRPGです。ゴッサムの5つの異なる区をソロまたは協力プレイでパトロールし、犯罪活動を見つけた場所で立ち寄りましょう。あなたの遺産は今から始まります。ナイトに乗り込め。スーサイド・スクワッドバットマン・アーカムシリーズのクリエイターであるロックステディ・スタジオによる『スーサイド・スクワッド:キル・ザ・ジャスティス・リーグ』は、ジャンルを超越した三人称アクションシューターで、究極のアウトフィットな仲間たちが世界を救うために不可能に挑む、ジャスティス・リーグを殺す物語です。インジャスティス1と2ベストセラーで批評家からも高く評価された『モータルコンバット』シリーズの開発元であるNetherRealm Studiosは、『Injustice Gods Among Us』と『Injustice 2』で、DCユニバースに比類なきストーリーテリング、充実したコンテンツ、そして最高水準の戦闘メカニクスをもたらしています。レゴDCスーパーヴィランズLEGOのオープンワールド冒険に出かけ、『LEGO DCスーパーヴィランズ』で宇宙史上最高の悪役になりましょう。初めて、LEGOゲームでスーパーヴィランとしてプレイできる。いたずら好きな悪戯を繰り広げ、DCコミックスと協力して書かれたアクション満載で爆笑満載の物語を展開できる。スクリブルノーツの仮面公開『スクリブルノーツ・アンマスクド:DCコミックス・アドベンチャー』では、マックスウェルはバットマン、スーパーマン、そしてジャスティス・リーグの他のメンバーと共にDCコミックス・ユニバースの秩序を取り戻します。ゴサムシティ、メトロポリス、アトランティス、そしてDCコミックスユニバースの象徴的な場所を巡る、最強の悪役たちと戦いながら、想像力を刺激し、アクション満載の冒険を展開しましょう。この夏、宇宙の中で自分の居場所を見つけてください。#Supergirl 6月26日に劇場公開とIMAX公開予定です。 ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/34133273/cef3ea0949c805bc85c780b04aa0a76f709fe77b.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>DCフランチャイズ</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3">WB Gamesの素晴らしいDCコミックスをテーマにしたゲームを最大90%オフでお得に! </div><div class="bb_h2"><b>バットマン:アーカムシリーズ</b></div><p class="bb_paragraph">このベストセラーで受賞歴のあるアクションアドベンチャー三部作でバットマンになりましょう!深いストーリーラインから楽しいゲームプレイ、クラシックなDCスーパーヴィラン、そしてトップクラスの声優まで、『アーカム・アサイラム』『アーカム・シティ』『アーカム・ナイト』はすべてを備えています!</p><div class="bb_h2"><b>レゴ・バットマンシリーズ </b></div><p class="bb_paragraph">あらゆる年齢層のバットマンファンが、このベストセラーシリーズはクラシックなLEGOビデオゲームのアクションとユーモアに満ちた楽しくオリジナルなストーリーラインを楽しめます。プレイヤーは悪役たちを再び刑務所に戻すために戦います。</p><div class="bb_h2"><b>ゴッサム・ナイツ</b></div><p class="bb_paragraph">ゴッサム・ナイツは、これまでで最もダイナミックでインタラクティブなゴッサム・シティを舞台にしたオープンワールドのアクションRPGです。ゴッサムの5つの異なる区をソロまたは協力プレイでパトロールし、犯罪活動を見つけた場所で立ち寄りましょう。あなたの遺産は今から始まります。ナイトに乗り込め。</p><div class="bb_h2"><b>スーサイド・スクワッド</b></div><p class="bb_paragraph">バットマン・アーカムシリーズのクリエイターであるロックステディ・スタジオによる『スーサイド・スクワッド:キル・ザ・ジャスティス・リーグ』は、ジャンルを超越した三人称アクションシューターで、究極のアウトフィットな仲間たちが世界を救うために不可能に挑む、ジャスティス・リーグを殺す物語です。</p><div class="bb_h2"><b>インジャスティス1と2</b></div><p class="bb_paragraph">ベストセラーで批評家からも高く評価された『モータルコンバット』シリーズの開発元であるNetherRealm Studiosは、『Injustice Gods Among Us』と『Injustice 2』で、DCユニバースに比類なきストーリーテリング、充実したコンテンツ、そして最高水準の戦闘メカニクスをもたらしています。</p><div class="bb_h2"><b>レゴDCスーパーヴィランズ</b></div><p class="bb_paragraph">LEGOのオープンワールド冒険に出かけ、『LEGO DCスーパーヴィランズ』で宇宙史上最高の悪役になりましょう。初めて、LEGOゲームでスーパーヴィランとしてプレイできる。いたずら好きな悪戯を繰り広げ、DCコミックスと協力して書かれたアクション満載で爆笑満載の物語を展開できる。</p><div class="bb_h2"><b>スクリブルノーツの仮面公開</b></div><p class="bb_paragraph">『スクリブルノーツ・アンマスクド:DCコミックス・アドベンチャー』では、マックスウェルはバットマン、スーパーマン、そしてジャスティス・リーグの他のメンバーと共にDCコミックス・ユニバースの秩序を取り戻します。ゴサムシティ、メトロポリス、アトランティス、そしてDCコミックスユニバースの象徴的な場所を巡る、最強の悪役たちと戦いながら、想像力を刺激し、アクション満載の冒険を展開しましょう。</p><div class="bb_h2">この夏、宇宙の中で自分の居場所を見つけてください。#Supergirl 6月26日に劇場公開とIMAX公開予定です。</div><div data-youtube='"s1-pfiVMKAs' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>7月9日までのサマーセールでお得にゲット</title>
<link>https://xinker.org/7%E6%9C%889%E6%97%A5%E3%81%BE%E3%81%A7%E3%81%AE%E3%82%B5%E3%83%9E%E3%83%BC%E3%82%BB%E3%83%BC%E3%83%AB%E3%81%A7%E3%81%8A%E5%BE%97%E3%81%AB%E3%82%B2%E3%83%83%E3%83%88</link>
<guid>https://xinker.org/7%E6%9C%889%E6%97%A5%E3%81%BE%E3%81%A7%E3%81%AE%E3%82%B5%E3%83%9E%E3%83%BC%E3%82%BB%E3%83%BC%E3%83%AB%E3%81%A7%E3%81%8A%E5%BE%97%E3%81%AB%E3%82%B2%E3%83%83%E3%83%88</guid>
<description><![CDATA[ 夏が本格的になる中、新しいゲームでリラックスしませんか？EA appにアクセスして、『Battlefield 6』、『EA SPORTS FC™ 26』、『スプリット・フィクション』、『Plants vs. Zombies: 植え替え版』など、サマーセールのお得な情報をチェックしよう。「Battlefield 6」で、最上級の没入感あふれる戦場体験を見つけよう。ニューヨークやサハラ砂漠などの象徴的なロケーションで、歩兵戦、ビークル戦、兵科ベースの分隊プレイを切り替えながら戦いましょう。仲間との絆を継続できる、もう一つのチームベースゲーム『EA SPORTS FC™ 26』をプレイしましょう。Ultimate Team™やクラブで夢のチームを編成し、プレイスタイルを形作る新たな方法を発見しましょう。あるいは、対決する代わりに、友達と一緒に『スプリット・フィクション』で協力プレイを楽しみましょう。暴走したバーチャルシミュレーションから脱出する方法を探しながら、SFとファンタジーの世界を行き来しよう。 どんなゲームがお好みでも、サマーセールで見つけましょう。オファーの内容は変更されることがあります。詳しくは販売店にご確認ください。 ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/36135791/e02dc97fa1f974f897b6f99b6a376f3fb09c4eb3.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:59:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>7月9日までのサマーセールでお得にゲット</media:keywords>
<content:encoded><![CDATA[夏が本格的になる中、新しいゲームでリラックスしませんか？EA appにアクセスして、『Battlefield 6』、『EA SPORTS FC™ 26』、『スプリット・フィクション』、『Plants vs. Zombies: 植え替え版』など、サマーセールのお得な情報をチェックしよう。<br><br>「Battlefield 6」で、最上級の没入感あふれる戦場体験を見つけよう。ニューヨークやサハラ砂漠などの象徴的なロケーションで、歩兵戦、ビークル戦、兵科ベースの分隊プレイを切り替えながら戦いましょう。<br><br>仲間との絆を継続できる、もう一つのチームベースゲーム『EA SPORTS FC™ 26』をプレイしましょう。Ultimate Team™やクラブで夢のチームを編成し、プレイスタイルを形作る新たな方法を発見しましょう。<br><br>あるいは、対決する代わりに、友達と一緒に『スプリット・フィクション』で協力プレイを楽しみましょう。暴走したバーチャルシミュレーションから脱出する方法を探しながら、SFとファンタジーの世界を行き来しよう。<br> <br>どんなゲームがお好みでも、サマーセールで見つけましょう。<br><br><br>オファーの内容は変更されることがあります。詳しくは販売店にご確認ください。]]> </content:encoded>
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<title>Bohemia Interactive Publisher Sale 2026</title>
<link>https://xinker.org/bohemia-interactive-publisher-sale-2026</link>
<guid>https://xinker.org/bohemia-interactive-publisher-sale-2026</guid>
<description><![CDATA[ Attention Soldiers!The Bohemia Interactive Publisher Sale 2026 is here!Get Arma Reforger for yourself or a friend at 30% off! ????https://store.steampowered.com/app/1874880/Arma_Reforger/You can also get Arma 3 Gold Edition or Arma 3 Platinum Edition for 70% off, with Arma 3 DLCs up to 67% off.https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Pack/Looking to celebrate Arma: Cold War Assault&#039;s 25th anniversary? All legacy Arma titles are available for 80% off!https://store.steampowered.com/sub/8701/The sale runs from June 18 - 25. ⏳For even more in-game assets, scenarios, mods, and other types of content, visit the Arma Reforger Workshop in-game or via a web browser. Here, you&#039;ll find tons of free items shared by talented community content creators.To get in touch with other members in our community, you can always jump into the Arma Discord server, head over to the r/arma subreddit, and discuss in the Bohemia forums.Finally, be sure to follow Arma Platform on X, Facebook, Instagram, TikTok, YouTube, and right here on Steam! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/42399725/bfb46890afb000d118e2e18d74591daf25e216dc.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:52:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bohemia, Interactive, Publisher, Sale, 2026</media:keywords>
<content:encoded><![CDATA[<a class="bb_link" href="https://store.steampowered.com/sale/BohemiaPublisherSale2026" target="_blank" rel=""><img src="https://clan.fastly.steamstatic.com/images/42399725/bfb46890afb000d118e2e18d74591daf25e216dc.png"></a><br><div class="bb_h2">Attention Soldiers!</div><br><div class="bb_h3">The <a class="bb_link" href="https://store.steampowered.com/sale/BohemiaPublisherSale2026" target="_blank" rel=""><b>Bohemia Interactive Publisher Sale 2026</b></a> is here!</div><br><div class="bb_h3">Get <b><a class="bb_link" href="https://store.steampowered.com/app/1874880/Arma_Reforger/" target="_blank" rel="">Arma Reforger</a></b> for yourself or a friend at <b>30% off</b>! ????</div><br><a class="bb_link" href="https://store.steampowered.com/app/1874880/Arma_Reforger/" target="_blank" rel="">https://store.steampowered.com/app/1874880/Arma_Reforger/</a><br><br><div class="bb_h3">You can also get <a class="bb_link" href="https://store.steampowered.com/app/107410/Arma_3/" target="_blank" rel=""><b>Arma 3 Gold Edition</b></a> or <a class="bb_link" href="https://store.steampowered.com/app/107410/Arma_3/" target="_blank" rel=""><b>Arma 3 Platinum Edition</b></a> for <b>70% off</b>, with <b><a class="bb_link" href="https://store.steampowered.com/dlc/107410/Arma_3/" target="_blank" rel="">Arma 3 DLCs</a></b> <b>up to 67% off</b>.</div><br><a class="bb_link" href="https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Pack/" target="_blank" rel="">https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Pack/</a><br><br><div class="bb_h3">Looking to celebrate <a class="bb_link" href="https://store.steampowered.com/app/65790/ARMA_Cold_War_Assault/" target="_blank" rel=""><b>Arma: Cold War Assault's</b></a> 25th anniversary? All <a class="bb_link" href="https://store.steampowered.com/sub/8701/" target="_blank" rel=""><b>legacy Arma titles</b></a> are available for <b>80% off!</b></div><br><a class="bb_link" href="https://store.steampowered.com/sub/8701/" target="_blank" rel="">https://store.steampowered.com/sub/8701/</a><br><br><div class="bb_h3">The sale runs from June 18 - 25. ⏳</div><br>For even more in-game assets, scenarios, mods, and other types of content, visit the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freforger.armaplatform.com%2Fworkshop" target="_blank" rel=" noopener">Arma Reforger Workshop</a></b> in-game or via a <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freforger.armaplatform.com%2Fworkshop" target="_blank" rel=" noopener">web browser</a></b>. Here, you'll find tons of free items shared by talented community content creators.<br><br>To get in touch with other members in our community, you can always jump into the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Farma" target="_blank" rel=" noopener">Arma Discord server</a></b>, head over to the <b><a class="bb_link" href="https://www.reddit.com/r/arma/" target="_blank" rel="">r/arma subreddit</a></b>, and discuss in the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.bohemia.net%2F" target="_blank" rel=" noopener">Bohemia forums</a></b>.<br><br>Finally, be sure to <b>follow Arma Platform</b> on <b><a class="bb_link" href="https://twitter.com/armaplatform" target="_blank" rel="">X</a></b>, <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Farmaplatform" target="_blank" rel=" noopener">Facebook</a></b>, <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Farmaplatform%2F" target="_blank" rel=" noopener">Instagram</a></b>, <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40armaplatform" target="_blank" rel=" noopener">TikTok</a></b>, <b><a class="bb_link" href="https://www.youtube.com/armaplatform" target="_blank" rel="">YouTube</a></b>, and right here on <b><a class="bb_link" href="https://steamcommunity.com/app/107410" target="_blank" rel="">Steam</a></b>!]]> </content:encoded>
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<title>PaRappa Creators Say Today’s Rhythm Games Miss the Point of the Genre: ‘Players Simply React to Icons’</title>
<link>https://xinker.org/parappa-creators-say-todays-rhythm-games-miss-the-point-of-the-genre-players-simply-react-to-icons</link>
<guid>https://xinker.org/parappa-creators-say-todays-rhythm-games-miss-the-point-of-the-genre-players-simply-react-to-icons</guid>
<description><![CDATA[ Long before Guitar Hero, Hatsune Miku, Rhythm Heaven, and countless arcade, mobile, and indie rhythm games, PlayStation’s PaRappa the Rapper ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:37:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>PaRappa, Creators, Say, Today’s, Rhythm, Games, Miss, the, Point, the, Genre:, ‘Players, Simply, React, Icons’</media:keywords>
<content:encoded><![CDATA[Long before Guitar Hero, Hatsune Miku, Rhythm Heaven, and countless arcade, mobile, and indie rhythm games, PlayStation’s PaRappa the Rapper<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/parappa-30thanniversary-01.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>12 years later, Alien Isolation 2 leads want better tech and more space to sear the horror sequel into your memory: &amp;quot;Genuinely unforgettable&amp;quot;</title>
<link>https://xinker.org/12-years-later-alien-isolation-2-leads-want-better-tech-and-more-space-to-sear-the-horror-sequel-into-your-memory-genuinely-unforgettable</link>
<guid>https://xinker.org/12-years-later-alien-isolation-2-leads-want-better-tech-and-more-space-to-sear-the-horror-sequel-into-your-memory-genuinely-unforgettable</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/EbdmR75uuzVp23DdWZLrvg-1280-80.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 01:33:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>years, later, Alien, Isolation, leads, want, better, tech, and, more, space, sear, the, horror, sequel, into, your, memory:, Genuinely, unforgettable</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/EbdmR75uuzVp23DdWZLrvg-1280-80.png" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FXLhHUVZSAcPehPBc9sGz8e.jpeg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg</a>]]> </content:encoded>
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<title>This indie weirdo is grimdarker than Warhammer 40k, and its new starter set melts my black heart</title>
<link>https://xinker.org/this-indie-weirdo-is-grimdarker-than-warhammer-40k-and-its-new-starter-set-melts-my-black-heart</link>
<guid>https://xinker.org/this-indie-weirdo-is-grimdarker-than-warhammer-40k-and-its-new-starter-set-melts-my-black-heart</guid>
<description><![CDATA[  The version of medieval Europe in indie skirmish wargame 1490 Doom is so gloriously grimdark that it makes Trench Crusade and Warhammer 40k look practically hopeful. Players control tiny &quot;Doom Companies&quot;, trios of wretched mercenaries wearing crude breathing gear, scrabbling up ruins and yeeting rival companies to their doom in a vain attempt to escape from a rising fog of death. If that blend of sinister and slapstick sounds like your kind of dank, good news - a new starter set is going to hit Gamefound later this year. Read the full story on Wargamer: This indie weirdo is grimdarker than Warhammer 40k, and its new starter set melts my black heart ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:25:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, indie, weirdo, grimdarker, than, Warhammer, 40k, and, its, new, starter, set, melts, black, heart</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/1490-doom-starter-set-900x506.jpg" crossorigin="anonymous"> The version of medieval Europe in indie skirmish wargame 1490 Doom is so gloriously grimdark that it makes Trench Crusade and Warhammer 40k look practically hopeful. Players control tiny "Doom Companies", trios of wretched mercenaries wearing crude breathing gear, scrabbling up ruins and yeeting rival companies to their doom in a vain attempt to escape from a rising fog of death. If that blend of sinister and slapstick sounds like your kind of dank, good news - a new starter set is going to hit Gamefound later this year.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2F1490-doom%2Fstarter-set-the-outpost-at-meerbridge" target="_blank" rel=" noopener">This indie weirdo is grimdarker than Warhammer 40k, and its new starter set melts my black heart</a><br><br>]]> </content:encoded>
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<title>PC Gamers Have Until June 30 to Claim Horror Game Completely Free of Charge</title>
<link>https://xinker.org/pc-gamers-have-until-june-30-to-claim-horror-game-completely-free-of-charge</link>
<guid>https://xinker.org/pc-gamers-have-until-june-30-to-claim-horror-game-completely-free-of-charge</guid>
<description><![CDATA[  There are no shortage of intriguing indie horror games available on the internet, including some that PC users can download for free. A game called Nightbell is the latest entry into this category, with PC users able to claim it for free up until June 30. ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:25:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gamers, Have, Until, June, Claim, Horror, Game, Completely, Free, Charge</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/free-steam-game-nightbell-game-rant.jpg" crossorigin="anonymous"> There are no shortage of intriguing indie horror games available on the internet, including some that PC users can download for free. A game called <i><b>Nightbell</b></i> is the latest entry into this category, with <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fpc%2F" target="_blank" rel=" noopener">PC</a> users able to claim it for free up until June 30.<br><br>]]> </content:encoded>
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<title>DC Franchise Sale!</title>
<link>https://xinker.org/dc-franchise-sale</link>
<guid>https://xinker.org/dc-franchise-sale</guid>
<description><![CDATA[ Save up to 95% off on these great DC Comics-themed games from WB Games!  BATMAN: ARKHAM SERIESBecome Batman in this best-selling, award-winning action-adventure trilogy! From deep storylines, to fun gameplay, classic DC super-villains and top voice talent, Arkham Asylum, Arkham City and Arkham Knight have it all!LEGO BATMAN SERIES Batman fans of all ages will enjoy fun and original storylines in this best-selling series filled with classic LEGO videogame action and humor as players fight to put the villains back behind bars.GOTHAM KNIGHTSGotham Knights is an open-world, action RPG set in the most dynamic and interactive Gotham City yet. Patrol Gotham&#039;s five distinct boroughs in solo or in co-op and drop in on criminal activity wherever you find it. Your legacy begins now. Step into the Knight.SUICIDE SQUADFrom Rocksteady Studios, the creators of the Batman Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League.INJUSTICE 1 and 2Developers of the best-selling and critically acclaimed MORTAL KOMBAT franchise, NetherRealm Studios brings unrivaled storytelling, robust content, and best-in-class fighting mechanics to the DC Universe in Injustice Gods Among Us and Injustice 2.LEGO DC SUPER-VILLAINSEmbark on a LEGO open-world adventure by becoming the best villain the universe has seen in LEGO DC Super-Villains. For the first time, a LEGO game gives you the ability to play as a super-villain, unleashing mischievous antics and wreak havoc in an action-packed, hilarious story written in collaboration with DC Comics.SCRIBBLENAUTS UNMASKEDIn Scribblenauts Unmasked: A DC Comics Adventure, Maxwell unites with Batman, Superman and the rest of The Justice League to restore order to the DC Comics Universe. Challenge your imagination as you battle the mightiest villains in an exciting, action-filled adventure through GOTHAM CITY, METROPOLIS, ATLANTIS and other iconic locales from the DC Comics Universe.This Summer, find your place in the universe. #Supergirl lands in theaters and IMAX June 26. ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Franchise, Sale</media:keywords>
<content:encoded><![CDATA[Save up to 95% off on these great DC Comics-themed games from WB Games!  <br><br><div class="bb_h2"><b>BATMAN: ARKHAM SERIES</b></div>Become Batman in this best-selling, award-winning action-adventure trilogy! From deep storylines, to fun gameplay, classic DC super-villains and top voice talent, Arkham Asylum, Arkham City and Arkham Knight have it all!<br><br><div class="bb_h2"><b>LEGO BATMAN SERIES </b></div>Batman fans of all ages will enjoy fun and original storylines in this best-selling series filled with classic LEGO videogame action and humor as players fight to put the villains back behind bars.<br><br><div class="bb_h2"><b>GOTHAM KNIGHTS</b></div>Gotham Knights is an open-world, action RPG set in the most dynamic and interactive Gotham City yet. Patrol Gotham's five distinct boroughs in solo or in co-op and drop in on criminal activity wherever you find it. Your legacy begins now. Step into the Knight.<br><br><div class="bb_h2"><b>SUICIDE SQUAD</b></div>From Rocksteady Studios, the creators of the Batman Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League.<br><br><div class="bb_h2"><b>INJUSTICE 1 and 2</b></div>Developers of the best-selling and critically acclaimed MORTAL KOMBAT franchise, NetherRealm Studios brings unrivaled storytelling, robust content, and best-in-class fighting mechanics to the DC Universe in Injustice Gods Among Us and Injustice 2.<br><br><div class="bb_h2"><b>LEGO DC SUPER-VILLAINS</b></div>Embark on a LEGO open-world adventure by becoming the best villain the universe has seen in LEGO DC Super-Villains. For the first time, a LEGO game gives you the ability to play as a super-villain, unleashing mischievous antics and wreak havoc in an action-packed, hilarious story written in collaboration with DC Comics.<br><br><div class="bb_h2"><b>SCRIBBLENAUTS UNMASKED</b></div>In Scribblenauts Unmasked: A DC Comics Adventure, Maxwell unites with Batman, Superman and the rest of The Justice League to restore order to the DC Comics Universe. Challenge your imagination as you battle the mightiest villains in an exciting, action-filled adventure through GOTHAM CITY, METROPOLIS, ATLANTIS and other iconic locales from the DC Comics Universe.<br><br><div class="bb_h2">This Summer, find your place in the universe. #Supergirl lands in theaters and IMAX June 26.</div><div data-youtube="s1-pfiVMKAs" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>]]> </content:encoded>
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<title>Shop the Summer Sale from now until July 9</title>
<link>https://xinker.org/shop-the-summer-sale-from-now-until-july-9</link>
<guid>https://xinker.org/shop-the-summer-sale-from-now-until-july-9</guid>
<description><![CDATA[ As summer heats up, why not wind down with a new game or 2? Head to the EA app to shop Summer Sale deals on Battlefield 6, EA SPORTS FC™ 26, Split Fiction, Plants vs. Zombies: Replanted, and more.Discover the most immersive wartime experience with Battlefield 6. Fight in iconic locations, like New York &amp; the Sahara, as you alternate between infantry combat, vehicle combat, and class-based squad play. Keep the camaraderie going with another team-based game: EA SPORTS FC 26. Build your dream squad in Ultimate Team™ and Clubs, and discover more ways to shape the way you play.Or, instead of going head to head, work side by side with a friend in Split Fiction. Hop between sci-fi and fantasy worlds as you try to find your way out of a virtual simulation gone wrong. Whatever kind of game you&#039;re into, find it in the Summer Sale.Offers may vary or change. See retailer for details. ]]></description>
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<pubDate>Fri, 19 Jun 2026 01:02:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Shop, the, Summer, Sale, from, now, until, July</media:keywords>
<content:encoded><![CDATA[As summer heats up, why not wind down with a new game or 2? Head to the EA app to shop Summer Sale deals on Battlefield 6, EA SPORTS FC™ 26, Split Fiction, Plants vs. Zombies: Replanted, and more.<br><br>Discover the most immersive wartime experience with Battlefield 6. Fight in iconic locations, like New York & the Sahara, as you alternate between infantry combat, vehicle combat, and class-based squad play. <br><br>Keep the camaraderie going with another team-based game: EA SPORTS FC 26. Build your dream squad in Ultimate Team™ and Clubs, and discover more ways to shape the way you play.<br><br>Or, instead of going head to head, work side by side with a friend in Split Fiction. Hop between sci-fi and fantasy worlds as you try to find your way out of a virtual simulation gone wrong.<br> <br>Whatever kind of game you're into, find it in the Summer Sale.<br><br><br>Offers may vary or change. See retailer for details.<br>]]> </content:encoded>
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<title>All DBD killers ranked, and which ones you should unlock next</title>
<link>https://xinker.org/all-dbd-killers-ranked-and-which-ones-you-should-unlock-next</link>
<guid>https://xinker.org/all-dbd-killers-ranked-and-which-ones-you-should-unlock-next</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:55:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, DBD, killers, ranked, and, which, ones, you, should, unlock, next</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/pUXFrbWTfjWmMheHXDpDc-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FcPYQEHEykbVt5fdqAwXgoG.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/cPYQEHEykbVt5fdqAwXgoG.jpg</a>]]> </content:encoded>
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<title>When is the GTA Online Kortz Center Heist available?</title>
<link>https://xinker.org/when-is-the-gta-online-kortz-center-heist-available</link>
<guid>https://xinker.org/when-is-the-gta-online-kortz-center-heist-available</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/VKuTWbZbe6mxoUzxo7Mipm-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 00:55:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>When, the, GTA, Online, Kortz, Center, Heist, available</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/VKuTWbZbe6mxoUzxo7Mipm-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FUxYnS3Sn5bs4fBafqPm9dL.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/UxYnS3Sn5bs4fBafqPm9dL.jpg</a>]]> </content:encoded>
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<title>A ray of hope for PC builders desperate for an upgrade &#45; one of my favorite motherboards is being bundled with 32GB of DDR5 RAM at Newegg</title>
<link>https://xinker.org/a-ray-of-hope-for-pc-builders-desperate-for-an-upgrade-one-of-my-favorite-motherboards-is-being-bundled-with-32gb-of-ddr5-ram-at-newegg</link>
<guid>https://xinker.org/a-ray-of-hope-for-pc-builders-desperate-for-an-upgrade-one-of-my-favorite-motherboards-is-being-bundled-with-32gb-of-ddr5-ram-at-newegg</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/qKrkJL7m7Wz9QFBWXn52aS.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:55:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>ray, hope, for, builders, desperate, for, upgrade, one, favorite, motherboards, being, bundled, with, 32GB, DDR5, RAM, Newegg</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/uvuDtdqTXSc2US7fRNmGLo-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FqKrkJL7m7Wz9QFBWXn52aS.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/qKrkJL7m7Wz9QFBWXn52aS.jpg</a>]]> </content:encoded>
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<title>Slay the Spire 2 lies about its RNG, rabid fan declares in 6,600&#45;word essay: &amp;quot;I think it would be pretty bad for the game&amp;quot;</title>
<link>https://xinker.org/slay-the-spire-2-lies-about-its-rng-rabid-fan-declares-in-6600-word-essay-i-think-it-would-be-pretty-bad-for-the-game</link>
<guid>https://xinker.org/slay-the-spire-2-lies-about-its-rng-rabid-fan-declares-in-6600-word-essay-i-think-it-would-be-pretty-bad-for-the-game</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:55:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Slay, the, Spire, lies, about, its, RNG, rabid, fan, declares, 6, 600-word, essay:, think, would, pretty, bad, for, the, game</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/UXPP6oaKqU3SpYUCRK7bGH-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FaFSperWAifMjMjLcLpsNad.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg</a>]]> </content:encoded>
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<title>Don’t Fret’s Music&#45;Infused Horror Is Off the Scale | IGN Preview</title>
<link>https://xinker.org/dont-frets-music-infused-horror-is-off-the-scale-ign-preview</link>
<guid>https://xinker.org/dont-frets-music-infused-horror-is-off-the-scale-ign-preview</guid>
<description><![CDATA[  Thick rain is pouring from the foreboding, black skies. The man in the suit pounds at the door. “Mara! Open up. It’s me. We’re going to be late.” He continues hammering away, his rage growing. “Did you change the locks on me?!” He’s demanding to see “the boy,” Fret. Inside, a woman sends him to go hide. The man retrieves a crowbar from his trunk, and as he smashes through a window we see Fret run up the stairs, and into his room. He grabs a guitar from his bed, and slips behind the bifold doors of his closet. Suddenly, everything is shaking, he looks at his hands, and it all disappears as the world fades to red, then black.  I’m barely two minutes into this demo, and already my heart is pounding. I love horror, but I’ll be the first to admit that scary games do, in fact, scare me, even on a bright and sunny day during Play Days at Summer Game Fest, where I went hands-on with Don’t Fret, the upcoming puzzle-infused survival horror game from Scary Kid Productions. I don’t need to know who these characters are to know that the “Jack from The Shining” energy from the man in the suit is bad news, and the intentional vagueness of who he is, and what is happening, has my brain filling in the spaces in frightening ways. It’s horror at its first-impression finest, and a sign of what was in store for me. Ok, deep breath, stay calm and, most of all, don’t fret. Songs and Screams As the game begins, we see through the eyes of Fret, the young boy from the intro. Light returns as he opens his eyes, and pushes up the velvet interior of a guitar case lid with a puffy white hand that looks taken straight from a classic Mickey Mouse cartoon. That’s odd. He looks down as he begins to stand up, his body now a wooden guitar – specifically, a six-string, though four of them are broken. OK, that’s even stranger. As I take in my surroundings, I see I’m in some sort of reception area, with a desk at the center, checkered tiles below, and music notes adorning the purple walls. Yep, this is going to be weird. As the name suggests, music is at the thematic heart of Don’t Fret. That makes sense, given Scary Kid Productions’ origin, as it’s formed by the minds behind popular YouTube music channel Rockit Music, whose songs on everything from Skibidi Toilet to Five Nights at Freddy’s to Rainbow friends have been viewed millions of times. The soundtrack itself has contributions from a who’s-who of horror and internet culture-focused YouTube musicians and bands, like The Living Tombstones, The Stupendium, and JT Music. In addition to the classic survival-horror lore items, an entire 25-song album is scattered through the game, to be collected and played.  Exploring and solving puzzles form an important part of the experience in Don’t Fret. Your goal in Don’t Fret is to survive in this strange music school, piece together how you got there, and get out alive. The disheveled rooms, with scattered papers, stacked files, and broken windows, tell a story of a school that’s been abandoned – though a cigarette on the desk, still smouldering, tells me I’m not completely alone. I pick up a hat, journal, and radio off the ground. An unknown person over the radio knows my name, and warns me that I’m not safe, and that I need to find a way to the main hall. I find the door to the hall, but the keypad that controls it is offline. Heading the other way, I find an administrative office, with an old desktop computer inside. Booting it up enables the G-PAD, as the control is called, though rather than numbers or a code, it asks for cords. I enter requested notes, and the way to the main hall opens.  The voice on the radio returns, and tells me I need to retrieve a talent canister from one of the red doors scattered around the school. I don’t know exactly what that means, but I move forward, clearing a path to climb over a barrier blocking the hall by throwing a guitar into a broken light to create a path. Soon I come to a pedestal, though it looks more like a memorial. Surrounded by candles and flowers, it is covered in posters asking for information regarding the whereabouts of a missing girl, though the face on the picture is distorted and twisted. The pedestal is missing an item: a violin.  Exploring and solving puzzles form an important part of the experience in Don’t Fret. Cracking codes or finding key items are just some of the ways that Fret will need to think on his feet to survive. In one section you may be playing specific keys on a piano to open a secret lock, and in another you may be looking for boxes or other platforms to help reach high places or open new paths. This mission violin is in a locker at the end of the hall that’s partially covered in broken glass, past a weird ball of tape stuck to the wall, near a locked AV room. When I return to place the violin, a small drawer opens with the key to an AV room inside it. This time, as I approach the amalgamation of tape, it begins to move. It pulses and undulates, and a figure emerges, falling ]]></description>
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<pubDate>Fri, 19 Jun 2026 00:55:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Don’t, Fret’s, Music-Infused, Horror, Off, the, Scale, IGN, Preview</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/themissingsubsonicroom-1781744065895.png" crossorigin="anonymous"> Thick rain is pouring from the foreboding, black skies. The man in the suit pounds at the door. “Mara! Open up. It’s me. We’re going to be late.” He continues hammering away, his rage growing. “Did you change the locks on me?!” He’s demanding to see “the boy,” Fret. Inside, a woman sends him to go hide. The man retrieves a crowbar from his trunk, and as he smashes through a window we see Fret run up the stairs, and into his room. He grabs a guitar from his bed, and slips behind the bifold doors of his closet. Suddenly, everything is shaking, he looks at his hands, and it all disappears as the world fades to red, then black. <br><br> I’m barely two minutes into this demo, and already my heart is pounding. I love horror, but I’ll be the first to admit that scary games do, in fact, scare me, even on a bright and sunny day during Play Days at Summer Game Fest, where I went hands-on with Don’t Fret, the upcoming puzzle-infused survival horror game from Scary Kid Productions. I don’t need to know who these characters are to know that the “Jack from The Shining” energy from the man in the suit is bad news, and the intentional vagueness of who he is, and what is happening, has my brain filling in the spaces in frightening ways. It’s horror at its first-impression finest, and a sign of what was in store for me. Ok, deep breath, stay calm and, most of all, don’t fret. <br><br><div class="bb_h3">Songs and Screams</div> As the game begins, we see through the eyes of Fret, the young boy from the intro. Light returns as he opens his eyes, and pushes up the velvet interior of a guitar case lid with a puffy white hand that looks taken straight from a classic Mickey Mouse cartoon. That’s odd. He looks down as he begins to stand up, his body now a wooden guitar – specifically, a six-string, though four of them are broken. OK, that’s even stranger. As I take in my surroundings, I see I’m in some sort of reception area, with a desk at the center, checkered tiles below, and music notes adorning the purple walls. Yep, this is going to be weird.<br><br> As the name suggests, music is at the thematic heart of Don’t Fret. That makes sense, given Scary Kid Productions’ origin, as it’s formed by the minds behind popular YouTube music channel Rockit Music, whose songs on everything from Skibidi Toilet to Five Nights at Freddy’s to Rainbow friends have been viewed millions of times. The soundtrack itself has contributions from a who’s-who of horror and internet culture-focused YouTube musicians and bands, like The Living Tombstones, The Stupendium, and JT Music. In addition to the classic survival-horror lore items, an entire 25-song album is scattered through the game, to be collected and played. <br><br> Exploring and solving puzzles form an important part of the experience in Don’t Fret. Your goal in Don’t Fret is to survive in this strange music school, piece together how you got there, and get out alive. The disheveled rooms, with scattered papers, stacked files, and broken windows, tell a story of a school that’s been abandoned – though a cigarette on the desk, still smouldering, tells me I’m not completely alone. I pick up a hat, journal, and radio off the ground. An unknown person over the radio knows my name, and warns me that I’m not safe, and that I need to find a way to the main hall. I find the door to the hall, but the keypad that controls it is offline. Heading the other way, I find an administrative office, with an old desktop computer inside. Booting it up enables the G-PAD, as the control is called, though rather than numbers or a code, it asks for cords. I enter requested notes, and the way to the main hall opens. <br><br> The voice on the radio returns, and tells me I need to retrieve a talent canister from one of the red doors scattered around the school. I don’t know exactly what that means, but I move forward, clearing a path to climb over a barrier blocking the hall by throwing a guitar into a broken light to create a path. Soon I come to a pedestal, though it looks more like a memorial. Surrounded by candles and flowers, it is covered in posters asking for information regarding the whereabouts of a missing girl, though the face on the picture is distorted and twisted. The pedestal is missing an item: a violin. <br><br> Exploring and solving puzzles form an important part of the experience in Don’t Fret. Cracking codes or finding key items are just some of the ways that Fret will need to think on his feet to survive. In one section you may be playing specific keys on a piano to open a secret lock, and in another you may be looking for boxes or other platforms to help reach high places or open new paths. This mission violin is in a locker at the end of the hall that’s partially covered in broken glass, past a weird ball of tape stuck to the wall, near a locked AV room. When I return to place the violin, a small drawer opens with the key to an AV room inside it.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F18%2Fmswholeheadshot-1781744065894.png" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/18/mswholeheadshot-1781744065894.png" crossorigin="anonymous"></a> This time, as I approach the amalgamation of tape, it begins to move. It pulses and undulates, and a figure emerges, falling to the floor with quiet thud. As it rose, so too did my pulse. My mind struggled to make sense of what I was seeing. It looked like a person, though… wrong. Bits of its flannel shirt poked out from under a criss-cross of cassette tape covering its body, head, and eyes. It seemed to have two sets of arms, though one pair is made up of a violin's neck and bow; one upper hand is normal, as is the lower on the opposite side, creating a disturbing asymmetry. <br><br> As it begins a chaotic, gyrating walk in my general direction, I realize it’s blind. With my destination on the other side I crouch and slowly stalk past, peeking around the edge of the creature. My heart is pounding, but I think I’m in the clear until… CRUNCH. I’d forgotten about the broken glass. The monster lunges toward me, and I mash the sprint button in my panic. There’s no hiding my heavy footfalls now, the pursuit is on. I speed back into the room with the violin, turning to place the pedestal between the monster and I. I slide back toward the rear of the room and wait. The creature races to the left, I sprint past the right. My stamina is dwindling, the footsteps are growing louder as I reach the AV room. It feels like the monster is right on top of me as I quickly unlock the door and slam it behind me. It’s only then, as my adrenaline releases, I notice I’m cold, I’d been sweating, and I hadn’t realized it. <br><br><div class="bb_h3">Creature Discomforts</div> I’ve found a guitar tuner. Not only does it (presumably) help tune your instrument, but it has a meter to detect danger, and can be charged to release a sonic blast to temporarily stun enemies, though it operates on a very limited battery supply to do so. I find myself staring at the danger meter as I continue further into the school, though admittedly I take little comfort from it. <br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F18%2Ffretmirror-1781744065894.png" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/18/fretmirror-1781744065894.png" crossorigin="anonymous"></a> My next few encounters with whatever is living in this school aren’t much better than my time with the violin creature. There’s the Music Theory classroom, where I met a teacher with a black hole where their face should be, who stared at me as I played the assigned notes on the nearby piano. The silence is broken when I complete the song, and gaze in horror as the faceless figure bashes its head repeatedly into the desk, black blood spattering, before it collapses in a heap. Or there’s the figure that appears to be a young girl with a bag over her head that stalked me through a darkened, speaker-filled generator room, ambushing me from the shadows. <br><br> Its long, lanky, decayed-looking body is adorned in what looks like a filthy woman’s blouse, though any feminine charm was lost on me when it caught up and twisted my head off of my body. The worst, though, is that creature with a cassette tape for a head. I encountered this one when I finally came across one of the red doors as it burst through the walls like it was the Nemesis from Resident Evil 3, and gave chase. As tall as the room, its head is a literal cassette tape, though as wide and tall as a door turned sideways. Its long, lanky, decayed-looking body is adorned in what looks like a filthy woman’s blouse, though any feminine charm was lost on me when it caught up and twisted my head off of my body. <br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F18%2Fthemissingsubsonicroom-1781744065895.png" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/18/themissingsubsonicroom-1781744065895.png" crossorigin="anonymous"></a> If there’s a bridge between the unbridled horror of Resident Evil Requiem and the somewhat more accessible gateway horror of FNAF Security Breach, Don’t Fret might be it. It’s legitimately terrifying, but the fear I experienced was mostly couched in dread and anticipation. As a humanoid guitar, dying isn’t an exercise in gore and excessive violence, as there is no blood or entrails to be seen. That doesn’t mean I appreciated being ripped to pieces, but it looked cool enough that I couldn't be that mad either. <br><br> As my demo came to an end, I’ll admit to some relief. Not from the terror itself, which, according to my blood pressure, was expertly crafted, but from the chances of everyone around me hearing a scream from an octave I couldn’t recreate on purpose. This is the sort of game I look forward to playing at home (probably with all of the lights on). And it comes at just the right time; Don’t Fret brings music-infused terror to Steam on October 1st.<br><br>]]> </content:encoded>
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<title>Grow a Garden 2 Codes (June 2026)</title>
<link>https://xinker.org/grow-a-garden-2-codes-june-2026-24027</link>
<guid>https://xinker.org/grow-a-garden-2-codes-june-2026-24027</guid>
<description><![CDATA[  Last Updated on June 18, 2026. We checked for new codes. There is still just one active code available (TEAMGREENBEAN). This grants you three Green Bean seeds.[/url] Grow a Garden 2 codes will get your garden blossoming by giving you seeds you can plant before you even spend a Sheckle on a Carrot. GaG 2 is the sequel to the to the farming sim we all spent far too many hours in during 2025, desperately hoping we&#039;d get a Candy Blossom seed.  The major difference is now there&#039;s a night cycle, where you get to be a little thief and steal your neighbour&#039;s crops. But beware, they can also steal yours. There are also Guilds you can join, where you&#039;ll get to compete to earn exclusive weekly prizes such as the Ice Serpent pet. Codes for Grow a Garden 2 (June 2026)  We&#039;ve found the only active code that there is so far. But we&#039;ll be checking daily to see if new GaG 2 codes are released, making it easy for you to copy them on whatever device you&#039;re using.  TEAMGREENBEAN - 3x Green Bean Seeds How to Redeem GaG 2 Codes  Open up Grow a Garden 2 on the Roblox PlatformClick on the Settings Icon in the top left (the silver cog)Press the Copy button on the code in the table abovePaste it into the bar Enter code here... barPress Claim!Expired Grow a Garden 2 Codes There are no expired codes. How to Get More Grow a Garden 2 Codes  I&#039;m just as excited as you are that Grow a Garden 2 is here, so we&#039;ll be on the lookout every day to see if new codes are released. With that in mind, the best way to stay up to date with new GaG 2 code releases is to keep this page bookmarked. You can also visit the official Grow a Garden Discord. But why do all the hard work when we can do it for you? That&#039;s all the codes we have for you, but IGN&#039;s Grow a Garden 2 wiki guide is packed with all the information you need whether you&#039;re a beginner or experience gardener. We spent hundreds of hours in the first Grow a Garden, so we&#039;re putting that expertise to good use for round two. Explore all seeds and seed packs, learn what mutations give the best value multiplers to your crops, see what gear you can buy from the shop, and be sure to check out our tier list of best pets, where we&#039;ve also detailed combos you can make for defense and mutations.  Lauren Harper is an Associate Guides Editor at IGN. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures. She leads the Roblox coverage as part of her role, so she&#039;s always on the lookout for new codes and experiences to test out. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/18/gag-codes-main-1781800858504.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 00:55:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Grow, Garden, Codes, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/gag-codes-main-1781800858504.png" crossorigin="anonymous"> <b>Last Updated on June 18, 2026</b>. We checked for new codes. There is still just one active code available (TEAMGREENBEAN). This grants you three Green Bean seeds.<br><br>[/url] <b>Grow a Garden 2 codes</b> will get your garden blossoming by giving you seeds you can plant before you even spend a Sheckle on a Carrot. GaG 2 is the sequel to the to the farming sim we all spent far too many hours in during 2025, desperately hoping we'd get a Candy Blossom seed. <br><br> The major difference is now there's a night cycle, where you get to be a little thief and steal your neighbour's crops. But beware, they can also steal yours. There are also Guilds you can join, where you'll get to compete to earn exclusive weekly prizes such as the Ice Serpent pet. <br><br><div class="bb_h2">Codes for Grow a Garden 2 (June 2026) </div> We've found the only active code that there is so far. But we'll be checking daily to see if new GaG 2 codes are released, making it easy for you to copy them on whatever device you're using. <br><br> <br><br><ul class="bb_ul"><li><u><b>TEAMGREENBEAN</b></u> - 3x Green Bean Seeds</li></ul><div class="bb_h2"> How to Redeem GaG 2 Codes </div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F18%2Fgag2-codes-2-1781800416830.png" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/18/gag2-codes-2-1781800416830.png" crossorigin="anonymous"></a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F18%2Fgag2-codes-1-1781800416830.png" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/18/gag2-codes-1-1781800416830.png" crossorigin="anonymous"></a><ol><li> Open up <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.roblox.com%2Fgames%2F97598239454123%2FGrow-a-Garden-2" target="_blank" rel=" noopener">Grow a Garden 2 on the Roblox Platform</a></li><li>Click on the <b>Settings Icon</b> in the top left (the silver cog)</li><li>Press the <b>Copy button</b> on the code in the table above</li><li>Paste it into the bar <b>Enter code here</b>... bar</li><li>Press <b>Claim!</b></li></ol><div class="bb_h2">Expired Grow a Garden 2 Codes</div> <b>There are no expired codes.</b> <br><br><div class="bb_h2">How to Get More Grow a Garden 2 Codes </div> I'm just as excited as you are that Grow a Garden 2 is here, so we'll be on the lookout every day to see if new codes are released. With that in mind, the best way to stay up to date with new GaG 2 code releases is to keep this page bookmarked. You can also visit the official <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2FR42XW3JD6M" target="_blank" rel=" noopener">Grow a Garden Discord</a>. But why do all the hard work when we can do it for you?<br><br> That's all the codes we have for you, but <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox" target="_blank" rel="">IGN's Grow a Garden 2 wiki guide</a> is packed with all the information you need whether you're a beginner or experience gardener. We spent hundreds of hours in the first Grow a Garden, so we're putting that expertise to good use for round two. Explore all <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox/All_Seeds,_Plants,_and_Seed_Packs" target="_blank" rel="">seeds and seed packs</a>, learn what <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox/All_Weather_Effects,_Mutations,_and_Multipliers" target="_blank" rel="">mutations give the best value multiplers</a> to your crops, see what <a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox/All_Gear_and_How_to_Use_Them" target="_blank" rel="">gear</a> you can buy from the shop, and be sure to check out our<a class="bb_link" href="https://www.ign.com/wikis/grow-a-garden-2-roblox/Best_Pets_-_Tier_List_and_Combos" target="_blank" rel=""> tier list of best pets</a>, where we've also detailed combos you can make for defense and mutations. <br><br> <i>Lauren Harper is an Associate Guides Editor at IGN. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures. She leads the Roblox coverage as part of her role, so she's always on the lookout for new codes and experiences to test out.</i><br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales launches today!</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-launches-today</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-launches-today</guid>
<description><![CDATA[ A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!In a corner of a continent overrun with beast tribes, the Kingdom of Huther is humanity’s sole bastion, kept safe by a magic barrier.After the discovery of heretofore unknown ruins, the adventurer Elliot and his fairy sidekick Faie brave the dangers outside the kingdom on a journey across four ages to fulfill a thousand-year mission.Open new paths as you explore this untamed continent and reveal the world’s mysterious history. Enjoy intuitive and rewarding action-based battle with a healthy dose of strategic support abilities from a fairy.Herein are intertwined the fates of one adventurer and one fairy. It is time to unravel the threads of history.The Adventures of Elliot: The Millennium Tales Digital Deluxe EditionThis set is a bundle of The Adventures of Elliot: The Millennium Tales game with various adventuring accessories.Contents of the Digital Deluxe Edition: • The Adventures of Elliot: The Millennium Tales • Digital Deluxe Edition Pack:　- Fairy Bangle accessory　- Cherry Blossom Anklet accessory　- Roselle Ring accessory*See the official website for bonus details.The Adventures of Elliot: The Millennium Tales Prologue DemoCarry your save data over to the full version of the game in this new prologue demo! Enjoy the opening chapter of the story with the same freedom of adventure as in the full game. Progress in the main quest, explore the unknown, or hunt down new weapons and magicite—the future is up to you. Your adventure in Philabieldia, a world filled with discovery, starts here!*This demo version features content taken from the retail version of the game with some differences, such as limits on accessible areas. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45973169/dd91f0fa285685c9f33c23b2208a0f2d1b46453e.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 00:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, launches, today</media:keywords>
<content:encoded><![CDATA[A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!<br><br>In a corner of a continent overrun with beast tribes, the Kingdom of Huther is humanity’s sole bastion, kept safe by a magic barrier.<br><br>After the discovery of heretofore unknown ruins, the adventurer Elliot and his fairy sidekick Faie brave the dangers outside the kingdom on a journey across four ages to fulfill a thousand-year mission.<br><br>Open new paths as you explore this untamed continent and reveal the world’s mysterious history. Enjoy intuitive and rewarding action-based battle with a healthy dose of strategic support abilities from a fairy.<br><br>Herein are intertwined the fates of one adventurer and one fairy. It is time to unravel the threads of history.<br><br><br><div class="bb_h3">The Adventures of Elliot: The Millennium Tales Digital Deluxe Edition</div>This set is a bundle of The Adventures of Elliot: The Millennium Tales game with various adventuring accessories.<br><br>Contents of the Digital Deluxe Edition:<br><b> • The Adventures of Elliot: The Millennium Tales</b><br><b> • Digital Deluxe Edition Pack:</b><br>　- Fairy Bangle accessory<br>　- Cherry Blossom Anklet accessory<br>　- Roselle Ring accessory<br>*See the official website for bonus details.<br><br><br><div class="bb_h3">The Adventures of Elliot: The Millennium Tales Prologue Demo</div><img src="https://clan.akamai.steamstatic.com/images/45973169/d24e9c9cf884b4de1fdcb222cc4da22818776f22.png"><br>Carry your save data over to the full version of the game in this new prologue demo! Enjoy the opening chapter of the story with the same freedom of adventure as in the full game. Progress in the main quest, explore the unknown, or hunt down new weapons and magicite—the future is up to you. Your adventure in Philabieldia, a world filled with discovery, starts here!<br><br>*This demo version features content taken from the retail version of the game with some differences, such as limits on accessible areas.]]> </content:encoded>
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<title>Our Refreshed Refer a Friend Program</title>
<link>https://xinker.org/our-refreshed-refer-a-friend-program</link>
<guid>https://xinker.org/our-refreshed-refer-a-friend-program</guid>
<description><![CDATA[ Make note, Tenno — Warframe’s Refer a Friend program update is now live! You can take a look at all the need-to-know details below.Referral Code ChangesYou can now create and send referral codes from any platform with a cross platform save enabled account! All you need to do is https://www.warframe.com/en/login, generate a referral code from the Refer a Friend page, then send that code to the friend you are trying to recruit. After your friend creates their Warframe account, they have seven days to qualify as your recruit. Your friend then inputs your referral code and links your accounts together by either:Entering the referral code in-game by hitting &quot;Communication &gt; Friends &gt; Refer Tenno&quot;.Entering the referral code on the Account Management page.Reward ChangesBoth recruiters and recruits can earn Rewards through the new Refer a Friend system. Recruiter RewardsThere are now four Reward tiers for recruiters to earn depending on how many referrals they send!Recruit 1 Tenno3x FormaOrokin CatalystOrokin ReactorExilus Weapon AdapterExilus Warframe AdapterDream Catcher HonoriaRecruit 2 TennoTwo Weapon SlotsRecruit 3 TennoWarframe SlotRecruit 4 TennoTwo Archwing Weapon SlotsGravimagPlease note: Once your recruit completes &quot;The Teacher&quot; Quest, you will unlock your recruiter reward! The more Tenno you recruit, the more rewards you get! These Rewards are also retroactive for anyone that qualifies.Recruit RewardsAfter recruits successfully link their accounts, they will instantly gain the following in-game rewards: 7-Day Affinity BoosterClassic Color PaletteClan KeyAdditional RewardsEvery time one of your recruits makes their first Platinum purchase, 10 percent of the value of Platinum they purchased will be automatically added to your account. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/4437469/0a857bec6723fa55ab51a821f120707ee32041e7.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 00:31:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Our, Refreshed, Refer, Friend, Program</media:keywords>
<content:encoded><![CDATA[Make note, Tenno — <b>Warframe’s Refer a Friend program update is now live!</b> You can take a look at all the need-to-know details below.<br><br><div class="bb_h2">Referral Code Changes</div>You can now create and send referral codes from any platform with a cross platform save enabled account! All you need to do is <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fen%2Flogin" target="_blank" rel=" noopener">https://www.warframe.com/en/login</a>, generate a referral code from the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fen%2Fcommunity%2Freferral" target="_blank" rel=" noopener">Refer a Friend</a> page, then send that code to the friend you are trying to recruit. <br><br>After your friend creates their Warframe account, they have seven days to qualify as your recruit. Your friend then inputs your referral code and links your accounts together by either:<br><ul class="bb_ul"><li>Entering the referral code in-game by hitting "Communication > Friends > Refer Tenno".<br></li><li>Entering the referral code on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.warframe.com%2Fen%2Fuser" target="_blank" rel=" noopener">Account Management page</a>.</li></ul><hr><br><div class="bb_h2">Reward Changes</div>Both recruiters and recruits can earn Rewards through the new Refer a Friend system. <br><br><img src="https://clan.fastly.steamstatic.com/images/4437469/cb356d911e19b40073e1995573bf9a840cd497e3.png"><br><div class="bb_h3">Recruiter Rewards</div>There are now four Reward tiers for recruiters to earn depending on how many referrals they send!<br><br><b>Recruit 1 Tenno</b><br><ul class="bb_ul"><li>3x Forma<br></li><li>Orokin Catalyst<br></li><li>Orokin Reactor<br></li><li>Exilus Weapon Adapter<br></li><li>Exilus Warframe Adapter<br></li><li>Dream Catcher Honoria</li></ul><b>Recruit 2 Tenno</b><br><ul class="bb_ul"><li>Two Weapon Slots</li></ul><b>Recruit 3 Tenno</b><br><ul class="bb_ul"><li>Warframe Slot</li></ul><b>Recruit 4 Tenno</b><br><ul class="bb_ul"><li>Two Archwing Weapon Slots<br></li><li>Gravimag</li></ul><b>Please note:</b> Once your recruit completes "The Teacher" Quest, you will unlock your recruiter reward! The more Tenno you recruit, the more rewards you get! These Rewards are also retroactive for anyone that qualifies.<br><br><div class="bb_h3">Recruit Rewards</div>After recruits successfully link their accounts, they will instantly gain the following in-game rewards: <br><ul class="bb_ul"><li>7-Day Affinity Booster<br></li><li>Classic Color Palette<br></li><li>Clan Key</li></ul><div class="bb_h3">Additional Rewards</div>Every time one of your recruits makes their first Platinum purchase, 10 percent of the value of Platinum they purchased will be automatically added to your account.]]> </content:encoded>
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<title>A small band of Nightdive rebels united to make the System Shock remake after it &amp;apos;ran out of money&amp;apos; midway through development</title>
<link>https://xinker.org/a-small-band-of-nightdive-rebels-united-to-make-the-system-shock-remake-after-it-ran-out-of-money-midway-through-development</link>
<guid>https://xinker.org/a-small-band-of-nightdive-rebels-united-to-make-the-system-shock-remake-after-it-ran-out-of-money-midway-through-development</guid>
<description><![CDATA[  lthough my mental conception of time is convinced it came out perhaps three weeks ago, Nightdive&#039;s System Shock remake is three years old. The game released in 2023 after a long and winding road through development, consisting of various course corrections and reboots. All in all, it was eight years between the game&#039;s announcement—originally as a remaster—and players getting their hands on it... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/bEA8AiBQKrTkwey4cX2xJ-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 00:29:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>small, band, Nightdive, rebels, united, make, the, System, Shock, remake, after, ran, out, money, midway, through, development</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/bEA8AiBQKrTkwey4cX2xJ-1280-80.jpg" crossorigin="anonymous"><br><br> lthough my mental conception of time is convinced it came out perhaps three weeks ago, Nightdive's <a class="bb_link" href="https://www.pcgamer.com/uk/system-shock/" target="_blank" rel="">System Shock</a> remake is three years old. The game released in 2023 after a long and winding road through development, consisting of various course corrections and reboots. All in all, it was eight years between the game's announcement—originally as a remaster—and players getting their hands on it... <a class="bb_link" href="https://www.pcgamer.com/games/action/a-small-band-of-nightdive-rebels-united-to-make-the-system-shock-remake-after-it-ran-out-of-money-midway-through-development/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Sonic actor doesn&amp;apos;t know what&amp;apos;s next for the game series after the movies &amp;quot;launched the notoriety of the character&amp;quot; into &amp;quot;a whole other stratosphere&amp;quot;</title>
<link>https://xinker.org/sonic-actor-doesnt-know-whats-next-for-the-game-series-after-the-movies-launched-the-notoriety-of-the-character-into-a-whole-other-stratosphere</link>
<guid>https://xinker.org/sonic-actor-doesnt-know-whats-next-for-the-game-series-after-the-movies-launched-the-notoriety-of-the-character-into-a-whole-other-stratosphere</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/FGd9iurDS9GtXNaGonRN7j-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 19 Jun 2026 00:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sonic, actor, doesnt, know, whats, next, for, the, game, series, after, the, movies, launched, the, notoriety, the, character, into, whole, other, stratosphere</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/FGd9iurDS9GtXNaGonRN7j-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>Garfield &#45; Escape From Monday Gameplay Trailer Teases the Terror of &amp;apos;The Curse of the Spinach Lasagna&amp;apos;</title>
<link>https://xinker.org/garfield-escape-from-monday-gameplay-trailer-teases-the-terror-of-the-curse-of-the-spinach-lasagna</link>
<guid>https://xinker.org/garfield-escape-from-monday-gameplay-trailer-teases-the-terror-of-the-curse-of-the-spinach-lasagna</guid>
<description><![CDATA[  IGN can exclusively reveal a brand-new gameplay trailer for Garfield - Escape From Monday, and it teases the terror of &quot;The Curse of the Spinach Lasagna&quot; and that vegetables may not be as good for us we once thought! Garfield - Escape From Monday&#039;s latest trailer starts nice enough with Garfield in a dream surrounded by his favorite junk food. However, things quickly take a sinister turn as it becomes a nightmare filled with vegetables. As it turns out, Jon had fed Garfield spinach lasagna inspired by Chef Monday&#039;s recipe, and he&#039;s now in a deep sleep and trapped in this terrifying yet healthy dreamland. Luckily, Jon, Odie, Arlene, and Pookie will be there to help him, but he&#039;ll still have to be on the lookout for Nermal, Squeak, and plenty of other enemies. He&#039;ll also have access to three special costumes that each have a unique ability, including the Turkey outfit that can help him go airborne, the Surfer outfit that lets him glide on the water, and the Cowboy outfit that comes with a lasso he can use to swing around. Garfield - Escape From Monday will feature three worlds and over 40 levels, and it promises to be a fun 3D platforming adventure that will pay homage to Garfield creator Jim Davis, and you can even see what looks like some of his art in the picture frames in the trailer! Developed by OSome Studio, Garfield - Escape From Monday will be released on September 24, 2026, on PS5, Xbox Series X/S, Nintendo Switch, and PC.  Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/17/garfield-1781722392245.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:55:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Garfield, Escape, From, Monday, Gameplay, Trailer, Teases, the, Terror, The, Curse, the, Spinach, Lasagna</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/garfield-1781722392245.png" crossorigin="anonymous"> IGN can exclusively reveal a brand-new gameplay trailer for Garfield - Escape From Monday, and it teases the terror of "The Curse of the Spinach Lasagna" and that vegetables may not be as good for us we once thought!<br><br> Garfield - Escape From Monday's latest trailer starts nice enough with Garfield in a dream surrounded by his favorite junk food. However, things quickly take a sinister turn as it becomes a nightmare filled with vegetables.<br><br> As it turns out, Jon had fed Garfield spinach lasagna inspired by Chef Monday's recipe, and he's now in a deep sleep and trapped in this terrifying yet healthy dreamland. Luckily, Jon, Odie, Arlene, and Pookie will be there to help him, but he'll still have to be on the lookout for Nermal, Squeak, and plenty of other enemies.<br><br> He'll also have access to three special costumes that each have a unique ability, including the Turkey outfit that can help him go airborne, the Surfer outfit that lets him glide on the water, and the Cowboy outfit that comes with a lasso he can use to swing around.<br><br> Garfield - Escape From Monday will feature three worlds and over 40 levels, and it promises to be a fun 3D platforming adventure that will pay homage to Garfield creator Jim Davis, and you can even see what looks like some of his art in the picture frames in the trailer!<br><br> Developed by OSome Studio, Garfield - Escape From Monday will be released on September 24, 2026, on PS5, Xbox Series X/S, Nintendo Switch, and PC. <br><br> <i>Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.</i><br><br>]]> </content:encoded>
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<title>Call of Duty: Black Ops And Black Ops 2 Officially Coming To PS4 And PS5 In July</title>
<link>https://xinker.org/call-of-duty-black-ops-and-black-ops-2-officially-coming-to-ps4-and-ps5-in-july</link>
<guid>https://xinker.org/call-of-duty-black-ops-and-black-ops-2-officially-coming-to-ps4-and-ps5-in-july</guid>
<description><![CDATA[ After Call of Duty: Black Ops and Black Ops 2 were listed by South Korea’s ratings board last month, speculation ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/Black-Ops.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:36:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Call, Duty:, Black, Ops, And, Black, Ops, Officially, Coming, PS4, And, PS5, July</media:keywords>
<content:encoded><![CDATA[After Call of Duty: Black Ops and Black Ops 2 were listed by South Korea’s ratings board last month, speculation<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/Black-Ops.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>GTA 6 Official Cover Art Revealed, Pre&#45;Orders Begin Next Week</title>
<link>https://xinker.org/gta-6-official-cover-art-revealed-pre-orders-begin-next-week</link>
<guid>https://xinker.org/gta-6-official-cover-art-revealed-pre-orders-begin-next-week</guid>
<description><![CDATA[ After months of waiting, Rockstar Games has finally revealed the official cover art for Grand Theft Auto 6 and confirmed that ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/GTA-6-.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, Official, Cover, Art, Revealed, Pre-Orders, Begin, Next, Week</media:keywords>
<content:encoded><![CDATA[After months of waiting, Rockstar Games has finally revealed the official cover art for Grand Theft Auto 6 and confirmed that<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/GTA-6-.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>This MTG fan has 5,000 copies of one random card, and just won&amp;apos;t stop buying more</title>
<link>https://xinker.org/this-mtg-fan-has-5000-copies-of-one-random-card-and-just-wont-stop-buying-more</link>
<guid>https://xinker.org/this-mtg-fan-has-5000-copies-of-one-random-card-and-just-wont-stop-buying-more</guid>
<description><![CDATA[  It is not uncommon for Magic: The Gathering fans to &#039;spec&#039; on a card, buying up multiple copies in anticipation of a spike. It&#039;s a gamble. You&#039;re hoping your chosen card will shoot up in price, and that you&#039;ll be able to sell it on to turn a profit before the value drops. Perhaps a new deck archetype has emerged and you&#039;re in on the ground floor; maybe you spotted a neat combo with a card from a new set; or perhaps your favorite content creator just lauded an old, unloved card&#039;s efficacy to an audience of thousands. Read the full story on Wargamer: This MTG fan has 5,000 copies of one random card, and just won&#039;t stop buying more ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/magic-the-gathering-mine-collapse-guy-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:26:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, MTG, fan, has, 5, 000, copies, one, random, card, and, just, wont, stop, buying, more</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/magic-the-gathering-mine-collapse-guy-900x506.jpg" crossorigin="anonymous"> It is not uncommon for Magic: The Gathering fans to 'spec' on a card, buying up multiple copies in anticipation of a spike. It's a gamble. You're hoping your chosen card will shoot up in price, and that you'll be able to sell it on to turn a profit before the value drops. Perhaps a new deck archetype has emerged and you're in on the ground floor; maybe you spotted a neat combo with a card from a new set; or perhaps your favorite content creator just lauded an old, unloved card's efficacy to an audience of thousands.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fmagic-the-gathering%2Fmine-collapse-guy" target="_blank" rel=" noopener">This MTG fan has 5,000 copies of one random card, and just won't stop buying more</a><br><br>]]> </content:encoded>
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<title>As Roblox pushes for more &amp;apos;adult&amp;apos; games, it&amp;apos;s focusing on those that keep you coming back</title>
<link>https://xinker.org/as-roblox-pushes-for-more-adult-games-its-focusing-on-those-that-keep-you-coming-back</link>
<guid>https://xinker.org/as-roblox-pushes-for-more-adult-games-its-focusing-on-those-that-keep-you-coming-back</guid>
<description><![CDATA[  Roblox really wants to keep the 18+ audience playing, and it&#039;s changing the types of games it recommends to you in an attempt to find those that will keep you hooked for longer. The colossal creation platform is awash with meme games, rapid-fire trends, and experiences that have an immediate hook but without the depth to last for more than a few hours. Now, however, Chief Growth Officer John Ciancutti reveals that a new Roblox algorithm has just been put in place, one designed to appeal to a more adult crowd. Read the full story on PCGamesN: As Roblox pushes for more &#039;adult&#039; games, it&#039;s focusing on those that keep you coming back ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/roblox-adult-games-long-term-retention-dueling-grounds-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Roblox, pushes, for, more, adult, games, its, focusing, those, that, keep, you, coming, back</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/roblox-adult-games-long-term-retention-dueling-grounds-900x506.jpg" crossorigin="anonymous"> Roblox really wants to keep the 18+ audience playing, and it's changing the types of games it recommends to you in an attempt to find those that will keep you hooked for longer. The colossal creation platform is awash with meme games, rapid-fire trends, and experiences that have an immediate hook but without the depth to last for more than a few hours. Now, however, Chief Growth Officer John Ciancutti reveals that a new Roblox algorithm has just been put in place, one designed to appeal to a more adult crowd.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Froblox%2Fadult-games-long-term-retention" target="_blank" rel=" noopener">As Roblox pushes for more 'adult' games, it's focusing on those that keep you coming back</a><br><br>]]> </content:encoded>
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<title>XCOM: The Miniatures Game reveals stunning soldiers and sinister sectoids</title>
<link>https://xinker.org/xcom-the-miniatures-game-reveals-stunning-soldiers-and-sinister-sectoids</link>
<guid>https://xinker.org/xcom-the-miniatures-game-reveals-stunning-soldiers-and-sinister-sectoids</guid>
<description><![CDATA[  On Thursday, UK-based games developer Modiphius uncloaked the vanguard of an alien invasion for XCOM: The Miniatures Game. An advanced landing party of aliens, from Sectoids to Chrysallids, plus a squad of XCOM Operatives and the game&#039;s 180-page core rulebook, will go up for pre-order in July - expect them to land in stores in the fall and winter. Read the full story on Wargamer: XCOM: The Miniatures Game reveals stunning soldiers and sinister sectoids ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/xcom-miniatures-soldier-and-sectoid-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>XCOM:, The, Miniatures, Game, reveals, stunning, soldiers, and, sinister, sectoids</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/xcom-miniatures-soldier-and-sectoid-900x506.jpg" crossorigin="anonymous"> On Thursday, UK-based games developer Modiphius uncloaked the vanguard of an alien invasion for XCOM: The Miniatures Game. An advanced landing party of aliens, from Sectoids to Chrysallids, plus a squad of XCOM Operatives and the game's 180-page core rulebook, will go up for pre-order in July - expect them to land in stores in the fall and winter.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fxcom-miniatures-game%2Fwave-one-revealed" target="_blank" rel=" noopener">XCOM: The Miniatures Game reveals stunning soldiers and sinister sectoids</a><br><br>]]> </content:encoded>
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<title>Hide from the Villain codes (June 2026)</title>
<link>https://xinker.org/hide-from-the-villain-codes-june-2026</link>
<guid>https://xinker.org/hide-from-the-villain-codes-june-2026</guid>
<description><![CDATA[  Struggling to survive against America&#039;s superhero-turned-supervillain-turned-supergod? We can&#039;t guarantee that all of these new Hide from the Villain codes will help you outlast the clock, but they&#039;ll give you some of the rewards you get for actually doing a good job -- and that&#039;s worth something. Read the full story on PCGamesN: Hide from the Villain codes (June 2026) ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/hide-from-the-villain-codes-featured-pcgn-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hide, from, the, Villain, codes, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/hide-from-the-villain-codes-featured-pcgn-900x506.jpg" crossorigin="anonymous"> Struggling to survive against America's superhero-turned-supervillain-turned-supergod? We can't guarantee that all of these new Hide from the Villain codes will help you outlast the clock, but they'll give you some of the rewards you get for actually doing a good job -- and that's worth something.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fhide-from-the-villain%2Fcodes" target="_blank" rel=" noopener">Hide from the Villain codes (June 2026)</a><br><br>]]> </content:encoded>
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<title>Zynga’s Game of Thrones: Legends and Game of Thrones: Slots launch new features</title>
<link>https://xinker.org/zyngas-game-of-thrones-legends-and-game-of-thrones-slots-launch-new-features</link>
<guid>https://xinker.org/zyngas-game-of-thrones-legends-and-game-of-thrones-slots-launch-new-features</guid>
<description><![CDATA[ Zynga, a wholly-owned publishing label of Take-Two, has announced new champions and in-game events in Game of Thrones: Legends and Game of Thrones: Slots to celebrate the June 21st season premiere of HBO’s original drama series House of The Dragon. Players will be treated to new champions, updated PvP game modes, and two in-game events highlighting the champions and factions that make up the Greens and the Blacks. “You can’t celebrate House of the Dragon without putting the raw power and rich lore of the dragons front and center, and as this iconic universe evolves, we are thrilled to expand our Game of Thrones titles alongside the series”, said Yaron Leyvand, executive vice president of mobile games, Zynga, in a press release. We’ve listened closely to our players, and by introducing fan-favorites like Seasmoke, we are giving them the new champions they want to recruit as they fight their way through Westeros.” This month, Seasmoke the Dragon will join the six other dragons as a collectable champion in Game of Thrones: Legends, and for the first time since worldwide launch, all seven will be available to be called to battle in PvP mode. The Dragons will operate with leader abilities in battle as players utilize these powerful champions to take down their opponents around the world. Later this season, For more information on the special events and new champions being introduced this season, read more here. Game of Thrones: Legends is an RPG puzzle mobile game featuring the world, characters, and lore of the popular HBO original drama series’ Game of Thrones, House of The Dragon, and A Knight of the Seven Kingdoms. In the game, players build and lead their own Westeros house, honing their tactics and skills as they strategically assemble a team of champions, equip weapons and gear, and face formidable foes from the Game of Thrones universe in puzzle battles. Players can tackle their quest solo in story mode or engage in raids, playing against each other as they level up their roster of champions. The game is officially licensed by Warner Bros on behalf of HBO. Game of Thrones: Slots kicks off its Season Of The Dragon events with a brand new Queen of the Seven Kingdoms Machine featuring the leader of the Blacks, Rhaenyra Targaryen, an in-game Welcome Bonus Calendar, starting June 14, 2026 and the House of the Dragon-themed Choose a Door event on June 23, 2026. The Game of Thrones: Slots celebration also includes the Queen of the Seven Kingdoms sweepstakes open to players in the United States and Canada (excluding Quebec) starting June 22, 2026. Game of Thrones: Slots is a free-to-download way to dive into one of the most immersive social casino slots games. Relive some of the most memorable moments to come out of The Seven Kingdoms by experiencing themed machines with sights, sounds, and beautiful art, all based on the world of Game of Thrones. Dive into a mix of classic gameplay and enjoy cooperative social features, where teamwork can aid your quest to sit on the Iron Throne. The game is officially licensed by Warner Bros. Interactive Entertainment on behalf of HBO The post Zynga’s Game of Thrones: Legends and Game of Thrones: Slots launch new features appeared first on GamesBeat. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Zynga’s, Game, Thrones:, Legends, and, Game, Thrones:, Slots, launch, new, features</media:keywords>
<content:encoded><![CDATA[Zynga, a wholly-owned publishing label of Take-Two, has announced new champions and in-game events in <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fgame-of-thrones-legends-kit-harington%2F" target="_blank" rel=" noopener">Game of Thrones: Legends</a> and Game of Thrones: Slots to celebrate the June 21st season premiere of HBO’s original drama series <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fzyngas-two-game-of-thrones-mobile-titles-stage-events-for-new-hbo-show%2F" target="_blank" rel=" noopener">House of The Dragon</a>. Players will be treated to new champions, updated PvP game modes, and two in-game events highlighting the champions and factions that make up the Greens and the Blacks.<br><br> “You can’t celebrate House of the Dragon without putting the raw power and rich lore of the dragons front and center, and as this iconic universe evolves, we are thrilled to expand our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fgame-of-thrones-dragonfire-on-ios-and-android%2F" target="_blank" rel=" noopener">Game of Thrones</a> titles alongside the series”, said Yaron Leyvand, executive vice president of mobile games, Zynga, in a press release. We’ve listened closely to our players, and by introducing fan-favorites like Seasmoke, we are giving them the new champions they want to recruit as they fight their way through Westeros.”<br><br> This month, Seasmoke the Dragon will join the six other dragons as a collectable champion in Game of Thrones: Legends, and for the first time since worldwide launch, all seven will be available to be called to battle in PvP mode. The Dragons will operate with leader abilities in battle as players utilize these powerful champions to take down their opponents around the world. Later this season, For more information on the special events and new champions being introduced this season, read more here.<br><br> Game of Thrones: Legends is an RPG puzzle mobile game featuring the world, characters, and lore of the popular HBO original drama series’ Game of Thrones, House of The Dragon, and A Knight of the Seven Kingdoms. In the game, players build and lead their own Westeros house, honing their tactics and skills as they strategically assemble a team of champions, equip weapons and gear, and face formidable foes from the Game of Thrones universe in puzzle battles. Players can tackle their quest solo in story mode or engage in raids, playing against each other as they level up their roster of champions. The game is officially licensed by Warner Bros on behalf of HBO.<br><br> Game of Thrones: Slots kicks off its Season Of The Dragon events with a brand new Queen of the Seven Kingdoms Machine featuring the leader of the Blacks, Rhaenyra Targaryen, an in-game Welcome Bonus Calendar, starting June 14, 2026 and the House of the Dragon-themed Choose a Door event on June 23, 2026.<br><br> The Game of Thrones: Slots celebration also includes the Queen of the Seven Kingdoms sweepstakes open to players in the United States and Canada (excluding Quebec) starting June 22, 2026.<br><br> Game of Thrones: Slots is a free-to-download way to dive into one of the most immersive social casino slots games. Relive some of the most memorable moments to come out of The Seven Kingdoms by experiencing themed machines with sights, sounds, and beautiful art, all based on the world of Game of Thrones. Dive into a mix of classic gameplay and enjoy cooperative social features, where teamwork can aid your quest to sit on the Iron Throne. The game is officially licensed by Warner Bros. Interactive Entertainment on behalf of HBO<br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fzyngas-game-of-thrones-legends-and-game-of-thrones-slots-launch-new-features%2F" target="_blank" rel=" noopener">Zynga’s Game of Thrones: Legends and Game of Thrones: Slots launch new features</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>The new RPG for Sword Art Online feels shockingly close to the legendary anime, and the demo is topping Steam Next Fest charts</title>
<link>https://xinker.org/the-new-rpg-for-sword-art-online-feels-shockingly-close-to-the-legendary-anime-and-the-demo-is-topping-steam-next-fest-charts</link>
<guid>https://xinker.org/the-new-rpg-for-sword-art-online-feels-shockingly-close-to-the-legendary-anime-and-the-demo-is-topping-steam-next-fest-charts</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/5kAfyf37qTkhSEt5eyDZnj-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, new, RPG, for, Sword, Art, Online, feels, shockingly, close, the, legendary, anime, and, the, demo, topping, Steam, Next, Fest, charts</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/5kAfyf37qTkhSEt5eyDZnj-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FaFSperWAifMjMjLcLpsNad.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg</a>]]> </content:encoded>
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<title>Epic Games Store Officially Reveals Its Final Free Games for June 2026</title>
<link>https://xinker.org/epic-games-store-officially-reveals-its-final-free-games-for-june-2026</link>
<guid>https://xinker.org/epic-games-store-officially-reveals-its-final-free-games-for-june-2026</guid>
<description><![CDATA[  The Epic Games Store has officially announced its June 25 free games in the form of RollerCoaster Tycoon 3 Complete Edition and Voidwrought. Worth just under $40 combined, the two titles will mark the final freebies that Epic Games Store users are able to claim at no cost in June 2026. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/epic-games-store-new-free-games-voidwrought-red-orb-composite.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic, Games, Store, Officially, Reveals, Its, Final, Free, Games, for, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/epic-games-store-new-free-games-voidwrought-red-orb-composite.jpg" crossorigin="anonymous"> The <b>Epic Games Store</b> has officially announced its June 25 free games in the form of <i>RollerCoaster Tycoon 3 Complete Edition</i> and <i>Voidwrought</i>. Worth just under $40 combined, the two titles will mark the final freebies that <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fepic-games-store%2F" target="_blank" rel=" noopener">Epic Games Store</a> users are able to claim at no cost in June 2026.<br><br>]]> </content:encoded>
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<title>Feature Highlight &#45; Skitarii Weapons</title>
<link>https://xinker.org/feature-highlight-skitarii-weapons</link>
<guid>https://xinker.org/feature-highlight-skitarii-weapons</guid>
<description><![CDATA[ Rising above the shackles of the flesh, the Skitarii have been rebuilt with the divine augments of the Adeptus Mechanicus to best serve the Omnissiah, as an impossibly efficient tool of war.In case you missed it, check out the reveal trailer here.This is part of an ongoing series of feature highlights focused on the upcoming DLC class: The Skitarii.In our previous highlight we talked in depth about the design of the class itself and its talent tree. This feature highlight will focus on the arsenal available to Skitarii in Darktide, exploring the design philosophy behind the unique weapons and talking about what existing weapons they have access to. We’ve interviewed our Game Designers Erik and Matteo for this!“I’m Matteo, I’m a Game Designer specializing in Weapons. My favourite class is Psyker, and I make a sick tiramisú.” ~ Matteo“I’m Erik, a Game Designer also specializing in Weapons. My favourite classes are Zealot and Psyker. I can confirm that Matteo makes a sick tiramisú. I can&#039;t cook or bake but I&#039;ll make you a perfect &#039;Last word&#039; cocktail.” ~ ErikWeapons DesignAs always, the first thing that went into the development of the Skitarii’s weapons was sitting down and choosing what options from the source material’s arsenal to include. The Adeptus Mechanicus has a very rich and varied set of weapons that are unique to them, many of which are specifically Skitarii weapons, too. So there were definitely a lot of possibilities to choose from, especially on the ranged side.“So we needed to say, okay, if we have to choose a subset of this, what are the ones that we say are unique, diverse, and capture the gameplay fantasy of the Skitarii the most.” ~ Matteo“We both look at not just what’s available in the lore - what they actually use in the tabletop and in the universe - but also what type of gameplay slots we’re trying to fill, what weapons we have on the existing classes, what type of role we want this class to have...” ~ ErikAfter deciding on these options, the design team goes through several iterations of implementing ideas, trying them out, seeing what works and what doesn’t, and so on. This is especially true of the Arc weapons, which use and enable a brand new mechanic unique to this class, the Arc mechanic.If you missed our explanation of how the Arc mechanic works for Arc weapons and talents, check out the previous Feature Highlight here!At the same time, a couple of the non-Arc weapons coming with the Skitarii exist in a similar thematic space as some of the existing weapons in Darktide, and so we took great care into carving a unique gameplay space for them so that they stand out even from those.For all weapons, the Weapon Designers worked closely with the Class Designers to make sure that the class’ abilities and its weapons synergized and supported each other well.With all that said, let’s take a look at the brand new weapons, which will be exclusive to the Skitarii class.New WeaponsArc MaulThe Arc Maul is a powerful blunt weapon that can electrocute enemies and trigger the Arc mechanic. Since other classes already have access to similar weapons in the form of Shock Mauls, we wanted to make sure that this weapon felt and played very differently from those.Normal attacks will electrocute the enemies. Hitting enemies also starts building up charges for the weapon’s special attack, up to a maximum of eight.Activating the weapon special will switch to an amped up state where attacks will drain charges and trigger an Arc effect with each attack until you either run out of charges or manually deactivate the mode.“So the loop is that you hit enemies to electrocute them and accumulate charges, then you activate the weapon and hit them again to trigger an Arc.” ~ MatteoBeyond its special mechanics, the Arc Maul is a relatively safe weapon with strong stagger and crowd control properties, but it relies on the Arc mechanic for most of its damage.As an added bonus, this weapon deals more damage with all attacks when hitting a target that is already electrocuted.Paired Transonic BladesOur second dual-wield melee weapon for Darktide, the Paired Transonic Blades are composed of a short Transonic Razor in the off hand and a longer Transonic Blade in the main hand.Using the Weapon Special, this weapon can switch between two ‘attunements’, which give the weapon two different movesets, each specialized to deal with different types of enemies.“This makes the weapon very versatile, and probably one of the most complex weapons we have in Darktide.” ~MatteoThe default moveset is attuned to most effectively deal with unarmoured enemies, featuring wide, sweeping attacks that can easily cleave and mow through hordes. The second attunement specializes in eliminating armoured enemies, and the moveset switches to a more single target, high damage set of stabs and vertical attacks that easily pierce through Flak and Carapace.While you can switch between modes when idle, pressing the Weapon Special in the middle of an attac ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/38365286/58b94f2dabc438f77eb8af5448a4bcb88c4d0da3.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Feature, Highlight, Skitarii, Weapons</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Rising above the shackles of the flesh, the Skitarii have been rebuilt with the divine augments of the Adeptus Mechanicus to best serve the Omnissiah, as an impossibly efficient tool of war.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>In case you missed it, check out the </i><a class="bb_link" href="https://www.youtube.com/watch?v=38mXmzdJF9Q" target="_blank" rel="">reveal trailer here</a><i>.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>This is part of an ongoing series of feature highlights focused on the upcoming DLC class: The Skitarii.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">In <a class="bb_link" href="https://store.steampowered.com/news/app/1361210/view/686382380150162694" target="_blank" rel="">our previous highlight</a> we talked in depth about the design of the class itself and its talent tree. This feature highlight will focus on the arsenal available to Skitarii in Darktide, exploring the design philosophy behind the unique weapons and talking about what existing weapons they have access to. We’ve interviewed our Game Designers Erik and Matteo for this!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“I’m Matteo, I’m a Game Designer specializing in Weapons. My favourite class is Psyker, and I make a sick tiramisú.” ~ Matteo</i></p><p class="bb_paragraph"><i>“I’m Erik, a Game Designer also specializing in Weapons. My favourite classes are Zealot and Psyker. I can confirm that Matteo makes a sick tiramisú. I can't cook or bake but I'll make you a perfect 'Last word' cocktail.” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38365286/e700de79b8874e18ab7140f6074ba98f94e5b7ee.png"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38365286/1bd38e4aff25de9974b6575c6218d8a3d4cdaedc.png"></p><div class="bb_h1">Weapons Design</div><p class="bb_paragraph">As always, the first thing that went into the development of the Skitarii’s weapons was sitting down and choosing what options from the source material’s arsenal to include. The Adeptus Mechanicus has a very rich and varied set of weapons that are unique to them, many of which are specifically Skitarii weapons, too. So there were definitely a lot of possibilities to choose from, especially on the ranged side.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“So we needed to say, okay, if we have to choose a subset of this, what are the ones that we say are unique, diverse, and capture the gameplay fantasy of the Skitarii the most.” ~ Matteo</i></p><p class="bb_paragraph"><i>“We both look at not just what’s available in the lore - what they actually use in the tabletop and in the universe - but also what type of gameplay slots we’re trying to fill, what weapons we have on the existing classes, what type of role we want this class to have...” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">After deciding on these options, the design team goes through several iterations of implementing ideas, trying them out, seeing what works and what doesn’t, and so on. This is especially true of the Arc weapons, which use and enable a brand new mechanic unique to this class, the Arc mechanic.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>If you missed our explanation of how the Arc mechanic works for Arc weapons and talents, check out the </i><a class="bb_link" href="https://store.steampowered.com/news/app/1361210/view/686382380150162694" target="_blank" rel="">previous Feature Highlight here</a><i>!</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">At the same time, a couple of the non-Arc weapons coming with the Skitarii exist in a similar thematic space as some of the existing weapons in Darktide, and so we took great care into carving a unique gameplay space for them so that they stand out even from those.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For all weapons, the Weapon Designers worked closely with the Class Designers to make sure that the class’ abilities and its weapons synergized and supported each other well.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>With all that said, let’s take a look at the brand new weapons, which will be exclusive to the Skitarii class.</i></p><div class="bb_h1">New Weapons</div><div class="bb_h2">Arc Maul</div><p class="bb_paragraph">The Arc Maul is a powerful blunt weapon that can electrocute enemies and trigger the Arc mechanic. Since other classes already have access to similar weapons in the form of Shock Mauls, we wanted to make sure that this weapon felt and played very differently from those.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Normal attacks will electrocute the enemies</b>. Hitting enemies also starts building up charges for the weapon’s special attack, up to a maximum of eight.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Activating the weapon special will switch to an amped up state where attacks will drain charges and <b>trigger an Arc effect</b> with each attack until you either run out of charges or manually deactivate the mode.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“So the loop is that you hit enemies to electrocute them and accumulate charges, then you activate the weapon and hit them again to trigger an Arc.” ~ Matteo</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Beyond its special mechanics, the Arc Maul is a relatively safe weapon with <b>strong stagger and crowd control properties</b>, but it relies on the Arc mechanic for most of its damage.</p><p class="bb_paragraph">As an added bonus, this weapon deals more damage with all attacks when hitting a target that is already electrocuted.</p><p class="bb_paragraph"></p><div class="bb_h2">Paired Transonic Blades</div><p class="bb_paragraph">Our second dual-wield melee weapon for Darktide, the Paired Transonic Blades are composed of a short Transonic Razor in the off hand and a longer Transonic Blade in the main hand.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Using the Weapon Special, this weapon can switch between two ‘attunements’, which give the weapon <b>two different movesets</b>, each specialized to deal with different types of enemies.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“This makes the weapon very versatile, and probably one of the most complex weapons we have in Darktide.” ~Matteo</i></p><p class="bb_paragraph"><b>The default moveset is attuned to most effectively deal with unarmoured enemies</b>, featuring wide, sweeping attacks that can easily cleave and mow through hordes. <b>The second attunement specializes in eliminating armoured enemies</b>, and the moveset switches to a more single target, high damage set of stabs and vertical attacks that easily pierce through Flak and Carapace.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While you can switch between modes when idle, pressing the Weapon Special in the middle of an attack chain will allow you to perform a unique attack as part of a transition into the other mode, <b>letting you switch seamlessly in the middle of combat.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“It’s a weapon that players can immediately play with; you don’t need to study hours to understand it. But the more you play with it, the more you find different ways to approach the situation in a more efficient manner. It’s also a really cool looking weapon, hehehe.” ~ Matteo</i></p><p class="bb_paragraph"></p><div class="bb_h2">Mechanicus Power Sword</div><p class="bb_paragraph">Power weapons are a very iconic melee choice for Adeptus Mechanicus as a whole, and so we definitely wanted to give the Skitarii their own version of this weapon. To differentiate them from the existing Darktide Power Swords in gameplay, we leaned into the fact that the Skitarii’s version is much better maintained and looked after than the requisitioned ones our other classes have access to.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As such, <b>the Mechanicus Power Swords are considered to always be in an active, low power mode</b> and are a powerful weapon even without using their Weapon Special. The weapon will start with 6 charges, which can be spent by <b>pressing the Weapon Special to perform a single, high-powered powered attack</b> (a tap will perform a light attack, while holding the button will perform a heavy attack). Each Special Attack consumes one charge, which recharges over time.</p><p class="bb_paragraph">However, <b>holding onto these charges also provides a passive buff to the weapon’s normal attacks</b>, which is the source of the weapon’s power.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“So the idea is that the player can say ‘Okay, I’m not using the charges so the weapon remains at maximum strength because it has all the stacks’ or ‘I’ll spend the charges to immediately get a strong attack but momentarily reduce the strength of the weapon’.” ~ Matteo</i></p><p class="bb_paragraph">The Special Attacks are empowered versions of the normal Mechanicus Power Sword moveset, sharing animations and chained actions. Said moveset is also very different from the existing Power Swords, featuring a bigger focus on thrusts and stabs.</p><p class="bb_paragraph"></p><div class="bb_h2">Galvanic Rifle</div><p class="bb_paragraph">The Galvanic Rifle is a <b>powerful, semi-automatic precision rifle</b> that fills a niche that hadn’t been covered in Darktide’s arsenal yet. Each shot deals relatively high damage and can do a good job at piercing through armour, although it has a low ammo count.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“I wouldn’t call it a sniper, but definitely a precision weapon.” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">While you can run and hipfire it with decent accuracy (although with strong recoil), <b>the weapon excels when aiming down sights and landing weak spot hits</b>, such as headshots. It is a simple, but elegant weapon that feels extremely satisfying to shoot with.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“It behaves like you would expect it to after looking at it, and I think we got it to an interesting gameplay spot as well. It’s a simple design, but extremely effective!.” ~ Erik</i></p><p class="bb_paragraph"></p><div class="bb_h2">Arc Rifle</div><p class="bb_paragraph">The Skitarii Alpha Primus’ Arc Rifle in Darktide is a <b>high ammo, heavy, slow firing ranged weapon that shoots bolts of lightning.</b> Unlike the Psyker’s Smite Blitz, these are not sustained streams of electricity but rather quick, instant bolts that hit their target and dissipate. While it has a high ammo capacity, reloading it takes longer than most weapons, so be careful not to waste your shots!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“With the other Skitarii weapons being relatively low ammunition, we wanted to make the Arc Rifle like a slow firing heavy machine gun, but with Arc properties.” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Each shot will apply an electricity</b> effect like other shock or Arc weapons, and when hitting an already electrocuted enemy <b>it will Arc to a nearby enemy</b> (which will also electrocute it, or Arc again if it’s already electrocuted!). This means that it takes prolonged, sustained fire on a horde of enemies to really build up the damage as the electricity spreads, but becomes unstoppable once it’s properly enabled.</p><p class="bb_paragraph"></p><div class="bb_h2">Phosphor Blast Pistol</div><p class="bb_paragraph"><i>“It’s a gigantic hand cannon is what it is.” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">The Phosphor Blast Pistol is a powerful and unique ranged weapon. While it has a limited ammo capacity and isn’t all that accurate, it excels in both damage and support. Each shot of hot-white phosphor blasts deals <b>high damage</b> <b>to the target</b> and then <b>splashes</b> <b>Phosphor to enemies nearby.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“It does a fair amount of damage, it’s not weak by any means, but the support utility is what makes it super interesting.” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Both the initial target and the enemies in the splash zone will suffer a powerful debuff from the lingering Phosphor compound, which makes them not just <b>take more damage from all sources</b>, but <b>attacks will also cleave through them</b> more easily.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“It’s got a super cool effect where you can see it actually burns pieces of the armour off and exposes the flesh on some enemies.” ~ Erik</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Beyond looking gnarly, this effect also helps communicate to your teammates which enemies are debuffed by the Phosphor Pistol, encouraging them to take advantage of the situation.</p><p class="bb_paragraph"></p><div class="bb_h1">Existing Weapons</div><div class="bb_h2">Plasma Gun Mk III</div><p class="bb_paragraph">On top of all of these brand new weapons that we’re adding for the Skitarii class, this update will also see the release of a new mark of the Plasma Gun! <b>Available to both the Veteran and Skitarii classes</b>, this Plasma Gun variant will have less focus on penetrating through enemies and terrain, and more on <b>devastating explosions</b>, which will trigger when hitting most enemy types.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Beyond that, the Skitarii class will also have access to the following weapons that can already be found in Darktide’s arsenal:</p><div class="bb_h2">Ranged Weapons</div><ul class="bb_ul"><li><p class="bb_paragraph">Infantry Autogun  </p></li><li><p class="bb_paragraph">Braced Autogun  </p></li><li><p class="bb_paragraph">Vigilant Autogun  </p></li><li><p class="bb_paragraph">Heavy Laspistol  </p></li><li><p class="bb_paragraph">Plasma Gun Mk II</p></li><li><p class="bb_paragraph">Quickdraw Stub Revolver  </p></li><li><p class="bb_paragraph">Shredder Autopistol</p></li></ul><div class="bb_h2">Melee Weapons</div><ul class="bb_ul"><li><p class="bb_paragraph">Assault Chainsword  </p></li><li><p class="bb_paragraph">“Devil’s Claw” Sword  </p></li><li><p class="bb_paragraph">Shock Maul</p></li><li><p class="bb_paragraph">Power Falchion  </p></li><li><p class="bb_paragraph">Combat Blade</p></li></ul><p class="bb_paragraph"><br><img src="https://clan.fastly.steamstatic.com/images/38365286/e700de79b8874e18ab7140f6074ba98f94e5b7ee.png"></p><p class="bb_paragraph"></p><div class="bb_h1">Bonus: Which of the new weapons is your favorite?</div><p class="bb_paragraph"></p><p class="bb_paragraph"><i>“The Dual Transonics! It’s a design idea that I’ve had for a while, it kinda builds upon the Hive Scum’s Crowbar and Bone Saw \[...] It’s basically two movesets in one weapon, and I think it turned out extremely nice, so yeah.” ~ Matteo</i></p><p class="bb_paragraph"><i>“I’m gonna say the Galvanic Rifle and the Arc Maul. Ping and bonk.” ~ Erik</i></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38365286/ec125196c0d6165904dec926befd11b6da476e3d.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">That’s all we have for today! We hope you enjoyed this early look at the Skitarii class’ weapons!</p><p class="bb_paragraph"></p><p class="bb_paragraph">The Skitarii Alpha Primus class will be available on the 23rd of June, but you can already wishlist it now. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4355570/Warhammer_40000_Darktide__Skitarii_Class/" target="_blank" rel="">https://store.steampowered.com/app/4355570/Warhammer_40000_Darktide__Skitarii_Class/</a><a class="bb_link" href="https://store.steampowered.com/app/4355580/Warhammer_40000_Darktide__Skitarii_Class_Deluxe_Edition/" target="_blank" rel="">https://store.steampowered.com/app/4355580/Warhammer_40000_Darktide__Skitarii_Class_Deluxe_Edition/</a>Praise the Omnissiah!</p><p class="bb_paragraph">We’ll see you on the Mourningstar.</p>]]> </content:encoded>
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<title>Battlefield 6 &#45; Community Update &#45; What’s Coming in the Final Phase of Season 3</title>
<link>https://xinker.org/battlefield-6-community-update-whats-coming-in-the-final-phase-of-season-3</link>
<guid>https://xinker.org/battlefield-6-community-update-whats-coming-in-the-final-phase-of-season-3</guid>
<description><![CDATA[ Gameplay ImprovementsGunplay ChangesVehicle UpdatesFront End ImprovementsNew ContentTactical ObliterationWet Work EventREDSECBattle RoyaleBattle Royale SolosRanked Battle RoyalePortalMore to ComeHey everyone,Since the launch of the Blastpoint Update, we’ve loved seeing the community jump into the new content and experience a whole new chaos within Battlefield 6.From the return of Obliteration to the fight for control across Cairo Bazaar, Blastpoint has delivered plenty of memorable moments, clutch plays, and feedback for the teams to dig into. We are continuing to work towards improving the game, with updates to gunplay, vehicles, and more coming your way in the last phase of Season 3 on June 30.Gameplay ImprovementsGunplay ChangesWe’re making a broader set of gunplay improvements with the next content update, focused on making infantry combat feel more consistent, readable, and rewarding to master.These updates enhance several key areas of gunplay, including recoil behavior, dispersion, weapon handling, limb-modifier tuning, bullet velocity, drag, and more. The goal is to further reward good aim, recoil control, shooting technique, and weapon knowledge.We’re also continuing work on related combat improvements, including soldier visibility and netcode updates that support more consistent moment-to-moment combat readability.There’s a lot to cover here, so we’ll be sharing a dedicated deep dive into all the changes in a later post. That piece will walk through the design intent behind these changes, what we’re adjusting, and how we expect them to shape combat moving forward.Vehicle UpdatesWe’re making a set of vehicle balance updates aimed at improving combat flow across armor, air, anti-air, and infantry counterplay.Thermal Smoke will be less effective at mitigating incoming damage and will no longer remove C4 when activated. RPG damage is also receiving a slight increase against tanks and helicopters, giving infantry a bit more pressure against vehicle targets.Additional vehicle tuning includes updates to IFV weapons, Attack Helicopter rockets, Mobile Anti-Air ammo, and more. Full details for all vehicle balance changes will be shared in the upcoming Update Notes.Automated Anti-Air behavior is also being updated. The AA Station was giving land vehicles too much protection near spawn, which could encourage frustrating spawn camping. To combat this, it is being updated to shoot down fewer projectile types and will no longer retaliate for damage dealt to land vehicles. Retaliation behavior will also time out after 20 seconds instead of continuing indefinitely.Front End ImprovementsNew Clear Orange Dots ButtonBuilding on adjustments made in the Blastpoint Update that addressed “New” Markers reappearing too frequently on previously viewed content, we’re adding a new “Mark All Seen” button to several front-end scenes.This button will allow players to quickly clear all markers in the following sections respectively:LoadoutsBattle PassStoreProfileChallengesPlayWe’re continuing to improve these markers so they remain a useful way to discover new content without becoming noise.New Event MenuWe’re introducing a new Event Menu alongside the new event, Wet Work, which we dig into more in a later section.This new menu will bring event challenges and rewards together in one place, making it easier to see what’s available, what you can earn, and how to unlock it. The menu will also connect players to relevant Event Modes and Event Store Bundles.The goal is simple: fewer clicks, clearer rewards, and a better overview of each active event.XP Booster Quality-of-Life UpdateWe’re also improving how XP Boosters interact with Match Bonus XP.Previously, if an XP Booster expired before the end of a match, it could miss out on applying to the Match Bonus awarded at the end of that round.With this update, XP Boosters will provide a partial XP multiplier to Match Bonus based on the amount of time they were active during the match, even if the booster expires before the match ends.New ContentTactical ObliterationWe’re adding Tactical Obliteration, a smaller, infantry-focused variant following our addition of Obliteration in the Blastpoint Update.Obliteration has been at its best when the whole lobby is laser focused on the objective, creating a fast, chaotic fight where every push can swing the match. Tactical Obliteration keeps that same objective-driven core, but brings it into a tighter format built around infantry combat, flanking, coordinated attacks, and M-COM counterplay.In this mode, teams need to destroy two of the enemy’s three M-COMs to win, with shorter match timing, no vehicles, and focused layouts that give squads more room to cut off the Bomb Carrier, set traps around objectives, regroup, and support teammates between pushes.Tactical Obliteration will be available on four maps at launch: Cairo Bazaar, Iberian Offensive, Empire State, and Siege of Cairo. We’re excited to see the chaos this brings to the Battlefield experi ]]></description>
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<pubDate>Thu, 18 Jun 2026 23:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Battlefield, Community, Update, What’s, Coming, the, Final, Phase, Season</media:keywords>
<content:encoded><![CDATA[<ul class="bb_ul"><li><p class="bb_paragraph">Gameplay Improvements</p><ul class="bb_ul"><li><p class="bb_paragraph">Gunplay Changes</p></li><li><p class="bb_paragraph">Vehicle Updates</p></li><li><p class="bb_paragraph">Front End Improvements</p></li></ul></li><li><p class="bb_paragraph">New Content</p><ul class="bb_ul"><li><p class="bb_paragraph">Tactical Obliteration</p></li><li><p class="bb_paragraph">Wet Work Event</p></li></ul></li><li><p class="bb_paragraph">REDSEC</p><ul class="bb_ul"><li><p class="bb_paragraph">Battle Royale</p></li><li><p class="bb_paragraph">Battle Royale Solos</p></li><li><p class="bb_paragraph">Ranked Battle Royale</p></li></ul></li><li><p class="bb_paragraph">Portal</p></li><li><p class="bb_paragraph">More to Come</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph">Hey everyone,</p><p class="bb_paragraph"></p><p class="bb_paragraph">Since the launch of the Blastpoint Update, we’ve loved seeing the community jump into the new content and experience a whole new chaos within Battlefield 6.</p><p class="bb_paragraph">From the return of Obliteration to the fight for control across Cairo Bazaar, Blastpoint has delivered plenty of memorable moments, clutch plays, and feedback for the teams to dig into. We are continuing to work towards improving the game, with updates to gunplay, vehicles, and more coming your way in the last phase of Season 3 on June 30.</p><p class="bb_paragraph"></p><div class="bb_h2">Gameplay Improvements</div><div class="bb_h3">Gunplay Changes</div><p class="bb_paragraph">We’re making a broader set of gunplay improvements with the next content update, focused on making infantry combat feel more consistent, readable, and rewarding to master.</p><p class="bb_paragraph">These updates enhance several key areas of gunplay, including recoil behavior, dispersion, weapon handling, limb-modifier tuning, bullet velocity, drag, and more. The goal is to further reward good aim, recoil control, shooting technique, and weapon knowledge.</p><p class="bb_paragraph">We’re also continuing work on related combat improvements, including soldier visibility and netcode updates that support more consistent moment-to-moment combat readability.</p><p class="bb_paragraph">There’s a lot to cover here, so we’ll be sharing a dedicated deep dive into all the changes in a later post. That piece will walk through the design intent behind these changes, what we’re adjusting, and how we expect them to shape combat moving forward.</p><div class="bb_h3">Vehicle Updates</div><p class="bb_paragraph">We’re making a set of vehicle balance updates aimed at improving combat flow across armor, air, anti-air, and infantry counterplay.</p><p class="bb_paragraph">Thermal Smoke will be less effective at mitigating incoming damage and will no longer remove C4 when activated. RPG damage is also receiving a slight increase against tanks and helicopters, giving infantry a bit more pressure against vehicle targets.</p><p class="bb_paragraph">Additional vehicle tuning includes updates to IFV weapons, Attack Helicopter rockets, Mobile Anti-Air ammo, and more. Full details for all vehicle balance changes will be shared in the upcoming Update Notes.</p><p class="bb_paragraph">Automated Anti-Air behavior is also being updated. The AA Station was giving land vehicles too much protection near spawn, which could encourage frustrating spawn camping. To combat this, it is being updated to shoot down fewer projectile types and will no longer retaliate for damage dealt to land vehicles. Retaliation behavior will also time out after 20 seconds instead of continuing indefinitely.</p><div class="bb_h3">Front End Improvements</div><p class="bb_paragraph"><b>New Clear Orange Dots Button</b></p><p class="bb_paragraph"><b></b><img src="https://clan.fastly.steamstatic.com/images/45712411/38fb9c0558d830508d19b182dfb33d7e27b22dfc.png"></p><p class="bb_paragraph">Building on adjustments made in the Blastpoint Update that addressed “New” Markers reappearing too frequently on previously viewed content, we’re adding a new “Mark All Seen” button to several front-end scenes.</p><p class="bb_paragraph">This button will allow players to quickly clear all markers in the following sections respectively:</p><ul class="bb_ul"><li><p class="bb_paragraph">Loadouts</p></li><li><p class="bb_paragraph">Battle Pass</p></li><li><p class="bb_paragraph">Store</p></li><li><p class="bb_paragraph">Profile</p></li><li><p class="bb_paragraph">Challenges</p></li><li><p class="bb_paragraph">Play</p></li></ul><p class="bb_paragraph">We’re continuing to improve these markers so they remain a useful way to discover new content without becoming noise.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>New Event Menu</b></p><p class="bb_paragraph">We’re introducing a new Event Menu alongside the new event, Wet Work, which we dig into more in a later section.</p><p class="bb_paragraph">This new menu will bring event challenges and rewards together in one place, making it easier to see what’s available, what you can earn, and how to unlock it. The menu will also connect players to relevant Event Modes and Event Store Bundles.</p><p class="bb_paragraph">The goal is simple: fewer clicks, clearer rewards, and a better overview of each active event.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>XP Booster Quality-of-Life Update</b></p><p class="bb_paragraph">We’re also improving how XP Boosters interact with Match Bonus XP.</p><p class="bb_paragraph">Previously, if an XP Booster expired before the end of a match, it could miss out on applying to the Match Bonus awarded at the end of that round.</p><p class="bb_paragraph">With this update, XP Boosters will provide a partial XP multiplier to Match Bonus based on the amount of time they were active during the match, even if the booster expires before the match ends.</p><div class="bb_h2">New Content</div><div class="bb_h3">Tactical Obliteration</div><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45712411/834c62a71c2266b5592e9195360ce840626908fa.png"></p><p class="bb_paragraph">We’re adding Tactical Obliteration, a smaller, infantry-focused variant following our addition of Obliteration in the Blastpoint Update.</p><p class="bb_paragraph">Obliteration has been at its best when the whole lobby is laser focused on the objective, creating a fast, chaotic fight where every push can swing the match. Tactical Obliteration keeps that same objective-driven core, but brings it into a tighter format built around infantry combat, flanking, coordinated attacks, and M-COM counterplay.</p><p class="bb_paragraph">In this mode, teams need to destroy two of the enemy’s three M-COMs to win, with shorter match timing, no vehicles, and focused layouts that give squads more room to cut off the Bomb Carrier, set traps around objectives, regroup, and support teammates between pushes.</p><p class="bb_paragraph">Tactical Obliteration will be available on four maps at launch: Cairo Bazaar, Iberian Offensive, Empire State, and Siege of Cairo. We’re excited to see the chaos this brings to the Battlefield experience. </p><div class="bb_h3">Wet Work Event</div><p class="bb_paragraph">The Wet Work Event arrives with Season 3’s High-Value Target Update, bringing a new contract-focused experience across Multiplayer and REDSEC.</p><p class="bb_paragraph">During the event, players can pick up Contracts dropped by eliminated enemies and complete mid-match objectives ranging from eliminations and looting Chests to capturing objectives or staying alive.</p><p class="bb_paragraph">Whether you’re hunting targets in REDSEC or pushing objectives in Multiplayer, Wet Work is all about taking the contract, staying alive, and finishing the job. We’ll dive deeper into the details of this event in a later post.</p><p class="bb_paragraph"></p><div class="bb_h2">REDSEC</div><div class="bb_h3">Battle Royale</div><p class="bb_paragraph"><b>Casual Battle Royale</b></p><p class="bb_paragraph">Some of you have been asking for a more casual experience, so we’re bringing Casual Battle Royale, a mode designed for those chill game nights.</p><p class="bb_paragraph">This mode will include bots to help create more manageable combat engagements, smoother match flow, and a more approachable environment for players learning the mode, trying new classes and loadouts, or warming up before higher-stakes matches.</p><p class="bb_paragraph">Bots are designed to support the overall pacing of the match while still keeping the focus on player-driven encounters. We’ll continue improving their behavior over time and will be watching closely to make sure they support the experience without taking away from what makes Battle Royale exciting. More details on this mode are coming soon. </p><p class="bb_paragraph"><b>Chest Resetting</b></p><p class="bb_paragraph">We’re making an update to help address loot scarcity during the middle phase of Battle Royale matches.</p><p class="bb_paragraph">When Second Chance is disabled globally in a match, normal Armory Crates, Class Armory Crates, and Tactical Armory Crates will reset and become lootable again.</p><p class="bb_paragraph">This means already opened crates can repopulate with items during the mid-game, giving players more opportunities to recover, rearm, and stay in the fight.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>New Recon Training Path</b></p><p class="bb_paragraph">We’re adding a new Recon Training Path called “Disruptor” into BR, which is focused on disruption, counter-intel, and shutting down enemy tools.</p><p class="bb_paragraph">This Training Path brings two gadgets to BR for the first time: the Hardware Suppression System and the Handheld Jammer. The Hardware Suppression System gives Recon players a defensive option for protecting their squad from nearby electronic and explosive gadgets, with one of its Field Upgrades expanding that utility by allowing it to shoot down enemy UAV call-ins.</p><p class="bb_paragraph">The Handheld Jammer gives Recon a more active disruption tool for close-range counter-gadget play. When activated, it can temporarily disrupt enemy equipment within range, creating openings for your squad to push or reposition.</p><p class="bb_paragraph">Together, these gadgets give Recon players more ways to deny enemy intel and disrupt gadget-heavy setups, while rewarding smart positioning and timing. </p><p class="bb_paragraph"><b>Headhunter Mission Disabled</b></p><p class="bb_paragraph">As a quick follow-up, the Headhunter mission remains disabled in all Battle Royale modes while we continue to fine-tune the experience based on your feedback. We appreciate you helping us shape the mode, and we’re continuing to listen to your thoughts as we work to get it right. </p><div class="bb_h3">Battle Royale Solos</div><p class="bb_paragraph">Since the launch of Battle Royale Solos, we’ve been monitoring your feedback and how the mode is playing in live matches.</p><p class="bb_paragraph">One early adjustment we made was removing the Traverser Mark 2 from Solos while we review its impact on match balance and the overall experience. Solos has its own pace and pressure compared to squad play, and we wanted to make sure the tools available in the mode supported that experience.</p><p class="bb_paragraph">We’ll continue monitoring gameplay, listening to your feedback, and making further adjustments where needed. </p><div class="bb_h3">Ranked Battle Royale</div><p class="bb_paragraph">The current Ranked Battle Royale season will end on July 14, one week before Season 3 concludes.</p><p class="bb_paragraph">Your end-of-season rank will help determine your starting rank when Season 4 begins, as well as the rewards you’ll receive for your performance this season. We’ll share more details on the Ranked Battle Royale season transition, timing, and rewards in a later post.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45712411/24afc9fa8991f86eb60d76c5ee826314d407bc38.png"></p><div class="bb_h2">Portal</div><p class="bb_paragraph"><b>Cairo Bazaar</b></p><p class="bb_paragraph">Players will be able to create Custom Cairo Bazaar experiences. This smaller map, which focuses on infantry gameplay with limited ground vehicles, is inspired by a Battlefield 3 classic, Grand Bazaar, and we can’t wait to see what the community builds!</p><p class="bb_paragraph"><b>Obliteration</b></p><p class="bb_paragraph">The iconic Battlefield 4 Multiplayer experience returns with a new epic evolution, now available in Verified Portal starting June 20.</p><p class="bb_paragraph">Obliteration is a battle to destroy enemy M-COMs (Military Communications) using bombs placed neutrally on each map. Both sides must risk everything to get the bomb, escort their carrier to the detonation site, and obliterate the enemy.</p><p class="bb_paragraph"><b>Tactical Obliteration</b></p><p class="bb_paragraph">The classic Obliteration mode emphasizes individual squad play through an 8v8 grudge match, available in Verified Portal on June 20.</p><p class="bb_paragraph">This competitive, high-stakes experience is meant for squads who mastered coordinated objective play. With only one other squad to rely on, how will your squad step up and blow away the competition?</p><p class="bb_paragraph"><b>Squad Deathmatch</b></p><p class="bb_paragraph">Grab a gun and squad up for a fast-paced, close-quarters deathmatch, available in Verified Portal on June 20.</p><p class="bb_paragraph">Four squads compete for victory with one simple objective: First to reach the kill target wins.</p><p class="bb_paragraph"><b>Team Deathmatch</b></p><p class="bb_paragraph">Pure infantry-focused, high-intensity combat, available in Verified Portal on June 20.</p><p class="bb_paragraph">In TDM, the only objective is to take out the enemy. Most kills wins.</p><p class="bb_paragraph"><b>Moving Platforms</b></p><p class="bb_paragraph">MovingPlatform is an asset type that drastically improves player interaction with a moving physics body.</p><p class="bb_paragraph"></p><p class="bb_paragraph">One major advantage of the Moving Platform system is that players will no longer experience excessive jittering while riding platforms, allowing gameplay elements such as jump puzzles to feel much smoother and more reliable.</p><p class="bb_paragraph">You'll also have control over how your platforms behave through the functions we're providing. Move them up, down, left, or right, or get more creative by having them follow custom paths, including orbital movement.</p><p class="bb_paragraph"><b>Vehicle Impulse Function</b></p><p class="bb_paragraph">Vehicle impulse functions enable creators to simulate physics through Blockly or TypeScript in Battlefield 6 and REDSEC.</p><p class="bb_paragraph">Physics impulses apply impulse directly to a single vehicle or vehicles in an area, similar to an explosion, with optional damage settings. These impulses can be triggered by proximity (with adjustable range), timers (set on placement or activation), or interactive triggers like volumes, pressure plates, or tripwires.</p><p class="bb_paragraph"><b>Bellum1988's Operation Metro</b></p><p class="bb_paragraph">We're bringing Bellum1988’s custom Operation Metro map to the Portal SDK and map rotation, built using the Empire State (Aftermath) map and assets. This gives players access to a popular community-made map that they can explore, customize, and use as a foundation for new creations. This map will also feature baked lighting, delivering higher-quality lighting and visual fidelity.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45712411/e73bf13c563bd9254d1aee05270420af564a61c9.png"></p><div class="bb_h2">More to Come</div><p class="bb_paragraph">We’ve seen a notable improvement in balance following recent changes to experiences like Eastwood Escalation, and we want to thank everyone who has continued sharing feedback.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Battlefield is at its best when we’re building it together with you. Your feedback helps us understand where the experience is landing well, where we need to take another look, and where future improvements can make the biggest difference.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Please continue to share any issues on our <a class="bb_link" href="https://forums.ea.com/category/battlefield-en" target="_blank" rel=""><u>EA forums</u></a>. Join the community on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fbattlefield" target="_blank" rel=" noopener"><u>Battlefield Discord</u></a> and visit our <a class="bb_link" href="https://www.ea.com/games/battlefield/battlefield-6" target="_blank" rel=""><u>website</u></a> for the latest news, guides, and seasonal insights.</p><p class="bb_paragraph"></p><p class="bb_paragraph">See you on the Battlefield.</p><p class="bb_paragraph"><i>//The Battlefield Team</i></p><p class="bb_paragraph"><i>This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible</i>.</p>]]> </content:encoded>
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<title>Marathon Season 2 is testing my map knowledge in the most terrifying way: by turning the lights off</title>
<link>https://xinker.org/marathon-season-2-is-testing-my-map-knowledge-in-the-most-terrifying-way-by-turning-the-lights-off</link>
<guid>https://xinker.org/marathon-season-2-is-testing-my-map-knowledge-in-the-most-terrifying-way-by-turning-the-lights-off</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/UGCkHP2LGoVFkPwGSHworL.png ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/zedNHFRdS3dktUMGSpZK4g-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 23:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marathon, Season, testing, map, knowledge, the, most, terrifying, way:, turning, the, lights, off</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/zedNHFRdS3dktUMGSpZK4g-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FUGCkHP2LGoVFkPwGSHworL.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/UGCkHP2LGoVFkPwGSHworL.png</a>]]> </content:encoded>
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<title>GTA and Crazy Taxi collide in Steam Next Fest&amp;apos;s biggest isekai surprise</title>
<link>https://xinker.org/gta-and-crazy-taxi-collide-in-steam-next-fests-biggest-isekai-surprise</link>
<guid>https://xinker.org/gta-and-crazy-taxi-collide-in-steam-next-fests-biggest-isekai-surprise</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/tAGBsLp6arrjDpz7yUPZyX.jpg ]]></description>
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<pubDate>Thu, 18 Jun 2026 23:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, and, Crazy, Taxi, collide, Steam, Next, Fests, biggest, isekai, surprise</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/FmgEhCQW6bKWr5uKnBEEe4-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FtAGBsLp6arrjDpz7yUPZyX.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/tAGBsLp6arrjDpz7yUPZyX.jpg</a>]]> </content:encoded>
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<title>World Cup: Who’s the Best FC 26 World’s Game Player?</title>
<link>https://xinker.org/world-cup-whos-the-best-fc-26-worlds-game-player</link>
<guid>https://xinker.org/world-cup-whos-the-best-fc-26-worlds-game-player</guid>
<description><![CDATA[  Who’s the best football player in the world? It’s a topic of constant debate among those who follow the beautiful game. For years, there’s been the big debate over Messi vs. Ronaldo. But right now, I’d say it’s Harry Kane — and no, it’s not because of any England or Spurs bias. Have you seen what he’s done at Bayern this season? But his ability to drop deep, use his vision to pick out deep runners with his range of passing, and then arrive in the box when he needs to, doesn’t necessarily transfer over to FC 26, where a different style of player traditionally reigns.  The pacey bursts and powerful strikes of Kylian Mbappé or the lightning-quick two-footed dribbling of Ousmane Dembélé is the kind of thing that finds its way into the FC meta (France’s array of attacking talent really is frightening, isn’t it?). But what you think is what we want to work out here today. EA’s new World’s Game mode allows you to play through a global international tournament of your choosing, full of soccer’s biggest stars. So, to celebrate, we’ve created this face-off game full of 40 of the best players available, all of whom are participating in the real World Cup being played across the United States, Canada, and Mexico. Therefore, sorry to the likes of the ludicrously entertaining Khvicha Kvaratskhelia, whose nation of Georgia failed to qualify. So, get voting, and we’ll let you know who comes out on top!  Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social. ]]></description>
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<pubDate>Thu, 18 Jun 2026 22:56:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>World, Cup:, Who’s, the, Best, World’s, Game, Player</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/worlds-game-bg-1781693147979.jpg" crossorigin="anonymous"> Who’s the best football player in the world? It’s a topic of constant debate among those who follow the beautiful game. For years, there’s been the <a class="bb_link" href="https://www.ign.com/articles/world-cup-2026-ronaldo-vs-messi-debate" target="_blank" rel=""><u>big debate over Messi vs. Ronaldo</u></a>. But right now, I’d say it’s Harry Kane — and no, it’s not because of any England or Spurs bias. Have you seen what he’s done at Bayern this season? But his ability to drop deep, use his vision to pick out deep runners with his range of passing, and then arrive in the box when he needs to, doesn’t necessarily transfer over to FC 26, where a different style of player traditionally reigns. <br><br> The pacey bursts and powerful strikes of Kylian Mbappé or the lightning-quick two-footed dribbling of Ousmane Dembélé is the kind of thing that finds its way into the FC meta (France’s array of attacking talent really is frightening, isn’t it?). But what <i>you</i> think is what we want to work out here today.<br><br> EA’s new World’s Game mode allows you to play through a global international tournament of your choosing, full of soccer’s biggest stars. So, to celebrate, we’ve created this face-off game full of 40 of the best players available, all of whom are participating in the real World Cup being played across the United States, Canada, and Mexico. Therefore, sorry to the likes of the ludicrously entertaining Khvicha Kvaratskhelia, whose nation of Georgia failed to qualify. So, get voting, and we’ll let you know who comes out on top!<br><br> <br><br> <i>Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fcardy.bsky.social" target="_blank" rel=" noopener">@cardy.bsky.social</a><i>.</i><br><br>]]> </content:encoded>
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<title>Genshin Impact 6.7: Release Date, Livestream Codes, New Characters, Banners, Story Updates, &amp;amp; More</title>
<link>https://xinker.org/genshin-impact-67-release-date-livestream-codes-new-characters-banners-story-updates-more</link>
<guid>https://xinker.org/genshin-impact-67-release-date-livestream-codes-new-characters-banners-story-updates-more</guid>
<description><![CDATA[  The Genshin Impact 6.7 livestream has revealed all the details that players can expect from the upcoming patch, including its release date, the new playable character, the banner structure, and much more. Version 6.7 is expected to be the final patch for the 6.X loop, before the action RPG heads into Snezhnaya in Version 7.0. The release of Snezhnaya in Genshin Impact should occur in mid-August, if the regular schedule is to be followed and no delays occur. Before that happens, however, players will have to go through the contents of Version 6.7. ]]></description>
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<pubDate>Thu, 18 Jun 2026 22:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Genshin, Impact, 6.7:, Release, Date, Livestream, Codes, New, Characters, Banners, Story, Updates, More</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/genshin-impact-67-new-characters-livestream-codes-story-updates-citlali-outfit.jpg" crossorigin="anonymous"> The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fgenshin-impact%2F" target="_blank" rel=" noopener"><b><i>Genshin Impact</i></b></a> 6.7 livestream has revealed all the details that players can expect from the upcoming patch, including its release date, the new playable character, the banner structure, and much more. Version 6.7 is expected to be the final patch for the 6.X loop, before the action RPG heads into Snezhnaya in Version 7.0. The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fgenshin-impact-snezhnaya-release-predictions-story-details-theory%2F" target="_blank" rel=" noopener">release of Snezhnaya in <i>Genshin Impact</i></a> should occur in mid-August, if the regular schedule is to be followed and no delays occur. Before that happens, however, players will have to go through the contents of Version 6.7.<br><br>]]> </content:encoded>
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<title>EMPULSE is basically Titanfall but from the devs of Splitgate</title>
<link>https://xinker.org/empulse-is-basically-titanfall-but-from-the-devs-of-splitgate</link>
<guid>https://xinker.org/empulse-is-basically-titanfall-but-from-the-devs-of-splitgate</guid>
<description><![CDATA[ No real points for originality here but if you&#039;re wanting something resembling the online play of Titanfall, then you may want to look at EMPULSE.  Read the full article here: https://www.gamingonlinux.com/2026/06/empulse-is-basically-titanfall-but-from-the-devs-of-splitgate/ ]]></description>
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<pubDate>Thu, 18 Jun 2026 22:48:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>EMPULSE, basically, Titanfall, but, from, the, devs, Splitgate</media:keywords>
<content:encoded><![CDATA[No real points for originality here but if you're wanting something resembling the online play of Titanfall, then you may want to look at EMPULSE. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/445098620id29242gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fempulse-is-basically-titanfall-but-from-the-devs-of-splitgate%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/empulse-is-basically-titanfall-but-from-the-devs-of-splitgate/</a><br><br>]]> </content:encoded>
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<title>Persona 6 Release Window Evidence Is Piling Up</title>
<link>https://xinker.org/persona-6-release-window-evidence-is-piling-up</link>
<guid>https://xinker.org/persona-6-release-window-evidence-is-piling-up</guid>
<description><![CDATA[  Persona 6 English localization is already well underway, according to one person purported to have worked on the project. The claim serves as yet another piece of evidence pointing to Persona 6 having a 2027 release window. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/persona-6-logo-green-background-with-p3-makoto-art-composite.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Persona, Release, Window, Evidence, Piling</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/persona-6-logo-green-background-with-p3-makoto-art-composite.jpg" crossorigin="anonymous"> <b><i>Persona 6</i></b> English localization is already well underway, according to one person purported to have worked on the project. The claim serves as yet another piece of evidence pointing to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fpersona-6%2F" target="_blank" rel=" noopener"><i>Persona 6</i></a> having a 2027 release window.<br><br>]]> </content:encoded>
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<title>Dave the Diver: In the Jungle&amp;apos;s cutscenes are even hornier than they are in the base game</title>
<link>https://xinker.org/dave-the-diver-in-the-jungles-cutscenes-are-even-hornier-than-they-are-in-the-base-game</link>
<guid>https://xinker.org/dave-the-diver-in-the-jungles-cutscenes-are-even-hornier-than-they-are-in-the-base-game</guid>
<description><![CDATA[  I&#039;ve said it before and I&#039;ll say it again: cutscenes are the worst. There I am, sitting down to play a game, ready to tap some keys and wiggle some thumbsticks and click my mouse—when suddenly the game I&#039;m playing decides it&#039;s actually a movie and all I can do for the next few minutes is watch... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/2qnUz2bW2xhNnJUTgQRhcL-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:27:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dave, the, Diver:, the, Jungles, cutscenes, are, even, hornier, than, they, are, the, base, game</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/2qnUz2bW2xhNnJUTgQRhcL-1280-80.jpg" crossorigin="anonymous"><br><br> I've said it before and I'll say it again: <a class="bb_link" href="https://www.pcgamer.com/i-am-arresting-dying-light-2-for-cutscene-crimes/" target="_blank" rel="">cutscenes are the worst</a>. There I am, sitting down to play a game, ready to tap some keys and wiggle some thumbsticks and click my mouse—when suddenly the game I'm playing decides it's actually a movie and all I can do for the next few minutes is watch... <a class="bb_link" href="https://www.pcgamer.com/games/adventure/dave-the-diver-in-the-jungles-cutscenes-are-even-hornier-than-they-are-in-the-base-game/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>How to get Beeswax in Witchspire</title>
<link>https://xinker.org/how-to-get-beeswax-in-witchspire</link>
<guid>https://xinker.org/how-to-get-beeswax-in-witchspire</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Dwb5zEHDpq9XZebV7REDRF.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/muh4fq87YPVGag3bZPiYtH-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, get, Beeswax, Witchspire</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/muh4fq87YPVGag3bZPiYtH-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FDwb5zEHDpq9XZebV7REDRF.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/Dwb5zEHDpq9XZebV7REDRF.jpg</a>]]> </content:encoded>
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<title>Coral Island 1.3 Ocean and Kisses Update out now</title>
<link>https://xinker.org/coral-island-13-ocean-and-kisses-update-out-now</link>
<guid>https://xinker.org/coral-island-13-ocean-and-kisses-update-out-now</guid>
<description><![CDATA[  Coral Island, the slice of life adventure game where you move to a small, ocean-side town to run a farm, integrate with the locals, and maybe become a mermaid have had their 1.3 Ocean and Kisses update, which is now out for Xbox, PC and PlayStation. This update is full of some updates like the […] ]]></description>
<enclosure url="https://s3-b3bucket.s3.eu-west-2.amazonaws.com/wp-content/uploads/2026/06/18151349/Coral-Island-1.3-Ocean-and-Kisses-update-1024x576.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:19:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Coral, Island, 1.3, Ocean, and, Kisses, Update, out, now</media:keywords>
<content:encoded><![CDATA[<img src="https://s3-b3bucket.s3.eu-west-2.amazonaws.com/wp-content/uploads/2026/06/18151349/Coral-Island-1.3-Ocean-and-Kisses-update-1024x576.jpg" crossorigin="anonymous"><br> Coral Island, the slice of life adventure game where you move to a small, ocean-side town to run a farm, integrate with the locals, and maybe become a mermaid have had their 1.3 Ocean and Kisses update, which is now out for Xbox, PC and PlayStation. This update is full of some updates like the […]]]> </content:encoded>
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<title>Sludgineers is an oddly satisfying active incremental game about cleaning up pollution</title>
<link>https://xinker.org/sludgineers-is-an-oddly-satisfying-active-incremental-game-about-cleaning-up-pollution</link>
<guid>https://xinker.org/sludgineers-is-an-oddly-satisfying-active-incremental-game-about-cleaning-up-pollution</guid>
<description><![CDATA[ Like chilled-out games? How about incrementals where you keep upgrading through a vast tech-tree and get to clean up various location? Sludgineers is for you.  Read the full article here: https://www.gamingonlinux.com/2026/06/sludgineers-is-an-oddly-satisfying-active-incremental-game-about-cleaning-up-pollution/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/767510786id29241gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Sludgineers, oddly, satisfying, active, incremental, game, about, cleaning, pollution</media:keywords>
<content:encoded><![CDATA[Like chilled-out games? How about incrementals where you keep upgrading through a vast tech-tree and get to clean up various location? Sludgineers is for you. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/767510786id29241gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fsludgineers-is-an-oddly-satisfying-active-incremental-game-about-cleaning-up-pollution%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/sludgineers-is-an-oddly-satisfying-active-incremental-game-about-cleaning-up-pollution/</a><br><br>]]> </content:encoded>
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<title>Dev Diary #64 &#45; Empire Tree Update</title>
<link>https://xinker.org/dev-diary-64-empire-tree-update</link>
<guid>https://xinker.org/dev-diary-64-empire-tree-update</guid>
<description><![CDATA[ Hey there, Emperors and Empresses! Welcome back to another Dev Diary. I’m Bas, senior game designer at Triumph Studios, and this time, I’ll be taking you through the rework of the Empire Development Tree—excitingly anticipated, a huge undertaking and, frankly, very scary! Let’s start at its very roots!The Roots of the Tree (Design Origins)In the early development stages of Age of Wonders 4, a need for a system arose that allowed players to represent the affinities of their empire in a more global way. We already had Tome Skills to add pieces on top of a player’s empire, but no real way to fully modify the general playstyle of an empire based on its affinities, especially on a strategic level.Out came the first version of the Empire Development Tree. Each affinity had a skill path that would gradually unlock as the game progressed by accumulating affinity. The skills in each path would be designed to focus on strategic systems or mechanics that represented that affinity, such as pillaging for Chaos, spellcasting for Astral, diplomacy for Order, and so on.Later on, Rites were added as fire and forget skills, mainly for the purpose of giving the players additional instant tools that fit the affinity, such as giving a specific resource or spawning a specific unit. In addition, the generic branch was added to add skills that didn’t necessarily fit into a single affinity and were more universally useful but had to be paced out.The skills of the empire tree were unlocked by accumulating affinity points and spending imperium. Imperium was used as a secondary cost to make sure you don’t simply want to rush tomes for the sake of getting more affinity points and thereby unlock empire skills faster, giving research a sort of double purpose of progression.And so there we were at release, with the Empire Development Tree defining certain playstyles for empires based on affinity! Some of the skills even became fan favorites, such as the diabolical Balor with Power From Slaughter.Barking up the Right Tree (The Feedback)The Empire Tree from release has seen several changes over the years. With certain skills being reworked, tweaked and some of its pacing altered. But over time, more pressing issues with the Tree’s overall design philosophy became apparent. The following 3 big points prompted us to look for a general review and rework of the Empire Tree:First off, the Tree did not offer much in the way of choices once you went down an affinity path. You only had one line of skills to pick from per affinity branch. The only real choice you had was whether you were willing to pay the imperium for it. This wasn’t great, especially since the core pillars of Age of Wonders 4 were Player Expression and Replayability, both defined by meaningful choices the player can make during gameplay.Secondly, we couldn’t fit the various niche identities of each affinity in the limited amount of skills each branch had. This meant some player fantasies associated with affinities couldn’t be fulfilled with the empire tree.Thirdly, once you reached the end of a branch, that was it. There was no purpose for any excess imperium or affinity points. This was especially bad for mono-affinity empires.Lastly, a design principle of the first iterations of the Empire Tree was to focus each affinity branch into particular resource types, such as Mana for Astral. This sounded good on paper, but as the game evolved, resource types shifted a lot in balance in relation to each other. This meant that certain Empire Development Tree branches became very strong or weak due to the resource type they focused on. Knowledge for Shadow was considered strong, while Food for Nature was considered weak.As can be seen, there’s very few sources in Nature for resource types other than Food and Population.Several key goals were established for a rework based on the previous feedback points:Increase replay value by adding mutual exclusive choicesAdd and rework existing skills to fulfil more player fantasies per affinityRemove the extreme focus of one resource type per affinity branchMake Rites repeating, so that accumulating affinity and imperium can be spent once a branch reaches the end.These points sound simple, but this would be a huge undertaking as we also have to consider balance and the fact that we’d be putting some skills on the cutting block while some players may have appreciated them. It took various iterations and design discussions to come to a first version that we were comfortable enough to implement for testing.Let’s go through the major steps that the design process took!Pruning the Tree (Removing Skills)One of the first steps to this new Tree was to look carefully at each existing skill and Rite and decide whether to cut it, or keep it either in its existing slot or moved around. The main criteria were:Do we need and can we fill the space left behind if the skill was removed?Does the skill fulfil the new design philosophy of the tree?Certain skills or rites ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43512488/7b2b8d70d085ab20e90185de49e25059be2acaf5.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:11:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dev, Diary, 64, Empire, Tree, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/7b2b8d70d085ab20e90185de49e25059be2acaf5.jpg"></p><p class="bb_paragraph">Hey there, Emperors and Empresses! Welcome back to another Dev Diary. I’m Bas, senior game designer at Triumph Studios, and this time, I’ll be taking you through the rework of the Empire Development Tree—excitingly anticipated, a huge undertaking and, frankly, very scary! Let’s start at its very roots!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/bdb7390831215a0872f79ccc4e9a3aee469db0d9.png"></p><div class="bb_h3">The Roots of the Tree (Design Origins)</div><p class="bb_paragraph">In the early development stages of Age of Wonders 4, a need for a system arose that allowed players to represent the affinities of their empire in a more global way. We already had Tome Skills to add pieces on top of a player’s empire, but no real way to fully modify the general playstyle of an empire based on its affinities, especially on a strategic level.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Out came the first version of the Empire Development Tree. Each affinity had a skill path that would gradually unlock as the game progressed by accumulating affinity. The skills in each path would be designed to focus on strategic systems or mechanics that represented that affinity, such as pillaging for Chaos, spellcasting for Astral, diplomacy for Order, and so on.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/9ea50a33b2fa1caca31458a65e853027d6193fd5.png"></p><p class="bb_paragraph">Later on, Rites were added as fire and forget skills, mainly for the purpose of giving the players additional instant tools that fit the affinity, such as giving a specific resource or spawning a specific unit. In addition, the generic branch was added to add skills that didn’t necessarily fit into a single affinity and were more universally useful but had to be paced out.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/02641475b0e6f1722f2a9ed6a6048e39334cae78.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The skills of the empire tree were unlocked by accumulating affinity points and spending imperium. Imperium was used as a secondary cost to make sure you don’t simply want to rush tomes for the sake of getting more affinity points and thereby unlock empire skills faster, giving research a sort of double purpose of progression.</p><p class="bb_paragraph"></p><p class="bb_paragraph">And so there we were at release, with the Empire Development Tree defining certain playstyles for empires based on affinity! Some of the skills even became fan favorites, such as the diabolical Balor with Power From Slaughter.</p><div class="bb_h3">Barking up the Right Tree (The Feedback)</div><p class="bb_paragraph">The Empire Tree from release has seen several changes over the years. With certain skills being reworked, tweaked and some of its pacing altered. But over time, more pressing issues with the Tree’s overall design philosophy became apparent. The following 3 big points prompted us to look for a general review and rework of the Empire Tree:</p><p class="bb_paragraph"></p><p class="bb_paragraph">First off, the Tree did not offer much in the way of choices once you went down an affinity path. You only had one line of skills to pick from per affinity branch. The only real choice you had was whether you were willing to pay the imperium for it. This wasn’t great, especially since the core pillars of Age of Wonders 4 were Player Expression and Replayability, both defined by meaningful choices the player can make during gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Secondly, we couldn’t fit the various niche identities of each affinity in the limited amount of skills each branch had. This meant some player fantasies associated with affinities couldn’t be fulfilled with the empire tree.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Thirdly, once you reached the end of a branch, that was it. There was no purpose for any excess imperium or affinity points. This was especially bad for mono-affinity empires.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Lastly, a design principle of the first iterations of the Empire Tree was to focus each affinity branch into particular resource types, such as Mana for Astral. This sounded good on paper, but as the game evolved, resource types shifted a lot in balance in relation to each other. This meant that certain Empire Development Tree branches became very strong or weak due to the resource type they focused on. Knowledge for Shadow was considered strong, while Food for Nature was considered weak.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/1c678a47f793aeef3ae58244dc00a2b6bcd9a015.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>As can be seen, there’s very few sources in Nature for resource types other than Food and Population.</i></p><p class="bb_paragraph">Several key goals were established for a rework based on the previous feedback points:</p><ul class="bb_ul"><li><p class="bb_paragraph">Increase replay value by adding mutual exclusive choices</p></li><li><p class="bb_paragraph">Add and rework existing skills to fulfil more player fantasies per affinity</p></li><li><p class="bb_paragraph">Remove the extreme focus of one resource type per affinity branch</p></li><li><p class="bb_paragraph">Make Rites repeating, so that accumulating affinity and imperium can be spent once a branch reaches the end.</p></li></ul><p class="bb_paragraph">These points sound simple, but this would be a huge undertaking as we also have to consider balance and the fact that we’d be putting some skills on the cutting block while some players may have appreciated them. It took various iterations and design discussions to come to a first version that we were comfortable enough to implement for testing.</p><p class="bb_paragraph">Let’s go through the major steps that the design process took!</p><div class="bb_h3">Pruning the Tree (Removing Skills)</div><p class="bb_paragraph">One of the first steps to this new Tree was to look carefully at each existing skill and Rite and decide whether to cut it, or keep it either in its existing slot or moved around. The main criteria were:</p><ul class="bb_ul"><li><p class="bb_paragraph">Do we need and can we fill the space left behind if the skill was removed?</p></li><li><p class="bb_paragraph">Does the skill fulfil the new design philosophy of the tree?</p></li></ul><p class="bb_paragraph">Certain skills or rites, like the formerly mentioned famous Balor with Power from Slaughter, were unfortunately cut due to no longer having a good place in the new Tree. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/5a752963116938b98c87a3b7a018580a2238979a.png"></p><p class="bb_paragraph">Especially unique unit unlocks were great for players that were going down a specific path, such as a demonic empire. But what about players that still wanted to tread the path of chaos without specifically going into demonology? Rites and Skills in the new Tree needed to be broad enough to fulfil multiple player fantasies, not just one.</p><p class="bb_paragraph">So, the majority of skills were removed due to being too specific, making them irrelevant for some players but also feeling bad if you <i>didn’t</i> pick them. After all, even with the added mutual exclusivity, players don't have a lot of alternatives.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Worry not though, since for every slot opened, new skills and rites would be designed to fill them! So what was the process there?</p><div class="bb_h3">Growing the Tree (Adding and Changing Skills)</div><p class="bb_paragraph">As you might’ve noted in the image below, the new tree has a whopping 44 additional nodes in it. But that’s not even the total amount of skills or rites that were added or changed! These new or reworked skills were designed with varying purposes in mind, so that each skill was more widely applicable to player fantasies.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/daa4a77ce01f7115520535d03bb2fc2ea6dc3d17.png"><i>A glimpse of the design board of the new Empire Tree during development</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Some examples are the various Infrastructure skills, present in all affinity branches. They grant discounts to structures that provide specific types of income. It doesn’t matter if you’re a druidic, bestial or floral kind of nature empire, the skill remains relevant.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/927cbf97731524494d6f6c961b95592d2b3e0565.png"></p><p class="bb_paragraph">We have still retained or created new more complicated skills. Especially where we felt like particular player experiences related to affinities couldn’t be fulfilled via tome skills, but were sought after regardless. These often come paired with a more straightforward skill, to offer a generic alternative to a more niche skill.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For example, Cultural Exchangers in the Order Branch grants Knowledge for each treaty you have. This opens up an avenue of faster research and a focus on diplomacy for an Order Empire, but it relies on friendly empires and free cities being around. So it is paired with the more universally applicable Spiritual Conviction, which provides mana for maintaining stable cities.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/81c6c862c7a5ec4404612e7074d2af837b28c74d.png"></p><p class="bb_paragraph">For Rites, we’ve either changed or updated all of them to become repeatable! Each Rite increases in Imperium cost and affinity point requirement per use. This meant some more unique rites were once again reworked into something more universal, such as the famous Breastplate of the Champion rite in Materium instead granting Essence and Fragments for the Item Forge (I’m sure someone will argue that they do in fact want 5x Breastplates of the Champion).</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/dd2abeec833f565223e9707911a71f81f51511e5.png"></p><p class="bb_paragraph"><i>Rite of Swift Shadows can be used multiple times in a playthrough to launch sudden offenses or retreat your armies out of vulnerable positions.</i></p><div class="bb_h3">Long Live the New Tree (The End Result)</div><p class="bb_paragraph">This was not a one and done kind of process, in fact, there is still iteration to be done. Theorizing and creating formulas to calculate value is something us Game Designers do to help with creating content, but a lot also comes down to feeling and interpretation, since the Empire Tree lives in an everchanging context. It was honestly a very daunting task to have done this rework and some people may notice they miss some old skills.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/43512488/4b649847e61827424ae5698fa3bd9490d8c25832.png"></p><p class="bb_paragraph">But in the end we landed on a tree that we feel is more expansive, allows for more replayability and more widely supports the player fantasies each affinity can represent. It is a tree you can build your empire on. And so we hope you’ll have a great time exploring all the new options and builds available in the free update that came alongside Secrets of the Archmages!</p><p class="bb_paragraph"></p><p class="bb_paragraph">PS: a huge shoutout to our 2D artists, who have made a boatload of new icons for the new and changed skills and rites!</p><p class="bb_paragraph"></p><p class="bb_paragraph">Until next time, mighty Empire builders!</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3976440?snr=1_2108_9__2107" target="_blank" rel="">https://store.steampowered.com/app/3976440?snr=1_2108_9__2107</a></p><p class="bb_paragraph"><i>Follow us and be the first to know when we drop new content!</i></p><ul class="bb_ul"><li><p class="bb_paragraph">Share your thoughts on the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fforums%2Fage-of-wonders-4.1129%2F" target="_blank" rel=" noopener">Forum</a>!</p></li><li><p class="bb_paragraph">Chitchat on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FSmbeaYnRGD" target="_blank" rel=" noopener">Discord</a>!</p></li><li><p class="bb_paragraph">Have fun with us on <a class="bb_link" href="https://twitter.com/AgeOfWonders4" target="_blank" rel="">Twitter</a>!</p></li><li><p class="bb_paragraph">Follow us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fgaming%2FAgeOfWonders4" target="_blank" rel=" noopener">Facebook</a>!</p></li><li><p class="bb_paragraph">Subscribe to our <a class="bb_link" href="https://www.reddit.com/r/AOW4/" target="_blank" rel="">Reddit </a>and <a class="bb_link" href="https://www.youtube.com/channel/UCXkdlgcKMDL7FChQrBNwfPQ" target="_blank" rel="">YouTube</a>!</p></li></ul>]]> </content:encoded>
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<title>First look at Maglielle, Gallanza, Fediel, and Fraux gameplay in Granblue Fantasy: Relink &#45; Endless Ragnarok</title>
<link>https://xinker.org/first-look-at-maglielle-gallanza-fediel-and-fraux-gameplay-in-granblue-fantasy-relink-endless-ragnarok</link>
<guid>https://xinker.org/first-look-at-maglielle-gallanza-fediel-and-fraux-gameplay-in-granblue-fantasy-relink-endless-ragnarok</guid>
<description><![CDATA[  We learned a lot more about Relink&#039;s major expansion, and got an exclusive sneak peek at what some of the new playable characters can do. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20699/original/relink-er-preview-thumb.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:03:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>First, look, Maglielle, Gallanza, Fediel, and, Fraux, gameplay, Granblue, Fantasy:, Relink, Endless, Ragnarok</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20699/original/relink-er-preview-thumb.jpg" crossorigin="anonymous"> We learned a lot more about Relink's major expansion, and got an exclusive sneak peek at what some of the new playable characters can do.<br><br>]]> </content:encoded>
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<item>
<title>&amp;quot;You unlock new story events in Endless Ragnarok through clearing quests, unlike Relink&amp;apos;s narrative chapter progression&amp;quot; Tetsuya Fukuhara and Sanshiro Hidaka speak extensively about Granblue Fantasy Relink: &#45; Endless Ragnarok</title>
<link>https://xinker.org/you-unlock-new-story-events-in-endless-ragnarok-through-clearing-quests-unlike-relinks-narrative-chapter-progression-tetsuya-fukuhara-and-sanshiro-hidaka-speak-extensively-about-granblue-fantasy-relink-endless-ragnarok</link>
<guid>https://xinker.org/you-unlock-new-story-events-in-endless-ragnarok-through-clearing-quests-unlike-relinks-narrative-chapter-progression-tetsuya-fukuhara-and-sanshiro-hidaka-speak-extensively-about-granblue-fantasy-relink-endless-ragnarok</guid>
<description><![CDATA[  We spoke extensively with the Creative Director of the Granblue Fantasy series &amp; the Director of Endless Ragnarok about the many new systems the major expansion contains and what the future of Relink may have in store. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20697/original/relink-er-interview-thumb.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>You, unlock, new, story, events, Endless, Ragnarok, through, clearing, quests, unlike, Relinks, narrative, chapter, progression, Tetsuya, Fukuhara, and, Sanshiro, Hidaka, speak, extensively, about, Granblue, Fantasy, Relink:, Endless, Ragnarok</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20697/original/relink-er-interview-thumb.jpg" crossorigin="anonymous"> We spoke extensively with the Creative Director of the Granblue Fantasy series & the Director of Endless Ragnarok about the many new systems the major expansion contains and what the future of Relink may have in store.<br><br>]]> </content:encoded>
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<item>
<title>Makoa Shelf, Subside&amp;apos;s New Expansion, Is A Must&#45;Own Experience On PlayStation VR2 and PC VR</title>
<link>https://xinker.org/makoa-shelf-subsides-new-expansion-is-a-must-own-experience-on-playstation-vr2-and-pc-vr</link>
<guid>https://xinker.org/makoa-shelf-subsides-new-expansion-is-a-must-own-experience-on-playstation-vr2-and-pc-vr</guid>
<description><![CDATA[  When Subside first arrived on PlayStation VR2 and SteamVR, it quickly established itself as one of the most convincing underwater experiences available in virtual reality. Rather than focusing on survival mechanics or typical game concepts, Subside&#039;s solo developer has instead created a diving simulator that simply captures the wonder, serenity, and occasional fear inherent in exploring the waterways of our world.  With the arrival of the Makoa Shelf expansion, which the developer describes as the game&#039;s largest environment yet, Subside is even better than ever. I&#039;ve spent the past week exploring the game both alone and with my kids, and it&#039;s immediately become a favorite activity in our house. To put it succinctly, Subside and the Makoa Shelf expansion are breathtaking experiences and a must-buy for every VR player. The FactsWhat is it?: A solo-developed underwater diving experience, and one of the most gorgeous VR games ever made.Platforms: PlayStation VR2 and SteamVR (reviewed on PS VR2)Release Date: June 18, 2026Developer: A2D SoftwarePublisher: A2D SoftwarePrice: $24.99 (base game); $9.99 (Makoa Shelf expansion) What&#039;s In The Water The Makoa Shelf expansion comes with three new areas; the Makoa Shelf itself is the largest ever released in Subside, doubling the size of the base game&#039;s Cobalt Cove. Two smaller experience areas are included as well; Great Migration is an area full of hammerhead sharks in the deep ocean while Sleeping Giants is an area which lets you float amongst a pack of resting sperm whales.  There&#039;s plenty to explore in both the base game and the expansion, with more than enough areas to keep you busy for weeks. The added &quot;Night Modes,&quot; unlockable areas, collectibles, and the general vastness and variety of creatures to interact with and places to explore is quite impressive.  There are new tools to unlock, such as the underwater scooter and extra air capacity, and these are earned through in-game currency that you find while exploring. They join with tools from the base game, such as the underwater torch and treasure finding wristband, two tools that will be critical to unlocking the expansion&#039;s two extra areas.  Subside was tested on PlayStation VR2, where it looks simply stunning and runs perfectly. Visually, Makoa Shelf continues the series’ reputation for excellence. Few VR games achieve this level of environmental realism. Water clarity, lighting effects and detailed underwater vegetation combine to produce scenes that often resemble nature documentaries brought to life. In places where people talk about VR gaming, it&#039;s not uncommon to find PSVR2 users, specifically, describing Subside as one of the best-looking experiences available on the headset. That visual quality serves a purpose beyond simple spectacle. Makoa Shelf succeeds because it creates an emotional response. There are moments of tranquility where players can simply float and observe their surroundings, appreciating the beauty of the ocean. Yet there are also instances where the sheer scale of the environment triggers unease. Open-water exploration naturally taps into primal fears of the unknown, and the expansion appears willing to embrace that tension. For some players, that balance between wonder and vulnerability may prove to be the most memorable aspect of the experience. I know that my most memorable moment came when I left the shallows and dropped into deep blue. Equal parts exhilarating and awful.  The only other way to experience what Subside can deliver is to buy hundreds of dollars worth of specialized diving equipment, take lessons, hop on a plane, charter a boat, and get in the water. Subside brings the ocean to you, and that&#039;s pretty damn cool. Dive In My nine year old daughter loves the ocean. She wants to be a marine biologist and work with ocean animals. When she tried Subside, it was like a religious experience. When she got over the initial shock of how endlessly gorgeous the game was, she spent the next hours of her life chasing fish and cooing at turtles, squealing in thrilled terror when a shark loomed out from the shadows, wondering in open awe when a whale shark drifted through the sunbeams above her head, and giggling at the shy sandworms as they flickered into their dens when she came too close.  Later that night, when she was on a walk with my wife and our dogs, she couldn&#039;t wait to tell everything she did in &quot;this new game dad got.&quot; She talked about it for twenty minutes. In fact, she popped into my office mere moments ago as I was writing this very impressions piece to ask if she could play Subside. If that doesn&#039;t tell you everything you need to know, I&#039;m not sure what will.  Subside is available on PlayStation VR2 and SteamVR, where the base game costs $24.99. The Makoa Shelf expansion costs $9.99.  ]]></description>
<enclosure url="https://storage.ghost.io/c/2a/2f/2a2f38f0-4b71-407a-9c7e-18a9e2541980/content/images/2026/06/makoa-shelf-dlc.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:03:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Makoa, Shelf, Subsides, New, Expansion, Must-Own, Experience, PlayStation, VR2, and</media:keywords>
<content:encoded><![CDATA[<img src="https://storage.ghost.io/c/2a/2f/2a2f38f0-4b71-407a-9c7e-18a9e2541980/content/images/2026/06/makoa-shelf-dlc.jpg" crossorigin="anonymous"><br> When Subside first arrived on PlayStation VR2 and SteamVR, it quickly established itself as one of the most convincing underwater experiences available in virtual reality. Rather than focusing on survival mechanics or typical game concepts, Subside's solo developer has instead created a diving simulator that simply captures the wonder, serenity, and occasional fear inherent in exploring the waterways of our world. <br><br> With the arrival of the Makoa Shelf expansion, which the developer describes as the game's largest environment yet, Subside is even better than ever. I've spent the past week exploring the game both alone and with my kids, and it's immediately become a favorite activity in our house. To put it succinctly, Subside and the Makoa Shelf expansion are breathtaking experiences and a <b>must-buy</b> for every VR player. <br><br><b><b>The Facts</b></b><br><br><b><b>What is it?</b></b>: A solo-developed underwater diving experience, and one of the most gorgeous VR games ever made.<br><b><b>Platforms</b></b>: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.playstation.com%2Fen-us%2Fconcept%2F10013169%2F%23all-notices" target="_blank" rel=" noopener">PlayStation VR2</a> and <a class="bb_link" href="https://store.steampowered.com/app/4550750/Subside__Makoa_Shelf/?l=english" target="_blank" rel="">SteamVR</a> (reviewed on PS VR2)<br><b><b>Release Date</b></b>: June 18, 2026<br><b><b>Developer</b></b>: A2D Software<br><b><b>Publisher</b></b>: A2D Software<br><b><b>Price:</b></b> $24.99 (base game); $9.99 (Makoa Shelf expansion) <div class="bb_h2">What's In The Water</div> <a class="bb_link" href="https://store.steampowered.com/app/4550750/Subside__Makoa_Shelf/?l=english" target="_blank" rel="">The Makoa Shelf</a> expansion comes with three new areas; the Makoa Shelf itself is the largest ever released in Subside, doubling the size of the base game's Cobalt Cove. Two smaller experience areas are included as well; Great Migration is an area full of hammerhead sharks in the deep ocean while Sleeping Giants is an area which lets you float amongst a pack of resting sperm whales. <br><br> There's plenty to explore in both the base game and the expansion, with more than enough areas to keep you busy for weeks. The added "Night Modes," unlockable areas, collectibles, and the general vastness and variety of creatures to interact with and places to explore is quite impressive. <br><br> There are new tools to unlock, such as the underwater scooter and extra air capacity, and these are earned through in-game currency that you find while exploring. They join with tools from the base game, such as the underwater torch and treasure finding wristband, two tools that will be critical to unlocking the expansion's two extra areas. <br><br> Subside was tested on PlayStation VR2, where it looks simply stunning and runs perfectly. Visually, Makoa Shelf continues the series’ reputation for excellence. Few VR games achieve this level of environmental realism. Water clarity, lighting effects and detailed underwater vegetation combine to produce scenes that often resemble nature documentaries brought to life. In places where people talk about VR gaming, it's not uncommon to find PSVR2 users, specifically, describing Subside as one of the best-looking experiences available on the headset.<br><br> That visual quality serves a purpose beyond simple spectacle. Makoa Shelf succeeds because it creates an emotional response. There are moments of tranquility where players can simply float and observe their surroundings, appreciating the beauty of the ocean. Yet there are also instances where the sheer scale of the environment triggers unease. Open-water exploration naturally taps into primal fears of the unknown, and the expansion appears willing to embrace that tension. For some players, that balance between wonder and vulnerability may prove to be the most memorable aspect of the experience. I know that my most memorable moment came when I left the shallows and dropped into deep blue. Equal parts exhilarating and awful. <br><br> The only other way to experience what Subside can deliver is to buy hundreds of dollars worth of specialized diving equipment, take lessons, hop on a plane, charter a boat, and get in the water. Subside brings the ocean to you, and that's pretty damn cool. <br><br><div class="bb_h2">Dive In</div> My nine year old daughter loves the ocean. She wants to be a marine biologist and work with ocean animals. When she tried Subside, it was like a religious experience. When she got over the initial shock of how endlessly gorgeous the game was, she spent the next hours of her life chasing fish and cooing at turtles, squealing in thrilled terror when a shark loomed out from the shadows, wondering in open awe when a whale shark drifted through the sunbeams above her head, and giggling at the shy sandworms as they flickered into their dens when she came too close. <br><br> Later that night, when she was on a walk with my wife and our dogs, she couldn't wait to tell everything she did in "this new game dad got." She talked about it for twenty minutes. In fact, she popped into my office mere moments ago as I was writing this very impressions piece to ask if she could play Subside. If that doesn't tell you everything you need to know, I'm not sure what will. <br><br> Subside is available on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.playstation.com%2Fen-us%2Fconcept%2F10013169%2F%23all-notices" target="_blank" rel=" noopener">PlayStation VR2</a> and <a class="bb_link" href="https://store.steampowered.com/app/2550040/Subside/" target="_blank" rel="">SteamVR</a>, where the base game costs $24.99. <a class="bb_link" href="https://store.steampowered.com/app/4550750/Subside__Makoa_Shelf/?l=english" target="_blank" rel="">The Makoa Shelf expansion</a> costs $9.99. <br><br>]]> </content:encoded>
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<title>Preliminary update plan</title>
<link>https://xinker.org/preliminary-update-plan</link>
<guid>https://xinker.org/preliminary-update-plan</guid>
<description><![CDATA[ We present the preliminary plan for Escape from Tarkov updates up to Q4 2026: ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45781996/7c9353967fbaa815e40dab53b141f71031f8aac5.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 22:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Preliminary, update, plan</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">We present the preliminary plan for Escape from Tarkov updates up to Q4 2026:<br><br><img src="https://clan.fastly.steamstatic.com/images/45781996/425959882c20d97f42c36b4708f70ad3abc5f598.jpg"></p>]]> </content:encoded>
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<title>Lego Batman: Legacy of the Dark Knight features the hero&amp;apos;s iconic actor from 1992, confirms dev: &amp;quot;I&amp;apos;m glad someone finally discovered the use of Kevin Conroy&amp;apos;s voice&amp;quot;</title>
<link>https://xinker.org/lego-batman-legacy-of-the-dark-knight-features-the-heros-iconic-actor-from-1992-confirms-dev-im-glad-someone-finally-discovered-the-use-of-kevin-conroys-voice</link>
<guid>https://xinker.org/lego-batman-legacy-of-the-dark-knight-features-the-heros-iconic-actor-from-1992-confirms-dev-im-glad-someone-finally-discovered-the-use-of-kevin-conroys-voice</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/bNeBzFB5MyS3aGpAq3cF29-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Lego, Batman:, Legacy, the, Dark, Knight, features, the, heros, iconic, actor, from, 1992, confirms, dev:, Im, glad, someone, finally, discovered, the, use, Kevin, Conroys, voice</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/bNeBzFB5MyS3aGpAq3cF29-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>Amid all the closures and layoffs, the global games market has apparently passed $200 billion in yearly revenue for the first time ever, says analytics firm</title>
<link>https://xinker.org/amid-all-the-closures-and-layoffs-the-global-games-market-has-apparently-passed-200-billion-in-yearly-revenue-for-the-first-time-ever-says-analytics-firm</link>
<guid>https://xinker.org/amid-all-the-closures-and-layoffs-the-global-games-market-has-apparently-passed-200-billion-in-yearly-revenue-for-the-first-time-ever-says-analytics-firm</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/kK5KhEKhsbKmhLM283LzK8-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Amid, all, the, closures, and, layoffs, the, global, games, market, has, apparently, passed, 200, billion, yearly, revenue, for, the, first, time, ever, says, analytics, firm</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/kK5KhEKhsbKmhLM283LzK8-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>Quartet&amp;apos;s PlayStation port is in progress, it will include all the updates from the PC/Switch versions</title>
<link>https://xinker.org/quartets-playstation-port-is-in-progress-it-will-include-all-the-updates-from-the-pcswitch-versions</link>
<guid>https://xinker.org/quartets-playstation-port-is-in-progress-it-will-include-all-the-updates-from-the-pcswitch-versions</guid>
<description><![CDATA[  The PlayStation port will also have three additional trophies. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/725/original/quartet-ps4-ps5-release-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:45:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Quartets, PlayStation, port, progress, will, include, all, the, updates, from, the, PCSwitch, versions</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/725/original/quartet-ps4-ps5-release-thumb.png" crossorigin="anonymous"> The PlayStation port will also have three additional trophies.<br><br>]]> </content:encoded>
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<title>Warframe Jade Shadows: Constellations is now available for all platforms</title>
<link>https://xinker.org/warframe-jade-shadows-constellations-is-now-available-for-all-platforms</link>
<guid>https://xinker.org/warframe-jade-shadows-constellations-is-now-available-for-all-platforms</guid>
<description><![CDATA[  The newest narrative chapter for Warframe has launched with a 2-in-1 playable character. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/723/original/warframe-jade-shadows-constellations-out-now-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Warframe, Jade, Shadows:, Constellations, now, available, for, all, platforms</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/723/original/warframe-jade-shadows-constellations-out-now-thumb.png" crossorigin="anonymous"> The newest narrative chapter for Warframe has launched with a 2-in-1 playable character.<br><br>]]> </content:encoded>
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<title>The Scroll of Taiwu 1.0 is now available on PC, console versions announced</title>
<link>https://xinker.org/the-scroll-of-taiwu-10-is-now-available-on-pc-console-versions-announced</link>
<guid>https://xinker.org/the-scroll-of-taiwu-10-is-now-available-on-pc-console-versions-announced</guid>
<description><![CDATA[  The 1.0 launch includes fifteen regional storylines, a revamped tutorial, enhanced visuals, and the English translation.  ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/724/original/the-scroll-of-taiwu-english-release-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Scroll, Taiwu, 1.0, now, available, PC, console, versions, announced</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/724/original/the-scroll-of-taiwu-english-release-thumb.png" crossorigin="anonymous"> The 1.0 launch includes fifteen regional storylines, a revamped tutorial, enhanced visuals, and the English translation. <br><br>]]> </content:encoded>
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<title>Hotfix [June 18]</title>
<link>https://xinker.org/hotfix-june-18</link>
<guid>https://xinker.org/hotfix-june-18</guid>
<description><![CDATA[  Slightly optimized road placement. Improved buildable wall collisions. Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity. Faded out bubbles SFX when fishing is interrupted/cancelled. Clients no longer see a button to offer a practice fight when the fight has already started. Adjusted markers for bandit migration on the map to avoid them appearing on the rocks and other unreachable locations. Updated NVIDIA DLSS to version 8.6.1. Fixed placing player waypoints that are far away from player when using controller. Fixed gamepad navigation to search results when using a searchbar in the warehouse screen. Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad. Fixed missing focus when scrolling trough the building list in the building screen with right analog stick. Fixed left analog stick being used for both running and scrolling while reading a long note in the codex. Fixed item tooltips not disappearing after closing and reopening the caravan route screen. Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character. Fixed playing torch fire sfx more on the left. Fixed no voice for Thiana Reesling. Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool. Fixed Buckler Shield carry positioning when equipped by NPCs. Fixed incorrect item count in the crafting management screen while crafting was active. Fixed reported issues in dialogues and descriptions in various quests. Fixed bloom overblown when constructing certain structure parts. Fixed approving a building plan for a personal shack not progressing Lubomir&#039;s quest. Fixed navigation problems with butchery right after loading save. Fixed crash when closing the game when certain quests are active. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/43805025/1587553b53233db72694ce3dfe9413036d260998.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hotfix, June, 18</media:keywords>
<content:encoded><![CDATA[<ul class="bb_ul"><li> Slightly optimized road placement.<br></li><li> Improved buildable wall collisions.<br></li><li> Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity.<br></li><li> Faded out bubbles SFX when fishing is interrupted/cancelled.<br></li><li> Clients no longer see a button to offer a practice fight when the fight has already started.<br></li><li> Adjusted markers for bandit migration on the map to avoid them appearing on the rocks and other unreachable locations.<br></li><li> Updated NVIDIA DLSS to version 8.6.1.</li></ul><ul class="bb_ul"><li> Fixed placing player waypoints that are far away from player when using controller.<br></li><li> Fixed gamepad navigation to search results when using a searchbar in the warehouse screen.<br></li><li> Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad.<br></li><li> Fixed missing focus when scrolling trough the building list in the building screen with right analog stick.<br></li><li> Fixed left analog stick being used for both running and scrolling while reading a long note in the codex.<br></li><li> Fixed item tooltips not disappearing after closing and reopening the caravan route screen.<br></li><li> Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character.<br></li><li> Fixed playing torch fire sfx more on the left.<br></li><li> Fixed no voice for Thiana Reesling.<br></li><li> Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool.<br></li><li> Fixed Buckler Shield carry positioning when equipped by NPCs.<br></li><li> Fixed incorrect item count in the crafting management screen while crafting was active.<br></li><li> Fixed reported issues in dialogues and descriptions in various quests.<br></li><li> Fixed bloom overblown when constructing certain structure parts.<br></li><li> Fixed approving a building plan for a personal shack not progressing Lubomir's quest.<br></li><li> Fixed navigation problems with butchery right after loading save.<br></li><li> Fixed crash when closing the game when certain quests are active.</li></ul>]]> </content:encoded>
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<title>The times show that smaller is better when it comes to game studios | Harry Krueger interview</title>
<link>https://xinker.org/the-times-show-that-smaller-is-better-when-it-comes-to-game-studios-harry-krueger-interview</link>
<guid>https://xinker.org/the-times-show-that-smaller-is-better-when-it-comes-to-game-studios-harry-krueger-interview</guid>
<description><![CDATA[ Finland-based game studio Cosmic Division formally launched a few weeks ago under the leadership of Harry Krueger. After 15 years at Housemarque, Krueger decided to go out on his own with a team of game veterans.  He played a key role in creating titles such as Returnal, Nex Machina, and Resogun while at Housemarque. Krueger also helped shape the initial direction of the recently acclaimed Saros before full production began. The new studio aims to establish its own identity while building on years of experience crafting award-winning action experiences.  Games like Returnal — which won numerous awards including four BAFTAs — drew rabid fan bases in part because the games were so difficult and tuned to the tastes of hardcore players. I interviewed Krueger about his experience making those games and the kind of things he wants to build in the future.  Krueger, who started as a programmer, said he was grateful for the time at Housemarque but he needed to move on andfind a new edge with fresh themes, ideas and talent. His team carries the same values and he believes they can make a lasting impact. The Helsinki, Finland-based company will be focused on quality and it is responsibly ambitious. It has a lean-and-mean philosophy and it emphasizes craftsmanship, lots of iteration and sustainable growth rather than scale. The studio’s first project will be a new IP, that embodies Cosmic Division’s creative DNA. Designed as a single-player PC and console title, the game will deliver an unapologetically gameplay-first experience and a story with strong emotional resonance.  But Krueger is talking about the detail yet. Still, we managed to have a good conversation about the trends of the day and the issues that game developers face today. Here’s an edited transcript of our interview. Harry Krueger is founder of Cosmic Division. Source: Cosmic Division GamesBeat: Can you tell me about your background before you started this new studio? Harry Krueger: I started my career over in Japan at a studio called Q Games with Dylan Cuthbert. I started as a gameplay coder. That’s my background. I always used programming as a means to achieve a certain feeling, a certain gameplay result in a way, an experience. When I came to Finland, that was more than 15 years ago. I landed on my feet at Housemarque. I got to work on some amazing projects. I feel like I kind of won the lottery five times in a row, to be honest. Every project was like a dream project for me. I got to work with some amazing people. I’ve been privileged enough to stand on the shoulders of giants and work only on award-winning games so far. I got really lucky. I worked on Outland, Resogun, Nex Machina, Returnal, and most recently I was also involved in Saros, where I worked on preproduction before departing. All of those experiences laid the foundations for the next chapter, which begins now with Cosmic Division. GamesBeat: How big is the new team that you’ve started? Krueger: Currently we’re just about five people. We’re starting small. We have this lean and mean ethos. It’s not just a marketing or PR tagline. It’s integral to how we’d like to operate. I believe that more is not always better. Usually it’s just more. We’re trying to stay as small as possible for as long as possible. Trying to find the right talent. Trying to find some partner studios to work with, whether it’s outsourcing, contractors and so on. Just trying to find a high-performing team that punches above its weight. Adopt a really fast iteration loop to be able to find the fun. It takes a lot of effort for something to feel effortless. We want to allow time for that. And just try to grow sustainably. Pick the right projects, find the right people, and ride this all the way to the sunset. That’s the idea. Harry Krueger left Housemarque after 15 years. Source: Harry Krueger GamesBeat: Where has your taste in games gone over all this time? Are there things you find compelling that you want to work on? Krueger: First and foremost, we do want to make games that we want to play. That’s the most motivating way to make games, at least from my perspective. We find our audience sooner or later. The experiences I had at Housemarque of course speak to a very particular type of creative DNA. A lot of that would naturally be expected to transfer to this new venture. The apple doesn’t fall too far from the tree. I think fans of our work will likely find a lot of familiar things to appreciate in our next project. But I think they might also be pleasantly surprised with a couple of new things, new twists that we’re exploring. We’re trying to establish our own unique voice at Cosmic Division. While confidently and unapologetically building on our strengths, I would say. GamesBeat: The roguelike aspects of a game like Returnal, is that something you think fans enjoy more and more? Something that’s rewarding because it’s so challenging to finish. Krueger: Challenge is an integral part of having a sense of accomplishmen ]]></description>
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<pubDate>Thu, 18 Jun 2026 21:28:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, times, show, that, smaller, better, when, comes, game, studios, Harry, Krueger, interview</media:keywords>
<content:encoded><![CDATA[Finland-based game studio Cosmic Division formally launched a few weeks ago under the leadership of Harry Krueger.<br><br> After 15 years at Housemarque, Krueger decided to go out on his own with a team of game veterans. <br><br> He played a key role in creating titles such as Returnal, Nex Machina, and Resogun while at Housemarque. Krueger also helped shape the initial direction of the recently acclaimed Saros before full production began. The new studio aims to establish its own identity while building on years of experience crafting award-winning action experiences. <br><br> Games like Returnal — which won numerous awards including four BAFTAs — drew rabid fan bases in part because the games were so difficult and tuned to the tastes of hardcore players. I interviewed Krueger about his experience making those games and the kind of things he wants to build in the future. <br><br> Krueger, who started as a programmer, said he was grateful for the time at Housemarque but he needed to move on andfind a new edge with fresh themes, ideas and talent. His team carries the same values and he believes they can make a lasting impact.<br><br> The Helsinki, Finland-based company will be focused on quality and it is responsibly ambitious. It has a lean-and-mean philosophy and it emphasizes craftsmanship, lots of iteration and sustainable growth rather than scale.<br><br> The studio’s first project will be a new IP, that embodies Cosmic Division’s creative DNA. Designed as a single-player PC and console title, the game will deliver an unapologetically gameplay-first experience and a story with strong emotional resonance. <br><br> But Krueger is talking about the detail yet. Still, we managed to have a good conversation about the trends of the day and the issues that game developers face today.<br><br> Here’s an edited transcript of our interview.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2026/06/Harry_Kueger.jpg" crossorigin="anonymous"> Harry Krueger is founder of Cosmic Division. Source: Cosmic Division <b>GamesBeat: Can you tell me about your background before you started this new studio?</b><br><br> <b>Harry Krueger: </b>I started my career over in Japan at a studio called Q Games with Dylan Cuthbert. I started as a gameplay coder. That’s my background. I always used programming as a means to achieve a certain feeling, a certain gameplay result in a way, an experience. When I came to Finland, that was more than 15 years ago. I landed on my feet at Housemarque. I got to work on some amazing projects. I feel like I kind of won the lottery five times in a row, to be honest. Every project was like a dream project for me. I got to work with some amazing people. I’ve been privileged enough to stand on the shoulders of giants and work only on award-winning games so far. I got really lucky.<br><br> I worked on Outland, Resogun, Nex Machina, Returnal, and most recently I was also involved in Saros, where I worked on preproduction before departing. All of those experiences laid the foundations for the next chapter, which begins now with Cosmic Division.<br><br> <b>GamesBeat: How big is the new team that you’ve started?</b><br><br> <b>Krueger: </b>Currently we’re just about five people. We’re starting small. We have this lean and mean ethos. It’s not just a marketing or PR tagline. It’s integral to how we’d like to operate. I believe that more is not always better. Usually it’s just more. We’re trying to stay as small as possible for as long as possible. Trying to find the right talent. Trying to find some partner studios to work with, whether it’s outsourcing, contractors and so on. Just trying to find a high-performing team that punches above its weight. Adopt a really fast iteration loop to be able to find the fun. It takes a lot of effort for something to feel effortless. We want to allow time for that. And just try to grow sustainably. Pick the right projects, find the right people, and ride this all the way to the sunset. That’s the idea.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2026/06/harry-kreuger-2-576x1024.jpg" crossorigin="anonymous"> Harry Krueger left Housemarque after 15 years. Source: Harry Krueger <b>GamesBeat: Where has your taste in games gone over all this time? Are there things you find compelling that you want to work on?</b><br><br> <b>Krueger:</b> First and foremost, we do want to make games that we want to play. That’s the most motivating way to make games, at least from my perspective. We find our audience sooner or later. The experiences I had at Housemarque of course speak to a very particular type of creative DNA. A lot of that would naturally be expected to transfer to this new venture. The apple doesn’t fall too far from the tree. I think fans of our work will likely find a lot of familiar things to appreciate in our next project. But I think they might also be pleasantly surprised with a couple of new things, new twists that we’re exploring. We’re trying to establish our own unique voice at Cosmic Division. While confidently and unapologetically building on our strengths, I would say.<br><br> <b>GamesBeat: The roguelike aspects of a game like Returnal, is that something you think fans enjoy more and more? Something that’s rewarding because it’s so challenging to finish.</b><br><br> <b>Krueger: </b>Challenge is an integral part of having a sense of accomplishment when you play games. That will likely be there in our next project as well. But it’s not just challenge for challenge’s sake. It’s about trying to create the most rewarding experience possible. Sometimes the only way to experience triumph is to flirt with despair. I do think that having a clean challenge that many players can enjoy, that’s one of the core gameplay pillars, let’s say, that we want to build games around.<br><br> Returnal was also–there are different flavors of difficulty as well. Returnal being a roguelike, luck is a component as well. You can have a run where you get really lucky. You get a build that’s really powerful. You can breeze through a lot of the content. Other times you get a bit less lucky. Things are a lot more challenging. Mastery is always there in the background as the key part of the experience, but the randomization adds extra layers to that as well.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/05/nex-machina-1024x576.jpg" crossorigin="anonymous"> Nex Machina in action. <b>GamesBeat: Why did you think this was a good time to start a new studio? You come in at a time when so many studios have had a hard time of it.</b><br><br> <b>Krueger: </b>The timing could have been a bit better, honestly. I do recognize that the last couple of years, maybe more, have been quite challenging for the industry in general. It does feel like we started this venture at probably one of the most challenging times. But it does feel like things are slowly recovering now. I’m picking up a semblance of optimism when I talk to folks in the industry, which is great. It did take a while for us to navigate the landscape and find the right partners to start this thing together. Luckily we’re starting on a strong foundation now. We have our partners in place. We’ve announced the studio. We’ve been getting a positive reception. I’m optimistic about how the future looks.<br><br><a class="bb_link" href="https://www.youtube.com/embed/k4nSLa8a588?feature=oembed" target="_blank" rel="">https://www.youtube.com/embed/k4nSLa8a588?feature=oembed</a> <b>GamesBeat: Do you have funding in place now, or are you still looking for that?</b><br><br> <b>Krueger:</b> We do have our initial seed funding in place, yes. We have a healthy start for the team and the company and the project now. We have some wind in our sails, enough to get started on a strong footing. We’ll see what the future brings, but I do feel that we’re starting from a good position of strength right now.<br><br> <b>GamesBeat: How much time do you think it’s going to take to get something out into the market? Whether it’s early access or a finished game, do you have a way of knowing that yet?</b><br><br> <b>Krueger: </b>It’s a bit too early to say what trajectory it will follow. Right now we’re focused on building the best possible prototype or demo of the game that we’re working on. We have a clear vision of what we want to accomplish. We have a lean and mean team. We’re working toward that singular vision. I’m excited to announce more about the game when the time is right.<br><br> If we have any particular philosophy for the studio, how we want to approach the game–there’s a few things there. One thing I’ve noticed recently is the lasting power of high-quality single-player experiences. I think they’re immune to trends. It’s always easy to focus on the big success of the latest multiplayer game or mobile games or whatever, but I do feel like single-player games have lasting power. Two hundred years from now we’ll still crave those high-quality single-player experiences. There’s a renewed confidence in pursuing that trajectory for our projects.<br><br> The other side of that equation is about sustainability, and about how to create these games effectively. Going back a bit to the lean and mean ethos, just throwing out some numbers there–even if I had an unlimited budget right now, I wouldn’t want to make a studio bigger than 50 people. I’d probably want to get there over the course of a few years. I wouldn’t want to grow too aggressively, because that carries its own risks. I feel like for the first project we should be able to get through it with considerably fewer than that. I don’t feel like you need much more than that to create compelling gameplay-first single-player experiences with emotional resonance and lasting power.<br><br> Getting a high-performing small team that creates games that are more than the sum of their parts–it’s a more sustainable long-term strategy as well. Collaborating with some fantastic partners of course, some outsourcing studios that are really high-quality these days. You can make these focused sprints, push the quality and push it over the finish line, while maintaining a fairly agile internal studio culture. You can keep your burn rate as low as possible as well. Trying to be responsibly ambitious is how we’d like to frame that internally.<br><br> <b>GamesBeat: What was the process of raising money and finding partners like?</b><br><br> <b>Krueger:</b> For my entire career I’ve just been in the developer’s chair. I’ve been deep in the trenches, focused intently on gameplay loops, on the stuff we did at Housemarque. In recent years I was in the role of creative director there. That’s where there are some transferable skills, I think, when it comes to communicating the vision of the project to the internal team versus prospective investors or partners that would want to join you.<br><br> But in terms of fundraising, setting up a new studio, the operations side, this is my first rodeo. And I want this to be my last rodeo as well. I’m thinking long term for the studio. I’m an entrepreneur out of necessity, in a way. There was no other studio doing the type of games I wanted to make with the approach that I’ve been thinking about. It felt like the right time to adopt a new challenge for myself. It’s been a pretty interesting roller coaster these last couple of years. I’m relieved and happy and grateful that we have something to show for it already in the studio, and some good wind in our sails.<br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/05/returnal-3-1024x561.jpg" crossorigin="anonymous"> Returnal was one of the big award winners of 2021. <b>GamesBeat: Did it feel good to maybe wait this long, to a point where your reputation and experience meant partners might find you?</b><br><br> <b>Krueger: </b>I’ve been fortunate all these years to build a strong network of really close friends, colleagues, peers in the industry. They’ve been incredibly supportive in these stages. The moment I left Housemarque and I was on my own for the first time, I got incredible support from so many people in the industry that wanted to see what I’d be doing next, and also offered to help. I couldn’t have gotten this far without their support, their encouragement, and the inspiration they brought.<br><br> It’s a bit of cliche, but in many cases it really is about the friends we make along the way. There’s something invaluable about having the right people in your corner.<br><br> <b>GamesBeat: What was behind the decision to leave? How is this something you couldn’t do inside an established studio like Housemarque?</b><br><br> <b>Krueger:</b> After 15 years in a single company, it just felt like time for a change, to be honest. I was ready for a new type of challenge, I’d say. It’s interesting to reflect on the journey that I had there at Housemarque. When I first joined the studio, it was just over 20 people working on two games. When I left it was more than 110 people, roughly – over 100, let’s say – working on a single game. Plus outsourcing and other partners and so on. It’s almost an order of magnitude bigger in terms of ambition, scope, and complexity.<br><br> Maybe a part of me just missed a slightly smaller, slightly more focused team size, where things are a bit more agile, more adaptive. There’s perhaps even different pressures, I guess, different expectations associated with that size as well. I was just at the Saros launch party yesterday, actually. I think you know some of the guys there. We’re still close friends, on really good times. I’m incredibly grateful for the time that I had there. It’s been great to see so much overwhelming support and positivity for this new venture we’re starting.<br><br> <b>GamesBeat: Are there things about the industry that you’re worried about at this point?</b><br><br> <b>Krueger: </b>It’s always a bit of a mixture. The ability to adapt is much more important than the ability to plan. No matter what expectations we have, or what outlook we have, very likely things aren’t going to turn out exactly how we expect them, and we’ll be challenged to adapt to whatever happens in the future. I do feel optimistic about the trajectory of the industry. I think there’s a shared sentiment that certain team sizes, maybe certain practices when it comes to game development are proving to be unsustainable. I suspect that more studios will adopt a bit more of this lean and mean, lightweight, fairly small and manageable size, while leveraging high-quality partnerships.<br><br> It feels like the industry is healing. A lot of things happened in the last five or six years since COVID. There’s generally an aura of optimism around a lot of people I’ve spoken to about where we’re headed. It seems like on the funding side there is more movement now as well. More of an appetite to slowly branch out again, maybe with renewed optimism, renewed caution, and hopefully some wisdom as well.<br><br> <b>GamesBeat: Do you have any strong opinions about AI tools and how they can be helpful yet?</b><br><br> <b>Krueger: </b>It’s an interesting and very polarizing topic, clearly. As is often the case, you get the extreme camps. On the one side you have people that don’t want to touch it at all. I think that’s where you might be missing on some opportunities to improve certain workflows, pipelines, and so on. And on the other extreme you have the camp that says it’s going to solve all of their problems. They’re likely going to be very disappointed.<br><br> We’re maintaining an open mind right now. We’re monitoring the space. We’re open to adopting AI in ways that make sense for development. But it’s also a bit too early to have a firm stance on how that integration will work for our processes.<br><br> <b>GamesBeat: What do you think about gamers and their reactions to trends like these? Especially in the west, there’s been a lot of negative reaction to trends that have had a lot of hype behind them. It’s AI now. It was blockchain and metaverse and VR before. They seem to reject these trends before the games they influenced were even ready.</b><br><br> <b>Krueger: </b>Once a new trend arrives and it starts making headlines, usually things get blown out of proportion one way or another. Things get misinterpreted. Expectations get skewed. That’s usually where disappointment comes from as well. There’s a lot of discussion going on about, for example, AI and other trends. There are some truths there. There’s a lot of bloat and a lot of hype. In general it’s good to remain level-headed about these things and see what’s standing after all the dust settles.<br><br> You’re going to get extreme examples of some games or projects doubling down, tripling down on some latest trend. Some of them might succeed. Some might fail catastrophically. Others might take a more measured approach, a more discreet approach to integrating certain things. Hopefully for the better. It’s impossible to please everyone in the end.<br><br> <b>GamesBeat: What’s a good way to have conversations with investors who might be very interested in these trends, more so than pure gameplay?</b><br><br><img src="https://gamesbeat.com/wp-content/uploads/2025/05/resogun-6-1024x576.jpg" crossorigin="anonymous"> Overdrive shots fire a steady stream of electric death in PlayStation 4 launch exclusive Resogun. <b>Krueger:</b> I confess, that has been one challenge, perhaps, for us. I do understand that when it comes to the investment perspective, you’re tuned in to the latest trends, the latest features and ideas that might maximize your investment. Get you 10X or 100X what you’re putting in. Even for those studios that tick all the boxes, whether it’s AI or multiplayer or mobile games, games as a service, blockchain, whatever, even a lot of those studios have apparently had a lot of trouble with fundraising.<br><br> For us, coming at it from the angle of, “Hey, we just want to make a great video game,” it’s been a bit more challenging, in a way, to entice investors around how lucrative that kind of prospect can be. As I mentioned before, I do see the lasting power of single-player games, for example. They’re here to stay. They will always be relevant. We’re always actively looking for the right partners, for partners who believe in the same things we do. It can be a mutually beneficial relationship. We can help each other make the best possible game together. That’s the ideal scenario.<br><br> <b>GamesBeat: It’s more about finding folks who already trust your reputation for finding the fun.</b><br><br> <b>Krueger: </b>I would say so. That’s a part of it, sure. But it’s also about finding new, fresh angles and seeing where we can take our established pedigree and reputation and formula. For me it’s not just about recycling what I’ve done in the past and giving it a new coat of paint. It’s about being ambitious. It’s about exploring new horizons. But doing so with a measured and responsible approach. At this point, for us to deviate too much from our strengths, sure, that could present a new opportunity, but it also presents a considerable risk.<br><br> <b>GamesBeat: Are there some games you’ve played that helped inspire you to go in a certain direction right now? Whether from your own past or from other companies.</b><br><br> <b>Krueger: </b>It’s been a bit of a blur. The new Resident Evil, Requiem, was absolutely immaculate. It was an incredible experience. Obviously I’ve been playing Saros a bit now. I’m a bit biased, but I think it’s an incredible game. Of course Expedition 33 has been another great reference point for what you can achieve with a small, high-performing team with a crystal clear vision. Astro Bot is a bit older now, but that’s another amazing game. There have been quite a few really inspiring single-player experiences in recent years that have helped solidify or strengthen our resolve, in a way, our confidence that this is a viable direction for us.<br><br> <b>GamesBeat: Those have definitely found a following among hardcore gamers. Is there anything you think is appealing to newer gamers, or a broader market, that’s also part of what you’re trying to do?</b><br><br> <b>Krueger:</b> Appealing to a broader market is an interesting question and an interesting challenge. One of my favorite games, or genres I guess–it’s From Software. I remember when Demon’s Souls came out for the PS3. I was so blown away by that game. I think I bought three or four copies and just gave them to friends. At the time I was saying, “This game is going to change everything.” It was a breath of fresh air to bring back those timeless gameplay values – high challenge, an intoxicating gameplay loop. Being unapologetic about what it wants to be, as well.<br><br> What started back then–it seemed like it would just be a niche of ultra-hardcore gameplay experiences. Now of course, iterating the way they have, they’ve reached the point of Elden Ring, which is an incredible success. It shows once again that there’s a much larger market for these kinds of experiences than perhaps we think there is. I think it goes beyond just the difficulty. The difficulty is just part of the gameplay. It does make the gameplay loop perhaps more addictive and more rewarding. It feels worth it because there’s such beautiful art direction and story. The overall experience is just so compelling. The bosses have that tragic beauty. But it’s all of those elements. It’s not just a game that has difficulty as its defining factor. It’s significantly more than that.<br><br> I don’t know what the secret formula is, but we’re going to try our own take on that with the next game.<br><br> <b>GamesBeat: What would be your advice for veteran game developers, but also for brand-new developers at this point in time?</b><br><br> <b>Krueger:</b> It’s always hard, but try not to bite off more than you can chew. It’s much better to develop something that’s focused, even if it’s not your magnum opus. Something that’s focused, something that’s doable. Embrace iteration as part of the process, even from project to project. That’s why I didn’t want–even if I was given the opportunity, I wouldn’t want to make a first game with 200 people. Make a grandiose epic adventure. The risk far outweighs the possible upsides. Especially for a new studio that can easily be crushed under the weight of that ambition.<br><br> It’s very different when you have an established team. You have momentum. You’ve identified your core competencies and strengths. Then it’s a lot easier to just focus only on the game itself, which is already more than a full-time job. When you’re also building a studio, there’s a lot of uncertainties, a lot of X factors, a lot of things that are out of our control. Sometimes it’s just timing, or even luck in some cases. We need to be responsible in anticipating and adapting to those.<br><br> <b>GamesBeat: At the same time, how do you be ambitious in the right way, to stand out from 20,000 Steam games coming out every year?</b><br><br> <b>Krueger:</b> Innovation can come in many different forms. Having a unique identity can also come in different forms as well. It’s about identifying the core pillars, the core use case of the experience, if you want to frame it that way. Making sure that those key pillars are polished to perfection. And accept that not every single component needs to be at a quadruple-A level of polish and ambition. Again, being responsibly ambitious is a good way to frame it. Trying to find that sweet spot where you build on your strengths, and you also have that X factor to differentiate yourself.<br><br> I like to think in terms of the 80/20. That’s my favorite kind of divide. Going with the familiar is 80%, building on your strengths, doing something really extraordinarily well, and 20% is keeping an open mind for a new voice, a new X factor, new things that can help you stand out from the crowd and find that unique, razor-sharp edge for your vision as well.<br><br> We’re a gameplay-first studio. For us that means it’s all about finding the core gameplay loops. The second-to-second needs to carry the hour-to-hour. Some of that stuff you plan out on paper and it turns out how you imagined it, so you just build on it. Other times that can be the role of creativity and experimentation and iteration that allows you to find those unique components of the experience and build on them. We try to have a singular, really focused vision of what type of experience we want to create, but that’s just defining the creative box, the boundaries and constraints of the experience. Within those constraints we want to have unbridled creativity. Try to find our own, let’s say, local micro-innovations or twists on certain familiar formulas.<br><br> In the end it’s just about iteration. It takes a lot of effort for something to feel effortless. Through that approach you can end up with something that’s much more than the sum of its parts. Quality never comes from ideas. It comes from commitment and execution of those ideas. Craftsmanship.<br><br> <b>GamesBeat: Are you still in Finland?</b><br><br> <b>Krueger:</b> Yes, the studio is based in Helsinki, downtown Helsinki actually. I’ve been here for so long now. I have my family and kids here. And of course there’s a lot of fantastic talent here. I have a lot of friends in the industry. There’s a thriving game development community in Finland that’s incredibly supportive. It’s a great place to be for a new studio. For such a small country, you could say it’s punching above its weight in some ways. That’s why it’s on brand for us to be making a studio that aims to do the same.<br><br> <b>GamesBeat: Was the name inspired by anything in particular?</b><br><br> <b>Krueger: </b>Cosmic Division, the way that I’ve imagined it is that we’re a division that explores the otherworldly. It just felt on brand. I’m a big fan of cosmic horror, unsurprisingly so. That’s why it’s incorporated in the logo, with the tentacle and the star. It’s a division that will be exploring all flavors of cosmic wonder through our gameplay-first experiences.<br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fthe-times-show-that-smaller-is-better-when-it-comes-to-game-studios-harry-krueger-interview%2F" target="_blank" rel=" noopener">The times show that smaller is better when it comes to game studios | Harry Krueger interview</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>Fw 189 С: The Ugliest Duckling</title>
<link>https://xinker.org/fw-189-s-the-ugliest-duckling</link>
<guid>https://xinker.org/fw-189-s-the-ugliest-duckling</guid>
<description><![CDATA[ This rare ground attack variant of the Fw 189 will be joining the German air tree in the next major update!Fw 189 С: A Premium Attacker for Germany at Rank IAt a glance:Heavily armored cockpitPowerful frontal armamentStrong defensive gunnerLow speed overallIntroducing the Fw 189 С!The Fw 189 С prototype ground attacker will soon be arriving with the next major update as a Golden Eagle premium vehicle. Let’s see what it&#039;s all about!Using the Fw 189 С in BattleThe C variant is armed with four 7.92 mm MG 17 machine guns and two 15 mm MG 151/15 cannons. The Fw 189 C is perfect for early ground battles, since the AP rounds from the 15 mm guns have just over 30 mm of penetration at 500 meters, more than enough to pop early light tanks with ease. Pilots should aim to perform low, straight passes over the battlefield, avoiding loops and harsh turns to maintain speed. Once out of combat, you can safely turn in for another run. The armor will keep you relatively safe from roof-mounted machine guns, but keep in mind that sustaining damage will severely impact your already meager flight performance, and you should consider returning to base for repairs after taking some hits.Feature Spotlight: Armored CabinThe Fw 189 C’s unusual cockpit is certainly a distinguishing feature. The entire cockpit nacelle is protected by 12 mm of steel and features 75 mm armored glass. It’s very well protected but quite cramped for the crew, even the gunsight had to be moved outside the cockpit! The pilot and gunner sit literally back to back, which makes controlling the aircraft and moving the defensive machine guns fairly challenging. Let’s have a closer look:This fantastic Fw 189 modification was a collaborative effort, and we’d like to thank War Thunder players Vitaliy “NovA29” Vostokov who worked on the exterior model, and Daniil “Joy_Division__” Zaytsev who made the cockpit. Thanks a lot fellas!Developer comment: This collectible attacker will arrive at rank I for Germany, costing a very small amount of Golden Eagles. It’s well armed and very well armored, but the fairly weak engines lead to poor flight performance across the board. Historically, the aircraft was designed to operate in environments where air superiority had already been achieved, so armor and firepower were the only vital considerations. In the contested skies of War Thunder, however, you’ll rarely have such a luxury!Vehicle HistoryThe story of the Fw 189 C begins in April 1937, when the Technical Bureau of the Reichsluftfahrtministerium (RLM) issued a request for a new ground attack aircraft, which had to be relatively small, with heavy frontal armament and armor. The aim of this proposed aircraft was to operate in the ground attack role in environments where air supremacy had already been achieved, which put the focus on frontal armor protection rather than speed and agility.The submission by Focke-Wulf was accepted for trials, alongside Henschel. Focke-Wulf used a modified Fw 189 airframe for the trial, replacing the large glazed cockpit for a small, well-protected and very cramped alternative. The first V1b test vehicle was unarmed, and primarily used to gauge the flight performance of the new cockpit. During an evaluation flight in Bremen, however, the aircraft struck a hangar and was lost, which prompted a redesign.The final V6 test vehicle was fully armed with four machine guns and two cannons, along with a strengthened center wing and undercarriage. The V6 along with Henschel’s design took part in various trials for the RLM, in which both aircraft were considered extremely poor. They were sluggish, slow, and underpowered. Test pilots were slightly more in favor of the Focke-Wulf design, though Henschel’s project, which would eventually become the Hs 129, proved to be much cheaper to produce, and thus won the contest. The Fw 189 C project was soon abandoned after the trials, with the prototype scrapped sometime after.Please note that this vehicle’s characteristics may be changed before it is added to the game. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4649813/96052b96ae1e7f6a6378372d67b150666687aac0.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>189, С:, The, Ugliest, Duckling</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/479f27e6eb65f65d0c50698ae86493949b378633.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">This rare ground attack variant of the Fw 189 will be joining the German air tree in the next major update!</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Fw 189 С:</b> A Premium Attacker for Germany at Rank I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">At a glance:</p><ul class="bb_ul"><li><p class="bb_paragraph">Heavily armored cockpit</p></li><li><p class="bb_paragraph">Powerful frontal armament</p></li><li><p class="bb_paragraph">Strong defensive gunner</p></li><li><p class="bb_paragraph">Low speed overall</p></li></ul></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/bd503d1c109a6686864c5ead0e1eeb4d7d7de853.jpg"></p><div class="bb_h3"><b>Introducing the Fw 189 С!</b></div><p class="bb_paragraph">The Fw 189 С prototype ground attacker will soon be arriving with the next major update as a Golden Eagle premium vehicle. Let’s see what it's all about!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/44a1fe4c4c8c1160074dca60f0e947da6fc30b3e.jpg"></p><div class="bb_h3"><b>Using the Fw 189 С in Battle</b></div><p class="bb_paragraph">The C variant is armed with four 7.92 mm MG 17 machine guns and two 15 mm MG 151/15 cannons. The Fw 189 C is perfect for early ground battles, since the AP rounds from the 15 mm guns have just over 30 mm of penetration at 500 meters, more than enough to pop early light tanks with ease. Pilots should aim to perform low, straight passes over the battlefield, avoiding loops and harsh turns to maintain speed. Once out of combat, you can safely turn in for another run. The armor will keep you relatively safe from roof-mounted machine guns, but keep in mind that sustaining damage will severely impact your already meager flight performance, and you should consider returning to base for repairs after taking some hits.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/7e64a0b4bb26b03ca052d118111e04f899c5dffe.jpg"></p><div class="bb_h3"><b>Feature Spotlight: Armored Cabin</b></div><p class="bb_paragraph">The Fw 189 C’s unusual cockpit is certainly a distinguishing feature. The entire cockpit nacelle is protected by 12 mm of steel and features 75 mm armored glass. It’s very well protected but quite cramped for the crew, even the gunsight had to be moved outside the cockpit! The pilot and gunner sit literally back to back, which makes controlling the aircraft and moving the defensive machine guns fairly challenging. Let’s have a closer look:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/414c6934e1fdbef24112faa1508a5498afe557f2.jpg"></p><blockquote class="bb_blockquote"><p class="bb_paragraph">This fantastic Fw 189 modification was a collaborative effort, and we’d like to thank War Thunder players Vitaliy “NovA29” Vostokov who worked on the exterior model, and Daniil “Joy_Division__” Zaytsev who made the cockpit. Thanks a lot fellas!</p></blockquote><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/cb1b7c012fb627637283e6ee321cd1ee8ac1bec0.jpg"></p><p class="bb_paragraph"><b>Developer comment: </b>This collectible attacker will arrive at rank I for Germany, costing a very small amount of Golden Eagles. It’s well armed and very well armored, but the fairly weak engines lead to poor flight performance across the board. Historically, the aircraft was designed to operate in environments where air superiority had already been achieved, so armor and firepower were the only vital considerations. In the contested skies of War Thunder, however, you’ll rarely have such a luxury!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/4649813/eb1bb8d933829721833faa90f45be4c7b85afba0.jpg"></p><div class="bb_h3"><b>Vehicle History</b></div><p class="bb_paragraph">The story of the Fw 189 C begins in April 1937, when the Technical Bureau of the Reichsluftfahrtministerium (RLM) issued a request for a new ground attack aircraft, which had to be relatively small, with heavy frontal armament and armor. The aim of this proposed aircraft was to operate in the ground attack role in environments where air supremacy had already been achieved, which put the focus on frontal armor protection rather than speed and agility.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The submission by Focke-Wulf was accepted for trials, alongside Henschel. Focke-Wulf used a modified Fw 189 airframe for the trial, replacing the large glazed cockpit for a small, well-protected and very cramped alternative. The first V1b test vehicle was unarmed, and primarily used to gauge the flight performance of the new cockpit. During an evaluation flight in Bremen, however, the aircraft struck a hangar and was lost, which prompted a redesign.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The final V6 test vehicle was fully armed with four machine guns and two cannons, along with a strengthened center wing and undercarriage. The V6 along with Henschel’s design took part in various trials for the RLM, in which both aircraft were considered extremely poor. They were sluggish, slow, and underpowered. Test pilots were slightly more in favor of the Focke-Wulf design, though Henschel’s project, which would eventually become the Hs 129, proved to be much cheaper to produce, and thus won the contest. The Fw 189 C project was soon abandoned after the trials, with the prototype scrapped sometime after.</p><p class="bb_paragraph"><i>Please note that this vehicle’s characteristics may be changed before it is added to the game.</i></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Canonical reveal Myna, a speech to text system for Ubuntu Linux</title>
<link>https://xinker.org/canonical-reveal-myna-a-speech-to-text-system-for-ubuntu-linux</link>
<guid>https://xinker.org/canonical-reveal-myna-a-speech-to-text-system-for-ubuntu-linux</guid>
<description><![CDATA[ As part of their accessibility drive, Canonical have revealed Myna, their new in-development speech to text AI system for Ubuntu Linux.  Read the full article here: https://www.gamingonlinux.com/2026/06/canonical-reveal-myna-a-speech-to-text-system-for-ubuntu-linux/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/tagline_gallery/ubuntu.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Canonical, reveal, Myna, speech, text, system, for, Ubuntu, Linux</media:keywords>
<content:encoded><![CDATA[As part of their accessibility drive, Canonical have revealed Myna, their new in-development speech to text AI system for Ubuntu Linux. <img src="https://www.gamingonlinux.com/uploads/tagline_gallery/ubuntu.png" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fcanonical-reveal-myna-a-speech-to-text-system-for-ubuntu-linux%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/canonical-reveal-myna-a-speech-to-text-system-for-ubuntu-linux/</a><br><br>]]> </content:encoded>
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<item>
<title>Developer Notes #14 &#45; AMA Season 2 Key Responses</title>
<link>https://xinker.org/developer-notes-14-ama-season-2-key-responses</link>
<guid>https://xinker.org/developer-notes-14-ama-season-2-key-responses</guid>
<description><![CDATA[ Greetings, Star Guardians.This is PD Koo of .I am delighted to greet all our Star Guardians through this fourteenth edition of the Developer Notes.Through our recent AMA, a tremendous number of Star Guardians directly shared their questions and feedback with us. You provided far more insights than we had anticipated, and our entire development team is reading through each and every comment, deeply feeling the weight of your words.We are carefully reviewing everything you shared to ensure nothing is overlooked, and we found that much of your feedback directly ties into the upcoming Version 1.6 update.In this edition of our Developer Notes, alongside details regarding the Version 1.6 update, we would like to address the topics that were brought up most frequently during our second AMA.■ Version 1.6 Update Details1. 100-Day Anniversary Seasonal EventsIn this Version 1.6 update, a special seasonal event will be held to celebrate our 100-day anniversary milestone. As some of you may have already guessed from our teasers, this update will feature a beach vacation theme.Players will be able to enjoy a dedicated Event Story set in an exclusive event region. By progressing through the Event Story, you can obtain Mannie’s swimsuit Outfit Skin completely for free.Furthermore, you can challenge special bosses and discover new gatherable materials exclusively within this event region. We are preparing a variety of activities in this area to provide you with generous rewards, including Star Fragments, so please be sure not to miss out on any of them.As many of you are already aware, swimsuit Outfit Skins for Merlin, Clotho, and Mannie will also be released alongside this update.Currently in Origin, you can acquire Skins through the Skin Draw even if you do not currently own the respective hero. If you obtain the hero later during a rerun banner, you will be able to immediately equip any Skins you previously secured, so we hope you look forward to their release.Additionally, starting from the second week of the update, the multiplayer mini-game event ‘Magic★Pop’, which we previously revealed at global game shows, will be officially open. We look forward to your excitement and participation, Star Guardians!2. New \[Hell] Difficulty Added to ‘Taranis&#039;s Sanctuary’With the Version 1.6 update, we plan to introduce a lower \[Hell] difficulty to ‘Taranis’s Sanctuary’.In this newly added \[Hell] difficulty, you will be able to obtain Star Fragments, the resource our Star Guardians need the most, in the same exact way as the existing \[Abyss] difficulty.Because this new \[Hell] difficulty is designed to be more accessible, individual pieces of the ‘Greedy Ruler’ armor set will not drop directly from the boss reward list. However, we are adding an exchange feature that will allow you to trade the ‘Mystic Tokens’ earned from clearing the dungeon for ‘Greedy Ruler’ armor pieces instead.For Star Guardians who currently find the \[Abyss] difficulty a bit too challenging, our goal is to provide a smoother, step-by-step progression path. You can utilize the \[Hell] difficulty to farm Star Fragments, grow your heroes, and master the encounters before confidently taking on the \[Abyss] difficulty when you feel ready.3. Pet Expedition SystemWe are introducing a new feature that allows you to put your captured pets to good use by having them gather field resources on your behalfWhether you need Tree Sap or Platinum Ore, you can now dispatch your pets to specific regions to collect the necessary materials, saving you the time and effort of traveling there yourself.The specific pets you can assign will vary depending on the type and grade of the target resource. Furthermore, your pets&#039; grades and unique skills will directly boost the overall efficiency of the expedition.Since we plan to continuously introduce a wide variety of new pets in future updates, we will keep expanding the Pet Expedition system accordingly. Our goal is to ensure that seeking out and capturing pets remains a meaningful, long-term pursuit for all Star Guardians.4. Time Attack Ranking Pre-Season DetailsSince the Time Attack Ranking inherently drives players to push for the fastest possible clear times, we anticipated that unexpected variables and rule-related issues might arise.This is exactly why we chose to run a Pre-Season to identify potential systemic flaws before officially launching the regular season. We are currently reviewing the various issues that surfaced during Time Attack Pre-Season 2.We have identified several problems, such as terrain glitches used to artificially shorten routes and gimmicks triggering under unintended conditions. We are actively working on fixes for these issues ahead of the regular season’s launch.Our development team is fully aware of the immense effort it takes to shave seconds off your records, perfecting the timing of every single skill and dash. We sincerely apologize for our shortcomings during Pre-Season 2 and for failing to prov ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45639227/4da9083476184725836d33fa492637882ebbdede.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:09:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Developer, Notes, 14, AMA, Season, Key, Responses</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Star Guardians.</p><p class="bb_paragraph">This is <b>PD Koo</b> of <the seven deadly sins: origin>.</the></p><p class="bb_paragraph"></p><p class="bb_paragraph">I am delighted to greet all our Star Guardians through this fourteenth edition of the Developer Notes.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Through our recent AMA, a tremendous number of Star Guardians directly shared their questions and feedback with us. You provided far more insights than we had anticipated, and our entire development team is reading through each and every comment, deeply feeling the weight of your words.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are carefully reviewing everything you shared to ensure nothing is overlooked, and we found that much of your feedback directly ties into the upcoming Version 1.6 update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In this edition of our Developer Notes, alongside details regarding the Version 1.6 update, we would like to address the topics that were brought up most frequently during our second AMA.</p><p class="bb_paragraph"></p><p class="bb_paragraph">■ <b>Version 1.6 Update Details<br>1. 100-Day Anniversary Seasonal Events</b><br>In this Version 1.6 update, a special seasonal event will be held to celebrate our 100-day anniversary milestone. As some of you may have already guessed from our teasers, this update will feature a beach vacation theme.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Players will be able to enjoy a dedicated Event Story set in an exclusive event region. By progressing through the Event Story, you can obtain Mannie’s swimsuit Outfit Skin completely for free.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Furthermore, you can challenge special bosses and discover new gatherable materials exclusively within this event region. We are preparing a variety of activities in this area to provide you with generous rewards, including Star Fragments, so please be sure not to miss out on any of them.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As many of you are already aware, swimsuit Outfit Skins for Merlin, Clotho, and Mannie will also be released alongside this update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Currently in Origin, you can acquire Skins through the Skin Draw even if you do not currently own the respective hero. If you obtain the hero later during a rerun banner, you will be able to immediately equip any Skins you previously secured, so we hope you look forward to their release.</p><p class="bb_paragraph">Additionally, starting from the second week of the update, the multiplayer mini-game event ‘Magic★Pop’, which we previously revealed at global game shows, will be officially open. We look forward to your excitement and participation, Star Guardians!</p><p class="bb_paragraph"><b>2. New \[Hell] Difficulty Added to ‘Taranis's Sanctuary’</b></p><p class="bb_paragraph">With the Version 1.6 update, we plan to introduce a lower \[Hell] difficulty to ‘Taranis’s Sanctuary’.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In this newly added \[Hell] difficulty, you will be able to obtain Star Fragments, the resource our Star Guardians need the most, in the same exact way as the existing \[Abyss] difficulty.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Because this new \[Hell] difficulty is designed to be more accessible, individual pieces of the ‘Greedy Ruler’ armor set will not drop directly from the boss reward list. However, we are adding an exchange feature that will allow you to trade the ‘Mystic Tokens’ earned from clearing the dungeon for ‘Greedy Ruler’ armor pieces instead.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For Star Guardians who currently find the \[Abyss] difficulty a bit too challenging, our goal is to provide a smoother, step-by-step progression path. You can utilize the \[Hell] difficulty to farm Star Fragments, grow your heroes, and master the encounters before confidently taking on the \[Abyss] difficulty when you feel ready.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>3. Pet Expedition System</b></p><p class="bb_paragraph">We are introducing a new feature that allows you to put your captured pets to good use by having them gather field resources on your behalf</p><p class="bb_paragraph"></p><p class="bb_paragraph">Whether you need Tree Sap or Platinum Ore, you can now dispatch your pets to specific regions to collect the necessary materials, saving you the time and effort of traveling there yourself.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The specific pets you can assign will vary depending on the type and grade of the target resource. Furthermore, your pets' grades and unique skills will directly boost the overall efficiency of the expedition.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Since we plan to continuously introduce a wide variety of new pets in future updates, we will keep expanding the Pet Expedition system accordingly. Our goal is to ensure that seeking out and capturing pets remains a meaningful, long-term pursuit for all Star Guardians.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>4. Time Attack Ranking Pre-Season Details</b></p><p class="bb_paragraph">Since the Time Attack Ranking inherently drives players to push for the fastest possible clear times, we anticipated that unexpected variables and rule-related issues might arise.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This is exactly why we chose to run a Pre-Season to identify potential systemic flaws before officially launching the regular season. We are currently reviewing the various issues that surfaced during Time Attack Pre-Season 2.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We have identified several problems, such as terrain glitches used to artificially shorten routes and gimmicks triggering under unintended conditions. We are actively working on fixes for these issues ahead of the regular season’s launch.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Our development team is fully aware of the immense effort it takes to shave seconds off your records, perfecting the timing of every single skill and dash. We sincerely apologize for our shortcomings during Pre-Season 2 and for failing to provide a completely stable environment for those who worked so hard on the rankings.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We will do our utmost to ensure a stable, competitive environment for the upcoming regular Time Attack season.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition to the Pre-Season 2 fixes, we touched upon the strategy of stacking buffs in the starting area before combat begins in a previous developer notes. Based on the clear records and gameplay data you provided during the pre-season, we closely reviewed the impact of this playstyle to determine how to handle it moving forward.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Because Origin’s combat emphasizes team synergy and rotating buffs over the raw power of a single hero, we concluded that the performance gap between players who pre-buff and those who do not would be extremely difficult to bridge fairly.</p><p class="bb_paragraph"></p><p class="bb_paragraph">More importantly, this strategy requires a long and tedious setup phase, forcing players to unnecessarily spam skills just to build up Magic Points. We felt this shifted the core focus of the mode away from engaging with floor mechanics and boss fights, turning it instead into a contest of how many buffs can be stacked beforehand.</p><p class="bb_paragraph"></p><p class="bb_paragraph">For these reasons, starting with the regular Time Attack season, skill usage will be restricted in the waiting area before combat begins. We want the Time Attack Ranking to serve as a true test of your heroes’ growth and your own combat proficiency, rather than a tedious preparation exercise.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Finally, to encourage even more Star Guardians to take on the challenge, we are preparing new Achievements and corresponding rewards for the regular season. Rather than strictly rewarding high rankings, we are designing the system so you can steadily earn rewards simply by participating and registering your clear times. We look forward to seeing many of you take on the challenge.</p><p class="bb_paragraph"></p><p class="bb_paragraph">■<b> AMA Season 2 Key Questions & Answers</b><br>During our second AMA, we received over 600 inquiries from Star Guardians across all of our global regions. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Our development team is currently reading through and carefully reviewing every single submission. Today, we would like to start by addressing the topics that were brought up most frequently.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While it is difficult to provide an individual response to every question, we will continue to review everything you have shared and provide further answers in future Developer Notes.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q1. The difficulty of the ‘Taranis’s Sanctuary’ Raid feels unreasonable. </b></p><p class="bb_paragraph">The most frequent piece of feedback we received during this AMA was regarding the difficulty of the ‘Taranis’s Sanctuary’ Raid.</p><p class="bb_paragraph"></p><p class="bb_paragraph">‘Taranis’s Sanctuary’ was originally designed as weekly cooperative content intended for Star Guardians who have already achieved significant growth through Dungeons, Boss Challenges, and other end-game activities. Rather than allowing one or two highly geared players to simply carry the party to a quick clear, we designed this content to provide an experience where everyone must strategize and work together.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, since this is the primary content for acquiring Star Fragments, our internal metrics confirm that many of you are repeatedly attempting and failing to clear it at your current progression levels.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Regarding the feedback that party play actually makes the experience disproportionately difficult, we plan to closely monitor your overall progression following the addition of the new \[Hell] difficulty. Based on those live observations, we will carefully review whether further adjustments to the overall balance are necessary.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q2. Manually changing equipment loadouts and settings is inconvenient.</b></p><p class="bb_paragraph">We received a lot of feedback regarding the inconvenience of manually swapping Engraved Equipment, Armor, and Accessories every time you change weapons. Our development team completely agrees that this causes significant fatigue during repeated gameplay.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ Addition of Equipment Presets by Weapon Type</b>We are currently preparing a feature that will allow you to configure separate equipment presets based on your weapon type, aiming for release in the update scheduled for Wednesday, July 15.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Once this feature is implemented, your entire armor setup will automatically switch whenever you change your weapon, significantly reducing the hassle of swapping your gear piece by piece. We will provide more specific details in a future update details notice closer to the feature’s release.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q3. Hawk Pass rewards like Enhancement Stones and Refinement Stones lack appeal.</b></p><p class="bb_paragraph">The Hawk Pass was originally designed with a focus on weapon progression. However, as various in-game changes have accumulated over time, such as Elite Monster reward cubes becoming free to open, our development team is fully aware that the perceived value of certain items included in the Hawk Pass has shifted.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Following the Version 1.6 update, we plan to thoroughly review the overall efficiency of the Hawk Pass rewards. We will restructure the contents to ensure our Star Guardians feel they are receiving practical, meaningful value for their progression.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q4. Escanor feels significantly lacking in utility and performance compared to other Attacker heroes.</b></p><p class="bb_paragraph">Many Star Guardians have shared their feedback regarding Escanor’s combat performance. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Based on the extensive feedback we received, we closely reviewed Escanor’s actual combat data. As a result, we plan to buff certain aspects of his performance in the upcoming Version 1.6 update.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ Escanor Performance Adjustments (Scheduled for the Version 1.6 Update)</b><br>We are easing the activation conditions for his Axe and Greatsword skills and enhancing their overall utility so they feel much easier and more natural to use. Additionally, we are making adjustments to raise his maximum damage potential. We will share the exact values and specific details in advance through an upcoming update details notice.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q5. There are not enough Star Fragments obtainable through gameplay.</b></p><p class="bb_paragraph">During this AMA, we continued to see feedback regarding the scarcity of Star Fragments.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Our development team is currently focused on continuously expanding the amount of content that allows you to farm Star Fragments, similar to Taranis’s Sanctuary.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition to regularly expanding permanent farming sources, we will also gradually increase the amount of Star Fragments you can earn from events that launch alongside our major content updates. Moving forward, we will continue to scale up the available supply in tandem with the addition of new content and events. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Q<b>6. We want to see a wider variety of events and content. </b></p><p class="bb_paragraph">Many of our Star Guardians have expressed a desire for immersive, large-scale events rather than simple, mission-based checklists.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While we will continue to run basic mission-based events so players can easily participate and claim quick rewards, we are also regularly preparing major seasonal events. These will feature unique storylines and exclusive areas, similar to the previous ‘Echoes of Hearts’ events and the ‘Spray Island’ region debuting in the Version 1.6 update, to provide you with a much richer gameplay experience.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q7. The demand for gatherable and minable materials like Platinum is increasing, but the limited supply makes them scarce.</b></p><p class="bb_paragraph">Through this AMA, we noted feedback that the demand for Platinum Ingots has spiked significantly since they are now required to craft the ‘Tailor’s Stitching Needle’ and ‘Engraver’s Fabric Scissors’, while the available supply has not been able to keep pace.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are closely monitoring the acquisition and consumption rates of materials that require mining. Moving forward, gatherable and minable materials like Platinum will be expanded into the new regions arriving after the Version 1.6 update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition to expanding these resource nodes through upcoming regional updates, we are also providing an alternative supply route through the Version 1.6 event region.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ Additional Gathering & Mining Materials in the Version 1.6 Event Region</b>In this upcoming event region, you will be able to gather ‘Platinum Ore’ and ‘Sunstone Ore’, as well as ‘Flower Petals of Pure Love’ and other essential materials required for creating armor. We highly encourage you to take full advantage of these extra resource nodes during the event period.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q8. Occasionally, Combined Attacks do not trigger properly, or Ultimate Move buffs fail to apply.</b></p><p class="bb_paragraph">Many Star Guardians have reported issues regarding Combined Attacks failing to trigger correctly. Our development team is fully aware of these issues, and we are currently working on fixes to resolve them.</p><p class="bb_paragraph"></p><p class="bb_paragraph">One of the primary causes we identified is an issue where a Combined Attack fails to execute if the partner hero is currently in the middle of a Tag-Out animation. We are currently working to streamline Tag-Out animations to address this problem, aiming for a fix within the July update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Additionally, we have identified other instances where Combined Attacks fail to trigger due to targeting errors, such as when no target is locked onto, or when the target is airborne from a jump or knock-up. We will continue to investigate and implement continuous improvements to resolve these issues. <br><br><b>✦ Combined Attack Activation Rules</b>Given the high volume of inquiries regarding Combined Attacks, we would like to provide a more detailed explanation of how this mechanic currently functions in-game. </p><p class="bb_paragraph"></p><p class="bb_paragraph">We realize that the current lack of clear in-game explanations has caused confusion, and we plan to steadily improve this transparency in future updates.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Currently in Origin, a Combined Attack allows two heroes to unleash their Ultimate Moves simultaneously to deal higher damage. The system calculates this by pooling the total damage output of both heroes' Ultimate Moves and distributing it across the duration of the Combined Attack animation.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Because of this specific calculation process, the individual utility or buff effects tied to each hero’s standard Ultimate Move do not trigger independently. Instead, only the raw damage values are combined.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While individual Ultimate Move effects are omitted during this sequence, we designed this mechanic to instantly trigger a Burst Effect based on the executing hero’s Attribute. This design choice was intended to create a distinct tactical difference between using a standard Ultimate Move versus a Combined Attack.</p><p class="bb_paragraph">In multiplayer party play, a Combined Attack occurs when separate players trigger their Ultimate Moves simultaneously, fusing them into a single coordinated attack. Consequently, any zone-based effects that normally persist within an Ultimate Move’s radius will immediately disappear once the Combined Attack activates. However, any instant effects applied immediately upon casting the Ultimate Move will still trigger.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We understand that the lack of clear in-game guidance regarding these rules has caused significant confusion for many of you. We will make sure to add comprehensive in-game descriptions detailing these exact mechanics in an upcoming update.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ Bug Fixes Regarding Combined Attacks</b>Some Star Guardians may have noticed that the individual effects of an Ultimate Move would occasionally trigger when using a Combined Attack.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This behavior contradicts the actual intended specifications of Combined Attacks and was caused by a processing error with buff application timing during development. This issue will be resolved in the upcoming Version 1.6 update.</p><p class="bb_paragraph">Additionally, we would like to inform you about an important balance fix. Currently, there is an issue where heroes equipped with Reaction Immunity are mistakenly gaining immunity to status ailments as well, rather than just hit reactions.</p><p class="bb_paragraph"></p><p class="bb_paragraph">At present, ‘Black Rook’, the first Elite Boss in Taranis’s Sanctuary, is the only boss capable of inflicting status ailments. Due to this bug, certain skills that grant Reaction Immunity are incorrectly blocking Black Rook’s stun effect.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Because this issue could negatively impact upcoming content featuring various status ailments, we will be correcting it in this update so that Reaction Immunity properly applies only to hit reactions, as originally intended.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We sincerely apologize once again for the confusion caused by these hero skill errors. We will continue to closely monitor and resolve any remaining issues moving forward.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q9. The materials required to reset Engraved Equipment feel unreasonable.</b></p><p class="bb_paragraph">We received a significant amount of feedback from our Star Guardians regarding the Engraved Equipment reset system. In particular, many of you pointed out that the risk of your equipment stats potentially rolling lower feels unfair given the high value of the materials required for crafting them.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As an immediate measure, we are preparing to provide more opportunities to acquire ‘Tailor’s Stitching Needles’ and ‘Engraver’s Fabric Scissors’ through events and other channels.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In the long term, we will continuously work on gradual improvements to ensure that the practical value and utility of ‘Tailor’s Stitching Needles’ and ‘Engraver’s Fabric Scissors’ truly live up to our Star Guardians’ expectations.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q10. Having to roam around every single day to gather resources feels far too exhausting.</b></p><p class="bb_paragraph">Gathering fatigue is an issue that our Star Guardians have consistently brought to our attention. To be entirely honest, our development team actively mines for resources every day as well, so we fully understand this exhaustion firsthand and are monitoring the issue very closely.</p><p class="bb_paragraph"></p><p class="bb_paragraph">As an immediate step to alleviate this burden, we are introducing the previously mentioned Pet Expedition feature in the Version 1.6 update.</p><p class="bb_paragraph">We plan to first allow you to automatically acquire basic materials through Pet Expeditions. After analyzing the impact of this new system, we will continue to implement further solutions to steadily reduce gathering fatigue moving forward.<br><br>Because the addition of the Pet Expedition system makes capturing pets significantly more important, the capturing improvements we introduced in our previous developer notes will also be implemented in this Version 1.6 update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are adding a new recipe to craft a higher-grade Potion of Charm than the existing ‘Concentrated Potion of Charm’, which previously could not be used to capture certain hidden pets. This new potion will expand your opportunities to capture hidden pets, even if the success rate remains low.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Furthermore, we are improving the system so that your capturing potions will not be consumed if you accidentally use one without a target pet selected. Since learning a hidden pet’s behavior patterns and mastering the capturing timing is already a difficult challenge in itself, we want to ensure you never lose your hard-earned potions to a misclick. Our goal is to reduce unnecessary stress throughout your taming journey. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q11. When will Knighthood content be updated?</b></p><p class="bb_paragraph">As mentioned in our previous developer notes, we are currently developing Knighthood content with a target release in July.</p><p class="bb_paragraph"></p><p class="bb_paragraph">This update will introduce Knighthood Boss Battles alongside Knighthood Rankings, and the system will be structured so that you can earn rewards based on your Knighthood activities and overall contribution. Our goal is to continuously expand Knighthood content step by step following the July update. Regarding expanding the maximum member capacity for Knighthoods, we plan to carefully review this in stages after observing live gameplay data once the system is live.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ Expansion of Team Formation Slots</b>We are also aiming to introduce an expansion to the total number of Team Formation slots, a feature requested by many of our Star Guardians, alongside the upcoming Knighthood update.</p><p class="bb_paragraph"></p><p class="bb_paragraph">However, increasing the number of available team formation slots is not just a simple UI change. It is a task that requires a thorough technical review of our entire server architecture, as it impacts how the team composition data for every single one of our Star Guardians is stored and managed. We plan to proceed with this update only after conducting exhaustive testing to ensure absolute stability. We will provide more comprehensive details in a future update details notice closer to the feature’s release. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q12. The game causes severe overheating during gameplay, and the overall stability feels poor.</b></p><p class="bb_paragraph">Our development team has been prioritizing crash stabilization above all else. Even after reaching points where we felt stability had been largely secured, we have continuously identified new crash instances arising from subsequent update content, and we are currently focusing heavily on resolving these issues.</p><p class="bb_paragraph"></p><p class="bb_paragraph">At the same time, we are parallely working on performance optimization across all platforms. We have identified specific, high-resource bottlenecks within the gameplay loop and are systematically addressing them step by step. Our goal is to implement these optimization fixes incrementally with every major update as they are finalized. We will not stop our optimization efforts until every single Star Guardian can enjoy a smooth and seamless experience on any device.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q13. We want to experience more story content.</b></p><p class="bb_paragraph">Our goal is to continuously expand the narrative depth and volume of the Main Quests moving forward. In particular, starting with the Version 2.0 update, the stage will shift to an entirely new region, which we expect will allow us to deliver a much more robust and substantial storyline than before.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In addition, through this AMA, we clearly heard the voices of many Star Guardians who miss the original story of \[The Seven Deadly Sins]. We received numerous requests from players who wish to experience the iconic moments of the original series right here inside Origin, alongside the new adventures unfolding in our game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While completely recreating the entire original series storyline presents significant structural challenges, we are currently developing a dedicated story mode that will allow you to directly experience the major events and iconic highlights of the original series in a condensed format. We will share more comprehensive details through a future developer notes as soon as preparation is complete.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q14. What are your plans for hero rerun banners?</b><br>During this AMA, we also received a high volume of inquiries regarding the rerun schedule for major Pick Up heroes like Meliodas and Clotho.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In particular, many of you expressed a strong desire to see the rerun of heroes who serve as core DPS characters for each attribute, as well as fan-favorite characters from the original series.</p><p class="bb_paragraph"></p><p class="bb_paragraph">To address this through today’s AMA, our development team is currently aiming to establish a regular rerun schedule roughly centered around our half-anniversary milestone. Excluding permanent banners accessible to all players at any time, or unavoidable technical exceptions, we plan to reintroduce Pick Up banners for previous heroes starting from the half-anniversary mark.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are currently preparing something a bit special for our very first rerun banner, so we hope you look forward to it with great anticipation.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Q15. Please fix the bugs.</b></p><p class="bb_paragraph">We sincerely apologize for the persistent bugs and technical issues that have occurred since launch. While we have been continuously working on fixes, we are deeply sorry for the ongoing inconvenience caused by both new and remaining bugs during your gameplay. We will continue to track down and resolve every single issue without exception, doing our absolute best to provide you with a much more stable environment moving forward.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>■ 100 Days Since Launch: Our Sincerest Thanks and Apologies</b></p><p class="bb_paragraph">In this edition of our developer notes, we aimed to address the most frequent inquiries raised during our second AMA.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We will continue to carefully review all the feedback you share with us beyond today’s notes, and we will do our absolute best to provide successive answers wherever possible in future updates.</p><p class="bb_paragraph"></p><p class="bb_paragraph">It has already been 100 days since the global launch of Origin. While we have poured our hearts into delivering a stable service, we feel a deep sense of responsibility knowing that there are still many areas that fall short of your expectations.</p><p class="bb_paragraph"></p><p class="bb_paragraph">In particular, we will continue to relentlessly track down and resolve ongoing technical issues regarding optimization and hero mechanics. Simultaneously, we are reviewing and refining our internal QA processes to minimize the occurrences of such bugs in the first place. We are fully committed to showing you a steadily improving Origin.</p><p class="bb_paragraph">To express both our profound gratitude and our sincere apologies to all the Star Guardians who have walked with us throughout this 100-day journey, we have prepared a small token of our appreciation below.</p><p class="bb_paragraph">In addition to this gift, we are preparing to offer even more abundant rewards through the upcoming Version 1.6 update, so we hope you look forward to it with great anticipation.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ 100-Day Anniversary Daily Giveaway Event Additional Rewards</b></p><p class="bb_paragraph"><b>June 18 (Thu)</b></p><p class="bb_paragraph">- Star Fragment x100</p><p class="bb_paragraph">- Platinum Ingot x5</p><p class="bb_paragraph">- Radiant Potion of Charm x1</p><p class="bb_paragraph"><b>June 19 (Fri)</b></p><p class="bb_paragraph">- Star Fragment x100</p><p class="bb_paragraph">- Platinum Ingot x5</p><p class="bb_paragraph">- Concentrated Potion of Charm x5</p><p class="bb_paragraph"><b>June 20 (Sat)</b></p><p class="bb_paragraph">- Star Fragment x100</p><p class="bb_paragraph">- Platinum Ingot x5</p><p class="bb_paragraph">- Concentrated Potion of Charm x5</p><p class="bb_paragraph"><b>June 21 (Sun)</b></p><p class="bb_paragraph">- Star Fragment x100</p><p class="bb_paragraph">- Platinum Ingot x5</p><p class="bb_paragraph">- Radiant Potion of Charm x1</p><p class="bb_paragraph"><b>June 22 (Mon)</b></p><p class="bb_paragraph">- Star Fragment x100</p><p class="bb_paragraph">- Platinum Ingot x5</p><p class="bb_paragraph">- Concentrated Potion of Charm x5</p><p class="bb_paragraph"><b>June 23 (Tue)</b></p><p class="bb_paragraph">- Star Fragment x100</p><p class="bb_paragraph">- Platinum Ingot x5</p><p class="bb_paragraph">- Concentrated Potion of Charm x5</p><p class="bb_paragraph"><i>* Please refer to the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2F7origin.netmarble.com%2Fen%2Fnews%2F4%2F217" target="_blank" rel=" noopener">\[100-Day Anniversary Giveaway Event!]</a></b> notice for more details.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>✦ Developer Notes #14 - AMA Season 2 Rewards</b></p><p class="bb_paragraph">- Sunstone x10</p><p class="bb_paragraph">- Malachite x10</p><p class="bb_paragraph">- Brilliant Potion of Charm x10</p><p class="bb_paragraph"><i>* Please note that the following rewards will be distributed alongside the launch of the Version 1.6 update.</i></p><p class="bb_paragraph"><i>* Following the Version 1.6 update, you can claim these rewards from your in-game mailbox <b>until July 8 (Wed) 14:59 (UTC)</b>.</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you once again to all our Star Guardians for walking this 100-day journey with us.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Sincerely, </p><p class="bb_paragraph">PD Koo</p>]]> </content:encoded>
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<title>Snake Snack Attack challenges you to find the sacred fruit</title>
<link>https://xinker.org/snake-snack-attack-challenges-you-to-find-the-sacred-fruit</link>
<guid>https://xinker.org/snake-snack-attack-challenges-you-to-find-the-sacred-fruit</guid>
<description><![CDATA[  Snake Snack Attack is a roguelike proper, one where getting too clever can get your snake stuck. The fundamentals of what makes a Roguelike were defined years ago and included things such as procedurally generated maps and randomised items. Of course, over the years that latter part has come to mean randomised item locations, but […] ]]></description>
<enclosure url="https://s3-b3bucket.s3.eu-west-2.amazonaws.com/wp-content/uploads/2026/04/11212754/Snake-Snack-Attack1.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:08:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Snake, Snack, Attack, challenges, you, find, the, sacred, fruit</media:keywords>
<content:encoded><![CDATA[<img src="https://s3-b3bucket.s3.eu-west-2.amazonaws.com/wp-content/uploads/2026/04/11212754/Snake-Snack-Attack1.jpg" crossorigin="anonymous"><br> Snake Snack Attack is a roguelike proper, one where getting too clever can get your snake stuck. The fundamentals of what makes a Roguelike were defined years ago and included things such as procedurally generated maps and randomised items. Of course, over the years that latter part has come to mean randomised item locations, but […]]]> </content:encoded>
</item>

<item>
<title>Pokopia Wish Upon a Jirachi event release countdown: Exact start time and date</title>
<link>https://xinker.org/pokopia-wish-upon-a-jirachi-event-release-countdown-exact-start-time-and-date</link>
<guid>https://xinker.org/pokopia-wish-upon-a-jirachi-event-release-countdown-exact-start-time-and-date</guid>
<description><![CDATA[ A new friend is coming to town in Pokopia, bringing with them an exciting new limited-time event to partake in. The Wish Upon a Jirachi event is arriving quite soon, and if you’re eager to dive in, you’ll need to know exactly when it’s releasing.  Pokopia’s got quite a collection of special events you can participate in, and this number just keeps growing over time. Each one is unique, offering different gameplay opportunities and rewards, which means you should try to partake in all of them. To ensure you’re ready for this one, here’s the exact time and date when the Pokopia Wish Upon a Jirachi event will be released.  Table of contentsWhen does the Pokopia Wish Upon a Jirachi event start?How long is the Pokopia Wish Upon a Jirachi event?Pokopia Wish Upon a Jirachi event featureshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 When does the Pokopia Wish Upon a Jirachi event start?  Screenshot by Destructoid Pokopia’s Wish Upon a Jirachi limited-time event is officially slated to launch on June 23 at 5am. With most releases, the launch time tends to be the same across all time zones, but this one is a bit different, as it’s based on your local timezone.  This means that some regions will get the event a bit sooner than others. The duration of the event will be the same for everyone in the end, though, as areas that get the event later also have it running later to make up this time.  We’ve set our countdown here to 5am CT, so if you’re not in this timezone, your release time will be a bit different. Still, you can use it for reference and keep an eye on the clock come release day to be prepared as soon as the event begins, as you can dive in as soon as it hits 5am in your area on June 23.  %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1782208800000}&quot; &gt;Pokopia Wish Upon a Jirachi event countdown  PT: 5am on June 23 CT: 5am on June 23 ET: 5am on June 23 BST: 5am on June 23 CEST: 5am on June 23 JST: 5am on June 23 AEST: 5am on June 23  How long is the Pokopia Wish Upon a Jirachi event? The Wish Upon a Jirachi event runs from June 23, 2026, at 5am to July 8, 2026, at 4:59am. This offers all players two full weeks to jump into the experience and unlock everything it has to offer.   Screenshot by Destructoid Pokopia Wish Upon a Jirachi event features The Wish Upon a Jirachi event is focused on having you work to unlock new furniture and decorations inspired by the starry sky. To kick it off, you must visit Jirachi at the Pokémon Center to learn a special new recipe for wish notes. Once you’ve got it, you then need to find and interact with other Pokémon to fulfill their requests. As you do, your wish notes will be transformed into sparkling wish notes. You can then head inside any Pokémon Center to exchange your sparkling wish notes with Jirachi for exclusive starry furniture and decoration items.  To partake in this event, you must have at least one Pokémon Center up and running. Jirachi needs this building to grant you rewards, so if you don’t have any of the centers restored yet, focus on getting at least one repaired before the event arrives.  There’s plenty more to look forward to in Pokopia this year. While you wait for the event to arrive, you may wish to check out the Pokopia expansion pass release date and all new features. 0 The post Pokopia Wish Upon a Jirachi event release countdown: Exact start time and date appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 21:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pokopia, Wish, Upon, Jirachi, event, release, countdown:, Exact, start, time, and, date</media:keywords>
<content:encoded><![CDATA[A new friend is coming to town in <i>Pokopia</i>, bringing with them an exciting new limited-time event to partake in. The Wish Upon a Jirachi event is arriving quite soon, and if you’re eager to dive in, you’ll need to know exactly when it’s releasing. <br><br> <i>Pokopia’s</i> got quite a collection of special events you can participate in, and this number just keeps growing over time. Each one is unique, offering different gameplay opportunities and rewards, which means you should try to partake in all of them. To ensure you’re ready for this one, here’s the <b>exact time and date when the <i><a class="bb_link" href="https://www.destructoid.com/tag/pokopia/" target="_blank" rel="">Pokopia</a></i> Wish Upon a Jirachi event will be released.</b> <br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-when-does-the-pokopia-wish-upon-a-jirachi-event-start" target="_blank" rel=" noopener">When does the Pokopia Wish Upon a Jirachi event start?</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-how-long-is-the-pokopia-wish-upon-a-jirachi-event" target="_blank" rel=" noopener">How long is the Pokopia Wish Upon a Jirachi event?</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-pokopia-wish-upon-a-jirachi-event-features" target="_blank" rel=" noopener">Pokopia Wish Upon a Jirachi event features</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">When does the Pokopia Wish Upon a Jirachi event start?</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/pokopia-jirachi-event-crafting.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid <i>Pokopia’s</i> Wish Upon a Jirachi <a class="bb_link" href="https://www.destructoid.com/all-events-in-pokopia/" target="_blank" rel="">limited-time event</a> is officially slated to launch on <b>June 23 at 5am</b>. With most releases, the launch time tends to be the same across all time zones, but this one is a bit different, as it’s <b>based on your local timezone.</b> <br><br> This means that some regions will get the event a bit sooner than others. The duration of the event will be the same for everyone in the end, though, as areas that get the event later also have it running later to make up this time. <br><br> We’ve set our countdown here to <b>5am CT</b>, so if you’re not in this timezone, your release time will be a bit different. Still, you can use it for reference and keep an eye on the clock come release day to be prepared as soon as the event begins, as you can dive in as soon as it hits 5am in your area on June 23. <br><br> %D days : %H hrs : %M mins : %S secs ","methods":[1,2],"mode":"one_time","sticky_bar_hide_timeout":7,"recurr":false,"timeToNextRecurrence":0,"isRegular":true,"endDate":1782208800000}" ><b>Pokopia Wish Upon a Jirachi event countdown</b> <ul class="bb_ul"> <li><b>PT:</b> 5am on June 23</li> <li><b>CT:</b> 5am on June 23</li> <li><b>ET:</b> 5am on June 23</li> <li><b>BST:</b> 5am on June 23</li> <li><b>CEST:</b> 5am on June 23</li> <li><b>JST:</b> 5am on June 23</li> <li><b>AEST:</b> 5am on June 23</li> </ul> <div class="bb_h2">How long is the Pokopia Wish Upon a Jirachi event?</div> The Wish Upon a Jirachi event runs from <b>June 23, 2026, at 5am to July 8, 2026, at 4:59am</b>. This offers all players two full weeks to jump into the experience and unlock everything it has to offer. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/pokopia-trading-with-jirachi.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid <div class="bb_h2">Pokopia Wish Upon a Jirachi event features</div> The Wish Upon a Jirachi event is focused on having you <b>work to unlock new furniture and decorations inspired by the starry sky.</b> To kick it off, you must visit Jirachi at the Pokémon Center to learn a special new recipe for <b>wish notes</b>.<br><br> Once you’ve got it, you then need to find and interact with other Pokémon to <b>fulfill their requests</b>. As you do, your wish notes will be transformed into <b>sparkling wish notes</b>. You can then head inside any Pokémon Center to <b>exchange your sparkling wish notes</b> with Jirachi for exclusive starry furniture and decoration items. <br><br> To partake in this event, you must have at least one Pokémon Center up and running. Jirachi needs this building to grant you rewards, so if you don’t have any of the centers restored yet, focus on getting at least one repaired before the event arrives. <br><br> There’s plenty more to look forward to in <i>Pokopia</i> this year. While you wait for the event to arrive, you may wish to check out the <a class="bb_link" href="https://www.destructoid.com/pokopia-expansion-pass-release-date-and-all-new-features/" target="_blank" rel=""><i>Pokopia</i> expansion pass release date and all new features.</a><br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/pokopia-wish-upon-a-jirachi-event-release-countdown-exact-start-time-and-date/" target="_blank" rel="">Pokopia Wish Upon a Jirachi event release countdown: Exact start time and date</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Amid Concern Over Xbox Studio &amp;apos;Bloodbath,&amp;apos; New Report Says Developers Are Being &amp;apos;Punished Today for Following Orders&amp;apos;</title>
<link>https://xinker.org/amid-concern-over-xbox-studio-bloodbath-new-report-says-developers-are-being-punished-today-for-following-orders</link>
<guid>https://xinker.org/amid-concern-over-xbox-studio-bloodbath-new-report-says-developers-are-being-punished-today-for-following-orders</guid>
<description><![CDATA[  A new report suggests Xbox layoffs will likely result in a &quot;bloodbath&quot; of job losses and studio closures, leaving developers &quot;punished&quot; simply for following Microsoft&#039;s orders. Word of Xbox staff redundancies and development studio shutdowns is now rife, following an ominous warning from newly-installed Xbox CEO Asha Sharma that the console maker&#039;s slim profit margin was no longer sustainable. While it has been reported that Xbox studios such as South of Midnight maker Compulsion Games, Kiln and Keeper developer Double Fine, and Hellblade helmer Ninja Theory are just some of the teams now facing shutdown, the exact details remain unclear and unfinalized.  Microsoft is believed to be timing the layoffs with the end of its financial year on June 30, with talks ongoing among studio bosses over which companies could be sold off, spun out and kept open independently — even if this still results in numerous job losses. IGN has asked Microsoft for comment but has yet to receive a response. Now, in a new YouTube report from Bloomberg&#039;s Jason Schreier, the veteran reporter claimed that &quot;the word bloodbath has been thrown around among people I talk to who know about what&#039;s going to happen. It&#039;s going to be bad.&quot; Schreier&#039;s report also delves into the background of why these layoffs are happening now, and suggests that Xbox teams have struggled to adapt as Microsoft&#039;s attitudes to gaming and demands of its development teams have shifted over the years. Long-term, Xbox never really recovered from the Xbox One era, Schreier argued. The Xbox Series X/S has failed to gain back ground in the console war against PlayStation, while the growth of Xbox Game Pass has plateaued. The past decade has seen Microsoft go on a spending spree to gain Game Pass content, buying the very studios that the company now seeks to shut down or divest.  Most notable was the $68.7 billion acquisition of Activision Blizzard, devised by former Xbox boss Phil Spencer during the tail end of the Covid-era gaming boom, but already looking less attractive by the time its lengthy buyout process closed due to the enormous costs involved and a changed economic and strategic landscape. The past two years have seen the last of the Covid growth era evaporate, Roblox blow up as a major drain on player attention and spending, and AI became a major new focus for tech companies such as Microsoft. These issues all likely contributed to the need for Xbox to meet tougher financial targets from executives, resulting in pressure to cut costs. &quot;That&#039;s when we see things start to get really bad,&quot; Schreier said. &quot;We see four mass layoffs in two years, the closure of studios under the Xbox umbrella like Arkane Austin and Tango Gameworks, which wound up going to Krafton which saved that studio, and the cancellation of projects like Everwild, Perfect Dark, and Project Blackbird.&quot; This period was marked by political in-fighting at Xbox as different divisions and executives struggled to gain priority. This also resulted in it becoming far more difficult to get new gaming projects greenlit, and Xbox&#039;s multiplatform push to boost profits that saw more games launch for PlayStation 5 and Nintendo Switch. &quot;The last couple of years at Xbox have been quite messy, people start openly questioning Game Pass and saying it&#039;s cannibalizing sales,&quot; Schreier continued, referencing the hundreds of millions of dollars reportedly lost by putting Call of Duty in the subscription. &quot;What might be good for the Game Pass folks may not be so good for the studios and revenue brought in for individual games.&quot; All of which brings us to 2026 — when Spencer departed, and Sharma was brought in to &quot;reset&quot; the business in his place.  While Kiln and South of Midnight may not have been big money-spinners, development studios such as Double Fine and Compulsion were simply doing what they had been told five years ago, Schreier said, when they were acquired and their projects were greenlit. Namely, that they were to make games to help fill out the Xbox Game Pass catalog and slowly keep growing its subscriber base, and that this would be enough. &quot;A lot of these studios made plenty of their own mistakes, but in a lot of ways they&#039;re being punished today for following orders,&quot; Schreier added. &quot;For listening to what they were told a few years ago. And that is just a shame, and what is going to happen is pretty brutal. The word bloodbath has been thrown around among people I talk to who know about what&#039;s going to be happen. It&#039;s going to be bad. &quot;And one of the reasons Xbox studios have struggled to make great games over the past decade is this uncertainty,&quot; he concluded. &quot;It&#039;s really hard to make great art when working under the fear of layoffs and turbulence and cancellations and shutdowns.&quot; This week, it was alleged that Microsoft announced Ninja Theory&#039;s new game, Senua, knowing that it planned to shut the studio down because it believed the promise of a newly announced game would help draw investor interest in  ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/05/07/xbox-1778178511851.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Amid, Concern, Over, Xbox, Studio, Bloodbath, New, Report, Says, Developers, Are, Being, Punished, Today, for, Following, Orders</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/05/07/xbox-1778178511851.jpg" crossorigin="anonymous"> A new report suggests <a class="bb_link" href="https://www.ign.com/tech/xbox-series-x" target="_blank" rel="">Xbox</a> layoffs will likely result in a "bloodbath" of job losses and studio closures, leaving developers "punished" simply for following Microsoft's orders.<br><br> Word of Xbox staff redundancies and development studio shutdowns is now rife, following an <a class="bb_link" href="https://www.ign.com/articles/xbox-studio-shutdowns-and-ad-funded-subscriptions-likely-after-asha-sharmas-stark-reset-warning-analysts-say" target="_blank" rel="">ominous warning from newly-installed Xbox CEO Asha Sharma</a> that the console maker's slim profit margin was no longer sustainable. While it has been reported that Xbox studios such as <a class="bb_link" href="https://www.ign.com/articles/microsoft-has-reportedly-shut-down-south-of-midnight-developer-compulsion-games" target="_blank" rel="">South of Midnight maker Compulsion Games</a>, <a class="bb_link" href="https://www.ign.com/articles/ninja-theory-and-double-fine-also-reportedly-under-threat-of-closure-as-xbox-studios-fight-for-survival" target="_blank" rel="">Kiln and Keeper developer Double Fine, and Hellblade helmer Ninja Theory</a> are just some of the teams now facing shutdown, the exact details remain unclear and unfinalized. <br><br> Microsoft is believed to be timing the layoffs with the end of its financial year on June 30, with talks ongoing among studio bosses over which companies could be sold off, spun out and kept open independently — even if this still results in numerous job losses. IGN has asked Microsoft for comment but has yet to receive a response.<br><br> Now, in a new <a class="bb_link" href="https://www.youtube.com/watch?v=wfJ8qreLv8k" target="_blank" rel="">YouTube</a> report from Bloomberg's Jason Schreier, the veteran reporter claimed that "the word bloodbath has been thrown around among people I talk to who know about what's going to happen. It's going to be bad." Schreier's report also delves into the background of why these layoffs are happening now, and suggests that Xbox teams have struggled to adapt as Microsoft's attitudes to gaming and demands of its development teams have shifted over the years.<br><br> Long-term, Xbox never really recovered from the Xbox One era, Schreier argued. The Xbox Series X/S has failed to gain back ground in the console war against PlayStation, while the growth of Xbox Game Pass has plateaued. The past decade has seen Microsoft go on a spending spree to gain Game Pass content, buying the very studios that the company now seeks to shut down or divest. <br><br> Most notable was the $68.7 billion acquisition of Activision Blizzard, devised by former Xbox boss Phil Spencer during the tail end of the Covid-era gaming boom, but already looking less attractive by the time its lengthy buyout process closed due to the enormous costs involved and a changed economic and strategic landscape.<br><br> The past two years have seen the last of the Covid growth era evaporate, Roblox blow up as a major drain on player attention and spending, and AI became a major new focus for tech companies such as Microsoft. These issues all likely contributed to the need for Xbox to meet tougher financial targets from executives, resulting in pressure to cut costs.<br><br> "That's when we see things start to get really bad," Schreier said. "We see four mass layoffs in two years, the closure of studios under the Xbox umbrella like Arkane Austin and Tango Gameworks, which wound up going to Krafton which saved that studio, and the cancellation of projects like Everwild, Perfect Dark, and Project Blackbird."<br><br> This period was marked by political in-fighting at Xbox as different divisions and executives struggled to gain priority. This also resulted in it becoming far more difficult to get new gaming projects greenlit, and Xbox's multiplatform push to boost profits that saw more games launch for PlayStation 5 and Nintendo Switch.<br><br> "The last couple of years at Xbox have been quite messy, people start openly questioning Game Pass and saying it's cannibalizing sales," Schreier continued, referencing the hundreds of millions of dollars reportedly lost by putting Call of Duty in the subscription. "What might be good for the Game Pass folks may not be so good for the studios and revenue brought in for individual games."<br><br> All of which brings us to 2026 — when Spencer departed, and Sharma was brought in to "reset" the business in his place. <br><br> While Kiln and South of Midnight may not have been big money-spinners, development studios such as Double Fine and Compulsion were simply doing what they had been told five years ago, Schreier said, when they were acquired and their projects were greenlit. Namely, that they were to make games to help fill out the Xbox Game Pass catalog and slowly keep growing its subscriber base, and that this would be enough.<br><br> "A lot of these studios made plenty of their own mistakes, but in a lot of ways they're being punished today for following orders," Schreier added. "For listening to what they were told a few years ago. And that is just a shame, and what is going to happen is pretty brutal. The word bloodbath has been thrown around among people I talk to who know about what's going to be happen. It's going to be bad.<br><br> "And one of the reasons Xbox studios have struggled to make great games over the past decade is this uncertainty," he concluded. "It's really hard to make great art when working under the fear of layoffs and turbulence and cancellations and shutdowns."<br><br> This week, it was alleged that Microsoft announced Ninja Theory's new game, Senua, <a class="bb_link" href="https://www.ign.com/articles/why-microsoft-announced-ninja-theorys-new-game-despite-plans-to-shut-the-studio-down" target="_blank" rel="">knowing that it planned to shut the studio down</a> because it believed the promise of a newly announced game would help draw investor interest in the developer. There is now concern that Senua may never come out.<br><br> <i>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftomphillipseg.bsky.social" target="_blank" rel=" noopener">@tomphillipseg.bsky.social</a><br><br>]]> </content:encoded>
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<title>After playing Modern Warfare 4 I&amp;apos;m pretty certain that Call of Duty multiplayer is firing on all cylinders once again</title>
<link>https://xinker.org/after-playing-modern-warfare-4-im-pretty-certain-that-call-of-duty-multiplayer-is-firing-on-all-cylinders-once-again</link>
<guid>https://xinker.org/after-playing-modern-warfare-4-im-pretty-certain-that-call-of-duty-multiplayer-is-firing-on-all-cylinders-once-again</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/dxfGjc4XpQnyoqvgSzQUVA-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>After, playing, Modern, Warfare, Im, pretty, certain, that, Call, Duty, multiplayer, firing, all, cylinders, once, again</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/dxfGjc4XpQnyoqvgSzQUVA-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2Fr9TQrTUmNtXVtPpGpqQrdC.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg</a>]]> </content:encoded>
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<title>Frustrated Marathon Players Accuse Bungie of Sabotage with Season 2 Update</title>
<link>https://xinker.org/frustrated-marathon-players-accuse-bungie-of-sabotage-with-season-2-update</link>
<guid>https://xinker.org/frustrated-marathon-players-accuse-bungie-of-sabotage-with-season-2-update</guid>
<description><![CDATA[  Bungie&#039;s Marathon hasn&#039;t had the greatest of starts, and players are now accusing Bungie of sabotaging the game with the way its Season 2 update has been handled so far. A visually standout PvPvE extraction shooter, Marathon is a kind of follow-up to Bungie&#039;s first-ever release, the 1994 MacOS classic Marathon, though the franchise&#039;s pivot towards live-service coverage has been troubled to say the least. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/ss_61ca79eb9da9e2d77e10c0ba32c097ea01ebede7-1920x1080.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:54:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Frustrated, Marathon, Players, Accuse, Bungie, Sabotage, with, Season, Update</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/ss_61ca79eb9da9e2d77e10c0ba32c097ea01ebede7-1920x1080.jpg" crossorigin="anonymous"> Bungie's <i><b>Marathon</b></i> hasn't had the greatest of starts, and players are now accusing Bungie of sabotaging the game with the way its Season 2 update has been handled so far. A visually standout PvPvE extraction shooter, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fmarathon%2F" target="_blank" rel=" noopener"><i>Marathon</i></a> is a kind of follow-up to Bungie's first-ever release, the 1994 MacOS classic <i>Marathon</i>, though the franchise's pivot towards live-service coverage has been troubled to say the least.<br><br>]]> </content:encoded>
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<title>V LIBERTY 5 PV &amp;amp; COMPOSER LINEUP</title>
<link>https://xinker.org/v-liberty-5-pv-composer-lineup</link>
<guid>https://xinker.org/v-liberty-5-pv-composer-lineup</guid>
<description><![CDATA[ Check out DJMAX RESPECT V&#039;s new DLC, V LIBERTY 5 DLC Trailer and Composer line-up! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/36307828/72a94fb8de3daf48430eda362a8c4c5a90161de6.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:23:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>LIBERTY, COMPOSER, LINEUP</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Check out DJMAX RESPECT V's new DLC, V LIBERTY 5 DLC Trailer and Composer line-up!</p><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"ypbwQwJh4Qg' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div data-youtube='"mhgsSSVNMgQ' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div>]]> </content:encoded>
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<title>Spyro: A Realm Beyond can capture the spirit of the Insomniac classics, and push the series forward with &amp;quot;the freedom of true dragon flight&amp;quot;</title>
<link>https://xinker.org/spyro-a-realm-beyond-can-capture-the-spirit-of-the-insomniac-classics-and-push-the-series-forward-with-the-freedom-of-true-dragon-flight</link>
<guid>https://xinker.org/spyro-a-realm-beyond-can-capture-the-spirit-of-the-insomniac-classics-and-push-the-series-forward-with-the-freedom-of-true-dragon-flight</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/ifpgw4cJmaEhHQrGoT7Jv-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:23:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Spyro:, Realm, Beyond, can, capture, the, spirit, the, Insomniac, classics, and, push, the, series, forward, with, the, freedom, true, dragon, flight</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/ifpgw4cJmaEhHQrGoT7Jv-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2Fr9TQrTUmNtXVtPpGpqQrdC.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/r9TQrTUmNtXVtPpGpqQrdC.jpg</a>]]> </content:encoded>
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<title>Demo for Granblue Fantasy: Relink &#45; Endless Ragnarok now available for PlayStation 5, PlayStation 4, Nintendo Switch 2, and PC</title>
<link>https://xinker.org/demo-for-granblue-fantasy-relink-endless-ragnarok-now-available-for-playstation-5-playstation-4-nintendo-switch-2-and-pc</link>
<guid>https://xinker.org/demo-for-granblue-fantasy-relink-endless-ragnarok-now-available-for-playstation-5-playstation-4-nintendo-switch-2-and-pc</guid>
<description><![CDATA[  While progress in the demo does not directly transfer to the full game, various demo rewards will be available upon the release of Endless Ragnarok ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20722/original/emini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:23:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Demo, for, Granblue, Fantasy:, Relink, Endless, Ragnarok, now, available, for, PlayStation, PlayStation, Nintendo, Switch, and</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20722/original/emini.jpg" crossorigin="anonymous"> While progress in the demo does not directly transfer to the full game, various demo rewards will be available upon the release of Endless Ragnarok<br><br>]]> </content:encoded>
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<title>既知の問題のご案内</title>
<link>https://xinker.org/%E6%97%A2%E7%9F%A5%E3%81%AE%E5%95%8F%E9%A1%8C%E3%81%AE%E3%81%94%E6%A1%88%E5%86%85</link>
<guid>https://xinker.org/%E6%97%A2%E7%9F%A5%E3%81%AE%E5%95%8F%E9%A1%8C%E3%81%AE%E3%81%94%E6%A1%88%E5%86%85</guid>
<description><![CDATA[ いつも『俺だけレベルアップな件：ARISE OVERDRIVE』をプレイしていただき、ありがとうございます。ゲーム内で確認されている問題をご案内いたします。 下記問題につきまして、原因の調査および修正対応を行っております。本お知らせにて改善状況の進捗をご案内させていただきます。????確認されている問題・\[メニュー]＞\[ハンター]にて、リューを選択する際にサウンドが出力されない問題・一部マルチプレイに関連するSteam実績が完了できない問題ご利用にご不便をおかけしてしまい申し訳ございませんが、改善まで今しばらくお待ちいただけますようお願い申し上げます。今後とも『俺だけレベルアップな件：ARISE OVERDRIVE』をよろしくお願いいたします。 ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/45010824/8650f7508ee041c75abac10135dc12400bce76c4.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>既知の問題のご案内</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">いつも<b>『俺だけレベルアップな件：ARISE OVERDRIVE』</b>をプレイしていただき、ありがとうございます。</p><p class="bb_paragraph"></p><p class="bb_paragraph">ゲーム内で確認されている問題をご案内いたします。</p><p class="bb_paragraph"> </p><p class="bb_paragraph">下記問題につきまして、原因の調査および修正対応を行っております。</p><p class="bb_paragraph">本お知らせにて改善状況の進捗をご案内させていただきます。</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><b>????確認されている問題</b></p><p class="bb_paragraph">・\[メニュー]＞\[ハンター]にて、リューを選択する際にサウンドが出力されない問題</p><p class="bb_paragraph">・一部マルチプレイに関連するSteam実績が完了できない問題</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">ご利用にご不便をおかけしてしまい申し訳ございませんが、</p><p class="bb_paragraph">改善まで今しばらくお待ちいただけますようお願い申し上げます。</p><p class="bb_paragraph"></p><p class="bb_paragraph">今後とも『俺だけレベルアップな件：ARISE OVERDRIVE』をよろしくお願いいたします。</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/45010824/1ccf50f45d156aff9a347525fb290f78cf0e49b0.png"></p>]]> </content:encoded>
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<title>Update 10.12.0</title>
<link>https://xinker.org/update-10120</link>
<guid>https://xinker.org/update-10120</guid>
<description><![CDATA[ NAEJ FEVERSeasonal Allergies? Meatspace nonsense.This week, Respec Order is back in its 2.0 form, with new changes for you to try. Sponsor Showdown is also live, putting the likes of ALFA ACTA and ISEUL-T in a fierce competition for fame. We’ve also got Twitch drops, the Bonus XP Feast event and more.Check it all out below!STORE | MISS BEHAYVIN’ SETThere isn’t anyone else in the Arena harvesting victories like you do! With your satchel by your side, collect cash, wild plants and flourish in the rankings with the Miss Behayvin’ Set.The harvest has also been plentiful with a whole host of veggie plushies now available to grab!  EVENT | RESPEC ORDER 2.0Respec Order is returning to World Tour, this time for two weeks! In Respec Order, we perform tests that adjust the health and movement speed of the different Builds. We’ve done this test before, and this time around the event will come with some additional changes to Weapons and Specializations. That means his test will be more detailed and more nuanced. To see the details, learnings from the last test, and read all the Respec Order specific Balance changes, including a more detailed breakdown of the speed and health changes, check out the Respec Order 2.0 blogWant to give detailed feedback on your Respec Order 2.0 experience? Head on over to the Official THE FINALS Discord Server where we have a channel dedicated to the test!EVENT | SPONSOR SHOWDOWNThe Sponsors are once again battling to be the top dog in the Sponsor Showdown leaderboard! Rack up points for the sponsor repping you every time you play! At the end of the season, everyone earns some Sponsor swag with the winner’s logo. Pick a side and join the showdown!REWARDS | TWITCH DROPS  To celebrate the return of Respec Order in its new 2.0 format, we’re also bringing back the Greenroom Glitch Set to three new weapons! To grab them, simply watch anyone playing THE FINALS on Twitch with Drops Enabled.Watch 1 hour to get the Greenroom Glitch ARN-220Watch 2 hours to get the Greenroom Glitch Lewis GunWatch 4 hours to get the Greenroom Glitch P90Available now until July 2 2026. Full terms and conditions on http://twitch.tv/EVENT | XP FEASTContestants, it is time to feast!That’s right, we’ve turned the dial up on your XP and Fans gains to the max to help you complete your Battle Pass or even some of your Sponsor tiers.Now and until the end of Season 10, earn up to 200% XP for Daily Contracts and up to 150% extra XP and Fans for gameplay!GAME UPDATE | BALANCE CHANGESGadgets H+ InfuserDecreased H+ Infuser healing per shot from 14 to 11.  Dev Note: The H+ has become the more dominant healing device in the game, in part due to its own power, in part due to the Light’s mobility and survivability compared to the Medium. This change is to address some of that dynamic, although longer term we’d also like to look at the Medium’s survivability in higher end play as well.  GAME UPDATE | BUG FIXESCosmeticsFixed an issue where Battle Pass Emotes and Inspects could show incorrectly in bundle previews The ISEUL-T Trendline Track Jacket now displays the correct textThe Brewed for Trouble bundle thumbnail now shows the Jinxbrew skin for the Glitch GrenadeGadgetsData ReshaperFixed an issues where deployables attached to carriable objects would not get reshaped Made it easier to target Lockbolt projectile with the Data Reshaper when placed at heights or uneven surfaces GameplayFixed an issue where using Ziplines could unexpectedly teleport a ContestantPerformanceFixed a rare crash that could occur when a Match was about to start or when using Instant ReplaysSocialFixed an issue that cancelled matchmaking if the party leader opened the console UIFixed an issue where the party camera in the main menu did not zoom out in larger parties until someone used voice chatUIWhen editing an outfit with a controller, exiting Inspect now preserves your selected item instead of resetting to the top of the list ]]></description>
<enclosure url="https://clan.cloudflare.steamstatic.com/images/42849803/1e30022eec17c6e1018a7226eb981cad9fd6cef8.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 20:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 10.12.0</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/42849803/26f4e740d3fcfa50c59b820aacfab4cb2e55eb5e.png"><b>NAEJ FEVER</b></p><p class="bb_paragraph">Seasonal Allergies? Meatspace nonsense.<br>This week, <b>Respec Order is back in its 2.0 form</b>, with new changes for you to try.<b> Sponsor Showdown</b> is also live, putting the likes of ALFA ACTA and ISEUL-T in a fierce competition for fame. We’ve also got<b> Twitch drops</b>, the Bonus <b>XP Feast</b> event and more.</p><p class="bb_paragraph"><i>Check it all out below!</i></p><hr><div class="bb_h3"><b>STORE </b>| MISS BEHAYVIN’ SET</div><p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/42849803/c87b24c7d7978123f89da0628bb9d926ef817c1a.png"></p><p class="bb_paragraph">There isn’t anyone else in the Arena harvesting victories like you do! With your satchel by your side, collect cash, wild plants and flourish in the rankings with <b>the Miss Behayvin’ Set</b>.</p><p class="bb_paragraph">The harvest has also been plentiful with a whole host of veggie plushies now available to grab!  </p><div class="bb_h3"></div><hr><div class="bb_h3"><b>EVENT </b>| RESPEC ORDER 2.0</div><p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/42849803/c21b7d1728c619667f6870d5debbbdb0028516c1.png"><b>Respec Order is returning to World Tour</b>, this time for two weeks! <br><br>In Respec Order, <b>we perform tests that adjust the health and movement speed of the different Builds.</b> We’ve done this test before, and this time around the event will come with some <b>additional changes to Weapons and Specializations.</b> That means his test will be more detailed and more nuanced. To see the details, learnings from the last test, and read all the Respec Order specific Balance changes, including a more detailed breakdown of the speed and health changes, <b>check out the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.reachthefinals.com%2Fpatchnotes%2Frespec-order-2" target="_blank" rel=" noopener"><u>Respec Order 2.0 blog</u></a></b></p><p class="bb_paragraph">Want to give detailed feedback on your Respec Order 2.0 experience? <br>Head on over to the Official <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fthefinals" target="_blank" rel=" noopener"><u>THE FINALS Discord Server</u></a> where we have a channel dedicated to the test!</p><div class="bb_h3"></div><hr><div class="bb_h3"><b>EVENT </b>| SPONSOR SHOWDOWN</div><div data-youtube='"3RZDHtPACdE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph">The Sponsors are once again battling to be the top dog in the Sponsor Showdown leaderboard! <br>Rack up points for the sponsor repping you every time you play! </p><p class="bb_paragraph">At the end of the season, everyone earns some Sponsor swag with the winner’s logo. <b>Pick a side and join the showdown!</b></p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>REWARDS </b>| TWITCH DROPS</div><p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/42849803/1e229780edb278932fb6b6aab9fef98c215eea2a.jpg">  </p><p class="bb_paragraph">To celebrate the return of Respec Order in its new 2.0 format, we’re also bringing back the<b> Greenroom Glitch Set</b> to three new weapons! To grab them, simply watch anyone playing THE FINALS on Twitch with Drops Enabled.</p><ul class="bb_ul"><li><p class="bb_paragraph">Watch <b>1 hour</b> to get the <b>Greenroom Glitch ARN-220</b></p></li><li><p class="bb_paragraph">Watch <b>2 hours</b> to get the <b>Greenroom Glitch Lewis Gun</b></p></li><li><p class="bb_paragraph">Watch<b> 4 hours</b> to get the <b>Greenroom Glitch P90</b></p></li></ul><p class="bb_paragraph"><i>Available now until July 2 2026. Full terms and conditions on <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Ftwitch.tv%2F" target="_blank" rel=" noopener">http://twitch.tv/</a></u></i></p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>EVENT </b>| XP FEAST</div><p class="bb_paragraph"><img src="https://clan.cloudflare.steamstatic.com/images/42849803/731fccee1c1a449ee072d7d2ec3df17af18cce77.png"><b>Contestants, it is time to feast!</b><br>That’s right, we’ve turned the dial up on your XP and Fans gains to the max to help you complete your Battle Pass or even some of your Sponsor tiers.</p><p class="bb_paragraph">Now and until the end of Season 10, earn <b>up to 200% XP for Daily Contracts</b> and <b>up to 150% extra XP and Fans for gameplay!</b></p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>GAME UPDATE </b>| BALANCE CHANGES</div><p class="bb_paragraph"></p><div class="bb_h3"><b>Gadgets </b></div><p class="bb_paragraph"><b>H+ Infuser</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Decreased H+ Infuser healing per shot from 14 to 11.  </p></li></ul><p class="bb_paragraph"><i>Dev Note: The H+ has become the more dominant healing device in the game, in part due to its own power, in part due to the Light’s mobility and survivability compared to the Medium. This change is to address some of that dynamic, although longer term we’d also like to look at the Medium’s survivability in higher end play as well.  </i></p><p class="bb_paragraph"></p><hr><div class="bb_h3"><b>GAME UPDATE </b>| BUG FIXES</div><p class="bb_paragraph"></p><div class="bb_h3"><b>Cosmetics</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where Battle Pass Emotes and Inspects could show incorrectly in bundle previews </p></li><li><p class="bb_paragraph">The ISEUL-T Trendline Track Jacket now displays the correct text</p></li><li><p class="bb_paragraph">The Brewed for Trouble bundle thumbnail now shows the Jinxbrew skin for the Glitch Grenade</p></li></ul><div class="bb_h3"><b>Gadgets</b></div><p class="bb_paragraph"><b>Data Reshaper</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issues where deployables attached to carriable objects would not get reshaped </p></li><li><p class="bb_paragraph">Made it easier to target Lockbolt projectile with the Data Reshaper when placed at heights or uneven surfaces </p></li></ul><div class="bb_h3"><b>Gameplay</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue where using Ziplines could unexpectedly teleport a Contestant</p></li></ul><div class="bb_h3"><b>Performance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a rare crash that could occur when a Match was about to start or when using Instant Replays</p></li></ul><div class="bb_h3"><b>Social</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed an issue that cancelled matchmaking if the party leader opened the console UI</p></li><li><p class="bb_paragraph">Fixed an issue where the party camera in the main menu did not zoom out in larger parties until someone used voice chat</p></li></ul><div class="bb_h3"><b>UI</b></div><ul class="bb_ul"><li><p class="bb_paragraph">When editing an outfit with a controller, exiting Inspect now preserves your selected item instead of resetting to the top of the list</p></li></ul>]]> </content:encoded>
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<title>Final Fantasy 7 Revelation director says he’s finished it 40 times, and cried every time at one point</title>
<link>https://xinker.org/final-fantasy-7-revelation-director-says-hes-finished-it-40-times-and-cried-every-time-at-one-point</link>
<guid>https://xinker.org/final-fantasy-7-revelation-director-says-hes-finished-it-40-times-and-cried-every-time-at-one-point</guid>
<description><![CDATA[  The director of the Final Fantasy 7 trilogy says a scene in the upcoming third chapter made him cry all 40 times he played it. In an interview with Brazilian publication Omelete, Naoki Hamaguchi was discussing Final Fantasy 7 Revelation when he revealed that he’s already played through the game 40 times and a single scene made him emotional every time. Although Hamaguchi didn’t explicitly reveal which exact scene he was referring to, he gave a hint as to what the scene entails. Read More... ]]></description>
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<pubDate>Thu, 18 Jun 2026 20:06:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, Revelation, director, says, he’s, finished, times, and, cried, every, time, one, point</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/final-fantasy-7-revelation-1024x576.jpg" crossorigin="anonymous"> The director of the Final Fantasy 7 trilogy says a scene in the upcoming third chapter made him cry all 40 times he played it.<br><br> In an interview with Brazilian publication <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.omelete.com.br%2Fgames%2Ffinal-fantasy-vii-revelation-diretor-zerou-40-vezes-chorou" target="_blank" rel=" noopener">Omelete</a>, Naoki Hamaguchi was discussing Final Fantasy 7 Revelation when he revealed that he’s already played through the game 40 times and a single scene made him emotional every time.<br><br> Although Hamaguchi didn’t explicitly reveal which exact scene he was referring to, he gave a hint as to what the scene entails.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Ffinal-fantasy-7-revelation-director-says-hes-finished-it-40-times-and-cried-every-time-at-one-point%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Destiny 2 players are dealing &amp;quot;near infinite damage&amp;quot; to bosses thanks to a new bug, but Bungie is letting it slide for now: &amp;quot;Have some fun&amp;quot;</title>
<link>https://xinker.org/destiny-2-players-are-dealing-near-infinite-damage-to-bosses-thanks-to-a-new-bug-but-bungie-is-letting-it-slide-for-now-have-some-fun</link>
<guid>https://xinker.org/destiny-2-players-are-dealing-near-infinite-damage-to-bosses-thanks-to-a-new-bug-but-bungie-is-letting-it-slide-for-now-have-some-fun</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Mp7zPTdeSKd9vuXQvrQ62G-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Destiny, players, are, dealing, near, infinite, damage, bosses, thanks, new, bug, but, Bungie, letting, slide, for, now:, Have, some, fun</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Mp7zPTdeSKd9vuXQvrQ62G-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FuH48XEuFC3pPz5CyS7DuW9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg</a>]]> </content:encoded>
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<title>STARVAULT Review: Outstanding Free&#45;To&#45;Play MOBA Blasts Its Way Onto Steam</title>
<link>https://xinker.org/starvault-review-outstanding-free-to-play-moba-blasts-its-way-onto-steam</link>
<guid>https://xinker.org/starvault-review-outstanding-free-to-play-moba-blasts-its-way-onto-steam</guid>
<description><![CDATA[  Originally launched on Meta Quest in November 2025 and now arriving on Steam, STARVAULT is a free-to-play online shooter that bills itself as VR&#039;s first true first-person MOBA.  Sometimes a game catches you completely off guard, even if it’s on the second time around. When I first played STARVAULT during early access, I thought it was good. Polished, well made and full of potential, certainly, but not a game I expected to spend much time with. Well, fast forward about a year and I have somehow logged more than thirty hours into the Steam version in just two weeks. Considering MOBAs are usually my least favorite type of online shooter, that should tell you everything you need to know. Theia Games have crafted something genuinely special here and, much to my surprise, I have found myself completely hooked.The FactsWhat is it?: A fast paced, strategic first person MOBA that shares gameplay elements with a hero shooterPlatforms: Meta Quest, SteamVRRelease Date: 27 November 2025 (Quest), 25 June 2026 (Steam)Developer: Theia Games Publisher: Theia GamesPrice: Free to Play Zero to Hero The objective in STARVAULT is simple: destroy the enemy base before they destroy yours. However, it&#039;s never really that simple, as almost every minute of every match presents another decision that could influence the outcome. Your friendly NPC units – known as ‘Creeps’ – constantly push down the lanes, applying pressure to enemy defenses and creating opportunities for your team. Venture away from the lanes and you&#039;ll find more powerful ‘Jungle Creeps’ that offer perks for your team. Timed objectives can swing momentum in your favor, while portals create new strategic opportunities throughout a match. Then there is the Titan; a giant stone automaton that, once defeated, can be piloted directly into the enemy&#039;s defenses with devastating results. What makes STARVAULT so compelling is the way all of these systems interact. Every match becomes a constant balancing act between farming experience, securing objectives, supporting teammates and knowing when to commit to a push. The game rewards skill, certainly, but the teams that consistently succeed are usually the ones making the smartest decisions. Understanding where you should be, what objective matters most and when to abandon one fight in favor of another often proves just as important as killing the enemy in front of you. Fifty Shades Of Slay At its heart, STARVAULT is a game about progression, both within individual matches and across your broader playtime. Every creep you defeat, every objective you secure and every enemy hero you bring down contributes towards making your character stronger. Leveling up unlocks new abilities, currency unlocks new items and before long your carefully chosen hero begins to evolve into something uniquely suited to your playstyle. What I particularly enjoyed is that progression never feels automatic. Every match asks you to make meaningful decisions about how you want to develop your character. Do you lean harder into survivability? Double down on damage output? The item shop and ability upgrades provide enough flexibility that the same hero can feel quite different from one game to the next. The game currently offers fifteen playable heroes and this is where STARVAULT truly excels. While it follows many traditional MOBA conventions, the roster feels much closer to a hero shooter in practice. There are tanks, supports and damage dealers, but those labels only tell part of the story. There’s a fully airborne drone, heroes that throw energy balls, blade-wielding assassins, heavy machine gunners and even mech units that move using arm-swing locomotion reminiscent of Gorilla Tag. One hero might use a grapple hook to reach inaccessible high ground and take the enemy apart from a distance, while another literally backflips into the enemy team hurling knives with deadly precision. No two characters feel alike, even when they fulfill a similar role within a team composition. Even more impressively, all of them feel viable. Balancing a roster this diverse cannot be easy, yet Theia Games have done an exceptional job of ensuring that every hero feels like they have a place within the game. Throughout my time with STARVAULT I never encountered a character that felt obviously overpowered, nor one that seemed remotely redundant. Regardless of whether you&#039;re piloting a hoverboard-riding healer armed with twin pistols or a heavily armored frontline tank wielding an axe and shield, every character feels capable of contributing to victory. Moreover, in the right hands, each hero can become an absolute menace on the battlefield. Playing The Long Game I was fortunate enough to have access to all fifteen characters on Steam, allowing me to appreciate just how varied the roster is. On Quest, however, I followed the intended progression route and have unlocked a few characters the hard way – by grinding through gameplay. While unlocking heroes requires a reasonable amount ]]></description>
<enclosure url="https://storage.ghost.io/c/2a/2f/2a2f38f0-4b71-407a-9c7e-18a9e2541980/content/images/2026/06/Promo_Jones_Landscape.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>STARVAULT, Review:, Outstanding, Free-To-Play, MOBA, Blasts, Its, Way, Onto, Steam</media:keywords>
<content:encoded><![CDATA[<img src="https://storage.ghost.io/c/2a/2f/2a2f38f0-4b71-407a-9c7e-18a9e2541980/content/images/2026/06/Promo_Jones_Landscape.png" crossorigin="anonymous"><br> Originally launched on Meta Quest in November 2025 and now arriving on Steam, STARVAULT is a free-to-play online shooter that bills itself as VR's first true first-person MOBA. <br><br> Sometimes a game catches you completely off guard, even if it’s on the second time around.<br><br> When I first played STARVAULT during early access, I thought it was good. Polished, well made and full of potential, certainly, but not a game I expected to spend much time with. Well, fast forward about a year and I have somehow logged more than thirty hours into the Steam version in just two weeks.<br><br> Considering MOBAs are usually my least favorite type of online shooter, that should tell you everything you need to know. Theia Games have crafted something genuinely special here and, much to my surprise, I have found myself completely hooked.<br><br><b><b>The Facts</b></b><br><br><b><b>What is it?</b></b>: A fast paced, strategic first person MOBA that shares gameplay elements with a hero shooter<br><b><b>Platforms</b></b>: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.meta.com%2Fen-gb%2Fexperiences%2Fstarvault%2F7535945739825988%2F" target="_blank" rel=" noopener">Meta Quest</a>, <a class="bb_link" href="https://store.steampowered.com/app/4020320/STARVAULT/" target="_blank" rel="">SteamVR</a><br><b><b>Release Date</b></b>: 27 November 2025 (Quest), 25 June 2026 (Steam)<br><b><b>Developer</b></b>: Theia Games <br><b><b>Publisher</b></b>: Theia Games<br><b><b>Price:</b></b> Free to Play <b>Zero to Hero</b><br><br> The objective in STARVAULT is simple: destroy the enemy base before they destroy yours. However, it's never really <i>that </i>simple, as almost every minute of every match presents another decision that could influence the outcome. Your friendly NPC units – known as ‘Creeps’ – constantly push down the lanes, applying pressure to enemy defenses and creating opportunities for your team.<br><br> Venture away from the lanes and you'll find more powerful ‘Jungle Creeps’ that offer perks for your team. Timed objectives can swing momentum in your favor, while portals create new strategic opportunities throughout a match. Then there is the Titan; a giant stone automaton that, once defeated, can be piloted directly into the enemy's defenses with devastating results.<br><br> What makes STARVAULT so compelling is the way all of these systems interact. Every match becomes a constant balancing act between farming experience, securing objectives, supporting teammates and knowing when to commit to a push. The game rewards skill, certainly, but the teams that consistently succeed are usually the ones making the smartest decisions. Understanding where you should be, what objective matters most and when to abandon one fight in favor of another often proves just as important as killing the enemy in front of you.<br><br> <b>Fifty Shades Of Slay</b><br><br> At its heart, STARVAULT is a game about progression, both within individual matches and across your broader playtime. Every creep you defeat, every objective you secure and every enemy hero you bring down contributes towards making your character stronger. Leveling up unlocks new abilities, currency unlocks new items and before long your carefully chosen hero begins to evolve into something uniquely suited to your playstyle.<br><br> What I particularly enjoyed is that progression never feels automatic. Every match asks you to make meaningful decisions about how you want to develop your character. Do you lean harder into survivability? Double down on damage output? The item shop and ability upgrades provide enough flexibility that the same hero can feel quite different from one game to the next.<br><br> The game currently offers fifteen playable heroes and this is where STARVAULT truly excels.<br><br> While it follows many traditional MOBA conventions, the roster feels much closer to a hero shooter in practice. There are tanks, supports and damage dealers, but those labels only tell part of the story.<br><br> There’s a fully airborne drone, heroes that throw energy balls, blade-wielding assassins, heavy machine gunners and even mech units that move using arm-swing locomotion reminiscent of Gorilla Tag. One hero might use a grapple hook to reach inaccessible high ground and take the enemy apart from a distance, while another literally backflips into the enemy team hurling knives with deadly precision. No two characters feel alike, even when they fulfill a similar role within a team composition.<br><br> Even more impressively, all of them feel viable.<br><br> Balancing a roster this diverse cannot be easy, yet Theia Games have done an exceptional job of ensuring that every hero feels like they have a place within the game. Throughout my time with STARVAULT I never encountered a character that felt obviously overpowered, nor one that seemed remotely redundant.<br><br> Regardless of whether you're piloting a hoverboard-riding healer armed with twin pistols or a heavily armored frontline tank wielding an axe and shield, every character feels capable of contributing to victory. Moreover, in the right hands, each hero can become an absolute menace on the battlefield.<br><br> <b>Playing The Long Game</b><br><br> I was fortunate enough to have access to all fifteen characters on Steam, allowing me to appreciate just how varied the roster is. On Quest, however, I followed the intended progression route and have unlocked a few characters the hard way – by grinding through gameplay.<br><br> While unlocking heroes requires a reasonable amount of grind, STARVAULT remains entirely devoid of pay-to-win mechanics. Every character can be earned simply by playing the game. Players can choose to accelerate progression with real money if they wish, but there is absolutely no requirement to do so.<br><br> The onboarding process is also very well thought out. Players have access to a hub world where they can experiment with every character before purchasing them. Tutorials, practice spaces and even a dedicated deathmatch arena allow you to familiarize yourself with heroes before committing your hard-earned currency.<br><br> This feature wasn't available when I first played the game and its inclusion has gone a long way towards making STARVAULT's considerable complexity more approachable for new players.<br><br> My only real criticism is that evenly matched games can become battles of attrition. Matches regularly stretch into the thirty-to-forty-minute range and can occasionally exceed that. For players like myself who often squeeze gaming into small windows of free time, this can be difficult.<br><br> If I could request anything from the developers, it would be to add a second, smaller map with all the same gameplay elements but designed around fifteen-to-twenty-minute matches. This would go a long way towards making STARVAULT even more appealing, particularly to those of us perennially short on time.<br><br> <div class="bb_h3"><u>Comfort</u></div> <br> <u>STARVAULT can be played seated or standing, and options and adjustments are available for movement and rotational vignette. Movement is predominantly administered either by stick based artificial locomotion or arm swing locomotion, with only one character offering teleport movement. </u><br><br> <b>Strength In Numbers</b><br><br> Part of being an online title is the need for an active player base and I have been genuinely impressed by how healthy STARVAULT's community appears to be.<br><br> Whether jumping in during a lunch break or playing during peak evening hours, I consistently found other players online. In situations where player numbers are lower, bots can fill out the remaining slots and perform reasonably well, even if they don't replicate the communication and strategic thinking of human teammates.<br><br> The game also supports a thriving competitive scene, with regular tournaments and cash-prize events helping to foster a high-level player base.<br><br> Perhaps more importantly, the matchmaking experience is excellent. During my earliest matches I was consistently paired with players of an appropriate skill level, allowing me to learn without feeling overwhelmed. Compared to many competitive online games, STARVAULT does an exceptional job of easing new players into its systems.<br><br> <br><br> <b>Pretty Fly For A MOBA Guy</b><br><br> Graphically, STARVAULT is an impressive achievement on Quest hardware.<br><br> The map is large, varied and packed with verticality. More importantly, the art direction strikes an excellent]]> </content:encoded>
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<title>Slay the Spire 2&amp;apos;s &amp;apos;randomness&amp;apos; is broken, you&amp;apos;re not just being superstitious</title>
<link>https://xinker.org/slay-the-spire-2s-randomness-is-broken-youre-not-just-being-superstitious</link>
<guid>https://xinker.org/slay-the-spire-2s-randomness-is-broken-youre-not-just-being-superstitious</guid>
<description><![CDATA[  Slay the Spire 2 has a big problem right now, and you might not even want to spend too long looking into it if you&#039;re having a lot of fun with the year&#039;s landmark roguelike deckbuilder. That&#039;s because this issue, which developer Mega Crit is reportedly looking into as a top priority, relates to the way StS 2 handles many of its random outcomes. Given the inherently randomized nature of the game, that can have incredibly far-reaching implications. It also means that if you&#039;ve been feeling oddly superstitious that a given roll goes badly more often than it should, you might actually be correct. Read the full story on PCGamesN: Slay the Spire 2&#039;s &#039;randomness&#039; is broken, you&#039;re not just being superstitious ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/slay-the-spire-2-crng-correlated-randomness-predictable-outcomes-sts2-mega-crit-roguelike-deckbuilder-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:27:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Slay, the, Spire, 2s, randomness, broken, youre, not, just, being, superstitious</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/slay-the-spire-2-crng-correlated-randomness-predictable-outcomes-sts2-mega-crit-roguelike-deckbuilder-900x506.jpg" crossorigin="anonymous"> Slay the Spire 2 has a big problem right now, and you might not even want to spend too long looking into it if you're having a lot of fun with the year's landmark roguelike deckbuilder. That's because this issue, which developer Mega Crit is reportedly looking into as a top priority, relates to the way StS 2 handles many of its random outcomes. Given the inherently randomized nature of the game, that can have incredibly far-reaching implications. It also means that if you've been feeling oddly superstitious that a given roll goes badly more often than it should, you might actually be correct.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fslay-the-spire-2%2Fcorrelated-rng" target="_blank" rel=" noopener">Slay the Spire 2's 'randomness' is broken, you're not just being superstitious</a><br><br>]]> </content:encoded>
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<title>Vampire the Masquerade gets its own crossover D&amp;amp;D book, complete with full vampire class</title>
<link>https://xinker.org/vampire-the-masquerade-gets-its-own-crossover-dd-book-complete-with-full-vampire-class</link>
<guid>https://xinker.org/vampire-the-masquerade-gets-its-own-crossover-dd-book-complete-with-full-vampire-class</guid>
<description><![CDATA[  D&amp;D Beyond has announced its third-party releases for Q3, and there&#039;s a surprise licensing deal hidden inside. Vampire: The Masquerade - Bound by Blood is a new 5.5e book published by Ghostfire Gaming (Grim Hollow, Dungeons of Drakkenheim) in partnership with VtM license owner White Wolf. Between this and the Call of Cthulhu book on D&amp;DBeyond, D&amp;D has now crossed over with two of its most famous rivals. Read the full story on Wargamer: Vampire the Masquerade gets its own crossover D&amp;D book, complete with full vampire class ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/dnd-vampire-the-masquerade-bound-by-blood-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Vampire, the, Masquerade, gets, its, own, crossover, D&amp;D, book, complete, with, full, vampire, class</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/dnd-vampire-the-masquerade-bound-by-blood-900x506.jpg" crossorigin="anonymous"> D&D Beyond has announced its third-party releases for Q3, and there's a surprise licensing deal hidden inside. Vampire: The Masquerade - Bound by Blood is a new 5.5e book published by Ghostfire Gaming (Grim Hollow, Dungeons of Drakkenheim) in partnership with VtM license owner White Wolf. Between this and the Call of Cthulhu book on D&DBeyond, D&D has now crossed over with two of its most famous rivals.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fdnd%2Fvampire-the-masquerade-bound-by-blood" target="_blank" rel=" noopener">Vampire the Masquerade gets its own crossover D&D book, complete with full vampire class</a><br><br>]]> </content:encoded>
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<title>Hours after announcing a Vampire Survivors crossover with Fortnite, the roguelike&amp;apos;s lead is now &amp;quot;reviewing&amp;quot; the decision as Epic Games goes big on gen AI</title>
<link>https://xinker.org/hours-after-announcing-a-vampire-survivors-crossover-with-fortnite-the-roguelikes-lead-is-now-reviewing-the-decision-as-epic-games-goes-big-on-gen-ai</link>
<guid>https://xinker.org/hours-after-announcing-a-vampire-survivors-crossover-with-fortnite-the-roguelikes-lead-is-now-reviewing-the-decision-as-epic-games-goes-big-on-gen-ai</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/NrdDEDMm6KDkMKdwAbYdZN-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hours, after, announcing, Vampire, Survivors, crossover, with, Fortnite, the, roguelikes, lead, now, reviewing, the, decision, Epic, Games, goes, big, gen</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/NrdDEDMm6KDkMKdwAbYdZN-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>Xbox Game Pass Adds Perfect FIFA World Cup Game</title>
<link>https://xinker.org/xbox-game-pass-adds-perfect-fifa-world-cup-game</link>
<guid>https://xinker.org/xbox-game-pass-adds-perfect-fifa-world-cup-game</guid>
<description><![CDATA[  EA Sports FC 26 is now available on Xbox Game Pass, having joined two of its tiers. The 15th addition to the service since the start of June 2026, this Xbox Game Pass title arrives just in time for the latest FIFA World Cup. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/xbox-game-pass-logo-over-ea-sports-fc-26-composite.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 19:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Xbox, Game, Pass, Adds, Perfect, FIFA, World, Cup, Game</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/xbox-game-pass-logo-over-ea-sports-fc-26-composite.jpg" crossorigin="anonymous"> <i>EA Sports FC 26</i> is now available on <b>Xbox Game Pass</b>, having joined two of its tiers. The 15th addition to the service since the start of June 2026, this <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fxbox-game-pass%2F" target="_blank" rel=" noopener">Xbox Game Pass</a> title arrives just in time for the latest FIFA World Cup.<br><br>]]> </content:encoded>
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<title>MSI prices its latest handheld at $1,800 as exec says ‘it will be a tough year for us and the gamers’</title>
<link>https://xinker.org/msi-prices-its-latest-handheld-at-1800-as-exec-says-it-will-be-a-tough-year-for-us-and-the-gamers</link>
<guid>https://xinker.org/msi-prices-its-latest-handheld-at-1800-as-exec-says-it-will-be-a-tough-year-for-us-and-the-gamers</guid>
<description><![CDATA[  Hardware company MSI has announced the price of its latest handheld gaming PC, as its marketing lead warns of a “tough year” ahead. The MSI Claw 8 EX AI+ was announced last month, and early estimates suggested the handheld would likely be priced around $1500. The handheld has now been listed on MSI’s official store, however, and the price is $1,799. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/msi-claw-8-ex-ai-1024x576.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 18:55:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>MSI, prices, its, latest, handheld, 1, 800, exec, says, ‘it, will, tough, year, for, and, the, gamers’</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/msi-claw-8-ex-ai-1024x576.jpg" crossorigin="anonymous"> Hardware company MSI has announced the price of its latest handheld gaming PC, as its marketing lead warns of a “tough year” ahead.<br><br> The MSI Claw 8 EX AI+ was announced last month, and early estimates suggested the handheld would likely be priced around $1500.<br><br> The handheld has now been listed on MSI’s official store, however, and the price is $1,799.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fmsi-prices-its-latest-handheld-at-1800-as-exec-says-it-will-be-a-tough-year-for-us-and-the-gamers%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Backrooms Lost Runners Is Out in Early Access!</title>
<link>https://xinker.org/backrooms-lost-runners-is-out-in-early-access</link>
<guid>https://xinker.org/backrooms-lost-runners-is-out-in-early-access</guid>
<description><![CDATA[ Backrooms Lost Runners Is Now Available in Early Access!Runners,We’re excited to announce that Backrooms Lost Runners is now available in Early Access on Steam.Thank you to everyone who waited for the game, played the demo, added it to their wishlist, shared feedback, and supported us throughout development. Your support helped bring this project to release.Gather your team, invite your friends, and begin your first survival run today. Explore unstable spaces, solve environmental puzzles, manage your resources, and survive the entities waiting in the endless corridors.Early Access is only the beginning. Our focus during this stage is to improve the game, fix issues, polish the experience, expand content, and use player feedback to guide development.Share your thoughts in the Steam Discussions, report bugs, and let us know what you think after your first run.The Backrooms are waiting. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45110623/2349bf91e6db9fa6f9c6c9f7bbe22aaaeb74f5d4.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 18:36:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Backrooms, Lost, Runners, Out, Early, Access</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2"><b>Backrooms Lost Runners Is Now Available in Early Access!</b></div><div class="bb_h3">Runners,</div><p class="bb_paragraph">We’re excited to announce that <b>Backrooms Lost Runners</b> is now available in <b>Early Access on Steam</b>.</p><p class="bb_paragraph">Thank you to everyone who waited for the game, played the demo, added it to their wishlist, shared feedback, and supported us throughout development. Your support helped bring this project to release.</p><p class="bb_paragraph">Gather your team, invite your friends, and begin your first survival run today. Explore unstable spaces, solve environmental puzzles, manage your resources, and survive the entities waiting in the endless corridors.</p><p class="bb_paragraph">Early Access is only the beginning. Our focus during this stage is to improve the game, fix issues, polish the experience, expand content, and use player feedback to guide development.</p><p class="bb_paragraph">Share your thoughts in the Steam Discussions, report bugs, and let us know what you think after your first run.</p><div class="bb_h2"><b>The Backrooms are waiting.</b></div><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45110623/eb5871daa03f5c7752827c7f64cc17ed56a31d81.png"></p>]]> </content:encoded>
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<title>Final Fantasy 7 Revelation&amp;apos;s portrayal of an &amp;quot;essential&amp;quot; scene from the OG JRPG made game director Naoki Hamaguchi cry in each of his 40 playthroughs</title>
<link>https://xinker.org/final-fantasy-7-revelations-portrayal-of-an-essential-scene-from-the-og-jrpg-made-game-director-naoki-hamaguchi-cry-in-each-of-his-40-playthroughs</link>
<guid>https://xinker.org/final-fantasy-7-revelations-portrayal-of-an-essential-scene-from-the-og-jrpg-made-game-director-naoki-hamaguchi-cry-in-each-of-his-40-playthroughs</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/p3c8pmZoKHjKJEjqMVc8AL-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 18:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, Revelations, portrayal, essential, scene, from, the, JRPG, made, game, director, Naoki, Hamaguchi, cry, each, his, playthroughs</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/p3c8pmZoKHjKJEjqMVc8AL-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FuH48XEuFC3pPz5CyS7DuW9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg</a>]]> </content:encoded>
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<title>Crimson Moon has the right feel, but it&amp;apos;s the rest of the game that I&amp;apos;m uncertain about</title>
<link>https://xinker.org/crimson-moon-has-the-right-feel-but-its-the-rest-of-the-game-that-im-uncertain-about</link>
<guid>https://xinker.org/crimson-moon-has-the-right-feel-but-its-the-rest-of-the-game-that-im-uncertain-about</guid>
<description><![CDATA[  After playing this mid-sized action RPG at Summer Game Fest, there are bright spots alongside lingering questions. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20721/original/cmini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 18:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crimson, Moon, has, the, right, feel, but, its, the, rest, the, game, that, Im, uncertain, about</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20721/original/cmini.jpg" crossorigin="anonymous"> After playing this mid-sized action RPG at Summer Game Fest, there are bright spots alongside lingering questions.<br><br>]]> </content:encoded>
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<title>Tokyo’s Shibuya region is giving residents Final Fantasy 14 in&#45;game items for donating their taxes</title>
<link>https://xinker.org/tokyos-shibuya-region-is-giving-residents-final-fantasy-14-in-game-items-for-donating-their-taxes</link>
<guid>https://xinker.org/tokyos-shibuya-region-is-giving-residents-final-fantasy-14-in-game-items-for-donating-their-taxes</guid>
<description><![CDATA[  Tokyo’s Shibuya region is offering Final Fantasy 14 in-game items for residents who donate their taxes. The Japanese taxation system includes a policy called the ‘hometown tax’, which was introduced in 2008. Under the terms of the hometown tax, Japanese citizens can choose to contribute some of their taxes to a regional municipality instead of the central government. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/megashiba-1024x576.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:56:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Tokyo’s, Shibuya, region, giving, residents, Final, Fantasy, in-game, items, for, donating, their, taxes</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/megashiba-1024x576.jpg" crossorigin="anonymous"> Tokyo’s Shibuya region is offering Final Fantasy 14 in-game items for residents who donate their taxes.<br><br> The Japanese taxation system includes a policy called the ‘hometown tax’, which was introduced in 2008.<br><br> Under the terms of the hometown tax, Japanese citizens can choose to contribute some of their taxes to a regional municipality instead of the central government.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Ftokyos-shibuya-region-is-giving-residents-final-fantasy-14-in-game-items-for-donating-their-taxes%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>Final Fantasy Tactics Remaster Adds New Game+, but War of the Lions Content Still Missing</title>
<link>https://xinker.org/final-fantasy-tactics-remaster-adds-new-game-but-war-of-the-lions-content-still-missing</link>
<guid>https://xinker.org/final-fantasy-tactics-remaster-adds-new-game-but-war-of-the-lions-content-still-missing</guid>
<description><![CDATA[  The latest update to Square Enix’s Final Fantasy Tactics remaster adds New Game+, and fans are already debating whether Ramza’s story really needs the mode and what fresh possibilities this could open up for the beloved turn-based strategy game. Update 1.5.0 dropped on June 17 and adds a bunch of UI improvements and adjustments to Final Fantasy Tactics: The Ivalice Chronicles. However, the big draw of this update is New Game+, something the original game never had back in 1998. This allows players to carry over their units and inventory from a completed game save into a new game, and continue to grind these units up to Level 100. Other improvements in the update include letting you see a unit’s status effects at a glance, and another option lets you instantly remove all gear from a unit (which is, incidentally, a valuable tactic for drawing enemy fire to one character during battle). The new Zodiac Compatibility function on the status screen lets you see how well or badly each unit works together with each other. This sheds light on one of Final Fantasy Tactics&#039; more mysterious elements: exactly how the star signs of your party members affect aspects like accuracy, the amount of damage dealt and health recovered. Regarding New Game+, some fans are hyped that the additional mode will enable players to snag multiples of the missable Genji equipment. These pieces of top-tier gear can only be obtained by stealing them from Marquis Ondore during the battle on the roof of Linberry Castle Keep in Chapter 4. It also gives you a chance to pick up any of the optional party members you may have missed out on during your first playthrough. However, the New Game+ doesn’t include any new difficulty levels or level scaling, dampening the challenge for seasoned players. There is also some continuing disappointment that the Final Fantasy Tactics remaster did not include content from The War of Lions version of the game, which was released on PSP in 2007. This has prompted fans to call on Square Enix to add in aspects from The War of the Lions. These include calls for the restoration of Lions-only content such as FF12’s Balthier as a playable character (a powerful reminder that Tactics and FF12 share the same setting), additional job classes like Onion Knight, and extra story scenes. Yasumi Matsuno, the director of the original Final Fantasy Tactics, recently explained on X that “New Game+ was a feature I had been requesting since the very beginning of the remaster project. With so many guest characters in the game, I felt that they did not have enough opportunities to shine during a single playthrough. However, due to budget and development resource constraints at the time, the feature was ultimately postponed.” He went on to explain that thanks to the remaster’s commercial success, the developers were able to work on new updates for the strategy game. Elsewhere, others have questioned if Final Fantasy Tactics: The Ivalice Chronicles really needs a New Game+ in its current form, as it does not have multiple endings nor challenging secret bosses. Others hope that Matsuno’s comment signals that devs will continue working on the title, perhaps adding on some more optional endgame content like a brand new dungeon. Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications. ]]></description>
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<pubDate>Thu, 18 Jun 2026 17:53:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, Tactics, Remaster, Adds, New, Game, but, War, the, Lions, Content, Still, Missing</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/ss-4b2d7d8241eadc57b122c0f019fa467f280e5dd7-1920x1080-1781772427762.jpg" crossorigin="anonymous"> The latest update to Square Enix’s Final Fantasy Tactics remaster adds New Game+, and fans are already debating whether Ramza’s story really needs the mode and what fresh possibilities this could open up for the beloved turn-based strategy game.<br><br> Update 1.5.0 dropped on June 17 and adds a bunch of UI improvements and adjustments to <a class="bb_link" href="https://www.ign.com/games/final-fantasy-tactics-the-ivalice-chronicles" target="_blank" rel="">Final Fantasy Tactics: The Ivalice Chronicles</a>. However, the big draw of this update is New Game+, something the original game never had back in 1998. This allows players to carry over their units and inventory from a completed game save into a new game, and continue to grind these units up to Level 100.<br><br> Other improvements in the update include letting you see a unit’s status effects at a glance, and another option lets you instantly remove all gear from a unit (which is, incidentally, a valuable tactic for drawing enemy fire to one character during battle). The new Zodiac Compatibility function on the status screen lets you see how well or badly each unit works together with each other. This sheds light on one of Final Fantasy Tactics' more mysterious elements: exactly how the star signs of your party members affect aspects like accuracy, the amount of damage dealt and health recovered.<br><br> Regarding New Game+, some fans are <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fnanao_games%2Fstatus%2F2067137221409566901%3Fs%3D20" target="_blank" rel=" noopener"><u>hyped </u></a>that the additional mode will enable players to snag multiples of the missable Genji equipment. These pieces of top-tier gear can only be obtained by stealing them from Marquis Ondore during the battle on the roof of Linberry Castle Keep in Chapter 4. It also gives you a chance to pick up any of the optional party members you may have missed out on during your first playthrough.<br><br> However, the New Game+ doesn’t include any new difficulty levels or level scaling, dampening the challenge for seasoned players. There is also some continuing disappointment that the Final Fantasy Tactics remaster did not include content from The War of Lions version of the game, which was released on PSP in 2007. This has prompted fans to call on Square Enix to add in aspects from The War of the Lions. These include <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FAphrahAshe%2Fstatus%2F2067336093846913172%3Fs%3D20" target="_blank" rel=" noopener"><u>calls</u></a> for the restoration of Lions-only content such as FF12’s Balthier as a playable character (a powerful reminder that Tactics and FF12 share the same setting), additional job classes like Onion Knight, and extra story scenes.<br><br> Yasumi Matsuno, the director of the original Final Fantasy Tactics, recently explained <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FYasumiMatsuno%2Fstatus%2F2067087373226459590" target="_blank" rel=" noopener"><u>on X</u></a> that “New Game+ was a feature I had been requesting since the very beginning of the remaster project. With so many guest characters in the game, I felt that they did not have enough opportunities to shine during a single playthrough. However, due to budget and development resource constraints at the time, the feature was ultimately postponed.” He went on to explain that thanks to the remaster’s commercial success, the developers were able to work on new updates for the strategy game.<br><br> Elsewhere, others have <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fhrs1985%2Fstatus%2F2067215555397074999%3Fs%3D20" target="_blank" rel=" noopener"><u>questioned</u></a> if Final Fantasy Tactics: The Ivalice Chronicles really needs a New Game+ in its current form, as it does not have multiple endings nor challenging secret bosses. Others hope that Matsuno’s comment signals that devs will continue working on the title, perhaps adding on some more optional endgame content like a brand new dungeon.<br><br> <i>Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.</i><br><br>]]> </content:encoded>
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<title>Vampire Survivors Developer &amp;apos;Reviewing&amp;apos; Fortnite Crossover Plans, After Epic Details Unreal Engine 6 AI Usage</title>
<link>https://xinker.org/vampire-survivors-developer-reviewing-fortnite-crossover-plans-after-epic-details-unreal-engine-6-ai-usage</link>
<guid>https://xinker.org/vampire-survivors-developer-reviewing-fortnite-crossover-plans-after-epic-details-unreal-engine-6-ai-usage</guid>
<description><![CDATA[  Vampire Survivors studio Poncle appears to be reconsidering its plans for a lucrative Fortnite crossover, after Epic Games this week confirmed it now uses generative AI tools within the battle royale&#039;s art and design process.  A recent behind-the-scenes video published by Epic Games showed how the company now uses generative AI prompts to adjust hand-drawn designs for Fortnite character skins and art assets used in the game&#039;s concept phase. The video showed AI being used to turn sketches into more detailed designs, or experiment with alternative versions of artwork (turning a daylight scene into night-time, for example). The video also showed AI introducing errors or unwanted additions which also needed to be corrected by hand — something Fortnite players previously suggested may have resulted in odd-looking assets making their way into the live game. Epic Games continued its focus on generative AI usage in yesterday&#039;s State of Unreal livestream, where it showed a glimpse at upcoming Unreal Engine 6 capabilities. The company demoed how its updated engine will broadly incorporate generative AI tools to iterate and build upon 3D environments. &quot;For UE6, we see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need,&quot; wrote Unreal Engine development lead Marcus Wassmer in an accompanying blog post. All of this appears to have impacted Poncle&#039;s enthusiasm for appearing in Fortnite, as part of Epic Games&#039; plan to feature numerous in-game crossovers with titles available via the Epic Game Store. &quot;Following today&#039;s news about gen AI usage by Epic to create all sorts of game assets, including Fortnite characters, we&#039;re currently &#039;reviewing&#039; our collaboration with Fortnite,&quot; Poncle wrote in a message posted to reddit (thanks, iFireMonkey). &quot;We&#039;ll let you know if anything moves forward.&quot; Poncle&#039;s message has received praise from Vampire Survivors fans, who have said that the indie roguelike shooter should now distance itself from Epic. But Fortnite has, of course, publicly featured AI generation for some time — such as its chatty recreation of Darth Vader that could reply to players with the voice of James Earl Jones. Epic Games&#039; public discussion of its AI usage has drawn an unsurprisingly mixed reaction across the internet, with many criticizing the company&#039;s embracing of generative AI tools particularly after devastating staff cuts that saw around 1,000 staff members laid off. Others, however, has suggested Epic is simply acknowledging the reality of changing game development, amid growing AI usage across the industry. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
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<pubDate>Thu, 18 Jun 2026 17:53:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Vampire, Survivors, Developer, Reviewing, Fortnite, Crossover, Plans, After, Epic, Details, Unreal, Engine, Usage</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2023/04/28/vampire-survivors-animated-series-1682696536785.jpeg" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/games/vampire-survivors" target="_blank" rel="">Vampire Survivors</a> studio Poncle appears to be reconsidering its plans for a lucrative <a class="bb_link" href="https://www.ign.com/games/fortnite" target="_blank" rel="">Fortnite</a> crossover, after Epic Games this week confirmed it now uses generative AI tools within the battle royale's art and design process. <br><br> A recent behind-the-scenes video published by Epic Games <a class="bb_link" href="https://www.ign.com/articles/fortnite-maker-confirms-how-it-uses-generative-ai-to-help-create-concept-art-and-designs-for-new-skins" target="_blank" rel="">showed how the company now uses generative AI prompts to adjust hand-drawn designs for Fortnite character skins and art assets used in the game's concept phase</a>. The video showed AI being used to turn sketches into more detailed designs, or experiment with alternative versions of artwork (turning a daylight scene into night-time, for example). The video also showed AI introducing errors or unwanted additions which also needed to be corrected by hand — something <a class="bb_link" href="https://www.ign.com/articles/fortnite-artist-responds-as-fans-claim-game-now-includes-examples-of-blatant-ai-artwork-including-a-nine-toed-character-in-a-hammock" target="_blank" rel="">Fortnite players previously suggested may have resulted in odd-looking assets making their way into the live game</a>.<br><br> Epic Games continued its focus on generative AI usage in <a class="bb_link" href="https://www.ign.com/articles/with-unreal-6-epic-hopes-sharing-skins-between-games-will-save-gaming" target="_blank" rel="">yesterday's State of Unreal livestream</a>, where it showed a glimpse at upcoming Unreal Engine 6 capabilities. The company demoed how its updated engine will broadly incorporate generative AI tools to iterate and build upon 3D environments.<br><br> "For UE6, we see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," wrote Unreal Engine development lead Marcus Wassmer in an accompanying <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.unrealengine.com%2Fnews%2Fthe-road-to-ue-6" target="_blank" rel=" noopener">blog post</a>.<br><br> All of this appears to have impacted Poncle's enthusiasm for appearing in Fortnite, as part of Epic Games' plan to feature numerous in-game crossovers with titles available via the Epic Game Store.<br><br> "Following today's news about gen AI usage by Epic to create all sorts of game assets, including Fortnite characters, we're currently 'reviewing' our collaboration with Fortnite," Poncle wrote in a message posted to reddit (thanks, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FFireMonkey%2Fstatus%2F2067294181060440243" target="_blank" rel=" noopener">iFireMonkey</a>). "We'll let you know if anything moves forward."<br><br> Poncle's message has received praise from Vampire Survivors fans, who have said that the indie roguelike shooter should now distance itself from Epic. But Fortnite has, of course, publicly featured AI generation for some time — such as its chatty recreation of Darth Vader that could reply to players with the voice of James Earl Jones.<br><br> Epic Games' public discussion of its AI usage has drawn an unsurprisingly mixed reaction across the internet, with many criticizing the company's embracing of generative AI tools particularly after <a class="bb_link" href="https://www.ign.com/articles/fortnite-developer-epic-games-lays-off-1000-employees-blaming-downturn-in-engagement" target="_blank" rel="">devastating staff cuts that saw around 1,000 staff members laid off</a>. Others, however, has suggested Epic is simply acknowledging the reality of changing game development, amid growing AI usage across the industry.<br><br> <i>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftomphillipseg.bsky.social" target="_blank" rel=" noopener">@tomphillipseg.bsky.social</a><br><br>]]> </content:encoded>
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<title>Starward —June 18 Character Balance Adjustment Notice</title>
<link>https://xinker.org/starward-june-18-character-balance-adjustment-notice</link>
<guid>https://xinker.org/starward-june-18-character-balance-adjustment-notice</guid>
<description><![CDATA[ Dear Commander,To provide a better gaming experience, we will be implementing balance adjustments to certain characters after the game update on June 18. The changes are as follows: ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/44936782/1111bd13d9fb4b261ebd5fa33e24a7f0cbddacbe.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:47:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Starward, —June, Character, Balance, Adjustment, Notice</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Commander,</p><p class="bb_paragraph">To provide a better gaming experience, we will be implementing balance adjustments to certain characters after the game update on June 18. The changes are as follows:</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/44936782/bad8dd7daf459772ae3ed8326db8501de831a0f2.jpg"></p>]]> </content:encoded>
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<title>GOG Summer Sale 2026 is live now with thousands of discounts</title>
<link>https://xinker.org/gog-summer-sale-2026-is-live-now-with-thousands-of-discounts</link>
<guid>https://xinker.org/gog-summer-sale-2026-is-live-now-with-thousands-of-discounts</guid>
<description><![CDATA[ Love your DRM-free games? The GOG Summer Sale 2026 is live now with thousands of discounts so you can pick yourself up some gaming treats.  Read the full article here: https://www.gamingonlinux.com/2026/06/gog-summer-sale-2026-is-live-now-with-thousands-of-discounts/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/1862148834id29238gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GOG, Summer, Sale, 2026, live, now, with, thousands, discounts</media:keywords>
<content:encoded><![CDATA[Love your DRM-free games? The GOG Summer Sale 2026 is live now with thousands of discounts so you can pick yourself up some gaming treats. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/1862148834id29238gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fgog-summer-sale-2026-is-live-now-with-thousands-of-discounts%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/gog-summer-sale-2026-is-live-now-with-thousands-of-discounts/</a><br><br>]]> </content:encoded>
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<title>Prepare for the Steam Frame with the Upload VR Summer 2026 Humble Bundle</title>
<link>https://xinker.org/prepare-for-the-steam-frame-with-the-upload-vr-summer-2026-humble-bundle</link>
<guid>https://xinker.org/prepare-for-the-steam-frame-with-the-upload-vr-summer-2026-humble-bundle</guid>
<description><![CDATA[ You&#039;re going to want some VR games to play when the Steam Frame actually finally arrives this Summer right? Check out the Upload VR Summer 2026 Humble Bundle.  Read the full article here: https://www.gamingonlinux.com/2026/06/prepare-for-the-steam-frame-with-the-upload-vr-summer-2026-humble-bundle/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/981885881id29239gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Prepare, for, the, Steam, Frame, with, the, Upload, Summer, 2026, Humble, Bundle</media:keywords>
<content:encoded><![CDATA[You're going to want some VR games to play when the Steam Frame actually finally arrives this Summer right? Check out the Upload VR Summer 2026 Humble Bundle. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/981885881id29239gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fprepare-for-the-steam-frame-with-the-upload-vr-summer-2026-humble-bundle%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/prepare-for-the-steam-frame-with-the-upload-vr-summer-2026-humble-bundle/</a><br><br>]]> </content:encoded>
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<title>Patch #10: Tactics Phase Formation Saving &amp;amp; Bug Fixes</title>
<link>https://xinker.org/patch-10-tactics-phase-formation-saving-bug-fixes</link>
<guid>https://xinker.org/patch-10-tactics-phase-formation-saving-bug-fixes</guid>
<description><![CDATA[ Greetings, Heroes!This patch introduces an update to the combat tactics phase: unit formations are now saved between battles! We&#039;ve also improved the visual display and sound of unit movement there.You can find the details and nuances of how the new system works in the full changelog below.In addition to the tactics phase changes, we&#039;ve continued removing bugs: fixes have been made to tournament template issues related to last-second timer actions and tournament start notifications; several incorrectly functioning tooltips have been addressed; the &quot;Ambassador&#039;s Word&quot; set effect has been fixed, along with a number of other bugs.We&#039;ve also added a confirmation window when clicking the &quot;Exit&quot; button in the connection loss window. No more accidents!Full patch notes are below. Good luck on the battlefield!Changelogv. 0.80.24Bug FixesFixed a bug that caused numerous UI errors after loading a previously started Hotseat game, or when swapping positions with an AI player in the lobby of a previously started game.Fixed a bug where, in rare situations, the timer in the lobby settings could display &quot;00.&quot;Fixed a bug where part of the progress from an old campaign profile could carry over to a new profile created in the same slot.Fixed a bug in tournament templates where moving a unit between slots (from a hero to a town, from a town to a hero, etc.) in the last second of the timer before a tournament battle started could result in creatures being duplicated or disappearing.Fixed a rare bug in tournament templates where a player who attacked a neutral stack in the last second of the timer before a tournament battle started would lose the ability to interact with that neutral stack after the battle ended.Fixed a rare AI bug where, under certain circumstances, the AI could freeze during its turn.Fixed a potentially serious bug related to checking adjacent zones for the possibility of interrupting simultaneous turns when casting adventure map spells.The notification about an upcoming tournament battle on tournament templates now adjusts to fit the text size.Fixed an error where an incorrect value was displayed in the tooltip for the &quot;Eternal Service&quot; sub-skill of the &quot;Necromancy&quot; skill.Fixed a bug where, after researching the &quot;Elite Liches&quot; law, the resurrection bonus it provides was not displayed in the Lich ability tooltips.Fixed a bug where the &quot;Ambassador&#039;s Word&quot; set effect was not triggering.Fixed an error where a connection loss window appeared in the following situation: one player upgrades creatures in the &quot;Pit of Glory&quot; while the other player simultaneously moves a hero from the garrison slot to the guest slot (or vice versa).Fixed an error where the extended info tooltip for a scroll continued to display over the previous cell where the scroll had been located.Fixed a bug where autobattle did not work when attacking objects guarded by a garrison in campaign mode.New FeaturesAdded a confirmation window when clicking the &quot;Exit&quot; button in the connection loss window.The unit formation selected during the tactics phase is now saved for battles against AI players.Important details about how the system works:The formation is saved separately for each of the player&#039;s heroes.Formation saving only applies to standard battles against neutral enemies. In battles for objects or against other players, armies are placed in their default positions.The formation is saved at the moment the tactics phase ends in standard battles against neutral enemies.If for any reason (for example, due to an obstacle on the battlefield) a unit cannot be placed in its previously saved position, it will be placed in its default position instead.Unit placement takes into account the order in which stacks occupy the hero&#039;s army slots.Example: a hero had Skeletons in the first slot and Wights in the second → During the tactics phase, a formation was saved with Skeletons placed higher and Wights lower → After the battle, the player swapped Skeletons and Wights in the army slots, so Wights are now in the first slot and Skeletons in the second → In the next battle, Wights will be placed in the higher position (where Skeletons used to be) and Skeletons in the lower position (where Wights used to be).Improved the visual display of unit movement in tactics mode; sound has been added.BalanceReduced the damage dealt by the Avatar per point of hero Spell Power: 12–12/16–16/20–20 → 12–12/12–12/12–12. This change is a temporary fix ahead of an upcoming major balance update.Steam reviews — thank you!Your reviews help us understand what matters most to you. We read every single one, so please keep them coming — they really do make a difference.Official WikiNew to the series or a returning veteran? We have an Official Community Wiki for you to master the art of war! Thanks to active community members, it has detailed breakdowns of unit stats, spell tiers, and other detailed data for those who wish to dig deeper. You, our community, are the gift that keeps on giving! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45162246/6f69f6b529acc58bb81e8142eb30d4117873b64d.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Patch, 10:, Tactics, Phase, Formation, Saving, Bug, Fixes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Heroes!</b></div><p class="bb_paragraph">This patch introduces an update to the combat tactics phase: unit formations are now saved between battles! We've also improved the visual display and sound of unit movement there.</p><p class="bb_paragraph">You can find the details and nuances of how the new system works in the full changelog below.</p><p class="bb_paragraph">In addition to the tactics phase changes, we've continued removing bugs: fixes have been made to tournament template issues related to last-second timer actions and tournament start notifications; several incorrectly functioning tooltips have been addressed; the "Ambassador's Word" set effect has been fixed, along with a number of other bugs.</p><p class="bb_paragraph">We've also added a confirmation window when clicking the "Exit" button in the connection loss window. No more accidents!</p><p class="bb_paragraph">Full patch notes are below. Good luck on the battlefield!</p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>Changelog</b></div><p class="bb_paragraph"><i>v. 0.80.24</i></p><p class="bb_paragraph"></p><div class="bb_h3"><b>Bug Fixes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Fixed a bug that caused numerous UI errors after loading a previously started Hotseat game, or when swapping positions with an AI player in the lobby of a previously started game.</p></li><li><p class="bb_paragraph">Fixed a bug where, in rare situations, the timer in the lobby settings could display "00."</p></li><li><p class="bb_paragraph">Fixed a bug where part of the progress from an old campaign profile could carry over to a new profile created in the same slot.</p></li><li><p class="bb_paragraph">Fixed a bug in tournament templates where moving a unit between slots (from a hero to a town, from a town to a hero, etc.) in the last second of the timer before a tournament battle started could result in creatures being duplicated or disappearing.</p></li><li><p class="bb_paragraph">Fixed a rare bug in tournament templates where a player who attacked a neutral stack in the last second of the timer before a tournament battle started would lose the ability to interact with that neutral stack after the battle ended.</p></li><li><p class="bb_paragraph">Fixed a rare AI bug where, under certain circumstances, the AI could freeze during its turn.</p></li><li><p class="bb_paragraph">Fixed a potentially serious bug related to checking adjacent zones for the possibility of interrupting simultaneous turns when casting adventure map spells.</p></li><li><p class="bb_paragraph">The notification about an upcoming tournament battle on tournament templates now adjusts to fit the text size.</p></li><li><p class="bb_paragraph">Fixed an error where an incorrect value was displayed in the tooltip for the "Eternal Service" sub-skill of the "Necromancy" skill.</p></li><li><p class="bb_paragraph">Fixed a bug where, after researching the "Elite Liches" law, the resurrection bonus it provides was not displayed in the Lich ability tooltips.</p></li><li><p class="bb_paragraph">Fixed a bug where the "Ambassador's Word" set effect was not triggering.</p></li><li><p class="bb_paragraph">Fixed an error where a connection loss window appeared in the following situation: one player upgrades creatures in the "Pit of Glory" while the other player simultaneously moves a hero from the garrison slot to the guest slot (or vice versa).</p></li><li><p class="bb_paragraph">Fixed an error where the extended info tooltip for a scroll continued to display over the previous cell where the scroll had been located.</p></li><li><p class="bb_paragraph">Fixed a bug where autobattle did not work when attacking objects guarded by a garrison in campaign mode.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>New Features</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Added a confirmation window when clicking the "Exit" button in the connection loss window.</p></li><li><p class="bb_paragraph">The unit formation selected during the tactics phase is now saved for battles against AI players.</p></li><li><p class="bb_paragraph">Important details about how the system works:</p><ul class="bb_ul"><li><p class="bb_paragraph">The formation is saved separately for each of the player's heroes.</p></li><li><p class="bb_paragraph">Formation saving only applies to standard battles against neutral enemies. In battles for objects or against other players, armies are placed in their default positions.</p></li><li><p class="bb_paragraph">The formation is saved at the moment the tactics phase ends in standard battles against neutral enemies.</p></li><li><p class="bb_paragraph">If for any reason (for example, due to an obstacle on the battlefield) a unit cannot be placed in its previously saved position, it will be placed in its default position instead.</p></li><li><p class="bb_paragraph">Unit placement takes into account the order in which stacks occupy the hero's army slots.</p><ul class="bb_ul"><li><p class="bb_paragraph"><u><i>Example</i></u><i>: a hero had Skeletons in the first slot and Wights in the second → During the tactics phase, a formation was saved with Skeletons placed higher and Wights lower → After the battle, the player swapped Skeletons and Wights in the army slots, so Wights are now in the first slot and Skeletons in the second → In the next battle, Wights will be placed in the higher position (where Skeletons used to be) and Skeletons in the lower position (where Wights used to be).</i></p></li></ul></li></ul></li><li><p class="bb_paragraph">Improved the visual display of unit movement in tactics mode; sound has been added.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Balance</b></div><ul class="bb_ul"><li><p class="bb_paragraph">Reduced the damage dealt by the Avatar per point of hero Spell Power: 12–12/16–16/20–20 → 12–12/12–12/12–12. This change is a temporary fix ahead of an upcoming major balance update.</p></li></ul><p class="bb_paragraph"></p><div class="bb_h3"><b>Steam reviews — thank you!</b></div><hr><p class="bb_paragraph">Your reviews help us understand what matters most to you. We read every single one, so please keep them coming — they really do make a difference.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Official Wiki</b></div><hr><p class="bb_paragraph">New to the series or a returning veteran? We have an <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.hoodedhorse.com%2FHeroes_of_Might_and_Magic_Olden_Era%2FMain_Page%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Official Community Wiki</a> for you to master the art of war! Thanks to active community members, it has detailed breakdowns of unit stats, spell tiers, and other detailed data for those who wish to dig deeper. You, our community, are the gift that keeps on giving!</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Join the Community</b></div><hr><p class="bb_paragraph">Stay informed and share your victories with the community! Follow us on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Funfrozen%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Discord</a>, <a class="bb_link" href="https://steamcommunity.com/app/3105440?snr=1_2108_9__2107" target="_blank" rel="">Steam</a> and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2FUnfrozen.official%26snr%3D1_2108_9__2107" target="_blank" rel=" noopener">Facebook</a> for the latest patch notes, community discussions and chit chat with our team! We would also like to take this opportunity to give a shoutout to the <a class="bb_link" href="https://www.reddit.com/r/OldenEra/&snr=1_2108_9__2107" target="_blank" rel="">unofficial community subreddit</a>, where you’re also welcome to share your thoughts!</p><p class="bb_paragraph"></p><p class="bb_paragraph">With love,</p><p class="bb_paragraph">???? Unfrozen Team</p>]]> </content:encoded>
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<title>Elder Scrolls and Fallout developer Bethesda &amp;quot;will be fine&amp;quot; as &amp;quot;they make all the money,&amp;quot; but layoffs for the rest of ZeniMax &amp;quot;have begun,&amp;quot; Duke Nukem co&#45;creator says</title>
<link>https://xinker.org/elder-scrolls-and-fallout-developer-bethesda-will-be-fine-as-they-make-all-the-money-but-layoffs-for-the-rest-of-zenimax-have-begun-duke-nukem-co-creator-says</link>
<guid>https://xinker.org/elder-scrolls-and-fallout-developer-bethesda-will-be-fine-as-they-make-all-the-money-but-layoffs-for-the-rest-of-zenimax-have-begun-duke-nukem-co-creator-says</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/BUm2ZnvQ2scEsFuDdbuUzk-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:36:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Elder, Scrolls, and, Fallout, developer, Bethesda, will, fine, they, make, all, the, money, but, layoffs, for, the, rest, ZeniMax, have, begun, Duke, Nukem, co-creator, says</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/BUm2ZnvQ2scEsFuDdbuUzk-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>My Pick Skill Level Display Issue</title>
<link>https://xinker.org/my-pick-skill-level-display-issue</link>
<guid>https://xinker.org/my-pick-skill-level-display-issue</guid>
<description><![CDATA[ Hello Ballers,We have confirmed an issue where the skill level of P6 or higher characters obtained through the My Pick Event is displayed as Level 1.Please note that this is only a display issue, and the actual skill level has not been reset. The skill level will be displayed correctly after reconnecting to the game.Additionally, if you upgraded the skill level of the affected character again due to this issue, the excess Skill Balls used will be refunded during next week’s maintenance.We sincerely apologize for any inconvenience this may have caused.Thank you.-3on3 Freestyle Team ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/38017532/0d74d032b8af5f098201edb0f2a611b2731fc6a6.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Pick, Skill, Level, Display, Issue</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/0d74d032b8af5f098201edb0f2a611b2731fc6a6.png"></p><p class="bb_paragraph">Hello Ballers,</p><p class="bb_paragraph">We have confirmed an issue where the skill level of P6 or higher characters obtained through the My Pick Event is displayed as Level 1.</p><p class="bb_paragraph">Please note that this is only a display issue, and the actual skill level has not been reset. The skill level will be displayed correctly after reconnecting to the game.</p><p class="bb_paragraph">Additionally, if you upgraded the skill level of the affected character again due to this issue, the excess Skill Balls used will be refunded during next week’s maintenance.</p><p class="bb_paragraph">We sincerely apologize for any inconvenience this may have caused.</p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>-3on3 Freestyle Team</i></p>]]> </content:encoded>
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<title>Known Issues</title>
<link>https://xinker.org/known-issues</link>
<guid>https://xinker.org/known-issues</guid>
<description><![CDATA[ Greetings, Hunters.This is Solo Leveling: ARISE OVERDRIVE team.We would like to inform you of the currently known issues in the game.We are currently investigating and working to fix the root cause of the issues. Once the issues are resolved, we will notify you through this notice.???? Resolved Issues- An issue where sound is not played when tapping Goto Ryuji in the Menu - Hunter tab- An issue where certain Co-op play-related Steam Achievements cannot be completed We apologize for the inconvenience and will do our best to resolve the issues as soon as possible. Thank you. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/45010824/3c05856a376a162e342429e096b0c49d57679426.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 17:28:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Known, Issues</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Hunters.</p><p class="bb_paragraph">This is Solo Leveling: ARISE OVERDRIVE team.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We would like to inform you of the currently known issues in the game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">We are currently investigating and working to fix the root cause of the issues. </p><p class="bb_paragraph">Once the issues are resolved, we will notify you through this notice.</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><b>???? Resolved Issues</b></p><p class="bb_paragraph">- An issue where sound is not played when tapping Goto Ryuji in the Menu - Hunter tab</p><p class="bb_paragraph">- An issue where certain Co-op play-related Steam Achievements cannot be completed </p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">We apologize for the inconvenience and will do our best to resolve the issues as soon as possible. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/45010824/4dcb0d16ae3881f51af005253c39c6b98d061fef.png"></p>]]> </content:encoded>
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<title>Brand&#45;New Unit Revealed｜Tiger and Leopard Cavalry</title>
<link>https://xinker.org/brand-new-unit-revealedtiger-and-leopard-cavalry</link>
<guid>https://xinker.org/brand-new-unit-revealedtiger-and-leopard-cavalry</guid>
<description><![CDATA[ Conqueror&#039;s Blade&#039;s brand-new unit—the Tiger and Leopard Cavalry—is about to charge onto the battlefield.They are no ordinary heavy cavalry. Within the Cao Cao&#039;s army, they were the sharpest, swifthound, and most dangerous blade, an elite shock cavalry that struck fear into the hearts of their enemies.What is the Tiger and Leopard Cavalry?Historical records state that the Tiger and Leopard Cavalry were &quot;the most valiant and elite in the realm.&quot; This force was never made up of ordinary riders; they were the absolute elite, handpicked from the bravest warriors in the army.Therefore, when designing the Tiger and Leopard Cavalry, we focused on three keywords:Elite, Raiding, and Hunting.They should act like a black blade hurled at the enemy&#039;s weak points—flanking the battlefield, tearing the frontline apart, cutting off retreats, and peeling away before the enemy can encircle them.Battlefield Positioning OverviewMany Warlords might think the Tiger and Leopard Cavalry look similar to the heavy cavalry already in the game. We understand this concern—but this time, combining historical facts, we have specifically designed their skills and characteristics so they can carve out their own unique rhythm on the battlefield.Take the Xuanjia Heavy Cavalry for example. Like the Tiger and Leopard Cavalry, the Xuanjia Heavy Cavalry possess charging characteristics, but their designs are completely different.The Xuanjia Heavy Cavalry relies on high-speed thrusts straight into the enemy formation. Through crowd-control immunity, they close the distance to deliver continuous attacks, prioritizing long-distance piercing, mass-slaughtering, and continuous suppression.The Tiger and Leopard Cavalry, however, emphasize a &quot;roaming&quot; feel: relying on charges, hunting, and breaking encirclements, they constantly seek angles on the edge of the battlefield. They engage and disengage multiple times without getting bogged down in prolonged melee combat.In real combat, the Xuanjia Heavy Cavalry is like a dagger plunged into the formation to repeatedly grind down the enemy&#039;s main force. The Tiger and Leopard Cavalry is a highly mobile elite hunting cavalry tasked with flanking, chasing down broken formations, disrupting the backline, and rapidly breaking out of traps.Though both are cavalry, there is a clear distinction in their battlefield rhythm and tactical roles.How do they trample enemy lines in Conqueror&#039;s Blade?As a 5-star heavy shock cavalry, the core of the Tiger and Leopard Cavalry comes down to one word: &quot;Charge.&quot;They need you to plan the route in advance, slowly stacking up the power of the charge over a distance, before cutting into the enemy&#039;s flank, backline, or loose formations at the perfect moment.Once the charge sets the rhythm, they can create sustained pressure through successive strikes. When the enemy tries to encircle them, they can use sweeping leaps to quickly disengage, turning around to find the next entry point.This is the most unique aspect of this Unit: rather than a one-off burst cavalry that retreats after a single clash, the Tiger and Leopard Cavalry is a heavy roaming cavalry that repeatedly weaves through the battlefield. They can chase, crash, break encirclements, and regain their distance amidst the chaos.If the White Plume Guards represent the will to &quot;yield not an inch of ground,&quot; the Tiger and Leopard Cavalry represents the momentum of &quot;hunting down prey.&quot;The mechanics previewed below are subject to change, as the Tiger and Leopard Cavalry are still undergoing testing and tuning. For exact values, durations, trigger conditions, and final effects, please refer to future official release notes.Unit TraitsWarlords RisingDuring the &quot;Three Kingdoms - Warlords Rising&quot; season, the Leadership required by the Tiger and Leopard Cavalry is reduced by 10 points.ChargersSpeed is paramount in war, traveling three hundred miles a day.After the initial acceleration phase of the charge ends, charge damage and charge speed increase by a set amount for every 1 second of charging, stacking up to 3 times.Aspect of the BeastThe Tiger and Leopard Cavalry are the most valiant in the realm.When casting skills, the riders command their horses to perform sweeps and leaps: the horse&#039;s impact can Knockdown enemy Units, while sweeping attacks can apply Knockback to swathes of enemies.Fire-ResistantClad in Fire-Resistant armor, they are less susceptible to being ignited by fire compared to Units of the same tier.Skill PreviewsPredator ChargePredator Charge is the most direct and representative offensive method of the Tiger and Leopard Cavalry.They launch a charge toward the target point—this is a true long-distance raid. As the charge distance increases, they gradually enter a state of higher speed and greater impact.In open terrain, the Tiger and Leopard Cavalry can build momentum from the edge of the enemy&#039;s vision, strike ranged Units from the flanks, or crash straight through engaging enemy forces via gaps in the frontline.By th ]]></description>
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<pubDate>Thu, 18 Jun 2026 17:18:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Brand-New, Unit, Revealed｜Tiger, and, Leopard, Cavalry</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Conqueror's Blade's brand-new unit—the Tiger and Leopard Cavalry—is about to charge onto the battlefield.</p><p class="bb_paragraph">They are no ordinary heavy cavalry. Within the Cao Cao's army, they were the sharpest, swifthound, and most dangerous blade, an elite shock cavalry that struck fear into the hearts of their enemies.</p><hr><div class="bb_h2"><b>What is the Tiger and Leopard Cavalry?</b></div><p class="bb_paragraph">Historical records state that the Tiger and Leopard Cavalry were "the most valiant and elite in the realm." This force was never made up of ordinary riders; they were the absolute elite, handpicked from the bravest warriors in the army.</p><p class="bb_paragraph">Therefore, when designing the Tiger and Leopard Cavalry, we focused on three keywords:</p><p class="bb_paragraph">Elite, Raiding, and Hunting.</p><p class="bb_paragraph">They should act like a black blade hurled at the enemy's weak points—flanking the battlefield, tearing the frontline apart, cutting off retreats, and peeling away before the enemy can encircle them.</p><p class="bb_paragraph"></p><div data-youtube='"HIrNrxOd8-Y' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><hr><div class="bb_h2"><b>Battlefield Positioning Overview</b><img src="https://clan.akamai.steamstatic.com/images/35323464/12ceaed34111f67857d7c38edc67d8b5ab52c68a.jpg"></div><p class="bb_paragraph">Many Warlords might think the Tiger and Leopard Cavalry look similar to the heavy cavalry already in the game. We understand this concern—but this time, combining historical facts, we have specifically designed their skills and characteristics so they can carve out their own unique rhythm on the battlefield.</p><p class="bb_paragraph">Take the Xuanjia Heavy Cavalry for example. Like the Tiger and Leopard Cavalry, the Xuanjia Heavy Cavalry possess charging characteristics, but their designs are completely different.</p><p class="bb_paragraph">The Xuanjia Heavy Cavalry relies on high-speed thrusts straight into the enemy formation. Through crowd-control immunity, they close the distance to deliver continuous attacks, prioritizing long-distance piercing, mass-slaughtering, and continuous suppression.</p><p class="bb_paragraph">The Tiger and Leopard Cavalry, however, emphasize a "roaming" feel: relying on charges, hunting, and breaking encirclements, they constantly seek angles on the edge of the battlefield. They engage and disengage multiple times without getting bogged down in prolonged melee combat.</p><p class="bb_paragraph">In real combat, the Xuanjia Heavy Cavalry is like a dagger plunged into the formation to repeatedly grind down the enemy's main force. The Tiger and Leopard Cavalry is a highly mobile elite hunting cavalry tasked with flanking, chasing down broken formations, disrupting the backline, and rapidly breaking out of traps.</p><p class="bb_paragraph">Though both are cavalry, there is a clear distinction in their battlefield rhythm and tactical roles.</p><hr><div class="bb_h2"><b>How do they trample enemy lines in Conqueror's Blade?</b></div><p class="bb_paragraph">As a 5-star heavy shock cavalry, the core of the Tiger and Leopard Cavalry comes down to one word: "Charge."</p><p class="bb_paragraph">They need you to plan the route in advance, slowly stacking up the power of the charge over a distance, before cutting into the enemy's flank, backline, or loose formations at the perfect moment.</p><p class="bb_paragraph">Once the charge sets the rhythm, they can create sustained pressure through successive strikes. When the enemy tries to encircle them, they can use sweeping leaps to quickly disengage, turning around to find the next entry point.</p><p class="bb_paragraph">This is the most unique aspect of this Unit: rather than a one-off burst cavalry that retreats after a single clash, the Tiger and Leopard Cavalry is a heavy roaming cavalry that repeatedly weaves through the battlefield. They can chase, crash, break encirclements, and regain their distance amidst the chaos.</p><p class="bb_paragraph">If the White Plume Guards represent the will to "yield not an inch of ground," the Tiger and Leopard Cavalry represents the momentum of "hunting down prey."</p><hr><p class="bb_paragraph"><i>The mechanics previewed below are subject to change, as the Tiger and Leopard Cavalry are still undergoing testing and tuning. For exact values, durations, trigger conditions, and final effects, please refer to future official release notes.</i></p><div class="bb_h2"><b>Unit Traits</b></div><div class="bb_h3"><b>Warlords Rising</b></div><p class="bb_paragraph">During the "Three Kingdoms - Warlords Rising" season, the Leadership required by the Tiger and Leopard Cavalry is reduced by 10 points.</p><hr><div class="bb_h3"><b>Chargers</b></div><p class="bb_paragraph">Speed is paramount in war, traveling three hundred miles a day.</p><p class="bb_paragraph">After the initial acceleration phase of the charge ends, charge damage and charge speed increase by a set amount for every 1 second of charging, stacking up to 3 times.</p><hr><div class="bb_h3"><b>Aspect of the Beast</b></div><p class="bb_paragraph">The Tiger and Leopard Cavalry are the most valiant in the realm.</p><p class="bb_paragraph">When casting skills, the riders command their horses to perform sweeps and leaps: the horse's impact can Knockdown enemy Units, while sweeping attacks can apply Knockback to swathes of enemies.</p><hr><div class="bb_h3"><b>Fire-Resistant</b></div><p class="bb_paragraph">Clad in Fire-Resistant armor, they are less susceptible to being ignited by fire compared to Units of the same tier.</p><hr><div class="bb_h2"><b>Skill Previews</b></div><div class="bb_h3"><b>Predator Charge</b></div><p class="bb_paragraph">Predator Charge is the most direct and representative offensive method of the Tiger and Leopard Cavalry.</p><p class="bb_paragraph">They launch a charge toward the target point—this is a true long-distance raid. As the charge distance increases, they gradually enter a state of higher speed and greater impact.</p><p class="bb_paragraph">In open terrain, the Tiger and Leopard Cavalry can build momentum from the edge of the enemy's vision, strike ranged Units from the flanks, or crash straight through engaging enemy forces via gaps in the frontline.</p><p class="bb_paragraph">By the time the enemy realizes the Tiger and Leopard Cavalry have picked up speed, it is often too late to dodge the impact.</p><hr><div class="bb_h3"><b>Leopard Hunt</b></div><p class="bb_paragraph">If the first charge is about breaking the formation, then Leopard Hunt is the secondary lethal strike following a turnaround.</p><p class="bb_paragraph">Upon activation, the Tiger and Leopard Cavalry will automatically lock onto enemies and initiate a charging attack.</p><p class="bb_paragraph">In actual combat, Leopard Hunt is ideal for chasing down broken formations, suppressing ranged units, clearing isolated stragglers, and delivering the crucial final blow after allies have scattered the enemy lines.</p><hr><div class="bb_h3"><b>Tiger Leap</b></div><p class="bb_paragraph">The greatest fear for cavalry is never failing to charge in, but rather getting bogged down and surrounded once inside.</p><p class="bb_paragraph">Tiger Leap is the Tiger and Leopard Cavalry's key tool to deal with encirclements. Upon activation, they immediately cleanse crowd-control effects, perform a sweeping attack toward the target direction, and leap their horses to rapidly move to a specified location.</p><p class="bb_paragraph">This grants the Tiger and Leopard Cavalry a much larger margin for error. On narrow streets or the edges of points, the value of this skill becomes even more apparent—it serves as both an escape tool and a redirection tool for a secondary entry, ensuring they have the chance to create distance again even after making a high-risk engagement.</p><hr><div class="bb_h2"><b>Unit Doctrines</b></div><div class="bb_h3"><b>Tiger and Leopard Cavalry - Ferocity</b></div><p class="bb_paragraph">Effect Preview: Increases charge damage.</p><p class="bb_paragraph">This Doctrine leans toward enhancing the core burst capability of the Tiger and Leopard Cavalry. If you want every long-distance entry to be more intimidating, tearing the enemy frontline apart on the very first contact, Ferocity makes for the most direct choice.</p><hr><div class="bb_h3"><b>Tiger and Leopard Cavalry - Agility</b></div><p class="bb_paragraph">Effect Preview: During Leopard Hunt, the Tiger and Leopard Cavalry continuously gain a damage reduction effect.</p><p class="bb_paragraph">This Doctrine heavily enhances their hunting stability. When repeatedly crashing into the edges of enemy formations, the extra damage reduction helps them survive a little longer in complex battlefields, preventing them from being instantly melted by focus fire after their first entry.</p><hr><div class="bb_h3"><b>Tiger and Leopard Cavalry - Fury</b></div><p class="bb_paragraph">Effect Preview: Increases the damage of the horse's sweep and leap, and can send enemy Units flying.</p><p class="bb_paragraph">This Doctrine focuses on enhancing their ability to break encirclements. When trapped, Fury allows the sweeping leap to deal higher damage while directly throwing obstructing enemy Units into the air, turning the tables on the ambushers.</p><hr><p class="bb_paragraph">Warlords, facing such fierce cavalry, how will you command them to tear the battlefield apart? Or, how do you plan to counter their sharp edge?</p><p class="bb_paragraph">— Conqueror's Blade's brand-new 5-Star Unit, the Tiger and Leopard Cavalry, is arriving soon.</p>]]> </content:encoded>
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<title>Vampire Survivors Dev Reconsidering Fortnite Collab Over GenAI Concerns</title>
<link>https://xinker.org/vampire-survivors-dev-reconsidering-fortnite-collab-over-genai-concerns</link>
<guid>https://xinker.org/vampire-survivors-dev-reconsidering-fortnite-collab-over-genai-concerns</guid>
<description><![CDATA[  A crossover between Epic Games&#039; Fortnite and Poncle&#039;s Vampire Survivors appears to be hanging in the balance, as Poncle wants to reconsider the collaboration following Epic&#039;s demonstration of how it uses generative AI. Epic Games has made no secret of its efforts to integrate artificial intelligence into its workflow for games like Fortnite, though it has insisted the goal is to improve efficiency rather than &quot;creation.&quot; ]]></description>
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<pubDate>Thu, 18 Jun 2026 17:05:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Vampire, Survivors, Dev, Reconsidering, Fortnite, Collab, Over, GenAI, Concerns</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/poncle-fortnite-vampire-survivors-epic-games-gen-ai-controversy-gamerant.jpg" crossorigin="anonymous"> A crossover between Epic Games' <i><b>Fortnite</b></i> and Poncle's <i>Vampire Survivors </i>appears to be hanging in the balance, as Poncle wants to reconsider the collaboration following Epic's demonstration of how it uses generative AI. Epic Games has made no secret of its efforts to integrate artificial intelligence into its workflow for games like <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Ffortnite%2F" target="_blank" rel=" noopener"><i>Fortnite</i></a>, though it has insisted the goal is to improve efficiency rather than "creation."<br><br>]]> </content:encoded>
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<title>Final Fantasy 14 Rewards Japanese Players for Paying Their Real&#45;Life Taxes With a Giant Dog</title>
<link>https://xinker.org/final-fantasy-14-rewards-japanese-players-for-paying-their-real-life-taxes-with-a-giant-dog</link>
<guid>https://xinker.org/final-fantasy-14-rewards-japanese-players-for-paying-their-real-life-taxes-with-a-giant-dog</guid>
<description><![CDATA[  Final Fantasy 14 players in Japan now have the opportunity to get in-game cosmetics and items by paying their real life taxes, as reported by Famitsu. These rewards include the online MMORPG’s Megashiba Mount. Japan has a Hometown tax initiative (Furusato Nozei), which allows people to redirect portions of their residence tax to other areas of the country, even if they don’t live there. In return, you can choose a special gift from the region (everything from local snacks and traditional handcrafted items, to hotel stays and local cultural experiences). The scheme launched back in 2008 with the aim of directing tax funds back to rural, less-populated areas, but now almost every municipality in the country offers some kind of reward via the scheme. It’s a win-win as local governments receive more funds, while taxpayers receive presents in exchange for tax money they would have had to fork out anyway. In recent years, some areas have started offering digital rewards. For example, last year Shibuya ward offered in-game currency in the popular mobile games Monster Strike and Kotodaman (as reported by Automaton). Now, Shibuya ward and Square Enix have teamed up to offer rewards for the online MMORPG Final Fantasy 14. As the special site shows, players in Japan can choose between six different sets of in-game items and cosmetics to purchase with their residence tax. Namely, three costume sets priced at 7,000 yen (approx. $43) each: the Majitek Attire, Collegiate Attire (Skirt), and Collegiate Attire (Slacks) sets), four dance emotes for 11,000 yen (approx. $68), a set of five Phials of Fantasia for 17,000 yen (approx. $105), and the Megashiba Mount for 9,000 yen (approx. $56). Final Fantasy 14 players outside Japan needn’t feel too left out though, as these items can be purchased from the Final Fantasy 14 online store. Some of the Final Fantasy 14 rewards on offer sync up nicely with this area of Tokyo. The Megashiba mount is a giant, rideable dog. Shibuya is famous for Hachiko, a dog who loyally waited for his owner outside of Shibuya Station, even after his master passed away. There is a statue dedicated to the patient pup outside the station, and the true story has inspired a couple of movie adaptations, including Hachi: A Dog’s Tale, starring Richard Gere. Although Hachiko was a different Japanese dog breed (an Akita rather than a Shiba Inu), it seems likely that Shibuya Ward and Square Enix decided to include the Megashiba Mount in the Hometown tax scheme as a reference to Shibuya’s famous dog. The Collegiate Attire Costumes also mesh well with Shibuya, as with its fashion stores, live music venues, cafes and night clubs it’s known as an area for youth culture. Image credit: Square Enix. Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/18/eyecatch-mount1-02-1781771394793.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 16:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, Rewards, Japanese, Players, for, Paying, Their, Real-Life, Taxes, With, Giant, Dog</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/18/eyecatch-mount1-02-1781771394793.jpg" crossorigin="anonymous"> Final Fantasy 14 players in Japan now have the opportunity to get in-game cosmetics and items by paying their real life taxes, as reported by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.famitsu.com%2Farticle%2F202606%2F78520" target="_blank" rel=" noopener"><u>Famitsu</u></a>. These rewards include the online MMORPG’s Megashiba Mount.<br><br> Japan has a Hometown tax initiative (Furusato Nozei), which allows people to redirect portions of their residence tax to other areas of the country, even if they don’t live there. In return, you can choose a special gift from the region (everything from local snacks and traditional handcrafted items, to hotel stays and local cultural experiences). The scheme launched back in 2008 with the aim of directing tax funds back to rural, less-populated areas, but now almost every municipality in the country offers some kind of reward via the scheme. It’s a win-win as local governments receive more funds, while taxpayers receive presents in exchange for tax money they would have had to fork out anyway.<br><br> In recent years, some areas have started offering digital rewards. For example, last year Shibuya ward offered in-game currency in the popular mobile games Monster Strike and Kotodaman (as reported by <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fautomaton-media.com%2Fen%2Fnews%2Fjapans-shibuya-ward-offers-people-gacha-game-currency-for-paying-their-taxes%2F" target="_blank" rel=" noopener"><u>Automaton</u></a>).<br><br> Now, Shibuya ward and Square Enix have teamed up to offer rewards for the online MMORPG Final Fantasy 14. As the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flp.shibuya-furudigi.jp%2Ffinalfantasyxiv%2F" target="_blank" rel=" noopener"><u>special site</u></a> shows, players in Japan can choose between six different sets of in-game items and cosmetics to purchase with their residence tax. Namely, three costume sets priced at 7,000 yen (approx. $43) each: the Majitek Attire, Collegiate Attire (Skirt), and Collegiate Attire (Slacks) sets), four dance emotes for 11,000 yen (approx. $68), a set of five Phials of Fantasia for 17,000 yen (approx. $105), and the Megashiba Mount for 9,000 yen (approx. $56).<br><br> Final Fantasy 14 players outside Japan needn’t feel too left out though, as these items can be purchased from the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.finalfantasyxiv.com%2Fffxivstore%2Fen-us%2Fproduct%2F874" target="_blank" rel=" noopener"><u>Final Fantasy 14 online store</u></a>.<br><br> Some of the Final Fantasy 14 rewards on offer sync up nicely with this area of Tokyo. The Megashiba mount is a giant, rideable dog. Shibuya is famous for Hachiko, a dog who loyally waited for his owner outside of Shibuya Station, even after his master passed away. There is a statue dedicated to the patient pup outside the station, and the true story has inspired a couple of movie adaptations, including <a class="bb_link" href="https://www.ign.com/articles/2009/12/16/hachi-rolls-over" target="_blank" rel=""><u>Hachi: A Dog’s Tale</u></a>, starring Richard Gere.<br><br> Although Hachiko was a different Japanese dog breed (an Akita rather than a Shiba Inu), it seems likely that Shibuya Ward and Square Enix decided to include the Megashiba Mount in the Hometown tax scheme as a reference to Shibuya’s famous dog. The Collegiate Attire Costumes also mesh well with Shibuya, as with its fashion stores, live music venues, cafes and night clubs it’s known as an area for youth culture.<br><br> <i>Image credit: Square Enix.</i><br><br> <i>Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.</i><br><br>]]> </content:encoded>
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<title>CONTROL Resonant will have Steam Deck support at launch</title>
<link>https://xinker.org/control-resonant-will-have-steam-deck-support-at-launch</link>
<guid>https://xinker.org/control-resonant-will-have-steam-deck-support-at-launch</guid>
<description><![CDATA[ Ahead of the September release for CONTROL Resonant, Remedy Entertainment gave some more details in an FAQ - like full Steam Deck support.  Read the full article here: https://www.gamingonlinux.com/2026/06/control-resonant-will-have-steam-deck-support-at-launch/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/250311570id29237gol.webp" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 16:23:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>CONTROL, Resonant, will, have, Steam, Deck, support, launch</media:keywords>
<content:encoded><![CDATA[Ahead of the September release for CONTROL Resonant, Remedy Entertainment gave some more details in an FAQ - like full Steam Deck support. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/250311570id29237gol.webp" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fcontrol-resonant-will-have-steam-deck-support-at-launch%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/control-resonant-will-have-steam-deck-support-at-launch/</a><br><br>]]> </content:encoded>
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<title>Minecraft Releases New Chaos Cubed Update</title>
<link>https://xinker.org/minecraft-releases-new-chaos-cubed-update</link>
<guid>https://xinker.org/minecraft-releases-new-chaos-cubed-update</guid>
<description><![CDATA[  After being announced back in March 2026, Minecraft has finally released the Chaos Cubed update for both the Bedrock and Java editions of the game, bringing a slew of new content and fixes. Minecraftmade a big appearance at the latest Nintendo Direct, revealing that Mojang&#039;s blocky sandbox title is getting an official Switch 2 port later this year. ]]></description>
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<pubDate>Thu, 18 Jun 2026 15:44:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Minecraft, Releases, New, Chaos, Cubed, Update</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/minecraft-releases-new-chaos-cubed-update-gamerant-feature.jpg" crossorigin="anonymous"> After being announced back in March 2026, <b><i>Minecraft</i></b> has finally released the Chaos Cubed update for both the Bedrock and Java editions of the game, bringing a slew of new content and fixes. <i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fminecraft%2F" target="_blank" rel=" noopener">Minecraft</a></i>made a big appearance at the latest Nintendo Direct, revealing that Mojang's blocky sandbox title is getting an official Switch 2 port later this year.<br><br>]]> </content:encoded>
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<title>Solução para o problema de vinculação da conta HoYoverse</title>
<link>https://xinker.org/solucao-para-o-problema-de-vinculacao-da-conta-hoyoverse</link>
<guid>https://xinker.org/solucao-para-o-problema-de-vinculacao-da-conta-hoyoverse</guid>
<description><![CDATA[ Olá, Proxies!Hoje recebemos alguns feedbacks:Ao fazer login pela Steam, alguns jogadores criaram acidentalmente uma nova conta HoYoverse usando o e-mail de uma conta de terceiros e a vincularam à Steam, o que impediu o acesso à conta original do jogo e impossibilitou a desvinculação por conta própria. Se você enfrentar esse problema, siga as instruções abaixo para resolver:1. Ir: https://cs.hoyoverse.com/new-csc-new-os-account-retrieve-fe/index.html?channel_id=212&amp;token=12b45097-ba0f-4854-a278-226f81c5037e#/2. No Formulário de Solicitação de Problemas com Conta HoYoverse, selecione &quot;Preciso desvincular minha(s) conta(s) de terceiros (uma/várias)&quot;, escolha Steam como plataforma de terceiros e preencha o nome de usuário da conta Steam correspondente (opcional).3. No campo &quot;Novo endereço de e-mail&quot;, insira o e-mail pelo qual você deseja ser contatado.4. No campo &quot;Insira o UID da sua conta do jogo&quot;, insira o UID associado à conta HoYoverse vinculada incorretamente (ou seja, o UID exibido no canto inferior direito do jogo ao fazer login pela Steam antes do desvinculamento).5. Assim que a solicitação for aprovada, inicie o jogo novamente pela Steam e, na página &quot;Vincular Conta HoYoverse&quot;, faça login com a conta de terceiros original usando o QR code. Ao fazer o login por QR code em um dispositivo móvel, acesse &quot;Mais opções de login&quot; e faça login na conta HoYoverse usando sua conta de terceiros.Atenção: fazer login diretamente com nome de usuário ou e-mail pode resultar na vinculação acidental de uma nova conta HoYoverse.* Se tiver dúvidas sobre qualquer uma das etapas acima, ou se a solicitação de desvinculação não for aprovada, entre em contato com o atendimento ao cliente do jogo e forneça informações como seu UID do jogo, servidor, plataforma utilizada, descrição do problema e capturas de tela relevantes.E-mail de atendimento ao cliente do jogo: https://zzz_cs@hoyoverse.com ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/46096005/9d6eedb7adb4c7599d23831099e798da5020a64f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:43:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Solução, para, problema, vinculação, conta, HoYoverse</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Olá, Proxies!</p><p class="bb_paragraph">Hoje recebemos alguns feedbacks:</p><p class="bb_paragraph">Ao fazer login pela Steam, alguns jogadores criaram acidentalmente uma nova conta HoYoverse usando o e-mail de uma conta de terceiros e a vincularam à Steam, o que impediu o acesso à conta original do jogo e impossibilitou a desvinculação por conta própria. Se você enfrentar esse problema, siga as instruções abaixo para resolver:</p><p class="bb_paragraph">1. Ir: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcs.hoyoverse.com%2Fnew-csc-new-os-account-retrieve-fe%2Findex.html%3Fchannel_id%3D212%26token%3D12b45097-ba0f-4854-a278-226f81c5037e%23%2F" target="_blank" rel=" noopener">https://cs.hoyoverse.com/new-csc-new-os-account-retrieve-fe/index.html?channel_id=212&token=12b45097-ba0f-4854-a278-226f81c5037e#/</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">2. No Formulário de Solicitação de Problemas com Conta HoYoverse, selecione "Preciso desvincular minha(s) conta(s) de terceiros (uma/várias)", escolha Steam como plataforma de terceiros e preencha o nome de usuário da conta Steam correspondente (opcional).</p><p class="bb_paragraph"></p><p class="bb_paragraph">3. No campo "Novo endereço de e-mail", insira o e-mail pelo qual você deseja ser contatado.</p><p class="bb_paragraph"></p><p class="bb_paragraph">4. No campo "Insira o UID da sua conta do jogo", insira o UID associado à conta HoYoverse vinculada incorretamente (ou seja, o UID exibido no canto inferior direito do jogo ao fazer login pela Steam antes do desvinculamento).</p><p class="bb_paragraph"></p><p class="bb_paragraph">5. Assim que a solicitação for aprovada, inicie o jogo novamente pela Steam e, na página "Vincular Conta HoYoverse", faça login com a conta de terceiros original usando o QR code. Ao fazer o login por QR code em um dispositivo móvel, acesse "Mais opções de login" e faça login na conta HoYoverse usando sua conta de terceiros.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/46096005/6924055731cb39eb5c7d8f3dc8ac90f4ac511549.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Atenção: fazer login diretamente com nome de usuário ou e-mail pode resultar na vinculação acidental de uma nova conta HoYoverse.</p><p class="bb_paragraph"></p><p class="bb_paragraph">* Se tiver dúvidas sobre qualquer uma das etapas acima, ou se a solicitação de desvinculação não for aprovada, entre em contato com o atendimento ao cliente do jogo e forneça informações como seu UID do jogo, servidor, plataforma utilizada, descrição do problema e capturas de tela relevantes.</p><p class="bb_paragraph"></p><p class="bb_paragraph">E-mail de atendimento ao cliente do jogo: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzzz_cs%40hoyoverse.com" target="_blank" rel=" noopener">https://zzz_cs@hoyoverse.com</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales save data bonus guide &#45; every bonus &amp;amp; what games are supported</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-save-data-bonus-guide-every-bonus-what-games-are-supported</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-save-data-bonus-guide-every-bonus-what-games-are-supported</guid>
<description><![CDATA[  Our The Adventures of Elliot: The Millennium Tales save data bonus guide covers every bonus, which games are supported, and what you can unlock per platform at launch. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20567/original/the-adventures-of-elliot-save-data-bonus.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, save, data, bonus, guide, every, bonus, what, games, are, supported</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20567/original/the-adventures-of-elliot-save-data-bonus.png" crossorigin="anonymous"> Our The Adventures of Elliot: The Millennium Tales save data bonus guide covers every bonus, which games are supported, and what you can unlock per platform at launch.<br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales DLC Guide – Game Editions, Deluxe Content, Upgrading, and More</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-dlc-guide-game-editions-deluxe-content-upgrading-and-more</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-dlc-guide-game-editions-deluxe-content-upgrading-and-more</guid>
<description><![CDATA[  Our The Adventures of Elliot: The Millennium Tales DLC guide covers all the game editions, the Deluxe DLC, upgrading, in-game items, and more on PS5, Xbox, Switch 2, and Steam. ]]></description>
<enclosure url="https://assets.rpgsite.net/articles/images/000/020/568/original/elliot-dlc-guide-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, DLC, Guide, –, Game, Editions, Deluxe, Content, Upgrading, and, More</media:keywords>
<content:encoded><![CDATA[<img src="https://assets.rpgsite.net/articles/images/000/020/568/original/elliot-dlc-guide-thumb.png" crossorigin="anonymous"> Our The Adventures of Elliot: The Millennium Tales DLC guide covers all the game editions, the Deluxe DLC, upgrading, in-game items, and more on PS5, Xbox, Switch 2, and Steam.<br><br>]]> </content:encoded>
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<title>Valve update Proton Hotfix for ARC Raiders compatibility on Linux / SteamOS</title>
<link>https://xinker.org/valve-update-proton-hotfix-for-arc-raiders-compatibility-on-linux-steamos</link>
<guid>https://xinker.org/valve-update-proton-hotfix-for-arc-raiders-compatibility-on-linux-steamos</guid>
<description><![CDATA[ Recently we covered the extraction shooter ARC Raiders breaking on Linux for a lot of players due to the new Denuvo Anti-Cheat - and now it should work again.  Read the full article here: https://www.gamingonlinux.com/2026/06/valve-update-proton-hotfix-for-arc-raiders-compatibility-on-linux-steamos/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/1759368796id29236gol.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Valve, update, Proton, Hotfix, for, ARC, Raiders, compatibility, Linux, SteamOS</media:keywords>
<content:encoded><![CDATA[Recently we covered the extraction shooter ARC Raiders breaking on Linux for a lot of players due to the new Denuvo Anti-Cheat - and now it should work again. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/1759368796id29236gol.jpg" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fvalve-update-proton-hotfix-for-arc-raiders-compatibility-on-linux-steamos%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/valve-update-proton-hotfix-for-arc-raiders-compatibility-on-linux-steamos/</a><br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales Endings &#45; How to access each ending in the game</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-endings-how-to-access-each-ending-in-the-game</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-endings-how-to-access-each-ending-in-the-game</guid>
<description><![CDATA[  Here&#039;s how the endings work in The Adventures of Elliot: The Millennium Tales. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20694/original/The-Adventures-of-Elliot_Endings-mini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:14:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, Endings, How, access, each, ending, the, game</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20694/original/The-Adventures-of-Elliot_Endings-mini.jpg" crossorigin="anonymous"> Here's how the endings work in The Adventures of Elliot: The Millennium Tales.<br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales &#45; How to use the Cat Needle</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-how-to-use-the-cat-needle</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-how-to-use-the-cat-needle</guid>
<description><![CDATA[  This page describes how to use the Cat Needle in The Adventures of Elliot: The Millennium Tales. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20695/original/The-Adventures-of-Elliot_Cat-Needle-mini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:14:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, How, use, the, Cat, Needle</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20695/original/The-Adventures-of-Elliot_Cat-Needle-mini.jpg" crossorigin="anonymous"> This page describes how to use the Cat Needle in The Adventures of Elliot: The Millennium Tales.<br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales &#45; How to find all the chests the Water Ruins in the Age of Reconstruction</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-how-to-find-all-the-chests-the-water-ruins-in-the-age-of-reconstruction</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-how-to-find-all-the-chests-the-water-ruins-in-the-age-of-reconstruction</guid>
<description><![CDATA[  How do you get all of the treasure chests in Water Ruins in the Age of Reconstruction? ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20696/original/The-Adventures-of-Elliot_Water-mini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:14:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, How, find, all, the, chests, the, Water, Ruins, the, Age, Reconstruction</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20696/original/The-Adventures-of-Elliot_Water-mini.jpg" crossorigin="anonymous"> How do you get all of the treasure chests in Water Ruins in the Age of Reconstruction?<br><br>]]> </content:encoded>
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<title>SteamOS 3.8 is out with initial Steam Machine support, Desktop Mode upgrades, new Graphics Drivers</title>
<link>https://xinker.org/steamos-38-is-out-with-initial-steam-machine-support-desktop-mode-upgrades-new-graphics-drivers</link>
<guid>https://xinker.org/steamos-38-is-out-with-initial-steam-machine-support-desktop-mode-upgrades-new-graphics-drivers</guid>
<description><![CDATA[ Valve finally released the stable version of their Linux-powered SteamOS 3.8, bringing with it masses of changes making it one of the biggest upgrades yet.  Read the full article here: https://www.gamingonlinux.com/2026/06/steamos-3-8-is-out-with-initial-steam-machine-support-desktop-mode-upgrades-new-graphics-drivers/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/tagline_gallery/steamos%20plain%202025.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:14:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SteamOS, 3.8, out, with, initial, Steam, Machine, support, Desktop, Mode, upgrades, new, Graphics, Drivers</media:keywords>
<content:encoded><![CDATA[Valve finally released the stable version of their Linux-powered SteamOS 3.8, bringing with it masses of changes making it one of the biggest upgrades yet. <img src="https://www.gamingonlinux.com/uploads/tagline_gallery/steamos%20plain%202025.jpg" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fsteamos-3-8-is-out-with-initial-steam-machine-support-desktop-mode-upgrades-new-graphics-drivers%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/steamos-3-8-is-out-with-initial-steam-machine-support-desktop-mode-upgrades-new-graphics-drivers/</a><br><br>]]> </content:encoded>
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<title>Check out gameplay for the first Year 4 character, Yasmine!</title>
<link>https://xinker.org/check-out-gameplay-for-the-first-year-4-character-yasmine</link>
<guid>https://xinker.org/check-out-gameplay-for-the-first-year-4-character-yasmine</guid>
<description><![CDATA[ The first character of Year 4, Yasmine, joins the fight on Monday, August 3, 2026!She is a master of the traditional Filipino martial art of ‘Eskrima’ and is light and quick on her feet. She can also launch surprise attacks at any distance with her karambit knife.She&#039;s on a quest to find her missing brother and prove that she’s a fighter—it’s time for her to hit the streets!Yasmine can be acquired individually using Fighter Coins, or if you own the Year 4 Character Pass or Year 4 Ultimate Pass, she will be automatically added to your roster upon release.https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/ ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42954094/01796ba399bbe9d696194415bfbb313aaff1a6e0.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:09:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Check, out, gameplay, for, the, first, Year, character, Yasmine</media:keywords>
<content:encoded><![CDATA[The first character of Year 4, Yasmine, joins the fight on Monday, August 3, 2026!<br><div data-youtube="M5vxJpSsM_M" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br>She is a master of the traditional Filipino martial art of ‘Eskrima’ and is light and quick on her feet. She can also launch surprise attacks at any distance with her karambit knife.<br><br>She's on a quest to find her missing brother and prove that she’s a fighter—it’s time for her to hit the streets!<br><img src="https://clan.akamai.steamstatic.com/images/42954094/48e1f333da1f663b5141b07ed3e16752cdcb7d4b.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/42954094/67ffba8578bbdee2a00ef23723a932ecb6deef83.jpg"><br><img src="https://clan.akamai.steamstatic.com/images/42954094/4eac54f1757b955e96b7fc4fe346ea4558809bdf.jpg"><br>Yasmine can be acquired individually using Fighter Coins, or if you own the Year 4 Character Pass or Year 4 Ultimate Pass, she will be automatically added to your roster upon release.<br><br><a class="bb_link" href="https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/" target="_blank" rel="">https://store.steampowered.com/app/4412680/Street_Fighter_6__Year_4/</a><br><a class="bb_link" href="https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/" target="_blank" rel="">https://store.steampowered.com/app/4412690/Street_Fighter_6__Year_4/</a>]]> </content:encoded>
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<title>Dave the Diver: In the Jungle review</title>
<link>https://xinker.org/dave-the-diver-in-the-jungle-review</link>
<guid>https://xinker.org/dave-the-diver-in-the-jungle-review</guid>
<description><![CDATA[  Oh, there&#039;s some new DLC for Dave the Diver where you do more spearfishing and restaurant management, but this time it takes place in a little village where you can do quests and win favor with the locals like it&#039;s Stardew Valley? And it only costs $10? Sounds like a cute little distraction, perfect for the weekend... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/AkbzgJkTsuAkZPtUCKYmJ8-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:06:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dave, the, Diver:, the, Jungle, review</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/AkbzgJkTsuAkZPtUCKYmJ8-1280-80.jpg" crossorigin="anonymous"><br><br> Oh, there's some new DLC for Dave the Diver where you do more spearfishing and restaurant management, but this time it takes place in a little village where you can do quests and win favor with the locals like it's Stardew Valley? And it only costs $10? Sounds like a cute little distraction, perfect for the weekend... <a class="bb_link" href="https://www.pcgamer.com/games/action/dave-the-diver-in-the-jungle-review/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>How to get the fishing rod in Dave the Diver: In the Jungle</title>
<link>https://xinker.org/how-to-get-the-fishing-rod-in-dave-the-diver-in-the-jungle</link>
<guid>https://xinker.org/how-to-get-the-fishing-rod-in-dave-the-diver-in-the-jungle</guid>
<description><![CDATA[  There are tons of new activities in Dave the Diver: In the Jungle, from turn-based jungle combat against spiders and snakes to hunting game birds in the woods with a rifle. But one activity had me more excited than all the rest combined: fishing... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/RWDmptaUGY4vCtMygqoZqC-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, get, the, fishing, rod, Dave, the, Diver:, the, Jungle</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/RWDmptaUGY4vCtMygqoZqC-1280-80.jpg" crossorigin="anonymous"><br><br> There are tons of new activities in Dave the Diver: In the Jungle, from turn-based jungle combat against spiders and snakes to hunting game birds in the woods with a rifle. But one activity had me more excited than all the rest combined: <b>fishing</b>... <a class="bb_link" href="https://www.pcgamer.com/games/action/dave-the-diver-in-the-jungle-fishing-rod-how-to-get/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales &#45; All Manuscripts and where to find them</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-all-manuscripts-and-where-to-find-them</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-all-manuscripts-and-where-to-find-them</guid>
<description><![CDATA[  This page will list where to find all Manuscripts in The Adventures of Elliot: The Millennium Tales. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20693/original/The-Adventures-of-Elliot_Manuscript-mini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:05:10 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, All, Manuscripts, and, where, find, them</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20693/original/The-Adventures-of-Elliot_Manuscript-mini.jpg" crossorigin="anonymous"> This page will list where to find all Manuscripts in The Adventures of Elliot: The Millennium Tales.<br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales &#45; Cat Locations and where to find them</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-cat-locations-and-where-to-find-them</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-cat-locations-and-where-to-find-them</guid>
<description><![CDATA[  This page will list where to find every Cat in The Adventures of Elliot: The Millennium Tales. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20692/original/The-Adventures-of-Elliot_cat-mini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:05:09 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, Cat, Locations, and, where, find, them</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20692/original/The-Adventures-of-Elliot_cat-mini.jpg" crossorigin="anonymous"> This page will list where to find every Cat in The Adventures of Elliot: The Millennium Tales.<br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales &#45; Shards of Life Locations and where to find them</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-shards-of-life-locations-and-where-to-find-them</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-shards-of-life-locations-and-where-to-find-them</guid>
<description><![CDATA[  This page lists all 60 Shards of Life in The Adventures of Elliot: The Millennium Tales with images. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20691/original/The-Adventures-of-Elliot_Shard-mini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:05:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, Shards, Life, Locations, and, where, find, them</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20691/original/The-Adventures-of-Elliot_Shard-mini.jpg" crossorigin="anonymous"> This page lists all 60 Shards of Life in The Adventures of Elliot: The Millennium Tales with images.<br><br>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales Walkthrough &#45; 100% Shards of Life, Cats, Manuscripts, Endings, step&#45;by&#45;step guide</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-walkthrough-100-shards-of-life-cats-manuscripts-endings-step-by-step-guide</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-walkthrough-100-shards-of-life-cats-manuscripts-endings-step-by-step-guide</guid>
<description><![CDATA[  This walkthrough will take you through The Adventures of Elliot: The Millennium Tales such that you will not miss anything during your playthrough. ]]></description>
<enclosure url="https://images.rpgsite.net/entities/thumbnail/da49c9a1/2513/original/emini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 15:05:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, Walkthrough, 100, Shards, Life, Cats, Manuscripts, Endings, step-by-step, guide</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/entities/thumbnail/da49c9a1/2513/original/emini.jpg" crossorigin="anonymous"> This walkthrough will take you through The Adventures of Elliot: The Millennium Tales such that you will not miss anything during your playthrough.<br><br>]]> </content:encoded>
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<title>Game Crashing After the Update? Read This If You&amp;apos;ve Used Mods</title>
<link>https://xinker.org/game-crashing-after-the-update-read-this-if-youve-used-mods</link>
<guid>https://xinker.org/game-crashing-after-the-update-read-this-if-youve-used-mods</guid>
<description><![CDATA[ If you previously installed mods (for example via MelonLoader or Thunderstore) on an older version of MIMESIS and the game now crashes on launch, fails to start, or won&#039;t let you create a room after updating, this announcement is for you.The crashes appear to be most likely for players who had mods installed on a previous version and then updated to the new build, and we suspect that leftover mod files from the old version may be causing conflicts.Please note: “join anytime”-style mods such as JoinAnywhere have been confirmed to not work with this version yet.How to fix it: 1) Open your mod manager and disable MIMESIS (turn off the profile/mods for the game). 2) Go to the game&#039;s install folder and move or delete the &quot;mods&quot; folder. 3) In Steam, verify the integrity of the game files (right-click the game in your Library, choose Properties, then Installed Files, then Verify integrity of game files). If issues persist, reinstall the game.Thanks for your patience. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/44894022/5fb2580d2eb2978f2cc998f9fa52f96af829ebfd.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Game, Crashing, After, the, Update, Read, This, Youve, Used, Mods</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">If you previously installed mods (for example via MelonLoader or Thunderstore) on an older version of MIMESIS and the game now crashes on launch, fails to start, or won't let you create a room after updating, this announcement is for you.</p><p class="bb_paragraph">The crashes appear to be most likely for players who had mods installed on a previous version and then updated to the new build, and we suspect that leftover mod files from the old version may be causing conflicts.</p><p class="bb_paragraph">Please note: “join anytime”-style mods such as JoinAnywhere have been confirmed to not work with this version yet.</p><p class="bb_paragraph">How to fix it: 1) Open your mod manager and disable MIMESIS (turn off the profile/mods for the game). 2) Go to the game's install folder and move or delete the "mods" folder. 3) In Steam, verify the integrity of the game files (right-click the game in your Library, choose Properties, then Installed Files, then Verify integrity of game files). If issues persist, reinstall the game.</p><p class="bb_paragraph">Thanks for your patience.</p>]]> </content:encoded>
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<title>The First Descendant Update 1.3.31</title>
<link>https://xinker.org/the-first-descendant-update-1331</link>
<guid>https://xinker.org/the-first-descendant-update-1331</guid>
<description><![CDATA[ Greetings, Descendants! Here are the details of The First Descendant Patch 1.3.31. ■ Platforms- Steam, Xbox, PS5 ■ Update 1.3.31New Infiltration Operation &quot;Bastion of Immortality&quot;- The &quot;Bastion of Immortality&quot; is added to Infiltration Operation: Hard.ㄴ You can enter the Bastion of Immortality after completing the Exposed Underwater Base once.ㄴ You can enter the Bastion of Immortality as follows:ㆍ \[Map] → \[World Map] → \[Axion Plains] → \[Bastion of Immortality]ㆍ \[Albion] → \[Infiltration Operations Terminal] → \[Infiltration Operation: Hard] → \[Bastion of Immortality]ㆍ \[Axion Plains] → \[Bastion of Immortality Beacon]- In the Bastion of Immortality, battles take place in different areas depending on the mission route.ㄴ Different turrets appear on each route.- The Commander monster &quot;The Administrator&quot; appears.ㄴ Depending on the mission route, The Administrator summons two of four turret types to battle.ㄴ When The Administrator enters Phase 2, it merges the turrets to upgrade into a Turret Tower.ㄴ The Battery Module in the center of the Turret Tower boosts The Administrator&#039;s DEF. Destroy the battery to defeat the monster.- Mission completion rewardsㄴ Trigger Module Loot J (10% acquisition chance)ㆍ Obtain 1 of 2 new Trigger Modulesㄴ Amorphous Material Pattern: Shackles of Mortality (30% acquisition chance)ㄴ 45 Collectible Coinsㄴ 10 Superconductive Cooling Unitsㄴ 30 Archive Shards- Rewards for defeating the Commanderㄴ Rare Basic Material for crafting the new Ultimate Weapon &quot;Shackles of Mortality&quot; (Xeno Fluid)ㆍ Can obtain between 5 and 9ㆍ A chance to obtain between 36 and 66ㄴ There is a small chance of obtaining Trigger Module Selection Box A.ㄴ There is a small chance of obtaining Ancestors Module Loot.ㄴ Ancestors Module Readjustment Materials (Superconductive Cooling Unit)ㆍ A small chance to obtain between 40 and 60ㄴ Dimensional Stabilization Keysㆍ Can obtain between 1 and 4ㆍ Low chance to obtain 20 keysㄴ Archive Shardsㆍ Can obtain between 8 and 23ㆍ A small chance to obtain between 216 and 270 Weapon- Added 1 new Ultimate Weapon.NameTypesDescriptionShackles of MortalityHand Cannon/Impact Rounds- Unique Ability: Circulation Ringㄴ Fires a Resting Bullet on the first shot and every set number of additional shots.ㄴ On hit, the Resting Bullet inflicts Rest on the target.ㆍ Rest deals continuous damage to the target, and Max Stack Count is determined by Critical Hit Damage.ㄴ Landing a Critical Hit with a Resting Bullet on a target inflicted with Rest triggers an Additional Effect based on the number of Rest stacks.ㄴ When a target inflicted with Rest dies, the effect spreads to nearby enemies with a reduced number of stacks. Modules- 2 new Trigger Modules have been added.ModulesDescriptionElectric DisplayWhile an Acceleration Enhancement type skill is active on self, gains Volt at regular intervals.When hitting an enemy with a Normal AoE type skill, recovers MP and Rounds based on the number of Volt.Golden EnsembleUsing different Normal AoE type skills grants Surge to self.At max stacks of Surge, an Additional Effect is added.- Upon completing an Axion Plains Infiltration Operation - Bastion of Immortality mission, there is a 10% chance to obtain a Trigger Module Loot J, which contains 1 of 2 new Trigger Modules.- Changed the content reward that can be obtained from the Trigger Module Selection Box to Trigger Module Selection Box F.ㄴ Trigger Module Selection Box Fㆍ This selection box contains 34 existing Trigger Module Selection Box components plus 2 new Trigger Modules.ㆍ Reward-granting content: Axion Plains, Wall Crasher, Void Vessel: Medium-Sized Facility Zone, Supermassive Receptor, Forbidden Sanctuary, Exposed Underwater Base, Legion Laboratory, Bastion of Immortality, Bounty Operation- New Trigger Modules have been added to Trigger Module-related rewards for defeating &quot;Axion Plains - Wall Crasher.&quot;ㄴ Guaranteed rewardsㆍ (Before) Acquire 5 of 34 Trigger Module typesㆍ (After) Acquire 5 of 36 Trigger Module typesㄴ Trigger Module rewards obtained at a low chanceㆍ (Before) Acquire 1 of each of 34 Trigger Module types, for a total of 34ㆍ (After) Acquire 1 of each of 36 Trigger Module types, for a total of 36 New Colossus &quot;Tormentor&quot;- The Colossus in the Void Intercept Battle: Abyss/Challenge is changed to Tormentor.ㄴ To intercept the Tormentor, you must reach Mastery Rank 18 and complete the quest &quot;The Most Powerful Colossus.&quot;- Added a new mechanic to Void Intercept Battle: Abyss/Challenge against the Tormentor.ㄴ The Tormentor is an Electric-attributed Colossus with a mechanic related to polarity.ㆍ While in Void Reflux mode, the Tormentor summons polarized Lightning Rods.ㆍ The Lightning Rods serve to gradually condense the Tormentor&#039;s power, which can be checked through specific parts of the Tormentor.ㆍ When the Lightning Rods are present, the Tormentor becomes difficult to defeat.ㆍ When the Tormentor has condensed its power to the maximum, it unleashes powerful attacks and some of its attacks are enhanced.ㆍ Each ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/42627465/fe471d9341728b9a3650dfea668171bc23924edc.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, First, Descendant, Update, 1.3.31</media:keywords>
<content:encoded><![CDATA[<div class="bb_h3"><b>Greetings, Descendants!</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">Here are the details of The First Descendant Patch 1.3.31.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Platforms</b></p><p class="bb_paragraph">- Steam, Xbox, PS5</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Update 1.3.31</b></p><p class="bb_paragraph"><b>New Infiltration Operation "Bastion of Immortality"</b></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/42627465/99377289c4d0915d35b1e8764c59657121f3478b.png">- The "Bastion of Immortality" is added to Infiltration Operation: Hard.</p><p class="bb_paragraph">ㄴ You can enter the Bastion of Immortality after completing the Exposed Underwater Base once.</p><p class="bb_paragraph">ㄴ You can enter the Bastion of Immortality as follows:</p><p class="bb_paragraph">ㆍ \[Map] → \[World Map] → \[Axion Plains] → \[Bastion of Immortality]</p><p class="bb_paragraph">ㆍ \[Albion] → \[Infiltration Operations Terminal] → \[Infiltration Operation: Hard] → \[Bastion of Immortality]</p><p class="bb_paragraph">ㆍ \[Axion Plains] → \[Bastion of Immortality Beacon]</p><p class="bb_paragraph">- In the Bastion of Immortality, battles take place in different areas depending on the mission route.</p><p class="bb_paragraph">ㄴ Different turrets appear on each route.</p><p class="bb_paragraph">- The Commander monster "The Administrator" appears.</p><p class="bb_paragraph">ㄴ Depending on the mission route, The Administrator summons two of four turret types to battle.</p><p class="bb_paragraph">ㄴ When The Administrator enters Phase 2, it merges the turrets to upgrade into a Turret Tower.</p><p class="bb_paragraph">ㄴ The Battery Module in the center of the Turret Tower boosts The Administrator's DEF. Destroy the battery to defeat the monster.</p><p class="bb_paragraph">- Mission completion rewards</p><p class="bb_paragraph">ㄴ Trigger Module Loot J (10% acquisition chance)</p><p class="bb_paragraph">ㆍ Obtain 1 of 2 new Trigger Modules</p><p class="bb_paragraph">ㄴ Amorphous Material Pattern: Shackles of Mortality (30% acquisition chance)</p><p class="bb_paragraph">ㄴ 45 Collectible Coins</p><p class="bb_paragraph">ㄴ 10 Superconductive Cooling Units</p><p class="bb_paragraph">ㄴ 30 Archive Shards</p><p class="bb_paragraph">- Rewards for defeating the Commander</p><p class="bb_paragraph">ㄴ Rare Basic Material for crafting the new Ultimate Weapon "Shackles of Mortality" (Xeno Fluid)</p><p class="bb_paragraph">ㆍ Can obtain between 5 and 9</p><p class="bb_paragraph">ㆍ A chance to obtain between 36 and 66</p><p class="bb_paragraph">ㄴ There is a small chance of obtaining Trigger Module Selection Box A.</p><p class="bb_paragraph">ㄴ There is a small chance of obtaining Ancestors Module Loot.</p><p class="bb_paragraph">ㄴ Ancestors Module Readjustment Materials (Superconductive Cooling Unit)</p><p class="bb_paragraph">ㆍ A small chance to obtain between 40 and 60</p><p class="bb_paragraph">ㄴ Dimensional Stabilization Keys</p><p class="bb_paragraph">ㆍ Can obtain between 1 and 4</p><p class="bb_paragraph">ㆍ Low chance to obtain 20 keys</p><p class="bb_paragraph">ㄴ Archive Shards</p><p class="bb_paragraph">ㆍ Can obtain between 8 and 23</p><p class="bb_paragraph">ㆍ A small chance to obtain between 216 and 270</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Weapon</b></p><p class="bb_paragraph">- Added 1 new Ultimate Weapon.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Types</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Description</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shackles of Mortality</p></div><div class="bb_table_td"><p class="bb_paragraph">Hand Cannon/Impact Rounds</p></div><div class="bb_table_td"><p class="bb_paragraph">- Unique Ability: Circulation Ring</p><p class="bb_paragraph">ㄴ Fires a Resting Bullet on the first shot and every set number of additional shots.</p><p class="bb_paragraph">ㄴ On hit, the Resting Bullet inflicts Rest on the target.</p><p class="bb_paragraph">ㆍ Rest deals continuous damage to the target, and Max Stack Count is determined by Critical Hit Damage.</p><p class="bb_paragraph">ㄴ Landing a Critical Hit with a Resting Bullet on a target inflicted with Rest triggers an Additional Effect based on the number of Rest stacks.</p><p class="bb_paragraph">ㄴ When a target inflicted with Rest dies, the effect spreads to nearby enemies with a reduced number of stacks.</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Modules</b></p><p class="bb_paragraph">- 2 new Trigger Modules have been added.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Modules</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Description</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Electric Display</p></div><div class="bb_table_td"><p class="bb_paragraph">While an Acceleration Enhancement type skill is active on self, gains Volt at regular intervals.</p><p class="bb_paragraph">When hitting an enemy with a Normal AoE type skill, recovers MP and Rounds based on the number of Volt.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Golden Ensemble</p></div><div class="bb_table_td"><p class="bb_paragraph">Using different Normal AoE type skills grants Surge to self.</p><p class="bb_paragraph">At max stacks of Surge, an Additional Effect is added.</p></div></div></div><p class="bb_paragraph">- Upon completing an Axion Plains Infiltration Operation - Bastion of Immortality mission, there is a 10% chance to obtain a Trigger Module Loot J, which contains 1 of 2 new Trigger Modules.</p><p class="bb_paragraph">- Changed the content reward that can be obtained from the Trigger Module Selection Box to Trigger Module Selection Box F.</p><p class="bb_paragraph">ㄴ Trigger Module Selection Box F</p><p class="bb_paragraph">ㆍ This selection box contains 34 existing Trigger Module Selection Box components plus 2 new Trigger Modules.</p><p class="bb_paragraph">ㆍ Reward-granting content: Axion Plains, Wall Crasher, Void Vessel: Medium-Sized Facility Zone, Supermassive Receptor, Forbidden Sanctuary, Exposed Underwater Base, Legion Laboratory, Bastion of Immortality, Bounty Operation</p><p class="bb_paragraph">- New Trigger Modules have been added to Trigger Module-related rewards for defeating "Axion Plains - Wall Crasher."</p><p class="bb_paragraph">ㄴ Guaranteed rewards</p><p class="bb_paragraph">ㆍ (Before) Acquire 5 of 34 Trigger Module types</p><p class="bb_paragraph">ㆍ (After) Acquire 5 of 36 Trigger Module types</p><p class="bb_paragraph">ㄴ Trigger Module rewards obtained at a low chance</p><p class="bb_paragraph">ㆍ (Before) Acquire 1 of each of 34 Trigger Module types, for a total of 34</p><p class="bb_paragraph">ㆍ (After) Acquire 1 of each of 36 Trigger Module types, for a total of 36</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>New Colossus "Tormentor"</b></p><p class="bb_paragraph">- The Colossus in the Void Intercept Battle: Abyss/Challenge is changed to Tormentor.</p><p class="bb_paragraph">ㄴ To intercept the Tormentor, you must reach Mastery Rank 18 and complete the quest "The Most Powerful Colossus."</p><p class="bb_paragraph">- Added a new mechanic to Void Intercept Battle: Abyss/Challenge against the Tormentor.</p><p class="bb_paragraph">ㄴ The Tormentor is an Electric-attributed Colossus with a mechanic related to polarity.</p><p class="bb_paragraph">ㆍ While in Void Reflux mode, the Tormentor summons polarized Lightning Rods.</p><p class="bb_paragraph">ㆍ The Lightning Rods serve to gradually condense the Tormentor's power, which can be checked through specific parts of the Tormentor.</p><p class="bb_paragraph">ㆍ When the Lightning Rods are present, the Tormentor becomes difficult to defeat.</p><p class="bb_paragraph">ㆍ When the Tormentor has condensed its power to the maximum, it unleashes powerful attacks and some of its attacks are enhanced.</p><p class="bb_paragraph">ㆍ Each Lightning Rod has a polarity, and the Descendants must check their assigned polarity to attack the rods.</p><p class="bb_paragraph">ㆍ When all Lightning Rods are destroyed, the Tormentor becomes easier to defeat, and the Descendants are granted a buff that helps with the battle.</p><p class="bb_paragraph">- Leaderboards</p><p class="bb_paragraph">ㄴ The Void Intercept Battle: Abyss/Challenge leaderboards have been changed to "Tormentor."</p><p class="bb_paragraph">ㄴ The Void and Void Intercept Battle: Abyss/Challenge leaderboards will be active during the following period.</p><p class="bb_paragraph">ㆍ Period: After the 06.18.2026 (Thu) maintenance - 07.15.2026 (Wed) 00:19:59 PDT</p><p class="bb_paragraph">ㄴ The Void Intercept Battle: Challenge leaderboard's ranking reward conditions, recipients, and rewards are the same as for the previous leaderboard, and the period of use for medals will be announced at the time they are awarded.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Descendant Rebalance/Improvements</b></p><p class="bb_paragraph"><b>(1) Valby/Ultimate Valby</b></p><p class="bb_paragraph">- Adjusted the performance of Valby/Ultimate Valby's Transcendent Module "Supply Moisture."</p><p class="bb_paragraph">ㄴ Adjusted the Bubble skill of Valby's Transcendent Module "Supply Moisture."</p><p class="bb_paragraph">ㆍ Adjusted the AoE damage dealt when attacking an enemy inflicted with Washing while Bubble is active.</p><p class="bb_paragraph">ㆍ Damage: 1,784% → 2,121%</p><p class="bb_paragraph">ㆍ Adjusted the cooldown from 60s to 5s.</p><p class="bb_paragraph">- Improved the usability of some of Valby's skills.</p><p class="bb_paragraph">ㄴ Valby can now interact, rescue allies, and use Grappling Maneuver while using the "Clean Up" or "Tidal Wave" skill.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Ines</b></p><p class="bb_paragraph">- When using a gamepad, the camera view can now be controlled with the left stick during Ines's charging skill input.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Bunny/Ultimate Bunny</b></p><p class="bb_paragraph">- Common Changes</p><p class="bb_paragraph">ㄴ Changed the Descendant's Skill Critical Hit Rate.</p><p class="bb_paragraph">ㆍ Skill Critical Hit Rate: 10% → 15%</p><p class="bb_paragraph">ㄴ Changed the Arche type of Lightning Emission to Fusion.</p><p class="bb_paragraph">- Default Skills</p><p class="bb_paragraph">ㄴ Lightning Emission</p><p class="bb_paragraph">ㆍ Damage: 197.8% → 652.7%</p><p class="bb_paragraph">ㄴ Changed Maximum Power to Flash Kick.</p><p class="bb_paragraph">ㆍ Flash Kick</p><p class="bb_paragraph">ㆍ Bunny charges forward and deal massive damage in a narrow area.</p><p class="bb_paragraph">ㆍ Using this skill consumes all Valby's Electricity, dealing increased damage proportional to the amount of Electricity consumed.</p><p class="bb_paragraph">ㆍ Damage: 34,680% of Skill Power</p><p class="bb_paragraph">ㆍ Max Damage Increase: 150%</p><p class="bb_paragraph">- Transcendent Module "Electric Condense"</p><p class="bb_paragraph">ㄴ Electric Condense</p><p class="bb_paragraph">ㆍ Added an attack that occurs immediately upon activation. Attacks a total of two times.</p><p class="bb_paragraph">ㆍ Damage: 7,484% → 8,960.8%</p><p class="bb_paragraph">- Transcendent Module "Electric Transition"</p><p class="bb_paragraph">ㄴ Thrill Bomb</p><p class="bb_paragraph">ㆍ There is no cooldown, but it can only be used when Electricity is at 100%.</p><p class="bb_paragraph">ㆍ Gain Spark when used.</p><p class="bb_paragraph">ㆍ Damage: 1,636.4% → 12,391%</p><p class="bb_paragraph">ㄴ Flash Kick</p><p class="bb_paragraph">ㆍ There is no cooldown, but it can only be used when Valby has Spark.</p><p class="bb_paragraph">ㆍ Generates Electric Wave on hit, dealing AoE damage.</p><p class="bb_paragraph">ㆍ Flash Kick Damage: 34,680% of Skill Power</p><p class="bb_paragraph">ㆍ Electric Wave Damage: 26,035% of Skill Power</p><p class="bb_paragraph">- Changed Transcendent Module "Superconductor" to "Electric Link."</p><p class="bb_paragraph">ㄴ Electric Link</p><p class="bb_paragraph">ㆍ Changed Thrill Bomb to Electric Link.</p><p class="bb_paragraph">ㆍ Damage: 1,636.4% → 3,172.8%</p><p class="bb_paragraph">ㆍ Using Electric Link increases Fire Rate and Firearm ATK.</p><p class="bb_paragraph">ㆍ Fire Rate: +20%</p><p class="bb_paragraph">ㆍ Firearm ATK: +85%</p><p class="bb_paragraph">ㄴ Bolt Maneuver</p><p class="bb_paragraph">ㆍ Changed Speed of Light of Bolt Maneuver.</p><p class="bb_paragraph">ㆍ While Bolt Maneuver is active, reloading is instant.</p><p class="bb_paragraph">ㆍ Changed the Sprint Speed increase to increases to Running Speed, Movement Speed While Firing, and Movement Speed While Aiming.</p><p class="bb_paragraph">ㆍ Running Speed: +31%</p><p class="bb_paragraph">ㆍ Movement Speed While Firing: +31%</p><p class="bb_paragraph">ㆍ Movement Speed While Aiming: +31%</p><p class="bb_paragraph">ㄴ Induced Electric</p><p class="bb_paragraph">ㆍ Changed Lightning Emission to Induced Electric.</p><p class="bb_paragraph">ㆍ Every time a certain number of shots are fired, an AoE attack is triggered centered on the hit enemy.</p><p class="bb_paragraph">ㆍ Fire Count: 10 times</p><p class="bb_paragraph">ㆍ Damage: 1,280.4% of Skill Power</p><p class="bb_paragraph">- Transcendent Module "Bionic Fuel"</p><p class="bb_paragraph">ㄴ Thrill Bomb</p><p class="bb_paragraph">ㆍ Added HP Recovery.</p><p class="bb_paragraph">ㆍ HP Recovery: 5% of Max HP</p><p class="bb_paragraph">ㄴ Bionic Fuel</p><p class="bb_paragraph">ㆍ Added Shield Recovery on movement.</p><p class="bb_paragraph">ㆍ Shield Recovery: 0.5% per meter</p><p class="bb_paragraph">- Transcendent Module "Electric Charge"</p><p class="bb_paragraph">ㄴ Electric Charge</p><p class="bb_paragraph">ㆍ Changed the trigger condition for Enhanced Landing Attack from stack-based to chance-based.</p><p class="bb_paragraph">ㆍ Enhanced Trigger Rate: 25%</p><p class="bb_paragraph">ㄴ Maximum Power</p><p class="bb_paragraph">ㆍ Added Pierce.</p><p class="bb_paragraph">ㆍ Damage: 3,543% → 3,887.3%</p><p class="bb_paragraph">- Transcendent Module "High-Voltage"</p><p class="bb_paragraph">ㄴ Thrill Bomb</p><p class="bb_paragraph">ㆍ If the number of enemies within the attack range is less than the maximum number of hits, the remaining hits will now be dealt to random enemies.</p><p class="bb_paragraph">ㆍ However, if the same target is hit twice or more times, the damage will be reduced based on the number of hits.</p><p class="bb_paragraph">ㆍ Increased the maximum number of hits from 4 to 5.</p><p class="bb_paragraph">ㆍ Damage: 2,383.5% → 1,698.5%</p><p class="bb_paragraph">ㆍ Damage Reduction: 20%</p><p class="bb_paragraph">ㄴ Lightning Emission</p><p class="bb_paragraph">ㆍ If the number of enemies within the attack range is less than the maximum number of hits, the remaining hits will now be dealt to random enemies.</p><p class="bb_paragraph">ㆍ However, if the same target is hit twice or more times, the damage will be reduced based on the number of hits.</p><p class="bb_paragraph">ㆍ Increased the maximum number of hits from 4 to 5.</p><p class="bb_paragraph">ㆍ Damage: 523.5% → 396.5%</p><p class="bb_paragraph">ㆍ Damage Reduction: 20%</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Synchronization Value</b></p><p class="bb_paragraph">- Adjusted Synchronization Values for some Descendants.</p><p class="bb_paragraph">ㄴ Bunny: 1.853 → 1.673</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) MP Recovery In Combat</b></p><p class="bb_paragraph">- The MP Recovery In Combat stat will now be applied throughout the battle regardless of when you are hit.</p><p class="bb_paragraph">- Added and increased MP Recovery In Combat and MP Recovery Out of Combat for Descendants who use MP.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Descendant</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>MP Recovery In Combat (per 0.1s)</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>MP Recovery Out of Combat (per 0.1s)</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lepic</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.3</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Lepic</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.35</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ajax</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Ajax</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Viessa</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Viessa</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blair</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Blair</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sharen</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Sharen</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.3</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Freyna</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.3</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Valby</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Valby</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.3</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Enzo</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Esiemo</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.3</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Esiemo</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.35</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Yujin</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Yujin</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Luna</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.3</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Luna</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.35</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hailey</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.2</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Serena</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.05</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Nell</p></div><div class="bb_table_td"><p class="bb_paragraph">0 → 0.25</p></div><div class="bb_table_td"><p class="bb_paragraph">0.3 → 1.2</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Content</b></p><p class="bb_paragraph"><b>(1) Onslaught Mode - Arche Parameters</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b><u># Designer’s Comment</u></b></p><p class="bb_paragraph">As noted in the previous 1.3.30 Patch Notes, 'Enhanced Resurrection' held a disproportionately high level of influence compared to other Arche Parameters, making it effectively a near-mandatory choice.</p><p class="bb_paragraph">To ensure that a wider range of options could serve as meaningful choices, we temporarily removed the parameter and began reviewing directions for improvement.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Based on play data and internal testing, we concluded that 'Enhanced Resurrection' possesses structural characteristics that allow it to maintain a significantly higher level of influence over other Arche Parameters, even with numerical adjustments.<br>As such, we determined that rather than simple value tuning, it would be more appropriate to redistribute the role this parameter served into other forms of options.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">In this update, instead of simply removing 'Enhanced Resurrection,' we have introduced 3 new Arche Parameters designed to fill the high-risk, high-reward role it previously occupied, while also rebalancing the existing Arche Parameters.<br>The newly added parameters are designed to give players a greater advantage in combat depending on how they choose to utilize them.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Going forward, rather than having a single parameter serve as the definitive answer, we will continue to add and improve Arche Parameters so that players can make diverse choices based on their playstyle and situation.</p></div></div></div><p class="bb_paragraph">- Added 3 new Arche Parameters.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Effect Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Tier</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Effect Description</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Rampage</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">Every 15 enemy defeats increases Outgoing DMG Modifier by 20%\[+] and Incoming DMG Modifier by 2.5%\[+]. (Up to 20 stacks)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Heyday</p></div><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">On successful attack, has a 30% chance to gain an Overshield equal to 70% of Max HP.</p><p class="bb_paragraph">While this Overshield is active, Outgoing Damage increases by 200%\[+]. (Cooldown: 10s)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Life Plunder</p></div><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">On successful attack, has a 50% chance to recover 25% of HP and Shield. (Cooldown: 3s)</p></div></div></div><p class="bb_paragraph">- Rebalanced 8 existing Arche Parameters.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Effect Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Tier</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Previous</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Changed</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Enhanced Melee Weapon</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">Increases Melee Weapon ATK by 88%\[x].</p></div><div class="bb_table_td"><p class="bb_paragraph">Increases Melee Weapon ATK by 264%\[x].</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Attribute Amplification: Melee Weapons</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph">Increases all Melee Weapon Attribute ATK by 110%\[x].</p></div><div class="bb_table_td"><p class="bb_paragraph">Increases all Melee Weapon Attribute ATK by 275%\[x].</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Evasion Specialist: Melee Weapon</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">When using Roll, increases Melee Weapon ATK by 17%\[x]. (Up to 10 stacks)</p></div><div class="bb_table_td"><p class="bb_paragraph">When using Roll, increases Melee Weapon ATK by 38%\[x]. (Up to 10 stacks)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hook Specialist: Melee Weapon</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">When using Grappling Hook, increases Melee Weapon ATK by 17%\[x]. (Up to 10 stacks)</p></div><div class="bb_table_td"><p class="bb_paragraph">When using Grappling Hook, increases Melee Weapon ATK by 38%\[x]. (Up to 10 stacks)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hunting Specialist: Slayer</p></div><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">Every 30 enemy defeats increases Outgoing DMG Modifier by 400%\[+] for 5s.</p></div><div class="bb_table_td"><p class="bb_paragraph">Every 15 enemy defeats increases Outgoing DMG Modifier by 400%\[+] for 5s.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Risk Dividend: Melee Weapons</p></div><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">Each Melee Weapon attack hit on an enemy has a 1.0% chance to increase Outgoing DMG Modifier by 900%\[+] for 7s. (Cooldown: 20s)</p></div><div class="bb_table_td"><p class="bb_paragraph">Each Melee Weapon attack hit on an enemy has a 1.0% chance to increase Outgoing DMG Modifier by 900%\[+] for 10s. (Cooldown: 20s)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Offense Master</p></div><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">Increases Outgoing DMG Modifier by 100%\[+] and Incoming DMG Modifier by 50%\[+].</p></div><div class="bb_table_td"><p class="bb_paragraph">Increases Outgoing DMG Modifier by 250%\[+] and Incoming DMG Modifier by 50%\[+].</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Defense Master</p></div><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph">Decreases Incoming DMG Modifier by 90%\[+] and Outgoing DMG Modifier by 30%\[+].</p></div><div class="bb_table_td"><p class="bb_paragraph">Decreases Incoming DMG Modifier by 90%\[+] and Outgoing DMG Modifier by 0%\[+].</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) HQ Special Orders</b></p><p class="bb_paragraph">- Added a new quest schedule for HQ Special Orders.</p><p class="bb_paragraph">ㄴ Period: 06.26.2026 (Fri) 00:00 - 07.31.2026 (Fri) 23:59 PDT</p><p class="bb_paragraph">ㆍ Once the final schedule applied in the last patch ends, a new schedule will start on 06.26.2026 (Fri).</p><p class="bb_paragraph">ㄴ Added a quest that allows you to obtain Ines and Bunny's Transcendent Modules.</p><p class="bb_paragraph">ㆍ The Transcendent Module acquisition quest will be available immediately following the update on 06.18.2026 (Thu), continuing directly from the existing schedule.</p><p class="bb_paragraph">ㆍ Acquisition Count by Reward Types</p><p class="bb_paragraph">ㆍ Descendant/Weapon/Fellow rewards: 4 times per cycle</p><p class="bb_paragraph">ㆍ Anais's Research Material Box I: 3 times per cycle</p><p class="bb_paragraph">ㆍ Anais's Research Material Box II: 1 time per cycle</p><p class="bb_paragraph">ㆍ Core Acquisition Quest: 4 times per cycle</p><p class="bb_paragraph">ㆍ Transcendent Module Acquisition Quest: 1 time per cycle</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Quest Schedule</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Quest Objective</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Reward Items (Choose 1 per Quest)</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">06.17.2026 (Wed) 00:00 -</p><p class="bb_paragraph">06.19.2026 (Fri) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Supermassive Receptors 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Secret Garden Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Secret Garden Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Secret Garden Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Secret Garden Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Special Operations on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel Missions on Hard Difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p><p class="bb_paragraph">(After maintenance on 2026.06.18 (Thu))</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">06.20.2026 (Sat) 00:00 -</p><p class="bb_paragraph">06.22.2026 (Mon) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Voltia Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Voltia Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Voltia Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Voltia Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Restored Relic Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Restored Relic Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Restored Relic Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Restored Relic Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel Missions on Hard Difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Hammer and Anvil Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hammer and Anvil Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hammer and Anvil Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hammer and Anvil Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">06.23.2026 (Tue) 00:00 - 06.25.2026 (Thu) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vespers Hunting Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Peace Maker Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Peace Maker Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Peace Maker Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Peace Maker Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Axion Plains Field Missions 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Greg's Reversed Fate Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Greg's Reversed Fate Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Greg's Reversed Fate Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Greg's Reversed Fate Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Shadow Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">06.26.2026 (Fri) 00:00 PDT - 06.28.2026 (Sun) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Special Operations on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel Missions on Hard Difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">06.29.2026 (Mon) 00:00 - 07.01.2026 (Wed) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Special Operation: Hard Difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Smithereens Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete any Stage of Void Erosion Purge</p><p class="bb_paragraph">Complete Normal Difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.02.2026 (Thu) 00:00 - 07.04.2026 (Sat) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">E-Buster Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel Missions on Hard Difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Hypernova Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Special Operation: Hard Difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Malevolent Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.05.2026 (Sun) 00:00 - 07.07.2026 (Tue) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Special Operations on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Dia Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dia Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dia Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dia Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Exterminator Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete any Stage of Void Erosion Purge</p><p class="bb_paragraph">Complete Normal Difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.08.2026 (Wed) 00:00 - 07.10.2026 (Fri) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">ERASER Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Defeat the Wall Crasher 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.11.2026 (Sat) 00:00 - 07.13.2026 (Mon) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Axion Plains Operational Areas 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Shadow Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">E-Buster Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.14.2026 (Tue) 00:00 - 07.16.2026 (Thu) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Axion Plains Operational Areas 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Malevolent Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Smithereens Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.17.2026 (Fri) 00:00 PDT - 07.19.2026 (Sun) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Defeat the Wall Crasher 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">ERASER Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Clairvoyance Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.20.2026 (Mon) 00:00 - 07.22.2026 (Wed) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Axion Plains Field Missions 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Exterminator Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Hypernova Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.23.2026 (Thu) 00:00 - 07.25.2026 (Sat) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Dia Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dia Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dia Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dia Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Axion Plains Field Missions 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Exterminator Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exterminator Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete 400% Infiltration Operations 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Kingsguard's Lance Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Blue Beetle Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.26.2026 (Sun) 00:00 - 07.28.2026 (Tue) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Mobile Energy Monitoring 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battle: Hard Difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Malevolent Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Malevolent Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Supermassive Receptors 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">ERASER Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Shadow Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Firepower Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Attribute Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Hit Augmentation Core (Variant AB) X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Time of the Hunting Hounds"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Ball"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Condensation"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ines Transcendent Module "Plasma Bullet"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">07.29.2026 (Wed) 00:00 - 07.31.2026 (Fri) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operations on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Code</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Enhanced Cells</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Stabilizer</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Snowy Sled Dog Spiral Catalyst</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Synthetic Calcium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel on any difficulty 2 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Thunder Cage Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sectors on any difficulty 4 times</p></div><div class="bb_table_td"><p class="bb_paragraph">E-Buster Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">E-Buster Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Breach Tracking 3 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Smithereens Blueprint</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Polymer Syncytium</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Synthetic Fiber</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Smithereens Nano Tube</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Intercept Battles on any difficulty 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">2 Precision Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Special Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2 Tactical Augmentation Core X</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box I</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Anais's Research Material Box II</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Complete Missions of any type 5 times</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Bionic Fuel"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Link"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Condense"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bunny Transcendent Module "Electric Transition"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "High-Voltage"</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Transcendent Module "Electric Charge"</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Miscellaneous</b></p><p class="bb_paragraph"><b>(1) Leaderboard Ranking Reward</b></p><p class="bb_paragraph">- Ranking reward is given for placing on Void Intercept Battle: Challenge "Defiler" leaderboards.</p><p class="bb_paragraph">ㄴ Ranking reward will be distributed via mail based on your rank at the end of the leaderboard period.</p><p class="bb_paragraph">ㄴ Mail will be sent sequentially, so players may receive their reward at varying times.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Leaderboard</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Ranking Reward</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">- Void Intercept Battle: Challenge "Defiler"</p></div><div class="bb_table_td"><p class="bb_paragraph">- Conditions: All platforms, Solo and 2-4 Player Squads</p><p class="bb_paragraph">- Recipients: Top 100</p><p class="bb_paragraph">- Reward: Intercept Battle Prime Challenger Medal (limited-time)</p><p class="bb_paragraph">ㄴ Expires on: 07.14.2026 (Tue) 22:19:59 PDT</p><p class="bb_paragraph">- You can receive the reward for the highest of your Descendant or Squad Rankings.</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) ETA-0</b></p><p class="bb_paragraph">- Added the following items to Intercept Battle rewards.</p><p class="bb_paragraph">ㄴ Skin "Pain Giver"</p><p class="bb_paragraph">ㄴ Back Attachment "Colotoys - Tormentor"</p><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Shop</b></p><p class="bb_paragraph">- Added "EVANGELION Collaboration" products to the Shop.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Main Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sub Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Product Name</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">EVANGELION Full Collection</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Rei Collection</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Mari Collection</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Asuka Collection</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">NERV Supply Bundle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Rei Plugsuit Set</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Mari Plugsuit Set</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Themed Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Asuka Plugsuit Set</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Weapon Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Custom Tactical Rifle (Rei Ver.)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Weapon Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Custom Greatsword (Mari Ver.)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Weapon Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Custom Assault Rifle (Asuka Ver.)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Back Attachments</p></div><div class="bb_table_td"><p class="bb_paragraph">PenPen Plush Doll</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Chest Attachment</p></div><div class="bb_table_td"><p class="bb_paragraph">Rei Pin Badge</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Chest Attachment</p></div><div class="bb_table_td"><p class="bb_paragraph">Mari Pin Badge</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Chest Attachment</p></div><div class="bb_table_td"><p class="bb_paragraph">Asuka Pin Badge</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Emote</p></div><div class="bb_table_td"><p class="bb_paragraph">Toast After A Mission</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Emote</p></div><div class="bb_table_td"><p class="bb_paragraph">Proceeding According to Scenario</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Themes/Name Cards</p></div><div class="bb_table_td"><p class="bb_paragraph">Evangelion Proto Type-00 Pilot</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Themes/Name Cards</p></div><div class="bb_table_td"><p class="bb_paragraph">Evangelion Production Model-08 Pilot</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Themes/Name Cards</p></div><div class="bb_table_td"><p class="bb_paragraph">Evangelion Production Model-02 Pilot</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Cosmetic Item</p></div><div class="bb_table_td"><p class="bb_paragraph">UI Themes/Name Cards</p></div><div class="bb_table_td"><p class="bb_paragraph">Special Agency NERV</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lounge</p></div><div class="bb_table_td"><p class="bb_paragraph">Figurine</p></div><div class="bb_table_td"><p class="bb_paragraph">Valby (S) - Rei Plugsuit</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lounge</p></div><div class="bb_table_td"><p class="bb_paragraph">Figurine</p></div><div class="bb_table_td"><p class="bb_paragraph">Gley (S) - Mari Plugsuit</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lounge</p></div><div class="bb_table_td"><p class="bb_paragraph">Figurine</p></div><div class="bb_table_td"><p class="bb_paragraph">Bunny (S) - Asuka Plugsuit</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph">- Added new products.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Main Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sub Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Product Name</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate Bunny Descendant Bundle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Keelan's Abyss Hound: Deep-Dive Suit Bundle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Growth Support Ultimate Weapon Selection Box - Complete Bundle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Limited Bundle</p></div><div class="bb_table_td"><p class="bb_paragraph">Growth Support Ultimate Weapon Selection Box - Enhancement Bundle</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Premium Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant Skin</p></div><div class="bb_table_td"><p class="bb_paragraph">Keelan's Abyss Hound: Deep-Dive Suit Set</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Support Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Growth Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Growth Support Ultimate Weapon Selection Box</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Events</b></p><p class="bb_paragraph"><b>(1) EVANGELION Collaboration Event</b></p><p class="bb_paragraph">- Added a new Challenge event "The First Descendant x EVANGELION."</p><p class="bb_paragraph">ㄴ Complete various missions during the event period to earn NERV Tokens.</p><p class="bb_paragraph">- Added a new Event Shop "\[Event] The First Descendant x EVANGELION."</p><p class="bb_paragraph">ㄴ You can access the new Event Shop from NPC BB-On in Albion.</p><p class="bb_paragraph">ㆍ Collect NERV Tokens and exchange them for The First Descendant x EVANGELION Collaboration limited rewards.</p><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 07.29.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Login Event</b></p><p class="bb_paragraph">- Added a new Login Event "\[Attendance] Sea Day with Valby."</p><p class="bb_paragraph">ㄴ This 28-day event allows you to use Attendance Memento, which can be exchanged for past attendance rewards.</p><p class="bb_paragraph">ㄴ Rewards include various items including Valby's Sea Day Mascot skin and Freyna's Medical Support skin.</p><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 07.22.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Accelerate Research Event</b></p><p class="bb_paragraph">- Added research time acceleration event "Accelerate Research Week".</p><p class="bb_paragraph">ㄴ This event accelerates the time of ongoing Research when completing Accelerate Research content.</p><p class="bb_paragraph">ㄴ The Accelerate Research content and time reduction may vary with each event. Research acceleration content list and detailed values can be checked via the World Map or Anais in Albion.</p><p class="bb_paragraph">ㄴ Completing event content accelerates all ongoing Research.</p><p class="bb_paragraph">ㄴ Stackable with the Dimensional Breach Stabilization effects.</p><p class="bb_paragraph">ㄴ Cancelling ongoing Research removes any applied acceleration effect.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Application Period</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Event Effect</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 07.01.2026 (Wed) 23:59 PDT</p></div><div class="bb_table_td"><p class="bb_paragraph">50% acceleration effect applies from Monday 00:00 to Thursday 23:59 PDT</p><p class="bb_paragraph">100% acceleration effect applies from Friday 00:00 to Sunday 23:59 PDT</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Content Boost Event</b></p><p class="bb_paragraph">- Boost event "Descendant's Weekend" has been added.</p><p class="bb_paragraph">ㄴ During the event period, the following boosts will be applied on weekends.</p><p class="bb_paragraph">ㆍ Infiltration Operations & Sigma Sector: Descendant EXP, Weapon Proficiency, Unique Arche Factor EXP +20%</p><p class="bb_paragraph">ㆍ Special Operations & Breach Tracking: Gold, Kuiper Shards +20%</p><p class="bb_paragraph">ㄴ Period: Every weekend between the 06.18.2026 (Thu) maintenance - 07.01.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph">ㆍ Weekend refers to from Friday 00:00 to Sunday 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) Event Challenge</b></p><p class="bb_paragraph">- Added a new Challenge Event "Ultimate Weapon Upgrade Mission II."</p><p class="bb_paragraph">ㄴ Enhance Ultimate Weapon to achieve Challenges and get diverse rewards.</p><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 07.14.2026 (Tue) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(6) Boost Path Event (Starter Event)</b></p><p class="bb_paragraph">- Added a new starter-only event "Battlefield Support Operation". <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftfd.nexon.com%2Fevents%2F2026%2F06%2Fboostpath" target="_blank" rel=" noopener">\[Go to Event]</a></p><p class="bb_paragraph">ㄴ Battlefield Support Operation Participation Requirements</p><p class="bb_paragraph">ㆍ Descendants with Mastery Rank 15 or lower will start the Battlefield Support Operation event immediately upon login during the event period.</p><p class="bb_paragraph">ㆍ Once the Battlefield Support Operation starts, leveling past Mastery Rank 15 will not affect event progression.</p><p class="bb_paragraph">ㆍ Descendants above Mastery Rank 15 cannot start the Battlefield Support Operation event.</p><p class="bb_paragraph">ㄴ The Battlefield Support Operation event can be accessed via a dedicated button in your Inventory (I).</p><p class="bb_paragraph">ㄴ The Battlefield Support Operation consists of 12 chapters.</p><p class="bb_paragraph">ㆍ Each chapter consists of additional quest objectives designed to help starters progress through the main quest.</p><p class="bb_paragraph">ㆍ Chapter Completion Rewards can be obtained by completing each chapter.</p><p class="bb_paragraph">ㆍ Chapter Completion Rewards cannot be claimed after the event ends, so be sure to claim them within the event period.</p><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(7) Returning Descendant Event</b></p><p class="bb_paragraph">- Added a returning Descendant-only Challenge Event "Back to Albion." <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftfd.nexon.com%2Fnews%2F3474365" target="_blank" rel=" noopener">\[Go to Event]</a></p><p class="bb_paragraph">ㄴ Follow the Challenges to complete seasonal content step by step and level up fast! </p><p class="bb_paragraph">ㄴ Period: After the 06.18.2026 (Thu) maintenance - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Content Improvements</b></p><p class="bb_paragraph"><b>(1) Content</b></p><p class="bb_paragraph">- The Dimensional Energy Stabilization Reading in Axion Plains has been adjusted to be reached more quickly through Operational Area Missions.</p><p class="bb_paragraph">- Added a new item "Transcendent Module Selection Box A" to the ETA-0 Shop's Exchange Supplies.</p><p class="bb_paragraph">ㄴ The selectable components in the Transcendent Module Selection Box A are Plasma Condensation and Plasma Bullet.</p><p class="bb_paragraph">ㄴ The Transcendent Module Selection Box A can be purchased twice per account, and the weekly purchase limit will not be reset.</p><p class="bb_paragraph">- The acquisition chance of some modules in the completion rewards for the following content has been increased to 20%.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Content</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Target Module Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Module Class</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Vessel: Hard - Assumed Bridge Zone</p></div><div class="bb_table_td"><p class="bb_paragraph">Plasma Ball</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Time of the Hunting Hounds</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Plasma Condensation</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Plasma Bullet</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Vessel: Normal - Medium-Sized Facility Zone</p></div><div class="bb_table_td"><p class="bb_paragraph">Barrier Resonance</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">High-powered Wave Release</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Battlefield Dancer</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Veil Analyzer</p></div><div class="bb_table_td"><p class="bb_paragraph">Balanced Melee Weapon</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Veil Analyzer</p></div><div class="bb_table_td"><p class="bb_paragraph">Power Melee Weapon</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Vessel: Hard - Medium-Sized Facility Zone</p></div><div class="bb_table_td"><p class="bb_paragraph">Battlefield Concert</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Battlefield Artist</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Killer Recipe</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Next-level Recipe</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Barrier Resonance</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">High-powered Wave Release</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Battlefield Dancer</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Veil Analyzer</p></div><div class="bb_table_td"><p class="bb_paragraph">Balanced Melee Weapon</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Veil Analyzer</p></div><div class="bb_table_td"><p class="bb_paragraph">Power Melee Weapon</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sigma Sector (Normal) - Broken Boundary</p></div><div class="bb_table_td"><p class="bb_paragraph">Divine Surge</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hymn</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mobile Fortress</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Barrier Charge: Explosion</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sigma Sector (High-risk) - Broken Boundary</p></div><div class="bb_table_td"><p class="bb_paragraph">Divine Surge</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hymn</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Mobile Fortress</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Barrier Charge: Explosion</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sigma Sector (Normal) - Isolated Desert</p></div><div class="bb_table_td"><p class="bb_paragraph">Blooming Ecstasy</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Chill Brand</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Explosive Life</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Demonic Modification</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sigma Sector (High-risk) - Isolated Desert</p></div><div class="bb_table_td"><p class="bb_paragraph">Blooming Ecstasy</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Chill Brand</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Explosive Life</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Demonic Modification</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Axion Plains - Sealed Residential District</p></div><div class="bb_table_td"><p class="bb_paragraph">Area Suppression</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Ambushed</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Axion Plains - Technical Research Institute</p></div><div class="bb_table_td"><p class="bb_paragraph">Hydro Pressure Bomb</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Spiral Tidal Wave</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Forbidden Sanctuary</p></div><div class="bb_table_td"><p class="bb_paragraph">Combat Protocol</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Battlefield Medic</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Infection Amplifier</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Aftershock Catalyst</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Arche Resonator</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Tactical Advantage</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lucky Coin</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Supermassive Receptor</p></div><div class="bb_table_td"><p class="bb_paragraph">Focused Supervision Time</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Safety Training Time</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Firepower Conversion</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Chain Reaction</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Speed Dominator</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Exposed Underwater Base</p></div><div class="bb_table_td"><p class="bb_paragraph">Rampaging Mad Bomber</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Explosion Maestro</p></div><div class="bb_table_td"><p class="bb_paragraph">Descendant</p></div></div></div><p class="bb_paragraph">- Added rewards for Sigma Sector "Isolated Desert (High-risk Difficulty)."</p><p class="bb_paragraph">ㄴ There is a 30% chance to obtain Amorphous Material Pattern: Shackles of Mortality as a mission completion reward.</p><p class="bb_paragraph">ㄴ You can obtain Xeno Fluid, a Rare Basic Material required for crafting the Shackles of Mortality, by defeating the Commander.</p><p class="bb_paragraph">ㆍ Can obtain between 2 and 4</p><p class="bb_paragraph">ㆍ A chance to obtain between 10 and 20</p><p class="bb_paragraph">ㄴ Removed the following rewards.</p><p class="bb_paragraph">ㆍ Amorphous Material Pattern: Whirlwind, previously awarded as a mission completion reward.</p><p class="bb_paragraph">ㆍ Dimensional Spectral Prism, a Rare Basic Material required for crafting the Whirlwind, previously awarded upon defeating the Commanders.</p><p class="bb_paragraph">- Changed the quantity and acquisition chance of Dimensional Spectral Prisms, awarded upon defeating the Commanders in the Axion Infiltration Operation "Exposed Underwater Base."</p><p class="bb_paragraph">ㄴ Can obtain between 5 and 9</p><p class="bb_paragraph">ㄴ A chance to obtain between 36 and 66</p><p class="bb_paragraph">- Changed the quantity and acquisition chance of Kuiper Bio Adhesives, awarded upon defeating the Commander in the Axion Infiltration Operation "Legion Laboratory."</p><p class="bb_paragraph">ㄴ Can obtain between 5 and 9</p><p class="bb_paragraph">ㄴ A chance to obtain between 36 and 66</p><p class="bb_paragraph">- Changed the quantity and acquisition chance of Amorphous Alloy Steel, awarded upon defeating the Commander in the Axion Infiltration Operation "Forbidden Sanctuary."</p><p class="bb_paragraph">ㄴ Can obtain between 5 and 9</p><p class="bb_paragraph">ㄴ A chance to obtain between 36 and 66</p><p class="bb_paragraph">- Changed the quantity and acquisition chance of Writhing Organic Matter, awarded upon defeating the Commander in the Axion Infiltration Operation "Supermassive Receptor."</p><p class="bb_paragraph">ㄴ Can obtain between 5 and 9</p><p class="bb_paragraph">ㄴ A chance to obtain between 36 and 66</p><p class="bb_paragraph">- Removed Vulgus Bio Data Chips, which had a chance to be obtained as a mission completion reward via the Axion Infiltration Operation "Other Infiltration Support."</p><p class="bb_paragraph">- Instead of the Vulgus Bio Data Chips, the following rewards have been added as rewards for completing the Axion - Other Infiltration Support mission.</p><p class="bb_paragraph">ㄴ There is a chance of obtaining 1 Rare Alignment Device.</p><p class="bb_paragraph">ㄴ Guaranteed to obtain between 3 and 7 units of one of the following 5 Rare Basic Materials:</p><p class="bb_paragraph">ㆍ Writhing Organic Matter</p><p class="bb_paragraph">ㆍ Amorphous Alloy Steel</p><p class="bb_paragraph">ㆍ Kuiper Bio Adhesive</p><p class="bb_paragraph">ㆍ Dimensional Spectral Prism</p><p class="bb_paragraph">ㆍ Xeno Fluid</p><p class="bb_paragraph">ㆍ The above items can be obtained from "Anais's Research Material Box A."</p><p class="bb_paragraph">- Increased the acquisition chance of Vulgus Bio Data Chips in Onslaught Mode completion rewards.</p><p class="bb_paragraph">ㄴ Stage 1: approx. 8.8% → approx. 11.7%</p><p class="bb_paragraph">ㄴ Stage 2: approx. 15% → approx. 20%</p><p class="bb_paragraph">ㄴ Stage 3: approx. 16.3% → approx. 21%</p><p class="bb_paragraph">- Weekly Content - Added 1 Vulgus Bio Data Chip to the Weekly Bonuses obtainable upon completing Onslaught Mode Missions.</p><p class="bb_paragraph">ㄴ Onslaught Mode Weekly Bonuses can obtained up to 4 times.</p><p class="bb_paragraph">- Bounty Operations - Added Alignment Devices to the Sync Loot Reward content.</p><p class="bb_paragraph">ㄴ Opening a loot guarantees additional 3 Rare Alignment Devices.</p><p class="bb_paragraph">ㄴ There is a 4% chance of additionally obtaining 1 Ultimate Alignment Device.</p><p class="bb_paragraph">- In the following Zones, Missions, and Operations, the chance of obtaining Gold and Kuiper Shards is halved but the amount obtained is doubled.</p><p class="bb_paragraph">ㄴ Infiltration Operations</p><p class="bb_paragraph">ㄴ Assumed Bridge Zone</p><p class="bb_paragraph">ㄴ Medium-Sized Facility Zone</p><p class="bb_paragraph">ㄴ Sigma Sector</p><p class="bb_paragraph">ㄴ Axion Plains</p><p class="bb_paragraph">ㄴ Void Erosion Purge</p><p class="bb_paragraph">ㄴ Breach Tracking</p><p class="bb_paragraph">ㄴ Special Operations</p><p class="bb_paragraph">- Increased the tier and amount of Weapon Augmentation Cores obtainable from Infiltration Operation - 400%, Sigma Sector - (Normal/High-risk), and Void Erosion Purge: Normal.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Content Type</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Changes to Mission Completion Rewards</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Changes to Vulgus Defeat Rewards</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Changes to Commander Defeat Rewards</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sigma Sector - Normal</p></div><div class="bb_table_td"><p class="bb_paragraph">5 each of Tier 2 cores → 3 each of Tier 3 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 1 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 2 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 3 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Per Commander: 3 each of Tier 3 cores → 6 each of Tier 3 cores</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Infiltration Operation - 400%</p></div><div class="bb_table_td"><p class="bb_paragraph">5 each of Tier 3 cores → 4 each of Tier 4 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 2 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 3 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 4 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Per Commander: 3 each of Tier 4 cores → 6 each of Tier 4 cores</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Sigma Sector - High-risk</p></div><div class="bb_table_td"><p class="bb_paragraph">5 each of Tier 4 cores → 3 each of Tier 5 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 3 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 4 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 5 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Per Commander: 3 each of Tier 5 cores → 6 each of Tier 5 cores</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 1</p></div><div class="bb_table_td"><p class="bb_paragraph">2 each of Tier 5 cores → 4 each of Tier 5 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 4 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 5 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 6 - Increased to approximately 1.73 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 2</p></div><div class="bb_table_td"><p class="bb_paragraph">4 each of Tier 5 cores → 8 each of Tier 5 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 4 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 5 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 6 - Increased to approximately 1.7 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 3</p></div><div class="bb_table_td"><p class="bb_paragraph">2 each of Tier 6 cores → 4 each of Tier 6 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 1.73 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 4</p></div><div class="bb_table_td"><p class="bb_paragraph">4 each of Tier 6 cores → 8 each of Tier 6 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 1.7 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 5</p></div><div class="bb_table_td"><p class="bb_paragraph">6 each of Tier 6 cores → 4 each of Tier 7 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 8 - Increased to approximately 1.73 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 6</p></div><div class="bb_table_td"><p class="bb_paragraph">8 each of Tier 6 cores → 5 each of Tier 7 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 1.93 times the previous amount</p><p class="bb_paragraph">Tier 8 - Increased to approximately 1.7 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 7</p></div><div class="bb_table_td"><p class="bb_paragraph">10 each of Tier 6 cores → 6 each of Tier 7 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 1.88 times the previous amount</p><p class="bb_paragraph">Tier 8 - Increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 9 - Increased to approximately 1.73 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 8</p></div><div class="bb_table_td"><p class="bb_paragraph">12 each of Tier 6 cores → 8 each of Tier 7 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 8 - Increased to approximately 1.93 times the previous amount</p><p class="bb_paragraph">Tier 9 - Increased to approximately 1.7 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 9</p></div><div class="bb_table_td"><p class="bb_paragraph">14 each of Tier 6 cores → 3 each of Tier 8 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Total acquisition decreased to approximately 0.26 times the previous amount</p><p class="bb_paragraph">Tier 6 - Total acquisition increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 7 - Total acquisition increased to approximately 4.57 times the previous amount</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Increased to approximately 1.96 times the previous amount</p><p class="bb_paragraph">Tier 8 - Increased to approximately 1.88 times the previous amount</p><p class="bb_paragraph">Tier 9 - Increased to approximately 2 times the previous amount</p><p class="bb_paragraph">Tier 10 - Increased to approximately 1.7 times the previous amount</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Void Erosion Purge - Stage 10</p></div><div class="bb_table_td"><p class="bb_paragraph">15 each of Tier 6 cores → 4 each of Tier 8 cores</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 5 - Removed</p><p class="bb_paragraph">Tier 6 - Removed</p><p class="bb_paragraph">Tier 7 - Removed</p><p class="bb_paragraph">Only Tier 8 cores are awarded</p></div><div class="bb_table_td"><p class="bb_paragraph">Tier 7 - Removed</p><p class="bb_paragraph">Tier 8 - Increased to approximately 1.87 times the previous amount</p><p class="bb_paragraph">Tier 9 - Increased to approximately 1.95 times the previous amount</p><p class="bb_paragraph">Tier 10 - Increased to approximately 1.7 times the previous amount</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Equipment & Modules</b></p><p class="bb_paragraph">- Increased the default maximum capacity for High-Power Rounds from 50 to 75 rounds.</p><p class="bb_paragraph">- Increased the amount of Rounds obtained when picking up the High-Power Rounds dropped by defeated Vulgus.</p><p class="bb_paragraph">ㄴ Axion Plains Missions and Infiltration Operations, Medium-Sized Facility Zone, Breach Tracking, Onslaught Mode, Bounty Operations: 2 Rounds → 32 Rounds</p><p class="bb_paragraph">ㄴ Other Missions and Operations: 2 Rounds → 16 Rounds</p><p class="bb_paragraph">ㄴ Void Intercept Battles: 4 Rounds → 75 Rounds</p><p class="bb_paragraph">- Replenishing supplies from Support Drones encountered in Outposts, Void Intercept Battles, Missions, and Operation Zones will now replenish all types of Rounds.</p><p class="bb_paragraph">ㄴ The maximum amount of each type of Rounds that can be replenished by Support Drones is as follows.</p><p class="bb_paragraph">ㆍ General Rounds: Up to 300 Rounds</p><p class="bb_paragraph">ㆍ Special Rounds: Up to 220 Rounds</p><p class="bb_paragraph">ㆍ Impact Rounds: Up to 60 Rounds</p><p class="bb_paragraph">ㆍ High-Power Rounds: Up to 15 Rounds</p><p class="bb_paragraph">- Movement distance will now be naturally adjusted based on the target's location when using Normal Attacks with all melee weapons or Special Attacks of Deus Ex Manus or Crime and Punishment.</p><p class="bb_paragraph">- Melee weapons no longer consume ammo.</p><p class="bb_paragraph">- 11 types of modules that do not trigger effects due to melee weapons no longer consuming ammo have been rendered unusable.</p><p class="bb_paragraph">ㄴ The modules listed below can no longer be obtained, and dismantling enhanced modules will refund the Gold and Kuiper Shards spent on their enhancement.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Module Class</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Module Name</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Balanced Melee Weapon</p></div><div class="bb_table_td"><p class="bb_paragraph">General Round Projectile Modification</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Round Projectile Modification</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Expand Impact Magazine</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Compulsive Impact Rounds</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Flurry</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Power Melee Weapon</p></div><div class="bb_table_td"><p class="bb_paragraph">General Round Charge Improvement</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Special Round Charge Improvement</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Impact Round Charge Improvement</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Expand High-Power Magazine</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Compulsive High-Power Rounds</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Berserker</p></div></div></div><p class="bb_paragraph">- Improved the Unique Abilities of five Ultimate Weapons.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Weapon</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Unique Ability Changes</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">ERASER</p></div><div class="bb_table_td"><p class="bb_paragraph">- Analyze effect is now acquired through a single method.</p><p class="bb_paragraph">ㄴ The "Acquired on defeating enemies" method has been removed.</p><p class="bb_paragraph">- The amount of Analyze acquired has increased, while the Max Stack Count has decreased.</p><p class="bb_paragraph">- The range of Degrading Enzyme has increased.</p><p class="bb_paragraph">- The duration of Degrading Enzyme has decreased, but the damage interval has become shorter.</p><p class="bb_paragraph">- There is now a limit on the number of Degrading Enzymes that can be spawned, and their damage has increased.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Albion Cavalry Gun</p></div><div class="bb_table_td"><p class="bb_paragraph">- Deals Additional Damage when hitting an enemy inflicted with Mark.</p><p class="bb_paragraph">- The number of targets hit by Ricochet has increased.</p><p class="bb_paragraph">- The frequency of Ricochet has increased.</p><p class="bb_paragraph">- Inflicts Chill Resistance Reduction on enemies that received Additional Damage through Mark or Ricochet damage.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus</p></div><div class="bb_table_td"><p class="bb_paragraph">- Its Special Attack is now used in the direction of the camera.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova</p></div><div class="bb_table_td"><p class="bb_paragraph">- Using it decreases the Special Attack Gauge. (-60 → -50)</p><p class="bb_paragraph">- Throw/Retrieve damage has decreased. (63.3% → 60%)</p><p class="bb_paragraph">- Deals increased damage per 0.5s of Antimatter Field. (19% → 45%)</p><p class="bb_paragraph">- Supernova Explosion deals increased damage. (190.1% → 380%)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Crime and Punishment</p></div><div class="bb_table_td"><p class="bb_paragraph">- The Damage Increase based on Condemnation Stage has increased. (60% → 75%)</p></div></div></div><p class="bb_paragraph">- Adjusted the stats for three melee weapons. The changes displayed are based on Level 100.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Weapon</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Stat Changes</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow</p></div><div class="bb_table_td"><p class="bb_paragraph">Melee Weapon ATK (410,454 → 418,048)</p><p class="bb_paragraph">Toxic ATK (205,228 → 209,024)</p><p class="bb_paragraph">Additional Damage Multiplier vs. Legion of Immortality Elites (150% → 0)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Deus Ex Manus</p></div><div class="bb_table_td"><p class="bb_paragraph">Melee Weapon ATK (238,152 → 523,934)</p><p class="bb_paragraph">Chill ATK (21,556 → 157,180)</p><p class="bb_paragraph">Additional Damage Multiplier vs. Legion of Breach Commanders (150% → 0)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Hypernova</p></div><div class="bb_table_td"><p class="bb_paragraph">Melee Weapon ATK (217,774 → 326,661)</p><p class="bb_paragraph">Chill ATK (119,772 → 163,331)</p><p class="bb_paragraph">Max Special Attack Gauge (200 → 250)</p><p class="bb_paragraph">Additional Damage Multiplier vs. Legion of Darkness Elites (150% → 0)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Crime and Punishment</p></div><div class="bb_table_td"><p class="bb_paragraph">The range of Spin Attacks during Normal Attacks has increased to match the spin radius</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Shadow</p></div><div class="bb_table_td"><p class="bb_paragraph">Melee Weapon ATK (410,454 → 418,048)</p><p class="bb_paragraph">Toxic ATK (205,228 → 209,024)</p><p class="bb_paragraph">Additional Damage Multiplier vs. Legion of Immortality Elites (150% → 0)</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Missions</b></p><p class="bb_paragraph">- Lowered the difficulty of the Bounty Operation "Plaudia the Gnawing Calamity" mission.</p><p class="bb_paragraph">- Lowered the difficulty of the Bounty Operation "Resurrected Immortality Obliviant" mission for 2-player matchmaking.</p><p class="bb_paragraph">- The Elite monster HP in the Bounty Operations Mission 'Seudo Engulfed by Madness' has been reduced when matched with 2 players.</p><p class="bb_paragraph">- The color of the top UI bar now changes according to your progress in Onslaught Mode, making it easier to check your progress.</p><p class="bb_paragraph">- Increased the Bombardment range and damage of the Emergency Suppression Device in Onslaught Mode.</p><p class="bb_paragraph">- Reduced the death penalty in Void Erosion Purge in Normal/Challenge difficulties.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Content Type</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Previous Death Penalty</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Changed Death Penalty</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Erosion Purge - Normal Difficulty</p></div><div class="bb_table_td"><p class="bb_paragraph">20s</p></div><div class="bb_table_td"><p class="bb_paragraph">10s (50% reduction)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Erosion Purge - Challenge Difficulty</p></div><div class="bb_table_td"><p class="bb_paragraph">48s</p></div><div class="bb_table_td"><p class="bb_paragraph">36s (25% reduction)</p></div></div></div><p class="bb_paragraph">- When obtaining Dimensional Stones from Breach Tracking and Sync Loot Reward from Bounty Operations, the Reward UI displayed at the bottom center of the screen will now show the contents of the reward chests.</p><p class="bb_paragraph">- A fix has been implemented to prevent players from defeating the final boss of the Prologue too easily due to certain skill effects being overly efficient during the final battle.</p><p class="bb_paragraph">- The "Colossus Guided Capture Facility Investigation" quest has been updated so that investigation targets can be investigated at each identical structure, rather than just one of the identical structures.</p><p class="bb_paragraph">- The Void Intercept Battle mission list on the Descendant Mission Board has been updated.</p><p class="bb_paragraph">ㄴ (Before) Void Intercept Battle: Defiler (Void Abyss, Challenge)</p><p class="bb_paragraph">ㄴ (After) Void Intercept Battle: Tormentor (Void Abyss, Challenge)</p><p class="bb_paragraph">- Holdable items picked up during a mission will now be equipped in a different location, enabling limited actions while holding the item.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Description</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Holding location</p></div><div class="bb_table_td"><p class="bb_paragraph">- Before: Character's right hand</p><p class="bb_paragraph">- After: Behind the character's waist</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Allowed actions while holding</p></div><div class="bb_table_td"><p class="bb_paragraph">- Rescue teammates </p><p class="bb_paragraph">- Combat</p><p class="bb_paragraph">ㄴ Use firearms and melee weapons</p><p class="bb_paragraph">ㄴ Use skills</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Monsters</b></p><p class="bb_paragraph">- Hit effects and status effects applied to monsters will no longer be affected by Speed reduction.</p><p class="bb_paragraph">- Removed the monster hit voice lines, and improved monster immunity sounds.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) Collectibles</b></p><p class="bb_paragraph">- Updated the content of the Common Collectibles Box.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Deleted Collectibles</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Tier</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Added Collectibles</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Tier</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Yujin (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Yujin (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Yujin (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gley (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Hailey (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dread Armor Force (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Abyss Scarab (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bare Commemorative Eggs</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Bare Celebratory Present</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Plain Prowler Head</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Recently Started Bunny Puzzle</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vindictive Prowler Head</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Almost Finished Bunny Puzzle</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Completed Vengeance Prowler Head</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Completed Bunny Puzzle</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div></div><p class="bb_paragraph">- Updated the content of the Premium Collectibles Box.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Deleted Collectibles</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Tier</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Added Collectibles</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Tier</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Yujin (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Yujin (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Jayber (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Yujin (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Freyna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Luna (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gley (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Hailey (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gley (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Hailey (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Gley (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Hailey (S) - Skill 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dread Armor Force (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Abyss Scarab (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dread Armor Force (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Abyss Scarab (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Dread Armor Force (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Abyss Scarab (M) - Classic 1</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bare Commemorative Eggs</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Bare Celebratory Present</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Plain Commemorative Eggs</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Plain Celebratory Present</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Bountiful Commemorative Eggs</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Special Celebratory Present</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Plain Prowler Head</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div><div class="bb_table_td"><p class="bb_paragraph">Recently Started Bunny Puzzle</p></div><div class="bb_table_td"><p class="bb_paragraph">Common</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Vindictive Prowler Head</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div><div class="bb_table_td"><p class="bb_paragraph">Almost Finished Bunny Puzzle</p></div><div class="bb_table_td"><p class="bb_paragraph">Rare</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Completed Vengeance Prowler Head</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div><div class="bb_table_td"><p class="bb_paragraph">Completed Bunny Puzzle</p></div><div class="bb_table_td"><p class="bb_paragraph">Ultimate</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(6) Transaction Protection Mode</b></p><p class="bb_paragraph">- Added a Transaction Protection Mode system.</p><p class="bb_paragraph">ㄴ Descendants who have not logged in for 60 days or more will activate Transaction Protection Mode.</p><p class="bb_paragraph">ㄴ Trading is not available while Transaction Protection Mode is active.</p><p class="bb_paragraph">ㄴ Transaction Protection Mode is deactivated once you reach the required total play time, and completion rewards are issued based on your progress.</p><p class="bb_paragraph">ㆍ Rewards will be sent directly to your Inventory.</p><p class="bb_paragraph">ㄴ You can check your total play time via the NPC Trading Terminal.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Mission</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Rewards</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Total Play Time 30 min</p></div><div class="bb_table_td"><p class="bb_paragraph">500,000 Gold / 50,000 Kuiper Shards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Total Play Time 1 hour</p></div><div class="bb_table_td"><p class="bb_paragraph">500,000 Gold / 50,000 Kuiper Shards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Total Play Time 3 hours</p></div><div class="bb_table_td"><p class="bb_paragraph">1,000,000 Gold / 100,000 Kuiper Shards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Total Play Time 5 hours</p></div><div class="bb_table_td"><p class="bb_paragraph">1,000,000 Gold / 100,000 Kuiper Shards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Total Play Time 7 hours</p></div><div class="bb_table_td"><p class="bb_paragraph">2,000,000 Gold / 200,000 Kuiper Shards</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Total</p></div><div class="bb_table_td"><p class="bb_paragraph">5,000,000 Gold / 500,000 Kuiper Shards</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(7) HQ Orders</b></p><p class="bb_paragraph">- Added a Special Orders Status feature that allows you to check the Special Order schedule within the game.</p><p class="bb_paragraph">ㄴ You can check up to two schedules, including the one currently in progress and the upcoming one.</p><p class="bb_paragraph">ㄴ You can check the quest details and rewards in advance.</p><p class="bb_paragraph">- To help you quickly notice when a new Special Order schedule begins, a visual effect will now be shown on NPC Eckert's icon.</p><p class="bb_paragraph">ㄴ The effect will disappear when the Special Order UI is opened.</p><p class="bb_paragraph">- You can now immediately see whether a quest has been accepted via the Accept/Cancel buttons in the UI for Standing/Special Orders.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(8) UI&UX</b></p><p class="bb_paragraph">- The level of the Ultimate Weapon among reward items will now be displayed as matching your highest weapon level.</p><p class="bb_paragraph">- Added the 'Exclude from Select All' filter to the Ancestors Module dismantle screen, making it easier to select multiple modules for dismantling at once.</p><p class="bb_paragraph">- The Normal and Challenge buttons for Void Erosion on the World Map will now be grouped.</p><p class="bb_paragraph">ㄴ The Normal and Challenge buttons will appear under the Erosion button.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(9) Miscellaneous</b></p><p class="bb_paragraph">- Changed some cosmetic items previously issued as rewards for Descendant Exclusive Quests to common items that all Descendants can wear.</p><p class="bb_paragraph">- Adjusted the sorting order of some Descendants and Weapons keyword tags in Inventory and Research Institute to the top.</p><p class="bb_paragraph">ㄴ Descendant: Ultimate Bunny</p><p class="bb_paragraph">ㄴ Weapons: Shackles of Mortality, Albion Cavalry Gun, ERASER, Shadow, Deus Ex Manus, Crime and Punishment, Hypernova</p><p class="bb_paragraph">- Improved the convenience of the Rewatch Cinematics feature.</p><p class="bb_paragraph">ㄴ Through the Arche Trace located in Albion, you can conveniently select and rewatch Records of the Past (main story and Descendant stories) all in one place.</p><p class="bb_paragraph">ㄴ Rewatch Cinematics is only available for cinematics for which the related quests have been completed.</p><p class="bb_paragraph">ㄴ Certain cinematics that feature Descendant scenes will play with the default Descendant appearance without any customizations applied.</p><p class="bb_paragraph">- NVIDIA DLSS Frame Generation Update</p><p class="bb_paragraph">ㄴ The DLSS 4.5 update introduces new 5X, 6X, and Dynamic modes.</p><p class="bb_paragraph">ㆍ Dynamic mode automatically adjusts the scaling ratio to match the display refresh rate and target frame rate.</p><p class="bb_paragraph">ㆍ Dynamic, 5X, and 6X modes are supported by NVIDIA GeForce RTX 50+ series graphics cards.</p><p class="bb_paragraph">ㄴ There are no changes to the existing Auto, 2X, 3X, and 4X modes.</p><p class="bb_paragraph">ㆍ Auto and 2X modes are supported by NVIDIA GeForce RTX 40+ series graphics cards.</p><p class="bb_paragraph">ㆍ 3X and 4X modes are supported by NVIDIA GeForce RTX 50+ series graphics cards.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>Bug Fixes</b></p><p class="bb_paragraph"><b>(1) Descendants</b></p><p class="bb_paragraph">- Valby</p><p class="bb_paragraph">ㄴ Fixed an issue where Valby would not target properly when using Bubble Bullet on certain monsters after approaching them.</p><p class="bb_paragraph">ㄴ Fixed an issue where the cooldown for Bubble, one of the skills of Valby's "Supply Moisture" Transcendent Module, would not apply correctly.</p><p class="bb_paragraph">ㄴ Fixed an issue where the Bubble effect would occasionally be removed when Valby was hit by a monster while Bubble, one of the skills of Valby's "Supply Moisture" Transcendent Module, was active.</p><p class="bb_paragraph">ㄴ Fixed an issue where the Arche attribute Dimension was not correctly displayed in the skill description tooltip when Valby equipped the "Tidal Wave" Transcendent Module.</p><p class="bb_paragraph">ㄴ Fixed an issue where Valby's foot animations did not play correctly in certain situations while using the Clean Up or Tidal Wave skills.</p><p class="bb_paragraph">ㄴ Fixed an issue where buffs were applied indefinitely during certain actions while using the Bubble skill of Valby's Supply Moisture.</p><p class="bb_paragraph">- Ines</p><p class="bb_paragraph">ㄴ Fixed an issue where the tooltip for Induced Current, one of the skills of Ines's "Plasma Bullet" Transcendent Module, was missing or displayed incorrectly in certain language settings.</p><p class="bb_paragraph">- Ajax</p><p class="bb_paragraph">ㄴ Fixed an issue where the Void Gauge would intermittently not charge when using a skill immediately after using an Ajax Enhanced Skill.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(2) Equipment & Modules</b></p><p class="bb_paragraph">- Fixed an issue where Rounds per Magazine was displayed incorrectly in the Weapon Info of the Ultimate Weapon "Frenzied Locomotive."</p><p class="bb_paragraph">- Fixed an issue where the Hypernova appeared disabled in the Library even when you owned it.</p><p class="bb_paragraph">- Fixed an issue where the small explosion range value for the Trigger Module "Explosive Aesthetics" was not applied correctly.</p><p class="bb_paragraph">- Fixed an issue where the effect of the Unique Ability "Sprint Instinct" of the Ultimate Weapon "Frenzied Locomotive" was incorrectly displayed in languages other than Korean.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(3) Content</b></p><p class="bb_paragraph">- Fixed an issue where the weekly purchase limit for newly added items in the Infiltration Operation Reward Exchange and Exchange Supplies would not reset.</p><p class="bb_paragraph">- Fixed an issue where Reactors did not drop from monsters in Infiltration Operation: Magister Lab 400%.</p><p class="bb_paragraph">- Fixed an issue where the Onslaught Mode Arche Parameter selection would unintentionally close.</p><p class="bb_paragraph">- Fixed an issue where upon completing an Onslaught Mode Challenge, a new Challenge would be received before reset.</p><p class="bb_paragraph">- Fixed an issue where the portal between Zone 1 and Zone 2 in Stage 3 of Onslaught Mode would close.</p><p class="bb_paragraph">- Fixed an issue where visual effects would not be removed and would overlap under certain conditions during Onslaught Mode gameplay.</p><p class="bb_paragraph">- Fixed an issue where the game would occasionally crash while selecting Arche Parameters in Onslaught Mode.</p><p class="bb_paragraph">- Fixed an issue where directional button switching did not work in the sliding sections of the Void Vessel story.</p><p class="bb_paragraph">- Fixed an issue where Mastery Rank EXP and Crystallization Catalyst rewards were not given in the Bunny Descendant Story quests.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(4) Monsters</b></p><p class="bb_paragraph">- Fixed an issue where, if a player was trapped by the Void Discharger's Confinement effect while airborne, they could escape in an abnormal way through the top of the prison without destroying the prison.</p><p class="bb_paragraph">- Fixed an issue where the exit of the prison created by the Void Discharger's Confinement effect spawned only on the right side.</p><p class="bb_paragraph">- Fixed an issue where monsters roaming the Battlefield would occasionally move while facing an abnormal direction.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(5) UI & UX</b></p><p class="bb_paragraph">- Fixed an issue where detailed stats were not displayed on the Descendant Module screen.</p><p class="bb_paragraph">- Fixed an issue where detailed stats were not displayed on the Dismantle Ancestors Module screen.</p><p class="bb_paragraph">- Fixed an issue where other players' Descendants were occasionally displayed alongside your own in the Inventory.</p><p class="bb_paragraph">- Updated the description of Container Rewards in the Void Vessel Mission UI to match the current rewards.</p><p class="bb_paragraph">- Fixed an issue where the text descriptions for some Awards were not displayed properly.</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Category</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Previous</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Fix</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Award - Medals</p></div><div class="bb_table_td"><p class="bb_paragraph">Blueprint Sales Badge</p><p class="bb_paragraph">- Sell blueprints to ETA-0</p></div><div class="bb_table_td"><p class="bb_paragraph">Sale & Extract Badge</p><p class="bb_paragraph">- Sell blueprints to ETA-0 and extract Anais Info Grid</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Award - Growth</p></div><div class="bb_table_td"><p class="bb_paragraph">Unneeded Blueprint</p><p class="bb_paragraph">- Sell blueprints to ETA-0</p></div><div class="bb_table_td"><p class="bb_paragraph">Unnecessary Research Materials</p><p class="bb_paragraph">- Sell blueprints to ETA-0 and extract Anais Info Grid</p></div></div></div><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>(6) Miscellaneous</b></p><p class="bb_paragraph">- Fixed an issue where changing to a different loadout while equipping the makeup skin included in the Goddesses of Albion series bundle would automatically equip the makeup and could not be removed.</p><p class="bb_paragraph">- Fixed an issue where wind effects were not applied to the "High-Altitude Drop Tactics" spawn.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>(In&#45;Game) June New/Returning Player Event Info</title>
<link>https://xinker.org/in-game-june-newreturning-player-event-info</link>
<guid>https://xinker.org/in-game-june-newreturning-player-event-info</guid>
<description><![CDATA[  Event NameEvent Period\[Returning] Back to AlbionAfter the 06.18.2026 (Thu) update - 08.19.2026 (Wed) 23:59 PDTBoost Path Greetings, Descendants! We would like to announce an Event for new and returning Descendants following the 6/18 (Thu) update.Detailed event information can be found after the update by accessing Game Menu (ESC) &gt; &quot;Events&quot; on the right. ■ Event 1. \[Returning] Back to AlbionWelcome back to Albion, Descendant! We&#039;ve prepared special rewards just for you. - Event Target1) Returning Descendant: Descendants who logged in after 06.12.2026 (Fri) 00:00 PDT and have not logged in within the last 30 days prior to their login date※ Returning Descendants are determined as of the event start date. After the event begins, even if you do not log in for 30 days, returning player rewards will not be granted.- Event Period: After the 06.18.2026 (Thu) update - 08.19.2026 (Wed) 23:59 PDT \[Special Missions]Operation NameReward RequirementsRewardsS2-1 Void Vessel IComplete Void Vessel &quot;Assumed Bridge Zone&quot; 1 time (Any Difficulty)• 20 Decryption Keys• 1 Voltia• 1 Ultimate Protein CompoundS2-1 Void Vessel IIComplete Void Erosion Purge 1 time (Any Difficulty)• 1 Core Binder• 1 Crystallization Catalyst• 1 Returning Growth Support Box II\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]Research Materials or 120 Archive Shards][/td][/tr]S2-2 Sigma Sector IComplete Sigma Sector 1 time (Any Difficulty)• 1 50% Unique Arche Factor EXP Boost (14-Day)• 1 Photon ImprinterS2-2 Sigma Sector IIReach Unique Arche Factor Level 40 (Any Descendant)• 2 Crystallization Catalysts• 1 Returning Growth Support Box II\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]Research Materials or 120 Archive Shards][/td][/tr]S3-1 Axion Plains IComplete an Axion Plains Battlefield Mission 1 time• 1 Refined Axium Crystal• 1 Axium Research Materials Selection Box\[Choose 1: Entropium, Kerasid, Silentra, or Breach Stone Shard to obtain 50]S3-1 Axion Plains IIDefeat &quot;Wall Crasher&quot; in Axion Plains 1 time• 5 Trigger Module Loot\[Acquire 1: Battering Ram, Arche Leak, Power Beyond, Gap in Time, Death by a Thousand Cuts, Particle Conversion Emitter,[/p]Full Arche Jacket, Kuiper Hollow Points, Cyclic Amplifier, Storm Bullet, Tactical Acceleration, Blazing Zone, Supply Fortress, Wave Eruption, Rhythmic Step, Steel Vanguard, Relative Speed, Domino Drive,Infected Weapon, Ground Eruption, or Instant Acceleration][/td][/tr]S3-1 Axion Plains IIIOwn a Descendant with a Trigger Module Slot unlocked• 2 Crystallization Catalysts• 1 Returning Growth Support Box II\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]Research Materials or 120 Archive Shards]• 1 Trigger Module Selection Box\[Choose 1: Battering Ram, Arche Leak, Power Beyond, Gap in Time, Death by a Thousand Cuts, Particle Conversion Emitter,[/p]Full Arche Jacket, Kuiper Hollow Points, Cyclic Amplifier, Storm Bullet, Tactical Acceleration, Blazing Zone, Supply Fortress, Wave Eruption, Rhythmic Step, Steel Vanguard, Relative Speed, Domino Drive,Infected Weapon, Ground Eruption, or Instant Acceleration][/td][/tr]S3-2 Supermassive Receptor &amp; Forbidden Sanctuary IComplete Infiltration Operation &quot;Supermassive Receptor&quot; 1 time• 3 Ancestors Module Loot II\[Acquire 1: Ancestors Module from any Descendant, including Dia]S3-2 Supermassive Receptor &amp; Forbidden Sanctuary IIComplete Infiltration Operation &quot;Forbidden Sanctuary&quot; 1 time• 1 Crystallization Catalyst• 1 Returning Growth Support Box II\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]Research Materials or 120 Archive Shards][/td][/tr]S3-2 Supermassive Receptor &amp; Forbidden Sanctuary IIIComplete Breach Tracking 1 time• 40 Dimensional Stabilization KeysS3-3 Exposed Underwater Base &amp; Legion Laboratory IComplete Infiltration Operation &quot;Exposed Underwater Base&quot; 1 time• 1 Dia Ancestors Module Selection Box\[Choose 1: Ancestors Module from any Descendant, including Dia]• 1 Crystallization Catalyst• 50 Frozen Gas Crystals• 1 Returning Growth Support Box II\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]Research Materials or 120 Archive Shards][/td][/tr][/table]※ Special Missions can be completed once during the Event Period. ■ Event 2. Boost PathSpecial Growth Support for Descendants with Mastery Rank 15 or lower! - Event Target: Descendants with Mastery Rank 15 or lower- Event Period: After the 06.18.2026 (Thu) update - 08.19.2026 (Wed) 23:59 PDT For more details about the Boost Path, please visit the \[Event Page]. ■ Event Precautions※ Please check the timeline of each event to participate.※ If server maintenance is performed on the final day of the event, the event will end when maintenance begins.※ Rewards sent via mail will arrive in your Mailbox within 10 minutes of being claimed. ※ Please be sure to claim event rewards sent to your Mailbox before they expire. ※ ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/42627465/2a295e6d66eef58921d0897e2d87161172a29d55.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:15:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>In-Game, June, NewReturning, Player, Event, Info</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b> </b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Event Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Event Period</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">\[Returning] Back to Albion</p></div><div class="bb_table_td"><p class="bb_paragraph">After the 06.18.2026 (Thu) update - 08.19.2026 (Wed) 23:59 PDT</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Boost Path</p></div></div></div><p class="bb_paragraph"><b> </b></p><div class="bb_h3"><b>Greetings, Descendants!</b></div><p class="bb_paragraph"> </p><p class="bb_paragraph">We would like to announce an Event for new and returning Descendants following the 6/18 (Thu) update.</p><p class="bb_paragraph">Detailed event information can be found after the update by accessing Game Menu (ESC) > "Events" on the right.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Event 1. \[Returning] Back to Albion</b></p><p class="bb_paragraph">Welcome back to Albion, Descendant! We've prepared special rewards just for you.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>- Event Target</b></p><p class="bb_paragraph"><b>1) Returning Descendant: Descendants who logged in after 06.12.2026 (Fri) 00:00 PDT and have not logged in within the last 30 days prior to their login date</b></p><p class="bb_paragraph">※ Returning Descendants are determined as of the event start date. After the event begins, even if you do not log in for 30 days, returning player rewards will not be granted.</p><p class="bb_paragraph">- Event Period: After the 06.18.2026 (Thu) update - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>\[Special Missions]</b></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Operation Name</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Reward Requirements</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Rewards</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S2-1 Void Vessel I</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Void Vessel "Assumed Bridge Zone" 1 time (Any Difficulty)</p></div><div class="bb_table_td"><p class="bb_paragraph">• 20 Decryption Keys</p><p class="bb_paragraph">• 1 Voltia</p><p class="bb_paragraph">• 1 Ultimate Protein Compound</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S2-1 Void Vessel II</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Void Erosion Purge 1 time (Any Difficulty)</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1 Core Binder</p><p class="bb_paragraph">• 1 Crystallization Catalyst</p><p class="bb_paragraph">• 1 Returning Growth Support Box II</p><p class="bb_paragraph">\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]</p><p class="bb_paragraph">Research Materials or 120 Archive Shards]</p>[/td][/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S2-2 Sigma Sector I</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Sigma Sector 1 time (Any Difficulty)</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1 50% Unique Arche Factor EXP Boost (14-Day)</p><p class="bb_paragraph">• 1 Photon Imprinter</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S2-2 Sigma Sector II</p></div><div class="bb_table_td"><p class="bb_paragraph">Reach Unique Arche Factor Level 40 (Any Descendant)</p></div><div class="bb_table_td"><p class="bb_paragraph">• 2 Crystallization Catalysts</p><p class="bb_paragraph">• 1 Returning Growth Support Box II</p><p class="bb_paragraph">\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]</p><p class="bb_paragraph">Research Materials or 120 Archive Shards]</p>[/td][/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-1 Axion Plains I</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete an Axion Plains Battlefield Mission 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1 Refined Axium Crystal</p><p class="bb_paragraph">• 1 Axium Research Materials Selection Box</p><p class="bb_paragraph">\[Choose 1: Entropium, Kerasid, Silentra, or Breach Stone Shard to obtain 50]</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-1 Axion Plains II</p></div><div class="bb_table_td"><p class="bb_paragraph">Defeat "Wall Crasher" in Axion Plains 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">• 5 Trigger Module Loot</p><p class="bb_paragraph">\[Acquire 1: Battering Ram, Arche Leak, Power Beyond, Gap in Time, Death by a Thousand Cuts, Particle Conversion Emitter,[/p]</p><p class="bb_paragraph">Full Arche Jacket, Kuiper Hollow Points, Cyclic Amplifier, Storm Bullet, Tactical Acceleration, Blazing Zone,</p><p class="bb_paragraph"> Supply Fortress, Wave Eruption, Rhythmic Step, Steel Vanguard, Relative Speed, Domino Drive,</p><p class="bb_paragraph">Infected Weapon, Ground Eruption, or Instant Acceleration]</p>[/td][/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-1 Axion Plains III</p></div><div class="bb_table_td"><p class="bb_paragraph">Own a Descendant with a Trigger Module Slot unlocked</p></div><div class="bb_table_td"><p class="bb_paragraph">• 2 Crystallization Catalysts</p><p class="bb_paragraph">• 1 Returning Growth Support Box II</p><p class="bb_paragraph">\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]</p><p class="bb_paragraph">Research Materials or 120 Archive Shards]</p><p class="bb_paragraph">• 1 Trigger Module Selection Box</p><p class="bb_paragraph">\[Choose 1: Battering Ram, Arche Leak, Power Beyond, Gap in Time, Death by a Thousand Cuts, Particle Conversion Emitter,[/p]</p><p class="bb_paragraph">Full Arche Jacket, Kuiper Hollow Points, Cyclic Amplifier, Storm Bullet, Tactical Acceleration, Blazing Zone,</p><p class="bb_paragraph"> Supply Fortress, Wave Eruption, Rhythmic Step, Steel Vanguard, Relative Speed, Domino Drive,</p><p class="bb_paragraph">Infected Weapon, Ground Eruption, or Instant Acceleration]</p>[/td][/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-2 Supermassive Receptor & Forbidden Sanctuary I</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operation "Supermassive Receptor" 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">• 3 Ancestors Module Loot II</p><p class="bb_paragraph">\[Acquire 1: Ancestors Module from any Descendant, including Dia]</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-2 Supermassive Receptor & Forbidden Sanctuary II</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operation "Forbidden Sanctuary" 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1 Crystallization Catalyst</p><p class="bb_paragraph">• 1 Returning Growth Support Box II</p><p class="bb_paragraph">\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]</p><p class="bb_paragraph">Research Materials or 120 Archive Shards]</p>[/td][/tr]<div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-2 Supermassive Receptor & Forbidden Sanctuary III</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Breach Tracking 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">• 40 Dimensional Stabilization Keys</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">S3-3 Exposed Underwater Base & Legion Laboratory I</p></div><div class="bb_table_td"><p class="bb_paragraph">Complete Infiltration Operation "Exposed Underwater Base" 1 time</p></div><div class="bb_table_td"><p class="bb_paragraph">• 1 Dia Ancestors Module Selection Box</p><p class="bb_paragraph">\[Choose 1: Ancestors Module from any Descendant, including Dia]</p><p class="bb_paragraph">• 1 Crystallization Catalyst</p><p class="bb_paragraph">• 50 Frozen Gas Crystals</p><p class="bb_paragraph">• 1 Returning Growth Support Box II</p><p class="bb_paragraph">\[Choose 1: Ines, Serena, Harris, Orca, Vortex, Vespers Hunting Dog, or Snowy Sled Dog[/p]</p><p class="bb_paragraph">Research Materials or 120 Archive Shards]</p>[/td][/tr][/table]<p class="bb_paragraph">※ Special Missions can be completed once during the Event Period.</p><p class="bb_paragraph"><b> </b></p><p class="bb_paragraph"><b>■ Event 2. Boost Path</b></p><p class="bb_paragraph">Special Growth Support for Descendants with Mastery Rank 15 or lower!</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>- Event Target: Descendants with Mastery Rank 15 or lower</b></p><p class="bb_paragraph">- Event Period: After the 06.18.2026 (Thu) update - 08.19.2026 (Wed) 23:59 PDT</p><p class="bb_paragraph"> </p><p class="bb_paragraph">For more details about the Boost Path, please visit the <b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftfd.nexon.com%2Fevents%2F2026%2F06%2Fboostpath" target="_blank" rel=" noopener">\[Event Page]</a></b>.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ Event Precautions</b></p><p class="bb_paragraph">※ Please check the timeline of each event to participate.</p><p class="bb_paragraph">※ If server maintenance is performed on the final day of the event, the event will end when maintenance begins.</p><p class="bb_paragraph">※ Rewards sent via mail will arrive in your Mailbox within 10 minutes of being claimed. </p><p class="bb_paragraph">※ Please be sure to claim event rewards sent to your Mailbox before they expire. </p><p class="bb_paragraph">※ Items distributed as event rewards may be provided in different ways in the future.</p><p class="bb_paragraph"> </p><p class="bb_paragraph">Thank you.</p></div></div></div></div></div></div></div></div></div></div></div></div></div>]]> </content:encoded>
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<item>
<title>One Of Xbox&amp;apos;s Best RPGs Is Getting A Sequel &#45; But With A Twist</title>
<link>https://xinker.org/one-of-xboxs-best-rpgs-is-getting-a-sequel-but-with-a-twist</link>
<guid>https://xinker.org/one-of-xboxs-best-rpgs-is-getting-a-sequel-but-with-a-twist</guid>
<description><![CDATA[  Xboxhas ramped up its RPG game in recent years, mostly thanks to acquiring a number of studios with serious pedigrees in the genre. When Bethesda, Obsidian, and inXile are all under one umbrella, there&#039;s a lot to work with, and even Forza Horizon studio Playground Games is now entering the space with the upcoming Fable reboot. ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/xbox-logo-2026.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>One, Xboxs, Best, RPGs, Getting, Sequel, But, With, Twist</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/06/xbox-logo-2026.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fxbox%2F" target="_blank" rel=" noopener"><b>Xbox</b></a><b></b>has ramped up its RPG game in recent years, mostly thanks to acquiring a number of studios with serious pedigrees in the genre. When Bethesda, Obsidian, and inXile are all under one umbrella, there's a lot to work with, and even <i>Forza Horizon </i>studio Playground Games is now entering the space with the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ffable-release-window-character-customization-story-gameplay%2F" target="_blank" rel=" noopener">upcoming <i>Fable </i>reboot</a>.<br><br>]]> </content:encoded>
</item>

<item>
<title>Dragon Boat Regatta: Fleet of Thousands</title>
<link>https://xinker.org/dragon-boat-regatta-fleet-of-thousands</link>
<guid>https://xinker.org/dragon-boat-regatta-fleet-of-thousands</guid>
<description><![CDATA[ Captains! Ancient drums resound across the seas once more! World of Warships sails to the Dragon Boat Festival—a celebration of courage, tradition, and glory on the waves. Command your fleet in honor of this legendary festival and claim rewards!Ready to ride the tide and seize victory? Don&#039;t let this fleet pass you by!How to Participate: You can enter the contest until: June 29, 2026, 20:00 UTC Click the &quot;Participate&quot; button in the linked article: ParticipateComplete the Dragon Boat Regatta mission: Win 4 battles in Random, Co-op, Ranked, Versus AI, or Brawl Battles playing Tier V–X ships and superships to unlock a guaranteed reward of 200,000 Credits.Community Milestone: If 4,000 players accomplish the mission, the Lucky Draw unlocks for all participants.Personal Leaderboard: Rank in the top 5 by cumulative damage dealt to earn extra rewards! Rewards:Guaranteed Reward: 200,000 CreditsLucky Draw (Community Milestone): 1x Supercontainer (10 winners)Extra Reward (Top 5 Leaderboard): 1x Premium Ship VIII containerFair winds and following seas, Captains! May your cannons roar, your zongzi be sweet, and your haul be legendary! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/31013613/1c231f78e3600f97063ddce812e1db6d06546fed.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 14:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dragon, Boat, Regatta:, Fleet, Thousands</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.akamai.steamstatic.com/images/31013613/1c231f78e3600f97063ddce812e1db6d06546fed.jpg"><br>Captains! <br>Ancient drums resound across the seas once more! World of Warships sails to the Dragon Boat Festival—a celebration of courage, tradition, and glory on the waves. Command your fleet in honor of this legendary festival and claim rewards!<br>Ready to ride the tide and seize victory? Don't let this fleet pass you by!<br><br><div class="bb_h1">How to Participate:</div> You can enter the contest until: June 29, 2026, 20:00 UTC<br><ul class="bb_ul"><li> Click the "Participate" button in the linked article: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcpm.wargaming.net%2Fjjqhqmzt%2F%3F%26pub_id%3Dsteam_opt_in_article%20style%3Dbutton" target="_blank" rel=" noopener"><b>Participate</b></a><br></li><li>Complete the Dragon Boat Regatta mission: Win 4 battles in Random, Co-op, Ranked, Versus AI, or Brawl Battles playing Tier V–X ships and superships to unlock a guaranteed reward of 200,000 Credits.<br></li><li>Community Milestone: If 4,000 players accomplish the mission, the Lucky Draw unlocks for all participants.<br></li><li>Personal Leaderboard: Rank in the top 5 by cumulative damage dealt to earn extra rewards!</li></ul> <br><div class="bb_h1">Rewards:</div><ul class="bb_ul"><li><b>Guaranteed Reward:</b> 200,000 Credits<br></li><li><b>Lucky Draw (Community Milestone):</b> 1x Supercontainer (10 winners)<br></li><li><b>Extra Reward (Top 5 Leaderboard):</b> 1x Premium Ship VIII container<br><br>Fair winds and following seas, Captains! May your cannons roar, your zongzi be sweet, and your haul be legendary!</li></ul>]]> </content:encoded>
</item>

<item>
<title>How to Fix the Issue of Linking the Wrong HoYoverse Account</title>
<link>https://xinker.org/how-to-fix-the-issue-of-linking-the-wrong-hoyoverse-account</link>
<guid>https://xinker.org/how-to-fix-the-issue-of-linking-the-wrong-hoyoverse-account</guid>
<description><![CDATA[ Dear Proxies,We&#039;ve received feedback today that, when logging in via Steam, some users accidentally used a third-party account&#039;s email to create a new HoYoverse account and link it to Steam, resulting in their inability to log in to their original game account or unlink it on their own. If you have encountered this issue, you can resolve it using the following method:1. Go to: https://cs.hoyoverse.com/new-csc-new-os-account-retrieve-fe/index.html?channel_id=212&amp;token=12b45097-ba0f-4854-a278-226f81c5037e#/2. In the HoYoverse Account Issues Application form, select &quot;I need to unlink my (one/several) third-party account(s),&quot; then select Steam as the third-party platform and enter the corresponding Steam account name (optional).3. Enter the email address we can use to contact you in the &quot;New Email Address&quot; field.4. In the &quot;Please enter your game account UID&quot; field, enter the UID associated with the incorrectly linked HoYoverse account (i.e., the UID displayed in the bottom-right corner of the game after logging in to the incorrectly linked account via Steam).5. If your appeal is approved, launch the game again via Steam. On the &quot;Link HoYoverse Account&quot; page, use the QR code login method to link your original third-party account. When scanning the QR code on a mobile device, tap &quot;More Login Options&quot; and log in to your HoYoverse account via third-party login.Note: Logging in by directly entering your username/email may result in linking the HoYoverse account that was accidentally created during the linking process again.*If you have any questions about the instructions above, or if your unbinding appeal was not approved, please contact our customer support team, and include your in-game UID, server region, platform, a description of your issue, and any relevant screenshots.Customer Service Email:https://zzz_cs@hoyoverse.com ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46096005/6e5ff21c21199b25e66635d5ab50620117a78363.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 13:06:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, Fix, the, Issue, Linking, the, Wrong, HoYoverse, Account</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Proxies,</p><p class="bb_paragraph">We've received feedback today that, when logging in via Steam, some users accidentally used a third-party account's email to create a new HoYoverse account and link it to Steam, resulting in their inability to log in to their original game account or unlink it on their own. </p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>If you have encountered this issue, you can resolve it using the following method:</b><br><br>1. Go to: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcs.hoyoverse.com%2Fnew-csc-new-os-account-retrieve-fe%2Findex.html%3Fchannel_id%3D212%26token%3D12b45097-ba0f-4854-a278-226f81c5037e%23%2F" target="_blank" rel=" noopener">https://cs.hoyoverse.com/new-csc-new-os-account-retrieve-fe/index.html?channel_id=212&token=12b45097-ba0f-4854-a278-226f81c5037e#/</a><br><br>2. In the HoYoverse Account Issues Application form, select "I need to unlink my (one/several) third-party account(s)," then select Steam as the third-party platform and enter the corresponding Steam account name (optional).<br><br>3. Enter the email address we can use to contact you in the "New Email Address" field.<br><br>4. In the "Please enter your game account UID" field, enter the UID associated with the incorrectly linked HoYoverse account (i.e., the UID displayed in the bottom-right corner of the game after logging in to the incorrectly linked account via Steam).<br><br>5. If your appeal is approved, launch the game again via Steam. On the "Link HoYoverse Account" page, use the QR code login method to link your original third-party account. When scanning the QR code on a mobile device, tap "More Login Options" and log in to your HoYoverse account via third-party login.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/46096005/6924055731cb39eb5c7d8f3dc8ac90f4ac511549.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Note: Logging in by directly entering your username/email may result in linking the HoYoverse account that was accidentally created during the linking process again.</p><p class="bb_paragraph"></p><p class="bb_paragraph">*If you have any questions about the instructions above, or if your unbinding appeal was not approved, please contact our customer support team, and include your in-game UID, server region, platform, a description of your issue, and any relevant screenshots.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Customer Service Email:</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzzz_cs%40hoyoverse.com" target="_blank" rel=" noopener">https://zzz_cs@hoyoverse.com</a></p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>[Notice] 2026 Season 7th Live Update</title>
<link>https://xinker.org/notice-2026-season-7th-live-update</link>
<guid>https://xinker.org/notice-2026-season-7th-live-update</guid>
<description><![CDATA[  Greetings from Com2uS! We&#039;d like to inform you of the 7th Live Update for the 2026 season.Please check below for more details. ■ 2026 Season 7th Live Updatehttps://community.withhive.com/MLB9IRIVALS/en/board/10/16183Thank you. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45267952/6877a6b4c708e5379123a2e6d0bfc75fa56551b4.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 12:20:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Notice, 2026, Season, 7th, Live, Update</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"></p><p class="bb_paragraph"><img 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" crossorigin="anonymous"></p><p class="bb_paragraph"> </p><p class="bb_paragraph">Greetings from Com2uS!</p><p class="bb_paragraph"> </p><p class="bb_paragraph">We'd like to inform you of the 7th Live Update for the 2026 season.</p><p class="bb_paragraph">Please check below for more details.</p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b>■ 2026 Season 7th Live Update</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcommunity.withhive.com%2FMLB9IRIVALS%2Fen%2Fboard%2F10%2F16183" target="_blank" rel=" noopener">https://community.withhive.com/MLB9IRIVALS/en/board/10/16183</a></p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you.</p><p class="bb_paragraph"></p>]]> </content:encoded>
</item>

<item>
<title>Avatar: Frontiers Of Pandora Free Download Officially Yours Until June 23</title>
<link>https://xinker.org/avatar-frontiers-of-pandora-free-download-officially-yours-until-june-23</link>
<guid>https://xinker.org/avatar-frontiers-of-pandora-free-download-officially-yours-until-june-23</guid>
<description><![CDATA[  Avatar: Frontiers of Pandora tackled the seemingly impossible task of adapting the stunning alien moon from the films into video game form and succeeded in almost every respect. It proved to be a smash hit among fans, delivering a critically acclaimed base game and several DLC that even tied into the films&#039; chronology. However, it was nowhere near the commercial juggernaut that other, better-established Ubisoft franchises have proved to be.  ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/10/the-navi-prepare-for-battle-in-avatar-frontiers-of-pandora-from-the-ashes-poster.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 12:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Avatar:, Frontiers, Pandora, Free, Download, Officially, Yours, Until, June</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/10/the-navi-prepare-for-battle-in-avatar-frontiers-of-pandora-from-the-ashes-poster.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Favatar-frontiers-of-pandora%2F" target="_blank" rel=" noopener"><i><b>Avatar: Frontiers of Pandora</b></i></a> tackled the seemingly impossible task of adapting the stunning alien moon from the films into video game form and succeeded in almost every respect. It proved to be a smash hit among fans, delivering a critically acclaimed base game and several DLC that even tied into the films' chronology. However, it was nowhere near the commercial juggernaut that other, better-established Ubisoft franchises have proved to be. <br><br>]]> </content:encoded>
</item>

<item>
<title>Far Cry 6 Free Download Officially Available Until June 23</title>
<link>https://xinker.org/far-cry-6-free-download-officially-available-until-june-23</link>
<guid>https://xinker.org/far-cry-6-free-download-officially-available-until-june-23</guid>
<description><![CDATA[  Far Cry 6 was a huge commercial success for Ubisoft, its gorgeous new setting, high-profile cast, and suite of fun new mechanics doing enough to differentiate itself from its predecessors. However, despite its relative success, Far Cry 6 still lagged behind in terms of sales compared to the likes of Far Cry 5. The reasoning behind its comparatively lower levels of success is multifaceted, but it is evident that there are still plenty of players out there who simply haven&#039;t had the pleasure of playing this open-world FPS title.  ]]></description>
<enclosure url="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/ss_8bf4118728c0df8340c665329b78e428ed0a7c9f-1920x1080.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 11:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Far, Cry, Free, Download, Officially, Available, Until, June</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/05/ss_8bf4118728c0df8340c665329b78e428ed0a7c9f-1920x1080.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Ffar-cry-6%2F" target="_blank" rel=" noopener"><i><b>Far Cry 6</b></i></a> was a huge commercial success for Ubisoft, its gorgeous new setting, high-profile cast, and suite of fun new mechanics doing enough to differentiate itself from its predecessors. However, despite its relative success,<i> Far Cry 6</i> still lagged behind in terms of sales compared to the likes of<i> Far Cry 5</i>. The reasoning behind its comparatively lower levels of success is multifaceted, but it is evident that there are still plenty of players out there who simply haven't had the pleasure of playing this open-world FPS title. <br><br>]]> </content:encoded>
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<title>Perfect Bundle (Publisher Sale)!</title>
<link>https://xinker.org/perfect-bundle-publisher-sale</link>
<guid>https://xinker.org/perfect-bundle-publisher-sale</guid>
<description><![CDATA[ Hello Lumia Island Survivors!We are excited to introduce a special release arriving just in time for the KRAFTON Publisher Sale!Find out what goodies you can get and hurry to the store!Perfect Bundle (Publisher Sale)- Sale Period: Thursday, June 18th 02:00 to Friday, June 26th (01:59 (UTC)- Price: 23.15 USD → 18.54 USD- Limited to 1 purchase per account.- Items included:ItemQuantityEpic Skin Wild Card1Rare Skin Wild Card1Rare Item Wild Card1Lucky★ Ball1Lucky★ Box101,000 NP1XP Boost (7 Days)1A-Coin Boost (7 Days)1*You can check the items included in Wild Cards, Lucky★ Balls and Lucky★ Boxes in-game.Additional Season Pack Special Offer!Did you miss the Early Bird price or the special offer for the Season Pack? Then this is your chance!To celebrate the KRAFTON Publisher Sale, we&#039;re giving everyone an additional discount coupon for the Season Pack.Don&#039;t miss this final opportunity to grab yours at a lower price!Coupon Availability: Anyone who logs in to Eternal Return starting Thursday, June 18th at 02:00 (Valid for 30 days upon login)Details: 1,000 NP Discount Coupon for the Season Pack (7,900 NP → 6,900 NP)Players who have already purchased the Season Pack at full price will receive 1,000 Free NP in their in-game mailbox by Friday, June 19th!Buy the Starter Pack at 70% OFF!Don&#039;t miss out on the Starter Pack DLC sale running alongside the KRAFTON Publisher Sale! (Check out our separate announcement for more details.)Notes* You can purchase this bundle using your Steam Wallet.* You can use the Wild Cards included in this bundle in the Wild Card menu within the Forging section.* For a detailed item list, please refer to the box probability disclosure link in-game.* Items that include boosts that are immediately applied upon purchase are non-refundable.* The NP included in this bundle is Free NP. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/34875433/cafeb049ce0c1e85dbe58fc6123cb3e6c6fbe06e.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 10:51:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Perfect, Bundle, Publisher, Sale</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hello Lumia Island Survivors!</p><p class="bb_paragraph">We are excited to introduce a special release arriving just in time for the KRAFTON Publisher Sale!<br>Find out what goodies you can get and hurry to the store!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Perfect Bundle (Publisher Sale)</b></p><p class="bb_paragraph">- Sale Period: Thursday, June 18th 02:00 to Friday, June 26th (01:59 (UTC)<br>- Price: 23.15 USD → 18.54 USD<br>- Limited to 1 purchase per account.<br>- Items included:</p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Item</p></div><div class="bb_table_td"><p class="bb_paragraph">Quantity</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Epic Skin Wild Card</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Rare Skin Wild Card</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Rare Item Wild Card</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lucky★ Ball</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Lucky★ Box</p></div><div class="bb_table_td"><p class="bb_paragraph">10</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1,000 NP</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">XP Boost (7 Days)</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">A-Coin Boost (7 Days)</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div></div><p class="bb_paragraph">*You can check the items included in Wild Cards, Lucky★ Balls and Lucky★ Boxes in-game.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Additional Season Pack Special Offer!</b><br>Did you miss the Early Bird price or the special offer for the Season Pack? Then this is your chance!</p><p class="bb_paragraph">To celebrate the KRAFTON Publisher Sale, we're giving everyone an additional discount coupon for the Season Pack.<br>Don't miss this final opportunity to grab yours at a lower price!</p><p class="bb_paragraph">Coupon Availability: Anyone who logs in to Eternal Return starting Thursday, June 18th at 02:00 (Valid for 30 days upon login)<br>Details: 1,000 NP Discount Coupon for the Season Pack (7,900 NP → 6,900 NP)</p><p class="bb_paragraph">Players who have already purchased the Season Pack at full price will receive 1,000 Free NP in their in-game mailbox by Friday, June 19th!</p><p class="bb_paragraph"><b>Buy the Starter Pack at 70% OFF!</b><br>Don't miss out on the Starter Pack DLC sale running alongside the KRAFTON Publisher Sale! (<u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fposts%2Fnews%2F3647" target="_blank" rel=" noopener">Check out our separate announcement for more details.</a></u>)</p><p class="bb_paragraph"><b>Notes</b><br>* You can purchase this bundle using your Steam Wallet.<br>* You can use the Wild Cards included in this bundle in the Wild Card menu within the Forging section.<br>* For a detailed item list, please refer to the box <u><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fplayeternalreturn.com%2Fstats%2F2" target="_blank" rel=" noopener">probability disclosure link</a></u> in-game.<br>* Items that include boosts that are immediately applied upon purchase are non-refundable.<br>* The NP included in this bundle is Free NP.</p>]]> </content:encoded>
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<title>Yasmine Arrives To Street Fighter 6 On August 3</title>
<link>https://xinker.org/yasmine-arrives-to-street-fighter-6-on-august-3</link>
<guid>https://xinker.org/yasmine-arrives-to-street-fighter-6-on-august-3</guid>
<description><![CDATA[ The latest announcement for Year 4 of Street Fighter 6 was received with massive praise thanks to the addition of ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/MixCollage-17-Jun-2026-09-24-PM-6994.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 09:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Yasmine, Arrives, Street, Fighter, August</media:keywords>
<content:encoded><![CDATA[The latest announcement for Year 4 of Street Fighter 6 was received with massive praise thanks to the addition of<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/MixCollage-17-Jun-2026-09-24-PM-6994.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>Call of Duty: Black Ops 1 and 2 Are Officially Being Ported to New Platforms Next Month</title>
<link>https://xinker.org/call-of-duty-black-ops-1-and-2-are-officially-being-ported-to-new-platforms-next-month</link>
<guid>https://xinker.org/call-of-duty-black-ops-1-and-2-are-officially-being-ported-to-new-platforms-next-month</guid>
<description><![CDATA[  Call of Duty: Black Ops 1 and 2 are being brought to new platforms in July, courtesy of Iron Galaxy. Treyarch confirmed today that its beloved Call of Duty games are making a grand return via new ports, courtesy of Tony Hawk&#039;s Pro Skater 3 + 4 developer Iron Galaxy. These ports will only be available on PlayStation, though it&#039;s unclear which PlayStation platforms. The initial leak for these ports indicated they&#039;d likely be available on PS4 and, as a result, would also be available to play on PS5 through backwards compatibility. It&#039;s currently unclear if PS5 will get native ports. Treyarch also confirmed that the ports will include campaign, multiplayer, and Zombies, so players will get to experience the full packages. It&#039;s not known if players will be able to carry over their progress, if cross-play will be enabled with other versions, or if these ports will simply live in isolation. While Treyarch made no mention of any upgrades coming to Xbox or PC, keep in mind both of these games are readily available on those platforms already. Both Black Ops games have been available on Xbox for years thanks to the platform&#039;s far more extensive backwards compatibility environment, but there&#039;s no native support for PS3 titles on PS4 or PS5. Either way, it&#039;s exciting news and somewhat unexpected since Call of Duty has largely steered clear of re-releases over the years. Call of Duty 4: Modern Warfare was remastered in 2016 and was a huge hit, but it also took focus away from Call of Duty: Infinite Warfare. A remaster of Modern Warfare 2&#039;s campaign followed in 2020, but fans were upset that the game&#039;s iconic multiplayer mode was left on the cutting room floor.  Fans have speculated that Activision has avoided such projects since, as it can split the player base of newer Call of Duty games.  Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/08/black-ops-2-key-art-1780955021839.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 08:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Call, Duty:, Black, Ops, and, Are, Officially, Being, Ported, New, Platforms, Next, Month</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/08/black-ops-2-key-art-1780955021839.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/games/call-of-duty-black-ops" target="_blank" rel="">Call of Duty: Black Ops</a> 1 and 2 are being brought to new platforms in July, courtesy of Iron Galaxy.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FTreyarch%2Fstatus%2F2067321420032721282%3Fs%3D20" target="_blank" rel=" noopener">Treyarch confirmed</a> today that its beloved Call of Duty games are making a grand return via new ports, courtesy of Tony Hawk's Pro Skater 3 + 4 developer Iron Galaxy. These ports will only be available on PlayStation, though it's unclear which PlayStation platforms. The initial leak for these ports indicated they'd likely be available on PS4 and, as a result, would also be available to play on PS5 through backwards compatibility. It's currently unclear if PS5 will get native ports.<br><br> Treyarch also confirmed that the ports will include campaign, multiplayer, and Zombies, so players will get to experience the full packages. It's not known if players will be able to carry over their progress, if cross-play will be enabled with other versions, or if these ports will simply live in isolation.<br><br> While Treyarch made no mention of any upgrades coming to Xbox or PC, keep in mind both of these games are readily available on those platforms already. Both Black Ops games have been available on Xbox for years thanks to the platform's far more extensive backwards compatibility environment, but there's no native support for PS3 titles on PS4 or PS5. Either way, it's exciting news and somewhat unexpected since Call of Duty has largely steered clear of re-releases over the years.<br><br> Call of Duty 4: Modern Warfare was remastered in 2016 and was a huge hit, but it also took focus away from Call of Duty: Infinite Warfare. A remaster of Modern Warfare 2's campaign followed in 2020, but fans were upset that the game's iconic multiplayer mode was left on the cutting room floor. <br><br> Fans have speculated that Activision has avoided such projects since, as it can split the player base of newer Call of Duty games. <br><br> <i>Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.</i><br><br>]]> </content:encoded>
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<title>Marvel&amp;apos;s Spider&#45;Man 2 Is Adding New Suit from Brand New Day for Free</title>
<link>https://xinker.org/marvels-spider-man-2-is-adding-new-suit-from-brand-new-day-for-free</link>
<guid>https://xinker.org/marvels-spider-man-2-is-adding-new-suit-from-brand-new-day-for-free</guid>
<description><![CDATA[  Marvel&#039;s Spider-Man 2 is adding content for the first time in years, and it&#039;s completely free. Insomniac Games confirmed that Marvel&#039;s Spider-Man 2 players will get free access to the new suit from Brand New Day starting July 28th. The suit seems to be a revised version of the one from No Way Home, which is an amalgamation of the suits worn by Tobey Maguire, Andrew Garfield, and Tom Holland. During the film&#039;s development, Tom Holland noted that he sought feedback from fans online to try to make Brand New Day as good as it could be. That feedback led to revisions to the suit, which will also be reflected in the new update to Marvel&#039;s Spider-Man 2. A new trailer for Brand New Day was released today alongside ticket pre-sales, and it looks like another thrilling adventure for the web-head. As of right now, there are still a lot of questions about the film. We still have yet to get a clear answer on who Sadie Sink is playing, but the leading theory is that she is playing Jean Grey. The actress has been with the cast on the film&#039;s press tour, but so far she hasn&#039;t contributed much to the conversation due to the secretive nature of her character. As for Insomniac&#039;s Spider-Man, he&#039;s been MIA since 2023, and that will likely remain the case for the foreseeable future. Insomniac Games has already confirmed that Spidey will not appear in Marvel&#039;s Wolverine later this year, but it&#039;s expected that the studio may already be working on another Spider-Man game as we speak. It will likely be another year or two before the game materializes. Perhaps we&#039;ll get it as a launch title for PS6, like the Miles Morales game. It&#039;s unclear if Insomniac Games has any more plans to update Marvel&#039;s Spider-Man 2. The game famously had no DLC, unlike its predecessor. There&#039;s a chance that the release of Spider-Man: Beyond the Spider-Verse next summer could add more suits to the game, but we&#039;ll just have to wait and see. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/17/spider-man-2-bnd-suit-1781734034105.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 08:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvels, Spider-Man, Adding, New, Suit, from, Brand, New, Day, for, Free</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/spider-man-2-bnd-suit-1781734034105.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/games/spider-man-2" target="_blank" rel="">Marvel's Spider-Man 2</a> is adding content for the first time in years, and it's completely free.<br><br> Insomniac Games confirmed that Marvel's Spider-Man 2 players will get free access to the new suit from Brand New Day starting July 28th. The suit seems to be a revised version of the one from No Way Home, which is an amalgamation of the suits worn by Tobey Maguire, Andrew Garfield, and Tom Holland. During the film's development, <a class="bb_link" href="https://www.ign.com/articles/tom-holland-scoured-the-internet-to-find-out-what-fans-wanted-to-see-in-spider-man-brand-new-day" target="_blank" rel="">Tom Holland noted that he sought feedback from fans online</a> to try to make Brand New Day as good as it could be. That feedback led to revisions to the suit, which will also be reflected in the new update to Marvel's Spider-Man 2.<br><br> A <a class="bb_link" href="https://www.ign.com/articles/new-spider-man-brand-new-day-trailer-reveals-a-very-angy-hulk" target="_blank" rel="">new trailer for Brand New Day was released today</a> alongside ticket pre-sales, and it looks like another thrilling adventure for the web-head. As of right now, there are still a lot of questions about the film. We still have yet to get a clear answer on who Sadie Sink is playing, but <a class="bb_link" href="https://www.ign.com/articles/is-sadie-sinks-jean-grey-the-main-villain-of-spider-man-brand-new-day" target="_blank" rel="">the leading theory is that she is playing Jean Grey</a>. The actress has been with the cast on the film's press tour, but so far she hasn't contributed much to the conversation due to the secretive nature of her character.<br><br> As for Insomniac's Spider-Man, he's been MIA since 2023, and that will likely remain the case for the foreseeable future. Insomniac Games has already confirmed that Spidey will not appear in Marvel's Wolverine later this year, but it's expected that the studio may already be working on another Spider-Man game as we speak. It will likely be another year or two before the game materializes. Perhaps we'll get it as a launch title for PS6, like the Miles Morales game.<br><br> It's unclear if Insomniac Games has any more plans to update Marvel's Spider-Man 2. The <a class="bb_link" href="https://www.ign.com/articles/with-insomniacs-spider-man-2-confirmed-to-be-skipping-story-dlc-fans-are-waving-goodbye-and-wondering-whats-next" target="_blank" rel="">game famously had no DLC</a>, unlike its predecessor. There's a chance that <a class="bb_link" href="https://www.ign.com/articles/spider-man-beyond-the-spider-verse-new-images-released" target="_blank" rel="">the release of Spider-Man: Beyond the Spider-Verse next summer</a> could add more suits to the game, but we'll just have to wait and see.<br><br> <i>Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.</i><br><br>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced has great news for completionists: &amp;quot;no achievement can be missed,&amp;quot; and none are tied to a difficulty setting, either</title>
<link>https://xinker.org/assassins-creed-black-flag-resynced-has-great-news-for-completionists-no-achievement-can-be-missed-and-none-are-tied-to-a-difficulty-setting-either</link>
<guid>https://xinker.org/assassins-creed-black-flag-resynced-has-great-news-for-completionists-no-achievement-can-be-missed-and-none-are-tied-to-a-difficulty-setting-either</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/gndbeHGLEfuLPezTabRMe8-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 08:12:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced, has, great, news, for, completionists:, no, achievement, can, missed, and, none, are, tied, difficulty, setting, either</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/gndbeHGLEfuLPezTabRMe8-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FWFriTGcW9frGoBHGKfkQxV.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg</a>]]> </content:encoded>
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<title>All Augment mods in Warframe Jade Shadows: Constellations and how to get them</title>
<link>https://xinker.org/all-augment-mods-in-warframe-jade-shadows-constellations-and-how-to-get-them</link>
<guid>https://xinker.org/all-augment-mods-in-warframe-jade-shadows-constellations-and-how-to-get-them</guid>
<description><![CDATA[ The Jade Shadows: Constellations update is live in Warframe, and it brings several new augments mods to try out. All the new options are useable with their specific frames, but they can have some serious impact when equipped with the correct build. So let’s find out what the mods do and how to get them.  Complete list of new Augment mods in Warframe Jade Shadows: Constellationshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The Constellations update for Warframe introduced four new Augment mods. You’ll find all the important information in the table below.   Image via Digital Extremes ModsEffectHow to getKumihimo Loading (Koumei)6 kills with weapons affected by Koumei’s Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume dice.Arbiters of Hexis and New Loka offerings. Rhythm Guard (Temple)Gain 100 Overguard when using an Ability on the Backbeat. Amount doubles up to 1600 per Beat, but resets if the Beat is missed.New Loka and Steel Meridian offerings. Noctua Swarm (Dante)Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 15s, silencing enemies and stealing their Energy for allies.Arbiters of Hexis and Cephalon Suda offerings. Reroot Rampage (Nokka)Collecting Reroot orbs summons additional Sprodlings inflicting 250 Toxin Damage with increased Critical Chance each hit.The Perrin Sequence and Red Veil offerings.  All four mods have nine cost when maxed out (something to keep in mind when setting up your build). While all four will fit perfectly with their applicable frames, my favorite is the Noctua Swarm.  I love to use builds that relies heavily on energy. The Noctua Swarm mod creates an alternate fire that releases Paragrimms. They swarm 8m around the point of your aim and remain active for 15 seconds. During this period, it will silence all enemies and steal their energy.  If you’re a Nokka main, Reroot Rampage will summon more Sprodlings that do more toxin damage, and also increases the Critical Chance upon every hit. It’s a great choice if you want to do more shroom damage with your build.  If you would like to try something new, you can check out the new Sirius and Orion frame that works with a dual-build setup.  0 The post All Augment mods in Warframe Jade Shadows: Constellations and how to get them appeared first on Destructoid. ]]></description>
<enclosure url="https://www.destructoid.com/wp-content/uploads/2026/06/f499a24515f45b81e24802ab73eb253e.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 07:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, Augment, mods, Warframe, Jade, Shadows:, Constellations, and, how, get, them</media:keywords>
<content:encoded><![CDATA[The Jade Shadows: Constellations update is live in <i>Warframe</i>, and it brings several new augments mods to try out. All the new options are useable with their specific frames, but they can have some serious impact when equipped with the correct build.<br><br> So let’s find out what the mods do and how to get them. <br><br> <div class="bb_h2">Complete list of new Augment mods in Warframe Jade Shadows: Constellations</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The Constellations update for <i>Warframe</i> introduced four new Augment mods. You’ll find all the important information in the table below. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/f499a24515f45b81e24802ab73eb253e.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Mods</div><div class="bb_table_th">Effect</div><div class="bb_table_th">How to get</div></div><div class="bb_table_tr"><div class="bb_table_td">Kumihimo Loading (Koumei)</div><div class="bb_table_td">6 kills with weapons affected by Koumei’s Passive give a loaded die that always rolls 6. Hold to cast empowered Kumihimo and consume dice.</div><div class="bb_table_td">Arbiters of Hexis and New Loka offerings. </div></div><div class="bb_table_tr"><div class="bb_table_td">Rhythm Guard (Temple)</div><div class="bb_table_td">Gain 100 Overguard when using an Ability on the Backbeat. Amount doubles up to 1600 per Beat, but resets if the Beat is missed.</div><div class="bb_table_td">New Loka and Steel Meridian offerings. </div></div><div class="bb_table_tr"><div class="bb_table_td">Noctua Swarm (Dante)</div><div class="bb_table_td">Alternate Fire releases Paragrimms that swarm 8m around the point of aim for 15s, silencing enemies and stealing their Energy for allies.</div><div class="bb_table_td">Arbiters of Hexis and Cephalon Suda offerings. </div></div><div class="bb_table_tr"><div class="bb_table_td">Reroot Rampage (Nokka)</div><div class="bb_table_td">Collecting Reroot orbs summons additional Sprodlings inflicting 250 Toxin Damage with increased Critical Chance each hit.</div><div class="bb_table_td">The Perrin Sequence and Red Veil offerings. </div></div></div> All four mods have nine cost when maxed out (something to keep in mind when setting up your build). While all four will fit perfectly with their applicable frames, my favorite is the Noctua Swarm. <br><br> I love to use builds that relies heavily on energy. The Noctua Swarm mod creates an alternate fire that releases Paragrimms. They swarm 8m around the point of your aim and remain active for 15 seconds. During this period, it will silence all enemies and steal their energy. <br><br> If you’re a Nokka main, Reroot Rampage will summon more Sprodlings that do more toxin damage, and also increases the Critical Chance upon every hit. It’s a great choice if you want to do more shroom damage with your build. <br><br> If you would like to try something new, you can check out the new Sirius and Orion frame that works with a dual-build setup. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/all-augment-mods-in-warframe-jade-shadows-constellations-and-how-to-get-them/" target="_blank" rel="">All Augment mods in Warframe Jade Shadows: Constellations and how to get them</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>New fighter Yasmine hones her blade in Street Fighter 6 on August 3!</title>
<link>https://xinker.org/new-fighter-yasmine-hones-her-blade-in-street-fighter-6-on-august-3</link>
<guid>https://xinker.org/new-fighter-yasmine-hones-her-blade-in-street-fighter-6-on-august-3</guid>
<description><![CDATA[ Kamusta ka? The first character from Year 4 is one of two brand new characters joining Street Fighter 6 alongside the other newcomer Arjun, the iconic Tifa from the FINAL FANTASY VII Remake Series, and Bosch from World Tour. Hailing from the Philippines, Yasmine seeks to slice and dice her opponents in Eskrima, the national martial art of the country. Wield her blade with the start of Year 4 on August 3, 2026!Yasmine learned how to fight alongside her Kuya (older brother) from her Lolo (grandfather). Initially, she trained simply because she wanted to spend more time with her Kuya, but he mysteriously vanished one day, making her lose any inspiration to fight and ended up doomscrolling on FooTube. Until one day, she stumbled upon a certain French supermodel’s videos, reinspiring her to go out into the world, hoping she’ll cut a path that will lead her right to her Kuya.If you play rushdown characters, you’ll feel right at home with Yasmine as she zips and glides around to confuse opponents before slicing them right in the face with her trusty knife. Pair this with her lethal Bayani Mode and she’ll make each fight worthy to go viral on FooTube.Daloy ng Tubig is a quick forward-moving knife attack that’s good in combos. Follow-up with Alon where Yasmine does a multi-slice hit and a different final hit depending on the strength used. The OD version can combo from a light attack and into Super Arts. It also powers up Alon into a devastating slice that’ll send opponents spinning and won’t take Yasmine out of Bayani Mode.If Alon connects, Yasmine goes into Bayani Mode and her knife will glow blue. Using Alon in Bayani Mode will result in a different powered up final hit. Using the light version in Bayani Mode ends in a knock down, medium version will end in a ground bounce, and the heavy version ends in an even higher launcher than normal. After this hit, Bayani Mode will dissipate.Talim ng Hangin is where Yasmine spins forward and sweeps with her knife, useful for closing the gap or taking an opponent by surprise. The light version is a good fake out while the medium and heavy versions will carry her forward. The medium version is safe on block and the heavy one is plus although it comes out pretty slow. And of course, landing this move puts Yasmine into Bayani Mode. The OD version is not safe, but if it hits, the opponent gets launched for a follow-up attack. Madaling sabihin, mahirap gawin.Leap into the air with Mukha ng Langit, a front flip with two follow-up attacks. The button pressed determines how far Yasmine goes. The first follow-up attack is called Kulog where Yasmine swipes like an eagle’s talon. It’s safe on block and she can start a combo with a light attack if it lands.The second follow-up is called Ulan, an upside-down spinning attack that hits backwards, so it’s best to aim for behind the opponent. The OD version of all three of these attacks makes it safe or plus on block, so go ham with it!Lipad ng Agila sees Yasmine kicking into the air in a flurry of hits. A great anti-air and tool for ending combos. The OD version is invincible on startup to keep the bullies away.Here’s where things get real tricky! Pangil sa Likuran is a projectile move that swirls around like a boomerang. The strength of the move determines how far it goes. It’s a tad slow coming out but is scary for its mix-up and combo potential. Don’t leave yourself open since it’ll disappear if you’re hit. The OD version of the boomerang hits three times, opening even more opportunity.Yasmine’s Level 1 Super Art is Hiwa ng Kalangitan where she kicks her opponent in the air, then slams them back down. It has invincibility on startup so it’s useful as a counterattack or a “get off me.” Landing this also puts Yasmine in Bayani Mode.Nakatagong Lakas is Yasmine’s Level 2 Super Art. She focuses her energy and for a limited time, she can use boosted special moves without leaving Bayani Mode. She can also use Linya ng Liwanag during this Super Art where she dashes past an opponent and attacks them from behind. The OD version of Alon also changes completely during this super art where Yasmine cuts through opponents with a buzzsaw of energy!Finally, Pamumukadkad ng Sampaguita is her Level 3 Super Art where she spins an opponent and gathers energy before pulverizing them in an all-out attack.Yasmine’s Outfit 2 is a schoolgirl uniform for when she’s not out looking for a fight. Unlock it by maxing out her Acquisition Gauge in Avatar Arcade Mode or with Fighter Coins.With the Yasmine Update comes overall battle adjustments that will affect all characters marking the start of Year 4. Keep an eye out for the Battle Change List before maintenance starts.The Year 4 passes are available now and the Ultimate Pass includes additional costumes and colors! Owners of the Year 4 Ultimate / Character Pass will have Yasmine unlocked when she releases on August 3. She will be playable at Evo Las Vegas from June 26-28! Until then, paalam!https://store.steampowere ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42954094/9b9744376a9bd2f485e412e3b73e53e8de1d3d68.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 07:18:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>New, fighter, Yasmine, hones, her, blade, Street, Fighter, August</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/fcc690083c44a2e28bad987495c186d7e54eab55.jpg">Kamusta ka? The first character from Year 4 is one of two brand new characters joining Street Fighter 6 alongside the other newcomer Arjun, the iconic Tifa from the FINAL FANTASY VII Remake Series, and Bosch from World Tour. Hailing from the Philippines, Yasmine seeks to slice and dice her opponents in Eskrima, the national martial art of the country. Wield her blade with the start of Year 4 on August 3, 2026!</p><p class="bb_paragraph"></p><div data-youtube='"M5vxJpSsM_M' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/82a5ab5a202b4bd5f01202dd5164a782dc384056.jpg">Yasmine learned how to fight alongside her Kuya (older brother) from her Lolo (grandfather). Initially, she trained simply because she wanted to spend more time with her Kuya, but he mysteriously vanished one day, making her lose any inspiration to fight and ended up doomscrolling on FooTube. Until one day, she stumbled upon a certain French supermodel’s videos, reinspiring her to go out into the world, hoping she’ll cut a path that will lead her right to her Kuya.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/fd89023df396f70286c530bb2b201e163a9fc722.png"></p><p class="bb_paragraph">If you play rushdown characters, you’ll feel right at home with Yasmine as she zips and glides around to confuse opponents before slicing them right in the face with her trusty knife. Pair this with her lethal Bayani Mode and she’ll make each fight worthy to go viral on FooTube.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/6ebe77c4a63de80b77db84763e599679196b1d00.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/95c194ca28ee39dd44f8985fc11312ea36f06202.jpg">Daloy ng Tubig is a quick forward-moving knife attack that’s good in combos. Follow-up with Alon where Yasmine does a multi-slice hit and a different final hit depending on the strength used. The OD version can combo from a light attack and into Super Arts. It also powers up Alon into a devastating slice that’ll send opponents spinning and won’t take Yasmine out of Bayani Mode.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/618af028c14a877eaec16cdc39fe0542fcbf8924.jpg">If Alon connects, Yasmine goes into Bayani Mode and her knife will glow blue. Using Alon in Bayani Mode will result in a different powered up final hit. Using the light version in Bayani Mode ends in a knock down, medium version will end in a ground bounce, and the heavy version ends in an even higher launcher than normal. After this hit, Bayani Mode will dissipate.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/777a0952472d156d6ae9e548a0ae3d6556f5175d.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/70ad83ba9e81eefc9919895e0294369248ca8e3a.jpg">Talim ng Hangin is where Yasmine spins forward and sweeps with her knife, useful for closing the gap or taking an opponent by surprise. The light version is a good fake out while the medium and heavy versions will carry her forward. The medium version is safe on block and the heavy one is plus although it comes out pretty slow. And of course, landing this move puts Yasmine into Bayani Mode. The OD version is not safe, but if it hits, the opponent gets launched for a follow-up attack. Madaling sabihin, mahirap gawin.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/e948868298d419ad9a5004a0dcd951e1a2e61936.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/7bc0a92c3fc16a7f9ab4eecf3a6ec5cf8b27c641.jpg">Leap into the air with Mukha ng Langit, a front flip with two follow-up attacks. The button pressed determines how far Yasmine goes. The first follow-up attack is called Kulog where Yasmine swipes like an eagle’s talon. It’s safe on block and she can start a combo with a light attack if it lands.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/11322ab7ea8dab45d84cb9ae6c3a463c7a568d00.jpg">The second follow-up is called Ulan, an upside-down spinning attack that hits backwards, so it’s best to aim for behind the opponent. The OD version of all three of these attacks makes it safe or plus on block, so go ham with it!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/95e8853b105589579f33825547db3a15ee5856fd.jpg">Lipad ng Agila sees Yasmine kicking into the air in a flurry of hits. A great anti-air and tool for ending combos. The OD version is invincible on startup to keep the bullies away.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/c987acb632e55e7f26e149e660a4558326b1004e.jpg">Here’s where things get real tricky! Pangil sa Likuran is a projectile move that swirls around like a boomerang. The strength of the move determines how far it goes. It’s a tad slow coming out but is scary for its mix-up and combo potential. Don’t leave yourself open since it’ll disappear if you’re hit. The OD version of the boomerang hits three times, opening even more opportunity.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/7d0c8c39894d02487193708d3c9475b04739350f.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/cdb9f3ee8b0ff1156ea8468e4f1876dce0e36551.jpg">Yasmine’s Level 1 Super Art is Hiwa ng Kalangitan where she kicks her opponent in the air, then slams them back down. It has invincibility on startup so it’s useful as a counterattack or a “get off me.” Landing this also puts Yasmine in Bayani Mode.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/86a9cf740eeae100b11c91031e0784a0ea6a2add.jpg">Nakatagong Lakas is Yasmine’s Level 2 Super Art. She focuses her energy and for a limited time, she can use boosted special moves without leaving Bayani Mode. She can also use Linya ng Liwanag during this Super Art where she dashes past an opponent and attacks them from behind. The OD version of Alon also changes completely during this super art where Yasmine cuts through opponents with a buzzsaw of energy!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/e27b612063b27e6209478a585d28440a757e81fa.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/7827d5a613222872b53157c526ce4ad26c044777.jpg">Finally, Pamumukadkad ng Sampaguita is her Level 3 Super Art where she spins an opponent and gathers energy before pulverizing them in an all-out attack.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/b9a4662b79fd27ced49d80aafa19b2aea63d0ab3.jpg"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/67aca4772606879c0af77a8bbf011d829aa82d44.jpg">Yasmine’s Outfit 2 is a schoolgirl uniform for when she’s not out looking for a fight. Unlock it by maxing out her Acquisition Gauge in Avatar Arcade Mode or with Fighter Coins.</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/3238c061f6696bdc02ef163db77c7775b0a6c45d.jpg"></p><p class="bb_paragraph">With the Yasmine Update comes overall battle adjustments that will affect all characters marking the start of Year 4. Keep an eye out for the Battle Change List before maintenance starts.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/4ef56bf3a880bf1eb62564285cdf82609e4f9dc3.jpg">The Year 4 passes are available now and the Ultimate Pass includes additional costumes and colors! Owners of the Year 4 Ultimate / Character Pass will have Yasmine unlocked when she releases on August 3. She will be playable at Evo Las Vegas from June 26-28! Until then, paalam!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42954094/1243fba9171855fdccd43a7bbef1ff8e514238fd.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4412680" target="_blank" rel="">https://store.steampowered.com/app/4412680</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4412690" target="_blank" rel="">https://store.steampowered.com/app/4412690</a></p>]]> </content:encoded>
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<title>The UK government has reportedly been paying employees to play GTA Online with random people to understand their &amp;quot;lived experience&amp;quot;</title>
<link>https://xinker.org/the-uk-government-has-reportedly-been-paying-employees-to-play-gta-online-with-random-people-to-understand-their-lived-experience</link>
<guid>https://xinker.org/the-uk-government-has-reportedly-been-paying-employees-to-play-gta-online-with-random-people-to-understand-their-lived-experience</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/uaqBAm4e3rrV3fb5FPpqjD-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 07:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, government, has, reportedly, been, paying, employees, play, GTA, Online, with, random, people, understand, their, lived, experience</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/uaqBAm4e3rrV3fb5FPpqjD-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FWFriTGcW9frGoBHGKfkQxV.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/WFriTGcW9frGoBHGKfkQxV.jpg</a>]]> </content:encoded>
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<title>Hours after announcing a collab with Fortnite, Vampire Survivors dev suggests it may back out over Epic&amp;apos;s touting of generative AI</title>
<link>https://xinker.org/hours-after-announcing-a-collab-with-fortnite-vampire-survivors-dev-suggests-it-may-back-out-over-epics-touting-of-generative-ai</link>
<guid>https://xinker.org/hours-after-announcing-a-collab-with-fortnite-vampire-survivors-dev-suggests-it-may-back-out-over-epics-touting-of-generative-ai</guid>
<description><![CDATA[  Epic announced several upcoming Fortnite collabs earlier today, including one with Vampire Survivors. But a few hours after the presentation, Vampire Survivors developer Poncle left a Reddit comment suggesting that the partnership might not happen after all... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/cFEvvvsr528VEjBRYxQGTA-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 06:57:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hours, after, announcing, collab, with, Fortnite, Vampire, Survivors, dev, suggests, may, back, out, over, Epics, touting, generative</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/cFEvvvsr528VEjBRYxQGTA-1280-80.jpg" crossorigin="anonymous"><br><br> Epic announced several upcoming Fortnite collabs earlier today, including one with Vampire Survivors. But a few hours after the presentation, Vampire Survivors developer Poncle left a Reddit comment suggesting that the partnership might not happen after all... <a class="bb_link" href="https://www.pcgamer.com/games/action/hours-after-announcing-a-collab-with-fortnite-vampire-survivors-dev-suggests-it-may-back-out-over-epics-recent-touting-of-gen-ai/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>Resident Evil 4 Remake Gets Co&#45;Op Multiplayer</title>
<link>https://xinker.org/resident-evil-4-remake-gets-co-op-multiplayer</link>
<guid>https://xinker.org/resident-evil-4-remake-gets-co-op-multiplayer</guid>
<description><![CDATA[  Fans of Resident Evil 4 remake who have wished they could play it with friends are in luck, as a new mod has added that ability to the game. The mod allows players to take control of a Resident Evil 4 remake character and play through the campaign alongside Leon. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/resident-evil-4-remake-leon-luis.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 06:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Resident, Evil, Remake, Gets, Co-Op, Multiplayer</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/resident-evil-4-remake-leon-luis.jpg" crossorigin="anonymous"> Fans of <i><b>Resident Evil 4</b></i> remake who have wished they could play it with friends are in luck, as a new mod has added that ability to the game. The mod allows players to take control of a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fresident-evil-4-2023%2F" target="_blank" rel=" noopener"><i>Resident Evil 4</i></a> remake character and play through the campaign alongside Leon.<br><br>]]> </content:encoded>
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<title>Apex Legends: Latest Update &#45; 06/17/2026</title>
<link>https://xinker.org/apex-legends-latest-update-06172026</link>
<guid>https://xinker.org/apex-legends-latest-update-06172026</guid>
<description><![CDATA[ INVESTIGATING: We are continuing to investigate visual and performance issues impacting players using specific PC hardware.  -NVIDIA users: To alleviate some of these issues, please update to the newest driver, here: https://nvidia.custhelp.com/app/answers/detail/a_id/5854/ -TEMPORARY WORKAROUND: Those experiencing stuttering or FPS drops on PC: Players have reported that switching from the EA App to Steam alleviates the issue in the short term. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/38098458/3196c5f1ec47234a936412927ab4ab0b33bd26c5.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 06:08:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Apex, Legends:, Latest, Update, 06172026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>INVESTIGATING: </b><br>We are continuing to investigate visual and performance issues impacting players using specific PC hardware.  <br><br>-<b>NVIDIA users</b>: To alleviate some of these issues, please update to the newest driver, here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnvidia.custhelp.com%2Fapp%2Fanswers%2Fdetail%2Fa_id%2F5854%2F" target="_blank" rel=" noopener">https://nvidia.custhelp.com/app/answers/detail/a_id/5854/</a> <br><br>-<b>TEMPORARY WORKAROUND</b>: Those experiencing stuttering or FPS drops on PC: Players have reported that switching from the EA App to Steam alleviates the issue in the <b><u>short term.</u></b></p>]]> </content:encoded>
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<title>Marvel&amp;apos;s Spider&#45;Man 2 is getting its first update in over a year as Insomniac brings Spidey&amp;apos;s Brand New Day suit to PS5 and PC</title>
<link>https://xinker.org/marvels-spider-man-2-is-getting-its-first-update-in-over-a-year-as-insomniac-brings-spideys-brand-new-day-suit-to-ps5-and-pc</link>
<guid>https://xinker.org/marvels-spider-man-2-is-getting-its-first-update-in-over-a-year-as-insomniac-brings-spideys-brand-new-day-suit-to-ps5-and-pc</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/j8jDhQh7y8VawwTuRvrNbn.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/curRhNj54shMgtMyoQ6heV-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 05:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Marvels, Spider-Man, getting, its, first, update, over, year, Insomniac, brings, Spideys, Brand, New, Day, suit, PS5, and</media:keywords>
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<title>How to get Styanax Prime Relics in Warframe</title>
<link>https://xinker.org/how-to-get-styanax-prime-relics-in-warframe</link>
<guid>https://xinker.org/how-to-get-styanax-prime-relics-in-warframe</guid>
<description><![CDATA[ Styanax, Warframe‘s stalwart soldier, finally got his Prime version with the Jade Shadows: Constellations update, giving the spear-and-shield master a shiny new look. Voruna Prime pounced ahead of Styanax in line. She got her Prime variant before the hoplite despite releasing later, but now, it’s Styanax’s time to shine. If you’re not too busy chasing Sirius and Orion, that is. Here are all of Styanax Prime Relics in Warframe, where you can find them, and the best way to stock up on them. Drop data is based on the official drop tables.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 All Styanax Prime Relics in Warframe  Image via Digital Extremes  Lith S18—Neuroptics (Rare) Meso Y2—Chassis (Uncommon) Neo Y1—Systems (Uncommon) Axi A21—Blueprint (Common)  How to get Styanax Prime Relics in Warframe  Image via Digital Extremes Styanax Prime’s parts have a chance to drop when opening specific Relics, with the odds depending on the rarity of the reward and your Relic’s refinement. Styanax Prime is on the easier side to farm thanks to how his parts are spread out across Relics. His Blueprint is a common drop from Axi A21 Relics, which are the hardest ones to farm. On the flip side, his Neuroptics is a Rare reward from the Lith S18 Relics, which are extremely easy to get in certain Void missions. Neo and Meso have one Uncommon drop each. This is helpful, since some of their sources can overlap, and it’s easy to kill two birds with one stone. Here are our favorite spots to farm Styanax Prime Relics in Warframe. Best Styanax Prime Relic farms in Warframe  Image via Digital Extremes RelicLocationAlternative LocationsLith S18 (Neuroptics)Hepit, Void (Capture)NoneMeso Y2 (Chassis)Io, Jupiter (Defense)Ukko, Void (Capture)Kappa, Sedna (Disruption)Neo Y1 (Systems)Xini, Eris (Interception)Ukko, Void (Capture)Kappa, Sedna (Disruption)Axi A21 (Blueprint)Apollo, Lua (Disruption)Berehynia, Sedna (Interception) The best spot to farm Lith Relics for Styanax Prime is by far Hepit in the Void, an easy Capture mission with level 10 enemies. Grab a fast frame like Gauss, Volt, Titania, or Wukong and go in and out in a minute or so. You’re guaranteed either a Lith Relic or Aya with a 13.3 percent chance of getting a Lith S18 after each run. For Meso Relics, Io on Jupiter is your best bet. Defense missions only require three waves, and you’re guaranteed a Meso Relic on rotation A. Do two waves and return to Orbit for a 12.5 percent chance of a Meso Y2 on each cycle. Xini on Eris has a 10 percent chance of dropping a Neo Y1 Relic for Styanax Prime’s System Blueprint. It’s an Interception, but it’s usually busy enough to find some Tenno to play with.  If you wanna knock both Neo and Meso out at once, Ukko (Void Capture) is another quick mission, and it can drop either Neo Y1 or Meso Y2. The individual odds for each Relic are around half of other locations, but you can more than make up for them by how quickly it is to run a Capture mission. Lastly, Apollo on Lua (Disruption) remains the best Axi Relic farm for Styanax Prime. You only get Axis on rotations B and C, so make sure to defend all four conduits in the first round.  Screenshot by Destructoid via Warframe Wiki If you’d rather not stress about what type of mission you can run, Kappa on Sedna (Disruption) has three different relics on tap depending on your reward rotation. Rotation A drops Meso, Rotation B is Neo, and Axi Relics are a reward from Rotation C. This is just if you’d like to shake things up a bit, however (or if you really like Disruption). 0 The post How to get Styanax Prime Relics in Warframe appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 05:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, get, Styanax, Prime, Relics, Warframe</media:keywords>
<content:encoded><![CDATA[Styanax, <i>Warframe</i>‘s stalwart soldier, finally got his Prime version with the Jade Shadows: Constellations update, giving the spear-and-shield master a shiny new look.<br><br> Voruna Prime pounced ahead of Styanax in line. She got her Prime variant before the hoplite despite releasing later, but now, it’s Styanax’s time to shine. If you’re not too busy <a class="bb_link" href="https://www.destructoid.com/how-to-obtain-sirius-and-orion-in-warframe/" target="_blank" rel="">chasing Sirius and Orion, that is</a>.<br><br> Here are all of Styanax Prime Relics in <i>Warframe</i>, where you can find them, and the best way to stock up on them. Drop data is based on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarframe-web-assets.nyc3.cdn.digitaloceanspaces.com%2Fuploads%2Fcms%2Fhnfvc0o3jnfvc873njb03enrf56.html" target="_blank" rel=" noopener">the official drop tables</a>.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">All Styanax Prime Relics in Warframe</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Styanax-Prime-4.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes <ul class="bb_ul"> <li><b>Lith S18</b>—Neuroptics (Rare)</li> <li><b>Meso Y2</b>—<b>Chassis</b> (Uncommon)</li> <li><b>Neo Y1</b>—<b>Systems</b> (Uncommon)</li> <li><b>Axi A21</b>—<b>Blueprint</b> (Common)</li> </ul> <div class="bb_h2">How to get Styanax Prime Relics in Warframe</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Styanax-Prime-3.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes Styanax Prime’s parts have a chance to drop when opening specific Relics, with the odds depending on the rarity of the reward and your Relic’s refinement.<br><br> Styanax Prime is on the easier side to farm thanks to how his parts are spread out across Relics. <b>His Blueprint is a common drop from Axi A21 Relics</b>, which are the hardest ones to farm. On the flip side, his Neuroptics is a Rare reward from the Lith S18 Relics, which are extremely easy to get in certain Void missions.<br><br> Neo and Meso have one Uncommon drop each. This is helpful, since some of their sources can overlap, and it’s easy to kill two birds with one stone. Here are our favorite spots to farm Styanax Prime Relics in <i>Warframe</i>.<br><br> <div class="bb_h2">Best Styanax Prime Relic farms in Warframe</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Styanax-Prime-1.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Relic</div><div class="bb_table_th">Location</div><div class="bb_table_th">Alternative Locations</div></div><div class="bb_table_tr"><div class="bb_table_td">Lith S18 (Neuroptics)</div><div class="bb_table_td">Hepit, Void (Capture)</div><div class="bb_table_td">None</div></div><div class="bb_table_tr"><div class="bb_table_td">Meso Y2 (Chassis)</div><div class="bb_table_td">Io, Jupiter (Defense)</div><div class="bb_table_td">Ukko, Void (Capture)<br>Kappa, Sedna (Disruption)</div></div><div class="bb_table_tr"><div class="bb_table_td">Neo Y1 (Systems)</div><div class="bb_table_td">Xini, Eris (Interception)</div><div class="bb_table_td">Ukko, Void (Capture)<br>Kappa, Sedna (Disruption)</div></div><div class="bb_table_tr"><div class="bb_table_td">Axi A21 (Blueprint)</div><div class="bb_table_td">Apollo, Lua (Disruption)</div><div class="bb_table_td">Berehynia, Sedna (Interception)</div></div></div> The best spot to farm <b>Lith Relics for Styanax Prime</b> is by far <b>Hepit in the Void,</b> an easy Capture mission with level 10 enemies. Grab a fast frame like Gauss, Volt, Titania, or Wukong and go in and out in a minute or so. You’re <b>guaranteed either a Lith Relic or Aya</b> with a <b>13.3 percent chance of getting a Lith S18</b> after each run.<br><br> For Meso Relics, <b>Io on Jupiter</b> is your best bet. Defense missions only require three waves, and you’re guaranteed a Meso Relic on rotation A. Do two waves and return to Orbit for a <b>12.5 percent chance of a Meso Y2</b> on each cycle.<br><br> <b>Xini on Eris</b> has a 10 percent chance of dropping a <b>Neo Y1 Relic</b> for <b>Styanax Prime’s System Blueprint</b>. It’s an Interception, but it’s usually busy enough to find some Tenno to play with. <br><br> If you wanna knock both Neo and Meso out at once, <b>Ukko</b> (Void Capture) is another quick mission, and it can drop <b>either Neo Y1 or Meso Y2</b>. The individual odds for each Relic are around half of other locations, but you can more than make up for them by how quickly it is to run a Capture mission.<br><br> Lastly, <b>Apollo on Lua (Disruption) remains the best Axi Relic</b> <b>farm</b> for Styanax Prime. You only get Axis on rotations B and C, so make sure to defend all four conduits in the first round.<br><br> <img src="https://www.destructoid.com/wp-content/uploads/2025/08/image_09295b.png?quality=75&w=503&resize=503%2C205" crossorigin="anonymous"> Screenshot by Destructoid via Warframe Wiki If you’d rather not stress about what type of mission you can run, <b>Kappa on Sedna</b> (Disruption) has three different relics on tap depending on your reward rotation. Rotation A drops Meso, Rotation B is Neo, and Axi Relics are a reward from Rotation C. This is just if you’d like to shake things up a bit, however (or if you <i>really</i> like Disruption).<br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/how-to-get-styanax-prime-relics-in-warframe/" target="_blank" rel="">How to get Styanax Prime Relics in Warframe</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>How to get Pride and Wrath in Warframe</title>
<link>https://xinker.org/how-to-get-pride-and-wrath-in-warframe</link>
<guid>https://xinker.org/how-to-get-pride-and-wrath-in-warframe</guid>
<description><![CDATA[ We have a new dual frame in Warframe, and we can also add the Pride and Wrath to our arsenal. While Sirius and Orion are two frames packed in one, Pride and Wrath are separate weapons. Hence, you’ll need a separate set of blueprints to get them.  How to obtain Pride and Wrath Blueprints in Warframe There are two major ways to get the blueprints for Pride and Wrath. More importantly, we will need to find blueprints for the following parts. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Main weapon blueprint Handle Blade  You can obtain these weapons from the new Railjack missions available at Uranus Proxima. Once you complete the Jade Shadows: Constellations campaign, you’ll unlock the new missions.   Screesnhot by Destructoid As part of the missions, you get to assist either Vena or Ryoku. You can use your own railjack or use one of theirs. The objective is simple: you need to take down the ship of the rival protoframe. Complete a run successfully, and you can get a blueprint. The blueprint you obtain will be quite random, and finding one in the first place is luck-dependent.  Thankfully, there’s a better way to grind the parts. When you complete a run, you’ll get Tokens. You’ll get Crimson Tokens if you complete missions for Vena, and Emerald Tokens for assisting Ryoku. Both sets of tokens can then be used at the Pontis Tower. You can speak with the trader and exchange the tokens to get blueprints for the weapons.   Screenshot by Destructoid Here’s how much each part costs.   Pride Blueprint: 90 Emerald Tokens Pride Handle Blueprint: 45 Emerald Tokens Pride Blade Blueprint: 45 Emerald Tokens Wrath Blueprint: 90 Crimson Tokens Wrath Blade Blueprint: 45 Crimson Tokens Wrath Handle Blueprint: 45 Crimson Tokens  While the blueprints for Sirius and Orion can be unlocked in the same fashion, there’s a key difference. To get Pride, you can only use Emerald Tokens, and to get Wrath, Crimson Tokens are the only options.  There’s an easier alternative if you choose to spend some money. The Constellations bundle offers you immediate access to both the new frame and signature weapons. You can also spend Platinum from your reserve to get the weapons added to your arsenal.  0 The post How to get Pride and Wrath in Warframe appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 05:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, get, Pride, and, Wrath, Warframe</media:keywords>
<content:encoded><![CDATA[We have a new dual frame in <i>Warframe</i>, and we can also add the Pride and Wrath to our arsenal. While Sirius and Orion are two frames packed in one, Pride and Wrath are separate weapons. Hence, you’ll need a separate set of blueprints to get them. <br><br> <div class="bb_h2">How to obtain Pride and Wrath Blueprints in Warframe</div> There are two major ways to get the blueprints for Pride and Wrath. More importantly, we will need to find blueprints for the following parts. <br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <ul class="bb_ul"> <li>Main weapon blueprint</li> <li>Handle</li> <li>Blade</li> </ul> You can obtain these weapons from the new Railjack missions available at Uranus Proxima. Once you complete the Jade Shadows: Constellations campaign, you’ll unlock the new missions. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Warframe-6_17_2026-9_33_39-PM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screesnhot by Destructoid As part of the missions, you get to assist either Vena or Ryoku. You can use your own railjack or use one of theirs. The objective is simple: you need to take down the ship of the rival protoframe. Complete a run successfully, and you can get a blueprint. The blueprint you obtain will be quite random, and finding one in the first place is luck-dependent. <br><br> Thankfully, there’s a better way to grind the parts. When you complete a run, you’ll get Tokens. You’ll get Crimson Tokens if you complete missions for Vena, and Emerald Tokens for assisting Ryoku. Both sets of tokens can then be used at the Pontis Tower. You can speak with the trader and exchange the tokens to get blueprints for the weapons. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Warframe-6_17_2026-11_50_03-PM.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Here’s how much each part costs. <br><br> <ul class="bb_ul"> <li>Pride Blueprint: 90 Emerald Tokens</li> <li>Pride Handle Blueprint: 45 Emerald Tokens</li> <li>Pride Blade Blueprint: 45 Emerald Tokens</li> <li>Wrath Blueprint: 90 Crimson Tokens</li> <li>Wrath Blade Blueprint: 45 Crimson Tokens</li> <li>Wrath Handle Blueprint: 45 Crimson Tokens</li> </ul> While the <a class="bb_link" href="https://www.destructoid.com/how-to-obtain-sirius-and-orion-in-warframe/" target="_blank" rel="">blueprints for Sirius and Orion</a> can be unlocked in the same fashion, there’s a key difference. To get Pride, you can only use Emerald Tokens, and to get Wrath, Crimson Tokens are the only options. <br><br> There’s an easier alternative if you choose to spend some money. The Constellations bundle offers you immediate access to both the new frame and signature weapons. You can also spend Platinum from your reserve to get the weapons added to your arsenal. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/how-to-get-pride-and-wrath-in-warframe/" target="_blank" rel="">How to get Pride and Wrath in Warframe</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>All Afentis Prime Relics in Warframe and how to get them</title>
<link>https://xinker.org/all-afentis-prime-relics-in-warframe-and-how-to-get-them</link>
<guid>https://xinker.org/all-afentis-prime-relics-in-warframe-and-how-to-get-them</guid>
<description><![CDATA[ Styanax Prime is available in Warframe as part of the Jade Shadows: Constellations update, and you can also get his signature weapon Afentis Prime added to your arsenal. You can take the shortcut by getting Prime Access, but that will cost a lot of money. Instead, you can open different relics to farm the blueprints and then craftt it using the correct resources.  All Afentis Prime Relics in Warframehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Hre’s the complete list of Afentis Prime Relics.   Blueprint: Rare Axi A22 Blade: Rare Meso A12 Barrel: Uncommon Neo C8 Handle: Common Lith Q3  With two Rare relics to be opened, this isn’t the easiest of prieme weapons to grind. However, here’s some wonderful spots to check if you’re passionate about using the Afentis Prime.   Image via Digital Extremes  Axi: The Apollo Disruption mission on Lua has three different rotations. You’re guaranteed an Axi Relic on the B and the C rotations.  Meso: Go to the Ukko node in the Void or the Disruption mission on Olympus in Mars. Either places are great sources for Meso Relics.  Neo: The Ur node on Uranus has a disruption mission with three rotations. You’ll get a guaranteed Neo Relic drop on the B and the C rotations.  Lith: The Hepit node on Void offers the quickest way to get Lith Relics. It takes less than a minute with speed-focused builds and offers 100% chance to get a Lith Relic.   If you want to avoid the trouble, there are three different Relic Access pack to opt for. The cheapest solution is to go for the Styanax Weapons Prime Access pack that will immediately grant you access to the Afentis Prime.  If you go with the Relic route, you’ll also need to complete Void Fissure missions. Once you find ten Void Fissures, you’ll crack open the relic. For best results, matchmake with other players looking to open the same relics. That will increase the chances of you opening the desired Relic and getting the required part.  0 The post All Afentis Prime Relics in Warframe and how to get them appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 05:25:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>All, Afentis, Prime, Relics, Warframe, and, how, get, them</media:keywords>
<content:encoded><![CDATA[Styanax Prime is available in <i>Warframe</i> as part of the Jade Shadows: Constellations update, and you can also get his signature weapon Afentis Prime added to your arsenal. You can take the shortcut by getting Prime Access, but that will cost a lot of money.<br><br> Instead, you can open different relics to farm the blueprints and then craftt it using the correct resources. <br><br> <div class="bb_h2">All Afentis Prime Relics in Warframe</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> Hre’s the complete list of Afentis Prime Relics. <br><br> <ul class="bb_ul"> <li>Blueprint: Rare Axi A22</li> <li>Blade: Rare Meso A12</li> <li>Barrel: Uncommon Neo C8</li> <li>Handle: Common Lith Q3</li> </ul> With two Rare relics to be opened, this isn’t the easiest of prieme weapons to grind. However, here’s some wonderful spots to check if you’re passionate about using the Afentis Prime. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Styanax-Prime-5.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes <ul class="bb_ul"> <li>Axi: The Apollo Disruption mission on Lua has three different rotations. You’re guaranteed an Axi Relic on the B and the C rotations. </li> <li>Meso: Go to the Ukko node in the Void or the Disruption mission on Olympus in Mars. Either places are great sources for Meso Relics. </li> <li>Neo: The Ur node on Uranus has a disruption mission with three rotations. You’ll get a guaranteed Neo Relic drop on the B and the C rotations. </li> <li>Lith: The Hepit node on Void offers the quickest way to get Lith Relics. It takes less than a minute with speed-focused builds and offers 100% chance to get a Lith Relic. </li> </ul> If you want to avoid the trouble, there are three different Relic Access pack to opt for. The cheapest solution is to go for the Styanax Weapons Prime Access pack that will immediately grant you access to the Afentis Prime. <br><br> If you go with the Relic route, you’ll also need to complete Void Fissure missions. Once you find ten Void Fissures, you’ll crack open the relic. For best results, matchmake with other players looking to open the same relics. That will increase the chances of you opening the desired Relic and getting the required part. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/all-afentis-prime-relics-in-warframe-and-how-to-get-them/" target="_blank" rel="">All Afentis Prime Relics in Warframe and how to get them</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Bungie reportedly firing half the studio following Destiny’s 2 demise</title>
<link>https://xinker.org/bungie-reportedly-firing-half-the-studio-following-destinys-2-demise</link>
<guid>https://xinker.org/bungie-reportedly-firing-half-the-studio-following-destinys-2-demise</guid>
<description><![CDATA[ After the announcement that Destiny 2, Bungie’s biggest game, would be ending active development, many speculated that a grim future awaits the once-massive studio. Now, according to new reports, Bungie is cutting 50 percent of its developers, with prospects not looking great at all. According to French-language journalist Sylvain Trinel on X, Bungie is planning to significantly downsize its teams, with as many as 50 percent of all developers to be let go from the company. “And if that weren’t enough, Bungie should expect massive layoffs this summer,” Trinel wrote on X (machine translated).  Et si cela ne suffisait pas, Bungie devrait connaître cet été des licenciements massifs.Je prends des pincettes, mais on me parle d’au moins 50% des effectifs touchés (permanents ou contractuels) consécutifs à la fin de Destiny 2 et à la situation de Marathon.— Sylvain ????❤️‍???? (@SylvainTrinel) June 16, 2026 https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 “I’m treading carefully, but I’m hearing talk of at least 50 percent of the workforce affected (permanent or contract staff) following the end of Destiny 2 and the situation with Marathon,” he said.  And that’s not entirely unexpected. Destiny 2 hadn’t been doing so well for months prior to the announcement, and Marathon isn’t faring any better either. The latter reportedly cost hundreds of millions to make and isn’t winning back that cash fast enough, considering its player counts. On release, I praised Marathon for its art style, storytelling, visuals, and audio, but that’s simply not enough in a niche genre like extraction shooters. Trinel also shared new details today, claiming that “many people at PlayStation don’t understand the decision made at the top to discontinue Destiny 2.”  “Some have told me that there’s a kind of desire for ‘revenge,’ as Sony’s leadership reportedly blames Bungie for a number of issues with their GaaS strategy,” he added.  He reaffirmed the rumor that around half of Bungie is to be let go.  Sony has been going hand over fist into live service games for the past several years, a push that has cost them an ungodly amount of money. Concord is the most notable example, since it reportedly lost the company over $200 million on the low end.  I’m guessing Marathon and Destiny 2 weren’t exactly cost-effective games, either.   0 The post Bungie reportedly firing half the studio following Destiny’s 2 demise appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 18 Jun 2026 05:25:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Bungie, reportedly, firing, half, the, studio, following, Destiny’s, demise</media:keywords>
<content:encoded><![CDATA[After the announcement that <i>Destiny 2</i>, Bungie’s biggest game, would be ending active development, many speculated that a grim future awaits the once-massive studio. Now, according to new reports, Bungie is cutting 50 percent of its developers, with prospects not looking great at all.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSylvainTrinel%2Fstatus%2F2066919638147973589" target="_blank" rel=" noopener">According to French-language journalist Sylvain Trinel on X</a>, Bungie is planning to significantly downsize its teams, with as many as 50 percent of all developers to be let go from the company. “And if that weren’t enough, Bungie should expect massive layoffs this summer,” Trinel wrote on X (machine translated). <br><br> Et si cela ne suffisait pas, Bungie devrait connaître cet été des licenciements massifs.<br><br>Je prends des pincettes, mais on me parle d’au moins 50% des effectifs touchés (permanents ou contractuels) consécutifs à la fin de Destiny 2 et à la situation de Marathon.<br><br>— Sylvain ????❤️‍???? (@SylvainTrinel) <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSylvainTrinel%2Fstatus%2F2066919638147973589%3Fref_src%3Dtwsrc%255Etfw" target="_blank" rel=" noopener">June 16, 2026</a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> “I’m treading carefully, but I’m hearing talk of at least 50 percent of the workforce affected (permanent or contract staff) following the end of <i>Destiny 2</i> and the situation with <i>Marathon</i>,” he said. <br><br> And that’s not entirely unexpected. <i>Destiny 2</i> hadn’t been doing so well for months prior to the announcement, and <i>Marathon</i> isn’t faring any better either. The latter reportedly cost hundreds of millions to make and isn’t winning back that cash fast enough, considering its player counts. On release, I praised <i>Marathon</i> for its art style, storytelling, visuals, and audio, but that’s simply not enough in a niche genre like extraction shooters.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FSylvainTrinel%2Fstatus%2F2067308878614691878" target="_blank" rel=" noopener">Trinel also shared new details today</a>, claiming that “many people at PlayStation don’t understand the decision made at the top to discontinue <i>Destiny 2</i>.” <br><br> “Some have told me that there’s a kind of desire for ‘revenge,’ as Sony’s leadership reportedly blames Bungie for a number of issues with their GaaS strategy,” he added. <br><br> He reaffirmed the rumor that around half of Bungie is to be let go. <br><br> Sony has been going hand over fist into live service games for the past several years, a push that has cost them an ungodly amount of money. <i>Concord</i> is the most notable example, since it reportedly lost the company over $200 million on the low end. <br><br> I’m guessing <i>Marathon</i> and <i>Destiny 2</i> weren’t exactly cost-effective games, either. <br><br> <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/bungie-reported-layoff/" target="_blank" rel="">Bungie reportedly firing half the studio following Destiny’s 2 demise</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<item>
<title>Update 80 Release Notes</title>
<link>https://xinker.org/update-80-release-notes</link>
<guid>https://xinker.org/update-80-release-notes</guid>
<description><![CDATA[ Update 80 Release Notes Here are the release notes for Update 80, released on Wednesday, June 17th, 2026.  Of Special Note: The Underdark, a World Beneath the World The Abyss Has Come to Claim It Descend into the depths of the Underdark in the newest Dungeons &amp; Dragons Online expansion. Explore Gravenhollow, an ancient Stone Giant library turned last refuge against the madness consuming the deep. Demon Lords roam freely, spreading ruin and insanity wherever they go, and the factions that once held this realm together are tearing each other apart. Rally unlikely allies and gather the components for a desperate ritual to banish the fiends. Confront Demogorgon himself before his rampage tears the world apart from below!Harness the resilience of the new Duergar race, brave thirteen deadly dungeons and a brutal new raid as you face the dark beneath the surface. Pre-purchase Terror of Demogorgon now to gain immediate access to the Duergar race, the Mindcleaver Iconic, and exclusive cosmetics!  Get more information about Terror of Demogorgon here! Key FeaturesForge Your Path as a DuergarUnlock the all-new Duergar playable race! Born in the sunless caverns beneath the world, the Duergar are as tough and unyielding as the stone around them. Play as the Mindcleaver Iconic and conjure devastating Mindcleaver axes that shatter the will of your enemies on every strike.Explore the Underdark&#039;s Hidden Caverns Navigate sprawling grottos, fungal forests, and ancient ruins across the Underdark. Broker uneasy truces in the madness-stricken trading post of Mantol-Derith. Infiltrate the Drow city of Menzoberranzen to pull off a daring heist inside the wizard tower of Sorcere. Every shadow hides danger and discovery.Face the Demon Lords Battle legendary fiends ripped straight from the Abyss. Survive encounters with Baphomet, Yeenoghu, Graz&#039;zt, Zuggtmoy, and the two-headed terror himself: Demogorgon. The Demon Lords have brought madness to the Underdark, and only you can send them back.Level Cap Raised to 36The Demon Lords won&#039;t fall to the unprepared. Push your characters to new heights of power to match the horrors waiting in the dark.Thirteen Dungeons and a Thrilling Raid Take on a gauntlet of new adventures across CR 11 Heroic and CR 37 Legendary quests as you hunt down the components to banish the Demon Lords back to the Abyss. Will your party survive what waits below?Get More with Collector&#039;s or Ultimate Fan Bundles Instantly unlock powerful items, sinister cosmetics, and exclusive bonuses with the Collector&#039;s or Ultimate Fan Bundles. Choose your edition and plunge into the Terror of Demogorgon!Once purchased, you can claim your in-game items by speaking with a Dragonborn NPC named Naarell, who is located in the Eberron Hall of Heroes and in Eveningstar in the Forgotten Realms near the burned temple. You may speak with Naarell at any time to claim your items. News and Notes: Duergar and Iconic Duergar Mindcleaver:We have created an article on DDO.com that delves into the enhancement trees, Past Lives and more for both the Duergar and Iconic Duergar Mindcleaver. Find our guide on DDO.com.Dwarf Race Adjustments: In conjunction with the new Duergar, we&#039;re also making the following changes to the base Dwarf&#039;s tree: Tier 3: The hole here now contains Multiselector: Favored Enemy: Vermin / Giant / Monstrous Humanoid.Child of the Mountain is now 1 Action Point per rank.The movement speed penalty on Stand Like Stone is now 20% (was 50%).Hands of Stone now uses Stun DCs instead of Transmutation.The base DC of Hands of Stone now starts at 14 (was 10).Dwarven Axe Training 4 now also adds a +1 Competence Bonus to Critical Threat Range with Dwarven Waraxes.Dwarven Pick &amp; Hammer Training 4 now also adds a +1 Competence Bonus to Critical Threat Range with Warhammers and Heavy Picks.Features and Balance Changes​Cosmetic Teleportation is now available! Included in your pre-purchase of Terror of Demogorgon is a cosmetic teleportation item that when consumed will display as a Feat. Toggling this Feat will adjust which animation is used when teleporting.Adjustments are being made to the duration of various teleportation items to standardize the system: Teleport spells are now a standing induction that can be interrupted by movement (channel duration matches the current channel time of the expansion teleport items). They can no longer be Quickened.The Key to Eveningstar now has a 20 second cooldown.The D12 Stormreach teleportation item now has a cooldown of 20 seconds.All expansion teleportation items now have a cooldown of 20 seconds.All teleport inductions are now 2.5 seconds instead of 4 seconds.Use Magic Device checks on scrolls now rolls much earlier in the animation cycle.None of these changes affect the Dimension Door Spell.The values of certain loot affixes have been adjusted to significantly boost the rate at which items contribute to Spell DCs. These changes are being made to make it easier to build up a DC caster, especially in a char ]]></description>
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<pubDate>Thu, 18 Jun 2026 05:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, Release, Notes</media:keywords>
<content:encoded><![CDATA[<div class="bb_h1">Update 80 Release Notes</div><p class="bb_paragraph"> </p><p class="bb_paragraph">Here are the release notes for Update 80, released on Wednesday, June 17th, 2026. </p><p class="bb_paragraph"> </p><div class="bb_h2">Of Special Note:</div><p class="bb_paragraph"> </p><div class="bb_h1">The Underdark, a World Beneath the World</div><p class="bb_paragraph"> </p><div class="bb_h2">The Abyss Has Come to Claim It</div><p class="bb_paragraph"> </p><p class="bb_paragraph">Descend into the depths of the Underdark in the newest Dungeons & Dragons Online expansion. Explore Gravenhollow, an ancient Stone Giant library turned last refuge against the madness consuming the deep. Demon Lords roam freely, spreading ruin and insanity wherever they go, and the factions that once held this realm together are tearing each other apart. Rally unlikely allies and gather the components for a desperate ritual to banish the fiends. Confront Demogorgon himself before his rampage tears the world apart from below!</p><p class="bb_paragraph">Harness the resilience of the new Duergar race, brave thirteen deadly dungeons and a brutal new raid as you face the dark beneath the surface. Pre-purchase Terror of Demogorgon now to gain immediate access to the Duergar race, the Mindcleaver Iconic, and exclusive cosmetics! </p><p class="bb_paragraph"> </p><p class="bb_paragraph"><b><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ddo.com%2Fterror-of-demogorgon" target="_blank" rel=" noopener">Get more information about Terror of Demogorgon here!</a></b></p><p class="bb_paragraph"> </p><div class="bb_h2">Key Features</div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Forge Your Path as a Duergar</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Unlock the all-new Duergar playable race! Born in the sunless caverns beneath the world, the Duergar are as tough and unyielding as the stone around them. Play as the Mindcleaver Iconic and conjure devastating Mindcleaver axes that shatter the will of your enemies on every strike.</p></li></ul></li><li><p class="bb_paragraph"><b>Explore the Underdark's Hidden Caverns</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Navigate sprawling grottos, fungal forests, and ancient ruins across the Underdark. Broker uneasy truces in the madness-stricken trading post of Mantol-Derith. Infiltrate the Drow city of Menzoberranzen to pull off a daring heist inside the wizard tower of Sorcere. Every shadow hides danger and discovery.</p></li></ul></li><li><p class="bb_paragraph"><b>Face the Demon Lords</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Battle legendary fiends ripped straight from the Abyss. Survive encounters with Baphomet, Yeenoghu, Graz'zt, Zuggtmoy, and the two-headed terror himself: Demogorgon. The Demon Lords have brought madness to the Underdark, and only you can send them back.</p></li></ul></li><li><p class="bb_paragraph"><b>Level Cap Raised to 36</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Demon Lords won't fall to the unprepared. Push your characters to new heights of power to match the horrors waiting in the dark.</p></li></ul></li><li><p class="bb_paragraph"><b>Thirteen Dungeons and a Thrilling Raid</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Take on a gauntlet of new adventures across CR 11 Heroic and CR 37 Legendary quests as you hunt down the components to banish the Demon Lords back to the Abyss. Will your party survive what waits below?</p></li></ul></li><li><p class="bb_paragraph"><b>Get More with Collector's or Ultimate Fan Bundles</b> </p><ul class="bb_ul"><li><p class="bb_paragraph">Instantly unlock powerful items, sinister cosmetics, and exclusive bonuses with the Collector's or Ultimate Fan Bundles. Choose your edition and plunge into the Terror of Demogorgon!</p></li></ul></li></ul><p class="bb_paragraph">Once purchased, you can claim your in-game items by speaking with a Dragonborn NPC named Naarell, who is located in the Eberron Hall of Heroes and in Eveningstar in the Forgotten Realms near the burned temple. You may speak with Naarell at any time to claim your items.</p><p class="bb_paragraph"> </p><div class="bb_h2">News and Notes:</div><p class="bb_paragraph"> </p><div class="bb_h3">Duergar and Iconic Duergar Mindcleaver:</div><ul class="bb_ul"><li><p class="bb_paragraph">We have created an article on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDDO.com" target="_blank" rel=" noopener">DDO.com</a> that delves into the enhancement trees, Past Lives and more for both the Duergar and Iconic Duergar Mindcleaver. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.ddo.com%2Fguides%2Fddo-the-duergar" target="_blank" rel=" noopener">Find our guide on </a><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDDO.com" target="_blank" rel=" noopener">DDO.com</a>.</p></li><li><p class="bb_paragraph">Dwarf Race Adjustments: In conjunction with the new Duergar, we're also making the following changes to the base Dwarf's tree: </p><ul class="bb_ul"><li><p class="bb_paragraph">Tier 3: The hole here now contains Multiselector: Favored Enemy: Vermin / Giant / Monstrous Humanoid.</p></li><li><p class="bb_paragraph">Child of the Mountain is now 1 Action Point per rank.</p></li><li><p class="bb_paragraph">The movement speed penalty on Stand Like Stone is now 20% (was 50%).</p></li><li><p class="bb_paragraph">Hands of Stone now uses Stun DCs instead of Transmutation.</p></li><li><p class="bb_paragraph">The base DC of Hands of Stone now starts at 14 (was 10).</p></li><li><p class="bb_paragraph">Dwarven Axe Training 4 now also adds a +1 Competence Bonus to Critical Threat Range with Dwarven Waraxes.</p></li><li><p class="bb_paragraph">Dwarven Pick & Hammer Training 4 now also adds a +1 Competence Bonus to Critical Threat Range with Warhammers and Heavy Picks.</p></li></ul></li></ul><div class="bb_h3">Features and Balance Changes​</div><ul class="bb_ul"><li><p class="bb_paragraph">Cosmetic Teleportation is now available! Included in your pre-purchase of Terror of Demogorgon is a cosmetic teleportation item that when consumed will display as a Feat. Toggling this Feat will adjust which animation is used when teleporting.</p></li><li><p class="bb_paragraph">Adjustments are being made to the duration of various teleportation items to standardize the system: </p><ul class="bb_ul"><li><p class="bb_paragraph">Teleport spells are now a standing induction that can be interrupted by movement (channel duration matches the current channel time of the expansion teleport items). They can no longer be Quickened.</p></li><li><p class="bb_paragraph">The Key to Eveningstar now has a 20 second cooldown.</p></li><li><p class="bb_paragraph">The D12 Stormreach teleportation item now has a cooldown of 20 seconds.</p></li><li><p class="bb_paragraph">All expansion teleportation items now have a cooldown of 20 seconds.</p></li><li><p class="bb_paragraph">All teleport inductions are now 2.5 seconds instead of 4 seconds.</p></li><li><p class="bb_paragraph">Use Magic Device checks on scrolls now rolls much earlier in the animation cycle.</p></li><li><p class="bb_paragraph">None of these changes affect the Dimension Door Spell.</p></li></ul></li><li><p class="bb_paragraph">The values of certain loot affixes have been adjusted to significantly boost the rate at which items contribute to Spell DCs. These changes are being made to make it easier to build up a DC caster, especially in a character's Legendary levels. </p><ul class="bb_ul"><li><p class="bb_paragraph">Bonuses found on random loot, crafted loot, and named loot that contribute directly to spell DCs have been increased. This increase includes any item that uses our scaling system, which also includes things like Dinosaur Bone and Viktranium crafting. This increase is focused on the three main channels for Spell DC boosts - Equipment, Insightful, and Quality. Items currently in circulation will update to the new values automatically.</p></li><li><p class="bb_paragraph">This increase starts out smaller in the heroic levels but increases significantly after reaching level 30.</p></li><li><p class="bb_paragraph">Both single-school effects (Such as Necromancy Focus) and all-school effects (Such as Spell Focus Mastery) have been adjusted.</p></li><li><p class="bb_paragraph">We have also adjusted how these effects compare to one another; after these changes, single-school bonuses will always be higher than or equal to their all-school counterparts.</p></li><li><p class="bb_paragraph">We have also adjusted the bonuses on the Heroic and Legendary ring Argonnessen Eye Band to be Sacred-typed to help cut down on typing complexity.</p></li><li><p class="bb_paragraph">We have adjusted the bonuses on the Level 16 and Level 24 Topaz Augments that grant bonuses to Spell DCs to further help cut down on type complexity. These augments will now provide a +5 at level 16 and a +6 at level 24 Equipment bonus to their respective spell school.</p></li><li><p class="bb_paragraph">As an example, an item currently statted for level 34 would have Spell Focus Mastery values of a +5 Equipment bonus to all spell DCs. With these changes, that same item will instead provide a +8 Equipment bonus.</p></li><li><p class="bb_paragraph">As another example, an item currently statted for level 34 would have Necromancy Focus values of +6 Equipment, +3 Insight, and +1 Quality. With these changes, that same item will instead provide +12 Equipment, +6 Insight, and +3 Quality.</p></li></ul></li><li><p class="bb_paragraph">The Accelerate Spell Metamagic feat now protects applicable spells from being interrupted when taking damage.</p></li><li><p class="bb_paragraph">Randall Lyric now appears in two new locations (Myth Drannor and Lamordia) with a new selection of augments to trade!</p></li><li><p class="bb_paragraph">Items found during the Symphony of the Fey event have lost their event exclusive borders. </p><ul class="bb_ul"><li><p class="bb_paragraph">Going forward, while an event with equipment restrictions is active, only those players playing with those restrictions will see the event-exclusive warning overlays, and they will only see them over items that would provide a penalty.</p></li><li><p class="bb_paragraph">This means that during any other equipment restriction event, players not participating in the event will not see any changes with their items, either new or existing.</p></li><li><p class="bb_paragraph">It also means that if you are playing with those restrictions, you'll be warned for items that are invalid for you, so you'll not see anything over gear that is valid for your usage</p></li><li><p class="bb_paragraph">Items will continue to drop with the "souvenir" effects, and those effects will continue to persist, as a fun reminder of the world-shifting nature of these immersive experiences!</p></li></ul></li><li><p class="bb_paragraph">New Filigree have been released! </p><ul class="bb_ul"><li><p class="bb_paragraph">There are 6 new Generation 3 Raid Filigree and 2 new Generation 2 Raid Filigree. </p><ul class="bb_ul"><li><p class="bb_paragraph">Divinity/Ultimate Fury: +2 Str (Rare: +4 PRR)</p></li><li><p class="bb_paragraph">Shadowstrike/Bend Fate: +2 Dex (Rare: +4 PRR)</p></li><li><p class="bb_paragraph">Technomage/Unbreakable: +2 Con (Rare: +4 PRR)</p></li><li><p class="bb_paragraph">Lunar Magic/Serpent: +2 Int (Rare: +4 MRR)</p></li><li><p class="bb_paragraph">Abiding Path/Elemental Avatar: +2 Wis (Rare: +4 MRR)</p></li><li><p class="bb_paragraph">Keeper of the Curse/Angelic Wings: +2 Cha (Rare: +4 MRR)</p></li><li><p class="bb_paragraph">Final Burial/Coalesced Magic: +2 Wis (Rare: +4 PRR)</p></li><li><p class="bb_paragraph">City's Beacon/Enlightened Step: +2 Str (Rare: +4 PRR)</p></li></ul></li></ul></li><li><p class="bb_paragraph">The split-prefix Unbound Crafting recipes within Essence Crafting have been temporarily removed from the game. They will return in a future update!</p></li><li><p class="bb_paragraph">Reduced the number of enemies in some groups in the quest "Just Business".</p></li><li><p class="bb_paragraph">Adjusted lighting and decor in the quests "Blown Deadline" and "House of Pain" to make certain valves and levers easier to spot.</p></li></ul><div class="bb_h3">Bug Fixes​</div><ul class="bb_ul"><li><p class="bb_paragraph">The augment Miserable: Force Absorption's tooltip now displays the correct amount of force absorption.</p></li><li><p class="bb_paragraph">The Helm of Workplace Safety now has flavor text.</p></li><li><p class="bb_paragraph">Charm Monster: Mass for Bards now accepts the Embolden Metamagic feat.</p></li><li><p class="bb_paragraph">Inflict Wounds admixtures can now accept the Embolden and Heighten Metamagic feats.</p></li><li><p class="bb_paragraph">A trap box in Amber Temple has been rotated correctly.</p></li><li><p class="bb_paragraph">Solar gems of Threat Decrease now work on ranged and spell damage instead of just melee.</p></li><li><p class="bb_paragraph">The Claw combat style now properly works with the Dark Imbuement and the Living Shadow feat.</p></li><li><p class="bb_paragraph">Death Attack in Dark Hunter now more reliably applies its debuff.</p></li><li><p class="bb_paragraph">For Cormyr! now lasts its intended duration.</p></li><li><p class="bb_paragraph">A misbehaving pillar found in the Blue Water Inn has been reattached to the wall.</p></li><li><p class="bb_paragraph">Soul Eater's Devour the Soul debuff is now visible when examining enemies.</p></li><li><p class="bb_paragraph">Miscellaneous debuff icons and strings have been fixed for all Warlock enhancement trees.</p></li><li><p class="bb_paragraph">Certain augments that provide Spell Penetration now correctly report their typing.</p></li><li><p class="bb_paragraph">Dark Hunter's Smoke Trap now correctly applies to bosses.</p></li><li><p class="bb_paragraph">Alchemist's on-hit imbue spells now correctly apply to bosses.</p></li><li><p class="bb_paragraph">Sacred Fists' Radiant Servant 6th core now correctly functions.</p></li><li><p class="bb_paragraph">Violence Begets Violence is now properly min level 12.</p></li><li><p class="bb_paragraph">Rapid Condensation no longer requires Spell Resistance.</p></li><li><p class="bb_paragraph">Corrode Weapons now correctly reduces accuracy.</p></li><li><p class="bb_paragraph">Caustic Overload and Voltaic Burst can now reapply its own debuff without waiting for the debuff to expire.</p></li><li><p class="bb_paragraph">Form of the Lord Vampire in Dhampir now stays through death.</p></li><li><p class="bb_paragraph">The Disintegrate spell no longer pretends to be Dust to Dust.</p></li><li><p class="bb_paragraph">Eladrin Chaosmancer core abilities now persist through death.</p></li><li><p class="bb_paragraph">The Death Ward spell is now properly Shield typed.</p></li><li><p class="bb_paragraph">Energy Sheathe Negative now functions as intended.</p></li><li><p class="bb_paragraph">Rejuvenation Cocoon no longer breaks invisibility.</p></li><li><p class="bb_paragraph">Dragonborn Males can now fire dual crossbow special attacks.</p></li><li><p class="bb_paragraph">True Resurrection's spell name has been fixed in the resurrection pop-up.</p></li><li><p class="bb_paragraph">The Serpent sentient set now properly gives +2 to its DCs.</p></li><li><p class="bb_paragraph">The Thornlord longbow now has a more immersive tooltip.</p></li><li><p class="bb_paragraph">Fixed a variety of typos in many quests.</p></li><li><p class="bb_paragraph">The door to the optional in Locked Away part 2 is now named correctly and sends you to the correct place.</p></li><li><p class="bb_paragraph">Certain past lives no longer give an enormous amount of saving throws for no reason.</p></li><li><p class="bb_paragraph">Magical Recoil in Machrotechnic now functions as intended.</p></li><li><p class="bb_paragraph">Fixed some target mismatches in Arcane Trickster's stolen spells.</p></li><li><p class="bb_paragraph">You can now actually purchase returning throwing items from the test shops within the Test Dojo during our Lamannia previews.</p></li><li><p class="bb_paragraph">Fixed some incorrectly calculated DC math for Kata of Ice and Kata of Darkness.</p></li><li><p class="bb_paragraph">Spell Lore items now properly boost Poison Spell Critical Chance.</p></li><li><p class="bb_paragraph">Myth Drannor's Slayer quest no longer references Lamordia.</p></li><li><p class="bb_paragraph">Tiefling Male's tumble animations sync up with player movement much more reliably.</p></li><li><p class="bb_paragraph">It is no longer snowing in Saltmarsh.</p></li><li><p class="bb_paragraph">Adjusted the names of some Archetype past life feats to better organize them alphabetically.</p></li><li><p class="bb_paragraph">Grand Theft Aureon no longer removes your maximum tumble charges.</p></li><li><p class="bb_paragraph">Wisps are no longer invisible.</p></li><li><p class="bb_paragraph">Removed duplicate keybind setting for Epic Destinies that didn't do anything.</p></li><li><p class="bb_paragraph">Removed a floating airship tiedown from House Kundarak.</p></li><li><p class="bb_paragraph">Removed some floating cups from the Lamordia tavern.</p></li><li><p class="bb_paragraph">Adjusted a table in "The Same Old Song" to not be floating.</p></li><li><p class="bb_paragraph">Dhampir now display Thorn Knight and Thorn Kin visual effects.</p></li><li><p class="bb_paragraph">Crippling Strike now functions again.</p></li><li><p class="bb_paragraph">Dread Mist from Dark Bargainer now properly damages Undead enemies.</p></li><li><p class="bb_paragraph">Fixed some incorrect text in the Arcane Trickster character creation flow.</p></li><li><p class="bb_paragraph">The Alchemist Study feats now stack correctly and have color-appropriate icons.</p></li><li><p class="bb_paragraph">Ettercap Incursion, Relentless, and teleporting to Morgrave University Upper now have their correct loading screens.</p></li><li><p class="bb_paragraph">Alarphon's Mighty Spells deal damage again.</p></li><li><p class="bb_paragraph">Exiting the quest Dinosaur Crisis now places you in the correct location.</p></li><li><p class="bb_paragraph">Fixed a misbehaving trap box in Setting The Wards: The Patriarchs' Crypt.</p></li><li><p class="bb_paragraph">Restorative Drought now correctly flies towards allies when cast.</p></li><li><p class="bb_paragraph">The Legendary Omniscience Ring now correctly drops with Mythic Ring Bonus.</p></li><li><p class="bb_paragraph">Red augments of negative spell power now correctly state that they also boost Poison Spell Power.</p></li><li><p class="bb_paragraph">Dragon Lord's Past Life now provides its Breath Weapon DC bonuses.</p></li><li><p class="bb_paragraph">On-hit and on-spell effects that do not benefit from Spell Power no longer erroneously benefit from additional spell power from enabled Metamagics.</p></li></ul><div class="bb_h3">Engineering Changes​</div><ul class="bb_ul"><li><p class="bb_paragraph">Certain UI elements such as the quest objective panel now have a more complete bottom right corner graphic.</p></li><li><p class="bb_paragraph">Spell Power, Spell Crit, and Spell Critical Damage now appear in the Details+ Tab.</p></li><li><p class="bb_paragraph">Adjustments have been made to how slotted Filigree set bonuses appear to ensure that all slotted Filigree set bonuses are visible.</p></li><li><p class="bb_paragraph">When examining an item, the names of Set Bonuses are now gold instead of teal.</p></li><li><p class="bb_paragraph">Rune Arm DC and Breath Weapon DC bonuses now appear in the Details+ Tab.</p></li></ul><div class="bb_h2">Known Issues:</div><ul class="bb_ul"><li><p class="bb_paragraph">Iconic Heroes and Certain Races Erroneously Available to VIP: VIP accounts that do not have access to certain Iconic Heroes and races can currently create these races and iconic characters. This is unintended. When this issue is corrected, players who have been playing these races and Iconic Heroes without associated content ownership will no longer be able to access these characters until ownership is established. </p></li></ul>]]> </content:encoded>
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<title>Spider&#45;Man 2 Free Download Confirmed for July 28</title>
<link>https://xinker.org/spider-man-2-free-download-confirmed-for-july-28</link>
<guid>https://xinker.org/spider-man-2-free-download-confirmed-for-july-28</guid>
<description><![CDATA[  Marvel&#039;s Spider-Man 2 players will receive a new outfit from Spider-Man: Brand New Day to celebrate the debut of the upcoming Marvel Studios film. The new outfit coming to Marvel&#039;s Spider-Man 2 will be available as a free download for the PS5 and PC versions of the game. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/marvels-spider-man-2-spidey-flying-on-web-through-nyc.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 04:53:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Spider-Man, Free, Download, Confirmed, for, July</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/marvels-spider-man-2-spidey-flying-on-web-through-nyc.jpg" crossorigin="anonymous"> <i><b>Marvel's Spider-Man 2</b></i> players will receive a new outfit from <i>Spider-Man: Brand New Day</i> to celebrate the debut of the upcoming Marvel Studios film. The new outfit coming to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fmarvel-spider-man-2%2F" target="_blank" rel=" noopener"><i>Marvel's Spider-Man 2</i></a> will be available as a free download for the PS5 and PC versions of the game.<br><br>]]> </content:encoded>
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<title>PC Horror Game With Serious Metro Vibes is 100% Free, But You Have to Act Fast</title>
<link>https://xinker.org/pc-horror-game-with-serious-metro-vibes-is-100-free-but-you-have-to-act-fast</link>
<guid>https://xinker.org/pc-horror-game-with-serious-metro-vibes-is-100-free-but-you-have-to-act-fast</guid>
<description><![CDATA[  While Metro fans are looking forward to the return of the franchise with Metro 2039, and may be replaying the other games to prepare, others could still be in need of a title with a similar vibe. Fortunately, a (temporarily) free PC game called Static Voice could scratch the Metro itch, as it has a few clear similarities to the franchise. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/metro-static-voice-game-rant-free.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 04:23:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Horror, Game, With, Serious, Metro, Vibes, 100, Free, But, You, Have, Act, Fast</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/metro-static-voice-game-rant-free.jpg" crossorigin="anonymous"> While <b><i>Metro</i></b> fans are looking forward to the return of the franchise with <i>Metro 2039</i>, and may be replaying the other games to prepare, others could still be in need of a title with a similar vibe. Fortunately, a (temporarily) free <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fpc%2F" target="_blank" rel=" noopener">PC</a> game called <i>Static Voice</i> could scratch the <i>Metro</i> itch, as it has a few clear similarities to the franchise.<br><br>]]> </content:encoded>
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<title>PC Horror Game With Serious Metro Vibes is 100% Free, But You Have to Ask Fast</title>
<link>https://xinker.org/pc-horror-game-with-serious-metro-vibes-is-100-free-but-you-have-to-ask-fast</link>
<guid>https://xinker.org/pc-horror-game-with-serious-metro-vibes-is-100-free-but-you-have-to-ask-fast</guid>
<description><![CDATA[  While Metro fans are looking forward to the return of the franchise with Metro 2039, and may be replaying the other games to prepare, others could still be in need of a title with a similar vibe. Fortunately, a (temporarily) free PC game called Static Voice could scratch the Metro itch, as it has a few clear similarities to the franchise. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/metro-static-voice-game-rant-free.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 03:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Horror, Game, With, Serious, Metro, Vibes, 100, Free, But, You, Have, Ask, Fast</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/metro-static-voice-game-rant-free.jpg" crossorigin="anonymous"> While <b><i>Metro</i></b> fans are looking forward to the return of the franchise with <i>Metro 2039</i>, and may be replaying the other games to prepare, others could still be in need of a title with a similar vibe. Fortunately, a (temporarily) free <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fpc%2F" target="_blank" rel=" noopener">PC</a> game called <i>Static Voice</i> could scratch the <i>Metro</i> itch, as it has a few clear similarities to the franchise.<br><br>]]> </content:encoded>
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<title>&amp;quot;Gamers don&amp;apos;t want it&amp;quot;: Palworld lead says Pocketpair doesn&amp;apos;t touch AI because players hate it and artists &amp;quot;like doing stuff themselves&amp;quot;</title>
<link>https://xinker.org/gamers-dont-want-it-palworld-lead-says-pocketpair-doesnt-touch-ai-because-players-hate-it-and-artists-like-doing-stuff-themselves</link>
<guid>https://xinker.org/gamers-dont-want-it-palworld-lead-says-pocketpair-doesnt-touch-ai-because-players-hate-it-and-artists-like-doing-stuff-themselves</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/sYVUnPVdHCFttgQAsETgh8-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 03:27:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gamers, dont, want, it:, Palworld, lead, says, Pocketpair, doesnt, touch, because, players, hate, and, artists, like, doing, stuff, themselves</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/sYVUnPVdHCFttgQAsETgh8-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FaFSperWAifMjMjLcLpsNad.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg</a>]]> </content:encoded>
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<title>Which is the best version of The Adventures of Elliot: The Millennium Tales? PS5, Xbox, Switch 2 &amp;amp; PC compared</title>
<link>https://xinker.org/which-is-the-best-version-of-the-adventures-of-elliot-the-millennium-tales-ps5-xbox-switch-2-pc-compared</link>
<guid>https://xinker.org/which-is-the-best-version-of-the-adventures-of-elliot-the-millennium-tales-ps5-xbox-switch-2-pc-compared</guid>
<description><![CDATA[  We compare The Adventures of Elliot: The Millennium Tales on PS5, PS5 Pro, Nintendo Switch 2, Xbox Series X, Xbox PC, ROG Ally, Steam Deck, and PC to help you find the best version to play. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20708/original/elliot-ps5-vs-switch-2-xbox-steam-deck-pro-comparison.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 03:27:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Which, the, best, version, The, Adventures, Elliot:, The, Millennium, Tales, PS5, Xbox, Switch, compared</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20708/original/elliot-ps5-vs-switch-2-xbox-steam-deck-pro-comparison.png" crossorigin="anonymous"> We compare The Adventures of Elliot: The Millennium Tales on PS5, PS5 Pro, Nintendo Switch 2, Xbox Series X, Xbox PC, ROG Ally, Steam Deck, and PC to help you find the best version to play.<br><br>]]> </content:encoded>
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<title>Uh oh, your favorite anime girl could be conceal&#45;carrying a malware payload through Wallpaper Engine</title>
<link>https://xinker.org/uh-oh-your-favorite-anime-girl-could-be-conceal-carrying-a-malware-payload-through-wallpaper-engine</link>
<guid>https://xinker.org/uh-oh-your-favorite-anime-girl-could-be-conceal-carrying-a-malware-payload-through-wallpaper-engine</guid>
<description><![CDATA[ Wallpaper Engine has long been the primary driver for modern gamers’ screens, allowing them to put just about anything on there, whether it’s a static image or a fully-rendered scene from their favorite games. And being readily available to millions of users who consume community-made wallpapers on the daily is great, but also fertile ground for nefarious users who seem to be loading their creations with malicious code. According to Kaspersky (via PC Gamer), dozens of user-made wallpapers appear to come packaged with viruses and have so far accrued thousands of downloads each, potentially compromising a lot of people’s PCs.  Anime girls galore. Image via Kaspersky https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 One example seemed straight up legit, but as Kaspersky notes, it was merely working “in the background” by installing a DarkKomet backdoor that’d harvest Steam account information and even take over active sessions.  But what’s most interesting from the report is that most of the wallpapers seem to be anime-related, or just anime girls or anime-style drawings of Elden Ring characters like Marika. Wallpaper Engine is flooded with popular scenes from video games, anime, and manga, but also tens of thousands of anime girl wallpapers, animated or otherwise.  So, if you’re a connoisseur of waifus, you may want to double-check who you’re downloading the wallpapers from. You never know when your waifu is holding a malware-infused knife behind her back, just waiting for you to drop your guard one day.  Or you could join the OLED side and simply put a black screen on. It’s that easy.  0 The post Uh oh, your favorite anime girl could be conceal-carrying a malware payload through Wallpaper Engine appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 03:27:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>oh, your, favorite, anime, girl, could, conceal-carrying, malware, payload, through, Wallpaper, Engine</media:keywords>
<content:encoded><![CDATA[Wallpaper Engine has long been the primary driver for modern gamers’ screens, allowing them to put just about anything on there, whether it’s a static image or a fully-rendered scene from their favorite games.<br><br> And being readily available to millions of users who consume community-made wallpapers on the daily is great, but also fertile ground for nefarious users who seem to be loading their creations with malicious code. According to Kaspersky (<a class="bb_link" href="https://www.pcgamer.com/hardware/warning-all-weebs-kaspersky-says-hackers-are-distributing-malware-via-anime-girl-wallpapers-on-steam-workshops-wallpaper-engine/" target="_blank" rel="">via PC Gamer</a>), dozens of user-made wallpapers appear to come packaged with viruses and have so far accrued thousands of downloads each, potentially compromising a lot of people’s PCs.<br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/kaspersky-wallpaper-engine-example.jpg?resize=1024%2C576" crossorigin="anonymous"> Anime girls galore. Image via Kaspersky <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> One example seemed straight up legit, but as Kaspersky notes, it was merely working “in the background” by installing a DarkKomet backdoor that’d harvest Steam account information and even take over active sessions. <br><br> But what’s most interesting from the report is that most of the wallpapers seem to be anime-related, or just anime girls or anime-style drawings of <i>Elden Ring</i> characters like Marika. Wallpaper Engine is flooded with popular scenes from video games, anime, and manga, but also tens of thousands of anime girl wallpapers, animated or otherwise. <br><br> So, if you’re a connoisseur of waifus, you may want to double-check who you’re downloading the wallpapers from. You never know when your waifu is holding a malware-infused knife behind her back, just waiting for you to drop your guard one day. <br><br> Or you could join the OLED side and simply put a black screen on. It’s that easy. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/anime-wallpaper-malware/" target="_blank" rel="">Uh oh, your favorite anime girl could be conceal-carrying a malware payload through Wallpaper Engine</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Epic Says Unreal Engine 6 Will Let Your Fortnite Skins Pop Up in Other Games</title>
<link>https://xinker.org/epic-says-unreal-engine-6-will-let-your-fortnite-skins-pop-up-in-other-games</link>
<guid>https://xinker.org/epic-says-unreal-engine-6-will-let-your-fortnite-skins-pop-up-in-other-games</guid>
<description><![CDATA[  With past mainline versions of Unreal Engine, Epic would usually kick things off with a flashy tech demo that pushes photorealism to a new level. That didn&#039;t happen with Unreal Engine 6. Because while the company showed off the same Rocket League UE6 teaser that it did a couple weeks ago, Epic CEO Tim Sweeney spent way more time focusing on his vision of an open games ecosystem.  The idea, on the surface, is to get rid of the barriers between different games, letting you use skins and other cosmetics that you buy in other Unreal Engine 6 games in Fortnite, and vice-versa. It&#039;s a cool idea. After all, I barely play Fortnite, only ever peeking in when there&#039;s a cool Festival season going on (I miss Guitar Hero), but even I have a library full of cosmetic items that I&#039;d love to import into other games. Unreal Engine 6, in theory, will let that happen.  In the past, this would have been incredibly difficult to actually implement. You&#039;d have to independently model and animate a cosmetic across every game you&#039;d want to actually use it in. But with Unreal 6, because the systems are going to be the same across any game using the engine, it sounds like you&#039;ll just be able to drop items from one game into another and it&#039;ll just work. Of course, only time will tell whether or not that&#039;ll actually work out.  More Than Just Fortnite Skins The most immediate version of Epic&#039;s vision for Unreal Engine 6 will probably come in the form of Fortnite skins, but it really is just the surface. During his presentation, Tim Sweeney talked about how he has a vision for gaming something akin to the open web, where gamers can move from game to game, taking all of their digital belongings wherever they go.  Again, that sounds cool, but it&#039;s almost like I&#039;ve heard this exact song and dance before, when Meta spent a few years hyping the Metaverse. The idea there was incredibly similar – a persistent online marketplace and ecosystem made up of a bunch of different companies, where digital possessions would follow users. And, well, the Metaverse kind of fizzled out without ever really amounting to anything.  I&#039;m sure that Tim Sweeney took Meta&#039;s failure in mind, but it seems like he at least has a more realistic vision of what it could look like, and it helps that the Unreal Engine is already so central to game development. In short, Sweeney described a world where every game company is working together to create a centralized gaming ecosystem, with Epic, presumably, at the center.  All of this would be really good for Epic&#039;s bottom line, but Sweeney insisted that the company wouldn&#039;t be an &#039;overlord&#039;, saying &quot;We want a system with no overlords, we’ve been spending some time fighting against overlords in the industry with some amount of success. And we don’t want to be the next one, rather we want to be a partner for all companies in the industry.&quot;  The &#039;overlords&#039; he&#039;s talking about are clearly a reference to Epic&#039;s feuds against other digital store owners like Apple and Valve, and it&#039;s hard to not draw comparisons between those companies and what Unreal Engine 6 is trying to do. After all, Epic does collect fees on any game that uses Unreal, as long as it clears a certain revenue threshold.  But unlike a digital storefront that just collects a percentage of any game sold, Epic is hoping that this new interconnected gaming platform will provide game developers some added value – especially as it gets harder to make a profit in gaming.  &quot;The Arithmetic Doesn&#039;t Lie&quot; At the end of the showcase, Tim Sweeney described the gaming industry as in a state of &quot;both crisis and opportunity,&quot; because while more people are playing games than ever before, big-budget AAA games are having a harder time making a profit. It&#039;s a tale we hear over and over again, but the Epic CEO spelled it out yet again: &quot;we&#039;re often seeing hundreds of millions in dev costs, followed by tens of millions in revenue, and dev costs are continuing to grow.&quot;  And, again, like we&#039;ve heard in the past, the answer is apparently in microtransactions. According to Sweeney, &quot;the economy is shifting from buying games to buying things in games&quot; and &quot;whether you&#039;re a fan of this or not, the arithmetic of it is undeniable.&quot; In his eye, this is a boon for huge games with established communities, but it&#039;s just another bar to clear for new games hoping to stay alive for more than a few months.  Really, you just have to look at how many smaller multiplayer games have gone live within the last year or two, only to fizzle out and die with little to no fanfare. Just look at something like Exoprimal or Concord for an example. Sweeney&#039;s explanation of this does make some sense. After all, it&#039;s hard to get motivated to buy a bunch of cosmetic junk in a game that you don&#039;t know if it will live for more than a few months, but the math looks a lot different for a game that you&#039;ve played for years and you know isn&#039;t going anywhere.  I, for one, rarely spend any money at all in newer games, but I don&#039;t ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/05/08/loisthumb-1778256641879.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:47:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic, Says, Unreal, Engine, Will, Let, Your, Fortnite, Skins, Pop, Other, Games</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/05/08/loisthumb-1778256641879.png" crossorigin="anonymous"> With past mainline versions of Unreal Engine, Epic would usually kick things off with a flashy tech demo that pushes photorealism to a new level. That didn't happen with Unreal Engine 6. Because while the company showed off the same <a class="bb_link" href="https://www.ign.com/articles/unreal-engine-6-revealed-as-rocket-league-gets-a-new-coat-of-paint" target="_blank" rel="">Rocket League UE6 teaser</a> that it did a couple weeks ago, Epic CEO Tim Sweeney spent way more time focusing on his vision of an open games ecosystem. <br><br> The idea, on the surface, is to get rid of the barriers between different games, letting you use skins and other cosmetics that you buy in other Unreal Engine 6 games in Fortnite, and vice-versa. It's a cool idea. After all, I barely play Fortnite, only ever peeking in when there's a cool Festival season going on (I miss Guitar Hero), but even I have a library full of cosmetic items that I'd love to import into other games. Unreal Engine 6, in theory, will let that happen. <br><br> In the past, this would have been incredibly difficult to actually implement. You'd have to independently model and animate a cosmetic across every game you'd want to actually use it in. But with Unreal 6, because the systems are going to be the same across any game using the engine, it sounds like you'll just be able to drop items from one game into another and it'll just work. Of course, only time will tell whether or not that'll actually work out. <br><br> <div class="bb_h2">More Than Just Fortnite Skins</div> The most immediate version of Epic's vision for Unreal Engine 6 will probably come in the form of Fortnite skins, but it really is just the surface. During his presentation, Tim Sweeney talked about how he has a vision for gaming something akin to the open web, where gamers can move from game to game, taking all of their digital belongings wherever they go. <br><br> Again, that sounds cool, but it's almost like I've heard this exact song and dance before, when Meta spent a few years hyping the Metaverse. The idea there was incredibly similar – a persistent online marketplace and ecosystem made up of a bunch of different companies, where digital possessions would follow users. And, well, the Metaverse kind of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nytimes.com%2F2026%2F03%2F19%2Ftechnology%2Fmark-zuckerbergs-metaverse-vr-horizon-worlds.html" target="_blank" rel=" noopener">fizzled out without ever really amounting to anything</a>. <br><br> I'm sure that Tim Sweeney took Meta's failure in mind, but it seems like he at least has a more realistic vision of what it could look like, and it helps that the Unreal Engine is already so central to game development. In short, Sweeney described a world where every game company is working together to create a centralized gaming ecosystem, with Epic, presumably, at the center. <br><br> All of this would be really good for Epic's bottom line, but Sweeney insisted that the company wouldn't be an 'overlord', saying "We want a system with no overlords, we’ve been spending some time fighting against overlords in the industry with some amount of success. And we don’t want to be the next one, rather we want to be a partner for all companies in the industry." <br><br> The 'overlords' he's talking about are clearly a reference to Epic's feuds against other digital store <a class="bb_link" href="https://www.ign.com/articles/nearly-5-years-after-fortnite-was-blocked-from-iphones-in-the-us-epic-boss-tim-sweeney-says-its-about-to-come-back" target="_blank" rel="">owners like Apple</a> and <a class="bb_link" href="https://www.ign.com/articles/epic-boss-tim-sweeney-emailed-gabe-newell-to-call-valve-assholes-over-steam-fees" target="_blank" rel="">Valve</a>, and it's hard to not draw comparisons between those companies and what Unreal Engine 6 is trying to do. After all, Epic does collect fees on any game that uses Unreal, as long as it clears a certain revenue threshold. <br><br> But unlike a digital storefront that just collects a percentage of any game sold, Epic is hoping that this new interconnected gaming platform will provide game developers some added value – especially as it gets harder to make a profit in gaming. <br><br> <div class="bb_h2">"The Arithmetic Doesn't Lie"</div> At the end of the showcase, Tim Sweeney described the gaming industry as in a state of "both crisis and opportunity," because while more people are playing games than ever before, big-budget AAA games are having a harder time making a profit. It's a tale we hear over and over again, but the Epic CEO spelled it out yet again: "we're often seeing hundreds of millions in dev costs, followed by tens of millions in revenue, and dev costs are continuing to grow." <br><br> And, again, like we've heard in the past, the answer is apparently in microtransactions. According to Sweeney, "the economy is shifting from buying games to buying things in games" and "whether you're a fan of this or not, the arithmetic of it is undeniable." In his eye, this is a boon for huge games with established communities, but it's just another bar to clear for new games hoping to stay alive for more than a few months. <br><br> Really, you just have to look at how many smaller multiplayer games have gone live within the last year or two, only to fizzle out and die with little to no fanfare. Just look at something like Exoprimal or Concord for an example. Sweeney's explanation of this does make some sense. After all, it's hard to get motivated to buy a bunch of cosmetic junk in a game that you don't know if it will live for more than a few months, but the math looks a lot different for a game that you've played for years and you know isn't going anywhere. <br><br> I, for one, rarely spend any money at all in newer games, but I don't really think twice before buying a new mount or something in World of Warcraft. And that's where Unreal Engine 6 comes in. By creating this interconnected web of games through a common engine, you can buy skins and such in a new, smaller game, and know that those items will go with you when you inevitably move on to a different game. That means the devs of the smaller game get some extra cash, and it probably also means that Epic gets to enjoy a bunch of cosmetic skins they didn't have to actually make come to Fortnite, and still get a cut from their revenue. <br><br> Only time will tell whether or not this vision of Unreal Engine 6 is going to save gaming or whatever lofty visions Tim Sweeney has for it. But, we won't have to wait long to see it in action. Beyond the bones of this concept already existing in UEFN, or Unreal Editor for Fortnite, Unreal Engine 6 will enter early access in late 2027. <br><br> <i>Jackie Thomas is the Hardware and Buying Guides Editor at IGN and the PC components queen. You can follow her </i><a class="bb_link" href="https://twitter.com/jackiecobra" target="_blank" rel=""><i>@Jackiecobra</i></a><br><br>]]> </content:encoded>
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<title>Waifu Wednesday: Ran Mouri from Detective Conan</title>
<link>https://xinker.org/waifu-wednesday-ran-mouri-from-detective-conan</link>
<guid>https://xinker.org/waifu-wednesday-ran-mouri-from-detective-conan</guid>
<description><![CDATA[ Welcome back to Waifu Wednesday, Niche Gamer’s column where we talk about characters, their appeal, and a little on their history. This week’s waifu is Ran Mouri from Detective Conan. Ran is the secondary protagonist of the series and features in almost every episode since the anime began in 1996. Ran is the girlfriend of […] Source ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:47:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Waifu, Wednesday:, Ran, Mouri, from, Detective, Conan</media:keywords>
<content:encoded><![CDATA[Welcome back to Waifu Wednesday, Niche Gamer’s column where we talk about characters, their appeal, and a little on their history. This week’s waifu is Ran Mouri from Detective Conan. Ran is the secondary protagonist of the series and features in almost every episode since the anime began in 1996. Ran is the girlfriend of […] <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fnichegamer.com%2Fwaifu-wednesday-ran-mouri-from-detective-conan%2F" target="_blank" rel=" noopener">Source</a><br><br>]]> </content:encoded>
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<title>Unreal Engine 6 will combine UE5 and UEFN into a unified engine | State of Unreal</title>
<link>https://xinker.org/unreal-engine-6-will-combine-ue5-and-uefn-into-a-unified-engine-state-of-unreal</link>
<guid>https://xinker.org/unreal-engine-6-will-combine-ue5-and-uefn-into-a-unified-engine-state-of-unreal</guid>
<description><![CDATA[ Epic Games CEO Tim Sweeney unveiled Unreal Engine 6 today during The State of Unreal address at the Unreal Fest in Chicago today. The first brand new version of Unreal Engine in six years, UE6 will debut in 2027 (ish) and it will bring together Unreal Engine 5 and Unreal Editor for Fortnite (UEFN). Epic is targeting a Unreal Engine 6 Early Access release at the end of 2027.  Sweeney noted that Epic first teased Unreal Engine 6 at Rocket League’s competitive esports event in Paris, today was about the next step in Epic’s mission to make great games and tools and share them with devs to bring their ideas to life. UE6 will be a single, unified engine for the next generation of gaming, Sweeney said. It will keep doing things like doing better rendering and running games. Cook times will come down. Iteration loops will get tighter. Mobile will be increasingly capable, said Marcus Wassmer, executive vice president of development at Epic Games, during the keynote.https://www.youtube.com/embed/9ikOoOzAhPE?feature=oembed Sweeney acknowledged that things “are kind of awkward” today with two different ways to build in Unreal, with Unreal Engine 5 for standalone games on stores with triple-A features, and then Unreal Editor for Fortnite (UEFN) with a tool set that enables devs to build a game once and deploy it to all platforms that are live on Fortnite with its 80 million monthly active users. Each one has unique and cool features, but they lack the features of the other one, he said. “Our big initiative to bring them together is the core of the Unreal Engine 6 effort. It’s UE5 plus UEFN equals UE6, plus some more cool stuff on the way,” Sweeney said. “The vision is that if you build things once the Unreal Engine 6 way, then you can have a game that you can ship everywhere, including the console stores, the PC stores, the mobile stores, and also ship live into the Fortnite ecosystem, or any other Unreal Engine 6 based game ecosystem built by any other developer.”The details Verse is a programming language that is a key part of Unreal Engine. In a post, Epic Games said UE6 exists distinctly from an incremental UE5 development path because three things about game development need to change at the same time:Epic is moving the gameplay programming model to Verse, Epic’s programming language which “transactionalizes” C++, for increased accessibility of development and so that devs can build persistent, large-scale, live experiences with thousands of contributors.Epic is enabling content, code, and economies to become portable and interoperable across games, ecosystems, and engines through open standards, to enable developer collaboration on much greater scales than ever before.And Epic is building development pipeline features such as an MCP with integrations for Claude, Gemini, and others, as creativity and productivity multipliers so that teams can focus their efforts on the essential creative and technical tasks of development rather than time on time-consuming manual tasks.A new gameplay framework Unreal Engine 6 will use code generation and analysis. UE6 will include an entirely new gameplay framework known collectively as Scene Graph, built from scratch on Verse. Verse is the foundation for Epic’s future programming model. It’s a next-generation programming language purpose-built to power massive, persistent game worlds at scale, where global state just works, and transactionally correct concurrency is handled by the runtime.  Scene Graph is a modern, high-level gameplay framework that will give devs a true foundation for creating games and experiences easily, and sharing their interoperable components between games, Epic said. Verse draws ideas from functional, logic, and imperative languages, and should feel immediately familiar to anyone who has worked with languages like Python or C#. But it also has some unique features, aimed at solving the complexity and scaling problems of modern game development—starting with its unique software transactional memory model.  All functions in Verse run as part of atomic transactions, which can be rolled back and resimulated when needed. These transactional semantics also extend to any C++ code that is called from Verse, Epic said. Real multithreading for scaling games A city of the future in a game. For now, to make all this work, Verse runs on a single thread and calls C++ code built via a custom LLVM compiler that automatically transactionalizes the C++ code. In principle we can extend this method to automatically run transactions concurrently on different threads, but we have some work to do to get there on hardware that will scale appropriately. The more interesting thing this enables for large, live worlds is that with UE6, we’re working to build a full distributed software transactional memory system. Epic said it intends to take the existing single-threaded-style Verse game code, then distribute it across multiple servers automatically. When an object is needed on one s ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:37:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Unreal, Engine, will, combine, UE5, and, UEFN, into, unified, engine, State, Unreal</media:keywords>
<content:encoded><![CDATA[Epic Games CEO Tim Sweeney unveiled Unreal Engine 6 today during <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fepic-games-launches-unreal-engine-5-8%2F" target="_blank" rel=" noopener">The State of Unreal</a> address at the Unreal Fest in Chicago today.<br><br> The first brand new version of Unreal Engine in six years, UE6 will debut in 2027 (ish) and it will bring together Unreal Engine 5 and Unreal Editor for Fortnite (UEFN). Epic is targeting a Unreal Engine 6 Early Access release at the end of 2027. <br><br> Sweeney noted that Epic first teased Unreal Engine 6 at Rocket League’s competitive esports event in Paris, today was about the next step in Epic’s mission to make great games and tools and share them with devs to bring their ideas to life.<br><br> UE6 will be a single, unified engine for the next generation of gaming, Sweeney said. It will keep doing things like doing better rendering and running games. Cook times will come down. Iteration loops will get tighter. Mobile will be increasingly capable, said Marcus Wassmer, executive vice president of development at Epic Games, during the keynote.<br><br><a class="bb_link" href="https://www.youtube.com/embed/9ikOoOzAhPE?feature=oembed" target="_blank" rel="">https://www.youtube.com/embed/9ikOoOzAhPE?feature=oembed</a> Sweeney acknowledged that things “are kind of awkward” today with two different ways to build in Unreal, with Unreal Engine 5 for standalone games on stores with triple-A features, and then Unreal Editor for Fortnite (UEFN) with a tool set that enables devs to build a game once and deploy it to all platforms that are live on Fortnite with its 80 million monthly active users.<br><br> Each one has unique and cool features, but they lack the features of the other one, he said.<br><br> “Our big initiative to bring them together is the core of the Unreal Engine 6 effort. It’s UE5 plus UEFN equals UE6, plus some more cool stuff on the way,” Sweeney said. “The vision is that if you build things once the Unreal Engine 6 way, then you can have a game that you can ship everywhere, including the console stores, the PC stores, the mobile stores, and also ship live into the Fortnite ecosystem, or any other Unreal Engine 6 based game ecosystem built by any other developer.”<br><br><div class="bb_h2">The details</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/image_2026-06-17_083358696-1024x517.png" crossorigin="anonymous"> Verse is a programming language that is a key part of Unreal Engine. In a post, Epic Games said UE6 exists distinctly from an incremental UE5 development path because three things about game development need to change at the same time:<br><br><ul class="bb_ul"><li>Epic is moving the gameplay programming model to Verse, Epic’s programming language which “transactionalizes” C++, for increased accessibility of development and so that devs can build persistent, large-scale, live experiences with thousands of contributors.</li><li>Epic is enabling content, code, and economies to become portable and interoperable across games, ecosystems, and engines through open standards, to enable developer collaboration on much greater scales than ever before.</li><li>And Epic is building development pipeline features such as an MCP with integrations for Claude, Gemini, and others, as creativity and productivity multipliers so that teams can focus their efforts on the essential creative and technical tasks of development rather than time on time-consuming manual tasks.</li></ul><div class="bb_h3">A new gameplay framework</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/unreal-8-ue6-1024x573.jpg" crossorigin="anonymous"> Unreal Engine 6 will use code generation and analysis. UE6 will include an entirely new gameplay framework known collectively as Scene Graph, built from scratch on Verse.<br><br> Verse is the foundation for Epic’s future programming model. It’s a next-generation programming language purpose-built to power massive, persistent game worlds at scale, where global state just works, and transactionally correct concurrency is handled by the runtime. <br><br> Scene Graph is a modern, high-level gameplay framework that will give devs a true foundation for creating games and experiences easily, and sharing their interoperable components between games, Epic said.<br><br> Verse draws ideas from functional, logic, and imperative languages, and should feel immediately familiar to anyone who has worked with languages like Python or C#. But it also has some unique features, aimed at solving the complexity and scaling problems of modern game development—starting with its unique software transactional memory model. <br><br> All functions in Verse run as part of atomic transactions, which can be rolled back and resimulated when needed. These transactional semantics also extend to any C++ code that is called from Verse, Epic said. <br><br><div class="bb_h2">Real multithreading for scaling games</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/unreal-6-1024x587.jpg" crossorigin="anonymous"> A city of the future in a game. For now, to make all this work, Verse runs on a single thread and calls C++ code built via a custom LLVM compiler that automatically transactionalizes the C++ code. In principle we can extend this method to automatically run transactions concurrently on different threads, but we have some work to do to get there on hardware that will scale appropriately.<br><br> The more interesting thing this enables for large, live worlds is that with UE6, we’re working to build a full distributed software transactional memory system. Epic said it intends to take the existing single-threaded-style Verse game code, then distribute it across multiple servers automatically. When an object is needed on one server in the cluster, the Verse runtime rolls back the current transaction, migrates the object to the appropriate server, then re-runs the transaction with the object now present.<br><br> Epic said the magic here is that your game code can be written as if it were running on a single machine without needing to coordinate custom networking code all over the place.  Behind the scenes, many servers can be spun up to distribute the work automatically. Epic said the early prototype work is promising and has shown that we can both write ‘single-server’ code and get performance scaling out of distributing the work transparently. <br><br> Even better, the distribution and the transactional semantics make saving game data way simpler. The Verse runtime can automatically synchronize and save any global state for the program, and share that state across all running instances of a game or ecosystem, Epic said.<br><br>To the game programmer, this means that setting up something like save state for a player is as simple as defining a single global map of player to saved state. No more having to set up databases and coordinate schemas between your game and other backend services. You can do all of this without ever leaving Verse. You can see the early stages of this at work in UEFN’s weak_map persistence features which are forward compatible with the general purpose method.<br><br> Epic thinks all of this together results in a really powerful new programming model for the future.<br><br><div class="bb_h3">Portable content</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/unreal-5-1024x538.jpg" crossorigin="anonymous"> There’s a second guiding principle of UE6: Content and code should be portable across games and engines. <br><br> Epic said its goal is to give the games industry a whole new way to grow our ecosystems with cross-promotion, portable player value, and to really lean into all of the positive-sum dynamics that Metcalfe’s Law predicts for connecting experiences and social graphs together.<br><br> The company said it is going to do this with a determined effort to move UE beyond just extensibility and into open specifications for interoperability. Where existing standards such as glTF or USD are capable of fulfilling UE6’s needs, Epic will make them “first-class formats” within the engine. Where a standard doesn’t yet exist that serves the needs of game ecosystems, Epic will open up Unreal Engine’s own systems as open specifications with Verse APIs, defined asset conventions, and documentation that any engine, tool, or studio can implement against.<br><br> Fortnite cosmetics will be Epic’s first real proof point of portability. The team will start by moving the base system to an open UE6 module. This means devs will have the option to use a player’s entitled Fortnite Outfits in their own games, and they will get the tools to build Outfits for your own games that work inside Fortnite. <br><br> Epic is tackling this problem first because we want to prove things out with a system that’s complex enough to be a meaningful existence proof of the idea, and one that inherently comes with a ton of player value by respecting their purchases across an interconnected ecosystem of games.<br><br> The team sees this as the first step toward building a shared economy for smart assets: functional assets with logic and functionality that work across games, to recognize players’ time and spending in a better way. <br><br> In the end, this isn’t really a Fortnite story, Epic said. It’s about proving that such a mature, complex system can work at scale—and that every game that works with these systems will immediately benefit from them.<br><br><div class="bb_h3">Creativity and productivity multipliers with your preferred AI models</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/tim-sweeney-1024x609.jpg" crossorigin="anonymous"> On the topic of model-assisted creation, Epic sees Unreal Engine 6 helping tighten iteration loops and reducing time-consuming manual setup of levels, character rigs, particle systems, skinning bone weights, as well as adjusting lighting, etc: all the manual work required to translate professional creative intent into interactive, performant, and cross-platform games. Crucially, Unreal Engine is uniquely placed to be the efficient, cross-platform, high-fidelity runtime that will remain the substrate on which much of the world’s best games run, Epic said.<br><br> Thus, for UE6, the team see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control devs need. <br><br> A big part of Epic’s effort is going into exposing a broad set of engine capabilities through the MCP protocol, so that developers can mix and match the best leading-edge models and build custom integrations of all sorts on an open Unreal Engine 6 MCP foundation. Epic will also also improving the Epic Developer Assistant (EDA) as an optional turnkey solution, available to all by default.<br><br> Epic’s goal for UE6 is to greatly reduce the tedious work in authoring content to leave more time for creative exploration, and increase the amount of iterations a team can make to polish their content. UE6 will ship with tools and workflows where devs can choose to bring their own favorite models, battletested against internal development and in UEFN.<br><br> Also, internally at Epic, the team is investigating what works and what doesn’t for code generation. Epic recently opened up pretty broad usage for code generation and AI analysis across our backend, engine, and game development engineering teams.<br><br> Epic has had particular success with people writing custom tools for their own work, fast code indexing tools for helping LLMs deal with large codebases like Unreal Engine, fast incidence response analysis, automated root cause crash and CIS job failure analysis, automated test generation, and of course the acceleration and parallelization you’d expect on backend service development.<br><br> What’s interesting is that most of these use cases aren’t even generating mainline Unreal Engine code, though that will probably come eventually as well. Epic said you can expect Unreal Engine 6 to also include all of the key learnings for using codegen for engineering along with content workflows.<br><br><div class="bb_h3">The path from here to there</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/metahuman-1024x604.jpg" crossorigin="anonymous"> MetaHuman 5.8. Source: Epic Games UE6 converges two threads that Epic has been running in parallel: UE5 for high-end stand-alone game and content development, and Unreal Editor for Fortnite as the live environment where the new programming model has been getting battle-tested. <br><br> As UE5 and UEFN merge into one editor, you will be able to ship traditional games and projects exactly as you do today. You’ll be able to ship directly in Fortnite, or ship to your own ecosystem, and optionally, make it compatible with Epic’s. Devs will have an easy path from one to another, Epic said.<br><br> Epic’s philosophy through this transition is to bring existing projects along, not to force a hard break. Studios shipping on UE5 today should expect a manageable, and clear path forward when UE6 is ready for them. To allow for this, Actors and Blueprints will be in early versions of UE6. Eventually, these will be deprecated when the new framework is sufficiently mature, and you’ll have conversion tools to move projects from one framework to the other.<br><br> Epic is targeting a Unreal Engine 6 Early Access release at the end of 2027, with the full release of UE6 coming 12 months to 18 months later. In the meantime, a new UE6 development stream is now on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FEpicGames%2FUnrealEngine%2Ftree%2Fue6-main" target="_blank" rel=" noopener">GitHub</a>, publicly visible, just like the UE5 stream has always been. The Verse language implementation has moved out to be visible here, though it’s not intended for general adoption at this point.<br><br> Any remaining UE5 changes will merge to UE6 to not get lost, but not vice versa. In addition, Fortnite development will be attached to the UE6 stream so you can see all ongoing work live and cherry-pick changes as needed. However, this stream is not meant to be any kind of Alpha: it exists just to be transparent with where we’re going.  And while Epic isn’t currently planning another official UE5 release after 5.8, the company is reserving the option to release a 5.9, if needed.<br><br><div class="bb_h3">Building this together</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/unreal-1024x627.jpg" crossorigin="anonymous"> UE6 is going to change a lot about how games are made. It will not change the thing that matters most, which is that the people in this industry—the game developers, the filmmakers, our Unreal Engine family—are the ones who make anything actually happen. <br><br> Epic will have a lot more to share on the road to Early Access, including deep dives on the new gameplay framework, Verse, Scene Graph, and model-assisted workflows we’re bringing into production tools. In the meantime, keep building on UE5 and UEFN. Everything you ship today is a step toward what Epic is going to ship together in UE6.<br><br><div class="bb_h2">Tim Sweeney’s additional remarks</div> In prior generations, Sweeney said Epic put graphics first in leading and announcing technology, but with Unreal Engine 6, he said Epic is focusing first and foremost on the foundations of the engine to prepare for the next generation of game development and for gaming.<br><br> “And the most critical change here is the move to the Verse programming language for gameplay development alongside the low level C engine, and the reason for this is to enable massive scale code and content interoperability across games,” he said. “Today we have a lot of content interoperability features. You go to the Fab content marketplace, you download a bunch of cool objects, you stick them in your game, but then you have to wire them up and make them work yourself.”<br><br> Then Sweeney said, “In the Unreal Engine 6 generation, by having a unified set of APIs and a unified language that works everywhere, you’ll be able to build smart assets that are completely portable between games and between projects, and can be shared at any scale with the potential to have millions of developers collaborating together on a shared body of work that anybody can use.”<br><br> Unreal Engine 6 will also enable far larger game simulations. He said the original Battle Royale movie in 1999 that inspired the battle royale genre of games just happened to have 100 people dropping onto an island. <br><br> “It’s a nice coincidence, because that’s actually the number of maximum number of players our code base could support running on a single thread on the server. If they had 1,000 players, we don’t have been able to do it,” he said.<br><br> “But the goal of Unreal Engine six is to introduce software and transactional memory technology,” he said. <br><br> That will enable scaling of games to any amount of computers that can fit into a data center: hundreds, thousands, potentially even millions of players in the future. <br><br> He said this tech is in the research lab now and the team is working very rapidly to make it into a practical shipping system. <br><br> Another major aim of Unreal Engine 6 is something Sweeney first talked about at the Siggraph computer graphics show back in 2016. <br><br> “There, I talked about a potential future of gaming as an open system, like the web is open, in which any developer can run a server, build a game, host their own content, and the user can go anywhere they want, from place to place, bringing all of their stuff with them and tearing down the walls and barriers that exist between games to have a completely interoperable ecosystem,” Sweeney said.<br><br> Sweeney said, “We’re tantalizingly close now to fully realizing this idea of an open gaming ecosystem with the ability to travel from game to game and independent developer freedom to build everything they want everywhere they go.”<br><br> He said Epic’s aim is to work with all developers in the industry to build this system together.<br><br> “We want a system with no overlord. We’ve been spending some time fighting against overlords in the industry with some amount of success, and we don’t want to be the next one,” Sweeney said. “Rather, we want to be a partner to every company in the industry, including all game developers and also other makers of technology and services, in order to build the best stuff and connect it all up together.”<br><br> He said a huge part of this effort is effort is going to be Epic adopting open standards like the Pixar’s USD file format and glTF, and also working with standards bodies and releasing specifications to bring new standards into the industry where they’re lacking and needed.”<br><br><div class="bb_h2">Wassmer’s take</div> Wassmer said if you looked back at the history of Unreal Engine, he noted version four in 2014 opened the engine to all by making the tools free to use and the source accessible on Github. UE5 (announced in 2020 and shipped in 1.0 in 2022) reinvented how worlds are built, helping to create bigger, higher density and more dynamic detail than before.<br><br>UE6 is about how evolving how Epic ships and operates games. He said Epic will embrace standards and open up Unreal’s own systems as open specifications with first APIs, defined asset contentions and documentation that any engine tool or studio can implement against. He said Fortnite cosmetics will be the first real proof point of portability.<br><br> We’re going to start by moving the base system to an open UE6 module that’s usable by all games, and this means that you’ll have the option to use the players entitled Fortnite outfits in your own games, and you’ll get the tools to build outfits for your own games that work inside Fortnite,” Wassmer said. “We’re tackling this problem first, because we want to prove things out with a system that’s complex enough to be a meaningful existence proof of the idea, and one that inherently comes with a ton of player value by respecting their purchases across an interconnected ecosystem of games.”<br><br> Epic sees this as the first step towards building a shared economy for smart assets, functional assets with logic and functionality that work across games to recognize players’ time and spending in a better way.<br><br> “In the end, this isn’t really a Fortnite story, it’s just about proving that such a mature, complex system can work at scale, and that every game that works with these systems will immediately benefit from them,” Wassmer said.<br><br> He said Epic thinks that AI-assisted game creation will tighten iteration loops, reduce time-consuming manual setup of levels, character rigs, particle systems, getting bone weights, adjusting lighting — all of the manual work required to translate professional creative intent into performant and cross-platform games.<br><br> “Crucially, Unreal Engine is uniquely placed to be the efficient cross-platform high-fidelity runtime that will remain the substrate on which much of the world’s best games run,” he said. <br><br> He added, “Our goal for UE6 is to greatly reduce the tedious work in authoring content to leave more time for creative exploration and increase the amount of iterations a team can make to polish their content. UE6 will ship with these workflows, battle tested against internal development and in UEFN.”<br><br> He said Epic has been investigating the future of coding and engineering <br><br> “as well. Internally at Epic, we’ve been doing a lot of investigation to see what works and what doesn’t, and we recently opened up pretty broad usage for code generation and AI analysis across our backend engine and game development engineering teams,” Wassmer said. “We’ve had a lot of great success stories. We’ve had particular success with people writing custom tools for their own work, fast code indexing tools for helping LLMs deal with large code bases like UE, fast incident response analysis, automated root cause analysis for crashes, automated test generation, and of course the wins you’d expect on backend service development.”<br><br> But he said most of those cases aren’t even generating mainline Unreal Engine code yet, though that’ll come.<br><br> You can expect Unreal Engine 6 to include all the key learnings for using AI for engineering, along with content workflows,” Wassmer said.<br><br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Funreal-engine-6-will-combine-ue5-and-uefn-into-a-unified-engine-state-of-unreal%2F" target="_blank" rel=" noopener">Unreal Engine 6 will combine UE5 and UEFN into a unified engine | State of Unreal</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>More Gameplay from Lords of the Fallen II</title>
<link>https://xinker.org/more-gameplay-from-lords-of-the-fallen-ii</link>
<guid>https://xinker.org/more-gameplay-from-lords-of-the-fallen-ii</guid>
<description><![CDATA[ Looking for more Lords of the Fallen II gameplay?This gameplay teaser features over two minutes of additional footage, including a closer look at the katana weapon class, new bosses, ranged combat, magic, and some of the enemies awaiting in Thorngar.https://store.steampowered.com/app/4767480/Lords_of_the_Fallen_II/In light, we walk.— The CI Games Team ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42849889/973d274ed21f01fce5e310ac4bf64730b2afa48f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:37:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>More, Gameplay, from, Lords, the, Fallen</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Looking for more Lords of the Fallen II gameplay?</p><p class="bb_paragraph">This gameplay teaser features over two minutes of additional footage, including a closer look at the katana weapon class, new bosses, ranged combat, magic, and some of the enemies awaiting in Thorngar.</p><div data-youtube='"UYLhemzhhZI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4767480/Lords_of_the_Fallen_II/" target="_blank" rel="">https://store.steampowered.com/app/4767480/Lords_of_the_Fallen_II/</a></p><p class="bb_paragraph"><b>In light, we walk.</b></p><p class="bb_paragraph">— The CI Games Team</p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Valve Hit With Big 220 Million Lawsuit</title>
<link>https://xinker.org/valve-hit-with-big-220-million-lawsuit</link>
<guid>https://xinker.org/valve-hit-with-big-220-million-lawsuit</guid>
<description><![CDATA[  Steam platformer owner and game developer Valve is being sued for €220 million in a Dutch class action lawsuit. Valve has suffered several major lawsuits throughout 2026 so far, including another US-based class action lawsuit and a suit filed by the State of New York. Despite Steam being such a popular storefront for PC gamers, Valve is finding itself in hot water with consumer groups. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/valve-intro-logo.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:35:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Valve, Hit, With, Big, 220, Million, Lawsuit</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/valve-intro-logo.jpg" crossorigin="anonymous"> Steam platformer owner and game developer <b>Valve</b> is being sued for €220 million in a Dutch class action lawsuit. <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fvalve%2F" target="_blank" rel=" noopener">Valve</a> has suffered several major lawsuits throughout 2026 so far, including another US-based class action lawsuit and a suit filed by the State of New York. Despite Steam being such a popular storefront for PC gamers, Valve is finding itself in hot water with consumer groups.<br><br>]]> </content:encoded>
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<title>Destiny 2 Studio Bungie Could Be Facing a 50% Reduction of Staff In Summer Layoffs</title>
<link>https://xinker.org/destiny-2-studio-bungie-could-be-facing-a-50-reduction-of-staff-in-summer-layoffs</link>
<guid>https://xinker.org/destiny-2-studio-bungie-could-be-facing-a-50-reduction-of-staff-in-summer-layoffs</guid>
<description><![CDATA[  Destiny 2 and Marathon developer Bungie could lay off at least half of its current staff across the board, according to rumors circulating on social media. The news emerged just days after Destiny 2 launched its last major content update, which added the Monument of Triumph. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/destiny-2-spear-holder-taking-down-giant-boss.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Destiny, Studio, Bungie, Could, Facing, 50, Reduction, Staff, Summer, Layoffs</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/destiny-2-spear-holder-taking-down-giant-boss.jpg" crossorigin="anonymous"> <i><b>Destiny 2</b></i> and <i>Marathon</i> developer Bungie could lay off at least half of its current staff across the board, according to rumors circulating on social media. The news emerged just days after <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fdestiny-2%2F" target="_blank" rel=" noopener"><i>Destiny 2</i></a> launched its last major content update, which added the Monument of Triumph.<br><br>]]> </content:encoded>
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<title>Inside Riot Games’ decision to move development of Teamfight Tactics to Unreal Engine</title>
<link>https://xinker.org/inside-riot-games-decision-to-move-development-of-teamfight-tactics-to-unreal-engine</link>
<guid>https://xinker.org/inside-riot-games-decision-to-move-development-of-teamfight-tactics-to-unreal-engine</guid>
<description><![CDATA[ Teamfight Tactics is about to get Unreal. During the State of Unreal keynote talk at Unreal Fest in Chicago today, June 17, Riot Games senior director of engineering Gina Hope took the stage to announce that Riot’s popular auto-battler title Teamfight Tactics would be making the transition to Unreal Engine from Riot Games’ proprietary Hextech game engine with its upcoming new set, Enchanted Wilds. With over 300 million players, this makes Teamfight Tactics one of the largest games to ever transition to Unreal from another engine, with Hope saying onstage that the move had been underway since shortly after she joined Riot Games to work on Teamfight Tactics in 2024. “Rebuilding a live game on a new engine while it’s still running is not something most games choose to do; it’s years of work across engineering, art, design, and production, and that gets even harder when your game is still shipping new sets, events, and everything to players on a regular cadence,” Hope said during the State of Unreal keynote. “But that’s what we decided to do.” Teamfight Tactics’ transition to Unreal Engine was a company-wide effort, with Riot senior manager for game production of TFT David Capretto, who helped lead the transition to Unreal, crediting stakeholders across the company’s different games and departments for contributing labor and advice to the move.  “The collaboration across Riot was crucial to our success, full stop — like the people on R&amp;D in Valorant being willing to give us their time and energy to help us work through things as our TFT developers learned to work in Unreal was absolutely helpful,” Capretto said in an interview with GamesBeat at Unreal Fest. “I think one of the keys to pulling this off, quite frankly, is just that all of Riot sort of wrapped their arms around us to help us make this happen.” Since launching in 2019 amid a flurry of hype surrounding the then-nascent auto-battler genre, Teamfight Tactics has become the predominant game in the genre, with a monthly active player count in May 2026 that exceeded 30 million, according to a Reddit comment by a Riot Games staffer last week. The development team handling TFT’s transition to Unreal Engine is the same development team that built TFT in the early days, led by veteran Riot Games employees like senior principal software engineer Cameron Royal. “Moving things on the board uses the exact same code algorithm in Unreal as it did in Hextech, because he wrote that original code and he brought that over — so we were incredibly thoughtful about how things worked and how they needed to still work in the new engine,” Hope said in an interview with GamesBeat at Unreal Fest. “There are hopefully some surprise and delight things too, like the new lobby, which I think looks really cool. So, there will be a couple of things that will be a little bit different.” In addition to tapping into the expertise of internal Unreal Engine experts from the Valorant and 2XKO development teams, the Teamfight Tactics dev team worked closely with Epic Games to ensure that the transition to Unreal went smoothly. The collaboration started out as a simple exchange of information and grew over the course of the development process, with TFT developers now able to regularly submit support tickets to the Epic Pro Support service within Epic Games’ Developer Portal, which Capretto described as “the first line of triage for a lot of our devs.” “We are taking this so seriously, to the point where we wanted to make sure everybody had a foundation on Unreal, so every single person on TFT did the Unreal training, all the way up through our EP,” Hope said. “Everybody has created blueprints and built a game inside of Unreal, so we all deeply understand how it works, because we do want to get it right.” Riot Games has confirmed that Teamfight Tactics’ transition to Unreal Engine will take place alongside the game’s next set release, which is slated for August 11. Beginning on July 4, select invited players will be able to test out the updated version of TFT inside Riot’s public beta environment, with the company extending the game’s beta testing period beyond its usual two-week window to ensure that it can stamp out any lingering bugs. “Game development is hard; transitioning engines is also very hard. We’re doing a little bit of both, so I can’t walk out of here without giving credit to all of the people who are making this happen, both within TFT and outside of TFT within Riot,” Capretto said. “This really is something that takes a village.” The post Inside Riot Games’ decision to move development of Teamfight Tactics to Unreal Engine appeared first on GamesBeat. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:35:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Inside, Riot, Games’, decision, move, development, Teamfight, Tactics, Unreal, Engine</media:keywords>
<content:encoded><![CDATA[Teamfight Tactics is about to get Unreal.<br><br> During the State of Unreal keynote talk at Unreal Fest in Chicago today, June 17, Riot Games senior director of engineering Gina Hope took the stage to announce that Riot’s popular auto-battler title Teamfight Tactics would be making the transition to Unreal Engine from Riot Games’ proprietary Hextech game engine with its upcoming new set, Enchanted Wilds. With over 300 million players, this makes Teamfight Tactics one of the largest games to ever transition to Unreal from another engine, with Hope saying onstage that the move had been underway since shortly after she joined Riot Games to work on Teamfight Tactics in 2024.<br><br> “Rebuilding a live game on a new engine while it’s still running is not something most games choose to do; it’s years of work across engineering, art, design, and production, and that gets even harder when your game is still shipping new sets, events, and everything to players on a regular cadence,” Hope said during the State of Unreal keynote. “But that’s what we decided to do.”<br><br> Teamfight Tactics’ transition to Unreal Engine was a company-wide effort, with Riot senior manager for game production of TFT David Capretto, who helped lead the transition to Unreal, crediting stakeholders across the company’s different games and departments for contributing labor and advice to the move. <br><br> “The collaboration across Riot was crucial to our success, full stop — like the people on R&D in Valorant being willing to give us their time and energy to help us work through things as our TFT developers learned to work in Unreal was absolutely helpful,” Capretto said in an interview with GamesBeat at Unreal Fest. “I think one of the keys to pulling this off, quite frankly, is just that all of Riot sort of wrapped their arms around us to help us make this happen.”<br><br> Since launching in 2019 amid a flurry of hype surrounding the then-nascent auto-battler genre, Teamfight Tactics has become the predominant game in the genre, with a monthly active player count in May 2026 that exceeded 30 million, according to a <a class="bb_link" href="https://www.reddit.com/r/TeamfightTactics/comments/1u2b65x/tfts_playerbase_is_currently_much_higher_than_30m/" target="_blank" rel="">Reddit comment</a> by a Riot Games staffer last week. The development team handling TFT’s transition to Unreal Engine is the same development team that built TFT in the early days, led by veteran Riot Games employees like senior principal software engineer Cameron Royal.<br><br> “Moving things on the board uses the exact same code algorithm in Unreal as it did in Hextech, because he wrote that original code and he brought that over — so we were incredibly thoughtful about how things worked and how they needed to still work in the new engine,” Hope said in an interview with GamesBeat at Unreal Fest. “There are hopefully some surprise and delight things too, like the new lobby, which I think looks really cool. So, there will be a couple of things that will be a little bit different.”<br><br> In addition to tapping into the expertise of internal Unreal Engine experts from the Valorant and 2XKO development teams, the Teamfight Tactics dev team worked closely with Epic Games to ensure that the transition to Unreal went smoothly. The collaboration started out as a simple exchange of information and grew over the course of the development process, with TFT developers now able to regularly submit support tickets to the Epic Pro Support service within Epic Games’ Developer Portal, which Capretto described as “the first line of triage for a lot of our devs.”<br><br> “We are taking this so seriously, to the point where we wanted to make sure everybody had a foundation on Unreal, so every single person on TFT did the Unreal training, all the way up through our EP,” Hope said. “Everybody has created blueprints and built a game inside of Unreal, so we all deeply understand how it works, because we do want to get it right.”<br><br> Riot Games has confirmed that Teamfight Tactics’ transition to Unreal Engine will take place alongside the game’s next set release, which is slated for August 11. Beginning on July 4, select invited players will be able to test out the updated version of TFT inside Riot’s public beta environment, with the company extending the game’s beta testing period beyond its usual two-week window to ensure that it can stamp out any lingering bugs.<br><br> “Game development is hard; transitioning engines is also very hard. We’re doing a little bit of both, so I can’t walk out of here without giving credit to all of the people who are making this happen, both within TFT and outside of TFT within Riot,” Capretto said. “This really is something that takes a village.”<br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Finside-riot-games-decision-to-move-development-of-teamfight-tactics-to-unreal-engine%2F" target="_blank" rel=" noopener">Inside Riot Games’ decision to move development of Teamfight Tactics to Unreal Engine</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>Challenger World and Burning Events!</title>
<link>https://xinker.org/challenger-world-and-burning-events</link>
<guid>https://xinker.org/challenger-world-and-burning-events</guid>
<description><![CDATA[ Challenger World and the Burning Events are back! Take on a new set of challenges on Challenger World, including Kai, a new, limited-time boss with special rewards for those that manage to reach and defeat him before the event ends! Adventure with a friend with the new Challenger Partners, keep your momentum going by completing tasks with the Challenger Pass, and don&#039;t forget about the returning Hyper Burning MAX, Beyond Burning, and so much more!Check out the full list of events on the MapleStory Website:\[Challenger World] New Boss: Kai\[Defeat Boss Event] Kai Clear EventChallenger World EventsChallenger WorldChallenger World ShopChallenger EXP DuoChallenger PartnersChallenger PassArcane SealBurning EventsHyper Burning MAXBeyond BurningItem Burning PlusBurning Express ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/3952675/e61aac85c7d8302cdbc8d3b4bb0ffd80adc62d8e.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Challenger, World, and, Burning, Events</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/3952675/a333c5acfe8e816ab4dbf4bc74a8b1ff756e43e7.png"></p><p class="bb_paragraph">Challenger World and the Burning Events are back! Take on a new set of challenges on <b>Challenger World</b>, including <b>Kai</b>, a new, limited-time boss with special rewards for those that manage to reach and defeat him before the event ends! Adventure with a friend with the new <b>Challenger Partners</b>, keep your momentum going by completing tasks with the <b>Challenger Pass</b>, and don't forget about the returning <b>Hyper Burning MAX</b>, <b>Beyond Burning</b>, and so much more!</p><p class="bb_paragraph"><b>Check out the full list of events on the MapleStory Website:</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ChallengerWorldNewBossKai" target="_blank" rel=" noopener">\[Challenger World] New Boss: Kai</a></p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23DefeatBossEventKaiClearEvent" target="_blank" rel=" noopener">\[Defeat Boss Event] Kai Clear Event</a></p></li></ul></li><li><p class="bb_paragraph"><b>Challenger World Events</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ChallengerWorld" target="_blank" rel=" noopener">Challenger World</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ChallengerWorldShop" target="_blank" rel=" noopener">Challenger World Shop</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ChallengerEXPDuo" target="_blank" rel=" noopener">Challenger EXP Duo</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ChallengerPartners" target="_blank" rel=" noopener">Challenger Partners</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ChallengerPass" target="_blank" rel=" noopener">Challenger Pass</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ArcaneSeal" target="_blank" rel=" noopener">Arcane Seal</a></p></li></ul></li><li><p class="bb_paragraph"><b>Burning Events</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23HyperBurningMAX" target="_blank" rel=" noopener">Hyper Burning MAX</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23BeyondBurning" target="_blank" rel=" noopener">Beyond Burning</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23ItemBurningPlus" target="_blank" rel=" noopener">Item Burning Plus</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fnews%2Fupdate%2F41138%2Fv-269-ride-the-lightning-patch-notes%23BurningExpress" target="_blank" rel=" noopener">Burning Express</a></p></li></ul></li></ul>]]> </content:encoded>
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<title>Now Available: Erel Light!</title>
<link>https://xinker.org/now-available-erel-light</link>
<guid>https://xinker.org/now-available-erel-light</guid>
<description><![CDATA[ Erel Light has arrived to MapleStory! Join the SHINE: The Power of Starlight event with the Savior of Light for special rewards, and remember, Erel Light is also able to participate in Challenger World and the other level-up events!About Erel LightA captain of the Argent Guard and one of Helia&#039;s most heroic defenders, the Savior of Light wields a spear of holy light in battle, summoning the Shining Sentinels to overwhelm even the hardiest of Helia&#039;s enemies.Learn more about Erel Light and their array of skills below or in the Erel Light Classes &amp; Jobs page.New Job: Erel LightAvailable June 17 (after maintenance)Quick OverviewClassSHINEJobWarriorPrimary StatSTRSecondary StatDEXLegion BonusBoss Damage(+1% / +2% / +3% / +5% / +6%)Primary WeaponGramSecondary WeaponKeirLink SkillGuiding StarsPassiveMastery Level: 3Buff Duration: +10%, Critical Damage: +3%Erel Light SkillsBeginner Skills Return to Helia: Returns you to Helia. Stellar Equalize: Draws upon the stories written in the constellations, increasing the Attack Power and Magic ATT of all nearby characters.1st Job Skills Spear of Lugh \[Active]: Strikes down with Lugh&#039;s spear, materialized from light, to damage enemies in front of you. Radiant Leap: Use while in the middle of a jump to jump even farther. The higher this skill&#039;s level, the farther you will jump. Can be activated with the Jump key. Radiant Set: Increases your speed by infusing your body with the power of light. Radiant Vision: Increases Damage, Critical Damage, and Final Damage with the power of light. Radiant Hold: Enhances your endurance by further infusing your body with the power of light.2nd Job Skills Fury of Roan \[Active]: Sweeps with Roan&#039;s spear materialized from rage to damage enemies in front of you. Can be used without a casting animation if used while using Spear of Lugh. Enhanced Spear of Lugh I \[Upgraded Passive]: Enhances Spear of Lugh. Call to Sentinel \[Passive]: Increases damage of Shining Sentinel. Radiant Pulse \[Passive]: Awakens your senses by infusing your body with the purified power of light. Physical Training \[Passive]: Permanently increases STR and DEX through sheer physical training. Gram Mastery \[Passive]: Increases Gram Mastery, Attack Power, and Final Damage. Gram Accelerator \[Passive]: Increases Attack Speed and Strength.3rd Job Skills Light Enchant: Increases Damage, Attack Power, and Critical Rate for a fixed period of time by channeling the power of light. Charge of Fionn: Quickly charges forward to knock back the enemy. Can be resisted by some enemies. Enhanced Spear of Lugh II: Enhances Spear of Lugh. Order to Sentinel I: Increases damage of Shining Sentinel. Radiant Control: Increases Boss Damage, Ignore Defense, and Final Damage with the power of light. Radiant Shock: Increases Critical Rate, Attack Power, and Final Damage with the power of light. Radiant Will: Boosts your max HP by a set percentage with the power of light, and decreases damage taken when hit by enemies. The power of light swells forward when struck, allowing you to hold your ground by resisting knock-back effects.4th Job Skills Enhanced Spear of Lugh III: Enhances Spear of Lugh. Sting of Roan: Strike true with Roan&#039;s spear and deal damage to enemies in front of you. Can be used without casting while attacking with Spear of Lugh. Enhanced Fury of Roan I: Enhances Fury of Roan with increased skill damage. Order to Sentinel II: Increases damage of Shining Sentinel. Radiant Dawn: Increases Attack Power, Critical Rate, and Final Damage with the power of light. Gram Expert: Increases Gram Mastery, Attack Power, Final Damage, and Critical Damage. Path of Fionn: Instantly clear a path using a giant Fionn&#039;s spear, charging forward through enemies like a beam of light. Helian Blessing: Temporarily increases damage and Attack Power with the blessing of light. Shield of Chulainn: Creates a Protective Shield with fragments of Chulainn&#039;s spear to nullify attacks. Not affected by cooldown reset effects. Upon successfully linking Fury of Roan or Sting of Roan using Spear of Lugh, creates a Protective Shield that protects you. The Protective Shield is not affected by Buff Duration increase effects. Maple Warrior: The Goddess of Maple World&#039;s grace increases your stats. Using the skill briefly makes the Goddess of Maple World appear. Spear of Light: Summons Gram, which releases the energy of light for a certain period to attack surrounding enemies. Spear of Light is unaffected by attack reflection. Will of Light: Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through, and Combat Orders does not apply. Will of Light can be used while using other skills.Hyper SkillsPassive Skills Spear of Lugh - Reinforce: Increases the damage of Spear of Lugh. Spear of Lugh - Extra Strike: Increases the number of attacks for Spear of Lugh. Spear of Lugh - Boss Rush: Increases Boss Damage of Spea ]]></description>
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<pubDate>Thu, 18 Jun 2026 02:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Now, Available:, Erel, Light</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/35rd0f4s/1100x225-now-available-erel-light-maplestory.jpg" crossorigin="anonymous"></p><p class="bb_paragraph">Erel Light has arrived to MapleStory! Join the <b>SHINE: The Power of Starlight</b> event with the Savior of Light for special rewards, and remember, Erel Light is also able to participate in Challenger World and the other level-up events!</p><div class="bb_h2">About Erel Light</div><p class="bb_paragraph">A captain of the Argent Guard and one of Helia's most heroic defenders, the Savior of Light wields a spear of holy light in battle, summoning the Shining Sentinels to overwhelm even the hardiest of Helia's enemies.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Learn more about Erel Light and their array of skills below or in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.nexon.com%2Fmaplestory%2Fgame%2Fclasses-and-jobs%2F41164%2FWarrior" target="_blank" rel=" noopener">Erel Light Classes & Jobs page</a>.</p><div class="bb_h2"><u>New Job: Erel Light</u></div><p class="bb_paragraph"><b>Available June 17 (after maintenance)</b></p><div class="bb_h3">Quick Overview</div><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Class</b></p></div><div class="bb_table_td"><p class="bb_paragraph">SHINE</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Job</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Warrior</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Primary Stat</b></p></div><div class="bb_table_td"><p class="bb_paragraph">STR</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Secondary Stat</b></p></div><div class="bb_table_td"><p class="bb_paragraph">DEX</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Legion Bonus</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Boss Damage</p><p class="bb_paragraph">(+1% / +2% / +3% / +5% / +6%)</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Primary Weapon</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Gram</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Secondary Weapon</b></p></div><div class="bb_table_td"><p class="bb_paragraph">Keir</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Link Skill</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Guiding Stars</b></p><p class="bb_paragraph"><b>Passive</b></p><p class="bb_paragraph">Mastery Level: 3</p><p class="bb_paragraph">Buff Duration: +10%, Critical Damage: +3%</p></div></div></div><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/43ngelwj/erel.png" crossorigin="anonymous"></p><div class="bb_h2">Erel Light Skills</div><p class="bb_paragraph"><b>Beginner Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/4fhldo4a/return-to-helia.png" crossorigin="anonymous"> <b>Return to Helia: </b>Returns you to Helia.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/tu1dewe0/stellar-equalize.png" crossorigin="anonymous"> <b>Stellar Equalize: </b>Draws upon the stories written in the constellations, increasing the Attack Power and Magic ATT of all nearby characters.</p><p class="bb_paragraph"><b>1st Job Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/po2p1hmp/spear-of-lugh.png" crossorigin="anonymous"> <b>Spear of Lugh</b> <b>\[Active]: </b>Strikes down with Lugh's spear, materialized from light, to damage enemies in front of you.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/wpydkgn5/radiant-leap.png" crossorigin="anonymous"> <b>Radiant Leap: </b>Use while in the middle of a jump to jump even farther. The higher this skill's level, the farther you will jump. Can be activated with the Jump key.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/fxtlccte/radiant-set.png" crossorigin="anonymous"> <b>Radiant Set: </b>Increases your speed by infusing your body with the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/yaal2me2/radiant-vision.png" crossorigin="anonymous"> <b>Radiant Vision: </b>Increases Damage, Critical Damage, and Final Damage with the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/34lpgudf/radiant-hold.png" crossorigin="anonymous"> <b>Radiant Hold: </b>Enhances your endurance by further infusing your body with the power of light.</p><p class="bb_paragraph"><b>2nd Job Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/h10bky5a/fury-of-roan.png" crossorigin="anonymous"> <b>Fury of Roan</b> <b>\[Active]: </b>Sweeps with Roan's spear materialized from rage to damage enemies in front of you. Can be used without a casting animation if used while using Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/gxsnsoim/enhanced-spear-of-lugh-i.png" crossorigin="anonymous"> <b>Enhanced Spear of Lugh I</b> <b>\[Upgraded Passive]: </b>Enhances Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/osqmfagq/call-to-sentinel.png" crossorigin="anonymous"> <b>Call to Sentinel</b> <b>\[Passive]: </b>Increases damage of Shining Sentinel.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/nepboqmg/radiant-pulse.png" crossorigin="anonymous"> <b>Radiant Pulse</b> <b>\[Passive]: </b>Awakens your senses by infusing your body with the purified power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ysjnj3uq/physical-training.png" crossorigin="anonymous"> <b>Physical Training</b> <b>\[Passive]: </b>Permanently increases STR and DEX through sheer physical training.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ebthicxy/gram-mastery.png" crossorigin="anonymous"> <b>Gram Mastery</b> <b>\[Passive]: </b>Increases Gram Mastery, Attack Power, and Final Damage.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/bhshholx/gram-accelerator.png" crossorigin="anonymous"> <b>Gram Accelerator</b> <b>\[Passive]: </b>Increases Attack Speed and Strength.</p><p class="bb_paragraph"><b>3rd Job Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/bslciztt/light-enchant.png" crossorigin="anonymous"> <b>Light Enchant: </b>Increases Damage, Attack Power, and Critical Rate for a fixed period of time by channeling the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/lhslvmxr/charge-of-fionn.png" crossorigin="anonymous"> <b>Charge of Fionn: </b>Quickly charges forward to knock back the enemy. Can be resisted by some enemies.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/0wooz22w/enhanced-spear-of-lugh-ii.png" crossorigin="anonymous"> <b>Enhanced Spear of Lugh II: </b>Enhances Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/f1qbbwyj/order-to-sentinel-i.png" crossorigin="anonymous"> <b>Order to Sentinel I: </b>Increases damage of Shining Sentinel.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/dz0fjzxq/radiant-control.png" crossorigin="anonymous"> <b>Radiant Control: </b>Increases Boss Damage, Ignore Defense, and Final Damage with the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/hxyi1gf3/radiant-shock.png" crossorigin="anonymous"> <b>Radiant Shock: </b>Increases Critical Rate, Attack Power, and Final Damage with the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ncvb25ds/radiant-will.png" crossorigin="anonymous"> <b>Radiant Will: </b>Boosts your max HP by a set percentage with the power of light, and decreases damage taken when hit by enemies. The power of light swells forward when struck, allowing you to hold your ground by resisting knock-back effects.</p><p class="bb_paragraph"><b>4th Job Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/nu1bszm2/enhanced-spear-of-lugh-ii.png" crossorigin="anonymous"> <b>Enhanced Spear of Lugh III: </b>Enhances Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/31gb3plh/sting-of-roan.png" crossorigin="anonymous"> <b>Sting of Roan: </b>Strike true with Roan's spear and deal damage to enemies in front of you. Can be used without casting while attacking with Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/wuidystf/enhanced-fury-of-roan-i.png" crossorigin="anonymous"> <b>Enhanced Fury of Roan I: </b>Enhances Fury of Roan with increased skill damage.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/cwzbxzcy/order-to-sentinel-ii.png" crossorigin="anonymous"> <b>Order to Sentinel II: </b>Increases damage of Shining Sentinel.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/jykh5v5l/radiant-dawn.png" crossorigin="anonymous"> <b>Radiant Dawn: </b>Increases Attack Power, Critical Rate, and Final Damage with the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/z1ha3yg2/gram-expert.png" crossorigin="anonymous"> <b>Gram Expert: </b>Increases Gram Mastery, Attack Power, Final Damage, and Critical Damage.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/5kwlqkap/path-of-fionn.png" crossorigin="anonymous"> <b>Path of Fionn: </b>Instantly clear a path using a giant Fionn's spear, charging forward through enemies like a beam of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/h2zbzpjy/helian-blessing.png" crossorigin="anonymous"> <b>Helian Blessing: </b>Temporarily increases damage and Attack Power with the blessing of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/a1yjlkuw/shield-of-chulainn.png" crossorigin="anonymous"> <b>Shield of Chulainn: </b>Creates a Protective Shield with fragments of Chulainn's spear to nullify attacks. Not affected by cooldown reset effects. Upon successfully linking Fury of Roan or Sting of Roan using Spear of Lugh, creates a Protective Shield that protects you. The Protective Shield is not affected by Buff Duration increase effects.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/qrtc3wz2/maple-warrior.png" crossorigin="anonymous"> <b>Maple Warrior: </b>The Goddess of Maple World's grace increases your stats. Using the skill briefly makes the Goddess of Maple World appear.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/msgkxkvj/spear-of-light.png" crossorigin="anonymous"> <b>Spear of Light: </b>Summons Gram, which releases the energy of light for a certain period to attack surrounding enemies. Spear of Light is unaffected by attack reflection.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/jy4bmnvm/will-of-light.png" crossorigin="anonymous"> <b>Will of Light: </b>Hones your resolve to ignore certain abnormal status effects. Immune to most abnormal status effects for 3 sec. after use. Certain abnormal status effects will still get through, and Combat Orders does not apply. Will of Light can be used while using other skills.</p><p class="bb_paragraph"><b>Hyper Skills</b></p><p class="bb_paragraph"><b>Passive Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/zqbpw0ew/spear-of-lugh-reinforce.png" crossorigin="anonymous"> <b>Spear of Lugh - Reinforce: </b>Increases the damage of Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/5olp5ut2/spear-of-lugh-extra-strike.png" crossorigin="anonymous"> <b>Spear of Lugh - Extra Strike: </b>Increases the number of attacks for Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/05dfn52i/spear-of-lugh-boss-rush.png" crossorigin="anonymous"> <b>Spear of Lugh - Boss Rush: </b>Increases Boss Damage of Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/3krgej1g/fury-of-roan-reinforce.png" crossorigin="anonymous"> <b>Fury of Roan - Reinforce: </b>Increases the damage of Fury of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/bgeojumu/fury-of-roan-guardbreak.png" crossorigin="anonymous"> <b>Fury of Roan - Guardbreak: </b>Increases the Ignore Defense effect of Fury of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ii1f2gj3/fury-of-roan-critical-chance.png" crossorigin="anonymous"> <b>Fury of Roan - Critical Chance: </b>Increases Fury of Roan's Critical Rate.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/3vkj1wig/sting-of-roan-reinforce.png" crossorigin="anonymous"> <b>Sting of Roan - Reinforce: </b>Increases the damage of Sting of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/mxfhngba/sting-of-roan-guardbreak.png" crossorigin="anonymous"> <b>Sting of Roan - Guardbreak: </b>Increases the Ignore Defense effect of Sting of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/y3ldi2qr/sting-of-roan-critical-chance.png" crossorigin="anonymous"> <b>Sting of Roan - Critical Chance: </b>Increases Sting of Roan's Critical Rate.</p><p class="bb_paragraph"><b>Active Skills</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/m0rno3tv/piercing-of-chulainn.png" crossorigin="anonymous"> <b>Piercing of Chulainn: </b>Unleashes Chulainn’s piercing spear from the sky. Dealing damage to enemies in front of you.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/xxspop1o/impulse-of-chulainn.png" crossorigin="anonymous"> <b>Impulse of Chulainn: </b>Grants the Piercing of Chulainn buff for a period of time to increase Final Damage.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/fpdjvcdy/hundred-pole.png" crossorigin="anonymous"> <b>Hundred Pole: </b>Raises countless spears from an armory of light for a period of time to increase Critical Damage.</p><p class="bb_paragraph"><b>5th Job Skills (V Matrix)</b></p><p class="bb_paragraph"><b>Skill Nodes</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/tg3p2b3n/eternal-light.png" crossorigin="anonymous"> <b>Eternal Light: </b>Radiates the power of light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/pm5jjswq/sentinel-rise.png" crossorigin="anonymous"> <b>Sentinel Rise: </b>Summons 8 Shining Sentinels.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/fw1fyuca/eternal-guardian.png" crossorigin="anonymous"> <b>Eternal Guardian: </b>Summons the Shining Sentinel Captain, materialized from divine power.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/4rfbrdan/destruction-of-roan.png" crossorigin="anonymous"> <b>Destruction of Roan: </b>Attacks with an explosive burst of light.</p><p class="bb_paragraph"><b>Boost Nodes</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/lw5a1rpw/image.png" crossorigin="anonymous"> <b>Enhanced Spear of Lugh: </b>Enhances Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/qm0gjwdk/image.png" crossorigin="anonymous"> <b>Enhanced Fury of Roan: </b>Enhances Fury of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/3gejrzi5/image.png" crossorigin="anonymous"> <b>Enhanced Sting of Roan: </b>Enhances Sting of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/p2wc1xcx/image.png" crossorigin="anonymous"> <b>Enhanced Spear of Light: </b>Enhances Spear of Light.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/d33ifhah/image.png" crossorigin="anonymous"> <b>Enhanced Charge of Fionn: </b>Enhances Charge of Fionn.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/kuhb1ooo/image.png" crossorigin="anonymous"> <b>Enhanced Path of Fionn: </b>Enhances Path of Fionn.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/vswdyior/image.png" crossorigin="anonymous"> <b>Enhanced Impulse of Chulainn: </b>Enhances Impulse of Chulainn.</p><p class="bb_paragraph"><b>6th Job Skills (Erda Link)</b></p><p class="bb_paragraph"><b>Origin Stone</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/evtbv0ff/fall-of-melin.png" crossorigin="anonymous"> <b>Fall of Melin: </b>Slashes with the legendary Spear of Light that left a scar of darkness, dealing continuous damage to enemies in a large area. Then it immediately deals a final blow, dealing additional continuous damage to enemies in a large area.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/zleg0hsb/radiant-spear.png" crossorigin="anonymous"> <b>Radiant Spear: </b>Launches you high into the air, hurling a giant spear of condensed light to pierce enemies.</p><p class="bb_paragraph"><b>Ultimate Stone</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/z5bl0fdv/shine-spear-of-lugh.png" crossorigin="anonymous"> <b>SHINE Spear of Lugh: </b>Enhances Spear of Lugh.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/qxjjg5aj/shine-fury-of-roan.png" crossorigin="anonymous"> <b>SHINE Fury of Roan: </b>Enhances Fury of Roan.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/0wsnpu50/shine-sting-of-roan.png" crossorigin="anonymous"> <b>SHINE Sting of Roan: </b>Enhances Sting of Roan.</p><p class="bb_paragraph"><b>Skill Stone</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/sckbeuh3/eternal-light-boost.png" crossorigin="anonymous"> <b>Eternal Light Boost: </b>Enhances Eternal Light Boost.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/p44hdtlr/sentinel-rise-boost.png" crossorigin="anonymous"> <b>Sentinel Rise Boost: </b>Enhances Sentinel Rise Boost.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/eqofnlap/eternal-guardian-boost.png" crossorigin="anonymous"> <b>Eternal Guardian Boost: </b>Enhances Eternal Guardian Boost.</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/emokwfnl/destruction-of-roan-boost.png" crossorigin="anonymous"> <b>Destruction of Roan Boost: </b>Enhances Destruction of Roan Boost.</p><hr><div class="bb_h2"><u>SHINE: The Power of Starlight</u></div><p class="bb_paragraph"><b>June 17, 2026 (after maintenance) - September 8, 2026 11:59 PM UTC</b></p><p class="bb_paragraph"><b>Requirements</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Newly created SHINE class characters.</p></li><li><p class="bb_paragraph">Only SHINE class characters created after June 17, 2026 at 2:00 PM UTC can participate.</p></li><li><p class="bb_paragraph">SHINE class characters with a Hyper Burning effect can participate.</p></li></ul><p class="bb_paragraph"><b>How to Participate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Select ‘\[Shine] Starlight’s Call’ from the event list to start and access the event UI.</p></li><li><p class="bb_paragraph">Earn rewards as you reach level milestones!</p></li><li><p class="bb_paragraph">The event UI is split into two sections:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Starlight of Progress:</b> Level-based progression rewards</p></li><li><p class="bb_paragraph"><b>Starlight of Fashion:</b> Fashion and cosmetic rewards.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/rncpqwew/shine-starlights-call-ui.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Starlight of Progress</b></p><ul class="bb_ul"><li><p class="bb_paragraph">You’ll earn rewards as you reach level milestones throughout the event. There are two types of rewards available:</p><ul class="bb_ul"><li><p class="bb_paragraph">Basic Pass Rewards</p></li><li><p class="bb_paragraph">Premium Pass Rewards</p></li></ul></li><li><p class="bb_paragraph">The Premium Pass can be purchased for <b>35,000 Maple Points</b> where you can receive additional rewards and special perks:</p><ul class="bb_ul"><li><p class="bb_paragraph">Premium Pass Rewards</p></li><li><p class="bb_paragraph">Access to the Premium Login Event</p></li><li><p class="bb_paragraph">Hunting Perks:</p><ul class="bb_ul"><li><p class="bb_paragraph">Bonus EXP +50%</p></li><li><p class="bb_paragraph">Increased Item Drop Rate +10%</p></li><li><p class="bb_paragraph">Revive in Place Upon Death</p></li></ul></li><li><p class="bb_paragraph"><b>Note: </b>The effect is applied only to the participating character and lasts until <b>September 8, 2026 at 11:59 PM UTC.</b></p></li></ul></li><li><p class="bb_paragraph">Complete specific milestones to unlock additional rewards:</p><ul class="bb_ul"><li><p class="bb_paragraph">Power of Time</p></li><li><p class="bb_paragraph">Power of Fate</p></li><li><p class="bb_paragraph">Power of Life</p></li></ul></li></ul><p class="bb_paragraph"><b>Rewards can be claimed until September 8, 2026 at 11:59 PM UTC.</b></p><p class="bb_paragraph"><b>Rewards can be used until September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph"><b>Starting Reward</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Growth Support Gift Box: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Mysterious Cryptic Chest: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Snail (Pet):</b> Untradable, 30-day duration.</p></li></ul></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Support Gift Box: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><p class="bb_paragraph"><b>Chosen by Light Title Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Chosen by Light Title: </b>Untradable, Permanent. Grants the following 30-day durational stats:</p><ul class="bb_ul"><li><p class="bb_paragraph">Attack Power & Magic ATT +30</p></li><li><p class="bb_paragraph">Normal Enemy Damage +30%</p></li><li><p class="bb_paragraph">EXP Obtained +40%</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/xf1l4bog/chosen-by-light.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Sia Astelle Outfit Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dream of Stars Outfit Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Purple Memory of Stars:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Star's Purple Dream: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Purple Star Remnant Shoes: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/dgzjcymc/sia-astelle-outfit-selector-dream-of-stars-outfit-set.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dream of Hope Outfit Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Pink Memory of Stars:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Star's Pink Dream: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Pink Star Remnant Shoes: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ifvpstec/sia-astelle-outfit-selector-dream-of-hope-outfit-set.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Erel Light Outfit Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Researcher's Starlight Outfit Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Researcher's Starlight:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Researcher's Allure: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Researcher's of Stars Shoes: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Researcher's Pride: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/12zjajv2/erel-light-outfit-selector-researcher-of-stars-outfit-set.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Seeker of Stars Outfit Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Seeker's Starlight:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Seeker's Allure:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Seeker's of Stars Shoes:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Seeker's Pride:</b> Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ok0hp3si/erel-light-outfit-selector-seeker-of-stars-outfit-set.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Pendant of the Spirit Coupon (30 Days): </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Pendant of the Spirit: </b>Untradable, 30-day duration.</p></li></ul><p class="bb_paragraph"><b>Sweet Spirit (30 Days) Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Sweet Spirit Coupon (30-days): </b>Untradable, 30-day duration.</p></li></ul><p class="bb_paragraph"><b>Lv. 30 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 30 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Lv. 30 Equipment Box: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 30 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Expertise Boost Potion Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Ambition Expertise Boost Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Empathy Expertise Boost Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Insight Expertise Boost Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Willpower Expertise Boost Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Diligence Expertise Boost Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Charm Expertise Boost Potion: </b>Tradable within world, 7-day duration.</p></li></ul></li></ul><p class="bb_paragraph"><b>Lv. 100 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 100 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Legendary Cryptic Chest: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Frozen Hat: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Frozen Cape: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Frozen Suit: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Frozen Weapon Box: </b>Untradable, 7-day duration. (Weapon obtained from the box is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Frozen Secondary Weapon Box: </b>Untradable, 7-day duration. (Secondary Weapon obtained from the box is Untradable, Permanent)</p></li></ul></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 100 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>3x EXP Coupon (30 min) (x3):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Burning Boss Accessory Box: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Aquatic Letter Eye Accessory: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Condensed Power Crystal: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Dea Sidus Earring: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Silver Blossom Ring: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Golden Clover Belt: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Crystal Ventus Badge: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><b>Note: </b>Potential reset not allowed.</p></li></ul><p class="bb_paragraph"><b>Lv. 150 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 150 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Root Abyss Set Box: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Royal Hat: </b>Untradable, 90-day duration.</p></li><li><p class="bb_paragraph"><b>Eagle Eye Top: </b>Untradable, 90-day duration.</p></li><li><p class="bb_paragraph"><b>Trixter Bottom: </b>Untradable, 90-day duration.</p></li><li><p class="bb_paragraph"><b>15-Star Fafnir Weapon Box: </b>Untradable, 90-day duration. (Weapon obtained from the box is Untradable, 90-day duration)</p></li></ul></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 150 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>VIP Booster (x10):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 200 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 200 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>3x EXP Coupon (30min) (x2):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Special Medal of Honor (x30):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 200 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol: Vanishing Journey Lv. 10:</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Arcane Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Spiegelette's Golden Strawberry Farm One-Time Entry Pass (x2):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Magnificent Growth Potion (x3): </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Power of Time</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>VIP Booster (x5):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x1000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Nodestone (x30):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 210 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 210 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Nodestone (x30):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x1000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 210 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol: Chu Chu Island Lv. 10:</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Arcane Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Nodestone (x100):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Event Ring Exclusive Solid Cube (x200):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>1-of-3 Event Ring Selector Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Tenebris Expedition Ring: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Glory Guard Ring: Justicar: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Awake Ring: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><b>Lv. 220 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 220 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Absolab Weapon/Dominator Pendant Selection Box: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to choose <b>one</b> of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Absolab Weapon: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Dominator Pendant: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><b>Note: </b>Potential reset not allowed.</p></li><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x1000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 220 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol: Lachelein Lv. 10:</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Arcane Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Nodestone (x100):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>SHINE Damage Skin (Unit) Selector Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Sia Astelle Damage Skin (Unit): </b>Tradable within world, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/2onbg3kc/sia-astelle-damage-skin-unit.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Erel Light Damage Skin (Unit): </b>Tradable within world, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/vjfpo4vo/erel-light-damage-skin-unit.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></li></ul><p class="bb_paragraph"><b>Lv. 225 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 225 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Nodestone (x30):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 225 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol: Arcana Lv. 10:</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Arcane Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>EXP Voucher (x5000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 230 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 230 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x2000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Abyss Hunter Ring: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 230 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol: Morass Lv. 10:</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Arcane Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Nodestone (x100):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Special Medal of Honor (x200):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Karma Unique Potential Scroll 100%:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>SHINE Mount Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Permanent Sirius Mount Coupon: </b>Tradable within world, 7-day duration.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/o20fzz3z/siriusmount.gif%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Permanent Holy Wings Mount Coupon: </b>Tradable within world, 7-day duration.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/tkkl1l4b/permanent-holy-wings-mount.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></li><li><p class="bb_paragraph"><b>Oortroid Selector Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Izarroid Coupon: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/uiiiltad/izarroid.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Algolroid Coupon: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/c02pw5kr/algolroid.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></li></ul><p class="bb_paragraph"><b>Lv. 235 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 235 Gift: </b>Untradable, 7-day duration.</p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Nodestone (x30):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 235 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol: Esfera Lv. 10:</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Arcane Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Nodestone (x100):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Karma Bright Cube (x20):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Power of Fate</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>3x EXP Coupon (30min) (x5):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>VIP Booster (x10):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x5000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 240 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 240 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x3000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Special Medal of Honor (x30):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 240 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x200):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x9999):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Heliaroid Selector Coupon: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Ninielroid Coupon: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/jmtdlpfb/ninielroid.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Alkuroid Coupon: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/kdtd34z2/alkuroid.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></li></ul><p class="bb_paragraph"><b>Lv. 245 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 245 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Experience Nodestone (x3):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x100):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 245 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Experience Nodestone (x10):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Karma Star Force 17-Star Enhancement: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 250 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 250 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x100):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>EXP Voucher (x5000):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 250 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x200):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Experience Nodestone (x20):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 255 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 255 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Experience Nodestone (x5):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x100):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 255 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Karma Abyssal Rebirth Flame (x30):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Arcane Symbol Selector Coupon (x200):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Golden Tomato Punch King Entry Pass: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Lv. 260 Rewards</b></p><p class="bb_paragraph"><b>Basic Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Lv. 260 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Sol Erda Fragment (x50):</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Sacred Symbol Selector Coupon (x50):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Pass Reward</b></p><p class="bb_paragraph"><b>SHINE Special Lv. 260 Gift: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Sol Erda Fragment (x200):</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Sacred Symbol: Cernium Lv. 5 Coupon: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b> (Sacred Symbol obtained from the coupon is Untradable, Permanent)</p></li><li><p class="bb_paragraph"><b>Karma Legendary Potential Scroll: </b>Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Advanced EXP Voucher (x9999):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Power of Life</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Karma Unique Potential Scroll: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li><li><p class="bb_paragraph"><b>Sol Erda Fragment (x50):</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Sol Erda (x3):</b> Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p></li></ul><p class="bb_paragraph"><b>Premium Login Event</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Players with the Premium Pass also gain access to the Premium Login Event, which provides rewards based on cumulative total playtime.</p></li><li><p class="bb_paragraph">Playtime begins counting as soon as you purchase the Premium Pass and will only accumulate for the character that purchased the Premium Pass.</p><ul class="bb_ul"><li><p class="bb_paragraph">Time does not accumulate while in the Auction House.</p></li></ul></li><li><p class="bb_paragraph"><b>Up to 5 hours can be accumulated each day.</b> Once 5 hours have been accumulated, the timer will stop and resume after the daily reset.</p></li></ul><p class="bb_paragraph"><b>25 Hour Reward</b></p><p class="bb_paragraph"><b>SHINE Login Perk Box 1: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Radiant Niniel Pet Package: </b>Untradable, 7-day duration.</p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Niniel of Hope (Pet): </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Niniel of Wishes (Pet): </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Niniel of Faith (Pet): </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/s2oho013/niniel-of-hope.gif" crossorigin="anonymous"><img src="https://g.nexonstatic.com/media/sm2ldyfy/niniel-of-wishes.gif" crossorigin="anonymous"><img src="https://g.nexonstatic.com/media/tjfbwa2l/niniel-of-faith.gif" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Note: </b>Pets have a 30-day duration and can be extended with Water of Life.</p></li><li><p class="bb_paragraph"><b>Radiant Niniel Pet Equipment Package: </b>Untradable, 7-day duration.</p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Niniel's Radiant Hope: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Niniel's Radiant Wishes: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Niniel's Radiant Faith: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/3pkdaupt/niniel-s-radiant-hope.gif" crossorigin="anonymous"><img src="https://g.nexonstatic.com/media/lgrfuq4x/niniel-s-radiant-wishes.gif" crossorigin="anonymous"><img src="https://g.nexonstatic.com/media/a3dp0khh/niniel-s-radiant-faith.gif" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Magnificent Growth Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Experience Nodestone (x5): </b>Tradable within world, 7-day duration.</p></li></ul><p class="bb_paragraph"><b>50 Hour Reward</b></p><p class="bb_paragraph"><b>SHINE Login Perk Box 2: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Sia Astelle Outfit Selector Coupon: </b>Tradable within world, 7-day duration.</p><p class="bb_paragraph">Use to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dream of Stars Outfit Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Purple Memory of Stars:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Star's Purple Dream: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Purple Star Remnant Shoes: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/dgzjcymc/sia-astelle-outfit-selector-dream-of-stars-outfit-set.png" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Dream of Hope Outfit Set</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Pink Memory of Stars:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Star's Pink Dream: </b>Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Pink Star Remnant Shoes: </b>Untradable, Permanent.</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/ifvpstec/sia-astelle-outfit-selector-dream-of-hope-outfit-set.png" crossorigin="anonymous"></p></li><li><p class="bb_paragraph"><b>Symbol Selector Coupon (500/200): </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Experience Nodestone (x10): </b>Tradable within world, 7-day duration.</p></li></ul><p class="bb_paragraph"><b>75 Hour Reward</b></p><p class="bb_paragraph"><b>SHINE Login Perk Box 3: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Erel Light Outfit Selector Coupon: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Sol Erda Fragment (x50):</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Sol Erda (x3): </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Karma Abyssal Rebirth Flame (x30):</b> Tradable within world, 7-day duration.</p></li></ul><p class="bb_paragraph"><b>100 Hour Reward</b></p><p class="bb_paragraph"><b>SHINE Login Perk Box 4: </b>Untradable, expires <b>September 9, 2026 at 2:00 AM UTC.</b></p><p class="bb_paragraph">Open to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>SHINE Chair Selector Coupon: </b>Tradable within world, 7-day duration.</p></li></ul><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Friend of the Constellations Chair: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/wwsaqs1f/friend-of-the-constellations-chair.gif%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Stairs of Eternal Light Chair: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/3dnnnxeh/stairs-of-eternal-light-chair.gif%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Argent Guard Wings Title: </b>Untradable, Permanent. Grants the following permanent stats:</p><ul class="bb_ul"><li><p class="bb_paragraph">All Stats +20</p></li><li><p class="bb_paragraph">Attack Power & Magic ATT +10</p></li><li><p class="bb_paragraph">Boss Damage +10%</p></li><li><p class="bb_paragraph">Max HP/Max MP +1,000</p></li></ul></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/sngdi1ix/argent-guard-wings.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Mystical Familiar Card (x10):</b> Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Transcendent Growth Potion: </b>Tradable within world, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Fairy Heart: </b>Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><b>Starlight of Fashion</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Unlock exclusive items by purchasing the Fashion Pass for <b>20,000 Maple Points</b>.</p></li><li><p class="bb_paragraph">Upon purchase, one item is automatically unlocked each day and can be claimed at any time during the event period.</p></li><li><p class="bb_paragraph"><b>Note: </b>The Fashion Pass can be purchased once per account and is not shared between characters.</p><ul class="bb_ul"><li><p class="bb_paragraph">Fashion Pass Rewards can be claimed only once per account.</p></li></ul></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Day</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Reward</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>1</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>SHINE Weapon Selector Coupon:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>.</p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Asteria’s Wisdom:</b> Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/gfll520l/asteria-s-wisdom.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Gram of Holy Light:</b> Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/qyynskgt/gram-of-holy-light.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>2</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>SHINE Ring Selector Coupon:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Oort Label/Chat Ring:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Helia Label/Chat Ring:</b> Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/apsoiqdx/image.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>3</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Royal Hair Coupon Voucher:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Royal Hair Coupon:</b> Untradable, 7-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>4</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Royal Face Coupon Voucher:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Royal Face Coupon:</b> Untradable, 7-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>5</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Premium Surprise Style Box Coupon:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Premium Surprise Style Box (x3):</b> Untradable, 30-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>6</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Hair Color Coupon (REG) Voucher:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Hair Color Coupon (REG):</b> Untradable, 7-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>7</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>SHINE Effect Selector Coupon:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to choose one of the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Night of Falling Stars Effect:</b> Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/4eanz1qi/night-of-falling-stars-effect.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Mark of Light’s Chosen Effect:</b> Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/yx4ltcm4/mark-of-lights-chosen-effect.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>8</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Skin Coupon Voucher:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Skin Coupon (7 Days):</b> Untradable, 7-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>9</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Beauty Album Slot Coupon:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Beauty Album Face Slot Coupon:</b> Untradable, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Beauty Album Hair Slot Coupon:</b> Untradable, 7-day duration.</p></li><li><p class="bb_paragraph"><b>Beauty Album Skin Slot Coupon:</b> Untradable, 7-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>10</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Custom Mix Dye/Colorblend Eye Color Coupon Voucher:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Custom Mix Dye Coupon and Custom Colorblend Eye Color Coupon:</b> Untradable, 30-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>11</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Regular Coloring Prism (7 Days) Coupon (x3):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Regular Coloring Prism (7 Days):</b> Untradable, 30-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>12</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Prism Color Restore (7 Days) Coupon (x3):</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Prism Color Restore (7 Days):</b> Untradable, 30-day duration.</p></li></ul></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>13</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Stellar Guardian Outfit Set:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive the following:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Guardian Knight’s Faith (Hat):</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Stellar Guardian (Outfit):</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Stellar Guardian Shoes:</b> Untradable, Permanent.</p></li><li><p class="bb_paragraph"><b>Guardian Knight’s Pride (Weapon):</b> Untradable, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/zaqlfnft/stellar-guardian-outfit.png" crossorigin="anonymous"></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>14</b></p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Helia Background Coupon:</b> Tradable within world, expires <b>September 9, 2026 at 2:00 AM UTC</b>..</p><p class="bb_paragraph">Use to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Helia Background:</b> Account bound, Permanent.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/hzifrtwx/image.png" crossorigin="anonymous"></p></div></div></div>]]> </content:encoded>
</item>

<item>
<title>Operation: Dive</title>
<link>https://xinker.org/operation-dive</link>
<guid>https://xinker.org/operation-dive</guid>
<description><![CDATA[ Althea is back with a new, Global MapleStory-exclusive story! Althea joins a fellow inspector on a mission into Magatia, a mission that could bring destruction to the desert town where not everything is as it seems...Learn more about Phase 1 of Operation: Dive below, and join us in July when Phase 2 arrives in the second Ride the Lightning update!Operation: Dive1st Half: June 17, 2026 (after maintenance) - July 21, 2026 11:59 PM UTC2nd Half: July 22, 2026 (after maintenance) - September 8, 2026 11:59 PM UTCRequirementsLv. 101 and above characters (Zero characters must have completed Story Quest Act 2).Event OverviewEvent CurrencyKroma Coins: Obtained by completing a Collection Task and can be exchanged in the Record for growth and progression items.Key Event DetailsKroma Pack: Daily and Special tasks that can be completed by clicking the Collection Request button to earn rewards.Episodes: View specific story content to progress through designated milestones to claim additional rewards.How to ParticipateSelect &#039;\[Operation:Dive] An Outsider&#039;s Perspective&#039; from the event list and click the ‘Participate’ button.Progress is shared between all characters within the same world.The Record Shop can be accessed within the event UI.Progression TrackingEpisodesProgress through the story by viewing specific narrative content regarding the parallel world of Magatia. The story progresses in a Grand Athenaeum style where you’ll transform into Althea herself!This prologue must be viewed first in order to activate the Kroma Pack feature.Upon completing an episode, you will receive:Passes, medals, Kroma Coins, etc.Please note that episodes must be watched in chronological order, requiring you to finish the previous episode before proceeding to the next.Episode watch history is shared across all characters on an account in the world. If one character is part-way in an episode, your other characters cannot access it until that first character finishes it.Episodes 1- 5 will have level restrictions that must be met before it can be viewed. The prologue however does not have a level restriction and can be viewed immediately.Kroma PackClick the ‘Collection Task’ button to complete your daily and special tasks. Upon completion, you will receive:Kroma Points: Points collected to fill the gauge to level up your pass. Higher levels unlock more rewards on the track.Kroma Coins: Used to spend in event shops.Your level will increase as you earn Kroma Points to fill your gauge, and rewards can be claimed even if you have not watched the story episodes.Kroma PointsObtain up to 2,000 Kroma Points per week by completing Weekly Missions.Special Missions do not count toward the weekly limit, do not reset weekly, and can only be completed once per account.Missed out on Kroma Points from the previous week? Use Maple Points to catch up on your Collection Request.Special Missions cannot be purchased with Maple Points.1,000 Maple Points are consumed per 100 Pass Points.Weekly Kroma Point acquisition and Weekly Mission progress resets every Thursday at 12:00 AM UTC.Kroma Pack Rewards and Episode RewardsViewing an Episode and completing Collection Tasks will unlock access to Episode Rewards, as well as the Kroma Pack normal rewards.Complete tasks such as defeating monsters near your level or taking down bosses, to collect Kroma points and unlock the next reward track.Episode and Kroma Pack rewards are given once per world and can be claimed within the event UI.To ensure your inventory has sufficient space before receiving rewards, you must exit the episode area via the designated NPC.Kroma Pack RewardsSol Erda Fragment obtained from Sol Erda Fragment Coupons will be untradable for Heroic Worlds and tradable within world for Interactive Worlds.LevelKroma Pack Rewards1Sol Erda Fragment Coupon (x2): Tradable within world, expires September 9, 2026 12:00 AM UTC.2Kroma Coin (1,400): Untradable, expires July 22, 2026 2:00 AM UTC.3Sol Erda Fragment Coupon (x2): Tradable within world, expires September 9, 2026 12:00 AM UTC.4Kroma Coin (1,400): Untradable, expires July 22, 2026 2:00 AM UTC.5Sol Erda Fragment Coupon x6: Tradable within world, expires September 9, 2026 12:00 AM UTC.6Kroma Coin (1,400): Untradable, expires July 22, 2026 2:00 AM UTC.7Sol Erda Fragment Coupon (x2): Tradable within world, expires September 9, 2026 12:00 AM UTC.8Kroma Coin (1,400): Untradable, expires July 22, 2026 2:00 AM UTC.9Sol Erda Fragment Coupon (x5): Tradable within world, expires September 9, 2026 12:00 AM UTC.10Kroma Coin (x1,800): Untradable, expires July 22, 2026 2:00 AM UTC.11Sol Erda Fragment Coupon (x2): Tradable within world, expires September 9, 2026 12:00 AM UTC.12Kroma Coin (x1,000): Untradable, expires July 22, 2026 2:00 AM UTC.13Sol Erda Fragment Coupon (x2): Tradable within world, expires September 9, 2026 12:00 AM UTC.14Kroma Coin (x1,000): Untradable, expires July 22, 2026 2:00 AM UTC.15Sol Erda Fragment Coupon (x4): Tradable within world, expires September 9 ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/3952675/fe3f0ee40a493d86514cbf0561a1eb6c6361299f.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:31:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Operation:, Dive</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/40smikos/1100x225-v269-operation-dive-phase-1-maplestory.png" crossorigin="anonymous"></p><p class="bb_paragraph">Althea is back with a new, Global MapleStory-exclusive story! Althea joins a fellow inspector on a mission into Magatia, a mission that could bring destruction to the desert town where not everything is as it seems...</p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/k2fpyl2t/althea-early-in-story-operation-dive-maplestory.png" crossorigin="anonymous"></p><p class="bb_paragraph">Learn more about Phase 1 of Operation: Dive below, and join us in July when Phase 2 arrives in the second <b>Ride the Lightning</b> update!</p><hr><div class="bb_h2"><u>Operation: Dive</u></div><p class="bb_paragraph"><b>1st Half: June 17, 2026 (after maintenance) - July 21, 2026 11:59 PM UTC</b></p><p class="bb_paragraph"><b>2nd Half: July 22, 2026 (after maintenance) - September 8, 2026 11:59 PM UTC</b></p><p class="bb_paragraph"><b>Requirements</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Lv. 101 and above characters (Zero characters must have completed Story Quest Act 2).</p></li></ul><p class="bb_paragraph"><b>Event Overview</b></p><p class="bb_paragraph"><b>Event Currency</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kroma Coins: </b>Obtained by completing a Collection Task and can be exchanged in the Record for growth and progression items.</p></li></ul><p class="bb_paragraph"><b>Key Event Details</b></p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kroma Pack: </b>Daily and Special tasks that can be completed by clicking the Collection Request button to earn rewards.</p></li><li><p class="bb_paragraph"><b>Episodes: </b>View specific story content to progress through designated milestones to claim additional rewards.</p></li></ul><p class="bb_paragraph"><b>How to Participate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Select '\[Operation:Dive] An Outsider's Perspective' from the event list and click the ‘Participate’ button.</p></li><li><p class="bb_paragraph">Progress is shared between all characters within the same world.</p></li><li><p class="bb_paragraph">The <b>Record Shop</b> can be accessed within the event UI.</p></li></ul><p class="bb_paragraph"><b>Progression Tracking</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/cmbd2rft/image.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Episodes</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Progress through the story by viewing specific narrative content regarding the parallel world of Magatia. The story progresses in a Grand Athenaeum style where you’ll transform into Althea herself!</p><ul class="bb_ul"><li><p class="bb_paragraph">This prologue must be viewed first in order to activate the Kroma Pack feature.</p></li></ul></li><li><p class="bb_paragraph">Upon completing an episode, you will receive:</p><ul class="bb_ul"><li><p class="bb_paragraph">Passes, medals, Kroma Coins, etc.</p></li></ul></li><li><p class="bb_paragraph">Please note that episodes must be watched in chronological order, requiring you to finish the previous episode before proceeding to the next.</p></li><li><p class="bb_paragraph">Episode watch history is shared across all characters on an account in the world. If one character is part-way in an episode, your other characters cannot access it until that first character finishes it.</p></li><li><p class="bb_paragraph">Episodes 1- 5 will have level restrictions that must be met before it can be viewed. The prologue however does not have a level restriction and can be viewed immediately.</p></li></ul><p class="bb_paragraph"><b>Kroma Pack</b></p><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/b0pf2443/image.png%20style=display:%20block;%20margin-left:%20auto;%20margin-right:%20auto;" crossorigin="anonymous"></p><ul class="bb_ul"><li><p class="bb_paragraph">Click the ‘Collection Task’ button to complete your daily and special tasks. Upon completion, you will receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>Kroma Points: </b>Points collected to fill the gauge to level up your pass. Higher levels unlock more rewards on the track.</p></li><li><p class="bb_paragraph"><b>Kroma Coins: </b>Used to spend in event shops.</p></li></ul></li><li><p class="bb_paragraph">Your level will increase as you earn Kroma Points to fill your gauge, and rewards can be claimed even if you have not watched the story episodes.</p></li></ul><p class="bb_paragraph"><img src="https://g.nexonstatic.com/media/sn2gqi5y/collection-task-weekly-task.png" crossorigin="anonymous"><img src="https://g.nexonstatic.com/media/jpgnsxbe/collection-task-special-task.png" crossorigin="anonymous"></p><p class="bb_paragraph"><b>Kroma Points</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Obtain up to 2,000 Kroma Points per week by completing Weekly Missions.</p><ul class="bb_ul"><li><p class="bb_paragraph">Special Missions do not count toward the weekly limit, do not reset weekly, and can only be completed once per account.</p></li></ul></li><li><p class="bb_paragraph">Missed out on Kroma Points from the previous week? Use Maple Points to catch up on your Collection Request.</p><ul class="bb_ul"><li><p class="bb_paragraph">Special Missions cannot be purchased with Maple Points.</p></li><li><p class="bb_paragraph">1,000 Maple Points are consumed per 100 Pass Points.</p></li></ul></li><li><p class="bb_paragraph">Weekly Kroma Point acquisition and Weekly Mission progress resets every <b>Thursday at 12:00 AM UTC</b>.</p></li></ul><p class="bb_paragraph"><b>Kroma Pack Rewards and Episode Rewards</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Viewing an Episode and completing Collection Tasks will unlock access to Episode Rewards, as well as the Kroma Pack normal rewards.</p></li><li><p class="bb_paragraph">Complete tasks such as defeating monsters near your level or taking down bosses, to collect Kroma points and unlock the next reward track.</p></li><li><p class="bb_paragraph">Episode and Kroma Pack rewards are given once per world and can be claimed within the event UI.</p></li><li><p class="bb_paragraph">To ensure your inventory has sufficient space before receiving rewards, you must exit the episode area via the designated NPC.</p></li></ul><p class="bb_paragraph"><b>Kroma Pack Rewards</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Sol Erda Fragment obtained from Sol Erda Fragment Coupons will be untradable for Heroic Worlds and tradable within world for Interactive Worlds.</p></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Level</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Kroma Pack Rewards</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (1,400):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (1,400):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon x6:</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">6</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (1,400):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">7</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">8</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (1,400):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">9</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x5):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">10</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,800):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">11</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">12</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,000):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">13</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">14</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,000):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">15</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">16</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,000):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">17</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">18</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,000):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">19</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x5):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">20</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,500):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">21</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">22</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x800):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">23</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">24</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x800):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">25</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x6):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">26</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x800):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">27</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">28</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x800):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">29</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x5):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">30</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x1,200):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">31</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">32</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x600):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">33</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">34</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x600):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">35</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">36</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x600):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">37</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">38</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x600):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">39</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x5):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">40</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x600):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">41</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">42</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x480):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">43</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">44</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x480):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">45</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x5):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">46</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x480):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">47</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x2):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">48</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x480):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">49</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x5):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">50</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x480):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">51</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">52</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x320):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">53</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">54</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x320):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">55</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">56</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x320):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">57</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">58</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x320):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">59</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment Coupon (x4):</b> Tradable within world, expires <b>September 9, 2026 12:00 AM UTC</b>.</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">60</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Kroma Coin (x320):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div></div></div><p class="bb_paragraph"><b>Episode Rewards</b></p><ul class="bb_ul"><li><p class="bb_paragraph">When claiming the Episode Reward, you can choose to receive either the reward item or Kroma Coin (used at the Record Shop).</p></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Episode</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Episode Rewards</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Kroma Coin</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">Prologue</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Witness to the Beyond Medal:</b> Untradable, Permanent.</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>500</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">1</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Nodestone (x50):</b> Untradable, Permanent.</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>500</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Magnificent Growth Potion:</b> Tradable within world, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>500</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">3</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Onyx Apple (x10):</b> Tradable within world, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>500</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">4</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Sauna Coupon (x2):</b> Tradable within world, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>500</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">5</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>Forward to the Beginning Medal:</b> Untradable, Permanent.</p></div><div class="bb_table_td"><p class="bb_paragraph"><b>500</b></p></div></div></div><hr><div class="bb_h2"><u>Record Shop</u></div><p class="bb_paragraph"><b>June 17, 2026 (after maintenance) - July 21, 2026 11:59 PM UTC</b></p><p class="bb_paragraph"><b>How to Participate</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Access the Record Shop within the Operation: Dive event UI.</p></li></ul><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th"><p class="bb_paragraph"><b>Item</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Price</b></p></div><div class="bb_table_th"><p class="bb_paragraph"><b>Qty. Limit</b></p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Sol Erda Fragment x10 Coupon:</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph">46</p></div><div class="bb_table_td"><p class="bb_paragraph">225</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Mysterious Star Speck Box:</b> Tradable within world, Permanent.</p></div><div class="bb_table_td"><p class="bb_paragraph">65</p></div><div class="bb_table_td"><p class="bb_paragraph">40</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>4x EXP Coupon (30 min):</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph">1,200</p></div><div class="bb_table_td"><p class="bb_paragraph">5</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Advanced EXP Voucher:</b> Tradable within world, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div><div class="bb_table_td"><p class="bb_paragraph">1000</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Nodestone x10 Coupon:</b> Tradable within world, Permanent.</p></div><div class="bb_table_td"><p class="bb_paragraph">30</p></div><div class="bb_table_td"><p class="bb_paragraph">30</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Maple Anniversary Damage Skin Selection Box:</b> Untradable, expires <b>July 22, 2026 2:00 AM UTC</b>.</p><p class="bb_paragraph">Open to receive:</p><ul class="bb_ul"><li><p class="bb_paragraph"><b>12th Anniversary Maple Leaf Damage Skin:</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>Constellation Damage Skin:</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>14th Street Damage Skin:</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>Pixel Basic Damage Skin:</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>Crystal Gold Damage Skin (Unit):</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>Blooming Forest Damage Skin (Unit):</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>Momentree Damage Skin (Unit):</b> Tradable within world, Permanent.</p></li><li><p class="bb_paragraph"><b>Mayple Damage Skin (Unit):</b> Tradable within world, Permanent.</p></li></ul></div><div class="bb_table_td"><p class="bb_paragraph">1,000</p></div><div class="bb_table_td"><p class="bb_paragraph">1</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>Spiegelette's Golden Tomato Punch King One-Time Entry Pass:</b> Tradable within world, expires <b>July 22, 2026 2:00 AM UTC</b>.</p></div><div class="bb_table_td"><p class="bb_paragraph">3,500</p></div><div class="bb_table_td"><p class="bb_paragraph">2</p></div></div></div>]]> </content:encoded>
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<title>Destiny 2 Gets Disappointing Update Following Recent Success</title>
<link>https://xinker.org/destiny-2-gets-disappointing-update-following-recent-success</link>
<guid>https://xinker.org/destiny-2-gets-disappointing-update-following-recent-success</guid>
<description><![CDATA[  A renowned journalist with inside connections at Bungie shares a sad update about Destiny 2 following the success and joy the Monument of Triumph release has brought. The fact that Destiny 2 was going to get a final update, with the following end of service for all unreleased expansions and content, led to shock and disbelief within the community. Despite its issues, Destiny 2 has been loved by millions of players since its inception, and even in its rougher eras of the Year of Prophecy or pre-Forsaken. ]]></description>
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<pubDate>Thu, 18 Jun 2026 02:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Destiny, Gets, Disappointing, Update, Following, Recent, Success</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/destiny-2-monument-of-triumph-guide-11-1.jpg" crossorigin="anonymous"> A renowned journalist with inside connections at Bungie shares a sad update about <b><i>Destiny 2</i></b> following the success and joy the Monument of Triumph release has brought. The fact that <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fdestiny-2%2F" target="_blank" rel=" noopener"><i>Destiny 2</i></a> was going to get a final update, with the following end of service for all unreleased expansions and content, led to shock and disbelief within the community. Despite its issues, <i>Destiny 2</i> has been loved by millions of players since its inception, and even in its rougher eras of the Year of Prophecy or pre-Forsaken.<br><br>]]> </content:encoded>
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<title>SanDisk’s New 8TB PS5 SSD Costs More Than Three PS5 Pro Consoles</title>
<link>https://xinker.org/sandisks-new-8tb-ps5-ssd-costs-more-than-three-ps5-pro-consoles</link>
<guid>https://xinker.org/sandisks-new-8tb-ps5-ssd-costs-more-than-three-ps5-pro-consoles</guid>
<description><![CDATA[ If you were planning to upgrade your PlayStation 5 storage, you may want to think twice. SanDisk has launched its ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/PS5-SSD.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:16:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>SanDisk’s, New, 8TB, PS5, SSD, Costs, More, Than, Three, PS5, Pro, Consoles</media:keywords>
<content:encoded><![CDATA[If you were planning to upgrade your PlayStation 5 storage, you may want to think twice. SanDisk has launched its<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/PS5-SSD.png" crossorigin="anonymous">]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced: All Pre&#45;Order Bonuses and Special Editions Explained</title>
<link>https://xinker.org/assassins-creed-black-flag-resynced-all-pre-order-bonuses-and-special-editions-explained</link>
<guid>https://xinker.org/assassins-creed-black-flag-resynced-all-pre-order-bonuses-and-special-editions-explained</guid>
<description><![CDATA[  Pre-orders are now live for Assassin&#039;s Creed Black Flag Resynced, giving players several versions of Ubisoft&#039;s upcoming remake to choose from before launch. The game is scheduled to release on July 9, 2026, for PlayStation 5, Xbox Series X|S, and PC. Each edition of Assassin&#039;s Creed Black Flag Resynced comes with the base game, but the included bonuses change depending on which version players buy. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/assassin-s-creed-black-flag-resynced-pre-order-bonuses-editions-explained.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 02:03:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced:, All, Pre-Order, Bonuses, and, Special, Editions, Explained</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/assassin-s-creed-black-flag-resynced-pre-order-bonuses-editions-explained.jpg" crossorigin="anonymous"> Pre-orders are now live for <b><i>Assassin's Creed Black Flag Resynced</i></b>, giving players several versions of Ubisoft's upcoming remake to choose from before launch. The game is scheduled to release on July 9, 2026, for PlayStation 5, Xbox Series X|S, and PC. Each edition of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fassassins-creed-black-flag-resynced%2F" target="_blank" rel=" noopener"><i>Assassin's Creed Black Flag Resynced</i></a> comes with the base game, but the included bonuses change depending on which version players buy.<br><br>]]> </content:encoded>
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<title>Call of Duty: Modern Warfare 4 Is Up for Preorder, Here’s What Comes in Each Edition</title>
<link>https://xinker.org/call-of-duty-modern-warfare-4-is-up-for-preorder-heres-what-comes-in-each-edition</link>
<guid>https://xinker.org/call-of-duty-modern-warfare-4-is-up-for-preorder-heres-what-comes-in-each-edition</guid>
<description><![CDATA[  Fall is already looking stacked with some exciting game releases. Call of Duty: Modern Warfare 4 is among the many games launching in that pre-GTA 6 period, dropping on October 23. If you can&#039;t wait to get your hands on it and see what Infinity Ward has been cooking up, preorders are now live for it at various retailers. Here, we&#039;ve broken down what editions are available to preorder, how much they cost, and what they come with. Pick up your preferred copy and be ready to roll on release day.Preorder Call of Duty: Modern Warfare 4 – Standard Edition  PS5 (Physical)See at Amazon - $69See at Walmart - $69See at GameStop - $69.99See at Target - $69.99 Xbox Series X (Physical)See at Amazon - $69.99See at Walmart - $69See at GameStop - $69.99See at Target - $69.99 DigitalSee at PlayStation Store - $69.99See at Xbox - $69.99 PCSee at Amazon - $69.99See at Steam - $69.99 The Standard Edition of Call of Duty: Modern Warfare 4 is available to preorder for $69.99 across physical and digital formats. It also comes with a preorder bonus, which you can learn more about below, but some retailers are actually offering their own extras if you buy through them. Amazon, for instance, is offering a preorder bonus of 5 hours of Double XP. GameStop is another offering its own exclusive preorder bonus in the form of a Steel Trading Card. If these have caught your interest, it&#039;s worth keeping in mind while you&#039;re shopping around. For those curious about a Switch 2 version of this year&#039;s COD, a post from Activision details that, &quot;Call of Duty: Modern Warfare 4 is also launching on Nintendo Switch 2, with preorders coming later this year.&quot; This marks the series&#039; debut on a Switch system. Unfortunately, Modern Warfare 4 will not be coming to previous-gen consoles and will not be available on Game Pass at launch. Preorder Call of Duty: Modern Warfare 4 – Steelbook Edition  PS5 (Physical)See at Best Buy - $69.99 Xbox Series X (Physical)See at Best Buy - $69.99 Best Buy is really going all-out for the release of Call of Duty: Modern Warfare 4. The retailer is offering a steelbook edition of the game that&#039;s priced $69.99, the same as the standard edition. This version also comes with a preorder bonus, which you can learn more about below. Preorder Call of Duty: Modern Warfare 4 – Vault Edition DigitalSee at PlayStation Store - $99.99See at Xbox - $99.99 PCSee at Amazon - $99.99See at Steam - $99.99 Vault Edition UpgradeSee at Xbox - $30See at Steam - $30 The Vault Edition of Call of Duty: Modern Warfare 4 is a digital purchase that&#039;s priced at $99.99. It&#039;s full of bonuses alongside the base game, including:Early access to the Open BetaHunter Killer Operator SkinHostile Alliance Operator PackSpecial Forces Operator PackSignature Weapon CollectionBlackCell (One Season)DMZ Deployment BonusGet 10% off a Preorder of the Vault Edition You can also score a 10% discount when preordering the Vault Edition (not the upgrade) if you &quot;digitally or physically owned and played a premium Call of Duty title dating back to Call of Duty: Modern Warfare (2019), or have played one of these titles via Game Pass and have an active Game Pass Ultimate, Premium, or PC subscription,&quot; according to Call of Duty&#039;s website.  The website continues on to say that the discount is, &quot;only available at checkout if you pre-order or pre-purchase Modern Warfare 4 on the same gaming platform and with the same platform account used for the previous qualifying title.&quot; Here are the games that can qualify you for this discount:Call of Duty: Modern Warfare (2019)Call of Duty: Modern Warfare 2 Campaign Remastered (2020)Call of Duty: Black Ops Cold WarCall of Duty: VanguardCall of Duty: Modern Warfare II (2022)Call of Duty: Modern Warfare III (2023)Call of Duty: Black Ops 6Call of Duty: Black Ops 7 Call of Duty: Modern Warfare 4 Preorder Bonus No matter which version of Call of Duty: Modern Warfare 4 you preorder, you&#039;ll get early access to the Open Beta. For those who decide to get a physical copy, you will &quot;receive a Beta registration code from their retailer when preordering. Beta registration codes can be redeemed at https://callofduty.com/redeem&quot;, per Activision&#039;s website. Those who opt for a digital copy will be automatically registered for the Open Beta. Those who preorder a digital edition of the game will also get early access to the campaign, starting on October 16. That&#039;s not all, either. Digital shoppers also get the Hunter Killer Operator Skin, which you can see below, to use &quot;in Call of Duty: Black Ops 7 and Call of Duty: Warzone&quot; according to Activision. It will also be available in Call of Duty: Modern Warfare 4 when it launches.What Is Call of Duty: Modern Warfare 4? Developed by Infinity Ward, Call of Duty: Modern Warfare 4 is the next entry in the Call of Duty franchise. As for what the campaign has in store, Call of Duty&#039;s website says: &quot;War erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world. A you ]]></description>
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<pubDate>Thu, 18 Jun 2026 01:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, for, Preorder, Here’s, What, Comes, Each, Edition</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/cod-mw4-preorder-1781698195862.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/articles/gta-6-has-turned-september-into-a-video-game-battle-royale" target="_blank" rel="">Fall is already looking stacked</a> with some exciting game releases. <a class="bb_link" href="https://www.ign.com/games/call-of-duty-modern-warfare-4" target="_blank" rel="">Call of Duty: Modern Warfare 4</a> is among the many games launching in that pre-GTA 6 period, dropping on October 23. If you can't wait to get your hands on it and see what Infinity Ward has been cooking up, preorders are now live for it at various retailers.<br><br> Here, we've broken down what editions are available to preorder, how much they cost, and what they come with. Pick up your preferred copy and be ready to roll on release day.<br><br><div class="bb_h2">Preorder Call of Duty: Modern Warfare 4 – Standard Edition</div> <br> <b>PS5 (Physical)</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FQO6qyY" target="_blank" rel=" noopener">See at Amazon</a> - $69</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2F9ZJnoR" target="_blank" rel=" noopener">See at Walmart</a> - $69</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaDpY4g" target="_blank" rel=" noopener">See at GameStop</a> - $69.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaMOdqO" target="_blank" rel=" noopener">See at Target</a> - $69.99</li></ul> <b>Xbox Series X (Physical)</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2Fz6xe8q" target="_blank" rel=" noopener">See at Amazon</a> - $69.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2F9lxjrX" target="_blank" rel=" noopener">See at Walmart</a> - $69</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaBo6Y8" target="_blank" rel=" noopener">See at GameStop</a> - $69.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2F9gJxkD" target="_blank" rel=" noopener">See at Target</a> - $69.99</li></ul> <b>Digital</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FavAGRo" target="_blank" rel=" noopener">See at PlayStation Store</a> - $69.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FzEKMqG" target="_blank" rel=" noopener">See at Xbox</a> - $69.99</li></ul> <b>PC</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FQr5Znn" target="_blank" rel=" noopener">See at Amazon</a> - $69.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FzJ71yk" target="_blank" rel=" noopener">See at Steam</a> - $69.99</li></ul> The Standard Edition of Call of Duty: Modern Warfare 4 is available to preorder for $69.99 across physical and digital formats. It also comes with a preorder bonus, which you can learn more about below, but some retailers are actually offering their own extras if you buy through them.<br><br> Amazon, for instance, is offering a preorder bonus of 5 hours of Double XP. GameStop is another offering its own exclusive preorder bonus in the form of a Steel Trading Card. If these have caught your interest, it's worth keeping in mind while you're shopping around.<br><br> For those curious about a Switch 2 version of this year's COD, a post from <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.activision.com%2Fmodern-warfare-4%2Farticles%2Fmodern-warfare-4-editions" target="_blank" rel=" noopener">Activision</a> details that, "<i>Call of Duty: Modern Warfare 4</i> is also launching on Nintendo Switch 2, with preorders coming later this year." This marks the series' debut on a Switch system. Unfortunately, Modern Warfare 4 will not be coming to previous-gen consoles and will not be available on Game Pass at launch.<br><br> <div class="bb_h2">Preorder Call of Duty: Modern Warfare 4 – Steelbook Edition</div> <br> <b>PS5 (Physical)</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaRAg6X" target="_blank" rel=" noopener">See at Best Buy</a> - $69.99</li></ul> <b>Xbox Series X (Physical)</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FaA0145" target="_blank" rel=" noopener">See at Best Buy</a> - $69.99</li></ul> Best Buy is really going all-out for the release of Call of Duty: Modern Warfare 4. The retailer is offering a steelbook edition of the game that's priced $69.99, the same as the standard edition. This version also comes with a preorder bonus, which you can learn more about below.<br><br> <div class="bb_h2">Preorder Call of Duty: Modern Warfare 4 – Vault Edition</div> <b>Digital</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FQVJ2YN" target="_blank" rel=" noopener">See at PlayStation Store</a> - $99.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2F9YJY1x" target="_blank" rel=" noopener">See at Xbox</a> - $99.99</li></ul> <b>PC</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2Faonb8v" target="_blank" rel=" noopener">See at Amazon</a> - $99.99</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FzJ71yk" target="_blank" rel=" noopener">See at Steam</a> - $99.99</li></ul> <b>Vault Edition Upgrade</b><br><br><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2F987ev8" target="_blank" rel=" noopener">See at Xbox</a> - $30</li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fzdcs.link%2FzJ71yk" target="_blank" rel=" noopener">See at Steam</a> - $30</li></ul> The Vault Edition of Call of Duty: Modern Warfare 4 is a digital purchase that's priced at $99.99. It's full of bonuses alongside the base game, including:<br><br><ul class="bb_ul"><li>Early access to the Open Beta</li><li>Hunter Killer Operator Skin</li><li>Hostile Alliance Operator Pack</li><li>Special Forces Operator Pack</li><li>Signature Weapon Collection</li><li>BlackCell (One Season)</li><li>DMZ Deployment Bonus</li></ul><div class="bb_h3">Get 10% off a Preorder of the Vault Edition</div> You can also score a 10% discount when preordering the Vault Edition (not the upgrade) if you "digitally or physically owned and played a premium <i>Call of Duty</i> title dating back to <i>Call of Duty: Modern Warfare</i> (2019), or have played one of these titles via Game Pass and have an active Game Pass Ultimate, Premium, or PC subscription," according to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.callofduty.com%2Fblog%2F2026%2F05%2Fcall-of-duty-modern-warfare-4-preorder-benefits-game-editions-details%23Discount" target="_blank" rel=" noopener">Call of Duty's website</a>. <br><br> The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.callofduty.com%2Fblog%2F2026%2F05%2Fcall-of-duty-modern-warfare-4-preorder-benefits-game-editions-details%23Discount" target="_blank" rel=" noopener">website</a> continues on to say that the discount is, "only available at checkout if you pre-order or pre-purchase <i>Modern Warfare 4</i> on the same gaming platform and with the same platform account used for the previous qualifying title." Here are the games that can qualify you for this discount:<br><br><ul class="bb_ul"><li>Call of Duty: Modern Warfare (2019)</li><li>Call of Duty: Modern Warfare 2 Campaign Remastered (2020)</li><li>Call of Duty: Black Ops Cold War</li><li>Call of Duty: Vanguard</li><li>Call of Duty: Modern Warfare II (2022)</li><li>Call of Duty: Modern Warfare III (2023)</li><li>Call of Duty: Black Ops 6</li><li>Call of Duty: Black Ops 7</li></ul> <div class="bb_h2">Call of Duty: Modern Warfare 4 Preorder Bonus</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F17%2Fmw4-beta-1781702346379.jpg" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/17/mw4-beta-1781702346379.jpg" crossorigin="anonymous"></a> No matter which version of Call of Duty: Modern Warfare 4 you preorder, you'll get early access to the Open Beta. For those who decide to get a physical copy, you will "receive a Beta registration code from their retailer when preordering. Beta registration codes can be redeemed at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcallofduty.com%2Fredeem" target="_blank" rel=" noopener">https://callofduty.com/redeem</a>", per <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.activision.com%2Fmodern-warfare-4%2Farticles%2Fmodern-warfare-4-editions" target="_blank" rel=" noopener">Activision's website</a>. Those who opt for a digital copy will be automatically registered for the Open Beta.<br><br> Those who preorder a digital edition of the game will also get early access to the campaign, starting on October 16. That's not all, either. Digital shoppers also get the Hunter Killer Operator Skin, which you can see below, to use "in <i>Call of Duty: Black Ops 7</i> and <i>Call of Duty: Warzone" </i>according to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.activision.com%2Fmodern-warfare-4%2Farticles%2Fmodern-warfare-4-editions" target="_blank" rel=" noopener">Activision</a>. It will also be available in Call of Duty: Modern Warfare 4 when it launches.<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fassets-prd.ignimgs.com%2F2026%2F06%2F17%2Fmw4-preorder-bonus-1781702874005.jpg" target="_blank" rel=" noopener"><img src="https://assets-prd.ignimgs.com/2026/06/17/mw4-preorder-bonus-1781702874005.jpg" crossorigin="anonymous"></a><div class="bb_h2">What Is Call of Duty: Modern Warfare 4?</div> Developed by Infinity Ward, Call of Duty: Modern Warfare 4 is the next entry in the Call of Duty franchise. As for what the campaign has in store, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.callofduty.com%2Fmodernwarfare4" target="_blank" rel=" noopener">Call of Duty's website</a> says: "War erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world. A young squad of South Korean soldiers fight to survive on the collapsing front lines, while half a world away a vengeful Captain Price wages a personal war from the shadows as he stays one step ahead of those hunting him."<br><br> If you're curious about multiplayer, IGN's Mark Medina tested it out in his <a class="bb_link" href="https://www.ign.com/articles/call-of-duty-modern-warfare-4-preview-multiplayer-first-impressions" target="_blank" rel="">first impressions preview</a> and said, "the impression that sticks isn’t just that MW4 is bigger or flashier, it’s that it finally feels like Infinity Ward had the space to build the version of Call of Duty multiplayer they’ve been edging toward for years, without constantly trimming it down on account of last-gen console limitations."<br><br><div class="bb_h2">Other Preorder Guides</div> <br> <i>Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.</i><br><br>]]> </content:encoded>
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<title>I&amp;apos;m convinced this farming sim horror demo is better than anything you&amp;apos;ll play during Steam Next Fest</title>
<link>https://xinker.org/im-convinced-this-farming-sim-horror-demo-is-better-than-anything-youll-play-during-steam-next-fest</link>
<guid>https://xinker.org/im-convinced-this-farming-sim-horror-demo-is-better-than-anything-youll-play-during-steam-next-fest</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/sQ4fdZhjoSzuFC5KSW2VSW-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 01:34:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Im, convinced, this, farming, sim, horror, demo, better, than, anything, youll, play, during, Steam, Next, Fest</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/sQ4fdZhjoSzuFC5KSW2VSW-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FXLhHUVZSAcPehPBc9sGz8e.jpeg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/XLhHUVZSAcPehPBc9sGz8e.jpeg</a>]]> </content:encoded>
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<title>Epic Games CEO Tim Sweeney calls for Team Open to address game industry’s challenges</title>
<link>https://xinker.org/epic-games-ceo-tim-sweeney-calls-for-team-open-to-address-game-industrys-challenges</link>
<guid>https://xinker.org/epic-games-ceo-tim-sweeney-calls-for-team-open-to-address-game-industrys-challenges</guid>
<description><![CDATA[ At the close of The State of Unreal keynote in Chicago, Tim Sweeney addressed what he called a “time of crisis and also opportunity” in the game industry.  He called out new threats of closed ecosystems like Roblox, and one of his solutions is to call for Team Open, an alliance of game companies that could set things right. Sweeney was, as ever, provocative in his words as he ended the keynote that kicked off Unreal Fest. On the upside, he said there’s a “new generation of gamers coming in with new tastes in games, and they’re playing games at a higher rate than any previous generation before.” He noted that the biggest games like Fortnite are once again growing and thriving, but underneath this, there’s a serious challenge to triple-A developers, and that’s that a huge number of the new releases of major games are failing.” He added, “Now we’re seeing often hundreds of millions of dollars of dev cost, followed by tens of millions of dollars of revenue, and the dev costs are continuing to grow. It feels to many like a tidal wave is sweeping over the triple-A game business.” He said everyone has a theory on why it’s happening. But he wanted to back up and identify the key generational changes and trends that are that are behind this. “If we want to come up with an honest solution. We have to accurately identify the problem, and one of the key trends is that gaming is increasingly becoming socially driven,” he said. Single-player games once ruled. But now it’s much more about getting together with your friends, and then deciding what to do together online — to play a game or experience. “And this social increasing angle of gaming is creating a massive advantage for big games and big ecosystems, because a game with a lot of players is much more likely to contain a lot of your friends and a long established game with a huge player base has a much easier job of retaining players than a new game has of attracting new players,” Sweeney said. But he said a lot of the major new multiplayer games are not gaining a sufficient community and momentum to survive, though in the past they might have.  “The other big change that’s affecting gaming is that the economy is shifting from buying games to buying things in games, and whether you’re a fan of this or not, the arithmetic of it is undeniable, and this is another thing that reinforces the success of very large existing ecosystems in games,” Sweeney said. This makes it ever harder for new entrants to get in. “If you’ve been playing a game for a long time and it has a huge player base, then you can buy with confidence, knowing that things you purchase will still be useful to you — days, weeks, years later,” he said. “Whereas, when a new game comes out, it’s a much more difficult decision to spend. You’re not sure if you’re going to play it next day, next week, next month, and are much less likely to spend.”The attention war The final trend that’s affecting gaming is that the market for players’ attention has become extraordinarily competitive. He said this battle for attention is “more so than I’ve ever seen before in my lifetime, when we were competing with lame television and other things that turned almost into vice, all competing for people’s times, all very effectively.” Sweeney said, “To overcome these trends, the game industry, whether we like it or not, is reorganizing itself, and there are kind of two big predictions for the future as these problems reverberate throughout the industry. One view of the future is that Roblox grows and eats gaming.” He added, “A lot of people are saying this online, but what you have there is a centralized platform with a single keeper that commoditizes all content, takes more than 70% of revenue, and has 450 million users on board. That’s a real challenge to game developers.” He said Epic Games believes in a very different future and a much brighter one for the people in the room. “And that is that a future of high-quality gaming rising to the challenge, and linking up our content, linking up our communities, and linking up our economies to deliver fun and to serve game gamers with great games in a way we’ve never done before,” Sweeney said. “And to accomplish that, we’re going to all need to change the way we build things.” He said, “We’re going to need to build better games, we’re going to need to build them more efficiently, we’re going to need to design up front and build for connected games, where all of our player bases are connected socially, and our economies are connected, so that players, instead of seeing these as isolated products, see them as part of a global ecosystem that all game developers participate in together.” Sweeney said he wants to work with all of gmaing and with all the game developers in the industry to achieve this together.  “The things we built with Unreal Engine 6 are our technological foundation for it, and we believe that this is a big challenge that we all have to rise to. We need to win the comp ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 01:34:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic, Games, CEO, Tim, Sweeney, calls, for, Team, Open, address, game, industry’s, challenges</media:keywords>
<content:encoded><![CDATA[At the close of <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.unrealengine.com%2Ffeed" target="_blank" rel=" noopener">The State of Unreal</a> keynote in Chicago, Tim Sweeney addressed what he called a “time of crisis and also opportunity” in the game industry. <br><br> He called out new threats of closed ecosystems like Roblox, and one of his solutions is to call for Team Open, an alliance of game companies that could set things right. Sweeney was, as ever, provocative in his words as he ended the keynote that kicked off Unreal Fest.<br><br> On the upside, he said there’s a “new generation of gamers coming in with new tastes in games, and they’re playing games at a higher rate than any previous generation before.”<br><br> He noted that the biggest games like Fortnite are once again growing and thriving, but underneath this, there’s a serious challenge to triple-A developers, and that’s that a huge number of the new releases of major games are failing.”<br><br> He added, “Now we’re seeing often hundreds of millions of dollars of dev cost, followed by tens of millions of dollars of revenue, and the dev costs are continuing to grow. It feels to many like a tidal wave is sweeping over the triple-A game business.”<br><br> He said everyone has a theory on why it’s happening. But he wanted to back up and identify the key generational changes and trends that are that are behind this.<br><br> “If we want to come up with an honest solution. We have to accurately identify the problem, and one of the key trends is that gaming is increasingly becoming socially driven,” he said.<br><br> Single-player games once ruled. But now it’s much more about getting together with your friends, and then deciding what to do together online — to play a game or experience.<br><br> “And this social increasing angle of gaming is creating a massive advantage for big games and big ecosystems, because a game with a lot of players is much more likely to contain a lot of your friends and a long established game with a huge player base has a much easier job of retaining players than a new game has of attracting new players,” Sweeney said.<br><br> But he said a lot of the major new multiplayer games are not gaining a sufficient community and momentum to survive, though in the past they might have. <br><br> “The other big change that’s affecting gaming is that the economy is shifting from buying games to buying things in games, and whether you’re a fan of this or not, the arithmetic of it is undeniable, and this is another thing that reinforces the success of very large existing ecosystems in games,” Sweeney said.<br><br> This makes it ever harder for new entrants to get in.<br><br> “If you’ve been playing a game for a long time and it has a huge player base, then you can buy with confidence, knowing that things you purchase will still be useful to you — days, weeks, years later,” he said. “Whereas, when a new game comes out, it’s a much more difficult decision to spend. You’re not sure if you’re going to play it next day, next week, next month, and are much less likely to spend.”<br><br><div class="bb_h2">The attention war</div> The final trend that’s affecting gaming is that the market for players’ attention has become extraordinarily competitive.<br><br> He said this battle for attention is “more so than I’ve ever seen before in my lifetime, when we were competing with lame television and other things that turned almost into vice, all competing for people’s times, all very effectively.”<br><br> Sweeney said, “To overcome these trends, the game industry, whether we like it or not, is reorganizing itself, and there are kind of two big predictions for the future as these problems reverberate throughout the industry. One view of the future is that Roblox grows and eats gaming.”<br><br> He added, “A lot of people are saying this online, but what you have there is a centralized platform with a single keeper that commoditizes all content, takes more than 70% of revenue, and has 450 million users on board. That’s a real challenge to game developers.”<br><br> He said Epic Games believes in a very different future and a much brighter one for the people in the room.<br><br> “And that is that a future of high-quality gaming rising to the challenge, and linking up our content, linking up our communities, and linking up our economies to deliver fun and to serve game gamers with great games in a way we’ve never done before,” Sweeney said. “And to accomplish that, we’re going to all need to change the way we build things.”<br><br> He said, “We’re going to need to build better games, we’re going to need to build them more efficiently, we’re going to need to design up front and build for connected games, where all of our player bases are connected socially, and our economies are connected, so that players, instead of seeing these as isolated products, see them as part of a global ecosystem that all game developers participate in together.”<br><br> Sweeney said he wants to work with all of gmaing and with all the game developers in the industry to achieve this together. <br><br> “The things we built with Unreal Engine 6 are our technological foundation for it, and we believe that this is a big challenge that we all have to rise to. We need to win the competition for players’ time, not only against other games, but also against YouTube and TikTok, and everything else that people are doing online,” he said.<br><br> “And this was very much on our minds when we set out about building Unreal Engine 6. That’s also what was on the minds of really close partners like Disney and Lego and other triple-A game developers,” Sweeney said. “We’ve been building increasingly close partnerships to them to build this together, and it’s very clear.”<br><br> He said that Fortnite, with 80 million monthly active users, is not enough for Epic to do it alone in building the ecosystem in the future. <br><br> “We’re going to have to build it together. I think the thesis for that is very optimistic. Between all of us and the world’s best games, many of which use Unreal Engine, we have billions of active users,” he said. <br><br> And he said, “So we have the opportunity to form up Team Open and to define the future of gaming together again, and that’s exactly what we want to accomplish in this generation together with you,” Sweeney said. “So that’s what we’re doing.”<br><br> 0:006:46<br><br> 1x<br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fepic-games-ceo-tim-sweeney-calls-for-team-open-to-address-game-industrys-challenges%2F" target="_blank" rel=" noopener">Epic Games CEO Tim Sweeney calls for Team Open to address game industry’s challenges</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>Catch Up on the Disney Dreamlight Valley 2026 Summer Showcase Stream!</title>
<link>https://xinker.org/catch-up-on-the-disney-dreamlight-valley-2026-summer-showcase-stream</link>
<guid>https://xinker.org/catch-up-on-the-disney-dreamlight-valley-2026-summer-showcase-stream</guid>
<description><![CDATA[ Hey, Valley Villagers!Today, we had the absolute pleasure of announcing a totally unique adventure with the Disney Dreamlight Valley: Honeyglow Woods Adventure Pack, arriving on July 8, 2026! We then pulled back the curtains and peeked at some of the upcoming free updates you can expect in the back half of the year.If you missed the Summer Showcase stream, the best way to catch up is by watching it right here:Showcase - VODWelcome to the Honeyglow WoodsCelebrate 100 years of Winnie the Pooh on July 8 with our brand-new adventure Disney Dreamlight Valley: Honeyglow Woods!Cross through a magical new gateway into the titular Honeyglow Woods, a land inspired by Winnie the Pooh, filled with puzzles, lost secrets, and a fair share of honey. ????TrailerThe Honeyglow Woods were once a place where you could enjoy just doing nothing... at least until the Everoak Tree at the center of the Woods closed up.To embark on this new adventure, you&#039;ll need to plant a Tree Sprout until it grows into a magical glowing tree that you&#039;ll be able to place anywhere in your Valley, your Floating Islands, or your Expansions—you&#039;ll also be able to remove and/or replace this magical gateway at any time. Once you&#039;ve crossed over to the other side, you&#039;ll notice something has gone very wrong in this place... But don&#039;t worry, you won&#039;t be alone on the journey!The Friends You Make Along the WaySoon you&#039;ll reunite with Winnie the Pooh, Piglet, and Eeyore to return to the fun, carefree days of childhood!First, you&#039;ll meet the Pooh Bear himself: Winnie the Pooh! Spend some time playing hide-and-seek and watching the clouds go by, then uncover the magic of honey—magical honey that is! Oh, and well, it looks like Eeyore has lost his tail again. Help this delightfully gloomy donkey find a new tail until you can find the real one. Lastly, help the courageous Piglet face his fears, and reunite the trio!Before you know it, you&#039;ll be able to invite Winnie the Pooh, Eeyore, and Piglet back to your Valley! They&#039;ll of course arrive with their own homes, Friendship Quests and rewards... but first you&#039;ll want to solve the mystery of the Honeyglow Woods.A New Magical Land, with Magical HoneyThis magical place, inspired by the Hundred Acre Wood, was where you would spend splendid lazy summers as a kid. It represents a new space to decorate and make your own with four special new areas to discover and progress through.First is the Drowsybloom Acre, a sunny meadow perfect for napping and smelling flowers. Then there&#039;s the Gloommeadow, a murky marsh full of ponds, puddles, and rivers. There&#039;s also Braveheart Grove, a dense forested area where you (and Piglet) will face your fears. Finally, there&#039;s the Nectar Apiary, a hidden glen filled with honeycombs where you&#039;ll find the source of the troubles!To get to the Honeyglow Woods, you&#039;ll use the previously mentioned magical glowing tree. You&#039;ll also have special new portals in the Honeyglow Woods that will take you right to Scrooge McDuck&#039;s Store and Chez Remy&#039;s restaurant.Speaking of food, in the Honeyglow Woods, you&#039;ll be able to use the honey from the bee boxes to unlock new honey-based recipes and furniture, like Warm Milk &amp; Honey, Honeycrunch Bar, Pooh&#039;s Birthday Cake, Honeypot Lamp, Cozy Honeyleaf Rug, and so much more!But wait, that&#039;s not the only way you&#039;ll be able to use honey! This Adventure Pack also contains a brand-new gameplay mechanic: beekeeping! By placing flowers around a Busy Bees&#039; House, they&#039;ll get pollinated, which will generate more honey in the houses. In addition to this, a fully pollinated Busy Bees&#039; House will double the growth of flowers in the same Biome up to their spawn limit. You&#039;ll also be able to move these Busy Bees&#039; Houses to any of your other Biomes, including your base game Valley! And of course, no new lands in Disney Dreamlight Valley would be complete without a new kind of critter... behold the absolutely adorable hedgehogs! These little cuties will come with their own Photo Mode poses and Friendship Levels to unlock!The Honeyglow Woods Adventure Pack also introduces a new mini-game: Pooh Sticks! By interacting with a Honeyglow bridge in the Gloommeadow, you&#039;ll be able to aim and drop a stick (and other items) to race them down the river. This is a new and unique way to interact and level up your Friendship Level with your Villagers and unlock exclusive rewards!The Adventure Pack and Early Adopter BonusThe Honeyglow Woods is the first ever Disney Dreamlight Valley Adventure Pack—an optional, paid new add-on to be experienced alongside our usual free content updates. Diving into this sort of adventure allows us to create a unique experience inspired by one beloved universe with thematic landscapes to decorate, a brand-new story, and a cast of lovable Characters for those who wish to bring a little extra Disney magic to their Village. For more on this new type of experience, check out our Adventure Pack FAQ: https://disneydreamlightvalley.com/news/faq_adventurepacksFor those  ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/42317391/71ee1b763115381225479e035984bdc61ea96577.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 01:30:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Catch, the, Disney, Dreamlight, Valley, 2026, Summer, Showcase, Stream</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Hey, Valley Villagers!</p><p class="bb_paragraph">Today, we had the absolute pleasure of announcing a totally unique adventure with the <i>Disney Dreamlight Valley: Honeyglow Woods </i>Adventure Pack, arriving on July 8, 2026! We then pulled back the curtains and peeked at some of the upcoming free updates you can expect in the back half of the year.</p><p class="bb_paragraph">If you missed the Summer Showcase stream, the best way to catch up is by watching it right here:</p><p class="bb_paragraph">Showcase - VOD</p><div class="bb_h2">Welcome to the Honeyglow Woods</div><p class="bb_paragraph">Celebrate 100 years of Winnie the Pooh on <b>July 8 </b>with our brand-new adventure <i>Disney Dreamlight Valley: Honeyglow Woods</i>!Cross through a magical new gateway into the titular Honeyglow Woods, a land inspired by Winnie the Pooh, filled with puzzles, lost secrets, and a fair share of honey. ????</p><p class="bb_paragraph">Trailer</p><p class="bb_paragraph">The Honeyglow Woods were once a place where you could enjoy just doing nothing... at least until the Everoak Tree at the center of the Woods closed up.</p><p class="bb_paragraph">To embark on this new adventure, you'll need to plant a Tree Sprout until it grows into a magical glowing tree that you'll be able to place anywhere in your Valley, your Floating Islands, or your Expansions—you'll also be able to remove and/or replace this magical gateway at any time. Once you've crossed over to the other side, you'll notice something has gone very wrong in this place... But don't worry, you won't be alone on the journey!</p><div class="bb_h2">The Friends You Make Along the Way</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/5cc7727d907e4b6ecf64363793e6a61e3363c616.png"></p><p class="bb_paragraph">Soon you'll reunite with <b>Winnie the Pooh</b>, <b>Piglet</b>, and <b>Eeyore </b>to return to the fun, carefree days of childhood!</p><p class="bb_paragraph">First, you'll meet the Pooh Bear himself: Winnie the Pooh! Spend some time playing hide-and-seek and watching the clouds go by, then uncover the magic of honey—magical honey that is! Oh, and well, it looks like Eeyore has lost his tail again. Help this delightfully gloomy donkey find a new tail until you can find the real one. Lastly, help the courageous Piglet face his fears, and reunite the trio!</p><p class="bb_paragraph">Before you know it, you'll be able to invite Winnie the Pooh, Eeyore, and Piglet back to your Valley! They'll of course arrive with their own homes, Friendship Quests and rewards... but first you'll want to solve the mystery of the Honeyglow Woods.</p><div class="bb_h2">A New Magical Land, with Magical Honey</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/6fcd26d2949367fe4fb1785e35e89b6736d1771d.png"></p><p class="bb_paragraph">This magical place, inspired by the Hundred Acre Wood, was where you would spend splendid lazy summers as a kid. It represents a new space to decorate and make your own with four special new areas to discover and progress through.</p><p class="bb_paragraph">First is the <b>Drowsybloom Acre</b>, a sunny meadow perfect for napping and smelling flowers. Then there's the<b> Gloommeadow</b>, a murky marsh full of ponds, puddles, and rivers. There's also <b>Braveheart Grove</b>, a dense forested area where you (and Piglet) will face your fears. Finally, there's the <b>Nectar Apiary</b>, a hidden glen filled with honeycombs where you'll find the source of the troubles!</p><p class="bb_paragraph">To get to the Honeyglow Woods, you'll use the previously mentioned magical glowing tree. You'll also have special new portals in the Honeyglow Woods that will take you right to Scrooge McDuck's Store and Chez Remy's restaurant.</p><p class="bb_paragraph">Speaking of food, in the Honeyglow Woods, you'll be able to use the honey from the bee boxes to unlock new honey-based recipes and furniture, like Warm Milk & Honey, Honeycrunch Bar, Pooh's Birthday Cake, Honeypot Lamp, Cozy Honeyleaf Rug, and so much more!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/fa502281bc610a7847abdb1a13be16430e0a2fa2.png"></p><p class="bb_paragraph">But wait, that's not the only way you'll be able to use honey! This Adventure Pack also contains a brand-new gameplay mechanic: beekeeping! By placing flowers around a Busy Bees' House, they'll get pollinated, which will generate more honey in the houses. In addition to this, a fully pollinated Busy Bees' House will double the growth of flowers in the same Biome up to their spawn limit. You'll also be able to move these Busy Bees' Houses to any of your other Biomes, including your base game Valley! </p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/fdb232c59ea58befde91feaf4affc2af7aa4aa92.png"></p><p class="bb_paragraph">And of course, no new lands in Disney Dreamlight Valley would be complete without a new kind of critter... behold the <i>absolutely</i> adorable hedgehogs! These little cuties will come with their own Photo Mode poses and Friendship Levels to unlock!</p><p class="bb_paragraph">The <i>Honeyglow Woods </i>Adventure Pack also introduces<i> </i>a new mini-game: Pooh Sticks! By interacting with a Honeyglow bridge in the Gloommeadow, you'll be able to aim and drop a stick (and other items) to race them down the river. This is a new and unique way to interact and level up your Friendship Level with your Villagers and unlock exclusive rewards!</p><div class="bb_h2">The Adventure Pack and Early Adopter Bonus</div><p class="bb_paragraph"></p><p class="bb_paragraph">The Honeyglow Woods is the first ever Disney Dreamlight Valley Adventure Pack—an optional, paid new add-on to be experienced alongside our usual free content updates. Diving into this sort of adventure allows us to create a unique experience inspired by one beloved universe with thematic landscapes to decorate, a brand-new story, and a cast of lovable Characters for those who wish to bring a little extra Disney magic to their Village. For more on this new type of experience, check out our Adventure Pack FAQ: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdisneydreamlightvalley.com%2Fnews%2Ffaq_adventurepacks" target="_blank" rel=" noopener">https://disneydreamlightvalley.com/news/faq_adventurepacks</a></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/9868270c3d2b7d55e558f2bfc384169eb42f9723.jpg"></p><p class="bb_paragraph">For those of you already playing Disney Dreamlight Valley, you'll be able to enjoy the Honeyglow Woods on all platforms or purchase this new adventure in the Premium Shop. What's more, you'll get 2,000 Moonstones to spend however you please!</p><p class="bb_paragraph">If you're brand-new to Disney Dreamlight Valley, you can get the Honeyglow Woods AND the base game with 10,000 Moonstones! (Psst, that's a special currency you can spend on exclusive furniture and clothing in our Premium Shop.) </p><p class="bb_paragraph">For anyone purchasing either the standalone Adventure Pack or the bundled edition with the base game before July 22, you'll also receive an exclusive Rainy Day Winnie the Pooh Dream Style in your in-game mailbox with your purchase!</p><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/3301b0016db80d70cd9295d2d6a1780867c7e7f7.png"></p><p class="bb_paragraph"><i>Disney Dreamlight Valley Apple Arcade Edition</i> owners will have access to the contents of the <i>Honeyglow Woods</i> Adventure Pack on day one without the need for an additional purchase.</p><div class="bb_h2">What's Next?</div><p class="bb_paragraph"><img src="https://clan.akamai.steamstatic.com/images/42317391/8677e8501d06b40599f6d791aa29e76d3ced924c.png"></p><p class="bb_paragraph">We're already halfway through the year, but we're just getting started! Later this summer, you'll meet a long-awaited Villager: Ralph, from Disney's <i>Wreck-It Ralph</i>, who will finally be joining Vanellope in the Valley!</p><p class="bb_paragraph">Ralph will arrive in the Valley with some help from the Forgotten. Get swept into video game nostalgia as you help Ralph run a Bad-Anon meeting, reconnect with Vanellope, and more! This update will also include a new Star Path, features, and quality-of-life improvements—we'll have more info coming soon!</p><p class="bb_paragraph">Then later in the year, you can expect two more free base game updates, and a new <i>Disney Dreamlight Valley</i> Expansion... But we'll <i>dive </i>into that at a later date. ????</p><p class="bb_paragraph">Finally, we're incredibly excited to announce that our team will be hosting a live panel at the 2026 D23 Expo, where we'll unveil the remaining free updates, and much more. ????</p><div class="bb_h2">Community House Style</div><p class="bb_paragraph">We're thrilled to announce a new community activation where you can have your say on what kind of House we should be adding to the Valley later this year!</p><p class="bb_paragraph">Use the link below to start voting—all rounds are open until June 26!</p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdisneydreamlightvalley.com%2Fcommunity-house-voting" target="_blank" rel=" noopener">https://disneydreamlightvalley.com/community-house-voting</a></p><p class="bb_paragraph"></p><div class="bb_h2">Twitch Drops</div><p class="bb_paragraph">Last but not least, this Summer Showcase also kicked off a new Twitch Drops activation!</p><p class="bb_paragraph">From today, June 17, until June 24,you can watch our partnered creators' Disney Dreamlight Valley streams to unlock an Eeyore Ears Headband!</p><p class="bb_paragraph">For participation and partnered creators' details, visit our website: </p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdisneydreamlightvalley.com%2Ftwitch-drops" target="_blank" rel=" noopener">https://disneydreamlightvalley.com/twitch-drops</a></p><p class="bb_paragraph">_________________________________________________________</p><p class="bb_paragraph">We can't wait for you to experience everything in this new Adventure Pack when <i>Disney Dreamlight Valley: Honeyglow Woods</i> launches on July 8, and for you to welcome Ralph to your Valleys in our free content update. Thank you for taking part in this magical journey with us!</p><p class="bb_paragraph">See you in the Valley, and the Honeyglow Woods!</p>]]> </content:encoded>
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<title>Hackers are using Steam Workshop and Wallpaper Engine to spread malware and steal accounts</title>
<link>https://xinker.org/hackers-are-using-steam-workshop-and-wallpaper-engine-to-spread-malware-and-steal-accounts</link>
<guid>https://xinker.org/hackers-are-using-steam-workshop-and-wallpaper-engine-to-spread-malware-and-steal-accounts</guid>
<description><![CDATA[  Cybersecurity company Kaspersky has revealed that hackers are using wallpaper packages, downloadable from the Steam Marketplace and designed for the Wallpaper Engine app, to spread malware to users, enabling them to steal Steam accounts. Read the full story on PCGamesN: Hackers are using Steam Workshop and Wallpaper Engine to spread malware and steal accounts ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/Hackers-are-using-Steam-Workshop-and-Wallpaper-Engine-to-spread-malware-and-steal-accounts-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 01:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Hackers, are, using, Steam, Workshop, and, Wallpaper, Engine, spread, malware, and, steal, accounts</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/Hackers-are-using-Steam-Workshop-and-Wallpaper-Engine-to-spread-malware-and-steal-accounts-900x506.jpg" crossorigin="anonymous"> Cybersecurity company Kaspersky has revealed that hackers are using wallpaper packages, downloadable from the Steam Marketplace and designed for the Wallpaper Engine app, to spread malware to users, enabling them to steal Steam accounts.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fsteam%2Fworkshop-wallpaper-engine-malware" target="_blank" rel=" noopener">Hackers are using Steam Workshop and Wallpaper Engine to spread malware and steal accounts</a><br><br>]]> </content:encoded>
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<title>Aion 2 is an MMO for character creation enthusiasts, and it has the looks to back it up</title>
<link>https://xinker.org/aion-2-is-an-mmo-for-character-creation-enthusiasts-and-it-has-the-looks-to-back-it-up</link>
<guid>https://xinker.org/aion-2-is-an-mmo-for-character-creation-enthusiasts-and-it-has-the-looks-to-back-it-up</guid>
<description><![CDATA[  It&#039;s been almost 18 years since the release of the first AION game in South Korea. While its popularity declined in the West, it was huge in the East for quite some time. At Summer Game Fest, I got an extended look at the long-awaited sequel, Aion 2, which is shaping up to be one of the most sprawling MMOs we&#039;ve ever seen, and the perfect game for people who love spending hours on end in the character creation menus. Read the full story on PCGamesN: Aion 2 is an MMO for character creation enthusiasts, and it has the looks to back it up ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/aion-2-fight-1-1-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 01:24:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Aion, MMO, for, character, creation, enthusiasts, and, has, the, looks, back</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/aion-2-fight-1-1-900x506.jpg" crossorigin="anonymous"> It's been almost 18 years since the release of the first AION game in South Korea. While its popularity declined in the West, it was huge in the East for quite some time. At Summer Game Fest, I got an extended look at the long-awaited sequel, Aion 2, which is shaping up to be one of the most sprawling MMOs we've ever seen, and the perfect game for people who love spending hours on end in the character creation menus.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Faion-2%2Ffor-character-creation-enthusiasts" target="_blank" rel=" noopener">Aion 2 is an MMO for character creation enthusiasts, and it has the looks to back it up</a><br><br>]]> </content:encoded>
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<title>Final Fantasy 14 rewards Japanese players for paying their taxes: make a donation and get a pile of MMO cosmetics</title>
<link>https://xinker.org/final-fantasy-14-rewards-japanese-players-for-paying-their-taxes-make-a-donation-and-get-a-pile-of-mmo-cosmetics</link>
<guid>https://xinker.org/final-fantasy-14-rewards-japanese-players-for-paying-their-taxes-make-a-donation-and-get-a-pile-of-mmo-cosmetics</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
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<pubDate>Thu, 18 Jun 2026 01:22:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Final, Fantasy, rewards, Japanese, players, for, paying, their, taxes:, make, donation, and, get, pile, MMO, cosmetics</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/TiYhhyQp2VbhMJQ3RAmaK8-1280-80.png" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>Valve billionaire Gabe Newell spends $70 million on a new mansion to go with his $500 million yacht as the house of Steam fights monopoly lawsuits</title>
<link>https://xinker.org/valve-billionaire-gabe-newell-spends-70-million-on-a-new-mansion-to-go-with-his-500-million-yacht-as-the-house-of-steam-fights-monopoly-lawsuits</link>
<guid>https://xinker.org/valve-billionaire-gabe-newell-spends-70-million-on-a-new-mansion-to-go-with-his-500-million-yacht-as-the-house-of-steam-fights-monopoly-lawsuits</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png ]]></description>
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<pubDate>Thu, 18 Jun 2026 01:22:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Valve, billionaire, Gabe, Newell, spends, 70, million, new, mansion, with, his, 500, million, yacht, the, house, Steam, fights, monopoly, lawsuits</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/enbobycQ24da3pW2SzJcVe-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FrPsFZZHBK6mZT7G9AXWhv4.png" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/rPsFZZHBK6mZT7G9AXWhv4.png</a>]]> </content:encoded>
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<title>An Update from the Anti Cheat Team &#45; 06/17/2026</title>
<link>https://xinker.org/an-update-from-the-anti-cheat-team-06172026</link>
<guid>https://xinker.org/an-update-from-the-anti-cheat-team-06172026</guid>
<description><![CDATA[ Over the past several months, the Anti-Cheat Team team has been developing, testing, and validating a *new* detection system which resulted in identifying and removing 1,000 accounts for using unauthorized software/gameplay enhancements, in its first week alone! These bans also targeted Xim and Titan users, expanding our protection against those cheating devices. This detection tool was deployed to the live game after extensive verification to ensure a high degree of accuracy. The 1,000 account marker was hit while being quite conservative with enforcement so we expect this number to grow significantly in the coming weeks as we expand its reach and tune it accordingly.Additionally, we executed a highly focused and targeted ban wave of the top 100 positions on leaderboards for each platform. As a result, you may notice some high profile names missing from the leaderboards. The wave resulted in the following bans:Console - 79PC - 7This style of targeted integrity check is executed on a regular cadence as one of the many tools in our anti-cheat toolbelt.We are still hard at work on more controller cheating detections that we mentioned in previous posts. The system we are building is extensive, requires a substantial number of moving parts, and analysis of large amounts of match data. While it may feel like a slow process to some, we need to be as thorough as possible to provide reliable, accurate detections to reduce the risk of false positives while taking swift action against players who use these devices to cheat.This is not a one-time effort. We will continue monitoring, refining, and expanding our anti-cheat capabilities to stay ahead of emerging threats and help ensure a fair experience for all players.Thank you to everyone who continues to report suspicious behavior in pursuit of a healthier Apex Legends experience.We&#039;ll have more to share as we continue this work in the coming weeks.  ]]></description>
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<pubDate>Thu, 18 Jun 2026 01:16:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, from, the, Anti, Cheat, Team, 06172026</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Over the past several months, the Anti-Cheat Team team has been developing, testing, and validating a *new* detection system which resulted in identifying and removing <b>1,000 accounts</b> for using unauthorized software/gameplay enhancements, in its first week alone! These bans also targeted Xim and Titan users, expanding our protection against those cheating devices. </p><p class="bb_paragraph">This detection tool was deployed to the live game after extensive verification to ensure a high degree of accuracy. The 1,000 account marker was hit while being quite conservative with enforcement so we expect this number to grow significantly in the coming weeks as we expand its reach and tune it accordingly.<br><br>Additionally, we executed a highly focused and targeted ban wave of the top 100 positions on leaderboards for each platform. As a result, you may notice some high profile names missing from the leaderboards. The wave resulted in the following bans:</p><ul class="bb_ul"><li><p class="bb_paragraph">Console - 79</p></li><li><p class="bb_paragraph">PC - 7</p></li></ul><p class="bb_paragraph">This style of targeted integrity check is executed on a regular cadence as one of the many tools in our anti-cheat toolbelt.</p><p class="bb_paragraph">We are still hard at work on more controller cheating detections that we mentioned in previous posts. The system we are building is extensive, requires a substantial number of moving parts, and analysis of large amounts of match data. While it may feel like a slow process to some, we need to be as thorough as possible to provide reliable, accurate detections to reduce the risk of false positives while taking swift action against players who use these devices to cheat.<br><br>This is not a one-time effort. We will continue monitoring, refining, and expanding our anti-cheat capabilities to stay ahead of emerging threats and help ensure a fair experience for all players.</p><p class="bb_paragraph">Thank you to everyone who continues to report suspicious behavior in pursuit of a healthier Apex Legends experience.</p><p class="bb_paragraph">We'll have more to share as we continue this work in the coming weeks. </p><p class="bb_paragraph"></p>]]> </content:encoded>
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<title>Total War Warhammer 40k looks epic, but its biggest units are disappointingly small</title>
<link>https://xinker.org/total-war-warhammer-40k-looks-epic-but-its-biggest-units-are-disappointingly-small</link>
<guid>https://xinker.org/total-war-warhammer-40k-looks-epic-but-its-biggest-units-are-disappointingly-small</guid>
<description><![CDATA[  The trailers for Total War: Warhammer 40k have already revealed battles so mind-bogglingly massive, so packed with tanks, war-walkers, and infantry, that my GPU whimpers whenever I try to research the game&#039;s system specs. And yet I can&#039;t help but think that it could be even bigger, because a whole class of inconceivable super-weapon has been conspicuously absent from the reveals so far - the Titans. Read the full story on Wargamer: Total War Warhammer 40k looks epic, but its biggest units are disappointingly small ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/total-war-warhammer-40k-titans-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 01:14:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Total, War, Warhammer, 40k, looks, epic, but, its, biggest, units, are, disappointingly, small</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/total-war-warhammer-40k-titans-900x506.jpg" crossorigin="anonymous"> The trailers for Total War: Warhammer 40k have already revealed battles so mind-bogglingly massive, so packed with tanks, war-walkers, and infantry, that my GPU whimpers whenever I try to research the game's system specs. And yet I can't help but think that it could be even bigger, because a whole class of inconceivable super-weapon has been conspicuously absent from the reveals so far - the Titans.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Ftotal-war-warhammer-40k%2Fno-titans" target="_blank" rel=" noopener">Total War Warhammer 40k looks epic, but its biggest units are disappointingly small</a><br><br>]]> </content:encoded>
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<title>Toy Camera quest walkthrough in Disney Dreamlight Valley</title>
<link>https://xinker.org/toy-camera-quest-walkthrough-in-disney-dreamlight-valley</link>
<guid>https://xinker.org/toy-camera-quest-walkthrough-in-disney-dreamlight-valley</guid>
<description><![CDATA[ Disney Dreamlight Valley’s Parks Fest event is one of the trickiest ones to get done. It’s quite a big event and features an array of very tricky missions, including the Toy Camera quest. This mission is given to you by Buzz and involves tracking down some hidden images around the Toy Story Realm. It’s by far one of the most difficult tasks you’ll face while working through it, so here’s a complete walkthrough for the Toy Camera Parks Fest event quest in Disney Dreamlight Valley. Table of contentsHow to complete Toy Camera in Disney Dreamlight ValleyTake photos of items in the Toy Story Realm in Disney Dreamlight ValleyA Ladybug location in Disney Dreamlight ValleyA Unicorn location in Disney Dreamlight ValleyButterflies location in Disney Dreamlight ValleyBonnie Anderson location in Disney Dreamlight ValleyDolphins location in Disney Dreamlight ValleyToy Camera quest reward in Disney Dreamlight Valleyhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to complete Toy Camera in Disney Dreamlight Valley  Screenshot by Destructoid To finish the Toy Camera quest for the Parks Fest event in DDV, you need to venture back to the Toy Story Realm and take pictures of five items for Buzz Lightyear. This is a late event quest that launched in 2026 and can only be unlocked and tackled after completing all early quests that came before it, meaning ones from 2024 and 2025.  Take photos of items in the Toy Story Realm in Disney Dreamlight Valley The five pictures Buzz wants you to capture for him in the Toy Story Realm are:  A Ladybug A Unicorn Butterflies Bonnie Anderson Dolphins  A Ladybug location in Disney Dreamlight Valley  Screenshot by Destructoid The first image you need to find is a Ladybug, which can be found in a brown picture frame next to a blue letter B on the wall close to the Realm entrance. Enter the Toy Story Realm, then head up the ramp at the edge of the bed. Upon reaching the top, swivel your camera around to look at the wall back near the Realm entrance. You’ll spot the picture of the Ladybug sitting on top of the white paneling here.  A Unicorn location in Disney Dreamlight Valley  Screenshot by Destructoid The Unicorn is a drawing hanging on the wall right next to the Realm entrance. As soon as you enter the special Toy Story world, look up to your right to spot three drawings on the wall. The one on the farthest left side is the Unicorn, so snap a quick photo with it to move on.  Butterflies location in Disney Dreamlight Valley  Screenshot by Destructoid Perhaps the toughest item to find in this mission is the Butterflies, which are located in the small playpen over on the right side of the bed, close to the corner of the bedroom. To find them, head straight forward from the Realm entrance and continue walking straight until you cannot go any further. Then, make a sharp left and walk under the large flower table. Look left to find the playpen next to the right side of the bed. The Butterflies are small magenta origami critters found in this area.  Bonnie Anderson location in Disney Dreamlight Valley  Screenshot by Destructoid Next up is a framed photo of Bonnie Anderson, which can be found on the large white shelves over near the Realm entrance. Bonnie is the little girl introduced in Toy Story 3 who becomes the new owner of Andy’s toys. The bedroom featured in the Toy Story Realm belongs to her, so you’re seeking a picture of her to check off this portion of the quest.  Starting off at the Realm entrance, head straight, then make a sharp left to proceed up the ramp at the end of the bed. Once you reach the top, pan your camera around carefully to look over at the large white shelves close to the Realm entrance. Look on the lower shelf to spot a purple-framed photo of Bonnie with a small white flower on it.  Dolphins location in Disney Dreamlight Valley  Screenshot by Destructoid The Dolphins can be found on the cover of a red book on the bookshelf. To locate this image, head straight from the Toy Story Realm entrance over to the other end of the room, which is the area near the large green and orange flower table. Look to your left and walk slightly under the flower table to spot some books on the shelf. The bright red one has a picture of two Dolphins swimming on it for you to capture. Toy Camera quest reward in Disney Dreamlight Valley After taking a picture of all five requested images in the Toy Story Realm, you can head back to the valley and chat with Buzz to unlock two exclusive items, which are the Toy Block Pillar and Toy Block Stack.  There are still some more Toy Block rewards to be earned, though, so be sure to work through other event quests as they arrive to unlock them all. Parks Fest also has plenty of other missions and prizes up for grabs, so consider tackling Playful Dog, making all Popcorn Buckets, and finding all Parks Fest Buttons, too.  0 The post Toy Camera quest walkthrough in Disney Dreamlight Valley appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:54:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Toy, Camera, quest, walkthrough, Disney, Dreamlight, Valley</media:keywords>
<content:encoded><![CDATA[<i>Disney Dreamlight Valley’s</i> Parks Fest event is one of the trickiest ones to get done. It’s quite a big event and features an array of very tricky missions, including the Toy Camera quest.<br><br> This mission is given to you by Buzz and involves tracking down some hidden images around the <i>Toy Story</i> Realm. It’s by far one of the most difficult tasks you’ll face while working through it, so here’s a <b>complete walkthrough for the Toy Camera Parks Fest event quest in <i><a class="bb_link" href="https://www.destructoid.com/tag/disney-dreamlight-valley/" target="_blank" rel="">Disney Dreamlight Valley</a></i>.</b><br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-how-to-complete-toy-camera-in-disney-dreamlight-valley" target="_blank" rel=" noopener">How to complete Toy Camera in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-take-photos-of-items-in-the-toy-story-realm-in-disney-dreamlight-valley" target="_blank" rel=" noopener">Take photos of items in the Toy Story Realm in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-a-ladybug-location-in-disney-dreamlight-valley" target="_blank" rel=" noopener">A Ladybug location in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-a-unicorn-location-in-disney-dreamlight-valley" target="_blank" rel=" noopener">A Unicorn location in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-butterflies-location-in-disney-dreamlight-valley" target="_blank" rel=" noopener">Butterflies location in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-bonnie-anderson-location-in-disney-dreamlight-valley" target="_blank" rel=" noopener">Bonnie Anderson location in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-dolphins-location-in-disney-dreamlight-valley" target="_blank" rel=" noopener">Dolphins location in Disney Dreamlight Valley</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-toy-camera-quest-reward-in-disney-dreamlight-valley" target="_blank" rel=" noopener">Toy Camera quest reward in Disney Dreamlight Valley</a></li></ul><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> <div class="bb_h2">How to complete Toy Camera in Disney Dreamlight Valley</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/talking-to-buzz-disney-dreamlight-valley.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid To finish the Toy Camera quest for the <a class="bb_link" href="https://www.destructoid.com/all-dreamlight-parks-fest-event-duties-and-rewards-in-disney-dreamlight-valley/" target="_blank" rel="">Parks Fest event</a> in <i>DDV</i>, you need to <b>venture back to the <i>Toy Story</i> Realm and take pictures of five items</b> for Buzz Lightyear. This is a late event quest that launched in 2026 and can only be unlocked and tackled after completing all early quests that came before it, meaning ones from 2024 and 2025. <br><br> <div class="bb_h2">Take photos of items in the Toy Story Realm in Disney Dreamlight Valley</div> The five pictures Buzz wants you to capture for him in the <i>Toy Story</i> Realm are:<br><br> <ul class="bb_ul"> <li><b>A Ladybug</b></li> <li><b>A Unicorn</b></li> <li><b>Butterflies</b></li> <li><b>Bonnie Anderson</b></li> <li><b>Dolphins</b></li> </ul> <div class="bb_h2">A Ladybug location in Disney Dreamlight Valley</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/ladybug-toy-story-realm-disney-dreamlight-valley.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid The first image you need to find is a <b>Ladybug</b>, which can be <b>found in a brown picture frame next to a blue letter B on the wall close to the Realm entrance</b>. Enter the <i>Toy Story</i> Realm, then head up the ramp at the edge of the bed. Upon reaching the top, swivel your camera around to look at the wall back near the Realm entrance. You’ll spot the picture of the Ladybug sitting on top of the white paneling here. <br><br> <div class="bb_h2">A Unicorn location in Disney Dreamlight Valley</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/unicorn-toy-story-realm-disney-dreamlight-valley.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid The <b>Unicorn</b> is <b>a drawing hanging on the wall right next to the Realm entrance</b>. As soon as you enter the special Toy Story world, look up to your right to spot three drawings on the wall. The one on the farthest left side is the Unicorn, so snap a quick photo with it to move on. <br><br> <div class="bb_h2">Butterflies location in Disney Dreamlight Valley</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/butterflies-toy-story-realm-disney-dreamlight-valley.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Perhaps the toughest item to find in this mission is the <b>Butterflies</b>, which are <b>located in the small playpen over on the right side of the bed</b>, close to the corner of the bedroom. To find them, head straight forward from the Realm entrance and continue walking straight until you cannot go any further. Then, make a sharp left and walk under the large flower table. Look left to find the playpen next to the right side of the bed. The Butterflies are small magenta origami critters found in this area. <br><br> <div class="bb_h2">Bonnie Anderson location in Disney Dreamlight Valley</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/bonnie-toy-story-realm-disney-dreamlight-valley.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Next up is a framed photo of <b>Bonnie Anderson</b>, which can be <b>found on the large white shelves over near the Realm entrance.</b> Bonnie is the little girl introduced in <i>Toy Story 3</i> who becomes the new owner of Andy’s toys. The bedroom featured in the <i>Toy Story</i> Realm belongs to her, so you’re seeking a picture of her to check off this portion of the quest. <br><br> Starting off at the Realm entrance, head straight, then make a sharp left to proceed up the ramp at the end of the bed. Once you reach the top, pan your camera around carefully to look over at the large white shelves close to the Realm entrance. Look on the lower shelf to spot a purple-framed photo of Bonnie with a small white flower on it. <br><br> <div class="bb_h2">Dolphins location in Disney Dreamlight Valley</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/dolphins-toy-story-realm-disney-dreamlight-valley.jpg?resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid The <b>Dolphins</b> can be <b>found on the cover of a red book on the bookshelf</b>. To locate this image, head straight from the <i>Toy Story</i> Realm entrance over to the other end of the room, which is the area near the large green and orange flower table. Look to your left and walk slightly under the flower table to spot some books on the shelf. The bright red one has a picture of two Dolphins swimming on it for you to capture.<br><br> <div class="bb_h2">Toy Camera quest reward in Disney Dreamlight Valley</div> After taking a picture of all five requested images in the <i>Toy Story</i> Realm, you can head back to the valley and chat with Buzz to unlock two exclusive items, which are the <b>Toy Block Pillar</b> and <b>Toy Block Stack.</b> <br><br> There are still some more <a class="bb_link" href="https://www.destructoid.com/how-to-unlock-parks-fest-toy-block-rewards-in-disney-dreamlight-valley/" target="_blank" rel="">Toy Block rewards</a> to be earned, though, so be sure to work through other event quests as they arrive to unlock them all. Parks Fest also has plenty of other missions and prizes up for grabs, so consider tackling <a class="bb_link" href="https://www.destructoid.com/how-to-complete-playful-dog-in-disney-dreamlight-valley/" target="_blank" rel="">Playful Dog</a>, <a class="bb_link" href="https://www.destructoid.com/how-to-craft-all-parks-fest-popcorn-buckets-in-disney-dreamlight-valley/" target="_blank" rel="">making all Popcorn Buckets</a>, and <a class="bb_link" href="https://www.destructoid.com/how-to-find-all-buttons-in-disney-dreamlight-valley-parks-fest/" target="_blank" rel="">finding all Parks Fest Buttons</a>, too. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/toy-camera-quest-walkthrough-in-disney-dreamlight-valley/" target="_blank" rel="">Toy Camera quest walkthrough in Disney Dreamlight Valley</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Dispatch Developer Addresses Controversial Switch Censorship With New Patch — Though &amp;apos;Some Hard Requirements From Nintendo&amp;apos; Remain</title>
<link>https://xinker.org/dispatch-developer-addresses-controversial-switch-censorship-with-new-patch-though-some-hard-requirements-from-nintendo-remain</link>
<guid>https://xinker.org/dispatch-developer-addresses-controversial-switch-censorship-with-new-patch-though-some-hard-requirements-from-nintendo-remain</guid>
<description><![CDATA[  Dispatch developer AdHoc Studio has issued a patch to unlock more nudity options on Nintendo Switch and Switch 2, after unexpected in-game censorship was discovered by players earlier this year, prompting a huge furore. The &quot;HR Violations Pack&quot; is available to download today in North America, Europe, Australia and New Zealand, and unlocks the ability to see &quot;breasts, butts and birds (AKA, obscene gestures).&quot; For those who&#039;d still rather not see video game boobs and bums, AdHoc has also provided alternate options to its default ugly black censorship boxes: a more tasteful pixelated effect, and comedy cover-up items such as jorts. These can be chosen at will from the game&#039;s options. However, as AdHoc rather suggestively states, &quot;hard requirements from Nintendo&quot; remain. Genitalia is still banned, and Invisigal&#039;s audio during her erotic dream sequence remains muted. Oh, and nothing will change in Japan, where full censorship remains, and you don&#039;t even get to choose pixelated or jort effects. AdHoc has also gone into more detail on &quot;what the f*** happened&quot; to prompt such controversy in the first place, in an explanation shared with IGN ahead of today&#039;s update going live.  &quot;The short version: Approaching launch and running out of time and resources, we were surprised to learn that our game would require some level of censoring in all regions, not just the few we were already planning for,&quot; AdHoc wrote. &quot;In a difficult spot, we decided to use a single Switch build that complied with Nintendo’s strictest regional rating. This led us to deliver a more censored version of Dispatch than Switch players were expecting.  &quot;The censorship itself wasn&#039;t the only problem, though. Those of you who wishlisted, pre-ordered, or bought Dispatch on Switch did so based on what you&#039;d seen in trailers, previews, and reviews from other platforms. The problem was we didn&#039;t make it clear enough, before you spent your money, that the version you were buying was materially different from that game. And for that we&#039;re truly sorry.  &quot;But you stuck with us. And the good news is that the success you all brought Dispatch gave us the opportunity to make this right, so we invested development time into creating the Switch version you all should have gotten in the first place.&quot; Today&#039;s options will also roll out on PC and PS5 (and to Xbox when the game arrives there) if players want to experiment, though the game&#039;s uncensored version will remain the default experience. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/15/hr-violations-pack-toxic-chaotic-1781529596174.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:42:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Dispatch, Developer, Addresses, Controversial, Switch, Censorship, With, New, Patch, —, Though, Some, Hard, Requirements, From, Nintendo, Remain</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/15/hr-violations-pack-toxic-chaotic-1781529596174.png" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/games/dispatch" target="_blank" rel="">Dispatch</a> developer AdHoc Studio has issued a patch to unlock more nudity options on Nintendo Switch and Switch 2, after unexpected in-game censorship was <a class="bb_link" href="https://www.ign.com/articles/nintendo-responds-to-switch-game-censorship-that-left-dispatchs-nudity-permanently-covered-with-black-boxes" target="_blank" rel="">discovered by players earlier this year</a>, <a class="bb_link" href="https://www.ign.com/articles/people-have-a-right-to-be-pissed-dispatch-developer-apologizes-to-fans-over-nintendo-switch-censorship-says-disclaimer-wasnt-visible-enough" target="_blank" rel="">prompting a huge furore</a>.<br><br> The "HR Violations Pack" is available to download today in North America, Europe, Australia and New Zealand, and unlocks the ability to see "breasts, butts and birds (AKA, obscene gestures)."<br><br> For those who'd still rather not see video game boobs and bums, AdHoc has also provided alternate options to its default ugly black censorship boxes: a more tasteful pixelated effect, and comedy cover-up items such as jorts. These can be chosen at will from the game's options.<br><br> However, as AdHoc rather suggestively states, "hard requirements from Nintendo" remain. Genitalia is still banned, and Invisigal's audio during her erotic dream sequence remains muted. Oh, and nothing will change in Japan, where full censorship remains, and you don't even get to choose pixelated or jort effects.<br><br> AdHoc has also gone into more detail on "what the f*** happened" to prompt such controversy in the first place, in an explanation shared with IGN ahead of today's update going live. <br><br> "The short version: Approaching launch and running out of time and resources, we were surprised to learn that our game would require some level of censoring in all regions, not just the few we were already planning for," AdHoc wrote. "In a difficult spot, we decided to use a single Switch build that complied with Nintendo’s strictest regional rating. This led us to deliver a more censored version of Dispatch than Switch players were expecting. <br><br> "The censorship itself wasn't the only problem, though. Those of you who wishlisted, pre-ordered, or bought Dispatch on Switch did so based on what you'd seen in trailers, previews, and reviews from other platforms. The problem was we didn't make it clear enough, before you spent your money, that the version you were buying was materially different from that game. And for that we're truly sorry. <br><br> "But you stuck with us. And the good news is that the success you all brought Dispatch gave us the opportunity to make this right, so we invested development time into creating the Switch version you all should have gotten in the first place."<br><br> Today's options will also roll out on PC and PS5 (and to Xbox when the game arrives there) if players want to experiment, though the game's uncensored version will remain the default experience.<br><br> <i>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftomphillipseg.bsky.social" target="_blank" rel=" noopener">@tomphillipseg.bsky.social</a><br><br>]]> </content:encoded>
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<title>GTA Online Is Adding a Massive New Heist in July, to Keep You Busy Until GTA 6 Arrives</title>
<link>https://xinker.org/gta-online-is-adding-a-massive-new-heist-in-july-to-keep-you-busy-until-gta-6-arrives</link>
<guid>https://xinker.org/gta-online-is-adding-a-massive-new-heist-in-july-to-keep-you-busy-until-gta-6-arrives</guid>
<description><![CDATA[  GTA Online is getting its next big update in just a few weeks. The new update, known as The Kortz Center Heist, will let players ransack Los Santos&#039; most prestigious art gallery. The building has been in GTA 5 since launch, but has largely been unused for any significant content outside of a standoff between various law enforcement agencies in the story mode. It&#039;s never had an accessible interior, and there&#039;s not much reason to go visit it, but that will all change in July.  If it&#039;s anything like other GTA Online updates, this will likely be quite expansive and feature new vehicles, weapons, clothing, and potentially, gameplay mechanics. Previous heists are also highly replayable thanks to different approaches, which allow you to take on these high-risk jobs in a wide variety of ways. Details are still scarce on what exactly the update will feature beyond this heist, but Rockstar will likely give fans a rundown a few days before it launches. Fans may also want to start preparing, as you&#039;ll need a fair bit of money and assets to partake in this heist. Players will need to own one of the mansions that were added in the last major GTA Online update, as the mansion&#039;s art studio will be renovated into a heist planning room. If you don&#039;t have a mansion yet or you&#039;re broke, Rockstar will be offering ways to earn bonus GTA$ in the coming weeks. Additionally, GTA+ members will be able to get a $2 million discount on the mansions very soon. Finally, if you&#039;re still playing the Xbox One or PS4 versions of GTA Online, Rockstar is giving you a free upgrade to the current-gen versions of the game. All in all, it seems like a perfect time to jump back into GTA Online if you&#039;ve played it before, especially as anticipation builds for GTA 6&#039;s release this November. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/17/562584d66bad6b386beced00f471290c6d9f62be-1781712131552.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:42:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, Online, Adding, Massive, New, Heist, July, Keep, You, Busy, Until, GTA, Arrives</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/562584d66bad6b386beced00f471290c6d9f62be-1781712131552.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://www.ign.com/games/grand-theft-auto-online" target="_blank" rel="">GTA Online</a> is getting its next big update in just a few weeks.<br><br> The new update, known as The Kortz Center Heist, will let players ransack Los Santos' most prestigious art gallery. The building has been in GTA 5 since launch, but has largely been unused for any significant content outside of a standoff between various law enforcement agencies in the story mode. It's never had an accessible interior, and there's not much reason to go visit it, but that will all change in July. <br><br> If it's anything like other GTA Online updates, this will likely be quite expansive and feature new vehicles, weapons, clothing, and potentially, gameplay mechanics. Previous heists are also highly replayable thanks to different approaches, which allow you to take on these high-risk jobs in a wide variety of ways. Details are still scarce on what exactly the update will feature beyond this heist, but Rockstar will likely give fans a rundown a few days before it launches.<br><br> Fans may also want to start preparing, as you'll need a fair bit of money and assets to partake in this heist. Players will need to own <a class="bb_link" href="https://www.ign.com/articles/gta-online-update-reveals-first-look-at-michael-in-the-grand-theft-auto-universe-since-gta-5-launched-back-in-2013-and-settles-any-lingering-canon-ending-questions" target="_blank" rel="">one of the mansions that were added in the last major GTA Online update</a>, as the mansion's art studio will be renovated into a heist planning room. If you don't have a mansion yet or you're broke, Rockstar will be offering ways to earn bonus GTA$ in the coming weeks. Additionally, GTA+ members will be able to get a $2 million discount on the mansions very soon.<br><br> Finally, if you're still playing the Xbox One or PS4 versions of GTA Online, <a class="bb_link" href="https://www.ign.com/articles/rockstar-dishes-out-free-gta-5-current-gen-upgrades-to-ps4-and-xbox-one-owners" target="_blank" rel="">Rockstar is giving you a free upgrade to the current-gen versions of the game</a>. All in all, it seems like a perfect time to jump back into GTA Online if you've played it before, especially as anticipation builds for <a class="bb_link" href="https://www.ign.com/articles/gta-6-november-2026-release-date-is-happening-take-two-boss-says-pouring-cold-water-on-delay-fears" target="_blank" rel="">GTA 6's release this November</a>.<br><br> <i>Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.</i><br><br>]]> </content:encoded>
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<title>Onimusha: Way of the Sword Preview: So Far, It Has the Juice</title>
<link>https://xinker.org/onimusha-way-of-the-sword-preview-so-far-it-has-the-juice</link>
<guid>https://xinker.org/onimusha-way-of-the-sword-preview-so-far-it-has-the-juice</guid>
<description><![CDATA[  I first saw Onimusha: Way of the Sword at last year’s Summer Game Fest, but I didn’t get to go hands-on with it myself until the Tokyo Game Show. It was the best game I played at an absolutely stacked show, so when I got another crack at it earlier this month, it didn’t disappoint. I’m not quite sure it was the best game I saw at SGF this year – competition was fierce between this, Tomb Raider: Legacy of Atlantis, Alien Isolation 2, and some that I simply can’t talk about yet – but it’s easily in the conversation. My demo of Onimusha was a two-parter. The first part was a hands-off presentation inside a theater. It was impressive and featured a couple of boss battles I wish I’d gotten to play. But an action game is only as good as it feels, so I’m going to focus on my hands-on demo for this preview. And man, does Onimusha feel good. My demo dropped me into a mission called “Careful What You Wish For.” Musashi finds himself at Yasui Konpiragu Shrine, which has been overrun by Malice and is now the home to a Genma who is relieving shrinegoers of their burdens in a rather deranged way. The first woman I ran into had come to the shrine because she envied what she looked upon. Can’t covet without eyes, right? So there’s your solution. Another man came to the shrine hoping to be rid of the pain in his knee. No knee, no pain. Problem solved. And two lovers who wished to be together forever are turned into living dolls. Worst of all, everybody seems pretty happy about all this. Something has to be done, and Musashi is the one to do it. Musashi and Shizuka, the voice he hears in his gauntlet, figure the best way to do this is to make contact with the soul of Yorimasa, an Oni who was revered as a hero in the mortal realm. But to do that, they’ll first need the help of the Eight Stout Pillars. Problem is, there’s only five of them in their shrine; the rest have been scattered around the shrine by humans bewitched by the Genma. This is where my demo really starts. Our hero, Musashi, is modeled after legendary Japanese actor Toshiro Mifune, who is best known for his collaborations with Akira Kurosawa. Before I get into that, though, I want to quickly pause and talk about Musashi himself. If you’re not aware, Musashi is modeled after legendary Japanese actor Toshiro Mifune, who is best known for his collaborations with Akira Kurosawa. You know, the guy who directed films like Seven Samurai, Ran, Kagemusha, The Hidden Fortress, and Yojimbo. Onimusha has a long history of using the likenesses of real actors for its characters (see Jean Reno in Onimusha 3), but what Capcom has done to capture Mifune is incredibly impressive. From his facial animations to the way he scratches his head to his iconic shoulder shrugs, Capcom has nailed Mifune’s mannerisms and transferred them to Musashi admirably.  Back to my hunt for the missing Three Stout Pillars. Shizuka was there to guide me, and Way of the Sword has a very generous “Hey, follow the shiny ball of light to the objective” thing going on if you’re really not into exploring yourself (though you should, because the shrine is neat), so it wasn’t exactly hard to find my missing stone friends.  But the real motivator here is the combat. Action games have to feel good, and Way of the Sword feels amazing. Let’s get something straight out of the gate: Way of the Sword is not that kind of action game. It’s not Devil May Cry and it’s not Ninja Gaiden. It is not what I would call Combo Mad. What it is instead is deliberate. It’s got the standard light attack/heavy attack combos that you’d expect from most non-Combo Mad action games, but the trick here is you can transition between them seamlessly, and it feels fantastic. What makes Onimusha special, really, is the defensive play. You can parry almost any attack in Way of the Sword, opening them up to retaliation. If that’s not your bag, you can deflect attacks, which builds up your foes’ stagger meter (and can be used to deflect projectiles). You’ve also got your dodge, which is the only way to avoid grabs, and you generally get a pretty sick counter for timing them perfectly (known as a Reflex Dodge). If you’re feeling nasty, though, you can attempt an Issen counter, which requires you to attack just before your opponent’s attack lands. Time it right, and you’ll execute lesser Genma on the spot, but time it wrong and you’ll get hit, so you’ve either gotta know what’s coming and be confident in your reflexes or guess, and the latter is likely to get you killed if you’re not paying attention. When you’re cooking, Way of the Sword feels incredible. You don’t really fight enemies so much as move through them, you’re encouraged to make use of these defensive techniques.  Chaining together parries and deflects builds a meter that activates Blazing State, which juices Musashi’s blade and causes enemies to drop more blue souls when killed. There are three kinds of souls: yellow (health) and red (currency), but blue souls power your Oni Armame ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/17/onimusha-1781656832568.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Onimusha:, Way, the, Sword, Preview:, Far, Has, the, Juice</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/onimusha-1781656832568.jpg" crossorigin="anonymous"> I first saw Onimusha: Way of the Sword at last year’s Summer Game Fest, but I didn’t get to go hands-on with it myself until the Tokyo Game Show. It was the best game I played at an absolutely stacked show, so when I got another crack at it earlier this month, it didn’t disappoint. I’m not quite sure it was the best game I saw at SGF this year – competition was fierce between this, Tomb Raider: Legacy of Atlantis, Alien Isolation 2, and some that I simply can’t talk about yet – but it’s easily in the conversation.<br><br> My demo of Onimusha was a two-parter. The first part was a hands-off presentation inside a theater. It was impressive and featured a couple of boss battles I wish I’d gotten to play. But an action game is only as good as it feels, so I’m going to focus on my hands-on demo for this preview. And man, does Onimusha feel good.<br><br> My demo dropped me into a mission called “Careful What You Wish For.” Musashi finds himself at Yasui Konpiragu Shrine, which has been overrun by Malice and is now the home to a Genma who is relieving shrinegoers of their burdens in a rather deranged way. The first woman I ran into had come to the shrine because she envied what she looked upon. Can’t covet without eyes, right? So there’s your solution. Another man came to the shrine hoping to be rid of the pain in his knee. No knee, no pain. Problem solved. And two lovers who wished to be together forever are turned into living dolls. Worst of all, everybody seems pretty happy about all this. Something has to be done, and Musashi is the one to do it. Musashi and Shizuka, the voice he hears in his gauntlet, figure the best way to do this is to make contact with the soul of Yorimasa, an Oni who was revered as a hero in the mortal realm. But to do that, they’ll first need the help of the Eight Stout Pillars. Problem is, there’s only five of them in their shrine; the rest have been scattered around the shrine by humans bewitched by the Genma. This is where my demo really starts.<br><br> Our hero, Musashi, is modeled after legendary Japanese actor Toshiro Mifune, who is best known for his collaborations with Akira Kurosawa. Before I get into that, though, I want to quickly pause and talk about Musashi himself. If you’re not aware, Musashi is modeled after legendary Japanese actor Toshiro Mifune, who is best known for his collaborations with Akira Kurosawa. You know, the guy who directed films like Seven Samurai, Ran, Kagemusha, The Hidden Fortress, and Yojimbo. Onimusha has a long history of using the likenesses of real actors for its characters (see Jean Reno in Onimusha 3), but what Capcom has done to capture Mifune is incredibly impressive. From his facial animations to the way he scratches his head to his iconic shoulder shrugs, Capcom has nailed Mifune’s mannerisms and transferred them to Musashi admirably. <br><br> Back to my hunt for the missing Three Stout Pillars. Shizuka was there to guide me, and Way of the Sword has a very generous “Hey, follow the shiny ball of light to the objective” thing going on if you’re really not into exploring yourself (though you should, because the shrine is neat), so it wasn’t exactly hard to find my missing stone friends. <br><br> But the real motivator here is the combat. Action games have to feel good, and Way of the Sword feels amazing. Let’s get something straight out of the gate: Way of the Sword is not <i>that</i> kind of action game. It’s not Devil May Cry and it’s not Ninja Gaiden. It is not what I would call Combo Mad. What it is instead is deliberate. It’s got the standard light attack/heavy attack combos that you’d expect from most non-Combo Mad action games, but the trick here is you can transition between them seamlessly, and it feels fantastic. What makes Onimusha special, really, is the defensive play. You can parry almost any attack in Way of the Sword, opening them up to retaliation. If that’s not your bag, you can deflect attacks, which builds up your foes’ stagger meter (and can be used to deflect projectiles). You’ve also got your dodge, which is the only way to avoid grabs, and you generally get a pretty sick counter for timing them perfectly (known as a Reflex Dodge). If you’re feeling nasty, though, you can attempt an Issen counter, which requires you to attack just before your opponent’s attack lands.<br><br> Time it right, and you’ll execute lesser Genma on the spot, but time it wrong and you’ll get hit, so you’ve either gotta know what’s coming and be confident in your reflexes or guess, and the latter is likely to get you killed if you’re not paying attention. When you’re cooking, Way of the Sword feels incredible. You don’t really fight enemies so much as move <i>through</i> them, you’re encouraged to make use of these defensive techniques. <br><br> Chaining together parries and deflects builds a meter that activates Blazing State, which juices Musashi’s blade and causes enemies to drop more blue souls when killed. There are three kinds of souls: yellow (health) and red (currency), but blue souls power your Oni Armaments, powerful weapons that can clear rooms or deal devastating strikes to single foes, provided you have enough souls to charge them up. Chaining Reflex Dodges opens up mighty Reflex Combos to really lay on the hurt. And then you have stuff like Blade Barrages, choreographed sequences when two blades combine that require you to press the right attack to come out on top, or Blade Locks, where you’ll have to overpower your foe. Way of the Sword gives you a ton of tools to deal with those nasty Genma however you like, and that’s pretty rad. If I have one complaint about my time with it so far, it’s that it might be too easy. I played on the harder of the two modes we had access to during my demo, but the only time I felt challenged was when I decided not to use healing items at all and rely strictly on yellow souls. Admittedly, I’m a bit of an action game junkie and this was a demo where we had access to things Musashi wouldn’t have until much later in the game, but as someone who craves a challenge, I hope Onimusha keeps the hits coming.<br><br> After I’d rounded up the last of the missing Stout Pillars, it was time for a showdown with the Genma holding the shrine hostage. His name was Rasho-gan. Nasty bugger. When I met him, he was in the process of severing a woman from her fingers because she didn’t want to play the Shamisen anymore. She, like every other victim of the shrine, is overjoyed. He tries to sever Musashi’s arm, and nearly gets away with it, but Musashi reminds me that he’s not getting anything from him before the fight starts. Rasho-gan’s a great fight; he tested my mastery of Musashi’s defensive techniques. The trick was not committing too much to attacking and letting him come to me. It felt a little too easy at first, which of course was when a second health bar appeared. He had some new tricks – at one point he was dropping parts of the shrine on me like I was the Wicked Witch of the East – but the goal was the same. Hit those parries and deflects and Issens, cash in for big damage when I could, and avoid overcommitting. I managed a fairly comfortable but contested win the first time, but I beat my demo with time to spare, so when I was asked if I’d like to do the fight again, I jumped at the chance. The second time, he barely touched me. Onimusha had let me display mastery, and I loved it for that.<br><br> Often, you leave a demo satisfied. But sometimes, you put down your controller with another thought in mind: “Yeah, I could keep going.” If Capcom had let me, I would have played Onimusha: Way of the Sword all day. But the ride’s gotta end sometime, and I was happy with what I did get to see. Plus, I got to fight the boss twice. That rules. If Way of the Sword manages to maintain the quality of the two demos I’ve played for its full release, Capcom will have yet another hit in what seems like an endless string on their hands. Just… do me a favor, yeah? I need a higher difficulty to satisfy my degeneracy. It’s a disease, and there’s only one cure. Besides, Musashi wouldn’t mind the additional challenge, either.<br><br> <i>Will Borger is an IGN freelancer. You can find him on Bluesky @edgarallanbro.</i><br><br>]]> </content:encoded>
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<title>Disney Dreamlight Valley 2026 Summer Showcase Live Updates: Everything Announced</title>
<link>https://xinker.org/disney-dreamlight-valley-2026-summer-showcase-live-updates-everything-announced</link>
<guid>https://xinker.org/disney-dreamlight-valley-2026-summer-showcase-live-updates-everything-announced</guid>
<description><![CDATA[  If you’re a Disney Dreamlight Valley sicko like myself, then you’re probably champing at the bit about the Summer Showcase livestream happening later today. It&#039;s poised to give fans a glimpse at what’s coming next to one of my favorite cozy games. Since last year’s substantial Wishblossom Ranch expansion, we haven’t heard much about what’s coming next, though another expansion in 2026 seems likely, and this could be announcing just that. Gameloft has said to expect a roadmap update and the reveal of the game&#039;s first Adventure Pack, Disney Dreamlight Valley: Honeyglow Woods. This will include three &quot;beloved&quot; new Villagers, a whole new nook of the Valley to decorate, and four new companions to befriend. Meanwhile, there will be information on upcoming special editions of the game, an exclusive playthrough with the developers, and a community update. The stream starts at 1pm EST / 10am PST / 6pm UK time, and we’ll be updating this page live as the announcements come through on the livestream, so stay tuned and keep hitting F5 to see all the news as it develops! While you wait, our DDV Dreamlight Parks Fest Event guide is now live and updated for 2026 with new Woody and Buzz Quests, and limited-time Dreamlight Parks Fest Duties. We’ve also put together a comprehensive guide to the recent A Hero’s Journey update, including step-by-step walkthroughs on How to Unlock Hercules and How to Unlock Phil, and a guide to completing All Godly Glamor Star Path Duties. Developing... Travis Northup is a writer for IGN. You can follow him on Twitter @TieGuyTravis and read his games coverage here. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/17/disneydreamlightvalley-live-blogroll-1781705326869.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Disney, Dreamlight, Valley, 2026, Summer, Showcase, Live, Updates:, Everything, Announced</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/disneydreamlightvalley-live-blogroll-1781705326869.jpg" crossorigin="anonymous"> If you’re a <a class="bb_link" href="https://www.ign.com/games/disney-dreamlight-valley" target="_blank" rel="">Disney Dreamlight Valley</a> sicko like myself, then you’re probably champing at the bit about the Summer Showcase livestream happening later today. It's poised to give fans a glimpse at what’s coming next to one of my favorite cozy games.<br><br> Since last year’s substantial Wishblossom Ranch expansion, we haven’t heard much about what’s coming next, though another expansion in 2026 seems likely, and this could be announcing just that. Gameloft has said to expect a roadmap update and the reveal of the game's first Adventure Pack, Disney Dreamlight Valley: Honeyglow Woods. This will include three "beloved" new Villagers, a whole new nook of the Valley to decorate, and four new companions to befriend.<br><br> Meanwhile, there will be information on upcoming special editions of the game, an exclusive playthrough with the developers, and a community update.<br><br> The stream starts at 1pm EST / 10am PST / 6pm UK time, and we’ll be updating this page live as the announcements come through on the livestream, so stay tuned and keep hitting F5 to see all the news as it develops!<br><br> While you wait, our <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/Dreamlight_Parks_Fest_Event_Guide" target="_blank" rel="">DDV Dreamlight Parks Fest Event guide</a> is now live and updated for 2026 with new <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/Dreamlight_Parks_Fest_Event_Guide#Woody_and_Buzz_Quests" target="_blank" rel="">Woody and Buzz Quests</a>, and limited-time <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/How_to_Complete_All_Dreamlight_Parks_Fest_Duties" target="_blank" rel="">Dreamlight Parks Fest Duties</a>. We’ve also put together a comprehensive guide to the recent <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/A_Hero%27s_Journey_Update_Patch_Notes" target="_blank" rel="">A Hero’s Journey</a> update, including step-by-step walkthroughs on <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/How_to_Unlock_Hercules" target="_blank" rel="">How to Unlock Hercules</a> and <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/How_to_Unlock_Phil" target="_blank" rel="">How to Unlock Phil</a>, and a guide to completing <a class="bb_link" href="https://www.ign.com/wikis/disney-dreamlight-valley/All_Godly_Glamor_Star_Path_Duties_and_Routine_Duties" target="_blank" rel="">All Godly Glamor Star Path Duties</a>.<br><br> <i>Developing...</i><br><br> <i>Travis Northup is a writer for IGN. You can follow him on Twitter </i><a class="bb_link" href="https://twitter.com/TieGuyTravis" target="_blank" rel=""><i>@TieGuyTravis</i></a><i> and read his </i><a class="bb_link" href="https://www.ign.com/person/tieguytravis" target="_blank" rel=""><i>games coverage here</i></a><i>.</i><br><br>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced Achievements All Available Offline, At Any Difficulty Setting</title>
<link>https://xinker.org/assassins-creed-black-flag-resynced-achievements-all-available-offline-at-any-difficulty-setting</link>
<guid>https://xinker.org/assassins-creed-black-flag-resynced-achievements-all-available-offline-at-any-difficulty-setting</guid>
<description><![CDATA[  Ubisoft has detailed the full list of achievements available in Assassin&#039;s Creed Black Flag Resynced, and stated that all will be available offline after the game&#039;s installation is complete. This is perhaps not too surprising as Black Flag Resynced will be an entirely single-player experience (the original game&#039;s multiplayer offering has not made the leap to this remake), but notable perhaps due to Ubisoft&#039;s previous form of sunsetting games like The Crew. The same lengthy list of in-game awards will be available to unlock across platforms, so will be offered as Steam achievements, Xbox achievements and PlayStation trophies, Ubisoft said in a blog post via Steam. No achievement can be missed during your explorations of the Caribbean, Ubisoft has said, with awards instead geared towards marking fun or unique activities in the open world. All achievements are also available at any in-game difficulty setting. Personal favorites on the list here include &quot;Edward Catway,&quot; which seems to reward feline lack of care for property by breaking 50 potted plants, and &quot;Friend to All,&quot; which will pop when you interact with all seven types of friendly animal. (Yes, you can pet the cow.) Here&#039;s the full list of Assassin&#039;s Creed Black Flag Resynced achievements for you to begin hunting down when the game arrives on July 9:Visible AchievementsKing of the Castle - Capture all fortsThe Memory of My Enemy - Display all character portraits in the Great Inagua mansionDilettante - Fill all Art Collection and Equipment slots in the Great Inagua manorGovernor - Restore all buildings in the Great Inagua villageZero Waste - Restore a map from map piecesGrandmaster - Win at each of the different tavern gamesArticles Of Agreement - Ensure the survival of all pirates in a street fightAmong Thieves - Unlock a smuggler&#039;s chestHelp A Brother Out - Complete a Templar Hunt sequenceSeven Deadly Seas - Find all treasure chests in underwater shipwrecksSilence, Fool! - Kill a guard ringing a bellMatador - Dodge three charge attacks from a Wild PigPerfect Predator - Get a perfect harpoon shot on a Great White SharkDouble Tap - Parry 2 Ocelots in rapid successionOwned - Complete every activity in a single locationThe Hangman - Kill 10 enemies by hanging them with the rope dartCaught &#039;Em All - Catch at least 5 enemies within a single smoke bombGun-kata - Use pistols to kill 4 enemies in a row within five secondsBacks To The Wall - Kill an enemy with a wall takedownLet Me Explain - After a perfect parry, perform a total of 4 takedownsOverdesign IV - Kick a berserk enemy caught in smoke off a shipLively Havana - Get a tour of Havana (complete Sequence 2, Memory 1)All Hands On Deck - Recruit all OfficersCollective Madness - Add one of each ship class to Kenway&#039;s fleetStrike The Colors - Board a Lead Convoy shipUnsinkable - Survive a rogue wave taken from the sideYo Ho… - Learn a new shantyReturn The Favor - Dash ram a ramming BrigHunter Hunted - Defeat a Pirate Hunter when at max Wanted levelDevil Of The Caribbean - Defeat all legendary shipsOld Ironsides - Perform 3 perfect bracesNot So Little Friend - Unlock the secondary firing mode on a Jackdaw weaponDressing Overall - Equip new cosmetics in each of the Jackdaw&#039;s vanity slotsSmooth Operator - Craft an ItemBusiness And Pleasure - Earn 50,000 RealesShip This - Fully upgrade the JackdawGlutton for Nourishment - Consume 20 food itemsFriend To All - Interact with all 7 friendly animalsDavy Jones&#039;s Locker - Swim to the lowest point in the mapCartographer - Visit every location in the gameEdward Catway - Break 50 potted plantsEd the Diver - Swim a total of 1000m undrwater, excluding underwater shipwrecksHidden AchievementsLast To LeaveA Poxy BirdWalls That Hold Back The WindIn A World Without GoldEver A SplinterHungoverBlow the Man Down Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/12/assassins-creed-black-flag-resynced-new-content-1781287603015.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced, Achievements, All, Available, Offline, Any, Difficulty, Setting</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/12/assassins-creed-black-flag-resynced-new-content-1781287603015.png" crossorigin="anonymous"> Ubisoft has detailed the full list of achievements available in <a class="bb_link" href="https://www.ign.com/games/assassins-creed-black-flag-resynced" target="_blank" rel="">Assassin's Creed Black Flag Resynced</a>, and stated that all will be available offline after the game's installation is complete.<br><br> This is perhaps not too surprising as Black Flag Resynced will be an entirely single-player experience (the original game's multiplayer offering has not made the leap to this remake), but notable perhaps due to Ubisoft's previous form of sunsetting games like The Crew.<br><br> The same lengthy list of in-game awards will be available to unlock across platforms, so will be offered as Steam achievements, Xbox achievements and PlayStation trophies, Ubisoft said in a blog post via <a class="bb_link" href="https://store.steampowered.com/news/app/3751950/view/673996847087354094?l=english" target="_blank" rel="">Steam</a>.<br><br> No achievement can be missed during your explorations of the Caribbean, Ubisoft has said, with awards instead geared towards marking fun or unique activities in the open world. All achievements are also available at any in-game difficulty setting.<br><br> Personal favorites on the list here include "Edward Catway," which seems to reward feline lack of care for property by breaking 50 potted plants, and "Friend to All," which will pop when you interact with all seven types of friendly animal. (Yes, you can pet the cow.)<br><br> Here's the full list of Assassin's Creed Black Flag Resynced achievements for you to begin hunting down when the game arrives on July 9:<br><br><div class="bb_h3">Visible Achievements</div><ul class="bb_ul"><li>King of the Castle - Capture all forts</li><li>The Memory of My Enemy - Display all character portraits in the Great Inagua mansion</li><li>Dilettante - Fill all Art Collection and Equipment slots in the Great Inagua manor</li><li>Governor - Restore all buildings in the Great Inagua village</li><li>Zero Waste - Restore a map from map pieces</li><li>Grandmaster - Win at each of the different tavern games</li><li>Articles Of Agreement - Ensure the survival of all pirates in a street fight</li><li>Among Thieves - Unlock a smuggler's chest</li><li>Help A Brother Out - Complete a Templar Hunt sequence</li><li>Seven Deadly Seas - Find all treasure chests in underwater shipwrecks</li><li>Silence, Fool! - Kill a guard ringing a bell</li><li>Matador - Dodge three charge attacks from a Wild PigPerfect Predator - Get a perfect harpoon shot on a Great White Shark</li><li>Double Tap - Parry 2 Ocelots in rapid succession</li><li>Owned - Complete every activity in a single location</li><li>The Hangman - Kill 10 enemies by hanging them with the rope dart</li><li>Caught 'Em All - Catch at least 5 enemies within a single smoke bomb</li><li>Gun-kata - Use pistols to kill 4 enemies in a row within five seconds</li><li>Backs To The Wall - Kill an enemy with a wall takedown</li><li>Let Me Explain - After a perfect parry, perform a total of 4 takedowns</li><li>Overdesign IV - Kick a berserk enemy caught in smoke off a ship</li><li>Lively Havana - Get a tour of Havana (complete Sequence 2, Memory 1)</li><li>All Hands On Deck - Recruit all Officers</li><li>Collective Madness - Add one of each ship class to Kenway's fleet</li><li>Strike The Colors - Board a Lead Convoy ship</li><li>Unsinkable - Survive a rogue wave taken from the side</li><li>Yo Ho… - Learn a new shanty</li><li>Return The Favor - Dash ram a ramming Brig</li><li>Hunter Hunted - Defeat a Pirate Hunter when at max Wanted level</li><li>Devil Of The Caribbean - Defeat all legendary ships</li><li>Old Ironsides - Perform 3 perfect braces</li><li>Not So Little Friend - Unlock the secondary firing mode on a Jackdaw weapon</li><li>Dressing Overall - Equip new cosmetics in each of the Jackdaw's vanity slots</li><li>Smooth Operator - Craft an Item</li><li>Business And Pleasure - Earn 50,000 Reales</li><li>Ship This - Fully upgrade the Jackdaw</li><li>Glutton for Nourishment - Consume 20 food items</li><li>Friend To All - Interact with all 7 friendly animals</li><li>Davy Jones's Locker - Swim to the lowest point in the map</li><li>Cartographer - Visit every location in the game</li><li>Edward Catway - Break 50 potted plants</li><li>Ed the Diver - Swim a total of 1000m undrwater, excluding underwater shipwrecks</li></ul><div class="bb_h3">Hidden Achievements</div><ul class="bb_ul"><li>Last To Leave</li><li>A Poxy Bird</li><li>Walls That Hold Back The Wind</li><li>In A World Without Gold</li><li>Ever A Splinter</li><li>Hungover</li><li>Blow the Man Down</li></ul> <i>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </i><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Ftomphillipseg.bsky.social" target="_blank" rel=" noopener">@tomphillipseg.bsky.social</a><br><br>]]> </content:encoded>
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<title>Genshin Impact Character Leak Confirms HoYoverse Is Breaking A Decade&#45;Old Tradition</title>
<link>https://xinker.org/genshin-impact-character-leak-confirms-hoyoverse-is-breaking-a-decade-old-tradition</link>
<guid>https://xinker.org/genshin-impact-character-leak-confirms-hoyoverse-is-breaking-a-decade-old-tradition</guid>
<description><![CDATA[  A new leak for Genshin Impact involving character releases has just been revealed, and it basically confirms that developer HoYoverse will, indeed, continue to break its decade-old tradition with games. Even though the popular action RPG is currently slowing down a bit in terms of content as it gears up for the release of Snezhnaya in Version 7.0, there have been a few rumors and leaks about the game, such as the Genshin Impact leaks about an elemental nerf that may have been applied for the Version 6.7 update. ]]></description>
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<pubDate>Thu, 18 Jun 2026 00:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Genshin, Impact, Character, Leak, Confirms, HoYoverse, Breaking, Decade-Old, Tradition</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2025/09/genshin-impact-mavuika-fiery-hair.jpg" crossorigin="anonymous"> A new leak for <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fgenshin-impact%2F" target="_blank" rel=" noopener"><b><i>Genshin Impact</i></b></a> involving character releases has just been revealed, and it basically confirms that developer HoYoverse will, indeed, continue to break its decade-old tradition with games. Even though the popular action RPG is currently slowing down a bit in terms of content as it gears up for the release of Snezhnaya in Version 7.0, there have been a few rumors and leaks about the game, such as the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fgenshin-impact-67-leaks-cryo-nerfed-stellar%2F" target="_blank" rel=" noopener"><i>Genshin Impact</i> leaks about an elemental nerf</a> that may have been applied for the Version 6.7 update.<br><br>]]> </content:encoded>
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<title>Official Free Dispatch DLC Available Right Now</title>
<link>https://xinker.org/official-free-dispatch-dlc-available-right-now</link>
<guid>https://xinker.org/official-free-dispatch-dlc-available-right-now</guid>
<description><![CDATA[  Dispatch developer Ad Hoc has just released a new update containing free DLC for all platforms. The new HR Violations DLC pack for Dispatch aims to address some of the controversy surrounding Dispatch&#039;s Switch release, where certain scenes were heavily censored compared to other versions of the game. While the Switch version will benefit the most from the HR Violations pack, all players will be able to access the new options it introduces. ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/dispatch-blonde-blazer-mecha-man.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Official, Free, Dispatch, DLC, Available, Right, Now</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/dispatch-blonde-blazer-mecha-man.jpg" crossorigin="anonymous"> <b><i>Dispatch</i></b> developer Ad Hoc has just released a new update containing free DLC for all platforms. The new HR Violations DLC pack for <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fdispatch%2F" target="_blank" rel=" noopener"><i>Dispatch</i></a> aims to address some of the controversy surrounding <i>Dispatch</i>'s Switch release, where certain scenes were heavily censored compared to other versions of the game. While the Switch version will benefit the most from the HR Violations pack, all players will be able to access the new options it introduces.<br><br>]]> </content:encoded>
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<title>Xbox Game Pass Continues Growing Its Call of Duty Collection</title>
<link>https://xinker.org/xbox-game-pass-continues-growing-its-call-of-duty-collection</link>
<guid>https://xinker.org/xbox-game-pass-continues-growing-its-call-of-duty-collection</guid>
<description><![CDATA[  Xbox Game Pass subscribers now have Call of Duty: Vanguard to jump into, as the shooter joins the lineup of titles available on the service on June 17. Since Microsoft’s acquisition of Activision Blizzard in October 2023, Xbox has steadily expanded the number of Call of Duty games available through Game Pass, giving access to more entries from one of gaming’s biggest franchises. ]]></description>
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<pubDate>Thu, 18 Jun 2026 00:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Xbox, Game, Pass, Continues, Growing, Its, Call, Duty, Collection</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/call-of-duty-vanguard-added-to-xbox-game-pass.jpg" crossorigin="anonymous"> <b>Xbox Game Pass </b>subscribers now have <i>Call of Duty: Vanguard </i>to jump into, as the shooter joins the lineup of titles available on the service on June 17. Since Microsoft’s acquisition of Activision Blizzard in October 2023, Xbox has steadily expanded the number of <i>Call of Duty </i>games available through <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fxbox-game-pass%2F" target="_blank" rel=" noopener">Game Pass</a>, giving access to more entries from one of gaming’s biggest franchises.<br><br>]]> </content:encoded>
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<title>Epic reveals Unreal Engine 6 is integrating AI models so developers can ‘reduce tedious work’</title>
<link>https://xinker.org/epic-reveals-unreal-engine-6-is-integrating-ai-models-so-developers-can-reduce-tedious-work</link>
<guid>https://xinker.org/epic-reveals-unreal-engine-6-is-integrating-ai-models-so-developers-can-reduce-tedious-work</guid>
<description><![CDATA[  Epic has detailed Unreal Engine 6, which it says will prominently integrate generative AI models to allow developers to “build content faster” while “maintaining the creative control you need”. Unreal Engine 6 was first announced alongside a glimpse of the next-gen Rocket League game last month. At the State of Unreal event in Chicago held on Wednesday, Epic shared more details on its plans for the middleware. According to Epic, UE6 is about “evolving” how developers ship and operate games, more so than how they build them. Read More... ]]></description>
<enclosure url="https://www.videogameschronicle.com/files/2026/06/Screenshot-2026-06-17-165123-1024x571.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 18 Jun 2026 00:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic, reveals, Unreal, Engine, integrating, models, developers, can, ‘reduce, tedious, work’</media:keywords>
<content:encoded><![CDATA[<img src="https://www.videogameschronicle.com/files/2026/06/Screenshot-2026-06-17-165123-1024x571.jpg" crossorigin="anonymous"> Epic has detailed Unreal Engine 6, which it says will prominently integrate generative AI models to allow developers to “build content faster” while “maintaining the creative control you need”.<br><br> Unreal Engine 6 was first announced alongside <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fepic-announces-unreal-engine-6-which-will-run-the-next-era-of-rocket-league%2F" target="_blank" rel=" noopener">a glimpse of the next-gen Rocket League game</a> last month. At the State of Unreal event in Chicago held on Wednesday, Epic shared more details on its plans for the middleware.<br><br> According to Epic, UE6 is about “evolving” how developers ship and operate games, more so than how they build them.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fepic-reveals-unreal-engine-6-is-integrating-ai-models-so-developers-can-reduce-tedious-work%2F" target="_blank" rel=" noopener">Read More...</a><br><br>]]> </content:encoded>
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<title>NVIDIA 595.84 released as the new Recommended Driver for Linux</title>
<link>https://xinker.org/nvidia-59584-released-as-the-new-recommended-driver-for-linux</link>
<guid>https://xinker.org/nvidia-59584-released-as-the-new-recommended-driver-for-linux</guid>
<description><![CDATA[ NVIDIA driver 595.84 was released today bringing a number of nice sounding fixes, especially for those of you gaming on Linux. That&#039;s why you&#039;re here right?  Read the full article here: https://www.gamingonlinux.com/2026/06/nvidia-595-84-released-as-the-new-recommended-driver-for-linux/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/717726885id29234gol.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:52:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>NVIDIA, 595.84, released, the, new, Recommended, Driver, for, Linux</media:keywords>
<content:encoded><![CDATA[NVIDIA driver 595.84 was released today bringing a number of nice sounding fixes, especially for those of you gaming on Linux. That's why you're here right? <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/717726885id29234gol.jpg" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Fnvidia-595-84-released-as-the-new-recommended-driver-for-linux%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/nvidia-595-84-released-as-the-new-recommended-driver-for-linux/</a><br><br>]]> </content:encoded>
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<title>Post&#45;Launch Update &#45; Single Match Unlocked</title>
<link>https://xinker.org/post-launch-update-single-match-unlocked</link>
<guid>https://xinker.org/post-launch-update-single-match-unlocked</guid>
<description><![CDATA[ Thank you for sharing your initial thoughts, reviews, and detailed bug reports with us since the launch of Copa City. Having a live, active community means we have the direct player feedback needed to see exactly how the game lives up to the expectations. We are taking this feedback seriously and are immediately focusing our efforts on refining the experience and delivering a better game.While we are excited to see players diving into the matchday logistics, we recognize that the initial onboarding experience has been bumpy for many of you. A large number of the technical issues and friction points reported were a direct result of players getting stuck or feeling lost without clear direction on what to do next. We are sorry for the frustration this caused, we are working on smoothing out the onboarding and the new update allows you to start a Single Match mode without finishing the tutorial in the Campaign mode. Our philosophy moving forward is straightforward: we are reading your reports, we are analyzing where the progression blocks occur, and we are getting straight to work to make the gameplay loops clearer and more intuitive.Today&#039;s patch focuses on stabilization, fixing blockers, unlocking requested features, and cleaning up UI elements.Looking ahead, a few players recently pitched a great idea to us, and we are already working on incorporating an option we codenamed &#039;Chairman Pass&#039;. We are shaping it into something we think you will really enjoy, giving you more freedom to play exactly how you want. It will be coming in the near future, and we will share more details soon.The complete list of fixes and changes included in today&#039;s update can be found below.Patch Notes:Single Match mode is now unlocked even when the Campaign tutorial is not finished.UI/UX: Fixed missing illustrations and corrected placeholder text on Match Report.UI/UX: Fixed incorrect atlas usage in notification assets.UI/UX: Fixed UI card issues, back button functionality in card selection, and a bug causing a blocker during card selection.UI/UX: Removed the feedback button from the main menu.UI/UX: Updated main menu jersey assets.UI/UX: Added new loading screens and updated the game credits.Gameplay &amp; Infrastructure: Fixed issues with broken district takeovers and the branding system.Gameplay &amp; Infrastructure: Corrected pavement categorization; pavements and generators have been moved back to the Business, Fun, Safety, and Catering categories.Gameplay &amp; Infrastructure: Disabled the Crowd Management Panel.Gameplay &amp; Infrastructure: Fixed saving functionality regarding card modifiers.Campaign &amp; Quests: Implemented various quest fixes, a fix for the district loss tutorial, and resolved the Maracana locker room issue.Graphics &amp; Assets: Added missing Bayern Munich banners across maps.Graphics &amp; Assets: Fixed Jumbotron display issues.Audio: Fixed a bug where a clicking sound would continue to play while moving the camera.Audio: Fixed voice-over assets.Performance &amp; Optimization: Implemented core fixes for crowd behavior, general game balancing, and system saving.Controls: Fixed double input issues on consoles and a specific double input bug that occurred while the Stewards Recruitment Room module window was open. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45053691/c44bcdd6ed0711f374ff495cbb56fc6a88ddd593.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:51:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Post-Launch, Update, Single, Match, Unlocked</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45053691/c44bcdd6ed0711f374ff495cbb56fc6a88ddd593.jpg"><b>Thank you for sharing your initial thoughts</b>, reviews, and detailed bug reports with us since the launch of Copa City. Having a live, active community means we have the direct player feedback needed to see exactly how the game lives up to the expectations. We are taking this feedback seriously and are immediately focusing our efforts on refining the experience and delivering a better game.</p><p class="bb_paragraph"></p><p class="bb_paragraph">While we are excited to see players diving into the matchday logistics, we recognize that the initial onboarding experience has been bumpy for many of you. A large number of the technical issues and friction points reported were a direct result of players getting stuck or feeling lost without clear direction on what to do next. We are sorry for the frustration this caused, we are working on smoothing out the onboarding and the new update allows you to start a Single Match mode without finishing the tutorial in the Campaign mode. <br><br>Our philosophy moving forward is straightforward: we are reading your reports, we are analyzing where the progression blocks occur, and we are getting straight to work to make the gameplay loops clearer and more intuitive.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Today's patch focuses on stabilization, fixing blockers, unlocking requested features, and cleaning up UI elements.</p><p class="bb_paragraph"></p><p class="bb_paragraph">Looking ahead, a few players recently pitched a great idea to us, and we are already working on incorporating an option we codenamed 'Chairman Pass'. We are shaping it into something we think you will really enjoy, giving you more freedom to play exactly how you want. It will be coming in the near future, and we will share more details soon.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The complete list of fixes and changes included in today's update can be found below.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Patch Notes:</b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Single Match</b> mode is now unlocked even when the Campaign tutorial is not finished.</p></li><li><p class="bb_paragraph"><b>UI/UX:</b> Fixed missing illustrations and corrected placeholder text on Match Report.</p></li><li><p class="bb_paragraph"><b>UI/UX:</b> Fixed incorrect atlas usage in notification assets.</p></li><li><p class="bb_paragraph"><b>UI/UX:</b> Fixed UI card issues, back button functionality in card selection, and a bug causing a blocker during card selection.</p></li><li><p class="bb_paragraph"><b>UI/UX:</b> Removed the feedback button from the main menu.</p></li><li><p class="bb_paragraph"><b>UI/UX:</b> Updated main menu jersey assets.</p></li><li><p class="bb_paragraph"><b>UI/UX:</b> Added new loading screens and updated the game credits.</p></li><li><p class="bb_paragraph"><b>Gameplay & Infrastructure:</b> Fixed issues with broken district takeovers and the branding system.</p></li><li><p class="bb_paragraph"><b>Gameplay & Infrastructure:</b> Corrected pavement categorization; pavements and generators have been moved back to the Business, Fun, Safety, and Catering categories.</p></li><li><p class="bb_paragraph"><b>Gameplay & Infrastructure:</b> Disabled the Crowd Management Panel.</p></li><li><p class="bb_paragraph"><b>Gameplay & Infrastructure:</b> Fixed saving functionality regarding card modifiers.</p></li><li><p class="bb_paragraph"><b>Campaign & Quests:</b> Implemented various quest fixes, a fix for the district loss tutorial, and resolved the Maracana locker room issue.</p></li><li><p class="bb_paragraph"><b>Graphics & Assets:</b> Added missing Bayern Munich banners across maps.</p></li><li><p class="bb_paragraph"><b>Graphics & Assets:</b> Fixed Jumbotron display issues.</p></li><li><p class="bb_paragraph"><b>Audio:</b> Fixed a bug where a clicking sound would continue to play while moving the camera.</p></li><li><p class="bb_paragraph"><b>Audio:</b> Fixed voice-over assets.</p></li><li><p class="bb_paragraph"><b>Performance & Optimization:</b> Implemented core fixes for crowd behavior, general game balancing, and system saving.</p></li><li><p class="bb_paragraph"><b>Controls:</b> Fixed double input issues on consoles and a specific double input bug that occurred while the Stewards Recruitment Room module window was open.</p></li></ul>]]> </content:encoded>
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<item>
<title>Jade Shadows: Constellations Available Now</title>
<link>https://xinker.org/jade-shadows-constellations-available-now</link>
<guid>https://xinker.org/jade-shadows-constellations-available-now</guid>
<description><![CDATA[ ***Warning: Significant spoilers for the original Jade Shadows Quest follow!***A rivalry for the ages has officially landed with the arrival of Warframe&#039;s latest update, Jade Shadows: Constellations!NEW QUESTThe consequences continue in a new cinematic sequel Quest that picks up where 2024&#039;s Jade Shadows left off.Reassume control of the Stalker as he allies once more with the Tenno to navigate a conflict of celestial proportions. His dueling sons from parallel futures have come to the Origin System in search of their father, and will stop at nothing to claim him for their respective timelines.Only you can end their cycle of conflict and bring harmony to the Origin System!NEW WARFRAME: SIRIUS &amp; ORIONDedicated warriors borne of relentless determination. Sirius &amp; Orion comprise the very first dual Warframe, occupying the same slot in your Arsenal while jockeying for position on the battlefield as they rain cosmic destruction upon foes. With their signature Pride and Wrath Scythes you can use brutal heavy attacks to gain Overguard and increased Critical Chance.Sirius Ability 1: Coronal EjectionHurl Sirius&#039; Jade Light infused scythe, dealing Heat Damage while collecting any pickups in its path. Hold to swap to Orion and use Gravitic Slash.Orion Ability 1: Gravitic SlashRepel enemies with Orion’s sinister scythe, dealing Slash Damage while reducing shields and armor. Hold to swap to Sirius and use Coronal Ejection.Sirius Ability 2: Jade StarsSirius conjures Jade Light motes that slowly regenerate over time. Attacking enemies launches the motes, dealing Heat Damage. Hold to swap to Orion and use Astral Shell.Orion Ability 2: Astral ShellEnvelop Orion in an Astral Shell. Upon taking damage the shell becomes a decoy that draws fire until it&#039;s destroyed. Hold to swap to Sirius and use Jade Stars.Sirius Ability 3: Light’s SanctuarySirius creates a well of light that heals and revives allies, while reducing incoming damage. The well slowly grows in size and power. Hold to swap to Orion and use Event Horizon.Orion Ability 3: Event HorizonOrion forms a drifting black hole, trapping enemies within its gravity. Hitting the black hole with Gravitic Slash or Coronal Ejection will extend its duration and change its trajectory: Gravitic Slash will direct it away from Orion, and Coronal Ejection will pull it towards Sirius. Hold to swap to Sirius and use Light&#039;s Sanctuary.Sirius &amp; Orion Ability 4: Celestial ClashSirius &amp; Orion take to the skies in a cosmic duel. Each attack consumes a Constellation Star to inflict colossal collateral Blast damage. Match the star&#039;s color to the Warframes color to gain increased Critical Chance.NEW PROTOFRAMES: RYOKU AND VENASirius &amp; Orion haven&#039;t arrived on their own. Both have trained extensively under the guidance and mentorship of two equally ruthless fighters mired in an intense rivalry of their own. The Ash Protoframe, Ryoku, is a discerning assassin who delivers violence with a disturbing discipline that he has passed along to Sirius. His counterpart, the Garuda Protoframe Vena, indulges her bloodlust with a frenzied brutality befitting her &quot;Wytch&quot; moniker, which she has likewise instilled in Orion.RETURN TO RAILJACKCompleting the Quest will unlock the Uranus Proxima which includes our most accessible Railjack Missions to date. Here there&#039;s no requirement to level up — or even own — a Railjack of your own! Simply enter the Pontis Tower hub, decide whether you&#039;d prefer to fight for Ryoku or Vena, and board their stylized vessels to engage in some of Warframe&#039;s most epic space combat yet.DANTE TYTONIS COLLECTIONKnowledge glides on dark wings with the Dante Tytonis Skin, Noctua Lophos and Gallistrix Warfan Skin. An appropriately avian-themed Collection for the venerable scribe Warframe.NEW INCARNONSFive new weapons have been altered by the infernal power of the Void for your destructive pleasure. Wield new Incarnon versions of the Ballistica (Crossbow), Destreza (Rapier), Obex (Sparring), Stug (Pistol), and Vectis (Sniper Rifle), each more indomitable than ever before.QUALITY OF LIFE IMPROVEMENTSNidus RetouchThe avatar of the Infested, Nidus, is more pestilent than ever thanks to an Ability Retouch. Bestowed with significant health boosts and other improvements, this walking plague is both more accessible and enjoyable to wield on the battlefield.Additional ImprovementsAs ever, we&#039;re improving the overall Warframe experience with several new additions and upgrades, including overhauled lighting in Corpus Ships, adding Damage Over Time (DOT) to enemy Health Bars, enhanced Junction Bosses, Camera offset options, Companion XP adjustments, four new Arcanes and more.JADE SHADOWS: CONSTELLATIONS PACKShttps://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/Reinforce your Arsenal with the newest Warframe, Weapons and Customizations now available alongside Jade Shadows: Constellations! ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/4437469/90488dfcb3838ef8c8743be6888051da860bdb4b.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:45:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Jade, Shadows:, Constellations, Available, Now</media:keywords>
<content:encoded><![CDATA[<b>***Warning: Significant spoilers for the original Jade Shadows Quest follow!***</b><br><br>A rivalry for the ages has officially landed with the arrival of Warframe's latest update, Jade Shadows: Constellations!<br><br><div data-youtube="hQfZQgZ8Qm4" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><hr><br><div class="bb_h2">NEW QUEST</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/0fde80cc8e29d046ed161befed83c68d890ba8ec.png"><br>The consequences continue in a new cinematic sequel Quest that picks up where 2024's Jade Shadows left off.<br><br>Reassume control of the Stalker as he allies once more with the Tenno to navigate a conflict of celestial proportions. His dueling sons from parallel futures have come to the Origin System in search of their father, and will stop at nothing to claim him for their respective timelines.<br><br>Only you can end their cycle of conflict and bring harmony to the Origin System!<br><br><hr><br><div class="bb_h2">NEW WARFRAME: SIRIUS & ORION</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/41fca38feab953f3008c7feb76065a0c492edf4c.png"><br>Dedicated warriors borne of relentless determination. <b>Sirius & Orion</b> comprise the very first dual Warframe, occupying the same slot in your Arsenal while jockeying for position on the battlefield as they rain cosmic destruction upon foes. With their signature Pride and Wrath Scythes you can use brutal heavy attacks to gain Overguard and increased Critical Chance.<br><br><div class="bb_h3">Sirius Ability 1: Coronal Ejection</div>Hurl Sirius' Jade Light infused scythe, dealing Heat Damage while collecting any pickups in its path. Hold to swap to Orion and use Gravitic Slash.<br><br><div class="bb_h3">Orion Ability 1: Gravitic Slash</div>Repel enemies with Orion’s sinister scythe, dealing Slash Damage while reducing shields and armor. Hold to swap to Sirius and use Coronal Ejection.<br><br><div class="bb_h3">Sirius Ability 2: Jade Stars</div>Sirius conjures Jade Light motes that slowly regenerate over time. Attacking enemies launches the motes, dealing Heat Damage. Hold to swap to Orion and use Astral Shell.<br><br><div class="bb_h3">Orion Ability 2: Astral Shell</div>Envelop Orion in an Astral Shell. Upon taking damage the shell becomes a decoy that draws fire until it's destroyed. Hold to swap to Sirius and use Jade Stars.<br><br><div class="bb_h3">Sirius Ability 3: Light’s Sanctuary</div>Sirius creates a well of light that heals and revives allies, while reducing incoming damage. The well slowly grows in size and power. Hold to swap to Orion and use Event Horizon.<br><br><div class="bb_h3">Orion Ability 3: Event Horizon</div>Orion forms a drifting black hole, trapping enemies within its gravity. Hitting the black hole with Gravitic Slash or Coronal Ejection will extend its duration and change its trajectory: Gravitic Slash will direct it away from Orion, and Coronal Ejection will pull it towards Sirius. Hold to swap to Sirius and use Light's Sanctuary.<br><br><div class="bb_h3">Sirius & Orion Ability 4: Celestial Clash</div>Sirius & Orion take to the skies in a cosmic duel. Each attack consumes a Constellation Star to inflict colossal collateral Blast damage. Match the star's color to the Warframes color to gain increased Critical Chance.<br><br><hr><br><div class="bb_h2">NEW PROTOFRAMES: RYOKU AND VENA</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/38439b52a901e3d1c49f0eede299962cec06aeb1.png"><br>Sirius & Orion haven't arrived on their own. Both have trained extensively under the guidance and mentorship of two equally ruthless fighters mired in an intense rivalry of their own. The Ash Protoframe, <b>Ryoku</b>, is a discerning assassin who delivers violence with a disturbing discipline that he has passed along to Sirius. His counterpart, the Garuda Protoframe <b>Vena</b>, indulges her bloodlust with a frenzied brutality befitting her "Wytch" moniker, which she has likewise instilled in Orion.<br><br><hr><br><div class="bb_h2">RETURN TO RAILJACK</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/9c0db671cd06d4b17c0f32dd5f11ffa1ed7999f5.png"><br>Completing the Quest will unlock the <b>Uranus Proxima</b> which includes our most accessible Railjack Missions to date. Here there's no requirement to level up — or even own — a Railjack of your own! Simply enter the Pontis Tower hub, decide whether you'd prefer to fight for Ryoku or Vena, and board their stylized vessels to engage in some of Warframe's most epic space combat yet.<br><br><hr><br><div class="bb_h2">DANTE TYTONIS COLLECTION</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/0155dad0baa3a216bd527a47d2bf91d92c3a92ff.png"><br>Knowledge glides on dark wings with the Dante Tytonis Skin, Noctua Lophos and Gallistrix Warfan Skin. An appropriately avian-themed Collection for the venerable scribe Warframe.<br><br><hr><br><div class="bb_h2">NEW INCARNONS</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/c86694a7d9fff53763904f590127503d9d229242.png"><br>Five new weapons have been altered by the infernal power of the Void for your destructive pleasure. Wield new Incarnon versions of the Ballistica (Crossbow), Destreza (Rapier), Obex (Sparring), Stug (Pistol), and Vectis (Sniper Rifle), each more indomitable than ever before.<br><br><hr><br><div class="bb_h2">QUALITY OF LIFE IMPROVEMENTS</div><div class="bb_h3">Nidus Retouch</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/789c7f7cd7cc4490d4f62c044c9ef125b22ab834.png"><br>The avatar of the Infested, Nidus, is more pestilent than ever thanks to an Ability Retouch. Bestowed with significant health boosts and other improvements, this walking plague is both more accessible and enjoyable to wield on the battlefield.<br><br><div class="bb_h3">Additional Improvements</div><br><img src="https://clan.akamai.steamstatic.com/images/4437469/4267d868c364b5f1592a6d624392b4d6c1844a39.png"><br>As ever, we're improving the overall Warframe experience with several new additions and upgrades, including overhauled lighting in Corpus Ships, adding Damage Over Time (DOT) to enemy Health Bars, enhanced Junction Bosses, Camera offset options, Companion XP adjustments, four new Arcanes and more.<br><br><hr><br><div class="bb_h2">JADE SHADOWS: CONSTELLATIONS PACKS</div><br><a class="bb_link" href="https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/" target="_blank" rel="">https://store.steampowered.com/app/4735390/Warframe_Constellations_Complete_Collection/</a><br>Reinforce your Arsenal with the newest Warframe, Weapons and Customizations now available alongside Jade Shadows: Constellations!]]> </content:encoded>
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<title>Unreal Engine 6 is all about Generative AI, Fortnite and the Verse</title>
<link>https://xinker.org/unreal-engine-6-is-all-about-generative-ai-fortnite-and-the-verse</link>
<guid>https://xinker.org/unreal-engine-6-is-all-about-generative-ai-fortnite-and-the-verse</guid>
<description><![CDATA[ Epic Games have released an explainer on their plans for Unreal Engine 6, including tighter integration with Fortnite along with generative AI.  Read the full article here: https://www.gamingonlinux.com/2026/06/unreal-engine-6-is-all-about-generative-ai-fortnite-and-the-verse/ ]]></description>
<enclosure url="https://www.gamingonlinux.com/uploads/articles/tagline_images/809659182id29233gol.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:42:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Unreal, Engine, all, about, Generative, AI, Fortnite, and, the, Verse</media:keywords>
<content:encoded><![CDATA[Epic Games have released an explainer on their plans for Unreal Engine 6, including tighter integration with Fortnite along with generative AI. <img src="https://www.gamingonlinux.com/uploads/articles/tagline_images/809659182id29233gol.jpg" crossorigin="anonymous"><br><br> Read the full article here: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gamingonlinux.com%2F2026%2F06%2Funreal-engine-6-is-all-about-generative-ai-fortnite-and-the-verse%2F" target="_blank" rel=" noopener">https://www.gamingonlinux.com/2026/06/unreal-engine-6-is-all-about-generative-ai-fortnite-and-the-verse/</a><br><br>]]> </content:encoded>
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<title>How to obtain Sirius and Orion in Warframe</title>
<link>https://xinker.org/how-to-obtain-sirius-and-orion-in-warframe</link>
<guid>https://xinker.org/how-to-obtain-sirius-and-orion-in-warframe</guid>
<description><![CDATA[ Sirius and Orion is the newest frame to join Warframe, and you can add it to your collection. While the name might sound confusing, it’s a single frame we are talking about. The dual-setup frame offers some unique playstyles that you can utilize with his signature scythe weapon.  But first, let’s find out how to add it to our collection.  How to get Sirius and Orion in Warframehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 There are two ways to get Sirius and Orion.  The easy way: You can just buy the frame and all its parts.  The hard way: You have to farm the different parts.   Disclaimer: As of writing, I have yet to figure out how to farm the parts. It’s likely tied with the trader at the tower that we can access after completing Jade Shadows: Constellations. Stay tuned for an update!   Screenshot by Destructoid The easiest way involves using Platinum from within the game. If you have the necessary amount, you can purchase the frame from the Arsenal section. You’ll immediately get access to a Level 0 Sirius and Orion frame. You can then level it up to customize its build with different mods.  The other way is to spend real-life money and get the Jade Shadows: Constellations Sirius and Orion bundle. Priced at $19.19, the bundle offers you immediate access to the frame, their signature weapons, a handful of extra Platinum, and more at a discounted price. This bundle should be available on Steam pretty soon at regional pricing.  If you would rather not spend money and also don’t have sufficient Platinum, I will be adding the steps for farming the part once I complete the Jade Shadows: Constellations campaign.  0 The post How to obtain Sirius and Orion in Warframe appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:33:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, obtain, Sirius, and, Orion, Warframe</media:keywords>
<content:encoded><![CDATA[Sirius and Orion is the newest frame to join <i>Warframe</i>, and you can add it to your collection. While the name might sound confusing, it’s a single frame we are talking about. The dual-setup frame offers some unique playstyles that you can utilize with his signature scythe weapon. <br><br> But first, let’s find out how to add it to our collection. <br><br> <div class="bb_h2">How to get Sirius and Orion in Warframe</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> There are two ways to get Sirius and Orion.<br><br> <ul class="bb_ul"> <li>The easy way: You can just buy the frame and all its parts. </li> <li>The hard way: You have to farm the different parts. </li> </ul> Disclaimer: As of writing, I have yet to figure out how to farm the parts. It’s likely tied with the trader at the tower that we can access after completing Jade Shadows: Constellations. Stay tuned for an update! <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Screenshot-2026-06-17-204400.jpg?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid The easiest way involves using Platinum from within the game. If you have the necessary amount, you can purchase the frame from the Arsenal section. You’ll immediately get access to a Level 0 Sirius and Orion frame. You can then level it up to customize its build with different mods. <br><br> The other way is to spend real-life money and get the Jade Shadows: Constellations Sirius and Orion bundle. Priced at $19.19, the bundle offers you immediate access to the frame, their signature weapons, a handful of extra Platinum, and more at a discounted price. This bundle should be available on Steam pretty soon at regional pricing. <br><br> If you would rather not spend money and also don’t have sufficient Platinum, I will be adding the steps for farming the part once I complete the Jade Shadows: Constellations campaign. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/how-to-obtain-sirius-and-orion-in-warframe/" target="_blank" rel="">How to obtain Sirius and Orion in Warframe</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Capcom made twice as much money on Steam compared to PlayStation in the last year, boosted by Resident Evil, Monster Hunter, and Devil May Cry as PC gaming continues to grow</title>
<link>https://xinker.org/capcom-made-twice-as-much-money-on-steam-compared-to-playstation-in-the-last-year-boosted-by-resident-evil-monster-hunter-and-devil-may-cry-as-pc-gaming-continues-to-grow</link>
<guid>https://xinker.org/capcom-made-twice-as-much-money-on-steam-compared-to-playstation-in-the-last-year-boosted-by-resident-evil-monster-hunter-and-devil-may-cry-as-pc-gaming-continues-to-grow</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/7f66hLe8ZeeUcEcrbRj6pL-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:33:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Capcom, made, twice, much, money, Steam, compared, PlayStation, the, last, year, boosted, Resident, Evil, Monster, Hunter, and, Devil, May, Cry, gaming, continues, grow</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/7f66hLe8ZeeUcEcrbRj6pL-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>GTA 6 Could Sell More Than 45 Million Copies At Launch, Analysts Predict</title>
<link>https://xinker.org/gta-6-could-sell-more-than-45-million-copies-at-launch-analysts-predict</link>
<guid>https://xinker.org/gta-6-could-sell-more-than-45-million-copies-at-launch-analysts-predict</guid>
<description><![CDATA[ Everyone expects Grand Theft Auto 6 to be huge, but a new prediction suggests it could be even bigger than ]]></description>
<enclosure url="https://gameobserver.com/wp-content/uploads/2026/06/GTA-6-3-e1781709248980.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GTA, Could, Sell, More, Than, Million, Copies, Launch, Analysts, Predict</media:keywords>
<content:encoded><![CDATA[Everyone expects Grand Theft Auto 6 to be huge, but a new prediction suggests it could be even bigger than<br><br><img src="https://gameobserver.com/wp-content/uploads/2026/06/GTA-6-3-e1781709248980.jpg" crossorigin="anonymous">]]> </content:encoded>
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<title>Epic Games launches MetaHuman 5.8 to create real&#45;time game character crowds</title>
<link>https://xinker.org/epic-games-launches-metahuman-58-to-create-real-time-game-character-crowds</link>
<guid>https://xinker.org/epic-games-launches-metahuman-58-to-create-real-time-game-character-crowds</guid>
<description><![CDATA[ Epic Games announced at its Unreal Fest event in Chicago today that MetaHuman 5.8 is now available for developers. MetaHuman 5.8 delivers substantial advances that mean devs can scale their real-time MetaHuman populations into the thousands, as well as extending proven facial workflows to the entire body. Epic is also making core MetaHuman libraries available as open source under MIT for the first time. MetaHuman debuted six years ago with Unreal Engine 5’s debut.What’s new in MetaHuman 5.8: Highlights Populate your world with crowds of MetaHumansMetaHuman Collections is a new asset type that enables you to populate your real-time world with crowds of MetaHumans, scaling up to hundreds of characters on mobile and thousands onhigher-end platforms. Introduced as Experimental in this release, the feature enables you to combine highly realistic close-ups with optimized performance and memory footprint by seamlessly transitioning characters between high-fidelity individual Actors and lower-fidelity Instanced Skinned Meshes(ISKMs) based on camera proximity. You can control the look of the crowd by building collections of modular character components(head, body, hair, clothing) and composing them by hand or procedurally using Blueprints. The new crowd creation workflow also relies upon Mass for crowd orchestration, and can berendered using Nanite virtualized geometry where available. Animation is achieved using Animation Blueprints or simple sequences, depending on distance. New scalable normal maps—developed to support this workflow but useful in any scenariowhere multiple characters appear on screen simultaneously and texture memory is a concern—can optionally be used for faces, using a magnitude less memory while maintaining a level of visual quality that is almost indistinguishable from cinematic at close range. You can opt in to using this feature during the assembly process. To get started, download and explore the new MetaHuman Crowds Sample, which demonstrates a performant and scalable approach to populating your scene with thousands ofMetaHumans. Turn full-body meshes into a MetaHuman character, ready to animate.  Now fully integrated into MetaHuman Creator, Mesh to MetaHuman—which previously only worked for heads—is now also able to conform bodies, separately from or simultaneously with heads. It accepts input meshes of any topology and automatically generates results powered by the MetaHuman database. This powerful enhancement means you can turn any human character mesh with arbitrary topology into a fully-rigged MetaHuman with MetaHuman topology in a single workflow. It’s ideal for characters created from scans or external DCC tools, meshes generated with tools like Meshy or Tripo, or for converting existing characters. While the workflow is constrained to humanoids, it is able to handle stylized characters. You can see a great demonstration of this in the MetaHuman Vampire Asset, available now on Fab. Generate body animation from a single camera. Another feature previously restricted to faces is now also available for bodies in this release:MetaHuman Animator can now capture your full character performance: face, body, or both at once, from a single off-actor camera. The same workflow that set the standard for facial performance now drives the body too, with no need for mocap rigs, helmet cameras, or markers, and no separate pipeline to stitch together.  Because processing happens offline on your machine, the capture setup stays simple: a webcam is enough to deliver high-quality results. Introduced as Experimental in this release, this new ability comes from the integration of Meshcapade’s Markerless Motion Capture, and is made available via the MetaHuman Animator Markerless Motion Capture Plugin, which is available on Fab for Windows. Get open source access to RigLogic and DNA via OpenRigLogic Developers looking to provide MetaHuman-compatible capabilities in third-party applications now have access to core technology components—the RigLogic and DNA libraries—on GitHub, under an MIT license. This opens up the potential for using MetaHumans in your platform of choice, while maintaining compatibility with MetaHuman Creator and MetaHuman Animator in Unreal Engine. The OpenRigLogic repository is the start of the MetaHuman Devkit, an evolving collection of MetaHuman character technology that developers can integrate into the platform or applicationof their choice outside of Unreal Engine.Other key new features in MetaHuman 5.8 Unbaked textures Artists wanting to match a specific look can now export unbaked texture and material assets to edit using standard Unreal Engine editors or external DCC tools, and then apply them as overrides in MetaHuman Creator—so you can still benefit from the material baking when running default assemblies to maintain performance optimization.Custom lighting setup previews Character artists, lighting artists, and lookdev teams can now import custom lighting scenes in MetaHuman  ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic, Games, launches, MetaHuman, 5.8, create, real-time, game, character, crowds</media:keywords>
<content:encoded><![CDATA[Epic Games announced at its Unreal Fest event in Chicago today that <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.metahuman.com%2Fnews%2Fmetahuman-5-8-is-now-available" target="_blank" rel=" noopener">MetaHuman 5.8</a> is now available for developers.<br><br> MetaHuman 5.8 delivers substantial advances that mean devs can scale their real-time MetaHuman populations into the thousands, as well as extending proven facial workflows to the entire body. Epic is also making core MetaHuman libraries available as open source under MIT for the first time.<br><br> MetaHuman debuted six years ago with Unreal Engine 5’s debut.<br><br><div class="bb_h2">What’s new in MetaHuman 5.8: Highlights</div> <b>Populate your world with crowds of MetaHumans</b><br>MetaHuman Collections is a new asset type that enables you to populate your real-time world with crowds of MetaHumans, scaling up to hundreds of characters on mobile and thousands on<br>higher-end platforms.<br><br> Introduced as Experimental in this release, the feature enables you to combine highly realistic <br>close-ups with optimized performance and memory footprint by seamlessly transitioning characters between high-fidelity individual Actors and lower-fidelity Instanced Skinned Meshes<br>(ISKMs) based on camera proximity.<br><br> You can control the look of the crowd by building collections of modular character components<br>(head, body, hair, clothing) and composing them by hand or procedurally using Blueprints.<br><br> The new crowd creation workflow also relies upon Mass for crowd orchestration, and can be<br>rendered using Nanite virtualized geometry where available. Animation is achieved using Animation Blueprints or simple sequences, depending on distance.<br><br> New scalable normal maps—developed to support this workflow but useful in any scenario<br>where multiple characters appear on screen simultaneously and texture memory is a concern—can optionally be used for faces, using a magnitude less memory while maintaining a level of visual quality that is almost indistinguishable from cinematic at close range. You can opt in to using this feature during the assembly process.<br><br> To get started, download and explore the new MetaHuman Crowds Sample, which demonstrates a performant and scalable approach to populating your scene with thousands of<br>MetaHumans.<br><br> Turn full-body meshes into a MetaHuman character, ready to animate. <br><br> Now fully integrated into MetaHuman Creator, Mesh to MetaHuman—which previously only worked for heads—is now also able to conform bodies, separately from or simultaneously with heads. It accepts input meshes of any topology and automatically generates results powered by the MetaHuman database.<br><br> This powerful enhancement means you can turn any human character mesh with arbitrary topology into a fully-rigged MetaHuman with MetaHuman topology in a single workflow. It’s ideal for characters created from scans or external DCC tools, meshes generated with tools like Meshy or Tripo, or for converting existing characters.<br><br> While the workflow is constrained to humanoids, it is able to handle stylized characters. You can see a great demonstration of this in the MetaHuman Vampire Asset, available now on Fab. <br>Generate body animation from a single camera.<br><br> Another feature previously restricted to faces is now also available for bodies in this release:<br>MetaHuman Animator can now capture your full character performance: face, body, or both at once, from a single off-actor camera.<br><br> The same workflow that set the standard for facial performance now drives the body too, with no need for mocap rigs, helmet cameras, or markers, and no separate pipeline to stitch together. <br><br> Because processing happens offline on your machine, the capture setup stays simple: a webcam is enough to deliver high-quality results.<br><br> Introduced as Experimental in this release, this new ability comes from the integration of Meshcapade’s Markerless Motion Capture, and is made available via the MetaHuman Animator Markerless Motion Capture Plugin, which is available on Fab for Windows. <br><br><div class="bb_h2">Get open source access to RigLogic and DNA via OpenRigLogic</div> Developers looking to provide MetaHuman-compatible capabilities in third-party applications now have access to core technology components—the RigLogic and DNA libraries—on GitHub, under an MIT license. This opens up the potential for using MetaHumans in your platform of choice, while maintaining compatibility with MetaHuman Creator and MetaHuman Animator in Unreal Engine.<br><br> The OpenRigLogic repository is the start of the MetaHuman Devkit, an evolving collection of MetaHuman character technology that developers can integrate into the platform or application<br>of their choice outside of Unreal Engine.<br><br><div class="bb_h2">Other key new features in MetaHuman 5.8</div> <b>Unbaked textures</b><br><br> Artists wanting to match a specific look can now export unbaked texture and material assets <br>to edit using standard Unreal Engine editors or external DCC tools, and then apply them as <br>overrides in MetaHuman Creator—so you can still benefit from the material baking when running default assemblies to maintain performance optimization.<br><br><div class="bb_h2">Custom lighting setup previews</div> Character artists, lighting artists, and lookdev teams can now import custom lighting scenes in MetaHuman Creator to preview characters in the context of their target environment. You can define lighting setups using templates that include skydome hemispheres, post-processing volumes, and light groups—with full support for Lumen—then use these custom scenes to validate visual fidelity while authoring. <br><br><div class="bb_h2">MetaHuman Animator enhancements</div> This release delivers improved solve quality for both real-time and offline animation across a wider range of capture conditions, including varied camera angles, lens distortion, and infrared<br>lighting.<br><br> Meanwhile, the real-time audio-driven model adds procedural blinks (drawn from a library of <br>motion-captured blinks and modeled on natural blink frequency) and automatic emotion detection from the audio when no emotion is specified.<br><br> Plus, curve output is now more animator-friendly, with cleaner activation on key poses for easier editing and refinement.<br><br> MetaHuman Animator is now available on Linux and macOS platforms, where it joins MetaHuman Creator. Real-time facial animation from Live Link Face and offline facial animation are supported across all three platforms, while support for other features varies across platforms.<br><br><div class="bb_h2">Real-time review of Live Link Face video</div> Live Link Face on iOS and Android now streams video in real time directly to Unreal Engine, enabling on-set supervisors and directors to monitor an actor’s performance as it happens. The video stream integrates with Unreal Engine Media Profiles, enabling you to review captured footage alongside solved animation. On newer devices, video streaming and real-time animation solving run simultaneously. The stream is designed to work reliably on low-bandwidth, high-latency Wi-Fi networks.<br><br> These are just some of the new features and enhancements in MetaHuman 5.8. You can <br>check out all the updates in the Release Notes.<br><br> <br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fepic-games-launches-metahuman-5-8-to-create-real-time-game-character-crowds%2F" target="_blank" rel=" noopener">Epic Games launches MetaHuman 5.8 to create real-time game character crowds</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>How to start the Jade Shadows: Constellations quest in Warframe</title>
<link>https://xinker.org/how-to-start-the-jade-shadows-constellations-quest-in-warframe</link>
<guid>https://xinker.org/how-to-start-the-jade-shadows-constellations-quest-in-warframe</guid>
<description><![CDATA[ Jade Shadows: Constellations is now available in Warframe, and we can enjoy a brand new chapter for free. However, access to the quest might be unavailable to you if you haven’t met the pre-requisites.  Let’s find out how to begin the new questline.  How to begin the Warframe Jade Shadows: Constellations questhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 If you’re someone who has been playing Warframe regularly, Jade Shadows: Constellations should be available immediately. However, if you’re a returning player, there are a few chapters to complete before you can try out the new content.   Screenshot by Destructoid First, you have to complete the entirety of the New War saga. New War is unlocked once you complete the Prelude to War chapters. Prelude to War has three different stories to enjoy. Once done, you can begin the New War saga. This is a massive solo-only questline that takes around 7 hours to complete. Once you begin the chapter, you won’t be able to access other features of the game.   Screenshot by Destructoid Next, you can begin the Jade Shadows saga. This is a pretty short questline that requires around 30 minutes to complete (less if you skip the cutscenes). Once you finish the Jade Shadows saga, you can begin Jade Shadows: Constellations by activating it from the codex.  You’ll unlock the Uranus Proxima after finishing Jade Shadows. From there, you can pick one of the two available options: Scoria’s Angel and The Kuva Wytch. If you choose the former, you’ll be helping Vena. If you go for the latter, you’ll be fighting alongside Ryoku. You can also access these missions from the Pontis Tower location.  Then, you’ll be heading to either Vena’s or Ryoku’s railjack. You can also use your own railjack if you opt for solo matchmaking. All done, you can now begin an assault on the rival protoframe and get different rewards for your adventure.  0 The post How to start the Jade Shadows: Constellations quest in Warframe appeared first on Destructoid. ]]></description>
<enclosure url="https://www.destructoid.com/wp-content/uploads/2026/06/Warframe-6_17_2026-6_43_58-PM.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>How, start, the, Jade, Shadows:, Constellations, quest, Warframe</media:keywords>
<content:encoded><![CDATA[Jade Shadows: Constellations is now available in <i>Warframe</i>, and we can enjoy a brand new chapter for free. However, access to the quest might be unavailable to you if you haven’t met the pre-requisites. <br><br> Let’s find out how to begin the new questline. <br><br> <div class="bb_h2">How to begin the Warframe Jade Shadows: Constellations quest</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> If you’re someone who has been playing <i>Warframe</i> regularly, Jade Shadows: Constellations should be available immediately. However, if you’re a returning player, there are a few chapters to complete before you can try out the new content. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Warframe-6_17_2026-6_43_58-PM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid First, you have to complete the entirety of the <b>New War</b> saga. New War is unlocked once you complete the Prelude to War chapters. Prelude to War has three different stories to enjoy. Once done, you can begin the New War saga. This is a massive solo-only questline that takes around 7 hours to complete. Once you begin the chapter, you won’t be able to access other features of the game. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Warframe-6_17_2026-6_44_05-PM.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Screenshot by Destructoid Next, you can begin the <b>Jade Shadows</b> saga. This is a pretty short questline that requires around 30 minutes to complete (less if you skip the cutscenes). Once you finish the Jade Shadows saga, you can begin Jade Shadows: Constellations by activating it from the codex. <br><br> You’ll unlock the Uranus Proxima after finishing Jade Shadows. From there, you can pick one of the two available options: Scoria’s Angel and The Kuva Wytch. If you choose the former, you’ll be helping Vena. If you go for the latter, you’ll be fighting alongside Ryoku. You can also access these missions from the Pontis Tower location. <br><br> Then, you’ll be heading to either Vena’s or Ryoku’s railjack. You can also use your own railjack if you opt for solo matchmaking. All done, you can now begin an assault on the rival protoframe and get different rewards for your adventure. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/how-to-start-the-jade-shadows-constellations-quest-in-warframe/" target="_blank" rel="">How to start the Jade Shadows: Constellations quest in Warframe</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Should you pick Ryoku or Vena in Warframe Jade Shadows: Constellations</title>
<link>https://xinker.org/should-you-pick-ryoku-or-vena-in-warframe-jade-shadows-constellations</link>
<guid>https://xinker.org/should-you-pick-ryoku-or-vena-in-warframe-jade-shadows-constellations</guid>
<description><![CDATA[ Jade Shadows: Constellations is now available in Warframe, and you have a crucial decision to make at the beginning of the quest. There are two new protoframes in Ryoku and Vena, and we have to pick one of them.  Let’s find out whom you should pick, although there’s no wrong choice.  Who should you help in Warframe Jade Shadows: Constellationshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Once you have cleared the pre-requisites, you can begin the Jade Shadows: Constellations quest. You’ll need to go to the Uranus Proxima node to begin the quest. There will be two available options.   Scoria’s Angel The Kuva Wytch  If you select Scoria’s Angel, you’ll be helping out Vena. Go with The Kuva Wytch, and you’ll be siding with Ryoku. Incidentally, you’ll be aided by your partner to go against the other protoframe. You’ll begin your assault against their ships with the objective to defeat them.   Image via Digital Extremes Now, as I said, there’s no bad choice here; you can complete the quest with both Vena or Ryoku. The two Railjack ships are entirely different, and this was something that helped me make my choice. Vena’s ship is like a living machine, while Ryoku has his ship trapped with ambushes. I wanted to face the latter, and I also loved Vena’s protoframe design more. Hence, she was the obvious choice.  There’s also the tokens of favor. You’ll get Emerald Talents tokens from aiding Ryoku, while Crimson Talents will be handed out for helping Vena. Both tokens can be used at the vendor in Pontis Tower (becomes accessible once you complete Jade Shadows: Constellations).   Image via Digital Extremes You can use these tokens for items related to Sirius and Orion, their signature weapon, and more. You can also use the tokens to upgrade your railjack crews for other parts of your adventure. The tokens appear to have universal use so far, but that could change in the future. Moreover, you can also try this challenge from the Pontis Tower as part of a skirmish.  0 The post Should you pick Ryoku or Vena in Warframe Jade Shadows: Constellations appeared first on Destructoid. ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Should, you, pick, Ryoku, Vena, Warframe, Jade, Shadows:, Constellations</media:keywords>
<content:encoded><![CDATA[Jade Shadows: Constellations is now available in <i>Warframe</i>, and you have a crucial decision to make at the beginning of the quest. There are two new protoframes in Ryoku and Vena, and we have to pick one of them. <br><br> Let’s find out whom you should pick, although there’s no wrong choice. <br><br> <div class="bb_h2">Who should you help in Warframe Jade Shadows: Constellations</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> Once you have cleared the pre-requisites, you can begin the Jade Shadows: Constellations quest. You’ll need to go to the Uranus Proxima node to begin the quest. There will be two available options. <br><br> <ul class="bb_ul"> <li>Scoria’s Angel</li> <li>The Kuva Wytch</li> </ul> If you select Scoria’s Angel, you’ll be helping out Vena. Go with The Kuva Wytch, and you’ll be siding with Ryoku. Incidentally, you’ll be aided by your partner to go against the other protoframe. You’ll begin your assault against their ships with the objective to defeat them. <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Screenshot-2026-06-17-201515.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes Now, as I said, there’s no bad choice here; you can complete the quest with both Vena or Ryoku. The two Railjack ships are entirely different, and this was something that helped me make my choice. Vena’s ship is like a living machine, while Ryoku has his ship trapped with ambushes. I wanted to face the latter, and I also loved Vena’s protoframe design more. Hence, she was the obvious choice. <br><br> There’s also the tokens of favor. You’ll get Emerald Talents tokens from aiding Ryoku, while Crimson Talents will be handed out for helping Vena. Both tokens can be used at the vendor in Pontis Tower (becomes accessible once you complete Jade Shadows: Constellations). <br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/Screenshot-2026-06-17-201405.png?quality=75&w=1024&resize=1024%2C576" crossorigin="anonymous"> Image via Digital Extremes You can use these tokens for items related to Sirius and Orion, their signature weapon, and more. You can also use the tokens to upgrade your railjack crews for other parts of your adventure. The tokens appear to have universal use so far, but that could change in the future. Moreover, you can also try this challenge from the Pontis Tower as part of a skirmish. <br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/should-you-pick-ryoku-or-vena-in-warframe-jade-shadows-constellations/" target="_blank" rel="">Should you pick Ryoku or Vena in Warframe Jade Shadows: Constellations</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>15.5 版本更新：美國獨立 250 週年慶典與貼花登場！</title>
<link>https://xinker.org/155-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E7%BE%8E%E5%9C%8B%E7%8D%A8%E7%AB%8B-250-%E9%80%B1%E5%B9%B4%E6%85%B6%E5%85%B8%E8%88%87%E8%B2%BC%E8%8A%B1%E7%99%BB%E5%A0%B4</link>
<guid>https://xinker.org/155-%E7%89%88%E6%9C%AC%E6%9B%B4%E6%96%B0%E7%BE%8E%E5%9C%8B%E7%8D%A8%E7%AB%8B-250-%E9%80%B1%E5%B9%B4%E6%85%B6%E5%85%B8%E8%88%87%E8%B2%BC%E8%8A%B1%E7%99%BB%E5%A0%B4</guid>
<description><![CDATA[ 以下是 15.5 版本更新的主要亮點總覽。詳細資訊請至官網查看：ASIA美國獨立 250 週年2026 年 7 月 4 日是《獨立宣言》簽署 250 週年。15.5 版本更新將帶來一場盛大的慶典，其中包含全新內容和主題獎勵，只要遊玩即可獲得。獨立日禮物在 15.5 版本更新期間，只需進行任何一場戰鬥，即可在軍械庫領取一份特殊禮物。全新的「合眾之民」永久迷彩，適用於 X 階艦艇。全新的「費城之傲」敵艦受毀效果。3 個「炮擊支援」貨櫃。在版本更新期間，紐約港也將煥然一新，慶祝這一重要的歷史裡程碑。「星條曙光」戰役15.5 版本更新慶祝活動的重頭戲是一個敘事戰役，帶您體驗美國獨立戰爭的歷史進程，只需參與遊戲即可獲得獎勵。四個章節將逐週解鎖。每個章節都從不同角色的視角講述美國獨立戰爭的故事，完成後將解鎖一段特殊影片，其靈感源自多幅著名畫作。獎勵包括美國曆史指揮官 John Glover 和老練指揮官 John Paul Jones、「十三響禮炮」和「費城之傲」敵艦受毀效果、適用於 X 階艦艇的「合眾之民」永久迷彩，以及「Betsy Ross」旗幟。最終獎勵：VIII 階加值巡洋艦 Congress。已擁有者將獲得 11,000 達布隆作為補償。每個額外階級獎勵 2 個「星條曙光」收藏貨櫃。完成收藏可獲得一個成就以及 Maine 的「急召民兵」永久迷彩 — 這是首個專為超級艦艇設計的永久迷彩。活躍玩家可免費完成。「美國獨立 250 週年」活動通行證一個單獨推出的活動通行證，紀念為美國獨立而戰的人們，包含兩個各有 15 個階級的進度條。第一個進度條：指揮官 Statue of Liberty（附帶獨有配音）、1 個「炮擊支援」貨櫃、「Stars &#039;n&#039; Stripes」永久迷彩，以及 Baltimore 的「自由」永久迷彩（最終獎勵）。第二個進度條：花費 2,500 達布隆即可解鎖，並立即獲得 Helena 的「Go Navy!」永久迷彩。繼續推進以獲取「法國大革命」永久迷彩；美國 VI 階加值主力艦 Arizona；North Carolina 的全新「老北方州」永久迷彩；以及全新的「十三響禮炮」敵艦受毀效果（最終獎勵）。額外等級獎勵：每級可獲得 1x「更多信號旗」貨櫃（第一個進度條）或 1x「稀有加成」貨櫃（第二個進度條）。全新美國主題艦艇多艘全新美國主題艦艇和多款迷彩將隨 15.5 版本更新登場。Fort Worth（IX 階加值巡洋艦）：主炮火力強大，配備計時型「主炮裝填助推器」、魚雷航速較慢但隱蔽性良好，可使用「監視雷達」和「水底搜索」消耗品。另有金色版本更新可供選擇。金色 Wisconsin：美國 X 階主力艦 Wisconsin 的金色版本。「白與金」永久迷彩，適用於 Puerto Rico。搶先體驗：義大利潛水艦首批義大利 VIII 階和 X 階潛水艦 — Pietro Micca 和 Pietro Calvi 將搭配其別具一格的永久迷彩繼續開放搶先體驗。貼花這是 15.5 版本更新推出的全新艦艇客製化功能，靈感來自船員以座右銘和符號裝飾艦艇的海軍傳統。艦艇在艦艏、艦身中部和艦艉設有安裝位置。每艘艦艇最多可以安裝六個貼花 — 每側三個。符號可安裝在艦艏和艦艉；文字貼花則專用於艦身中部位置。在 15.5 版本更新中僅適用於IX 階艦艇。不兼容會改變 3D 模型或使用非標準材料的迷彩（例如金色或黑色星期五迷彩）。您可以從「貼花」加值貨櫃中獲取貼花，這些貨櫃將作為戰鬥任務的獎勵發放。公會戰鬥：Hammerhead本次版本更新將推出代號為「Hammerhead」的全新公會戰鬥賽季。請查看我們的版本更新說明，了解完整詳情。端午節泛亞主題活動也將在 15.5 版本更新中登場。獲取「龍舟」永久迷彩、指揮官龍舟手，以及「紙鳶」旗幟。留意軍械庫中的隨機組合包，有機會獲得 IX 階主力艦 Sun Yat-Sen。全新 IX 階巡洋艦 Baotou：穿甲彈跳彈機率較低、配備深水魚雷，可使用裝載數較多的魚雷裝填助推器。非對稱戰鬥繼續開放您的呼聲，我們聽到了！感謝社群的回饋，非對稱戰鬥將在接下來的數個版本更新中繼續開放。陰影貼圖改善更柔和的陰影和更少的陰影抖動，在「低」和「中」畫質預設下尤其明顯。減少了環境光遮蔽效果的殘影。陰影渲染品質簡化為 4 個設定：關、低、中和高。這還只是開始，現在就深入 15.5 版本更新並親身體驗所有新內容。完整版本更新總覽文章請參閱此處：ASIA參與 15.5 版本更新問卷調查！喜歡這些新內容嗎？點擊下方問卷連結，讓我們知道您的想法！參與問卷調查 ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:32:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>15.5, 版本更新：美國獨立, 250, 週年慶典與貼花登場！</media:keywords>
<content:encoded><![CDATA[以下是 15.5 版本更新的主要亮點總覽。詳細資訊請至官網查看：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>ASIA</b></a><br><br><div data-youtube="0OgQHuNfizQ" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><div class="bb_h2">美國獨立 250 週年</div><img src="https://clan.akamai.steamstatic.com/images/31013613/a4fc922b5b7d1ef4f18e0f3ac34a90f610d90752.jpg"><br><br>2026 年 7 月 4 日是《獨立宣言》簽署 250 週年。15.5 版本更新將帶來一場盛大的慶典，其中包含全新內容和主題獎勵，只要遊玩即可獲得。<br><br><div class="bb_h3">獨立日禮物</div><br>在 15.5 版本更新期間，只需進行任何一場戰鬥，即可在軍械庫領取一份特殊禮物。<br><br><ul class="bb_ul"><li>全新的<i>「合眾之民」</i>永久迷彩，適用於 X 階艦艇。<br></li><li><i>全新的<b>「費城之傲」</b>敵艦受毀效果。</i><br></li><li>3 個「炮擊支援」貨櫃。</li></ul><br><i>在版本更新期間，紐約港也將煥然一新，慶祝這一重要的歷史裡程碑。</i><br><br><div class="bb_h2">「星條曙光」戰役</div><br>15.5 版本更新慶祝活動的重頭戲是一個敘事戰役，帶您體驗美國獨立戰爭的歷史進程，只需參與遊戲即可獲得獎勵。<br><br><ul class="bb_ul"><li>四個章節將逐週解鎖。每個章節都從不同角色的視角講述美國獨立戰爭的故事，完成後將解鎖一段特殊影片，其靈感源自多幅著名畫作。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/57be32c2f920c853e38ad5438fa188f0e7a77048.png"><br><br></li><li><i>獎勵包括美國曆史指揮官 <b>John Glover</b> 和老練指揮官 <b>John Paul Jones</b>、<i>「十三響禮炮」</i>和<i>「費城之傲」</i>敵艦受毀效果、適用於 X 階艦艇的<i>「合眾之民」</i>永久迷彩，以及「Betsy Ross」旗幟。</i><br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/74cc9a62f62d65ce98f28fb165d9ee16907552c0.png"><br><br></li><li>最終獎勵：VIII 階加值巡洋艦 <b>Congress</b>。已擁有者將獲得 11,000 達布隆作為補償。<br></li><li><i>每個額外階級獎勵 2 個<i>「星條曙光」</i>收藏貨櫃。完成收藏可獲得一個成就以及 Maine 的<b>「急召民兵」</b>永久迷彩 — 這是首個專為超級艦艇設計的永久迷彩。活躍玩家可免費完成。</i></li></ul><br><div class="bb_h2">「美國獨立 250 週年」活動通行證</div><img src="https://clan.akamai.steamstatic.com/images/31013613/f43f62083c9d0c8db45648a7680b8f28b8180d29.jpg"><br><br>一個單獨推出的活動通行證，紀念為美國獨立而戰的人們，包含兩個各有 15 個階級的進度條。<br><br><ul class="bb_ul"><li><u>第一個進度條：</u>指揮官 <b>Statue of Liberty</b>（附帶獨有配音）、1 個「炮擊支援」貨櫃、<i>「Stars 'n' Stripes」</i>永久迷彩，以及 Baltimore 的<i>「自由」</i>永久迷彩（最終獎勵）。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/2701d24bebcd1200fc36caca3e7638d591002491.png"><br><br></li><li><i><u>第二個進度條：</u>花費 2,500 達布隆即可解鎖，並立即獲得 Helena 的<i>「Go Navy!」</i>永久迷彩。繼續推進以獲取<i>「法國大革命」</i>永久迷彩；美國 VI 階加值主力艦 <b>Arizona</b>；North Carolina 的全新<i>「老北方州」</i>永久迷彩；以及全新的<i>「十三響禮炮」</i>敵艦受毀效果（最終獎勵）。</i><br></li><li>額外等級獎勵：每級可獲得 1x「更多信號旗」貨櫃（第一個進度條）或 1x「稀有加成」貨櫃（第二個進度條）。<br><br><img src="https://clan.akamai.steamstatic.com/images/31013613/8927c695425a3b08e98a46a4b51023e0a4d3ec58.png"></li></ul><br><div class="bb_h2">全新美國主題艦艇</div><br>多艘全新美國主題艦艇和多款迷彩將隨 15.5 版本更新登場。<br><br><ul class="bb_ul"><li><b>Fort Worth（IX 階加值巡洋艦）：</b>主炮火力強大，配備計時型「主炮裝填助推器」、魚雷航速較慢但隱蔽性良好，可使用「監視雷達」和「水底搜索」消耗品。另有金色版本更新可供選擇。<br></li><li><i><b>金色 Wisconsin：</b>美國 X 階主力艦 Wisconsin 的金色版本。</i><br></li><li><i>「白與金」</i>永久迷彩，適用於 Puerto Rico。</li></ul><br><div class="bb_h2">搶先體驗：義大利潛水艦</div><img src="https://clan.akamai.steamstatic.com/images/31013613/55fd8147c28c93900ec06f9545cf1234e238addd.jpg"><br><br>首批義大利 VIII 階和 X 階潛水艦 — <i>Pietro Micca</i> 和 <i>Pietro Calvi</i> 將搭配其別具一格的永久迷彩繼續開放搶先體驗。<br><br><div class="bb_h2">貼花</div><img src="https://clan.akamai.steamstatic.com/images/31013613/cef0a15888ebf088157ed6146023fdcabe5c9332.jpg"><br><br>這是 15.5 版本更新推出的全新艦艇客製化功能，靈感來自船員以座右銘和符號裝飾艦艇的海軍傳統。<br><br><ul class="bb_ul"><li>艦艇在艦艏、艦身中部和艦艉設有安裝位置。每艘艦艇最多可以安裝六個貼花 — 每側三個。<br></li><li><i>符號可安裝在艦艏和艦艉；文字貼花則專用於艦身中部位置。</i><br></li><li>在 15.5 版本更新中僅適用於<b>IX 階艦艇</b>。不兼容會改變 3D 模型或使用非標準材料的迷彩（例如金色或黑色星期五迷彩）。<br></li><li><i>您可以從「貼花」加值貨櫃中獲取貼花，這些貨櫃將作為戰鬥任務的獎勵發放。</i></li></ul><br><div class="bb_h2">公會戰鬥：Hammerhead</div><img src="https://clan.akamai.steamstatic.com/images/31013613/3b0f8815f7163084b9c4e7a7a8139026dac601f1.jpg"><br><br>本次版本更新將推出代號為「Hammerhead」的全新公會戰鬥賽季。請查看我們的版本更新說明，了解完整詳情。<br><br><div class="bb_h2">端午節</div><img src="https://clan.akamai.steamstatic.com/images/31013613/e6d4ecf789559ce1320febfde97847847c724f55.jpg"><br><br>泛亞主題活動也將在 15.5 版本更新中登場。<br><br><ul class="bb_ul"><li>獲取<i>「龍舟」</i>永久迷彩、指揮官<b>龍舟手</b>，以及<i>「紙鳶」</i>旗幟。<br></li><li><i>留意軍械庫中的隨機組合包，有機會獲得 IX 階主力艦 <b>Sun Yat-Sen</b>。</i><br></li><li>全新 IX 階巡洋艦 <b>Baotou</b>：穿甲彈跳彈機率較低、配備深水魚雷，可使用裝載數較多的魚雷裝填助推器。</li></ul><br><div class="bb_h2">非對稱戰鬥繼續開放</div><img src="https://clan.akamai.steamstatic.com/images/31013613/305a23403060e0bc277bb0d0d0a60703985236f4.jpg"><br><br>您的呼聲，我們聽到了！感謝社群的回饋，非對稱戰鬥將在接下來的數個版本更新中繼續開放。<br><br><div class="bb_h2">陰影貼圖改善</div><img src="https://clan.akamai.steamstatic.com/images/31013613/c12879545d661cc761addbbda9750d2732978d04.jpg"><br><br><ul class="bb_ul"><li>更柔和的陰影和更少的陰影抖動，在「低」和「中」畫質預設下尤其明顯。<br></li><li><i>減少了環境光遮蔽效果的殘影。</i><br></li><li>陰影渲染品質簡化為 4 個設定：關、低、中和高。</li></ul><br>這還只是開始，現在就深入 15.5 版本更新並親身體驗所有新內容。完整版本更新總覽文章請參閱此處：<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fzh-tw%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>ASIA</b></a><br><br><div class="bb_h2">參與 15.5 版本更新問卷調查！</div><br>喜歡這些新內容嗎？點擊下方問卷連結，讓我們知道您的想法！<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurveys.wargaming.net%2Fs3%2Frelease-survey%20style%3Dbutton" target="_blank" rel=" noopener"><b>參與問卷調查</b></a><br>]]> </content:encoded>
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<title>Axe RNG codes (June 2026)</title>
<link>https://xinker.org/axe-rng-codes-june-2026</link>
<guid>https://xinker.org/axe-rng-codes-june-2026</guid>
<description><![CDATA[  If you&#039;re not achieving complete deforestation as fast as you would like, use our Axe RNG codes to help get you there. These codes offer crystals to spend in the shop and useful boost potions for your luck, logs, and honey to speed up your massacre of nature. Read the full story on PCGamesN: Axe RNG codes (June 2026) ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/axe-rng-codes-header-pcgn-900x506.jpeg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Axe, RNG, codes, June, 2026</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/axe-rng-codes-header-pcgn-900x506.jpeg" crossorigin="anonymous"> If you're not achieving complete deforestation as fast as you would like, use our Axe RNG codes to help get you there. These codes offer crystals to spend in the shop and useful boost potions for your luck, logs, and honey to speed up your massacre of nature.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Faxe-rng%2Fcodes" target="_blank" rel=" noopener">Axe RNG codes (June 2026)</a><br><br>]]> </content:encoded>
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<title>Steam Users Given Another Chance to Claim 9/10 Cozy Game About Trains Completely Free of Charge</title>
<link>https://xinker.org/steam-users-given-another-chance-to-claim-910-cozy-game-about-trains-completely-free-of-charge</link>
<guid>https://xinker.org/steam-users-given-another-chance-to-claim-910-cozy-game-about-trains-completely-free-of-charge</guid>
<description><![CDATA[  Thanks to an ongoing Lenovo Legion Gaming Community giveaway, Steam users can still claim the cozy management game Train Valley 2 for free. Although the giveaway was originally expected to end in early June, Lenovo has extended it and will continue distributing Steam keys until supplies run out. ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:23:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Users, Given, Another, Chance, Claim, 910, Cozy, Game, About, Trains, Completely, Free, Charge</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/wm/2026/06/train-valley-2-free-steam-key-lenovo-legion-promo-gamerant.jpg" crossorigin="anonymous"> Thanks to an ongoing Lenovo Legion Gaming Community giveaway, Steam users can still claim the cozy management game <i><b>Train Valley 2</b></i> for free. Although the giveaway was originally expected to end in early June, Lenovo has extended it and will continue distributing <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Ftag%2Fsteam%2F" target="_blank" rel=" noopener">Steam</a> keys until supplies run out.<br><br>]]> </content:encoded>
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<title>Rockstar gives free GTA 5 upgrades to PS4 and Xbox One players ahead of GTA Online&amp;apos;s next heist in July and GTA 6 in November</title>
<link>https://xinker.org/rockstar-gives-free-gta-5-upgrades-to-ps4-and-xbox-one-players-ahead-of-gta-onlines-next-heist-in-july-and-gta-6-in-november</link>
<guid>https://xinker.org/rockstar-gives-free-gta-5-upgrades-to-ps4-and-xbox-one-players-ahead-of-gta-onlines-next-heist-in-july-and-gta-6-in-november</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:13:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Rockstar, gives, free, GTA, upgrades, PS4, and, Xbox, One, players, ahead, GTA, Onlines, next, heist, July, and, GTA, November</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/PoLBFJNXADWzyXur5qSrCC-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FuH48XEuFC3pPz5CyS7DuW9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg</a>]]> </content:encoded>
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<title>Stellaris 4.4.3 hotfix released (0a3d)</title>
<link>https://xinker.org/stellaris-443-hotfix-released-0a3d</link>
<guid>https://xinker.org/stellaris-443-hotfix-released-0a3d</guid>
<description><![CDATA[ by PDX-LokeHello,Another more small and quick patch has been readied, aiming to fix a few extra impactful bugs from Monday&#039;s release.Version 4.4.3 should now be available via Steam and GOG, with MS Store following shortly.Please find the change log below.Stellaris 4.4.3 patch notesThe Void Reavers civic no longer requires both First Contact and NomadsCorrected the Trust and Opinion thresholds required to propose a Waystation Pact.Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn&#039;t.More comprehensive improvements are underway, accumulating into a proper patch.Until then! ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/9703436/17a032f83a049c27b7e6c87e6ef73e3dee5a2ec9.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, 4.4.3, hotfix, released, 0a3d</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/9703436/54eac3e157a9f9c9a48ba19aac5d364b5e107a0e.png"></p><p class="bb_paragraph"><i>by PDX-Loke</i></p><p class="bb_paragraph"></p><p class="bb_paragraph">Hello,<br><br>Another more small and quick patch has been readied, aiming to fix a few extra impactful bugs from Monday's release.</p><p class="bb_paragraph">Version 4.4.3 should now be available via Steam and GOG, with MS Store following shortly.<br><br>Please find the change log below.</p><div class="bb_h3"><b>Stellaris 4.4.3 patch notes</b></div><ul class="bb_ul"><li><p class="bb_paragraph">The Void Reavers civic no longer requires both First Contact and Nomads</p></li><li><p class="bb_paragraph">Corrected the Trust and Opinion thresholds required to propose a Waystation Pact.</p></li><li><p class="bb_paragraph">Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.</p></li></ul><p class="bb_paragraph">More comprehensive improvements are underway, accumulating into a proper patch.<br>Until then!</p>]]> </content:encoded>
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<title>This indie game is practically a CoD Black Ops miniature wargame</title>
<link>https://xinker.org/this-indie-game-is-practically-a-cod-black-ops-miniature-wargame</link>
<guid>https://xinker.org/this-indie-game-is-practically-a-cod-black-ops-miniature-wargame</guid>
<description><![CDATA[  Haywire: Modern describes itself as a &quot;fast-paced, class-based, tactical skirmish scale miniatures game&quot;, but I think there&#039;s a much quicker way to summarise it - this is an indie miniature wargame inspired by the Call of Duty: Black Ops franchise. On Wednesday, UK-based game design firm Modiphius Entertainment announced it was going to release a &quot;brand new edition, completely revised and updated&quot;, with &quot;campaign generation, base building, and a detailed three-part narrative campaign&quot;. Read the full story on Wargamer: This indie game is practically a CoD Black Ops miniature wargame ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>This, indie, game, practically, CoD, Black, Ops, miniature, wargame</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/03/haywire-modern-wargame-900x506.jpg" crossorigin="anonymous"> Haywire: Modern describes itself as a "fast-paced, class-based, tactical skirmish scale miniatures game", but I think there's a much quicker way to summarise it - this is an indie miniature wargame inspired by the Call of Duty: Black Ops franchise. On Wednesday, UK-based game design firm Modiphius Entertainment announced it was going to release a "brand new edition, completely revised and updated", with "campaign generation, base building, and a detailed three-part narrative campaign".<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fhaywire-modern%2Frevised-rulebook" target="_blank" rel=" noopener">This indie game is practically a CoD Black Ops miniature wargame</a><br><br>]]> </content:encoded>
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<title>Forza Horizon 6 Free Download Yours To Claim Now</title>
<link>https://xinker.org/forza-horizon-6-free-download-yours-to-claim-now</link>
<guid>https://xinker.org/forza-horizon-6-free-download-yours-to-claim-now</guid>
<description><![CDATA[  Forza Horizon 6 players are being treated to an impressive free download that they can claim right now – and this applies to every single player, regardless of their progression or status in the game. There is a ton to do in the gorgeous and outstanding Forza Horizon 6, which was released nearly a month ago, with several types of activities for different types of players. You can get many different cars by simply completing tasks, but Playground Games is going the extra mile by offering a new freebie for players to enjoy moving forward. ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Free, Download, Yours, Claim, Now</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.srcdn.com/wordpress/wp-content/uploads/2026/01/forza-horizon-6-cars-racing-through-tokyo-at-night.jpg" crossorigin="anonymous"> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Ftag%2Fvideo-game%2Fforza-horizon-6%2F" target="_blank" rel=" noopener"><b><i>Forza Horizon 6</i></b></a> players are being treated to an impressive free download that they can claim right now – and this applies to every single player, regardless of their progression or status in the game. There is a ton to do in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fscreenrant.com%2Fforza-horizon-6-review%2F" target="_blank" rel=" noopener">gorgeous and outstanding <i>Forza Horizon 6</i></a>, which was released nearly a month ago, with several types of activities for different types of players. You can get many different cars by simply completing tasks, but Playground Games is going the extra mile by offering a new freebie for players to enjoy moving forward.<br><br>]]> </content:encoded>
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<title>Why so many game developers don&amp;apos;t want to use generative AI</title>
<link>https://xinker.org/why-so-many-game-developers-dont-want-to-use-generative-ai</link>
<guid>https://xinker.org/why-so-many-game-developers-dont-want-to-use-generative-ai</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Why, many, game, developers, dont, want, use, generative</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/HG9dzc6etWG6qqJ8Crh2pV-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FaFSperWAifMjMjLcLpsNad.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/aFSperWAifMjMjLcLpsNad.jpg</a>]]> </content:encoded>
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<title>I asked AI to recommend three sub&#45;$500 gaming chairs you should shop for this Prime Day, and it failed miserably</title>
<link>https://xinker.org/i-asked-ai-to-recommend-three-sub-500-gaming-chairs-you-should-shop-for-this-prime-day-and-it-failed-miserably</link>
<guid>https://xinker.org/i-asked-ai-to-recommend-three-sub-500-gaming-chairs-you-should-shop-for-this-prime-day-and-it-failed-miserably</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/qKrkJL7m7Wz9QFBWXn52aS.jpg ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:13:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>asked, recommend, three, sub-500, gaming, chairs, you, should, shop, for, this, Prime, Day, and, failed, miserably</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/QwA3arWV3yTkdHnrjDEtnb-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FqKrkJL7m7Wz9QFBWXn52aS.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/qKrkJL7m7Wz9QFBWXn52aS.jpg</a>]]> </content:encoded>
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<title>Iceland: Akureyri</title>
<link>https://xinker.org/iceland-akureyri</link>
<guid>https://xinker.org/iceland-akureyri</guid>
<description><![CDATA[ In today&#039;s blog, we take you along on a trip to the town of Akureyri, which you will be able to visit yourself when the upcoming Iceland DLC for Euro Truck Simulator 2 releases. So let&#039;s take a look!Akureyri is the fourth-largest city in Iceland and is often referred to as the Capital of the North due to its location and importance to the region. Nestled on the shores of Eyjafjörður, Iceland&#039;s longest fjord, the town enjoys a spectacular setting beneath snow-capped mountain peaks, with the Glerá River flowing through its heart.The earliest records of settlement in the area date back to the 9th century. However, it was not until the 18th century that Akureyri began to develop into an important commercial center, thanks to its harbor and proximity to rich fishing grounds. Today, it is Iceland&#039;s second-largest port and serves as a major hub for the country&#039;s fishing industry, as well as for cruise ships and cargo transport.Drivers traveling along Route 1, also known as the Ring Road, will pass directly through the center of Akureyri. From there, several side roads branch off toward the harbor, industrial areas, and local food-processing facilities. In the port district, truckers can deliver cargo to a marine logistics center, a shipyard, and an electronics manufacturing depot.One of Akureyri&#039;s most recognizable landmarks is Akureyrarkirkja, a striking church designed in 1940 by Guðjón Samúelsson, the architect behind Hallgrímskirkja in Reykjavík, Iceland&#039;s most famous church.Players will also recognize a number of other landmarks inspired by their real-world counterparts, including the Hof Cultural and Conference Centre on the waterfront and the Akureyri Art Museum, with its famous colorful pavement leading to its entrance. The town is also a great spot for whale watching tours, which is why we&#039;ve also included the local whale watching center.We hope you&#039;ll fall in love with Akureyri, with its colourful houses and stunning natural surroundings. If you do, you might even buy a garage in town and transform it into your company&#039;s northern Iceland branch.If you are eager to be trucking in this upcoming map expansion, don&#039;t forget to support us by adding the Iceland DLC to your Steam wishlist.Also, remember to give our X/Twitter, Instagram, Facebook, Bluesky, and TikTok a follow as you&#039;ll receive updates not only about Iceland, but also other news from our games straight to your feed. Or subscribe to our newsletter to stay informed. Until next time, safe travels!https://store.steampowered.com/app/3796990/Euro_Truck_Simulator_2__Iceland/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Iceland:, Akureyri</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">In today's blog, we take you along on a trip to the town of Akureyri, which you will be able to visit yourself when the upcoming <a class="bb_link" href="https://store.steampowered.com/app/3796990/Euro_Truck_Simulator_2__Iceland/" target="_blank" rel="">Iceland DLC</a> for <a class="bb_link" href="https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/" target="_blank" rel="">Euro Truck Simulator 2</a> releases. So let's take a look!</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/c2845d57b8466b97e98e68159407a12ed8d417bf.jpg"></p><p class="bb_paragraph">Akureyri is the fourth-largest city in Iceland and is often referred to as the Capital of the North due to its location and importance to the region. Nestled on the shores of Eyjafjörður, Iceland's longest fjord, the town enjoys a spectacular setting beneath snow-capped mountain peaks, with the Glerá River flowing through its heart.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/5328a50b7bfa54a11dae4bcb0675e404b248d765.jpg"><img src="https://clan.fastly.steamstatic.com/images/4036972/9a8b7552f2c73de67743ab74a9e6a6eeaa55dafd.jpg"><img src="https://clan.fastly.steamstatic.com/images/4036972/ff20a2641f60a54dd1286372d1a4fc7886e42907.jpg"></p><p class="bb_paragraph">The earliest records of settlement in the area date back to the 9th century. However, it was not until the 18th century that Akureyri began to develop into an important commercial center, thanks to its harbor and proximity to rich fishing grounds. Today, it is Iceland's second-largest port and serves as a major hub for the country's fishing industry, as well as for cruise ships and cargo transport.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/80cc46fcbed4b7ace5328187b8253d253881959b.jpg"><img src="https://clan.fastly.steamstatic.com/images/4036972/cc17dec56feb4a786e2682a4c577bf7e4aadd891.jpg"></p><p class="bb_paragraph">Drivers traveling along Route 1, also known as the Ring Road, will pass directly through the center of Akureyri. From there, several side roads branch off toward the harbor, industrial areas, and local food-processing facilities. In the port district, truckers can deliver cargo to a marine logistics center, a shipyard, and an electronics manufacturing depot.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/2d970c5cf1df4f25113689238f0f347a0d50ae9a.jpg"><img src="https://clan.fastly.steamstatic.com/images/4036972/406daf4cc04650d3ac0a6a593d39265f11cc6bd3.jpg"></p><p class="bb_paragraph">One of Akureyri's most recognizable landmarks is Akureyrarkirkja, a striking church designed in 1940 by Guðjón Samúelsson, the architect behind Hallgrímskirkja in Reykjavík, Iceland's most famous church.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/e8beff71013eae5b1724721db5826aace68a0a78.jpg"></p><p class="bb_paragraph">Players will also recognize a number of other landmarks inspired by their real-world counterparts, including the Hof Cultural and Conference Centre on the waterfront and the Akureyri Art Museum, with its famous colorful pavement leading to its entrance. The town is also a great spot for whale watching tours, which is why we've also included the local whale watching center.</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4036972/4e385c93b32af264715dadf56cb92fa3cce746dc.jpg"><img src="https://clan.fastly.steamstatic.com/images/4036972/87f102693386a707f9904aa2ce1737055021ae58.jpg"></p><p class="bb_paragraph">We hope you'll fall in love with Akureyri, with its colourful houses and stunning natural surroundings. If you do, you might even buy a garage in town and transform it into your company's northern Iceland branch.</p><p class="bb_paragraph">If you are eager to be trucking in this upcoming map expansion, don't forget to support us by <a class="bb_link" href="https://store.steampowered.com/app/3796990/#game_area_purchase" target="_blank" rel="">adding the Iceland DLC to your Steam wishlist</a>.</p><p class="bb_paragraph">Also, remember to give our <a class="bb_link" href="https://twitter.com/SCSsoftware" target="_blank" rel="">X/Twitter</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fscs.software%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Fscssoft" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fscssoft.com" target="_blank" rel=" noopener">Bluesky</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40scssoftware" target="_blank" rel=" noopener">TikTok</a> a follow as you'll receive updates not only about Iceland, but also other news from our games straight to your feed. Or <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.scssoft.com%2Fnewsletter" target="_blank" rel=" noopener">subscribe to our newsletter</a> to stay informed. Until next time, safe travels!</p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/3796990/Euro_Truck_Simulator_2__Iceland/" target="_blank" rel="">https://store.steampowered.com/app/3796990/Euro_Truck_Simulator_2__Iceland/</a></p>]]> </content:encoded>
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<title>F&#45;101C Voodoo: The Charm of Speed</title>
<link>https://xinker.org/f-101c-voodoo-the-charm-of-speed</link>
<guid>https://xinker.org/f-101c-voodoo-the-charm-of-speed</guid>
<description><![CDATA[ Today we’re diving into the details of an iconic American jet fighter from the Cold War era!F-101C Voodoo: A Jet Fighter for the USA at Rank VIAt a glance:High speed and rate of climbRadar and RWR20 mm cannonsNo air-to-air missilesIntroducing the F-101C Voodoo!In the Heavy Cavalry major update, we’ll be adding the F-101C Voodoo to the American interceptor line! We hinted at this aircraft in the Community Update No.11 post, and we’re glad so many of you guessed it. Great job! Enough of that for now, let’s take a look at how the Voodoo will perform in the game, and our reasoning for adding it.Usage in BattleRight off the bat, it’s fair to say that the F-101C Voodoo is going to be one of the best interceptors at its Battle Rating. This is thanks to its excellent rate of climb and high maximum speed, which allow it to be among the first to reach altitude and catch up with any opponent. Once you do, the Voodoo is armed with rapid-fire 20 mm cannons with 800 rounds of ammunition, allowing you to slice any enemy into pieces with well-placed hits. To help you detect enemies, the Voodoo is equipped with a radar and an RWR, useful if you encounter enemies with guided missiles or SAMs. Feature Spotlight: Thrust &amp; SpeedThe F-101C Voodoo will serve as a transitional link between the first production jet fighters and the more advanced F-104 and F-5 interceptors. Once you’ve unlocked the Voodoo, you’ll gain a whole new understanding of what a fast jet is all about! It can climb at 165 meters per second and accelerates to over 1,550 km/h at high altitude, which is quite excellent indeed.Interesting: A modified version of the F-101A with experimental engines set an absolute world speed record in 1957, reaching 1,943.5 km/h!Developer comment: In the American interceptor line, there has been a noticeable gap in Battle Rating between the early F-80C-10, to the more advanced F-104A Starfighter for some time now. These aircraft function very differently, their speed and rate of climb significantly differ, and the F-104A has air-to-air missiles and a radar, making it a completely different aircraft compared to the F-80C-10 in terms of Battle Rating and playstyle. This makes the F-101C Voodoo a perfect aircraft to fill the gap between these two planes, acting as a strong jet for beginners to start learning the ropes of faster aircraft and more advanced equipment. The Voodoo is set to be a strong competitor to the early MiG-21 variants, the entire MiG-19 series and other popular aircraft seen at rank VI.Vehicle HistoryThe F-101 Voodoo fighter was developed by McDonnell in response to the US Strategic Air Command’s urgent need for a long-range escort fighter to protect B-36 and B-52 intercontinental bombers. In 1951, McDonnell’s design won the competition, and the first F-101A flew in 1954.With the end of the Korean War, Tactical Air Command saw it as a promising fighter-bomber with nuclear strike capability, but the design was unsuitable for low-altitude tactical operations due to G-force limitations. To address this issue, the F-101C was developed with a strengthened structure, allowing maneuvers at up to 7.33G. It was identical in appearance and armament to its predecessor, but was slightly heavier.The first F-101C took to the air on August 21st 1957; a total of 47 of these aircraft were built.The F-101C Voodoo is set to be a great transitional aircraft in between the F-80 and the first Starfighter, with high speed, great guns and a radar and RWR. Until the next blog, see you around!Please note that vehicle specifications may be subject to revision and change before being added to the game. ]]></description>
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<pubDate>Wed, 17 Jun 2026 23:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>F-101C, Voodoo:, The, Charm, Speed</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/2552e138208dcb373ea54cf5ac109d152e7dfe47.gif"></p><p class="bb_paragraph"></p><p class="bb_paragraph">Today we’re diving into the details of an iconic American jet fighter from the Cold War era!</p><p class="bb_paragraph"></p><div class="bb_table"><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph"><b>F-101C Voodoo: </b>A Jet Fighter for the USA at Rank VI</p></div></div><div class="bb_table_tr"><div class="bb_table_td"><p class="bb_paragraph">At a glance:</p><ul class="bb_ul"><li><p class="bb_paragraph">High speed and rate of climb</p></li><li><p class="bb_paragraph">Radar and RWR</p></li><li><p class="bb_paragraph">20 mm cannons</p></li><li><p class="bb_paragraph">No air-to-air missiles</p></li></ul></div></div></div><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/c3adf6c74a43ea443d42930a8cc4a6708caea711.jpg"></p><div class="bb_h3"><b>Introducing the F-101C Voodoo!</b></div><p class="bb_paragraph">In the Heavy Cavalry major update, we’ll be adding the F-101C Voodoo to the American interceptor line! We hinted at this aircraft in the Community Update No.11 post, and we’re glad so many of you guessed it. Great job! Enough of that for now, let’s take a look at how the Voodoo will perform in the game, and our reasoning for adding it.</p><p class="bb_paragraph"></p><div class="bb_h3"><b>Usage in Battle</b></div><p class="bb_paragraph">Right off the bat, it’s fair to say that the F-101C Voodoo is going to be one of the best interceptors at its Battle Rating. This is thanks to its excellent rate of climb and high maximum speed, which allow it to be among the first to reach altitude and catch up with any opponent. Once you do, the Voodoo is armed with rapid-fire 20 mm cannons with 800 rounds of ammunition, allowing you to slice any enemy into pieces with well-placed hits. To help you detect enemies, the Voodoo is equipped with a radar and an RWR, useful if you encounter enemies with guided missiles or SAMs.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/63fa253d4e6643d7145f47d90073002a81f803ad.jpg"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/74abba0dff8d128a4868ea6ff0e1775d8bdcb073.jpg"> </p><div class="bb_h3"><b>Feature Spotlight: Thrust & Speed</b></div><p class="bb_paragraph">The F-101C Voodoo will serve as a transitional link between the first production jet fighters and the more advanced F-104 and F-5 interceptors. Once you’ve unlocked the Voodoo, you’ll gain a whole new understanding of what a fast jet is all about! It can climb at 165 meters per second and accelerates to over 1,550 km/h at high altitude, which is quite excellent indeed.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/7fcfe311170eb903a8d6ee2649f749a4a016552f.jpg"></p><p class="bb_paragraph"><b>Interesting:</b> A modified version of the F-101A with experimental engines set an absolute world speed record in 1957, reaching 1,943.5 km/h!</p><p class="bb_paragraph"></p><blockquote class="bb_blockquote"><p class="bb_paragraph"><b>Developer comment: </b>In the American interceptor line, there has been a noticeable gap in Battle Rating between the early F-80C-10, to the more advanced F-104A Starfighter for some time now. These aircraft function very differently, their speed and rate of climb significantly differ, and the F-104A has air-to-air missiles and a radar, making it a completely different aircraft compared to the F-80C-10 in terms of Battle Rating and playstyle. This makes the F-101C Voodoo a perfect aircraft to fill the gap between these two planes, acting as a strong jet for beginners to start learning the ropes of faster aircraft and more advanced equipment. The Voodoo is set to be a strong competitor to the early MiG-21 variants, the entire MiG-19 series and other popular aircraft seen at rank VI.</p></blockquote><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/2a571afcc7e2e34d799c71919b2ee1f310a6477b.jpg"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/2140d0b70416970f097b5e210003b3fead5a3a67.jpg"></p><div class="bb_h3"><b>Vehicle History</b></div><p class="bb_paragraph">The F-101 Voodoo fighter was developed by McDonnell in response to the US Strategic Air Command’s urgent need for a long-range escort fighter to protect B-36 and B-52 intercontinental bombers. In 1951, McDonnell’s design won the competition, and the first F-101A flew in 1954.</p><p class="bb_paragraph"></p><p class="bb_paragraph">With the end of the Korean War, Tactical Air Command saw it as a promising fighter-bomber with nuclear strike capability, but the design was unsuitable for low-altitude tactical operations due to G-force limitations. To address this issue, the F-101C was developed with a strengthened structure, allowing maneuvers at up to 7.33G. It was identical in appearance and armament to its predecessor, but was slightly heavier.</p><p class="bb_paragraph"></p><p class="bb_paragraph">The first F-101C took to the air on August 21st 1957; a total of 47 of these aircraft were built.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/98d8e2f2ba30d7ff1861853de56ac5a23d467e61.jpg"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/4649813/208848221af123bdce38e20355a7839918580e64.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">The F-101C Voodoo is set to be a great transitional aircraft in between the F-80 and the first Starfighter, with high speed, great guns and a radar and RWR. Until the next blog, see you around!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><i>Please note that vehicle specifications may be subject to revision and change before being added to the game.</i></p>]]> </content:encoded>
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<title>Luna&amp;apos;s Talent Issue</title>
<link>https://xinker.org/lunas-talent-issue</link>
<guid>https://xinker.org/lunas-talent-issue</guid>
<description><![CDATA[ Dear Ballers,We have found the following issue after the 6/17 update.- Luna&#039;s talent has Bunny Step Motion Speed statThe correct talent is &#039;Pull Up Fadeaway Success Rate&#039;.This issue will be fixed by next scheduled maintenance.During maintenance, your current Bunny Stat talent will be replaced with Pull Up Fadeaway Success Rate.Draw rate will be fixed to apply correct talent stat.If you set other talent for 3rd slot, you will not affected by this fixationSorry for the inconvenience.Thank you​ ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/38017532/bb963b124a8a27dd6590965e325775f8dc8b59e0.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:05:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Lunas, Talent, Issue</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/38017532/bb963b124a8a27dd6590965e325775f8dc8b59e0.png"><br><br>Dear Ballers,<br><br>We have found the following issue after the 6/17 update.<br><br>- Luna's talent has Bunny Step Motion Speed stat<br><br><img src="https://clan.fastly.steamstatic.com/images/38017532/62d1e8b4146913c3fa9008a69ab111a48f521409.png"><br><br>The correct talent is 'Pull Up Fadeaway Success Rate'.<br><br>This issue will be fixed by next scheduled maintenance.<br>During maintenance, your current Bunny Stat talent will be replaced with Pull Up Fadeaway Success Rate.<br><br>Draw rate will be fixed to apply correct talent stat.<br><br>If you set other talent for 3rd slot, you will not affected by this fixation<br>Sorry for the inconvenience.<br><br>Thank you​]]> </content:encoded>
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<title>Stellaris&amp;apos; Nomads expansion finally lets me live out my Battlestar Galactica fantasies, though its Wayline system could definitely use some work</title>
<link>https://xinker.org/stellaris-nomads-expansion-finally-lets-me-live-out-my-battlestar-galactica-fantasies-though-its-wayline-system-could-definitely-use-some-work</link>
<guid>https://xinker.org/stellaris-nomads-expansion-finally-lets-me-live-out-my-battlestar-galactica-fantasies-though-its-wayline-system-could-definitely-use-some-work</guid>
<description><![CDATA[  I&#039;ve always loved starting a new Stellaris campaign. There&#039;s a special magic for me surrounding those initial years, as you explore the systems surrounding your home planet, discover anomalies, and just generally see the shape of the galaxy around you. Maybe your fleets run into a mysterious alien species, an abandoned mega structure, or a black hole that starts whispering to you... Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/4Rj9BKVCp3zm7XeLYr7vCS-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:04:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Stellaris, Nomads, expansion, finally, lets, live, out, Battlestar, Galactica, fantasies, though, its, Wayline, system, could, definitely, use, some, work</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/4Rj9BKVCp3zm7XeLYr7vCS-1280-80.jpg" crossorigin="anonymous"><br><br> I've always loved starting a new Stellaris campaign. There's a special magic for me surrounding those initial years, as you explore the systems surrounding your home planet, discover anomalies, and just generally see the shape of the galaxy around you. Maybe your fleets run into a mysterious alien species, an abandoned mega structure, or a black hole that starts whispering to you... <a class="bb_link" href="https://www.pcgamer.com/games/strategy/stellaris-nomads-expansion-finally-lets-me-live-out-my-battlestar-galactica-fantasies-though-its-wayline-system-could-definitely-use-some-work/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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<title>To all Taiwu descendants, as the night grows deep</title>
<link>https://xinker.org/to-all-taiwu-descendants-as-the-night-grows-deep</link>
<guid>https://xinker.org/to-all-taiwu-descendants-as-the-night-grows-deep</guid>
<description><![CDATA[ Dear Taiwu descendants, good evening. This is Qiezi. It is late into the night now. Many of our team members have fallen asleep at their desks. Today has been an exhausting day for all of us—yet one filled with gratitude. Today, The Scroll of Taiwu: Beyond The Dome version 1.0 has finally met you all. But we are fully aware that over these past dozen or so hours since the update went live, we have not delivered a &quot;perfect&quot; realm to you. For this, we truly feel deep regret. The release of version 1.0 was never meant to be a &quot;perfect grand finale.&quot; Rather, it is a new beginning—a true starting point from which we will continue to build this world. Every bug that surfaced today is your greatest help to us. As long as you are still here, we will keep refining this game, until this Jianghu becomes the vision we all share. All team members have worked hard today. We will get some rest. We will sleep for a few hours, then rise early tomorrow to keep fixing bugs. Once this initial storm has passed, we will present you with a small new gift in an upcoming update, as a token of our gratitude. Thank you for your understanding. Thank you for staying with us. Together, let us continue the unfinished tale of the realm. Qiezi &amp; All Staff at ConchShip Games Late night, June 17, 2026 ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/32975615/4bdd8c9b2fa1529f6692405ccf6a1df886627e5b.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>all, Taiwu, descendants, the, night, grows, deep</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Dear Taiwu descendants, good evening. This is Qiezi. </p><p class="bb_paragraph"></p><p class="bb_paragraph">It is late into the night now. </p><p class="bb_paragraph">Many of our team members have fallen asleep at their desks. Today has been an exhausting day for all of us—yet one filled with gratitude. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Today, The Scroll of Taiwu: Beyond The Dome version 1.0 has finally met you all. </p><p class="bb_paragraph">But we are fully aware that over these past dozen or so hours since the update went live, we have not delivered a "perfect" realm to you. For this, we truly feel deep regret. </p><p class="bb_paragraph"></p><p class="bb_paragraph">The release of version 1.0 was never meant to be a "perfect grand finale." Rather, it is a new beginning—a true starting point from which we will continue to build this world. </p><p class="bb_paragraph">Every bug that surfaced today is your greatest help to us. As long as you are still here, we will keep refining this game, until this Jianghu becomes the vision we all share. </p><p class="bb_paragraph"></p><p class="bb_paragraph">All team members have worked hard today. We will get some rest. </p><p class="bb_paragraph">We will sleep for a few hours, then rise early tomorrow to keep fixing bugs. </p><p class="bb_paragraph">Once this initial storm has passed, we will present you with a small new gift in an upcoming update, as a token of our gratitude. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Thank you for your understanding. Thank you for staying with us. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Together, let us continue the unfinished tale of the realm. </p><p class="bb_paragraph"></p><p class="bb_paragraph">Qiezi & All Staff at ConchShip Games </p><p class="bb_paragraph">Late night, June 17, 2026</p>]]> </content:encoded>
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<title>GameSpain 2026</title>
<link>https://xinker.org/gamespain-2026</link>
<guid>https://xinker.org/gamespain-2026</guid>
<description><![CDATA[ WHAT CAN I FIND HERE?GameSpain 2026 Steam Event highlights all the participants from the GameSpain Direct, a series of showcases livestreamed at Best Indie Games YouTube Channel.If you missed any of them, be sure to watch them:GameSpain Direct Winter Ed.GameSpain Direct Spring Ed.GameSpain Direct Summer Ed.WHAT IS GAMESPAIN?GameSpain is a programme with the goal of promoting Spanish games in international markets, as well as connecting Spanish developers with investors, publishers, media, and other relevant actors of the video games industry. The GameSpain initiative is funded by the Spanish Ministry of Culture and led by the industry association DEV (Desarrollo Español de Videojuegos). Special thanks to Clemmy from Best Indie Game&#039;s for hosting the livestream. ]]></description>
<enclosure url="https://clan.akamai.steamstatic.com/images/46093343/408f3f44e320277dc6daa693dde1516ec564dbe0.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 23:01:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>GameSpain, 2026</media:keywords>
<content:encoded><![CDATA[<div class="bb_h2">WHAT CAN I FIND HERE?</div><p class="bb_paragraph">GameSpain 2026 Steam Event highlights all the participants from the GameSpain Direct, a series of showcases livestreamed at Best Indie Games YouTube Channel.</p><p class="bb_paragraph">If you missed any of them, be sure to watch them:</p><ul class="bb_ul"><li><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=OVsO89n6Oec" target="_blank" rel="">GameSpain Direct Winter Ed.</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=9n5CwJnXyZ4&t=265s" target="_blank" rel="">GameSpain Direct Spring Ed.</a></p></li><li><p class="bb_paragraph"><a class="bb_link" href="https://www.youtube.com/watch?v=oOIP441K0RI" target="_blank" rel="">GameSpain Direct Summer Ed.</a></p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"></p><div class="bb_h2">WHAT IS GAMESPAIN?</div><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamespain.es%2F" target="_blank" rel=" noopener"><u><b>GameSpain</b></u></a> is a programme with the goal of promoting Spanish games in international markets, as well as connecting Spanish developers with investors, publishers, media, and other relevant actors of the video games industry. The GameSpain initiative is funded by the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cultura.gob.es%2Fen%2Fportada.html" target="_blank" rel=" noopener">Spanish Ministry of Culture</a> and led by the industry association <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dev.org.es" target="_blank" rel=" noopener">DEV</a> (Desarrollo Español de Videojuegos).</p><p class="bb_paragraph"> Special thanks to Clemmy from <a class="bb_link" href="https://www.youtube.com/@ClemmyGames" target="_blank" rel="">Best Indie Game</a>'s for hosting the livestream.</p>]]> </content:encoded>
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<title>Rockstar Dishes Out Free GTA 5 Current&#45;Gen Upgrades to PS4 and Xbox One Owners</title>
<link>https://xinker.org/rockstar-dishes-out-free-gta-5-current-gen-upgrades-to-ps4-and-xbox-one-owners</link>
<guid>https://xinker.org/rockstar-dishes-out-free-gta-5-current-gen-upgrades-to-ps4-and-xbox-one-owners</guid>
<description><![CDATA[  If you own a digital copy of Grand Theft Auto V on Xbox One or PS4, you&#039;ll be entitled to a free upgrade to the current-gen versions of the game starting tomorrow, June 18. Rockstar Games announced the upgrades while detailing GTA Online&#039;s next big update, which arrives in July. Players will only be eligible for this upgrade if they have a digital copy, and presumably, this will only apply within platform families (PS4 to PS5, for example). As has been the case for years, you&#039;ll also be able to migrate all of your progress over, ensuring everything you&#039;ve earned transfers with you. Currently, GTA 5 costs $39.99 on current-gen platforms, so this is a steal. If you haven&#039;t been interested in double (or triple!) dipping on GTA 5, Rockstar is making things easy on you. The current-gen versions of GTA 5 have been available since March 2022, and while it isn&#039;t a wildly dramatic leap from last-gen, it does provide a much smoother experience thanks to things like 60 FPS. Although this is partly to get people interested in the upcoming update, which will revolve around yet another heist, there is another big reason: GTA 6 is finally coming out this November, which means sales for the juggernaut title will likely begin to soften a bit over the next few months as fans prepare for what&#039;s next. It makes sense to give GTA 5 one last big push before it is inevitably sent out with a bang. As of right now, Rockstar has yet to release any details about GTA 6&#039;s online mode, so it&#039;s hard to say if any of your progress will carry over. Given that people have spent 13 years building a life in GTA Online, some fans are hoping they&#039;ll get to bring some goodies with them to Vice City, but it wouldn&#039;t be surprising if everyone got a fresh start when the mode drops. Fans are currently waiting with bated breath for the next look at GTA 6, which is expected to arrive this summer. It wouldn&#039;t be surprising if Rockstar waits until after the release of this new update in July, so it doesn&#039;t distract anyone from the new content it&#039;s trying to push to fans. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Wed, 17 Jun 2026 22:44:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Rockstar, Dishes, Out, Free, GTA, Current-Gen, Upgrades, PS4, and, Xbox, One, Owners</media:keywords>
<content:encoded><![CDATA[<img src="https://assets1.ignimgs.com/2014/12/03/gta-vjpg-c4a3a2.jpg" crossorigin="anonymous"> If you own a digital copy of <a class="bb_link" href="https://www.ign.com/games/grand-theft-auto-v" target="_blank" rel="">Grand Theft Auto V</a> on Xbox One or PS4, you'll be entitled to a free upgrade to the current-gen versions of the game starting tomorrow, June 18.<br><br> Rockstar Games announced the upgrades while detailing <a class="bb_link" href="https://www.ign.com/articles/with-gta-6-due-out-in-november-rockstar-teases-exciting-new-update-for-gta-online-this-summer" target="_blank" rel="">GTA Online's next big update</a>, which arrives in July. Players will only be eligible for this upgrade if they have a digital copy, and presumably, this will only apply within platform families (PS4 to PS5, for example). As has been the case for years, you'll also be able to migrate all of your progress over, ensuring everything you've earned transfers with you.<br><br> Currently, GTA 5 costs $39.99 on current-gen platforms, so this is a steal. If you haven't been interested in double (or triple!) dipping on GTA 5, Rockstar is making things easy on you. The current-gen versions of GTA 5 have been available since March 2022, and while it isn't a wildly dramatic leap from last-gen, it does provide a much smoother experience thanks to things like 60 FPS.<br><br> Although this is partly to get people interested in the upcoming update, which will revolve around yet another heist, there is another big reason: <a class="bb_link" href="https://www.ign.com/articles/gta-6-november-2026-release-date-is-happening-take-two-boss-says-pouring-cold-water-on-delay-fears" target="_blank" rel="">GTA 6 is finally coming out this November</a>, which means sales for the juggernaut title will likely begin to soften a bit over the next few months as fans prepare for what's next. It makes sense to give GTA 5 one last big push before it is inevitably sent out with a bang.<br><br> As of right now, Rockstar has yet to release any details about GTA 6's online mode, so it's hard to say if any of your progress will carry over. Given that people have spent 13 years building a life in GTA Online, some fans are hoping they'll get to bring some goodies with them to Vice City, but it wouldn't be surprising if everyone got a fresh start when the mode drops.<br><br> Fans are currently waiting with bated breath for the next look at GTA 6, which is <a class="bb_link" href="https://www.ign.com/articles/gta-6-marketing-will-kick-off-this-summer-as-take-two-confidently-reaffirms-november-release-date" target="_blank" rel="">expected to arrive this summer.</a> It wouldn't be surprising if Rockstar waits until after the release of this new update in July, so it doesn't distract anyone from the new content it's trying to push to fans.<br><br> <i>Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.</i><br><br>]]> </content:encoded>
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<title>Lifting the Veil Ep. 10: Katanas, Co&#45;op &amp;amp; Steam Day One</title>
<link>https://xinker.org/lifting-the-veil-ep-10-katanas-co-op-steam-day-one</link>
<guid>https://xinker.org/lifting-the-veil-ep-10-katanas-co-op-steam-day-one</guid>
<description><![CDATA[ A new episode of Lifting the Veil is now live.From Steam Day One and full shared progression co-op to new biomes, dynamic world events, and the katana weapon class, this episode is packed with new details about Lords of the Fallen II.Join the development team as they take you behind the scenes of The Battle for Thorngar and answer community questions about replayability, combat, Umbral, and more.https://store.steampowered.com/app/4767480/Lords_of_the_Fallen_II/In light, we walk.— The CI Games Team ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/42849889/10fa165ca34b26bf5aa000c72e09326a4b23c046.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:43:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Lifting, the, Veil, Ep., 10:, Katanas, Co-op, Steam, Day, One</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">A new episode of <b>Lifting the Veil</b> is now live.</p><p class="bb_paragraph">From Steam Day One and full shared progression co-op to new biomes, dynamic world events, and the katana weapon class, this episode is packed with new details about Lords of the Fallen II.</p><p class="bb_paragraph">Join the development team as they take you behind the scenes of <i>The Battle for Thorngar</i> and answer community questions about replayability, combat, Umbral, and more.</p><div data-youtube='"N3RmvuDT4BE' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4767480/Lords_of_the_Fallen_II/" target="_blank" rel="">https://store.steampowered.com/app/4767480/Lords_of_the_Fallen_II/</a></p><p class="bb_paragraph"><b>In light, we walk.</b></p><p class="bb_paragraph">— The CI Games Team</p>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced: conquistas do Steam</title>
<link>https://xinker.org/assassins-creed-black-flag-resynced-conquistas-do-steam</link>
<guid>https://xinker.org/assassins-creed-black-flag-resynced-conquistas-do-steam</guid>
<description><![CDATA[ Olá, Assassinos!Enquanto esperamos o lançamento de Assassin&#039;s Creed Black Flag Resynced em 9 de julho, revelamos a lista completa de conquistas disponíveis no Steam. Embora Resynced seja a aventura eletrizante de Edward Kenway que você já ama, também fizemos várias atualizações e adicionamos uma série de aprimoramentos, como missões adicionais e novos momentos de história, mecânicas de corrida livre e combate aprimoradas, recursos inéditos, novas mecânicas de jogo e muito mais. Isso significa que temos uma nova lista de conquistas. Disponíveis desde o primeiro dia, todas as conquistas são iguais no Steam, Xbox e PlayStation.Todas as conquistas podem ser desbloqueadas seja qual for o nível de dificuldade escolhido.Além disso, não é possível ficar sem alguma conquista durante a aventura.Você também não precisará de conexão para ganhar nenhuma das conquistas.*Listamos as conquistas secretas apenas pelo título para evitar spoilers: dê uma olhada na lista completa a seguir. Conquistas visíveis Rei do Castelo – Tome todos os fortes	 Memória dos meus Inimigos – Pendure todos os quadros de personagens na mansão de Grande Inagua Diletante – Preencha todos os espaços de decoração na mansão de Grande Inagua Governador – Restaure todos os edifícios no vilarejo de Grande Inagua Desperdício Zero – Restaure um mapa a partir dos pedaços Grão-mestre – Vença cada um dos diferentes jogos de taverna Código de Conduta – Garanta a sobrevivência de todos os piratas em uma briga de rua Entre Ladrões – Destranque um baú de contrabandista Dá uma Força, Irmão – Conclua uma sequência de Caçada Templária Os Sete Mares Mortais – Encontre todos os baús de tesouro em navios naufragados submersos Silêncio! – Mate um guarda que estiver tocando um sino Matador – Esquive-se de três investidas de um javali O Predador Perfeito – Faça um arpoamento perfeito em um tubarão-branco Um, Dois – Apare dois ataques de jaguatirica em sequência Em posse – Conclua todas as atividades de um local Jogo da Forca – Mate 10 inimigos com dardo e corda Nevoeiro – Envolva ao menos 5 inimigos dentro de uma só bomba de fumaça Pistoleiro – Use pistolas para matar 4 inimigos em sequência dentro de cinco segundos Sem Saída – Mate um inimigo com uma incapacitação pela parede Deixe-me Explicar – Após uma aparagem perfeita, faça 4 incapacitações Exagero – Chute um inimigo ensandecido preso na fumaça para fora de um navio A Vivaz Havana – Passeie por Havana (conclua a Memória 1 da Sequência 2) Todos a Postos – Recrute todos os oficiais Histeria Coletiva – Adicione um navio de cada tipo à frota de Kenway Baixar Bandeiras – Aborde uma capitânia do comboio Inafundável – Sobreviva ao impacto lateral de uma onda violenta A Plenos Pulmões – Aprenda uma nova canção Tudo o que Vai Volta... – Abalroe um brigue que tenha abalroado o seu navio Caçando o Caçador – Derrote um Caçador de Piratas estando com o Nível de Procurado máximo Demônio do Caribe – Derrote todos os navios lendários Reforçado – Execute três defesas perfeitas no mar Deem um Alô pro seu Amigão – Desbloqueie o modo de disparo secundário em uma arma do Gralha Navio em Gala – Equipe ornamentos em cada um dos espaços cosméticos do Gralha Artesanato de Primeira – Crie um item Negócios e Prazer – Obtenha 50.000 Reales Melhor, Impossível – Melhore o Gralha por completo A Importância da Nutrição – Consuma 20 alimentos Amigo dos Bichos – Interaja com todos os 7 animais amigáveis Cacifo do Davy Jones – Nade até o ponto mais baixo do mapa Cartógrafo – Visite todos os locais do jogo Influência Felina – Destrua 50 vasos de plantas Ed, o Mergulhador – Nade por um total de 1.000 m debaixo d&#039;água (exceto em naufrágios)Conquistas secretas Último a Sair Um Maldito Pássaro Paredes que Seguram o Vento Em um Mundo Sem Ouro Uma Eterna Pedra Ressaca Derrubem o HomemAssassin&#039;s Creed Black Flag Resynced será lançado em 9 de julho. Adicione à lista de desejos agora mesmo ou compre na pré-venda para desbloquear o bônus exclusivo Pacote Carmesim do Barba Negra quando o jogo for lançado, incluindo uma vestimenta para Edward, uma espada e uma pistola. Nos vemos nos mares, piratas!*É necessário se conectar uma vez para instalar o jogo ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/46094181/e93e0aa6675d6052ce0c53148a450f09154aa4ab.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:43:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced:, conquistas, Steam</media:keywords>
<content:encoded><![CDATA[Olá, Assassinos!<br>Enquanto esperamos <b>o lançamento de Assassin's Creed Black Flag Resynced em 9 de julho</b>, revelamos a lista completa de conquistas disponíveis no Steam. <br><br>Embora Resynced seja a aventura eletrizante de Edward Kenway que você já ama, também fizemos várias atualizações e adicionamos uma série de aprimoramentos, como missões adicionais e novos momentos de história, mecânicas de corrida livre e combate aprimoradas, recursos inéditos, novas mecânicas de jogo e muito mais. Isso significa que temos uma nova lista de conquistas. <br><br>Disponíveis desde o primeiro dia, todas as conquistas são iguais no Steam, Xbox e PlayStation.<br>Todas as conquistas podem ser desbloqueadas seja qual for o nível de dificuldade escolhido.<br><br>Além disso, não é possível ficar sem alguma conquista durante a aventura.<br>Você também não precisará de conexão para ganhar nenhuma das conquistas.*<br><br>Listamos as conquistas secretas apenas pelo título para evitar spoilers: dê uma olhada na lista completa a seguir. <br><br><div class="bb_h3">Conquistas visíveis</div><ul class="bb_ul"><li> Rei do Castelo – Tome todos os fortes	<br></li><li> Memória dos meus Inimigos – Pendure todos os quadros de personagens na mansão de Grande Inagua<br></li><li> Diletante – Preencha todos os espaços de decoração na mansão de Grande Inagua<br></li><li> Governador – Restaure todos os edifícios no vilarejo de Grande Inagua<br></li><li> Desperdício Zero – Restaure um mapa a partir dos pedaços<br></li><li> Grão-mestre – Vença cada um dos diferentes jogos de taverna<br></li><li> Código de Conduta – Garanta a sobrevivência de todos os piratas em uma briga de rua<br></li><li> Entre Ladrões – Destranque um baú de contrabandista<br></li><li> Dá uma Força, Irmão – Conclua uma sequência de Caçada Templária<br></li><li> Os Sete Mares Mortais – Encontre todos os baús de tesouro em navios naufragados submersos<br></li><li> Silêncio! – Mate um guarda que estiver tocando um sino<br></li><li> Matador – Esquive-se de três investidas de um javali<br></li><li> O Predador Perfeito – Faça um arpoamento perfeito em um tubarão-branco<br></li><li> Um, Dois – Apare dois ataques de jaguatirica em sequência<br></li><li> Em posse – Conclua todas as atividades de um local<br></li><li> Jogo da Forca – Mate 10 inimigos com dardo e corda<br></li><li> Nevoeiro – Envolva ao menos 5 inimigos dentro de uma só bomba de fumaça<br></li><li> Pistoleiro – Use pistolas para matar 4 inimigos em sequência dentro de cinco segundos<br></li><li> Sem Saída – Mate um inimigo com uma incapacitação pela parede<br></li><li> Deixe-me Explicar – Após uma aparagem perfeita, faça 4 incapacitações<br></li><li> Exagero – Chute um inimigo ensandecido preso na fumaça para fora de um navio<br></li><li> A Vivaz Havana – Passeie por Havana (conclua a Memória 1 da Sequência 2)<br></li><li> Todos a Postos – Recrute todos os oficiais<br></li><li> Histeria Coletiva – Adicione um navio de cada tipo à frota de Kenway<br></li><li> Baixar Bandeiras – Aborde uma capitânia do comboio<br></li><li> Inafundável – Sobreviva ao impacto lateral de uma onda violenta<br></li><li> A Plenos Pulmões – Aprenda uma nova canção<br></li><li> Tudo o que Vai Volta... – Abalroe um brigue que tenha abalroado o seu navio<br></li><li> Caçando o Caçador – Derrote um Caçador de Piratas estando com o Nível de Procurado máximo<br></li><li> Demônio do Caribe – Derrote todos os navios lendários<br></li><li> Reforçado – Execute três defesas perfeitas no mar<br></li><li> Deem um Alô pro seu Amigão – Desbloqueie o modo de disparo secundário em uma arma do Gralha<br></li><li> Navio em Gala – Equipe ornamentos em cada um dos espaços cosméticos do Gralha<br></li><li> Artesanato de Primeira – Crie um item<br></li><li> Negócios e Prazer – Obtenha 50.000 Reales<br></li><li> Melhor, Impossível – Melhore o Gralha por completo<br></li><li> A Importância da Nutrição – Consuma 20 alimentos<br></li><li> Amigo dos Bichos – Interaja com todos os 7 animais amigáveis<br></li><li> Cacifo do Davy Jones – Nade até o ponto mais baixo do mapa<br></li><li> Cartógrafo – Visite todos os locais do jogo<br></li><li> Influência Felina – Destrua 50 vasos de plantas<br></li><li> Ed, o Mergulhador – Nade por um total de 1.000 m debaixo d'água (exceto em naufrágios)</li></ul><div class="bb_h3">Conquistas secretas</div><ul class="bb_ul"><li> Último a Sair<br></li><li> Um Maldito Pássaro<br></li><li> Paredes que Seguram o Vento<br></li><li> Em um Mundo Sem Ouro<br></li><li> Uma Eterna Pedra<br></li><li> Ressaca<br></li><li> Derrubem o Homem</li></ul>Assassin's Creed Black Flag Resynced será lançado em 9 de julho. Adicione à lista de desejos agora mesmo ou compre na pré-venda para desbloquear o bônus exclusivo Pacote Carmesim do Barba Negra quando o jogo for lançado, incluindo uma vestimenta para Edward, uma espada e uma pistola. Nos vemos nos mares, piratas!<br><br>*É necessário se conectar uma vez para instalar o jogo<br><br><img src="https://clan.fastly.steamstatic.com/images/46094181/53550dbc6c057ea254a34dcd03ddf541cf1557e9.jpg">]]> </content:encoded>
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<title>[Anúncio] Eventos da Comunidade de Julho &#45; Parte 1</title>
<link>https://xinker.org/anuncio-eventos-da-comunidade-de-julho-parte-1</link>
<guid>https://xinker.org/anuncio-eventos-da-comunidade-de-julho-parte-1</guid>
<description><![CDATA[ Olá, Heroes of Bermesiah!Estamos ansiosos para anunciar alguns dos eventos que darão início à celebração do 5ª aniversário de GrandChase Classic! Essa é apenas a parte 1 do que teremos em Julho. Fiquem de olho para mais eventos da comunidade nas próximas semanas.1. Concurso de Arte em Celebração do 5º AniversárioChamando todos os artistas! Estamos felizes em anunciar o retorno do concurso de arte de aniversário. Os jogadores podem criar arte temática de comemoração para uma chance de ter sua arte exibida no launcher do jogo durante as celebrações.Período do Evento: ●	17/06/2026 (Qua) 21:00 ~ 13/07/2026 (Seg) 19:00 (UTC+0)●	17/06/2026 (Qua) 14:00 ~ 13/07/2026 (Seg) 12:00 (PDT)●	17/06/2026 (Qua) 18:00 ~ 13/07/2026 (Seg) 16:00 (BRT)Como Participar:●	Jogadores podem criar arte temática de celebração com as dimensões 1024x767 / 72 DPI para participar do concurso.●	Os jogadores devem seguir todas as regras listadas no formulário de envio.●	Envie a sua arte através do formulário, incluindo as etapas iniciais de criação como descrito no formulário: https://forms.gle/BXTxEGX36RRjD45U8 ●	Após enviar a arte pelo formulário, participantes devem também enviar a arte final no canal do evento para compartilhar com a comunidade em Discord.gg/GrandChaseClassic. Recompensas:●	1º a 3º Lugar: 25k VP + merch●	4º a 10º Lugar: 10k VP + merchTodas as recompensas de VP serão distribuídas até 22 de Julho de 2026 (Qua) às 00:00 (UTC+0). Os jogadores que não receberem as recompensas ou que tenham enviado nomes de usuário inválidos terão até 29 de Julho de 2026 (Qua) às 00:00 (UTC+0) para contatar um GM no Discord com as informações corretas, caso contrário não será possível obter as recompensas.2. Concurso de Criação de Conjunto VisualSe você já sonhou em ter um Visual que você criou no jogo, agora é sua chance! Como parte das celebrações, estamos convidando os jogadores a usarem o nosso modelo de design para criar um conjunto Visual.Período do Evento: ●	17/06/2026 (Qua) 21:00 ~ 31/07/2026 (Sex) 19:00 (UTC+0)●	17/06/2026 (Qua) 14:00 ~ 31/07/2026 (Sex) 12:00 PDT●	17/06/2026 (Qua) 18:00 ~ 31/07/2026 (Sex) 16:00 BRTComo Participar:●	Um modelo de design será providenciado para os jogadores. Veja o canal do evento para mais detalhes em Discord.gg/GrandChaseClassic. ●	Os jogadores devem seguir todas as regras listadas no formulário de envio.●	Envie a sua criação através do formulário: https://forms.gle/BEZBYSGUjBvu72pr9 ●	A colocação para recompensas será determinada através de votos, que serão realizados através de uma série de enquetes no Discord após os envios serem encerrados.Recompensas:●	1º a 5º Lugar: 25k VPTodas as recompensas de VP serão distribuídas até 15 de Agosto de 2026 (Sáb) às 00:00 (UTC+0). Os jogadores que não receberem as recompensas ou que tenham enviado nomes de usuário inválidos terão até 22 de Agosto de 2026 (Sáb) às 00:00 (UTC+0) para contatar um GM no Discord com as informações corretas, caso contrário não será possível obter as recompensas.3. Concurso de Campeão da ModaÉ hora de testar o seu estilo no concurso de Campeão da Moda. Tem o que precisa para ser o Campeão da Moda?Período do Evento: ●	17/06/2026 (Qua) 21:00 ~ 29/06/2026 (Seg) 19:00 (UTC+0)●	17/06/2026 (Qua) 14:00 ~ 29/06/2026 (Seg) 12:00 (PDT)●	17/06/2026 (Qua) 18:00 ~ 29/06/2026 (Seg) 16:00 (BRT)Como Participar:●	Crie um visual usando qualquer combinação de itens. Customize como quiser, excluindo acessórios animados e armas.●	Os jogadores devem vestir seus próprios personagens.●	Apenas uma participação é permitida por jogador.●	Os jogadores devem incluir uma lista de itens no envio, compartilhando o nome de todos os itens exibidos.●	Os jogadores devem enviar seus visuais através do Formulário: https://forms.gle/XqpGty6nWvM5YyKv5 ●	A votação inicial dos GMs determinará os 20 melhores visuais. Uma segunda votação será realizada através de uma série de enquetes no Discord para a comunidade determinar quem é o campeão da moda.Recompensas:●	1º Lugar: 25k VP●	2º Lugar: 20k VP●	3º Lugar: 15k VP●	4º a 10º Lugar: 10k VP●	11º a 20º Lugar: 5k VPTodas as recompensas de VP serão distribuídas até 18 de Julho de 2026 (Sáb) às 00:00 (UTC+0). Os jogadores que não receberem as recompensas ou que tenham enviado nomes de usuário inválidos terão até 25 de Julho de 2026 (Sáb) às 00:00 (UTC+0) para contatar um GM no Discord com as informações corretas, caso contrário não será possível obter as recompensas.Para mais informações, vá para Discord.gg/GrandChaseClassic. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/40811643/ab7e9e640fa916a0c44c98d556a8367ac9989976.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:43:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Anúncio, Eventos, Comunidade, Julho, Parte</media:keywords>
<content:encoded><![CDATA[Olá, Heroes of Bermesiah!<br><br>Estamos ansiosos para anunciar alguns dos eventos que darão início à celebração do 5ª aniversário de GrandChase Classic! Essa é apenas a parte 1 do que teremos em Julho. Fiquem de olho para mais eventos da comunidade nas próximas semanas.<br><br>1. Concurso de Arte em Celebração do 5º Aniversário<br><br>Chamando todos os artistas! Estamos felizes em anunciar o retorno do concurso de arte de aniversário. Os jogadores podem criar arte temática de comemoração para uma chance de ter sua arte exibida no launcher do jogo durante as celebrações.<br><br>Período do Evento: <br>●	17/06/2026 (Qua) 21:00 ~ 13/07/2026 (Seg) 19:00 (UTC+0)<br>●	17/06/2026 (Qua) 14:00 ~ 13/07/2026 (Seg) 12:00 (PDT)<br>●	17/06/2026 (Qua) 18:00 ~ 13/07/2026 (Seg) 16:00 (BRT)<br><br>Como Participar:<br>●	Jogadores podem criar arte temática de celebração com as dimensões 1024x767 / 72 DPI para participar do concurso.<br>●	Os jogadores devem seguir todas as regras listadas no formulário de envio.<br>●	Envie a sua arte através do formulário, incluindo as etapas iniciais de criação como descrito no formulário: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FBXTxEGX36RRjD45U8" target="_blank" rel=" noopener">https://forms.gle/BXTxEGX36RRjD45U8</a> <br>●	Após enviar a arte pelo formulário, participantes devem também enviar a arte final no canal do evento para compartilhar com a comunidade em <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDiscord.gg%2FGrandChaseClassic" target="_blank" rel=" noopener">Discord.gg/GrandChaseClassic</a>. <br><br>Recompensas:<br>●	1º a 3º Lugar: 25k VP + merch<br>●	4º a 10º Lugar: 10k VP + merch<br><br>Todas as recompensas de VP serão distribuídas até 22 de Julho de 2026 (Qua) às 00:00 (UTC+0). Os jogadores que não receberem as recompensas ou que tenham enviado nomes de usuário inválidos terão até 29 de Julho de 2026 (Qua) às 00:00 (UTC+0) para contatar um GM no Discord com as informações corretas, caso contrário não será possível obter as recompensas.<br><br>2. Concurso de Criação de Conjunto Visual<br><br>Se você já sonhou em ter um Visual que você criou no jogo, agora é sua chance! Como parte das celebrações, estamos convidando os jogadores a usarem o nosso modelo de design para criar um conjunto Visual.<br><br>Período do Evento: <br>●	17/06/2026 (Qua) 21:00 ~ 31/07/2026 (Sex) 19:00 (UTC+0)<br>●	17/06/2026 (Qua) 14:00 ~ 31/07/2026 (Sex) 12:00 PDT<br>●	17/06/2026 (Qua) 18:00 ~ 31/07/2026 (Sex) 16:00 BRT<br><br>Como Participar:<br>●	Um modelo de design será providenciado para os jogadores. Veja o canal do evento para mais detalhes em <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDiscord.gg%2FGrandChaseClassic" target="_blank" rel=" noopener">Discord.gg/GrandChaseClassic</a>. <br>●	Os jogadores devem seguir todas as regras listadas no formulário de envio.<br>●	Envie a sua criação através do formulário: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FBEZBYSGUjBvu72pr9" target="_blank" rel=" noopener">https://forms.gle/BEZBYSGUjBvu72pr9</a> <br>●	A colocação para recompensas será determinada através de votos, que serão realizados através de uma série de enquetes no Discord após os envios serem encerrados.<br><br>Recompensas:<br>●	1º a 5º Lugar: 25k VP<br><br>Todas as recompensas de VP serão distribuídas até 15 de Agosto de 2026 (Sáb) às 00:00 (UTC+0). Os jogadores que não receberem as recompensas ou que tenham enviado nomes de usuário inválidos terão até 22 de Agosto de 2026 (Sáb) às 00:00 (UTC+0) para contatar um GM no Discord com as informações corretas, caso contrário não será possível obter as recompensas.<br><br>3. Concurso de Campeão da Moda<br><br>É hora de testar o seu estilo no concurso de Campeão da Moda. Tem o que precisa para ser o Campeão da Moda?<br><br>Período do Evento: <br>●	17/06/2026 (Qua) 21:00 ~ 29/06/2026 (Seg) 19:00 (UTC+0)<br>●	17/06/2026 (Qua) 14:00 ~ 29/06/2026 (Seg) 12:00 (PDT)<br>●	17/06/2026 (Qua) 18:00 ~ 29/06/2026 (Seg) 16:00 (BRT)<br><br>Como Participar:<br>●	Crie um visual usando qualquer combinação de itens. Customize como quiser, excluindo acessórios animados e armas.<br>●	Os jogadores devem vestir seus próprios personagens.<br>●	Apenas uma participação é permitida por jogador.<br>●	Os jogadores devem incluir uma lista de itens no envio, compartilhando o nome de todos os itens exibidos.<br>●	Os jogadores devem enviar seus visuais através do Formulário: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforms.gle%2FXqpGty6nWvM5YyKv5" target="_blank" rel=" noopener">https://forms.gle/XqpGty6nWvM5YyKv5</a> <br>●	A votação inicial dos GMs determinará os 20 melhores visuais. Uma segunda votação será realizada através de uma série de enquetes no Discord para a comunidade determinar quem é o campeão da moda.<br><br>Recompensas:<br>●	1º Lugar: 25k VP<br>●	2º Lugar: 20k VP<br>●	3º Lugar: 15k VP<br>●	4º a 10º Lugar: 10k VP<br>●	11º a 20º Lugar: 5k VP<br><br>Todas as recompensas de VP serão distribuídas até 18 de Julho de 2026 (Sáb) às 00:00 (UTC+0). Os jogadores que não receberem as recompensas ou que tenham enviado nomes de usuário inválidos terão até 25 de Julho de 2026 (Sáb) às 00:00 (UTC+0) para contatar um GM no Discord com as informações corretas, caso contrário não será possível obter as recompensas.<br><br>Para mais informações, vá para <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2FDiscord.gg%2FGrandChaseClassic" target="_blank" rel=" noopener">Discord.gg/GrandChaseClassic</a>.<br>]]> </content:encoded>
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<title>Steam Next Fest&amp;apos;s top demo is basically Dark Souls but PvP Extraction – Mistfall Hunter&amp;apos;s ARPG twist on the genre might finally hook me</title>
<link>https://xinker.org/steam-next-fests-top-demo-is-basically-dark-souls-but-pvp-extraction-mistfall-hunters-arpg-twist-on-the-genre-might-finally-hook-me</link>
<guid>https://xinker.org/steam-next-fests-top-demo-is-basically-dark-souls-but-pvp-extraction-mistfall-hunters-arpg-twist-on-the-genre-might-finally-hook-me</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/tAGBsLp6arrjDpz7yUPZyX.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/F93oqLtQByQ3UPy5Qc3D4D-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:33:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Steam, Next, Fests, top, demo, basically, Dark, Souls, but, PvP, Extraction, –, Mistfall, Hunters, ARPG, twist, the, genre, might, finally, hook</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/F93oqLtQByQ3UPy5Qc3D4D-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FtAGBsLp6arrjDpz7yUPZyX.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/tAGBsLp6arrjDpz7yUPZyX.jpg</a>]]> </content:encoded>
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<title>Epic Games launches Unreal Engine 5.8</title>
<link>https://xinker.org/epic-games-launches-unreal-engine-58</link>
<guid>https://xinker.org/epic-games-launches-unreal-engine-58</guid>
<description><![CDATA[ With Unreal Engine 5.8, you can push performance and customization further, thanks toadvanced worldbuilding and terrain creation tools, high-quality real-time vegetationauthoring, and simplified lighting workflows. Epic Games announced Unreal Engine 5.8 at Unreal Fest, the Epic Games game engine festival in Chicago this week. Epic released Unreal Engine 5 six years ago. With the engine, devs will also discover faster in-engine character and animation creation tools, advances in virtual production, high-fidelity full-body performance capture, accelerated content creation with integrated LLM workflows, and much more. UE 5.8 is the last planned major Unreal Engine 5 release on Epic’s roadmap as it ramps upwork on UE6. Epic will continue to support UE5 for bug fixes and regressions, and may addanother official release if circumstances warrant it. Meanwhile, let’s take a look at the 5.8details.What’s new in Unreal Engine 5.8 Unreal Engine 5.8 scene. Source: Epic Games Create expansive open worldsDevs will be able to build larger, feature-rich worlds faster with Mesh Terrain, unlock advanced open world editing and customization with the Procedural Content Generation (PCG) framework, and streamline vegetation authoring directly in the editor. Mesh Terrain is a brand-new Experimental 3D-mesh-based system for authoring larger,more complex terrains. Unlike the existing Landscape tool and other traditional 2.5D heightfield systems, MeshTerrain is a true 3D mesh model, enabling you to create arbitrary shapes such asoverhangs, floating islands, and tunnels. You can create the mesh directly in the UnrealEditor, or start by importing a mesh or heightmap from an external application. Nondestructive modifiers make it easy to make changes to your scenes. For example, ifyou move a landscape feature, the terrain will regenerate automatically. The system isalso fully interoperable with PCG. Tightly integrated with World Partition and One File Per Actor (OFPA), Mesh Terrainoffers all the advantages of automatic distance-based streaming and data management,as well as enabling collaborative workflows. With PCG, it’s now possible to make manual edits on top of procedurally generatedcontent without breaking the proceduralism, so you can art direct the system’s resultswhile continuing to adjust upstream parameters. There’s also new support for complex attribute types—including arrays, structures, sets,and maps—as well as new example PCG graphs designed for spatial operations.Together, these features make it possible to generate elements such as buildings, citystreets, and much more. The Experimental Procedural Vegetation Editor (PVE) now enables you to growhigh-quality, biologically correct, Nanite-ready vegetation from scratch. Trees are able toreact symbiotically, competing naturally for light and forming clusters. They’ll even growaround external meshes, and you can also art direct nature with basic sculpting tools andthe ability to add or remove branches. You can also now import meshes from different external sources, such as DCCs, andconvert them to PVE-compatible assets complete with extracted skeletons. In addition,you can use 2D sketches and photographs as input to move faster from concept orreal-world reference to production. PVE also benefits from PCG’s new ability to create embedded subgraphs. Technicalartists can create custom vegetation tools for artists to use in production, hiding the realcomplexity in the subgraph and exposing just the parameters that artists need to createvariations. Epic will continue to add more Quixel Megaplants species to get you started faster. Checkout the full new collection now available to download from Fab. If you saw The Witcher 4 Unreal Engine 5 Tech Demo at last year’s State of Unreal, youwitnessed the Fast Geometry Streaming Plugin in action. The Experimental plugin—which enables you to rapidly load static, non-gameplay assets for massive, seamless open worlds—now delivers multiple improvements to speed, stability, and use case support.Streamline character and animation workflows Simon Tourangeau, vice president of engineering at Epic Games. Source: Epic Games New features and enhancements to the in-engine rigging and animation toolsets meanyou can create more in the editor. There’s now better support for in-editor sculpt-driven facial workflows and shot sculpting. This includes updates to the sculpting brush toolset, new options for mirroring and flipping targets, weight locking, and more—strengthening blend shape authoring for stylized characters, custom skeletal meshes, and MetaHumans, as well as for pose corrections. Control Rig Physics moves to Beta, featuring enhancements for both riggers and animators. It’s great for anything from fully dynamic ragdoll animation, such as a character falling down stairs, to subtle secondary motion, such as jiggling flesh.  Physics rigs can now be modular, enabling you to use them with your own rigs. This also means you can layer the physics over e ]]></description>
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<pubDate>Wed, 17 Jun 2026 22:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Epic, Games, launches, Unreal, Engine, 5.8</media:keywords>
<content:encoded><![CDATA[With <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.unrealengine.com%2Fnews%2Funreal-engine-5-8-is-now-available" target="_blank" rel=" noopener">Unreal Engine 5.8</a>, you can push performance and customization further, thanks to<br>advanced worldbuilding and terrain creation tools, high-quality real-time vegetation<br>authoring, and simplified lighting workflows.<br><br> Epic Games announced <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.unrealengine.com%2Fdownload" target="_blank" rel=" noopener">Unreal Engine 5.8</a> at Unreal Fest, the Epic Games game engine festival in Chicago this week. Epic released Unreal Engine 5 six years ago.<br><br> With the engine, devs will also discover faster in-engine character and animation creation tools, advances in virtual production, high-fidelity full-body performance capture, accelerated content <br>creation with integrated LLM workflows, and much more.<br><br> UE 5.8 is the last planned major Unreal Engine 5 release on Epic’s roadmap as it ramps up<br>work on UE6. Epic will continue to support UE5 for bug fixes and regressions, and may add<br>another official release if circumstances warrant it. Meanwhile, let’s take a look at the 5.8<br>details.<br><br><div class="bb_h2">What’s new in Unreal Engine 5.8</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/unreal-3-1024x662.jpg" crossorigin="anonymous"> Unreal Engine 5.8 scene. Source: Epic Games <b>Create expansive open worlds</b><br>Devs will be able to build larger, feature-rich worlds faster with Mesh Terrain, unlock advanced open world editing and customization with the Procedural Content Generation (PCG) framework, and streamline vegetation authoring directly in the editor.<br><br> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdev.epicgames.com%2Fdocumentation%2Funreal-engine" target="_blank" rel=" noopener">Mesh Terrain</a> is a brand-new Experimental 3D-mesh-based system for authoring larger,<br>more complex terrains.<br><br> Unlike the existing Landscape tool and other traditional 2.5D heightfield systems, Mesh<br>Terrain is a true 3D mesh model, enabling you to create arbitrary shapes such as<br>overhangs, floating islands, and tunnels. You can create the mesh directly in the Unreal<br>Editor, or start by importing a mesh or heightmap from an external application.<br><br> Nondestructive modifiers make it easy to make changes to your scenes. For example, if<br>you move a landscape feature, the terrain will regenerate automatically. The system is<br>also fully interoperable with PCG.<br><br> Tightly integrated with World Partition and One File Per Actor (OFPA), Mesh Terrain<br>offers all the advantages of automatic distance-based streaming and data management,<br>as well as enabling collaborative workflows.<br><br> With PCG, it’s now possible to make manual edits on top of procedurally generated<br>content without breaking the proceduralism, so you can art direct the system’s results<br>while continuing to adjust upstream parameters.<br><br> There’s also new support for complex attribute types—including arrays, structures, sets,<br>and maps—as well as new example PCG graphs designed for spatial operations.<br>Together, these features make it possible to generate elements such as buildings, city<br>streets, and much more.<br><br> The <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdev.epicgames.com%2Fdocumentation%2Funreal-engine%2Fprocedural-vegetation-editor-pve-in-unreal-engine" target="_blank" rel=" noopener">Experimental Procedural Vegetation Editor</a> (PVE) now enables you to grow<br>high-quality, biologically correct, Nanite-ready vegetation from scratch. Trees are able to<br>react symbiotically, competing naturally for light and forming clusters. They’ll even grow<br>around external meshes, and you can also art direct nature with basic sculpting tools and<br>the ability to add or remove branches.<br><br> You can also now import meshes from different external sources, such as DCCs, and<br>convert them to PVE-compatible assets complete with extracted skeletons. In addition,<br>you can use 2D sketches and photographs as input to move faster from concept or<br>real-world reference to production.<br><br> PVE also benefits from PCG’s new ability to create embedded subgraphs. Technical<br>artists can create custom vegetation tools for artists to use in production, hiding the real<br>complexity in the subgraph and exposing just the parameters that artists need to create<br>variations.<br><br> Epic will continue to add more Quixel Megaplants species to get you started faster. Check<br>out the full new collection now available to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.fab.com%2Fsellers%2FQuixel%2520Megaplants" target="_blank" rel=" noopener">download from Fab</a>.<br><br> If you saw <a class="bb_link" href="https://youtube.com/watch?v=aorRfK478RE&list=PLZlv_N0_O1gYCSlIjj5QEWbLZKbwJAHvI&index=9" target="_blank" rel="">The Witcher 4 Unreal Engine 5 Tech Demo</a> at last year’s State of Unreal, you<br>witnessed the Fast Geometry Streaming Plugin in action. The Experimental plugin—which enables you to rapidly load static, non-gameplay assets for massive, seamless open worlds—now delivers multiple improvements to speed, stability, and use case support.<br><br><div class="bb_h2">Streamline character and animation workflows</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/image_2026-06-17_071759176-1024x612.png" crossorigin="anonymous"> Simon Tourangeau, vice president of engineering at Epic Games. Source: Epic Games New features and enhancements to the in-engine rigging and animation toolsets mean<br>you can create more in the editor.<br><br> There’s now better support for in-editor sculpt-driven facial workflows and shot sculpting. This includes updates to the sculpting brush toolset, new options for mirroring and flipping targets, weight locking, and more—strengthening blend shape authoring for stylized characters, custom skeletal meshes, and MetaHumans, as well as for pose corrections.<br><br> Control Rig Physics moves to Beta, featuring enhancements for both riggers and animators. It’s great for anything from fully dynamic ragdoll animation, such as a character falling down stairs, to subtle secondary motion, such as jiggling flesh. <br><br> Physics rigs can now be modular, enabling you to use them with your own rigs. This also means you can layer the physics over existing animation, and keyframe its weighting to<br>precisely control its influence over time.<br><br> In addition to Control Rig Physics, which is ideal for cinematics, Epic introduced Control <br>Rig Dynamics, a new particle-based solver for runtime use that evaluates at five times<br>the speed of the original solver, enabling you to trade off accuracy for real-time performance.<br><br> Also new is Direct Mesh Controls (DMC), an Experimental new system that enables Control Rig controls to be represented directly on sections of the Skeletal Mesh. Inspired by workflows from some of the biggest feature animation studios, animators can manipulate rigs by interacting with the actual character surface, making it especially useful for facial animation.<br><br> To try out the full Unreal Engine 5.8 animation and rigging toolset—including DMC—download the new <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.fab.com%2Flistings%2F8bff9602-7087-4d86-b680-f55b263e8382" target="_blank" rel=" noopener">Zebra Character Sample</a> from Fab. It features a fully DMC-enabled face rig, as well as a production body rig that employs the same rigging modules used to animate Fortnite characters, a full physics rig complete with secondary motion, and more.<br><br> Automated animation baking now streamlines iteration by giving animators the ability to instantly bake, test, and rebake character animation with a single click, while enhanced Curve Editor and Sequencer workflows give animators faster, more focused control over animation data with unified selection and filtering, and improved navigation. <br><br> New foot definition options for retargeting improve animation transfer across characters with different proportions and stylized anatomy, while Retarget Override Sets reduce rework when retargeting animation to characters of different proportions. <br><br><div class="bb_h2">Accelerate virtual production</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/image_2026-06-17_071946893-1024x515.png" crossorigin="anonymous"> Procedural vegetation in Unreal Engine 5.8. Source: Epic Games Meeting the needs of both professional mocap stages and solo creators, Live Link Hub is now Production-Ready. You can now monitor live video feeds from multiple sources directly within the Live Link Hub interface. Plus, you can now control devices over IP across your mocap studio, so you can monitor and synchronize all your Live Link data, UE editor clients, and control recording devices from one place.<br><br> Meanwhile, Mocap Manager gets a new dedicated facial animation preview window and new procedural Auto-cameras that follow the action dynamically. <br><br> Movie Render Graph is now Production-Ready. The redesigned Queue Window introduces a new graph-based configuration that offers artists control of render settings directly in the panel. This release also adds support for nDisplay, and for isolating lights to render shots with different values for intensity, color, or any other property on any type of light.<br><br> And a new Accumulation Depth of Field fAccumulation Depth of Field_1.mp4eature delivers cinematic, film-style focus effects akin to the Path Tracer at a lower time and performance cost, reducing visual artifacts while preserving real-time look development. <br><br><div class="bb_h2">Scale realistic digital humans</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/metahuman-1024x604.jpg" crossorigin="anonymous"> MetaHuman 5.8. Source: Epic Games Unreal Engine 5.8 introduces MetaHuman Collections—an Experimental new asset type that enables you to populate your real-time world with crowds of MetaHumans, scaling up to hundreds of characters on mobile and thousands on higher-end platforms. <br><br> It’s an essential element of a new crowd-creation workflow that also relies upon Mass for crowd orchestration, and can be rendered using Nanite where available. <br><br> The feature seamlessly transitions characters between high-fidelity individual Actors and lower-fidelity Instanced Skinned Meshes (ISKMs) based on camera proximity, delivering both highly realistic close-ups and optimized performance and memory footprint.<br><br> To help get devs started, Epic released a new MetaHuman Crowds Sample on Fab, where you can explore a performant and scalable approach to populating your scene with thousands of MetaHumans.<br><br> Another big piece of news for MetaHuman is the new ability to turn any human mesh into a MetaHuman.<br><br> Now fully integrated into MetaHuman Creator, Mesh to MetaHuman—which previously only worked for heads—is now also able to conform bodies. This powerful enhancement means you can turn any human character mesh with arbitrary topology into a fully rigged MetaHuman with MetaHuman topology in a single workflow. <br><br> In a parallel move, MetaHuman Animator can now capture your full character performance: face, body, or both at once, from a single off-actor camera. <br><br> There’s no need for mocap rigs, helmet cameras, or markers—a webcam is enough to capture high-quality head-to-toe animation.<br><br> This new ability comes from the integration of the new MetaHuman Animator Markerless Motion Capture Plugin, which is available for Windows; you can download it from Fab.<br><br> As you may have seen in the State of Unreal livestream, Epic is also providing open source access to RigLogic and DNA via OpenRigLogic on GitHub to all developers under an MIT licence. The OpenRigLogic repository is the start of the MetaHuman Devkit, an evolving collection of MetaHuman character technology that developers can integrate into the platform or application of their choice outside of Unreal Engine.<br><br> You can find more information on these and other new MetaHuman features in the <br>dedicated blog.<br><br><div class="bb_h2">Advance real-time rendering</div><img src="https://gamesbeat.com/wp-content/uploads/2026/06/image_2026-06-17_072221890-1024x518.png" crossorigin="anonymous"> Unreal Engine 5.8 is ready. Source: Epic Games MegaLights is now Production-Ready, empowering you to place a vast number of dynamic and shadowed area lights into your scenes—while now delivering greatly reduced noise to maximize visual fidelity.<br><br> MegaLights also delivers improved overall performance to achieve a target of 60 fps on current-generation consoles, new debugging and optimization tools designed to give you the confidence to place lights and embrace a truly dynamically lit world, and many further enhancements.<br><br> Lumen dynamic global illumination now offers a Lumen Lite mode, which is designed to preserve much of the visual impact at a significantly lower GPU cost by using irradiance fields with probe occlusion. Twice as fast as Lumen High Quality, it means that games that rely on global illumination for artistic purposes can run on Nintendo Switch 2 at 60 fps.<br><br> It’s also supported on PC.<br><br> An Experimental new Fog Screen Space Scattering (FSSS) feature is now available on Volumetric Fog and Local Fog Volumes. FSSS simulates multiple light scattering, making dense fog, smoke, and dust appear blurrier and more integrated with the scene for increased realism.<br><br> For those looking to mimic 2D, stylized, or hand-drawn anime and cartoon styles, UE 5.8 introduces an Experimental new Toon Shader, built on the Substrate framework. The new <br>shading model supports the full range of UE5 target platforms.<br><br><div class="bb_h2">Iterate physics assets faster</div> Dataflow—Unreal Engine’s node-based system for the procedural generation of physics-based assets—is now Production-Ready, with a slew of enhancements. <br><br> In this release, new features for the Dataflow Editor framework include improved graph evaluation, enhanced UI and UX, rich rendering support for most data types, and more.<br><br> One of Dataflow’s most exciting applications is for use with Chaos Destruction. With Dataflow, you can implement instant, nondestructive changes, making iteration much faster and more flexible.<br><br> Chaos Cloth is also now Production-Ready. Epic migrated the cloth authoring pipeline to a new Dataflow-based Cloth Panel Editor, bringing closer alignment with panel-driven clothing workflows. <br><br> Speed up mobile workflows <br><br> Unreal Engine 5.8 brings improved onboarding and faster iteration for mobile developers.<br><br> Epic automated the process of setting up a workstation for Android development, making it faster and easier to get started. That goes hand in hand with extensively updated documentation.<br><br> With the updated Unreal Engine Remote application, you can preview, test, and iterate on <br>mobile input—including touch controls and gestures—without building or deploying to a physical device.<br><br> Platform Preview also now more closely matches the visual output of the target device, <br>so you can more accurately preview the platform within the editor and iterate on visual aspects of your game without making a build. <br><br> Finally, Android developers can look forward to accelerated cook times. <br><br><div class="bb_h2">Simplify creative iteration </div> Epic unified the legacy and custom Gizmo systems into a single, cohesive framework, significantly improving consistency, usability, and reliability. Inspired by workflows from<br>industry-standard DCC tools, it adds better hit targets, clearer visual feedback, customizable presets, and improved precision for faster, more predictable manipulation.<br><br> Epic implemented an Experimental MCP (Model Context Protocol) plugin for Unreal Engine. The open standard plugin enables LLM systems—you can use any model you want—to connect to and understand both the engine and your project. You can then use them to help you build assets and systems; extend engine functionality; perform testing and optimization tasks; and more.<br><br> The plugin ships with built-in exposure to many core systems, including Blueprints, assets, levels, materials, meshes, and many more; developers can easily extend it with their own functionality.<br><br> Also new are Sandboxes, an Experimental feature that provides a safe, isolated environment for experimentation, iteration, and collaboration where you can selectively merge changes you want back into the main project, and easily share sandboxed work with teammates.<br><br> And there’s more…. These are just some of the new features and enhancements in Unreal Engine 5.8. Check out the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdev.epicgames.com%2Fdocumentation%2Funreal-engine%2Funreal-engine-5-7-documentation" target="_blank" rel=" noopener">release notes</a> to see the full feature list.<br><br> <br><br> The post <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com%2Fepic-games-launches-unreal-engine-5-8%2F" target="_blank" rel=" noopener">Epic Games launches Unreal Engine 5.8</a> appeared first on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamesbeat.com" target="_blank" rel=" noopener">GamesBeat</a>.<br><br>]]> </content:encoded>
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<title>Star Wars Zero Company looks so good it has me wishing Metal Gear would make tactics games again</title>
<link>https://xinker.org/star-wars-zero-company-looks-so-good-it-has-me-wishing-metal-gear-would-make-tactics-games-again</link>
<guid>https://xinker.org/star-wars-zero-company-looks-so-good-it-has-me-wishing-metal-gear-would-make-tactics-games-again</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
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<pubDate>Wed, 17 Jun 2026 22:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Star, Wars, Zero, Company, looks, good, has, wishing, Metal, Gear, would, make, tactics, games, again</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Pgr3dQYpSdZXNcHfPqW7r7-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>Clair Obscur: Expedition 33 Monoco actor jokes he&amp;apos;ll be &amp;quot;filled with murderous rage&amp;quot; if he can&amp;apos;t reprise his role for the RPG&amp;apos;s live&#45;action movie adaptation</title>
<link>https://xinker.org/clair-obscur-expedition-33-monoco-actor-jokes-hell-be-filled-with-murderous-rage-if-he-cant-reprise-his-role-for-the-rpgs-live-action-movie-adaptation</link>
<guid>https://xinker.org/clair-obscur-expedition-33-monoco-actor-jokes-hell-be-filled-with-murderous-rage-if-he-cant-reprise-his-role-for-the-rpgs-live-action-movie-adaptation</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg ]]></description>
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<pubDate>Wed, 17 Jun 2026 22:33:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, Monoco, actor, jokes, hell, filled, with, murderous, rage, cant, reprise, his, role, for, the, RPGs, live-action, movie, adaptation</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/9b28hXpfAuzJjNwDzEWFV8-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhwK98waLYLWWLsjAw4C96a.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hwK98waLYLWWLsjAw4C96a.jpg</a>]]> </content:encoded>
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<title>Complete Animal Hospital Walkthrough Guide [Roblox]</title>
<link>https://xinker.org/complete-animal-hospital-walkthrough-guide-roblox</link>
<guid>https://xinker.org/complete-animal-hospital-walkthrough-guide-roblox</guid>
<description><![CDATA[ I’ll guide you through the basics of Roblox Animal Hospital and then move onto advanced mechanics like breaking down all anomalies, treatments and events. I’ll also go into how to deal with enemies and environmental hazards. Welcome to the full Animal Hospital walkthrough guide. Table of contentsRoblox Animal Hospital WalkthroughHow to Spot, Reject and Deal With Anomalies in Animal HospitalAnimal Hospital Patient Treatment GuideAnimal Hospital All Enemies GuideAll Events and Emergencies in Animal Hospital Roblox Animal Hospital Walkthroughhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The goal of the game is to survive as many shifts as possible without letting Sanity drop to 0 (Use Coffee and food from the shop to keep it high). Shifts include rejecting anomalies (Skinwalkers), treating patients and avoiding enemies (Environmental non-patient anomalies). Each shift grants you cash which you can use to buy items from the shop. Here’s how this Animal Hospital walkthrough guide will be structured:  Patient Anomalies: I’ll first go over how to spot, reject and deal with all anomalies (More info below). Patients: Secondly, I’ll go into all the info, guides and tips for treating normal patients (More info below). Enemies/Environmental Anomalies: Thirdly, I’ll show you how to deal with all enemies or environemntal anomalies that aren’t patients (More info below). Miscellaneous: Lastly, I’ll cover all the secondary mechanics in the game like events, items and special scenarios.  The more anomalies you prevent and the more patients you treat without dying, the more points you’ll get at the end of each shift and the more cash for items in the shop. How to Spot, Reject and Deal With Anomalies in Animal Hospital  Image by Destructoid You need to reject all anomalies in this game at the front desk to deal with them by pressing the Shutters button on the left of your desk once you are sure it’s an anomaly (More info below). This lowers the Shutters of the reception desk and the “patient” will leave. If you successfully reject an anomaly, you’ll see the counter for anomalies at the end of the Shift increase giving you a better score and more cash to spend in the shop. Here’s how to spot all anomalies in Animal Hospital: AnomalyTipsIn-Person Visual Anomaly SignsAble to be spotted by looking at the patient in person• Three Eyes• Hollow Eyes• Sharp Teeth• Realistic Teeth• Wide Grin• Twitching• You can spot these right away at the check-in table before you even take a photo of them• As soon as you see any of the listed visual signs, hit the shutter button on the left to reject them• You’ll quickly see a dialogue prompt of them leaving, then you can hit the shutter button to raise and you’re ready for the next patient• Note that Visual Anomalies aren’t always present and you’ll have to look for Camera/Photo Anomaly signs belowCamera Anomaly SignsAble to be spotted by looking at the patient via any camera• Black box over their eyes• Limbs heavily streched and distorted• Hollow eyes (Same as In-Person Anomaly)• Starting directly at the camera• Body is completely void/blacked out• Twitching• Camera starts zooming toward a dark figure• Sharp teeth/distorted jaw• Different ears, mouth, nose than in-person• If there are no In-Person Visual Anomaly signs present then check the Lobby/Check-In cameras for the Camera anomaly signs• If you spot any via the Lobby/Check-In cameras, then immediately hit the shutter button when they approach the check-in desk• If you don’t spot In-Person nor Camera Anomaly signs, then your last line is the Photo Anomaly signs• Note that the camera zoom-in to dark figure anomaly damages your Sanity and is fatal if you don’t stop looking at the cameraPhoto Anomaly SignsAble to be spotted by looking at the patient’s photo after taking it at the check-in• Incorrect Photo(Eyes, Ears, Mouth, etc., not matching up with the patient in person)• Static Photo(Static and grainy effect on the photo)• Cursed Photo(Bloodshot eyes and grin)• If you don’t see any Visual Anomaly signs always look at the photo after you take it• If the patient’s photo exhibits any of the listed signs, hit the shutter button on the left to reject them• Looking at Cursed Photos will damage your Sanity which is unavoidable but if you see any Visual Anomaly signs first then don’t look at the photos anyway What If They Get Through?: If you accidentally let some anomalies get through or they enter via an Event, you can deal with them by using the taser next to the cameras or any guns and extra tasers you buy in the shop. Just approach the anomaly and defeat it with a weapon using M1s. If you have no weapons, you can hold E from behind it if it’s attacking a patient or hit E multiple times if it’s on you to defeat it but you’ll take Sanity damage in the latter case. Animal Hospital Patient Treatment Guide If you don’t notice any anomaly signs from above, it’s time to treat patients. I recommend checking in all your patients first so ]]></description>
<enclosure url="https://store.fastly.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:23:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Complete, Animal, Hospital, Walkthrough, Guide, Roblox</media:keywords>
<content:encoded><![CDATA[I’ll guide you through the basics of Roblox Animal Hospital and then move onto advanced mechanics like breaking down all anomalies, treatments and events. I’ll also go into how to deal with enemies and environmental hazards. Welcome to the full <b>Animal Hospital walkthrough guide</b>.<br><br> <div class="bb_h2">Table of contents</div><ul class="bb_ul"><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-roblox-animal-hospital-walkthrough" target="_blank" rel=" noopener">Roblox Animal Hospital Walkthrough</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-how-to-spot-reject-and-deal-with-anomalies-in-animal-hospital" target="_blank" rel=" noopener">How to Spot, Reject and Deal With Anomalies in Animal Hospital</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-animal-hospital-patient-treatment-guide" target="_blank" rel=" noopener">Animal Hospital Patient Treatment Guide</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-animal-hospital-all-enemies-guide" target="_blank" rel=" noopener">Animal Hospital All Enemies Guide</a></li><li><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%23h-all-events-and-emergencies-in-animal-hospital" target="_blank" rel=" noopener">All Events and Emergencies in Animal Hospital</a></li></ul> <div class="bb_h2">Roblox Animal Hospital Walkthrough</div><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fembeds.beehiiv.com%2Fa8d62108-86ed-4039-bf49-44877ba62c15" target="_blank" rel=" noopener">https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15</a> The goal of the game is to survive as many shifts as possible without letting Sanity drop to 0 (Use Coffee and food from the shop to keep it high). Shifts include rejecting <b>anomalies</b> (Skinwalkers),<b></b> treating <b>patients</b> and avoiding <b>enemies</b> (Environmental non-patient anomalies). Each shift grants you cash which you can use to buy items from the shop. Here’s how this Animal Hospital walkthrough guide will be structured:<br><br> <ul class="bb_ul"> <li><b>Patient Anomalies</b>: I’ll first go over how to spot, reject and deal with all anomalies (More info below).</li> <li><b>Patients</b>: Secondly, I’ll go into all the info, guides and tips for treating normal patients (More info below).</li> <li><b>Enemies</b>/<b>Environmental Anomalies</b>: Thirdly, I’ll show you how to deal with all enemies or environemntal anomalies that aren’t patients (More info below).</li> <li><b>Miscellaneous</b>: Lastly, I’ll cover all the secondary mechanics in the game like events, items and special scenarios.</li> </ul> The more anomalies you prevent and the more patients you treat without dying, the more points you’ll get at the end of each shift and the more cash for items in the shop.<br><br> <div class="bb_h2">How to Spot, Reject and Deal With Anomalies in Animal Hospital</div> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hospital-anomaly-visual-signs.jpg?resize=1395%2C683" crossorigin="anonymous"> Image by Destructoid You need to reject all anomalies in this game at the front desk to deal with them by pressing the Shutters button on the left of your desk once you are sure it’s an anomaly (More info below). This lowers the Shutters of the reception desk and the “patient” will leave. If you successfully reject an anomaly, you’ll see the counter for anomalies at the end of the Shift increase giving you a better score and more cash to spend in the shop. Here’s how to spot all anomalies in Animal Hospital:<br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Anomaly</div><div class="bb_table_th">Tips</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hospital-anomaly-signs.jpg?resize=300%2C300" crossorigin="anonymous"><b>In-Person Visual Anomaly Signs</b><i>Able to be spotted by looking at the patient in person</i><br>• Three Eyes<br>• Hollow Eyes<br>• Sharp Teeth<br>• Realistic Teeth<br>• Wide Grin<br>• Twitching</div><div class="bb_table_td">• You can spot these right away at the check-in table before you even take a photo of them<br>• As soon as you see any of the listed visual signs, hit the shutter button on the left to reject them<br>• You’ll quickly see a dialogue prompt of them leaving, then you can hit the shutter button to raise and you’re ready for the next patient<br>• Note that Visual Anomalies aren’t always present and you’ll have to look for Camera/Photo Anomaly signs below</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hospital-camera-anomaly-signs.png?resize=300%2C208" crossorigin="anonymous"><b>Camera Anomaly</b> <b>Signs</b><br><i>Able to be spotted by looking at the patient via any camera</i><br>• Black box over their eyes<br>• Limbs heavily streched and distorted<br>• Hollow eyes (Same as In-Person Anomaly)<br>• Starting directly at the camera<br>• Body is completely void/blacked out<br>• Twitching<br>• Camera starts zooming toward a dark figure<br>• Sharp teeth/distorted jaw<br>• Different ears, mouth, nose than in-person</div><div class="bb_table_td">• If there are no In-Person Visual Anomaly signs present then check the Lobby/Check-In cameras for the Camera anomaly signs<br>• If you spot any via the Lobby/Check-In cameras, then immediately hit the shutter button when they approach the check-in desk<br>• If you don’t spot In-Person nor Camera Anomaly signs, then your last line is the Photo Anomaly signs<br>• Note that the camera zoom-in to dark figure anomaly damages your Sanity and is fatal if you don’t stop looking at the camera</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hospital-photo-anomaly-signs.png?resize=300%2C222" crossorigin="anonymous"><b>Photo Anomaly Signs</b><i>Able to be spotted by looking at the patient’s photo after taking it at the check-in</i><br>• Incorrect Photo<br>(Eyes, Ears, Mouth, etc., not matching up with the patient in person)<br>• Static Photo<br>(Static and grainy effect on the photo)<br>• Cursed Photo<br>(Bloodshot eyes and grin)</div><div class="bb_table_td">• If you don’t see any Visual Anomaly signs always look at the photo after you take it<br>• If the patient’s photo exhibits any of the listed signs, hit the shutter button on the left to reject them<br>• Looking at Cursed Photos will damage your Sanity which is unavoidable but if you see any Visual Anomaly signs first then don’t look at the photos anyway</div></div></div> <b>What If They Get Through?</b>: If you accidentally let some anomalies get through or they enter via an Event, you can deal with them by using the taser next to the cameras or any guns and extra tasers you buy in the shop. Just approach the anomaly and defeat it with a weapon using M1s. If you have no weapons, you can hold E from behind it if it’s attacking a patient or hit E multiple times if it’s on you to defeat it but you’ll take Sanity damage in the latter case.<br><br> <div class="bb_h2">Animal Hospital Patient Treatment Guide</div> If you don’t notice any anomaly signs from above, it’s time to treat patients. I recommend checking in all your patients first so you don’t waste time going back and forth (Events will mix this up – more on that later). Once all patients are checked in, it’s time for the treatment. Apart from emergencies, which will pop up on your screen, it doesn’t matter in which order you treat patients nor how long it takes you, so pick your room order however you want. Here’s a full list of all treatments with tips and tricks:<br><br> <img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hospital-patient-treatment.jpg?resize=1200%2C675" crossorigin="anonymous"> Image by Destructoid <b>Treatment Item Guide</b>: Treatments from the table below will refer to these items in the picture above. This list is for all treatments except Surgery/Room 8 – Surgery has a few more items like Scissors and Scalpels but they’re in the room with you and you just have to match them with pictures on the screen.<br><br> <b>Recovery Period</b>: Unless there’s an emergency event, you don’t need to be present for the recovery period after treatment so just leave and do something else. Non-anomaly patients will recover and leave by themselves.<br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Treatment</div><div class="bb_table_th">Description</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Basic Medical Treatment</b>Rooms 1-5 on the right</div><div class="bb_table_td">• This is the most common treatment scenario where you analyze the patient’s DNA and administer items for treatment from the hallway<br>• I recommend you go and briefly tackle something else nearby during the DNA analysis segment since it takes 10 seconds<br>• You can administer items in any order but if you administer the wrong one the patient will die and you’ll lose points<br>• Anomalies dying won’t lose you points so it’s a quick and neat way to deal with anomalies you missed on check-in</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>X Ray Treatment</b><br>Room 6 on the left</div><div class="bb_table_td">• X-Ray takes a bit more work than basic Medical treatments<br>• For X-Rays you’ll have to do a “copy-the-sequence” mini-game by hitting M1 on the flashing squares in order that they flashed<br>• If you make a mistake you’ll have to do it again<br>• After X-Rays you have to administer items the same way as with the basic Medical treatment<br>• You can leave during any point to tackle something else but note that administer the wrong item at the end causes the patient to die and you losing progress</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Heart Monitor Room</b><br>Room 7 on the left</div><div class="bb_table_td">• Similar to X-Ray, the Heart Monitor room requires you to complete a mini-game where you click on the white icons and avoid the skulls<br>• Clicking on skulls lowers the heart % but it won’t kill the patient<br>• After reaching 100% you’ll do some machine interactions and administer items the same way as with basic Medical treatment<br>• You can leave during any point to tackle something else but note that administer the wrong item at the end causes the patient to die and you losing progress</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Surgery Room</b>Room 8 on the left</div><div class="bb_table_td">• Unlike other treatments, Surgeries must be completed on the spot within the allotted time or the patient will die so you can’t leave this room once you begin the surgery (Time doesn’t start until you interact with the patient)<br>• The Surgery is a simple mini-game where you take and administer items from the room so just follow the screen<br>• Once you have to administer 3 items at once the order doesn’t as long as you don’t administer the wrong item in which case the patient dies and you lose points<br>• Once you finish surgery, you can leave and do something else while the patient recovers unless there’s an event (See below)</div></div></div> <div class="bb_h2">Animal Hospital All Enemies Guide</div> Apart from patient anomalies, emergencies and events, you’ll also have to deal with enemies and environmental hazards that will damage your Sanity. Here are tips and tricks on how to deal with all enemies in Animal Hospital:<br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Enemy/Environmental Hazard</div><div class="bb_table_th">How to Deal With It</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Green Sludge/Slime</b></div><div class="bb_table_td">• This is a terrain hazard that you can clear by holding E</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hosital-skin-walker.jpg?resize=127%2C125" crossorigin="anonymous"><b>Skinwalkers</b></div><div class="bb_table_td">• Skinwalkers are what happens when you let an anomaly patient through<br>• They awaken at any random point from when you check them in to when they’re in the medical rooms<br>• They will actively seek out to kill patients or you<br>• You can deal with them by pressing E multiple times if they attack you dealing Sanity damage or hold E from behind them if they’re attacking a patient</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hosital-bed-monster.jpg?resize=150%2C113" crossorigin="anonymous"><b>Bed Monster</b></div><div class="bb_table_td">• These spawn below beds in medical rooms and they disappear if you approach them with Maple Syrup<br>• If you approach them without Maple Syrup they will grab you and deal Sanity damage</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Wall Bangers</b></div><div class="bb_table_td">• These appear randomly and bang their heads on your check-in room glass wall<br>• This prevents you from rejecting anomaly patients<br>• To deal with them, approach them with coffee or other foods and interact<br>• If you interact with them with no coffee and hold E to ask them to leave you will take a lot of Sanity damage but it will remove them</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hosital-ceiling-monster.jpg?resize=150%2C68" crossorigin="anonymous"><b>Don’t Look Up</b></div><div class="bb_table_td">• These randomly spawn on the ceilings of medical rooms and you can just keep your camera down without looking at them while you finish your task and they eventually disappear<br>• If you look up you will take Sanity damage</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hosital-wall-anomaly.jpg?resize=150%2C133" crossorigin="anonymous"><b>Wall Anomaly</b></div><div class="bb_table_td">• These spawn on walls and will chase you if you’re close, approaching to hit you for Sanity damage or steal items<br>• Deal with them by aggroing them and running away since they disappear after a while</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Surgery Tentacles</b></div><div class="bb_table_td">• These spawn in Room 8 during surgery and you can easily deal with them by just finishing the Surgery mini game while avoiding it<br>• Don’t shoot it or taze it since your patient will automatically die, just finish the Surgery</div></div><div class="bb_table_tr"><div class="bb_table_td"><img src="https://www.destructoid.com/wp-content/uploads/2026/06/animal-hosital-stalker.jpg?resize=150%2C200" crossorigin="anonymous"><b>Stalker</b></div><div class="bb_table_td">• The Stalker spawns randomly around corners<br>• Keep a look out for it from a distance and never look directly at it as you pass by or you’ll take Sanity damage</div></div></div> <b>Tasers/Guns</b> <b>VS Enemies</b>: You can’t deal with enemies using weapons unless it’s a Skinwalker so you’ll have to employ the strategies above.<br><br> <div class="bb_h2">All Events and Emergencies in Animal Hospital</div> Events and emergencies (displayed on the right side of the screen) break the standard gameplay loop of treating patients and looking for and rejecting anomalies. These will pop up from time to time at random intervals with emergencies requiring you to finish them immediately and events having a more forgiving completion time. Here are all events and emergencies in Animal Hospital:<br><br> <div class="bb_table"><div class="bb_table_tr"><div class="bb_table_th">Event/Emergency</div><div class="bb_table_th">Description</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Patients Fainting</b><i>Emergency</i></div><div class="bb_table_td">• Once a patient checks in, they have a chance to pass out either in the lobby, hallway or their room<br>• Also, a patient may pass out if they walk into a room that is currently on fire (see below)<br>• Once this happens you will have 60 seconds to carry them to their room and place them on the bed thus ending the emergency (failing to do so kills them)<br>• You don’t have to treat them right away, it’s enough to place them on the bed</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Patient on Fire</b>Emergency</div><div class="bb_table_td">• Patients sometimes run into the hospital on fire requiring you to get rid of the fire by hand or with a fire extinguisher<br>• This ends the timed portion of the emergency and now you need to bring them the Ointment item to help with the burns<br>• Note that Patients on Fire can still be anomalies so make sure to take their photo AFTER you help them since taking pictures of them before Ointment treatment ruins the photo<br>• Patients on fire </div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Death Ritual</b><i>Emergency</i></div><div class="bb_table_td">• Any patient, anomaly or not, can sometimes randomly start a death ritual in a medical room prompting you to take care of it<br>• You need to go in while having 60 seconds to extinguish/interact with all the candles in the room losing 1 sanity per candle so have a coffee ready just in case you’re low<br>• Once completed, the patient will continue recovery</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Critical Patient</b><i>Emergency</i></div><div class="bb_table_td">• There’s a chance that a critical condition patient will spawn during check-ins<br>• You’ll have 120 seconds to bring the patient into a recovery state in the required medical room or it dies<br>• This can often occur during an Ambulance Event</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Fire in Room</b>Event</div><div class="bb_table_td">• Rooms can randomly catch on fire dealing damage to you if you walk into the fire’s space or fainting patients that walk into a burning room<br>• You can put out spaces with fire by holding E or more effectively with a fire extinguisher<br>• Fires don’t have a time limit for completion<br>• Fires deal 1 Sanity damage per second</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Ambulance</b>Event</div><div class="bb_table_td">• After Shift 4, there’s a chance to trigger the Ambulance event causing multiple patients to rush into the hospital<br>• Some of these will come with the Patient on Fire emergencies requiring you to deal with it right away<br>• Some will be regular patients<br>• Some will be anomalies that automatically go through so be sure to keep a gun or taser once they awaken into the skinwalker forms</div></div><div class="bb_table_tr"><div class="bb_table_td"><b>Barney</b>Event</div><div class="bb_table_td">• Barney the white-rabbit critter with black slit eyes is a multi-stage event that can trigger after Shift 2<br>• Barney is a serial killer with special choices which you can tackle for a reward or reject him right away if you don’t want to make the choice<br>• He will come into the Hospital requiring coffee, treatment and eventually a place to hide<br>• Once he asks you for a place to hide you have two options<br>• Option 1: You can turn him to the police where he’ll knock out the police officer and run away<br>• Option 2: You can hide him from the police and he’ll give you a second coffee machine in return<br>• Note that Barney can turn into an anomaly which you can take down with Tasers, Guns and Fists as regular</div></div></div> <b>Now that you know the ins and outs of Animal Hospital, good luck surviving as many Shifts as possible. Stay tuned for an Animal Hospital class tier list and until then, check out our other <a class="bb_link" href="https://www.destructoid.com/category/roblox/" target="_blank" rel="">Roblox Guides</a>.</b><br><br> <img src="https://store.steampowered.com/wp-content/themes/destructoid2025/assets/img/icons/likes-off.png" crossorigin="anonymous"><u>0</u> The post <a class="bb_link" href="https://www.destructoid.com/animal-hospital-walkthrough-guide/" target="_blank" rel="">Complete Animal Hospital Walkthrough Guide [Roblox]</a> appeared first on <a class="bb_link" href="https://www.destructoid.com/" target="_blank" rel="">Destructoid</a>.<br><br>]]> </content:encoded>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced: Steam Achievements</title>
<link>https://xinker.org/assassins-creed-black-flag-resynced-steam-achievements</link>
<guid>https://xinker.org/assassins-creed-black-flag-resynced-steam-achievements</guid>
<description><![CDATA[ Hello Assassins!In the lead-up to Assassin’s Creed Black Flag Resynced’s launch on July 9, we’re unveiling the complete list of Steam achievements up for grabs. While Resynced is the swashbuckling tale of Edward Kenway that you know and love, we’ve also made quite a few updates and added plenty of enhancements, such as additional quests and story moments, updated parkour and battle mechanics, new features and gameplay mechanics, and more. That means a new list of achievements to match. Available from day one, all achievements are the same across Steam, Xbox, and PlayStation.All achievements will be unlockable no matter which difficulty level you choose.Plus, no achievement can be missed during the adventure.You also won’t need a connection to earn any of the achievements.*Hidden achievements are listed by title only to avoid spoilers – take a look at the full list below. Visible Achievements King of the Castle - Capture all forts	 The Memory of My Enemy - Display all character portraits in the Great Inagua mansion Dilettante - Fill all Art Collection and Equipment slots in the Great Inagua manor Governor - Restore all buildings in the Great Inagua village Zero Waste - Restore a map from map pieces Grandmaster - Win at each of the different tavern games Articles Of Agreement - Ensure the survival of all pirates in a street fight Among Thieves - Unlock a smuggler&#039;s chest Help A Brother Out - Complete a Templar Hunt sequence Seven Deadly Seas - Find all treasure chests in underwater shipwrecks Silence, Fool! - Kill a guard ringing a bell Matador - Dodge three charge attacks from a Wild Pig Perfect Predator - Get a perfect harpoon shot on a Great White Shark Double Tap - Parry 2 Ocelots in rapid succession Owned - Complete every activity in a single location The Hangman - Kill 10 enemies by hanging them with the rope dart Caught &#039;Em All - Catch at least 5 enemies within a single smoke bomb Gun-kata - Use pistols to kill 4 enemies in a row within five seconds Backs To The Wall - Kill an enemy with a wall takedown Let Me Explain - After a perfect parry, perform a total of 4 takedowns Overdesign IV - Kick a berserk enemy caught in smoke off a ship Lively Havana - Get a tour of Havana (complete Sequence 2, Memory 1) All Hands On Deck - Recruit all Officers Collective Madness - Add one of each ship class to Kenway&#039;s fleet Strike The Colors - Board a Lead Convoy ship Unsinkable - Survive a rogue wave taken from the side Yo Ho… - Learn a new shanty Return The Favor - Dash ram a ramming Brig Hunter Hunted - Defeat a Pirate Hunter when at max Wanted level Devil Of The Caribbean - Defeat all legendary ships Old Ironsides - Perform 3 perfect braces Not So Little Friend - Unlock the secondary firing mode on a Jackdaw weapon Dressing Overall - Equip new cosmetics in each of the Jackdaw&#039;s vanity slots Smooth Operator - Craft an Item Business And Pleasure - Earn 50,000 Reales Ship This - Fully upgrade the Jackdaw Glutton for Nourishment - Consume 20 food items Friend To All - Interact with all 7 friendly animals Davy Jones&#039;s Locker - Swim to the lowest point in the map Cartographer - Visit every location in the game Edward Catway - Break 50 potted plants Ed the Diver - Swim a total of 1000m underwater, excluding underwater shipwrecksHidden Achievements Last To Leave A Poxy Bird Walls That Hold Back The Wind In A World Without Gold Ever A Splinter Hungover Blow the Man DownAssassin’s Creed Black Flag Resynced launches on July 9, so be sure to wishlist now, or pre-purchase to unlock the exclusive Blackbeard&#039;s Crimson Pack bonus when the game launches, which includes a costume for Edward, a sword, and a pistol. See you atop the waves, pirates!*One-time connection required to install game ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/46094181/e93e0aa6675d6052ce0c53148a450f09154aa4ab.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:22:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced:, Steam, Achievements</media:keywords>
<content:encoded><![CDATA[Hello Assassins!<br>In the lead-up to <b>Assassin’s Creed Black Flag Resynced’s launch on July 9</b>, we’re unveiling the complete list of Steam achievements up for grabs. <br><br>While Resynced is the swashbuckling tale of Edward Kenway that you know and love, we’ve also made quite a few updates and added plenty of enhancements, such as additional quests and story moments, updated parkour and battle mechanics, new features and gameplay mechanics, and more. That means a new list of achievements to match. <br><br>Available from day one, all achievements are the same across Steam, Xbox, and PlayStation.<br>All achievements will be unlockable no matter which difficulty level you choose.<br><br>Plus, no achievement can be missed during the adventure.<br>You also won’t need a connection to earn any of the achievements.*<br><br>Hidden achievements are listed by title only to avoid spoilers – take a look at the full list below. <br><br><div class="bb_h3">Visible Achievements</div><ul class="bb_ul"><li> King of the Castle - Capture all forts	<br></li><li> The Memory of My Enemy - Display all character portraits in the Great Inagua mansion<br></li><li> Dilettante - Fill all Art Collection and Equipment slots in the Great Inagua manor<br></li><li> Governor - Restore all buildings in the Great Inagua village<br></li><li> Zero Waste - Restore a map from map pieces<br></li><li> Grandmaster - Win at each of the different tavern games<br></li><li> Articles Of Agreement - Ensure the survival of all pirates in a street fight<br></li><li> Among Thieves - Unlock a smuggler's chest<br></li><li> Help A Brother Out - Complete a Templar Hunt sequence<br></li><li> Seven Deadly Seas - Find all treasure chests in underwater shipwrecks<br></li><li> Silence, Fool! - Kill a guard ringing a bell<br></li><li> Matador - Dodge three charge attacks from a Wild Pig<br></li><li> Perfect Predator - Get a perfect harpoon shot on a Great White Shark<br></li><li> Double Tap - Parry 2 Ocelots in rapid succession<br></li><li> Owned - Complete every activity in a single location<br></li><li> The Hangman - Kill 10 enemies by hanging them with the rope dart<br></li><li> Caught 'Em All - Catch at least 5 enemies within a single smoke bomb<br></li><li> Gun-kata - Use pistols to kill 4 enemies in a row within five seconds<br></li><li> Backs To The Wall - Kill an enemy with a wall takedown<br></li><li> Let Me Explain - After a perfect parry, perform a total of 4 takedowns<br></li><li> Overdesign IV - Kick a berserk enemy caught in smoke off a ship<br></li><li> Lively Havana - Get a tour of Havana (complete Sequence 2, Memory 1)<br></li><li> All Hands On Deck - Recruit all Officers<br></li><li> Collective Madness - Add one of each ship class to Kenway's fleet<br></li><li> Strike The Colors - Board a Lead Convoy ship<br></li><li> Unsinkable - Survive a rogue wave taken from the side<br></li><li> Yo Ho… - Learn a new shanty<br></li><li> Return The Favor - Dash ram a ramming Brig<br></li><li> Hunter Hunted - Defeat a Pirate Hunter when at max Wanted level<br></li><li> Devil Of The Caribbean - Defeat all legendary ships<br></li><li> Old Ironsides - Perform 3 perfect braces<br></li><li> Not So Little Friend - Unlock the secondary firing mode on a Jackdaw weapon<br></li><li> Dressing Overall - Equip new cosmetics in each of the Jackdaw's vanity slots<br></li><li> Smooth Operator - Craft an Item<br></li><li> Business And Pleasure - Earn 50,000 Reales<br></li><li> Ship This - Fully upgrade the Jackdaw<br></li><li> Glutton for Nourishment - Consume 20 food items<br></li><li> Friend To All - Interact with all 7 friendly animals<br></li><li> Davy Jones's Locker - Swim to the lowest point in the map<br></li><li> Cartographer - Visit every location in the game<br></li><li> Edward Catway - Break 50 potted plants<br></li><li> Ed the Diver - Swim a total of 1000m underwater, excluding underwater shipwrecks</li></ul><div class="bb_h3">Hidden Achievements</div><ul class="bb_ul"><li> Last To Leave<br></li><li> A Poxy Bird<br></li><li> Walls That Hold Back The Wind<br></li><li> In A World Without Gold<br></li><li> Ever A Splinter<br></li><li> Hungover<br></li><li> Blow the Man Down</li></ul>Assassin’s Creed Black Flag Resynced launches on July 9, so be sure to wishlist now, or pre-purchase to unlock the exclusive Blackbeard's Crimson Pack bonus when the game launches, which includes a costume for Edward, a sword, and a pistol. See you atop the waves, pirates!<br><br>*One-time connection required to install game<br><br><img src="https://clan.fastly.steamstatic.com/images/46094181/53550dbc6c057ea254a34dcd03ddf541cf1557e9.jpg">]]> </content:encoded>
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<title>Square Enix updates Final Fantasy Tactics &#45; The Ivalice Chronicles with New Game + mode, Zodiac Compatibility function, and more</title>
<link>https://xinker.org/square-enix-updates-final-fantasy-tactics-the-ivalice-chronicles-with-new-game-mode-zodiac-compatibility-function-and-more</link>
<guid>https://xinker.org/square-enix-updates-final-fantasy-tactics-the-ivalice-chronicles-with-new-game-mode-zodiac-compatibility-function-and-more</guid>
<description><![CDATA[  Nine months after its original launch, The Ivalice Chronicles gets some new features and bug fixes. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20719/original/fmini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 22:12:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Square, Enix, updates, Final, Fantasy, Tactics, The, Ivalice, Chronicles, with, New, Game, mode, Zodiac, Compatibility, function, and, more</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20719/original/fmini.jpg" crossorigin="anonymous"> Nine months after its original launch, The Ivalice Chronicles gets some new features and bug fixes.<br><br>]]> </content:encoded>
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<title>EverQuest Legends launches on July 28</title>
<link>https://xinker.org/everquest-legends-launches-on-july-28</link>
<guid>https://xinker.org/everquest-legends-launches-on-july-28</guid>
<description><![CDATA[  Designed for casual and solo play, EverQuest Legends allows players to experience the entire game on their own while still supporting groups of up to four players and raids of up to eight. ]]></description>
<enclosure url="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20718/original/emini.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:53:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>EverQuest, Legends, launches, July</media:keywords>
<content:encoded><![CDATA[<img src="https://images.rpgsite.net/articles/thumbnail/da49c9a1/20718/original/emini.jpg" crossorigin="anonymous"> Designed for casual and solo play, EverQuest Legends allows players to experience the entire game on their own while still supporting groups of up to four players and raids of up to eight.<br><br>]]> </content:encoded>
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<title>Forza Horizon 6 Releases Series 2 Update</title>
<link>https://xinker.org/forza-horizon-6-releases-series-2-update</link>
<guid>https://xinker.org/forza-horizon-6-releases-series-2-update</guid>
<description><![CDATA[  The Series 2 update for Forza Horizon 6 has arrived and makes some important changes to the game, while adding a variety of quality of life improvements to the overall experience. Despite some hiccups along the way, Forza Horizon 6 appears to be another massive success for Playground Games, even before the PlayStation 5 fan base has gotten their chance to dive into the game. At least part of that success can be attributed to the series finally heading to Japan with its diverse biomes to race across.  ]]></description>
<enclosure url="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/forza-horizon-6-series-2-update.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:43:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Forza, Horizon, Releases, Series, Update</media:keywords>
<content:encoded><![CDATA[<img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/06/forza-horizon-6-series-2-update.jpg" crossorigin="anonymous"> The Series 2 update for <b><i>Forza Horizon 6</i></b> has arrived and makes some important changes to the game, while adding a variety of quality of life improvements to the overall experience. Despite some hiccups along the way, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgamerant.com%2Fdb%2Fvideo-game%2Fforza-horizon-6%2F" target="_blank" rel=" noopener"><i>Forza Horizon 6</i></a> appears to be another massive success for Playground Games, even before the PlayStation 5 fan base has gotten their chance to dive into the game. At least part of that success can be attributed to the series finally heading to Japan with its diverse biomes to race across. <br><br>]]> </content:encoded>
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<title>Clutch Preview: If You Liked Brad Pitt’s F1, This Might Be the Game for You</title>
<link>https://xinker.org/clutch-preview-if-you-liked-brad-pitts-f1-this-might-be-the-game-for-you</link>
<guid>https://xinker.org/clutch-preview-if-you-liked-brad-pitts-f1-this-might-be-the-game-for-you</guid>
<description><![CDATA[  It’s no secret that I’m a massive fan of the Forza Horizon franchise. Every single one has been nothing less than brilliant, and so when longtime designer-turned-Forza-Horizon-5-creative-director Mike Brown left Playground Games to found Maverick Games just three years ago, I figured I’d be interested in whatever he and his new team had up their collective sleeve. It was a safe bet, but a correct one, as the studio’s first project is very much up my alley – and will probably appeal to plenty of my fellow Forza Horizon fans. It’s called Clutch, and while it does feature multiplayer, it’s a more single-player-focused open-world driving game than Forza Horizon. It’s set in a spectacular place, like Horizon – the south of France, including Monaco and the French Riviera – and it’s packing plenty of real-world cars from the likes of Porsche, Aston Martin, BMW, Land Rover, and Renault, among others. It’s also got a rewind button, which Forza (albeit, Forza Motorsport) invented in racing games.  But that’s about where the similarities end. Because while Horizon is about the festival from which the series takes its name, Clutch is very much about your player character, Theo Martial, and his sister Cass. The two of you have always been obsessed with cars, and as young adults, they find themselves making ends meet as, effectively, vigilantes – doing delivery runs for less-than-above-board people. You’ll meet plenty of characters and experience plenty of drama; quite honestly, I don’t really want to ruin any of the plot points, as the story is set to be a significant calling card for Clutch. I suppose what I will say is that a lot of what I saw from Clutch’s narrative reminded me of the recent Brad Pitt blockbuster F1 – not in terms of plot points, per se, but with regard to tone and spirit. This is a good thing, to be clear, as I had a blast watching that movie. If Clutch’s story is just as fun as F1’s, I think I’ll be in for a treat. A lot of what I saw from Clutch’s narrative reminded me of the recent Brad Pitt blockbuster movie F1. Within that story, you’ll be doing plenty of familiar Forza Horizon-like things: racing, driving, and drifting – but sometimes with a more cinematic flair. For instance, one mission I saw during my brief demo tasked us with finding a rare Aston Martin Valhalla (seriously, open another tab and look this car up if you haven’t seen it; it’s borderline alien in its exotic appearance and practically a street-legal F1 car). The problem was, the car is located in its wealthy owner’s penthouse. You’ve got to get it out of there…and you can imagine how that’s going to go.  Well…almost. There’s one part of that Valhalla escape that you definitely won’t be expecting: the harpoon you can fire from the car. No, Clutch isn’t trying to be Spy Hunter, but it is mixing in some arcadey additions to the basic arcadey driving formula. There are six total tools to unlock over the course of the campaign, and as the harpoon was the only one I saw, I can tell you that you can shoot it at any object in the game. You can use it for traversal, for instance, such as firing it at a lamppost on a corner to help you take a turn at higher speed, a la the Tim Burton Batmobile in the 1989 Batman film. I’m curious to see the remaining five tools and what cumulative effect they have on the gameplay, but on the whole, Clutch feels very similar to Forza Horizon in terms of its driving: it’s grounded in reality, but not a pure sim by any means. I say that with a little bit of experience, as I did get to play one three-lap race at the end of my demo. Fortunately, rival-racer AI is aggressive, and you do need to drive smart and drive well in order to move up to the front of the pack. If Brown and the team were aiming for a similar handling feel as Forza Horizon, my first impression is that they’ve pretty well nailed it. In all, I walked away quite happy with what I played of Clutch. I was intrigued by the characters and story I saw, the driving felt good, the setting is one I look forward to spending time in, and it seems like it’ll have a healthy complement of cars from different automakers – though I wouldn’t expect anything on the order of the 500+ cars that Forza Horizon brings to the table. I’m eager to see what more Clutch has to offer when it drops in Spring of 2027.  Ryan McCaffrey is IGN&#039;s executive editor of previews and host of both IGN&#039;s weekly Xbox show, Podcast Unlocked, as well as our semi-retired interview show, IGN Unfiltered. He&#039;s a North Jersey guy, so it&#039;s &quot;Taylor ham,&quot; not &quot;pork roll.&quot; Debate it with him on Twitter at @DMC_Ryan. ]]></description>
<enclosure url="https://assets-prd.ignimgs.com/2026/06/16/clutch-teaser-screenshot-1-1781640888235.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:43:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Clutch, Preview:, You, Liked, Brad, Pitt’s, F1, This, Might, the, Game, for, You</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/16/clutch-teaser-screenshot-1-1781640888235.png" crossorigin="anonymous"> It’s no secret that I’m a massive fan of the Forza Horizon franchise. Every single one has been nothing less than brilliant, and so when longtime designer-turned-Forza-Horizon-5-creative-director Mike Brown left Playground Games to found Maverick Games just three years ago, I figured I’d be interested in whatever he and his new team had up their collective sleeve. It was a safe bet, but a correct one, as the studio’s first project is very much up my alley – and will probably appeal to plenty of my fellow Forza Horizon fans.<br><br> It’s called Clutch, and while it does feature multiplayer, it’s a more single-player-focused open-world driving game than Forza Horizon. It’s set in a spectacular place, like Horizon – the south of France, including Monaco and the French Riviera – and it’s packing plenty of real-world cars from the likes of Porsche, Aston Martin, BMW, Land Rover, and Renault, among others. It’s also got a rewind button, which Forza (albeit, Forza Motorsport) invented in racing games. <br><br> But that’s about where the similarities end. Because while Horizon is about the festival from which the series takes its name, Clutch is very much about your player character, Theo Martial, and his sister Cass. The two of you have always been obsessed with cars, and as young adults, they find themselves making ends meet as, effectively, vigilantes – doing delivery runs for less-than-above-board people. You’ll meet plenty of characters and experience plenty of drama; quite honestly, I don’t really want to ruin any of the plot points, as the story is set to be a significant calling card for Clutch. I suppose what I will say is that a lot of what I saw from Clutch’s narrative reminded me of the recent Brad Pitt blockbuster F1 – not in terms of plot points, per se, but with regard to tone and spirit. This is a good thing, to be clear, as I had a blast watching that movie. If Clutch’s story is just as fun as F1’s, I think I’ll be in for a treat.<br><br> A lot of what I saw from Clutch’s narrative reminded me of the recent Brad Pitt blockbuster movie F1. Within that story, you’ll be doing plenty of familiar Forza Horizon-like things: racing, driving, and drifting – but sometimes with a more cinematic flair. For instance, one mission I saw during my brief demo tasked us with finding a rare Aston Martin Valhalla (seriously, open another tab and look this car up if you haven’t seen it; it’s borderline alien in its exotic appearance and practically a street-legal F1 car). The problem was, the car is located in its wealthy owner’s penthouse. You’ve got to get it out of there…and you can imagine how that’s going to go. <br><br> Well…almost. There’s one part of that Valhalla escape that you definitely won’t be expecting: the harpoon you can fire from the car. No, Clutch isn’t trying to be Spy Hunter, but it is mixing in some arcadey additions to the basic arcadey driving formula. There are six total tools to unlock over the course of the campaign, and as the harpoon was the only one I saw, I can tell you that you can shoot it at any object in the game. You can use it for traversal, for instance, such as firing it at a lamppost on a corner to help you take a turn at higher speed, a la the Tim Burton Batmobile in the 1989 Batman film. I’m curious to see the remaining five tools and what cumulative effect they have on the gameplay, but on the whole, Clutch feels very similar to Forza Horizon in terms of its driving: it’s grounded in reality, but not a pure sim by any means.<br><br> I say that with a little bit of experience, as I did get to play one three-lap race at the end of my demo. Fortunately, rival-racer AI is aggressive, and you do need to drive smart and drive well in order to move up to the front of the pack. If Brown and the team were aiming for a similar handling feel as Forza Horizon, my first impression is that they’ve pretty well nailed it.<br><br> In all, I walked away quite happy with what I played of Clutch. I was intrigued by the characters and story I saw, the driving felt good, the setting is one I look forward to spending time in, and it seems like it’ll have a healthy complement of cars from different automakers – though I wouldn’t expect anything on the order of the 500+ cars that Forza Horizon brings to the table. I’m eager to see what more Clutch has to offer when it drops in Spring of 2027. <br><br> <i>Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, </i><a class="bb_link" href="https://www.ign.com/watch/unlocked" target="_blank" rel="">Podcast Unlocked</a><i>, as well as our semi-retired interview show, </i><a class="bb_link" href="https://www.ign.com/articles/2016/02/04/ign-unfiltered-every-episode-ever" target="_blank" rel="">IGN Unfiltered</a><i>. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at </i><a class="bb_link" href="https://twitter.com/DMC_Ryan" target="_blank" rel=""><i>@DMC_Ryan</i></a><i>.</i><br><br>]]> </content:encoded>
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<title>Gloria Victis is Live | Welcome to the Season of the Phoenix!</title>
<link>https://xinker.org/gloria-victis-is-live-welcome-to-the-season-of-the-phoenix</link>
<guid>https://xinker.org/gloria-victis-is-live-welcome-to-the-season-of-the-phoenix</guid>
<description><![CDATA[ Warriors!The wait is over.Today is more than a relaunch. It marks the beginning of a new era for Gloria Victis.After months of testing, improvements, and invaluable community feedback, we are proud to announce that Gloria Victis is now LIVE!What once seemed lost has been reforged through the passion, loyalty, and unwavering support of this incredible community. Every bug report, every suggestion during testing helped shape the game that stands before you today.Welcome to the Season of the Phoenix!From the ashes, Gloria Victis rises once more.The Season of the Phoenix marks the start of a new journey. Whether you&#039;re a veteran returning to familiar lands or a new warrior stepping onto the battlefield for the very first time, your story begins now.The nations are preparing for war.The battlefield is open.Forge your legend.Play Now: https://store.steampowered.com/app/327070/Gloria_Victis_Medieval_MMORPG/Looking for the latest improvements, fixes, and additions?Check out the full launch changelog here: https://store.steampowered.com/news/app/327070/view/711152269082494817To everyone who stood with us throughout this journey, thank you!This relaunch would not have been possible without your dedication, patience, and belief in Gloria Victis.We look forward to writing the next chapter together.See you on the battlefield. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/7031304/222cc9df85f02f00bc216fa60e2100f5f17bd22b.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:42:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gloria, Victis, Live, Welcome, the, Season, the, Phoenix</media:keywords>
<content:encoded><![CDATA[<b>Warriors!</b><br><br>The wait is over.<br><br>Today is more than a relaunch. It marks the beginning of a new era for Gloria Victis.<br><br>After months of testing, improvements, and invaluable community feedback, we are proud to announce that Gloria Victis is now LIVE!<br><br>What once seemed lost has been reforged through the passion, loyalty, and unwavering support of this incredible community. Every bug report, every suggestion during testing helped shape the game that stands before you today.<br><br>Welcome to the <b>Season of the Phoenix!</b><br><br>From the ashes, Gloria Victis rises once more.<br><br>The Season of the Phoenix marks the start of a new journey. Whether you're a veteran returning to familiar lands or a new warrior stepping onto the battlefield for the very first time, your story begins now.<br><br>The nations are preparing for war.<br>The battlefield is open.<br>Forge your legend.<br><br><b>Play Now:</b> <a class="bb_link" href="https://store.steampowered.com/app/327070/Gloria_Victis_Medieval_MMORPG/" target="_blank" rel="">https://store.steampowered.com/app/327070/Gloria_Victis_Medieval_MMORPG/</a><br><br>Looking for the latest improvements, fixes, and additions?<br>Check out the <b>full launch changelog</b> here: <a class="bb_link" href="https://store.steampowered.com/news/app/327070/view/711152269082494817" target="_blank" rel="">https://store.steampowered.com/news/app/327070/view/711152269082494817</a><br><br>To everyone who stood with us throughout this journey, thank you!<br><br>This relaunch would not have been possible without your dedication, patience, and belief in Gloria Victis.<br><br>We look forward to writing the next chapter together.<br><br>See you on the battlefield.<br>]]> </content:encoded>
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<title>Update 15.5 | 250th Anniversary of U.S. Independence &amp;amp; Decals!</title>
<link>https://xinker.org/update-155-250th-anniversary-of-us-independence-decals</link>
<guid>https://xinker.org/update-155-250th-anniversary-of-us-independence-decals</guid>
<description><![CDATA[ Here&#039;s an overview of the major highlights introduced in Update 15.5. Be sure to check out the full details on our website:EU NA ASIA250th Anniversary of U.S. IndependenceJuly 4, 2026, marks 250 years since the signing of the Declaration of Independence. Update 15.5 launches a large-scale celebration packed with new content and themed rewards you can earn just by playing.Independence Day GiftFight a single battle of any kind during Update 15.5 to claim a special gift in the Armory.The new &quot;We the People&quot; permanent camouflage for Tier X ships.The new Pride of Philadelphia enemy destruction effect.3x Artillery Chests.The New York Port will also be decorated for this historic milestone for the duration of the update.Dawn of a Nation CampaignThe centerpiece of Update 15.5&#039;s celebrations—a narrative campaign that follows the story of the American Revolution and rewards you just for playing.Four consecutive chapters, each unlocking weekly. Each follows the American Revolution from the perspective of a different character, with a special video inspired by famous paintings unlocking upon completion.Rewards include historical U.S. commanders John Glover and seasoned Commander John Paul Jones, the Thirteen Salvos and Pride of Philadelphia enemy destruction effects, the &quot;We the People&quot; permanent camouflage for Tier X ships, and the Betsy Ross flag.Final reward: Tier VIII Premium cruiser Congress. Owners receive 11,000 Doubloons as compensation.Extra levels reward 2x Dawn of a Nation collection containers per level. Completing the collection earns an achievement and the Minuteman permanent camouflage for Maine—the first permanent camouflage created specifically for a supership. Active players can complete it for free.250 Years of Independence Event PassA standalone Event Pass dedicated to the memory of those who fought for American independence, with two progression lines of 15 levels each.First progression line: Commander Statue of Liberty (with an individual voiceover), 1x Artillery Chest, Stars &#039;n&#039; Stripes permanent camouflage, and the Freedom permanent camouflage for Baltimore (final reward).Second progression line: Unlock for 2,500 Doubloons to immediately receive the &quot;Go Navy!&quot; permanent camouflage for Helena. Progress further to earn the Revolutionary permanent camouflage; U.S. Tier VI Premium battleship Arizona; the new Old North State permanent camouflage for North Carolina; and the new Thirteen Salvos enemy destruction effect (final reward).Extra levels reward 1x More Signals container (first line) or 1x Rare Bonuses container (second line) per level.New U.S.-Themed ShipsSeveral new U.S.-themed ships and camouflages arrive with Update 15.5.Fort Worth (Tier IX Premium cruiser): Powerful main guns with a time-based Main Battery Reload Booster, slow but stealthy torpedoes, Surveillance Radar, and Hydroacoustic Search. A golden version is also available.Wisconsin Golden: Golden version of U.S. Tier X battleship Wisconsin.&quot;White and Gold&quot; permanent camouflage for Puerto Rico.Early Access: Italian SubmarinesThe first-ever Italian Tier VIII and X submarines—Pietro Micca and Pietro Calvi—continue in Early Access, alongside their stylish permanent camouflages.DecalsA brand-new ship customization feature launching in Update 15.5, inspired by the naval tradition of crews adorning their ships with mottos and symbols.Ships have mounting points on the bow, midship section, and stern. Each ship can mount up to six decals—three per side.Symbols go in the bow and stern slots; text decals are reserved for the midship slots.Available on Tier IX ships only in Update 15.5. Not compatible with camouflages that alter 3D models or use non-standard materials (e.g., golden or Black Friday camouflages).You can grab decals from Decal Premium containers, which are distributed as rewards for combat missions.Clan Battles: HammerheadA new Clan Battles season codenamed &quot;Hammerhead&quot; commences this update. Check our patch notes for full details.Dragon Boat FestivalPan-Asian-themed event arriving with Update 15.5.Earn the Dragon Boat permanent camouflage, Commander Dragon Boat Racer, and the Good Luck Kite flag.Look for random bundles in the Armory for a chance at Tier IX battleship Sun Yat-Sen.New Tier IX cruiser Baotou: AP shells with reduced ricochet chance, deepwater torpedoes, and Torpedo Reload Booster with increased charges.Asymmetric Battles ExtendedYou asked, and we listened! Thanks to community feedback, Asymmetric Battles will remain available for several more updates.Shadow Mapping ImprovementsSofter shadows and decreased shadow jittering, particularly noticeable on Low and Medium presets.Decreased ghosting of the ambient occlusion effect.Shadow rendering quality simplified to four settings: Off, Low, Medium, and High.This is just the beginning, so dive into Update 15.5 and experience everything firsthand. Read the full update article here:EU NA ASIATake the Update 15.5 Survey!Enjoying the new features? Let us know your thoughts via ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/31013613/bf999b316e7f27b85ba5ddce912c5875b7a36eb2.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:41:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Update, 15.5, 250th, Anniversary, U.S., Independence, Decals</media:keywords>
<content:encoded><![CDATA[Here's an overview of the major highlights introduced in Update 15.5. Be sure to check out the full details on our website:<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.eu%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>EU</b></a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.com%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>NA</b></a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>ASIA</b></a><br><br><div data-youtube="0OgQHuNfizQ" class="sharedFilePreviewYouTubeVideo sizeFull"><img class="sharedFilePreviewYouTubeVideo sizeFull" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><br><br><div class="bb_h2">250th Anniversary of U.S. Independence</div><img src="https://clan.fastly.steamstatic.com/images/31013613/a4fc922b5b7d1ef4f18e0f3ac34a90f610d90752.jpg"><br><br>July 4, 2026, marks 250 years since the signing of the Declaration of Independence. Update 15.5 launches a large-scale celebration packed with new content and themed rewards you can earn just by playing.<br><br><div class="bb_h3">Independence Day Gift</div><br>Fight a single battle of any kind during Update 15.5 to claim a special gift in the Armory.<br><br><ul class="bb_ul"><li>The new <i>"We the People"</i> permanent camouflage for Tier X ships.<br></li><li><i>The new <b>Pride of Philadelphia</b> enemy destruction effect.</i><br></li><li>3x Artillery Chests.</li></ul><br><i>The New York Port will also be decorated for this historic milestone for the duration of the update.</i><br><br><div class="bb_h2">Dawn of a Nation Campaign</div><br>The centerpiece of Update 15.5's celebrations—a narrative campaign that follows the story of the American Revolution and rewards you just for playing.<br><br><ul class="bb_ul"><li>Four consecutive chapters, each unlocking weekly. Each follows the American Revolution from the perspective of a different character, with a special video inspired by famous paintings unlocking upon completion.<br><br><img src="https://clan.fastly.steamstatic.com/images/31013613/57be32c2f920c853e38ad5438fa188f0e7a77048.png"><br><br></li><li><i>Rewards include historical U.S. commanders <b>John Glover</b> and seasoned Commander <b>John Paul Jones</b>, the <i>Thirteen Salvos</i> and <i>Pride of Philadelphia</i> enemy destruction effects, the <i>"We the People"</i> permanent camouflage for Tier X ships, and the Betsy Ross flag.</i><br><br><img src="https://clan.fastly.steamstatic.com/images/31013613/74cc9a62f62d65ce98f28fb165d9ee16907552c0.png"><br><br></li><li>Final reward: Tier VIII Premium cruiser <b>Congress</b>. Owners receive 11,000 Doubloons as compensation.<br></li><li><i>Extra levels reward 2x <i>Dawn of a Nation</i> collection containers per level. Completing the collection earns an achievement and the <b>Minuteman</b> permanent camouflage for Maine—the first permanent camouflage created specifically for a supership. Active players can complete it for free.</i></li></ul><br><div class="bb_h2">250 Years of Independence Event Pass</div><img src="https://clan.fastly.steamstatic.com/images/31013613/f43f62083c9d0c8db45648a7680b8f28b8180d29.jpg"><br><br>A standalone Event Pass dedicated to the memory of those who fought for American independence, with two progression lines of 15 levels each.<br><br><ul class="bb_ul"><li><u>First progression line:</u> Commander <b>Statue of Liberty</b> (with an individual voiceover), 1x Artillery Chest, <i>Stars 'n' Stripes</i> permanent camouflage, and the <i>Freedom</i> permanent camouflage for Baltimore (final reward).<br><br><img src="https://clan.fastly.steamstatic.com/images/31013613/2701d24bebcd1200fc36caca3e7638d591002491.png"><br><br></li><li><i><u>Second progression line:</u> Unlock for 2,500 Doubloons to immediately receive the <i>"Go Navy!"</i> permanent camouflage for Helena. Progress further to earn the <i>Revolutionary</i> permanent camouflage; U.S. Tier VI Premium battleship <b>Arizona</b>; the new <i>Old North State</i> permanent camouflage for North Carolina; and the new <i>Thirteen Salvos</i> enemy destruction effect (final reward).</i><br></li><li>Extra levels reward 1x More Signals container (first line) or 1x Rare Bonuses container (second line) per level.<br><br><img src="https://clan.fastly.steamstatic.com/images/31013613/8927c695425a3b08e98a46a4b51023e0a4d3ec58.png"></li></ul><br><div class="bb_h2">New U.S.-Themed Ships</div><br>Several new U.S.-themed ships and camouflages arrive with Update 15.5.<br><br><ul class="bb_ul"><li><b>Fort Worth (Tier IX Premium cruiser):</b> Powerful main guns with a time-based Main Battery Reload Booster, slow but stealthy torpedoes, Surveillance Radar, and Hydroacoustic Search. A golden version is also available.<br></li><li><i><b>Wisconsin Golden:</b> Golden version of U.S. Tier X battleship Wisconsin.</i><br></li><li><i>"White and Gold"</i> permanent camouflage for Puerto Rico.</li></ul><br><div class="bb_h2">Early Access: Italian Submarines</div><img src="https://clan.fastly.steamstatic.com/images/31013613/55fd8147c28c93900ec06f9545cf1234e238addd.jpg"><br><br>The first-ever Italian Tier VIII and X submarines—<i>Pietro Micca</i> and <i>Pietro Calvi</i>—continue in Early Access, alongside their stylish permanent camouflages.<br><br><div class="bb_h2">Decals</div><img src="https://clan.fastly.steamstatic.com/images/31013613/cef0a15888ebf088157ed6146023fdcabe5c9332.jpg"><br><br>A brand-new ship customization feature launching in Update 15.5, inspired by the naval tradition of crews adorning their ships with mottos and symbols.<br><br><ul class="bb_ul"><li>Ships have mounting points on the bow, midship section, and stern. Each ship can mount up to six decals—three per side.<br></li><li><i>Symbols go in the bow and stern slots; text decals are reserved for the midship slots.</i><br></li><li>Available on <b>Tier IX ships only</b> in Update 15.5. Not compatible with camouflages that alter 3D models or use non-standard materials (e.g., golden or Black Friday camouflages).<br></li><li><i>You can grab decals from Decal Premium containers, which are distributed as rewards for combat missions.</i></li></ul><br><div class="bb_h2">Clan Battles: Hammerhead</div><img src="https://clan.fastly.steamstatic.com/images/31013613/3b0f8815f7163084b9c4e7a7a8139026dac601f1.jpg"><br><br>A new Clan Battles season codenamed "Hammerhead" commences this update. Check our patch notes for full details.<br><br><div class="bb_h2">Dragon Boat Festival</div><br>Pan-Asian-themed event arriving with Update 15.5.<br><img src="https://clan.fastly.steamstatic.com/images/31013613/e6d4ecf789559ce1320febfde97847847c724f55.jpg"><br><br><ul class="bb_ul"><li>Earn the <i>Dragon Boat</i> permanent camouflage, Commander <b>Dragon Boat Racer</b>, and the <i>Good Luck Kite</i> flag.<br></li><li><i>Look for random bundles in the Armory for a chance at Tier IX battleship <b>Sun Yat-Sen</b>.</i><br></li><li>New Tier IX cruiser <b>Baotou</b>: AP shells with reduced ricochet chance, deepwater torpedoes, and Torpedo Reload Booster with increased charges.</li></ul><br><br><div class="bb_h2">Asymmetric Battles Extended</div><img src="https://clan.fastly.steamstatic.com/images/31013613/305a23403060e0bc277bb0d0d0a60703985236f4.jpg"><br><br>You asked, and we listened! Thanks to community feedback, Asymmetric Battles will remain available for several more updates.<br><br><div class="bb_h2">Shadow Mapping Improvements</div><img src="https://clan.fastly.steamstatic.com/images/31013613/c12879545d661cc761addbbda9750d2732978d04.jpg"><br><br><ul class="bb_ul"><li>Softer shadows and decreased shadow jittering, particularly noticeable on Low and Medium presets.<br></li><li><i>Decreased ghosting of the ambient occlusion effect.</i><br></li><li>Shadow rendering quality simplified to four settings: Off, Low, Medium, and High.</li></ul><br>This is just the beginning, so dive into Update 15.5 and experience everything firsthand. Read the full update article here:<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.eu%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>EU</b></a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.com%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>NA</b></a> <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fworldofwarships.asia%2Fen%2Fnews%2Fgame-updates%2Fupdate-155-250th-anniversary-of-us-independence%2F%20style%3Dbutton" target="_blank" rel=" noopener"><b>ASIA</b></a><br><br><div class="bb_h2">Take the Update 15.5 Survey!</div><br>Enjoying the new features? Let us know your thoughts via the survey link below!<br><br><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsurveys.wargaming.net%2Fs3%2Frelease-survey%20style%3Dbutton" target="_blank" rel=" noopener"><b>Take Survey</b></a> <br>]]> </content:encoded>
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<title>As Diablo 4 season 14 PTR leaves players feeling mixed, Blizzard announces developer livestream to reveal what is and isn&amp;apos;t changing</title>
<link>https://xinker.org/as-diablo-4-season-14-ptr-leaves-players-feeling-mixed-blizzard-announces-developer-livestream-to-reveal-what-is-and-isnt-changing</link>
<guid>https://xinker.org/as-diablo-4-season-14-ptr-leaves-players-feeling-mixed-blizzard-announces-developer-livestream-to-reveal-what-is-and-isnt-changing</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/Rh5X5iNhgjySmUCUpCRaBP-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:32:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Diablo, season, PTR, leaves, players, feeling, mixed, Blizzard, announces, developer, livestream, reveal, what, and, isnt, changing</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/Rh5X5iNhgjySmUCUpCRaBP-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FhBpeSny3X6g4JAGcNhKPRQ.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/hBpeSny3X6g4JAGcNhKPRQ.jpg</a>]]> </content:encoded>
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<title>BNSF GP60M &amp;amp; GP60B &#45; Coming Soon!</title>
<link>https://xinker.org/bnsf-gp60m-gp60b-coming-soon</link>
<guid>https://xinker.org/bnsf-gp60m-gp60b-coming-soon</guid>
<description><![CDATA[ Step up and serve Californian industry with the “Super Fleet” in Train Sim World 6, brought to life by High Iron Simulations - Coming soon!The striking GP60M and its cabless counterpart, the GP60B, arrive in potent pumpkin schemes for authentic mainline and local duty over iconic BNSF trackage in this latest TSW6 Add-on.Add BNSF GP60M &amp; GP60B to your Steam WishlistBNSF GP60MAt the start of the 1990s, the Santa Fe Railway, then led by its innovative president Mike Haverty, branded its high-priority intermodal services as the “Super Fleet” and reintroduced the railroad’s legendary red and silver “warbonnet” livery. For use on the Super Fleet in 1990-1991 the Atchison, Topeka and Santa Fe Railway (AT&amp;SF) acquired 63 custom-design 3,800-horsepower GP60M cab units equipped with North American cabs.With the coming of the 21st century, the GP60M diesels could still be frequently found in intermodal service but were also increasingly used on manifest freights, and even handled local duties. Beginning around 2010, these stylish diesels were most often found in Southern California, including the Los Angeles area and San Diego. Kaiser Yard, located on the ex-AT&amp;SF Pasadena Subdivision west of San Bernardino (and included on the TSW San Bernardino route), became a key bastion of GP60M assignments.This Add-on features the GP60M dressed in BNSF’s H2 and H4 schemes, with the latter featuring its “Dash 3” rebuilt control stand.BNSF GP60BAlongside the acquisition of 63 GP60M for the Super Fleet in the 90s, AT&amp;SF also purchased 23 cabless B units: the GP60B.While sharing the same engine and power output specifications as its GP60M counterpart, the GP60B is a cabless B-unit, helping reduce purchase and maintenance costs.This Add-on features the GP60B decked out in BNSF’s classic and subdued H1 livery.Please Note: For the full experience, we recommend you own Train Sim World 6: Cajon Pass and San Bernardino Line which are available as separate purchases.Timetable and GameplayKey FeaturesGP60M diesel locomotive in BNSF H2 &amp; H4 liveriesGP60B cabless B-unit in BNSF H1 liveryHighly detailed, feature-rich driving cabs, including original &amp; rebuilt controlsBrand-new three-unit articulated spine intermodal car with multiple loadsEx-Santa Fe Ga-series cement hopper in 3x liveries89-foot autorack in BNSF livery4x scenarios each on Cajon Pass and San Bernardino LineAdditional service layersUnion Pacific services from Sherman HillStatic Metrolink equipment from San Bernardino LineA brand-new, authentic timetable for Cajon PassTrain Sim World 6: BNSF GP60M &amp; GP60B will release 25th June for £12.99 / €15.99 / $16.99.Yet to upgrade to TSW6?BNSF GP60M &amp; GP60B is an Add-on for Train Sim World 6. If you&#039;ve not yet upgraded, you can still do so in a number of ways.Deluxe Edition: including CrossCountry Class 220 VoyagerUpgrading via Train Sim World 6: Deluxe Edition will give you access to three brand new routes: Riviera Line, Morristown Line and Leipzig-Dresden.Find out more about Train Sim World 6 by following @trainsimworld on Twitter/X, Instagram, Threads, Facebook, YouTube, Twitch, and TikTok. ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/45756039/d3f76017adcacb814fd3030f122e25f90d234b85.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:30:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>BNSF, GP60M, GP60B, Coming, Soon</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><b>Step up and serve Californian industry with the “Super Fleet” in Train Sim World 6, brought to life by High Iron Simulations - Coming soon!</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">The striking GP60M and its cabless counterpart, the GP60B, arrive in potent pumpkin schemes for authentic mainline and local duty over iconic BNSF trackage in this latest TSW6 Add-on.</p><p class="bb_paragraph"><i>Add BNSF GP60M & GP60B to your <a class="bb_link" href="https://store.steampowered.com/app/4035910/Train_Sim_World_6_BNSF_GP60M__GP60B_Loco_AddOn" target="_blank" rel="">Steam Wishlist</a></i></p><p class="bb_paragraph"></p><div class="bb_h2">BNSF GP60M</div><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45756039/cd7a412d399d6c850f4ebd93cda81072e271e358.png"></p><p class="bb_paragraph">At the start of the 1990s, the Santa Fe Railway, then led by its innovative president Mike Haverty, branded its high-priority intermodal services as the “Super Fleet” and reintroduced the railroad’s legendary red and silver “warbonnet” livery. For use on the Super Fleet in 1990-1991 the Atchison, Topeka and Santa Fe Railway (AT&SF) acquired 63 custom-design 3,800-horsepower GP60M cab units equipped with North American cabs.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45756039/7384b511109021bd88b795f71a8cbb70bc6edba7.png"></p><p class="bb_paragraph">With the coming of the 21st century, the GP60M diesels could still be frequently found in intermodal service but were also increasingly used on manifest freights, and even handled local duties. Beginning around 2010, these stylish diesels were most often found in Southern California, including the Los Angeles area and San Diego. Kaiser Yard, located on the ex-AT&SF Pasadena Subdivision west of San Bernardino (and included on the TSW San Bernardino route), became a key bastion of GP60M assignments.</p><p class="bb_paragraph">This Add-on features the GP60M dressed in BNSF’s H2 and H4 schemes, with the latter featuring its “Dash 3” rebuilt control stand.</p><p class="bb_paragraph"></p><div class="bb_h2">BNSF GP60B</div><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45756039/ebc2ae4c67a2373257492852ec94de2529f5d5b4.png"></p><p class="bb_paragraph">Alongside the acquisition of 63 GP60M for the Super Fleet in the 90s, AT&SF also purchased 23 cabless B units: the GP60B.</p><p class="bb_paragraph">While sharing the same engine and power output specifications as its GP60M counterpart, the GP60B is a cabless B-unit, helping reduce purchase and maintenance costs.</p><p class="bb_paragraph">This Add-on features the GP60B decked out in BNSF’s classic and subdued H1 livery.</p><p class="bb_paragraph"><b>Please Note: For the full experience, we recommend you own Train Sim World 6: Cajon Pass and San Bernardino Line which are available as separate purchases.</b></p><p class="bb_paragraph"></p><div class="bb_h2">Timetable and Gameplay</div><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/45756039/6721b15eadfd0b4a27dc641f3502a5f864907610.png"></p><div class="bb_h3">Key Features</div><ul class="bb_ul"><li><p class="bb_paragraph">GP60M diesel locomotive in BNSF H2 & H4 liveries</p></li><li><p class="bb_paragraph">GP60B cabless B-unit in BNSF H1 livery</p></li><li><p class="bb_paragraph">Highly detailed, feature-rich driving cabs, including original & rebuilt controls</p></li><li><p class="bb_paragraph">Brand-new three-unit articulated spine intermodal car with multiple loads</p></li><li><p class="bb_paragraph">Ex-Santa Fe Ga-series cement hopper in 3x liveries</p></li><li><p class="bb_paragraph">89-foot autorack in BNSF livery</p></li><li><p class="bb_paragraph">4x scenarios each on Cajon Pass and San Bernardino Line</p></li></ul><div class="bb_h3">Additional service layers</div><ul class="bb_ul"><li><p class="bb_paragraph">Union Pacific services from Sherman Hill</p></li><li><p class="bb_paragraph">Static Metrolink equipment from San Bernardino Line</p></li><li><p class="bb_paragraph">A brand-new, authentic timetable for Cajon Pass</p></li></ul><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Train Sim World 6: BNSF GP60M & GP60B</b> will release 25th June for £12.99 / €15.99 / $16.99.</p><p class="bb_paragraph"></p><div class="bb_h2">Yet to upgrade to TSW6?</div><p class="bb_paragraph">BNSF GP60M & GP60B is an Add-on for Train Sim World 6. If you've not yet upgraded, you can still do so in a number of ways.</p><p class="bb_paragraph"></p><div class="bb_h3">Deluxe Edition: including CrossCountry Class 220 Voyager</div><div class="bb_h2"><img src="https://clan.fastly.steamstatic.com/images/45756039/14ca3c33665f2c20649468fef3ed9bcf07d5312a.png"></div><p class="bb_paragraph">Upgrading via Train Sim World 6: Deluxe Edition will give you access to three brand new routes: Riviera Line, Morristown Line and Leipzig-Dresden.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Find out more about Train Sim World 6 by following @trainsimworld on <a class="bb_link" href="https://twitter.com/trainsimworld" target="_blank" rel="">Twitter/X</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Ftrainsim%2F" target="_blank" rel=" noopener">Instagram</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.threads.net%2F%40trainsim" target="_blank" rel=" noopener">Threads</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.facebook.com%2Ftrainsimworld%2F" target="_blank" rel=" noopener">Facebook</a>, <a class="bb_link" href="https://www.youtube.com/user/RailSimulatorDotCom" target="_blank" rel="">YouTube</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Ftrainsimworldofficial" target="_blank" rel=" noopener">Twitch</a>, and <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.tiktok.com%2F%40trainsimworldofficial" target="_blank" rel=" noopener">TikTok</a>.</b></p>]]> </content:encoded>
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<title>Take&#45;Two boss asserts GTA 6 launch date in &amp;apos;man&#45;on&#45;the&#45;street&amp;apos;&#45;style TikTok interview</title>
<link>https://xinker.org/take-two-boss-asserts-gta-6-launch-date-in-man-on-the-street-style-tiktok-interview</link>
<guid>https://xinker.org/take-two-boss-asserts-gta-6-launch-date-in-man-on-the-street-style-tiktok-interview</guid>
<description><![CDATA[  Take-Two Boss Strauss Zelnick has reaffirmed his belief that Grand Theft Auto 6 will arrive this year in a TikTok interview with &#039;The School of Hard Knocks,&#039; while also revealing why he thinks the game has taken so long to develop. Read the full story on PCGamesN: Take-Two boss asserts GTA 6 launch date in &#039;man-on-the-street&#039;-style TikTok interview ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/Take-Two-boss-asserts-GTA-6-release-date-in-man-on-the-street-style-TikTok-interview-jake-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Take-Two, boss, asserts, GTA, launch, date, man-on-the-street-style, TikTok, interview</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/Take-Two-boss-asserts-GTA-6-release-date-in-man-on-the-street-style-TikTok-interview-jake-900x506.jpg" crossorigin="anonymous"> Take-Two Boss Strauss Zelnick has reaffirmed his belief that Grand Theft Auto 6 will arrive this year in a TikTok interview with 'The School of Hard Knocks,' while also revealing why he thinks the game has taken so long to develop.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Fgrand-theft-auto-vi%2Fstrauss-zelnik-tiktok-interview" target="_blank" rel=" noopener">Take-Two boss asserts GTA 6 launch date in 'man-on-the-street'-style TikTok interview</a><br><br>]]> </content:encoded>
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<title>Slayblade lets rip a huge Y2K nostalgia trip, and the battle top roguelike&amp;apos;s Steam Next Fest demo is a must&#45;try</title>
<link>https://xinker.org/slayblade-lets-rip-a-huge-y2k-nostalgia-trip-and-the-battle-top-roguelikes-steam-next-fest-demo-is-a-must-try</link>
<guid>https://xinker.org/slayblade-lets-rip-a-huge-y2k-nostalgia-trip-and-the-battle-top-roguelikes-steam-next-fest-demo-is-a-must-try</guid>
<description><![CDATA[  Nostalgia is arguably the most powerful selling force in the world (aside from FOMO). If you told a Millennial (like myself) that there&#039;s a demo for a Beyblade roguelite game with PS1-era audiovisuals at Steam Next Fest, they&#039;d have it wishlisted before you got to finish your sentence. Questionable Obey-inspired logo aside, Slayblade is here to make you wish you hadn&#039;t sold your Dragoon, Drigger, and Dranzer at that yard sale all those years ago. Read the full story on PCGamesN: Slayblade lets rip a huge Y2K nostalgia trip, and the battle top roguelike&#039;s Steam Next Fest demo is a must-try ]]></description>
<enclosure url="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/slayblade-demo-steam-next-fest-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:24:03 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Slayblade, lets, rip, huge, Y2K, nostalgia, trip, and, the, battle, top, roguelikes, Steam, Next, Fest, demo, must-try</media:keywords>
<content:encoded><![CDATA[<img src="https://www.pcgamesn.com/wp-content/sites/pcgamesn/2026/06/slayblade-demo-steam-next-fest-900x506.jpg" crossorigin="anonymous"> Nostalgia is arguably the most powerful selling force in the world (aside from FOMO). If you told a Millennial (like myself) that there's a demo for a Beyblade roguelite game with PS1-era audiovisuals at Steam Next Fest, they'd have it wishlisted before you got to finish your sentence. Questionable Obey-inspired logo aside, Slayblade is here to make you wish you hadn't sold your Dragoon, Drigger, and Dranzer at that yard sale all those years ago.<br><br> Read the full story on PCGamesN: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.pcgamesn.com%2Findie-games%2Fslayblade-demo-steam-next-fest" target="_blank" rel=" noopener">Slayblade lets rip a huge Y2K nostalgia trip, and the battle top roguelike's Steam Next Fest demo is a must-try</a><br><br>]]> </content:encoded>
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<title>The Wolf Among Us 2 has Fabletown&amp;apos;s &amp;quot;darkest story&amp;quot; yet, but &amp;quot;always wants the player to feel invited in&amp;quot; with its noir gameplay</title>
<link>https://xinker.org/the-wolf-among-us-2-has-fabletowns-darkest-story-yet-but-always-wants-the-player-to-feel-invited-in-with-its-noir-gameplay</link>
<guid>https://xinker.org/the-wolf-among-us-2-has-fabletowns-darkest-story-yet-but-always-wants-the-player-to-feel-invited-in-with-its-noir-gameplay</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/isgK8czBMmSyod5aXfKkLX.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/MCLq32T2kjtoUA4W3xZvjg-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:14:08 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Wolf, Among, has, Fabletowns, darkest, story, yet, but, always, wants, the, player, feel, invited, in, with, its, noir, gameplay</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/MCLq32T2kjtoUA4W3xZvjg-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FisgK8czBMmSyod5aXfKkLX.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/isgK8czBMmSyod5aXfKkLX.jpg</a>]]> </content:encoded>
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<title>Fresh Magic: The Gathering x Hatsune Miku leaks reveal a spicy $55 reprint</title>
<link>https://xinker.org/fresh-magic-the-gathering-x-hatsune-miku-leaks-reveal-a-spicy-55-reprint</link>
<guid>https://xinker.org/fresh-magic-the-gathering-x-hatsune-miku-leaks-reveal-a-spicy-55-reprint</guid>
<description><![CDATA[  More Magic: The Gathering cards from the presumably-upcoming Hatsune Miku Secret Lair deck have been revealed, with social media posts showing off the new cards from the unannounced precon emerging on June 17. Read the full story on Wargamer: Fresh Magic: The Gathering x Hatsune Miku leaks reveal a spicy $55 reprint ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/magic-the-gathering-hatsune-miku-finale-of-devastation-900x506.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:14:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Fresh, Magic:, The, Gathering, Hatsune, Miku, leaks, reveal, spicy, 55, reprint</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/magic-the-gathering-hatsune-miku-finale-of-devastation-900x506.jpg" crossorigin="anonymous"> More Magic: The Gathering cards from the presumably-upcoming Hatsune Miku Secret Lair deck have been revealed, with social media posts showing off the new cards from the unannounced precon emerging on June 17.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fmagic-the-gathering%2Fhatsune-miku-finale-of-devastation" target="_blank" rel=" noopener">Fresh Magic: The Gathering x Hatsune Miku leaks reveal a spicy $55 reprint</a><br><br>]]> </content:encoded>
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<title>Critical Role reveals characters for Matt Mercer&amp;apos;s new Daggerheart series, and they&amp;apos;re goth as all hell</title>
<link>https://xinker.org/critical-role-reveals-characters-for-matt-mercers-new-daggerheart-series-and-theyre-goth-as-all-hell</link>
<guid>https://xinker.org/critical-role-reveals-characters-for-matt-mercers-new-daggerheart-series-and-theyre-goth-as-all-hell</guid>
<description><![CDATA[  Critical Role kicks off a new Daggerheart mini-series on July 9, and we just got our first glimpse of its ghoulish cast. Our players, of course, aren&#039;t ghoulish - I&#039;m sure Laura Bailey, Abubakar Salim, Vico Ortiz, Jennifer English, and Zachery Renauldo are all delightful. Their characters, however, look as goth and grimdark as it gets. Read the full story on Wargamer: Critical Role reveals characters for Matt Mercer&#039;s new Daggerheart series, and they&#039;re goth as all hell ]]></description>
<enclosure url="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/daggerheart-age-of-umbra-sallowlands-characters-1-900x507.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:14:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Critical, Role, reveals, characters, for, Matt, Mercers, new, Daggerheart, series, and, theyre, goth, all, hell</media:keywords>
<content:encoded><![CDATA[<img src="https://www.wargamer.com/wp-content/sites/wargamer/2026/06/daggerheart-age-of-umbra-sallowlands-characters-1-900x507.jpg" crossorigin="anonymous"> Critical Role kicks off a new Daggerheart mini-series on July 9, and we just got our first glimpse of its ghoulish cast. Our players, of course, aren't ghoulish - I'm sure Laura Bailey, Abubakar Salim, Vico Ortiz, Jennifer English, and Zachery Renauldo are all delightful. Their characters, however, look as goth and grimdark as it gets.<br><br> Read the full story on Wargamer: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.wargamer.com%2Fdaggerheart%2Fage-of-umbra-sallowlands-characters" target="_blank" rel=" noopener">Critical Role reveals characters for Matt Mercer's new Daggerheart series, and they're goth as all hell</a><br><br>]]> </content:encoded>
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<title>Ravieta &amp;amp; Luna Video Challenge</title>
<link>https://xinker.org/ravieta-luna-video-challenge</link>
<guid>https://xinker.org/ravieta-luna-video-challenge</guid>
<description><![CDATA[ Experience 3on3 FreeStyle’s new legend Ravieta &amp; Luna and upload your video via YouTube to win the Challenge! [color=orange][How To Participate][/color]- Make a video about Ravieta &amp; Luna under the following category: [color=orangered]*[/color] [color=Darksalmon]Ravieta or Luna’s Skill[/color][color=orangered]*[/color] [color=Darksalmon]Ravieta or Luna Guide[/color][color=orangered]*[/color] [color=Darksalmon]Ravieta or Luna Highlight[/color]- Upload your video via YouTube with [color=orange]#3on3FreeStyle[/color]- Clearly show your platform and [color=Cyan]PSN/Gamertag/Steam ID[/color] in your post.- To avoid the reward issue, we strongly advise you to show or write down your UID also.- [color=yellow]Submission Period:[/color] 6/17 – 6/30 23:59 PDT- [color=yellow]Reward Distribution:[/color] 7/8 maintenance[color=orange][Reward][/color][color=orangered]1)[/color] Reward based on your video performance[color=cornsilk]- 2,000 views + 30 likes: 100 Points - 1,500 views + 20 likes: 50 Points - 800 views + 10 likes: 30 Points - 200 + 3 likes: 10 Points[/color][color=orangered]2)[/color] If your video is selected as the best video[color=cornsilk]- 100 Points extra bonus![/color][color=orange][Important Notes][/color]- You must upload a video within the submission period.- Upon submission, include event hashtags, and you are aware of and agree that your video might be linked in-game or part of our promotion video uploaded to YouTube.- Only one video satisfying the requirements with the most views will be considered for the reward.- Video format is not limited. You can upload a clip, livestream, or shorts.- The best video is selected by the 3on3 dev team. Both video quality and view will be considered.- Your video contest MUST BE related to Ravieta &amp; Luna and exclusive for 3on3 FreeStyle. Showing other game content or brand will not be considered as a candidate.- Upon submission, you agree to our [color=Salmon]Terms &amp; Conditions[/color].[color=Salmon][Terms &amp; Condition][/color]- You MUST meet the Terms &amp; Conditions to be considered as a candidate. - No violation of copyright and age restriction content is allowed. - Video content MUST BE 3on3 FreeStyle EXCLUSIVE. No exposure of other games, anime, images, sounds, etc. is allowed. - Negatively biased opinion, harassment, exposure of guns, racism, and any other content violating the company&#039;s image is prohibited.- By submitting your video, you AGREE with our terms &amp; conditions of connecting your video to our game.[color=orange]- 3on3 Freestyle Team[/color] ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/38017532/ded54642c3d92311907f5bd5d777c8b69c2e624e.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:12:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Ravieta, Luna, Video, Challenge</media:keywords>
<content:encoded><![CDATA[<img src="https://clan.fastly.steamstatic.com/images/38017532/ded54642c3d92311907f5bd5d777c8b69c2e624e.jpg"><br><br>Experience 3on3 FreeStyle’s new legend Ravieta & Luna and upload your video via YouTube to win the Challenge! <br><br>[color=orange]<b>[How To Participate]</b>[/color]<br><br>- Make a video about Ravieta & Luna under the following category: <br><br>[color=orangered]*[/color] <b>[color=Darksalmon]Ravieta or Luna’s Skill[/color]</b><br>[color=orangered]*[/color] <b>[color=Darksalmon]Ravieta or Luna Guide[/color]</b><br>[color=orangered]*[/color] <b>[color=Darksalmon]Ravieta or Luna Highlight[/color]</b><br><br>- Upload your video via YouTube with [color=orange]#3on3FreeStyle[/color]<br><br>- Clearly show your platform and [color=Cyan]PSN/Gamertag/Steam ID[/color] in your post.<br><br>- To avoid the reward issue, <i>we strongly advise you to show or write down your UID also.</i><br><br>- [color=yellow]Submission Period:[/color] <i>6/17 – 6/30 23:59 PDT</i><br><br>- [color=yellow]Reward Distribution:[/color] <i>7/8 maintenance</i><br><br>[color=orange]<b>[Reward]</b>[/color]<br><br>[color=orangered]1)[/color] <b>Reward based on your video performance</b><br><br>[color=cornsilk]<i>- 2,000 views + 30 likes: 100 Points <br><br>- 1,500 views + 20 likes: 50 Points <br><br>- 800 views + 10 likes: 30 Points <br><br>- 200 + 3 likes: 10 Points</i>[/color]<br><br>[color=orangered]2)[/color] <b>If your video is selected as the best video</b><br><br>[color=cornsilk]<i>- 100 Points extra bonus!</i>[/color]<br><br><blockquote class="bb_blockquote">[color=orange]<b>[Important Notes]</b>[/color]<br><br>- You must upload a video within the <i>submission period</i>.<br><br>- Upon submission, include event hashtags, and <b>you are aware of and agree that your video might be linked in-game or part of our promotion video uploaded to YouTube.</b><br><br>- Only one video satisfying the requirements with the most views will be considered for the reward.<br><br>- Video format is not limited. You can upload a <b>clip, livestream, or shorts.</b><br><br>- <i>The best video is selected by the 3on3 dev team. Both video quality and view will be considered.</i><br><br>- Your video contest <b>MUST BE related to Ravieta & Luna and exclusive for 3on3 FreeStyle. Showing other game content or brand will not be considered as a candidate.</b><br><br>- Upon submission, you agree to our <b>[color=Salmon]Terms & Conditions[/color]</b>.</blockquote><hr><br>[color=Salmon]<b>[Terms & Condition]</b>[/color]<br><br><i>- You <b>MUST meet the Terms & Conditions</b> to be considered as a candidate. <br>- <b>No violation of copyright and age restriction content is allowed.</b> <br>- <b>Video content MUST BE 3on3 FreeStyle EXCLUSIVE.</b> No exposure of other games, anime, images, sounds, etc. is allowed. <br>- Negatively biased opinion, harassment, exposure of guns, racism, and any <b>other content violating the company's image is prohibited.</b><br>- By submitting your video, <b>you AGREE with our terms & conditions of connecting your video to our game.</b></i><br><hr><br><br>[color=orange]<i><b>- 3on3 Freestyle Team</b></i>[/color]]]> </content:encoded>
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<title>[UPDATE] Patch Note ver.1.1.197.1 (June 17th)</title>
<link>https://xinker.org/update-patch-note-ver111971-june-17th</link>
<guid>https://xinker.org/update-patch-note-ver111971-june-17th</guid>
<description><![CDATA[ Greetings, FS CityThe following are the updates for the end of this month.\[System]1. New Character Update; Ravieta &amp; LunaCosmic Princess Ravieta has arrived from the galaxy in search of her prince!Transforming to win her love, Luna descends as a princess of the human world!Unlock special skill with Ravieta &amp; Luna!*Ravieta’s Skill\[Back Spin Turn]Perform a quick back roll during drive dribble to evade the defender.\[Bunny Step]Instantly drives diagonally toward the basket, then jumps toward the basket or performs a step-back in place. \[Catch Me If You Can~!] Reduces the defensive interference distance with a quick jump to receive less Shot Impediment effect. *Luna’s Skill\[Side Roll Step]Perform a quick side step during breakthrough to make a distance between the defender. \[Pull Up Fadeaway]Quickly shoots a Fadeaway during drive dribble.\[High Jumper]Reduces the defensive interference angle with a quick jump to receive less Shot Impediment effect.Ravieta &amp; Luna have special signature skill, Mirror Fake!You can enhance Mirror Fake when you own Ravieta/Luna!\[Mirror Fake]Sends a clone hologram during a drive dribble to trick the opponent. When you own Ravieta/Luna, the hologram changes to Ravieta/Luna.If you own Ravieta and Luna, you can unlock Ravieta or Luna’s P1 Skill and transform into Ravieta or Luna.Unlocked Ravieta or Luna’s max skill level follows Ravieta or Luna’s Prestige. This special effect only applies when you own both Ravieta and Luna.If you own only Ravieta or Luna, unlocking P1 skill and transform effect will not be activated.\[Intensive Skill]Check out Ravieta &amp; Luna’s Intensive skills!*Ravieta’s Intensive Skill\[Shooting Touch]\[Layup Pass]\[Drift Pass]*Luna’s Intensive Skill\[Pass During Drive-In]\[Layup Pass]\[Fadeaway]2. My Pick Event Event Period: 06/17/2026 - 07/07/2026 23:59 (PDT)Create your own reward list and pull for the items you want!New event My Pick is updated!1) How to enjoy My Pick event-You can customize your reward list for each grade: Platinum, Gold, Silver, and Bronze-Based on the event reward list, certain grade’s selectable limit may vary-If you do not change the pick list, you will participate the event as default pick list-Once the pick list is set, draws will be performed based on the probability of each reward gradeFor more detail, please refer the draw rate :https://3on3.fsgames.com/newNews/drawRate/6782/view-You can choose Costume and Character tickets as reward. These items can be used to exchange with characters or special outfits from the Exchange List-Based on your owned character’s prestige, required ticket amount will be discountedl For example, if you own P5 Ravieta and want to exchange P7 Ravieta, you will require less amount of Character ticket for exchange-If a selected Platinum reward is obtained, it will not be removed from the pick list-You can always change your pick list. Changing the list will not affect your event progress- 3ON3 FREESTYLE TEAM ]]></description>
<enclosure url="https://clan.fastly.steamstatic.com/images/38017532/db47e5184283a531ef5f44a31c47c82d81395755.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 21:12:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>UPDATE, Patch, Note, ver.1.1.197.1, June, 17th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/069630034943786b7f7a192973d8336613a54bae.jpg"></p><p class="bb_paragraph">Greetings, FS City</p><p class="bb_paragraph">The following are the updates for the end of this month.</p><div class="bb_h2"><b>\[System]</b></div><div class="bb_h3"><b>1. New Character Update; Ravieta & Luna</b></div><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/069630034943786b7f7a192973d8336613a54bae.jpg"></p><p class="bb_paragraph"></p><div data-youtube='"W3PSbK1VpGI' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Cosmic Princess Ravieta has arrived from the galaxy in search of her prince!</b></p><p class="bb_paragraph"><b>Transforming to win her love, Luna descends as a princess of the human world!</b></p><p class="bb_paragraph"><b>Unlock special skill with Ravieta & Luna!</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*Ravieta’s Skill</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Back Spin Turn]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/0b02afc31fd20327ee09846b2813b2491c7fffb8.png"></p><p class="bb_paragraph"><b>Perform a quick back roll during drive dribble to evade the defender.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Bunny Step]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/da33cde770654c926baf5aadd171f47b46a03322.png"></p><p class="bb_paragraph"><b>Instantly drives diagonally toward the basket, then jumps toward the basket or performs a step-back in place. </b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Catch Me If You Can~!]</p><p class="bb_paragraph"> <img src="https://clan.fastly.steamstatic.com/images/38017532/bd984bf3a5448df04d117889d5aafbb0de9818d0.png"></p><p class="bb_paragraph"><b>Reduces the defensive interference distance with a quick jump to receive less Shot Impediment effect. </b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*Luna’s Skill</b></p><p class="bb_paragraph">\[Side Roll Step]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/5a63d467bd935f8cd0a70d7cabfb237a392d9448.png"></p><p class="bb_paragraph"><b>Perform a quick side step during breakthrough to make a distance between the defender. </b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Pull Up Fadeaway]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/071a53b9532cdf46c3e8c7478524c352ccfa29dd.png"></p><p class="bb_paragraph"><b>Quickly shoots a Fadeaway during drive dribble.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[High Jumper]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/c00f24575bd3e9a404cbc8edbf0b4c514fd9997c.png"></p><p class="bb_paragraph"><b>Reduces the defensive interference angle with a quick jump to receive less Shot Impediment effect.</b></p><p class="bb_paragraph">Ravieta & Luna have special signature skill, Mirror Fake!</p><p class="bb_paragraph">You can enhance Mirror Fake when you own Ravieta/Luna!</p><p class="bb_paragraph">\[Mirror Fake]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/72f04cb852f97b1833cefffcce8efe28b5f2bc29.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>Sends a clone hologram during a drive dribble to trick the opponent. When you own Ravieta/Luna, the hologram changes to Ravieta/Luna.</b></p><p class="bb_paragraph"><b>If you own Ravieta and Luna, you can unlock Ravieta or Luna’s P1 Skill and transform into Ravieta or Luna.</b></p><p class="bb_paragraph"><b>Unlocked Ravieta or Luna’s max skill level follows Ravieta or Luna’s Prestige. </b></p><p class="bb_paragraph"><b>This special effect only applies when you own both Ravieta and Luna.</b></p><p class="bb_paragraph"><b>If you own only Ravieta or Luna, unlocking P1 skill and transform effect will not be activated.</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>\[Intensive Skill]</b></p><p class="bb_paragraph">Check out Ravieta & Luna’s Intensive skills!</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*Ravieta’s Intensive Skill</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Shooting Touch]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/d3ff052f52a829c9dd3c660fb4bfc70cce76dd80.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Layup Pass]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/c8aeda2ac953002534454f43aa3278824d6d317a.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Drift Pass]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/745ba731c06e08f1f0dbd82c73ba52247f8523a6.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>*Luna’s Intensive Skill</b></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Pass During Drive-In]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/72f874ba95cee081b0c4194ba2f01ed2a280b033.png"></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Layup Pass]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/c8aeda2ac953002534454f43aa3278824d6d317a.jpg"></p><p class="bb_paragraph"></p><p class="bb_paragraph">\[Fadeaway]</p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images/38017532/bbd42aa8a8916db93e21a4479ff8f80d77ea76e7.png"></p><p class="bb_paragraph"></p><hr><p class="bb_paragraph"><b>2. My Pick Event</b></p><p class="bb_paragraph"> </p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//38017532/ddf956d0ed620624ceb730514912d2e213fc1d17.png%20style=border-width:%20medium;%20border-style:%20none;%20border-color:%20currentcolor;%20border-image:%20initial;%20-webkit-user-drag:%20none;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;%20pointer-events:%20none;"></p><p class="bb_paragraph"><b>Event Period: 06/17/2026 - 07/07/2026 23:59 (PDT)</b></p><p class="bb_paragraph">Create your own reward list and pull for the items you want!</p><p class="bb_paragraph">New event My Pick is updated!</p><hr><p class="bb_paragraph"><b>1) How to enjoy My Pick event</b></p><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//38017532/1a605da7824cd69eebe202428fa011e81bff3c95.png%20style=border-width:%20medium;%20border-style:%20none;%20border-color:%20currentcolor;%20border-image:%20initial;%20-webkit-user-drag:%20none;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;%20pointer-events:%20none;">-You can customize your reward list for each grade: Platinum, Gold, Silver, and Bronze</p><p class="bb_paragraph"></p><p class="bb_paragraph">-Based on the event reward list, certain grade’s selectable limit may vary</p><p class="bb_paragraph">-If you do not change the pick list, you will participate the event as default pick list</p><p class="bb_paragraph">-Once the pick list is set, draws will be performed based on the probability of each reward grade</p><p class="bb_paragraph"></p><p class="bb_paragraph"><b>For more detail, please refer the draw rate :</b></p><p class="bb_paragraph"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2F3on3.fsgames.com%2FnewNews%2FdrawRate%2F6782%2Fview" target="_blank" rel=" noopener">https://3on3.fsgames.com/newNews/drawRate/6782/view</a></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph"><img src="https://clan.fastly.steamstatic.com/images//38017532/0b4c16f9db270fc10a7f47bba67777a68e80f5eb.png%20style=border-width:%20medium;%20border-style:%20none;%20border-color:%20currentcolor;%20border-image:%20initial;%20-webkit-user-drag:%20none;%20max-width:%20100%25;%20position:%20relative;%20z-index:%20-1;%20pointer-events:%20none;"></p><p class="bb_paragraph">-You can choose Costume and Character tickets as reward. These items can be used to exchange with characters or special outfits from the Exchange List</p><p class="bb_paragraph">-Based on your owned character’s prestige, required ticket amount will be discounted</p><p class="bb_paragraph">l For example, if you own P5 Ravieta and want to exchange P7 Ravieta, you will require less amount of Character ticket for exchange</p><p class="bb_paragraph">-If a selected Platinum reward is obtained, it will not be removed from the pick list</p><p class="bb_paragraph">-You can always change your pick list. Changing the list will not affect your event progress</p><p class="bb_paragraph"></p><hr><p class="bb_paragraph">- 3ON3 FREESTYLE TEAM</p>]]> </content:encoded>
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<item>
<title>Crusader Kings III: By God Alone &#45; Available September 30th</title>
<link>https://xinker.org/crusader-kings-iii-by-god-alone-available-september-30th</link>
<guid>https://xinker.org/crusader-kings-iii-by-god-alone-available-september-30th</guid>
<description><![CDATA[ Navigate through a medieval era with a rich religious life in Crusader Kings III: By God Alone, our latest Core Expansion releasing on September 30th! Wrestle with sin as your rulers try to live up to the tenets of their faith and tangle with church authorities who have power on earth, as well as heaven. Instigate or settle religious debates, negotiate the limits of crown and Papal authority, and ponder the afterlife.Coming to Crusader Kings III in By God Alone:Playable TheocraciesTake control of landed realms headed by an archbishop or even the Pope himself. As the Papacy, new resources of power and wealth will be at your disposal.The Christian “Situation”A new persistent Situation for Christian realms, allowing actions and decisions connected to the development and progress of the Faith.You can participate in Ecumenical Councils to decide on religious tenets and beliefs.Rites &amp; HeresiesReligious rites that diverge too much from the standard Faith steal power and wealth from the Church and may be declared heretical, forcing you to either conform or rebel.The Great SchismIn the 867 game start, the Christian church will eventually reach a crossroads for the faith. This can result in the Great Schism, separating Western Catholicism from Eastern Orthodoxy.Monastic Holy OrdersCenters of both research and theological power, Monastic Holy Orders offer potent bonuses to those who host their headquarters. Chief among their offerings is spiritual fulfilment, for their prayers protect secular rulers from eternal damnation.Changes to Religious TenetsRevisions to the tenet system in Crusader Kings III now center characters’ relationships to their faith and what is appropriate behavior within that faith. Follow heretical beliefs that push the boundary of what is accepted or have your personal preferences adopted and accepted through internal church politics.Spiritual Fulfilment systemTraits, actions and religious tenets work together to paint portraits of characters’ inner spirit and spiritual life. Sinful or virtuous actions are not merely a concern for stress, but can also affect relationships with God and concerns about the afterlife.ArchdiocesesNew clerical titles that have religious authority over a geographical region independent of the secular rulers&#039; lands. College of CardinalsThe Pope can appoint cardinals across Christendom. But, the struggle between secular and religious authority never ends - secular rulers can use their power to influence the appointment of Cardinals and the direction of the Church.Dynamic Holy SitesFaiths can now dynamically change their holy sites as they grow and change over time.CathedralsCathedrals can become the focal point for reverence of specific saints or other holy figures, leading to them becoming Holy Sites.PuppetsIn order to interact with the political machinery of the church, secular rulers will be able to puppet clerical characters so they can act on their behalf.And more!You can pre-purchase now as part of Crusader Kings III: Chapter V and receive By God Alone instantly when it releases, or pick up the core expansion on its own on September 30th.https://store.steampowered.com/app/4232880/Crusader_Kings_III_Chapter_V/https://store.steampowered.com/app/4232900/Crusader_Kings_III_By_God_Alone/ ]]></description>
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<pubDate>Wed, 17 Jun 2026 21:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Crusader, Kings, III:, God, Alone, Available, September, 30th</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Navigate through a medieval era with a rich religious life in <i>Crusader Kings III:</i> <i>By God Alone</i>, our latest Core Expansion releasing on <b>September 30th</b>! Wrestle with sin as your rulers try to live up to the tenets of their faith and tangle with church authorities who have power on earth, as well as heaven. Instigate or settle religious debates, negotiate the limits of crown and Papal authority, and ponder the afterlife.</p><p class="bb_paragraph"></p><div data-youtube='"FvaZPzSI-qA' class="sharedFilePreviewYouTubeVideo"><img class="sharedFilePreviewYouTubeVideo" src="https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif"></div><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><div class="bb_h2"><b>Coming to Crusader Kings III in<i> By God Alone:</i></b></div><ul class="bb_ul"><li><p class="bb_paragraph"><b>Playable Theocracies</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Take control of landed realms headed by an archbishop or even the Pope himself. As the Papacy, new resources of power and wealth will be at your disposal.</p></li></ul></li><li><p class="bb_paragraph"><b>The Christian “Situation”</b></p><ul class="bb_ul"><li><p class="bb_paragraph">A new persistent Situation for Christian realms, allowing actions and decisions connected to the development and progress of the Faith.You can participate in Ecumenical Councils to decide on religious tenets and beliefs.</p></li></ul></li><li><p class="bb_paragraph"><b>Rites & Heresies</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Religious rites that diverge too much from the standard Faith steal power and wealth from the Church and may be declared heretical, forcing you to either conform or rebel.</p></li></ul></li><li><p class="bb_paragraph"><b>The Great Schism</b></p><ul class="bb_ul"><li><p class="bb_paragraph">In the 867 game start, the Christian church will eventually reach a crossroads for the faith. This can result in the Great Schism, separating Western Catholicism from Eastern Orthodoxy.</p></li></ul></li><li><p class="bb_paragraph"><b>Monastic Holy Orders</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Centers of both research and theological power, Monastic Holy Orders offer potent bonuses to those who host their headquarters. Chief among their offerings is spiritual fulfilment, for their prayers protect secular rulers from eternal damnation.</p></li></ul></li><li><p class="bb_paragraph"><b>Changes to Religious Tenets</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Revisions to the tenet system in Crusader Kings III now center characters’ relationships to their faith and what is appropriate behavior within that faith. Follow heretical beliefs that push the boundary of what is accepted or have your personal preferences adopted and accepted through internal church politics.</p></li></ul></li><li><p class="bb_paragraph"><b>Spiritual Fulfilment system</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Traits, actions and religious tenets work together to paint portraits of characters’ inner spirit and spiritual life. Sinful or virtuous actions are not merely a concern for stress, but can also affect relationships with God and concerns about the afterlife.</p></li></ul></li><li><p class="bb_paragraph"><b>Archdioceses</b></p><ul class="bb_ul"><li><p class="bb_paragraph">New clerical titles that have religious authority over a geographical region independent of the secular rulers' lands. </p></li></ul></li><li><p class="bb_paragraph"><b>College of Cardinals</b></p><ul class="bb_ul"><li><p class="bb_paragraph">The Pope can appoint cardinals across Christendom. But, the struggle between secular and religious authority never ends - secular rulers can use their power to influence the appointment of Cardinals and the direction of the Church.</p></li></ul></li><li><p class="bb_paragraph"><b>Dynamic Holy Sites</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Faiths can now dynamically change their holy sites as they grow and change over time.</p></li></ul></li><li><p class="bb_paragraph"><b>Cathedrals</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Cathedrals can become the focal point for reverence of specific saints or other holy figures, leading to them becoming Holy Sites.</p></li></ul></li><li><p class="bb_paragraph"><b>Puppets</b></p><ul class="bb_ul"><li><p class="bb_paragraph">In order to interact with the political machinery of the church, secular rulers will be able to puppet clerical characters so they can act on their behalf.</p></li></ul></li><li><p class="bb_paragraph"><i>And more!</i></p></li></ul><p class="bb_paragraph"></p><hr><p class="bb_paragraph"></p><p class="bb_paragraph">You can pre-purchase now as part of <i>Crusader Kings III: Chapter V </i>and receive By God Alone instantly when it releases, or pick up the core expansion on its own on September 30th.</p><p class="bb_paragraph"></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4232880/Crusader_Kings_III_Chapter_V/" target="_blank" rel="">https://store.steampowered.com/app/4232880/Crusader_Kings_III_Chapter_V/</a></p><p class="bb_paragraph"><a class="bb_link" href="https://store.steampowered.com/app/4232900/Crusader_Kings_III_By_God_Alone/" target="_blank" rel="">https://store.steampowered.com/app/4232900/Crusader_Kings_III_By_God_Alone/</a></p>]]> </content:encoded>
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<item>
<title>June 18 Online Update Log</title>
<link>https://xinker.org/june-18-online-update-log</link>
<guid>https://xinker.org/june-18-online-update-log</guid>
<description><![CDATA[ Greetings, Warlords!This week&#039;s maintenance will be conducted online, with no server downtime. We wish all warlords an enjoyable gaming experience!The update will contain the following:I. Events1. Double Battle Pass XP Event!Event Details:During the event, Battle Pass XP earned from matchmaking modes like Siege Battle is doubled!Event Time:June 18 0:00 - June 24 23:59 (server time).2. Dragon Boat Festival Events Are Coming!Event Details:The Dragon Boat Festival is approaching, and several reward events await Warlords:Login Rewards: Warlords who logged in during the past 2 seasons will receive a Dragon Boat Festival reward mail on June 19: Treatise *3, Dragon Boat Festival Box *10;Matchmaking Rewards: During the event, participating in matchmaking modes like Siege Battle grants a chance to obtain Dragon Boat Festival Box rewards, up to Dragon Boat Festival Box *5 daily;Combat Perk: During the event, participating in modes like Siege Battle and Field Battle via \[J] will incur no Kit loss. (Modes including Territory Wars, Pursuits, and Bandit Raids will consume Kits normally)Event Time:Mail Rewards Time: Sent gradually after 12:00 (server time) on June 19.Matchmaking Rewards Time: June 19 0:00 - June 21 23:59 (server time).Combat Perk Time: June 19 0:00 - June 21 23:59 (server time).Dragon Boat Festival Box Details:Opening the Dragon Boat Festival Box will randomly grant one of the following items:\[Bean Paste Dumpling]: Use to gain Honour *100, Shared Skill Points *50, and Hero XP *10000.\[Fresh Meat Dumpling]: Use to gain a 3-battle yield bonus, increasing Hero XP and Unit XP by 100%.\31 Dec, 1969 @ 4:00pm[/p][/*][/list] ]]></description>
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<pubDate>Wed, 17 Jun 2026 21:10:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>June, Online, Update, Log</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">Greetings, Warlords!</p><p class="bb_paragraph"><b>This week's maintenance will be conducted online, with no server downtime. We wish all warlords an enjoyable gaming experience!</b></p><p class="bb_paragraph">The update will contain the following:</p><div class="bb_h1"><b>I. Events</b></div><div class="bb_h2">1. Double Battle Pass XP Event!</div><p class="bb_paragraph"><b>Event Details:</b></p><p class="bb_paragraph">During the event, Battle Pass XP earned from matchmaking modes like Siege Battle is doubled!</p><p class="bb_paragraph"><b>Event Time:</b></p><p class="bb_paragraph">June 18 0:00 - June 24 23:59 (server time).</p><div class="bb_h2">2. Dragon Boat Festival Events Are Coming!</div><p class="bb_paragraph"><b>Event Details:</b></p><p class="bb_paragraph">The Dragon Boat Festival is approaching, and several reward events await Warlords:</p><ol><li><p class="bb_paragraph">Login Rewards: Warlords who logged in during the past 2 seasons will receive a Dragon Boat Festival reward mail on June 19: Treatise *3, Dragon Boat Festival Box *10;</p></li><li><p class="bb_paragraph">Matchmaking Rewards: During the event, participating in matchmaking modes like Siege Battle grants a chance to obtain Dragon Boat Festival Box rewards, up to Dragon Boat Festival Box *5 daily;</p></li><li><p class="bb_paragraph">Combat Perk: During the event, participating in modes like Siege Battle and Field Battle via \[J] will incur no Kit loss. (Modes including Territory Wars, Pursuits, and Bandit Raids will consume Kits normally)</p></li></ol><p class="bb_paragraph"><b>Event Time:</b></p><ul class="bb_ul"><li><p class="bb_paragraph">Mail Rewards Time: Sent gradually after 12:00 (server time) on June 19.</p></li><li><p class="bb_paragraph">Matchmaking Rewards Time: June 19 0:00 - June 21 23:59 (server time).</p></li><li><p class="bb_paragraph">Combat Perk Time: June 19 0:00 - June 21 23:59 (server time).</p></li></ul><p class="bb_paragraph"><b>Dragon Boat Festival Box Details:</b></p><p class="bb_paragraph">Opening the Dragon Boat Festival Box will randomly grant one of the following items:</p><ul class="bb_ul"><li><p class="bb_paragraph">\[Bean Paste Dumpling]: Use to gain Honour *100, Shared Skill Points *50, and Hero XP *10000.</p></li><li><p class="bb_paragraph">\[Fresh Meat Dumpling]: Use to gain a 3-battle yield bonus, increasing Hero XP and Unit XP by 100%.</p></li><li><p class="bb_paragraph">\31 Dec, 1969 @ 4:00pm[/p][/*][/list]</p></li></ul>]]> </content:encoded>
</item>

<item>
<title>6月18日不停服更新公告</title>
<link>https://xinker.org/6%E6%9C%8818%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</link>
<guid>https://xinker.org/6%E6%9C%8818%E6%97%A5%E4%B8%8D%E5%81%9C%E6%9C%8D%E6%9B%B4%E6%96%B0%E5%85%AC%E5%91%8A</guid>
<description><![CDATA[ 將軍們好！本週我們將採用線上更新的形式，不進行停服維護。祝各位將軍遊戲愉快！為將軍奉上本次維護的更新內容：一、活動相關1. 通行證經驗雙倍活動開啟，厲兵秣馬正是時候！活動介紹：活動期間，參與遊戲內攻城戰等匹配玩法獲取的通行證經驗翻倍！活動時間：6月18日0:00~6月24日23:59。2. 端午節活動即將開啟！活動介紹：端午佳節將至，多項福利活動等待將軍大人參與：登入福利：近2個賽季登入過的將軍大人，在6月19日將收到端午福利郵件：古戰場手劄x3，端午犒賞x10；匹配福利：活動期間參與遊戲內攻城戰等匹配玩法均有機率獲得端午犒賞獎勵，每日最多獲得端午犒賞x5；戰鬥福利：活動期間透過「J」參加攻城戰、野戰奪旗等玩法將不會損耗兵裝。「大世界據點戰，追擊戰，圍城平匪等依然正常產生兵裝損耗」活動時間：郵件福利：6月9日12:00後陸續發放。匹配福利：6月19日0:00~6月21日23:59。戰鬥福利：6月19日0:00~6月21日23:59。端午犒賞道具介紹：開啟端午犒賞道具後將隨機獲得以下道具之一：豆沙粽：使用後可獲得戰功*100，公共武藝點*50，武將經驗*10000。鮮肉粽：使用後將獲得3場戰鬥收益加成，武將經驗和兵團經驗收益提升100%。蜜棗粽：使用後可獲得30000兵團公共經驗。 ]]></description>
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<pubDate>Wed, 17 Jun 2026 21:01:07 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>6月18日不停服更新公告</media:keywords>
<content:encoded><![CDATA[<p class="bb_paragraph">將軍們好！</p><p class="bb_paragraph"><b>本週我們將採用線上更新的形式，不進行停服維護。祝各位將軍遊戲愉快！</b></p><p class="bb_paragraph">為將軍奉上本次維護的更新內容：</p><div class="bb_h1"><b>一、活動相關</b></div><div class="bb_h2">1. 通行證經驗雙倍活動開啟，厲兵秣馬正是時候！</div><p class="bb_paragraph"><b>活動介紹：</b></p><p class="bb_paragraph">活動期間，參與遊戲內攻城戰等匹配玩法獲取的通行證經驗翻倍！</p><p class="bb_paragraph"><b>活動時間：</b></p><p class="bb_paragraph">6月18日0:00~6月24日23:59。</p><div class="bb_h2">2. 端午節活動即將開啟！</div><p class="bb_paragraph"><b>活動介紹：</b></p><p class="bb_paragraph">端午佳節將至，多項福利活動等待將軍大人參與：</p><ol><li><p class="bb_paragraph">登入福利：近2個賽季登入過的將軍大人，在6月19日將收到端午福利郵件：古戰場手劄x3，端午犒賞x10；</p></li><li><p class="bb_paragraph">匹配福利：活動期間參與遊戲內攻城戰等匹配玩法均有機率獲得端午犒賞獎勵，每日最多獲得端午犒賞x5；</p></li><li><p class="bb_paragraph">戰鬥福利：活動期間透過「J」參加攻城戰、野戰奪旗等玩法將不會損耗兵裝。「大世界據點戰，追擊戰，圍城平匪等依然正常產生兵裝損耗」</p></li></ol><p class="bb_paragraph"><b>活動時間：</b></p><ul class="bb_ul"><li><p class="bb_paragraph">郵件福利：6月9日12:00後陸續發放。</p></li><li><p class="bb_paragraph">匹配福利：6月19日0:00~6月21日23:59。</p></li><li><p class="bb_paragraph">戰鬥福利：6月19日0:00~6月21日23:59。</p></li></ul><p class="bb_paragraph"><b>端午犒賞道具介紹：</b></p><p class="bb_paragraph">開啟端午犒賞道具後將隨機獲得以下道具之一：</p><ul class="bb_ul"><li><p class="bb_paragraph">豆沙粽：使用後可獲得戰功*100，公共武藝點*50，武將經驗*10000。</p></li><li><p class="bb_paragraph">鮮肉粽：使用後將獲得3場戰鬥收益加成，武將經驗和兵團經驗收益提升100%。</p></li><li><p class="bb_paragraph">蜜棗粽：使用後可獲得30000兵團公共經驗。</p></li></ul>]]> </content:encoded>
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<title>Microsoft Insists It Won’t Flip Flop on Exclusives as Fans Say They&amp;apos;re Finding It Hard to Trust Xbox</title>
<link>https://xinker.org/microsoft-insists-it-wont-flip-flop-on-exclusives-as-fans-say-theyre-finding-it-hard-to-trust-xbox</link>
<guid>https://xinker.org/microsoft-insists-it-wont-flip-flop-on-exclusives-as-fans-say-theyre-finding-it-hard-to-trust-xbox</guid>
<description><![CDATA[  Microsoft has insisted it will not “reverse course” on its recently announced plan to return to exclusive Xbox games, but fans say they are finding it hard to trust what the company says. The trust issues stem from Microsoft’s announcement of Senua, the next game in the Hellblade series, just days before reports emerged that its developer, Ninja Theory, was in danger of being shut down. But fans have also pointed out that Xbox executives recently praised games released by Compulsion and Double Fine, two Xbox studios reportedly also at risk of closure. So, questions have been asked about Gears of War: E-Day and Clockwork Revolution’s Xbox exclusivity, which was only confirmed during Xbox Games Showcase earlier this month. If Microsoft can announce a game one week then shut the studio behind it down the next, could it also change its mind on exclusives and eventually release Gears of War: E-Day and Clockwork Revolution on PlaySation 5? Responding to a tweet by Windows Central’s Jez Corden, Xbox Chief Strategy Officer Matthew Ball doubled down on the exclusivity, insisting neither game will ever come to PlayStation. Not only that, Ball said Microsoft remains committed to releasing &quot;signature&quot; Xbox exclusives every year going forward. “Gears of War: E-Day and Clockwork Revolution will stay exclusive,” Ball said. “There are no conversations and have been no conversations to ‘reverse course.’ And as we said last week, players can continue to expect signature exclusives from us every year.” That sounds definitive, but the problem is Xbox fans are finding it hard to trust anything Microsoft says right now, not that it&#039;s saying much. It has yet to comment on this week’s reports about studios under threat, nor the allegation that it announced Senua at Xbox Games Showcase knowing full well it planned to shut down the studio — with even Ninja Theory staff allegedly in the dark. IGN has asked Microsoft for comment. “The issue with Microsoft / Xbox is as a consumer you have no reason to trust what they say,” one fan said. “(Not that you should trust any corporation.) Just take a look at the last two weeks. With Microsoft&#039;s seemingly last minute decision to make E-Day an exclusive. Or how they&#039;re on the verge of cancelling Hellbade 3 if they haven&#039;t already, less than two weeks after they announced it.” “Meh, they change their tune every six months, the strategy could change any second,” another said. “They literally showed Senua nine days ago and shut them down and I&#039;m supposed to believe they wouldn&#039;t flip flop already on exclusives,” another fan said. “The plan&#039;s the plan until it&#039;s not the plan,” commented another fan, referencing Xbox boss Asha Sharma&#039;s own words on Microsoft&#039;s strategy soon after she took the top job. Officially, Senua is still a game that’s coming out from Microsoft, but there is significant concern about the fate of the game and the studio behind it, and that has led to something of an appraisal of all Microsoft’s announced video games, large and small. As one analyst told IGN recently, &quot;the studios most exposed are brilliant for prestige and rotten for the spreadsheet.&quot; Xbox under Sharma seems more interested in a handful of blockbuster franchises than smaller scale games. Microsoft is reportedly speeding up development on new The Elder Scrolls, Fallout, and Halo games, and considered restructuring or even spinning off its gaming branch. Meanwhile, what does Microsoft’s exclusivity strategy actually mean? Which games are right for exclusivity? Could The Elder Scrolls 6 skip PS5? Could future Halo games go back to Xbox only? Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me. ]]></description>
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<pubDate>Wed, 17 Jun 2026 20:44:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Microsoft, Insists, Won’t, Flip, Flop, Exclusives, Fans, Say, Theyre, Finding, Hard, Trust, Xbox</media:keywords>
<content:encoded><![CDATA[<img src="https://assets-prd.ignimgs.com/2026/06/17/ss-5c4e91cb76281e091d1e237a9175c5787bda63d5-1920x1080-1781696963274.jpg" crossorigin="anonymous"> Microsoft has insisted it will not “reverse course” on its recently announced plan to return to exclusive Xbox games, but fans say they are finding it hard to trust what the company says.<br><br> The trust issues stem from Microsoft’s announcement of Senua, the next game in the Hellblade series, just days before reports emerged that its developer, Ninja Theory, was in danger of being shut down. But fans have also pointed out that Xbox executives recently praised games released by Compulsion and Double Fine, two Xbox studios reportedly also at risk of closure.<br><br> So, questions have been asked about Gears of War: E-Day and Clockwork Revolution’s Xbox exclusivity, which was only confirmed during Xbox Games Showcase earlier this month. If Microsoft can announce a game one week then shut the studio behind it down the next, could it also change its mind on exclusives and eventually release Gears of War: E-Day and Clockwork Revolution on PlaySation 5?<br><br> Responding to a <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FJezCorden%2Fstatus%2F2066866373712617657" target="_blank" rel=" noopener">tweet</a> by Windows Central’s Jez Corden, Xbox Chief Strategy Officer Matthew Ball <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2Fballmatthew%2Fstatus%2F2066882462974673027" target="_blank" rel=" noopener">doubled down on the exclusivity</a>, insisting neither game will ever come to PlayStation. Not only that, Ball said Microsoft remains committed to releasing "signature" Xbox exclusives every year going forward.<br><br> “Gears of War: E-Day and Clockwork Revolution will stay exclusive,” Ball said. “There are no conversations and have been no conversations to ‘reverse course.’ And as we said last week, players can continue to expect signature exclusives from us every year.”<br><br> That sounds definitive, but the problem is Xbox fans are finding it hard to trust anything Microsoft says right now, not that it's saying much. It has yet to comment on this week’s reports about studios under threat, nor <a class="bb_link" href="https://www.ign.com/articles/why-microsoft-announced-ninja-theorys-new-game-despite-plans-to-shut-the-studio-down" target="_blank" rel="">the allegation that it announced Senua at Xbox Games Showcase knowing full well it planned to shut down the studio</a> — with even Ninja Theory staff allegedly in the dark. IGN has asked Microsoft for comment.<br><br> “The issue with Microsoft / Xbox is as a consumer you have no reason to trust what they say,” <a class="bb_link" href="https://www.reddit.com/r/xbox/comments/1u7eqs8/matthew_ball_says_rumors_that_xbox_will_reverse/" target="_blank" rel="">one fan said</a>. “(Not that you should trust any corporation.) Just take a look at the last two weeks. With Microsoft's seemingly last minute decision to make E-Day an exclusive. Or how they're on the verge of cancelling Hellbade 3 if they haven't already, less than two weeks after they announced it.”<br><br> “Meh, they change their tune every six months, the strategy could change any second,” another said. “They literally showed Senua nine days ago and shut them down and I'm supposed to believe they wouldn't flip flop already on exclusives,” <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FChaoswulf1%2Fstatus%2F2066877280874291355" target="_blank" rel=" noopener">another fan said</a>. “The plan's the plan until it's not the plan,” commented another fan, referencing <a class="bb_link" href="https://www.ign.com/articles/the-plans-the-plan-until-its-not-the-plan-will-the-new-xbox-boss-reverse-recent-strategic-decisions-including-ditching-exclusive-games" target="_blank" rel="">Xbox boss Asha Sharma's own words on Microsoft's strategy</a> soon after she took the top job.<br><br> Officially, Senua is still a game that’s coming out from Microsoft, but there is significant concern about the fate of the game and the studio behind it, and that has led to something of an appraisal of all Microsoft’s announced video games, large and small. As <a class="bb_link" href="https://www.ign.com/articles/xbox-studio-shutdowns-and-ad-funded-subscriptions-likely-after-asha-sharmas-stark-reset-warning-analysts-say" target="_blank" rel=""><u>one analyst told IGN</u></a> recently, "the studios most exposed are brilliant for prestige and rotten for the spreadsheet."<br><br> Xbox under Sharma seems more interested in a handful of blockbuster franchises than smaller scale games. Microsoft is reportedly <a class="bb_link" href="https://www.ign.com/articles/xbox-reportedly-speeding-up-new-elder-scrolls-fallout-and-halo-games-as-microsoft-leaves-spinning-off-the-business-on-the-table" target="_blank" rel=""><u>speeding up development on new The Elder Scrolls, Fallout, and Halo games</u></a>, and considered restructuring or even spinning off its gaming branch. Meanwhile, what does Microsoft’s exclusivity strategy actually mean? Which games are right for exclusivity? Could The Elder Scrolls 6 skip PS5? Could future Halo games go back to Xbox only?<br><br> <i>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at wyp100@proton.me.</i><br><br>]]> </content:encoded>
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<title>»Das erkennt schon keiner« &#45; Vor 13 Jahren schmuggelte ein TV&#45;Techniker den berühmten Portal&#45;Kuchen bis in die Fernsehnachrichten</title>
<link>https://xinker.org/das-erkennt-schon-keiner-vor-13-jahren-schmuggelte-ein-tv-techniker-den-beruhmten-portal-kuchen-bis-in-die-fernsehnachrichten</link>
<guid>https://xinker.org/das-erkennt-schon-keiner-vor-13-jahren-schmuggelte-ein-tv-techniker-den-beruhmten-portal-kuchen-bis-in-die-fernsehnachrichten</guid>
<description><![CDATA[  Dieser Kuchen ist keine Lüge: Vor über 13 Jahren benötige ein TV-Grafiker dringend ein Bild von einem Kuchen - und wurde bei Portal fündig. Wenn im Zusammenhang mit Portal von einem Kuchen die Rede ist, sind sich alle Spieler schnell einig: Es gab nie einen Kuchen. Denn der Kuchen wird in Valves Rätselspiel von 2007 von der fiesen KI Glados lediglich als Belohnung versprochen, um die Protagonistin Chell zum Lösen ihrer immer schwerer werdenden Rätsel zu motivieren. ]]></description>
<enclosure url="https://images.cgames.de/images/gamestar/290/kuchen-portal_6424214.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 20:37:06 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>»Das, erkennt, schon, keiner«, Vor, Jahren, schmuggelte, ein, TV-Techniker, den, berühmten, Portal-Kuchen, bis, die, Fernsehnachrichten</media:keywords>
<content:encoded><![CDATA[<img src="https://images.cgames.de/images/gamestar/290/kuchen-portal_6424214.jpg" crossorigin="anonymous"> Dieser Kuchen ist keine Lüge: Vor über 13 Jahren benötige ein TV-Grafiker dringend ein Bild von einem Kuchen - und wurde bei Portal fündig.<br><br><br><br> Wenn im Zusammenhang mit Portal von einem Kuchen die Rede ist, sind sich alle Spieler schnell einig: Es gab nie einen Kuchen. Denn der Kuchen wird in Valves Rätselspiel von 2007 von der fiesen KI Glados lediglich als Belohnung versprochen, um die Protagonistin Chell zum Lösen ihrer immer schwerer werdenden Rätsel zu motivieren.<br><br>]]> </content:encoded>
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<title>Gothic Remake: Vorsicht vor Gewittern! Mit etwas Pech werdet ihr von einem Blitz gegrillt</title>
<link>https://xinker.org/gothic-remake-vorsicht-vor-gewittern-mit-etwas-pech-werdet-ihr-von-einem-blitz-gegrillt</link>
<guid>https://xinker.org/gothic-remake-vorsicht-vor-gewittern-mit-etwas-pech-werdet-ihr-von-einem-blitz-gegrillt</guid>
<description><![CDATA[  Wie das Original zeigt auch das Gothic Remake Neuankömmlingen im Minental keine Gnade. Neben zahllosen Monstern hat es jetzt aber auch die Natur selbst auf euch abgesehen. Wenn wir in Gothic eine Wache blöd kommen, werden wir ohne Zögern weggeknüppelt und ausgeraubt. Und außerhalb der Lager wirds noch gefährlicher: Schließlich treiben hier überall fiese Monster ihr Unwesen, die uns gerade zu Beginn mit ein oder zwei Treffern zu Boden schicken. Das Gothic Remake setzt sogar noch eine tödliche Gefahr drauf: Wenn es gewittert, kann euch tatsächlich der Blitz treffen! ]]></description>
<enclosure url="https://images.cgames.de/images/gamestar/290/gothic-blitz_6424207.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 20:37:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>Gothic, Remake:, Vorsicht, vor, Gewittern, Mit, etwas, Pech, werdet, ihr, von, einem, Blitz, gegrillt</media:keywords>
<content:encoded><![CDATA[<img src="https://images.cgames.de/images/gamestar/290/gothic-blitz_6424207.jpg" crossorigin="anonymous"> Wie das Original zeigt auch das Gothic Remake Neuankömmlingen im Minental keine Gnade. Neben zahllosen Monstern hat es jetzt aber auch die Natur selbst auf euch abgesehen.<br><br><br><br> Wenn wir in Gothic eine Wache blöd kommen, werden wir ohne Zögern weggeknüppelt und ausgeraubt. Und außerhalb der Lager wirds noch gefährlicher: Schließlich treiben hier überall fiese Monster ihr Unwesen, die uns gerade zu Beginn mit ein oder zwei Treffern zu Boden schicken. Das Gothic Remake setzt sogar noch eine tödliche Gefahr drauf: Wenn es gewittert, kann euch tatsächlich der Blitz treffen!<br><br>]]> </content:encoded>
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<title>World of Warcraft Camelot discovery gives the MMO&amp;apos;s community its most compelling evidence yet that Blizzard might actually turn a myth into a long&#45;hoped&#45;for reality</title>
<link>https://xinker.org/world-of-warcraft-camelot-discovery-gives-the-mmos-community-its-most-compelling-evidence-yet-that-blizzard-might-actually-turn-a-myth-into-a-long-hoped-for-reality</link>
<guid>https://xinker.org/world-of-warcraft-camelot-discovery-gives-the-mmos-community-its-most-compelling-evidence-yet-that-blizzard-might-actually-turn-a-myth-into-a-long-hoped-for-reality</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/umUF4AgtkmPYjC795KCsHd-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 20:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>World, Warcraft, Camelot, discovery, gives, the, MMOs, community, its, most, compelling, evidence, yet, that, Blizzard, might, actually, turn, myth, into, long-hoped-for, reality</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/umUF4AgtkmPYjC795KCsHd-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FuH48XEuFC3pPz5CyS7DuW9.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/uH48XEuFC3pPz5CyS7DuW9.jpg</a>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales review: &amp;quot;Expansive without being intimidating, varied without being overwhelming, and familiar without being tired&amp;quot;</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-review-expansive-without-being-intimidating-varied-without-being-overwhelming-and-familiar-without-being-tired</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-review-expansive-without-being-intimidating-varied-without-being-overwhelming-and-familiar-without-being-tired</guid>
<description><![CDATA[ https://cdn.mos.cms.futurecdn.net/yV3vyC2FdvgtNFMfPYErDc.jpg ]]></description>
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<pubDate>Wed, 17 Jun 2026 20:02:05 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, review:, Expansive, without, being, intimidating, varied, without, being, overwhelming, and, familiar, without, being, tired</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/fezEjzL2sqk95rqmndB3sL-1280-80.jpg" crossorigin="anonymous"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn.mos.cms.futurecdn.net%2FyV3vyC2FdvgtNFMfPYErDc.jpg" target="_blank" rel=" noopener">https://cdn.mos.cms.futurecdn.net/yV3vyC2FdvgtNFMfPYErDc.jpg</a>]]> </content:encoded>
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<title>The Adventures of Elliot: The Millennium Tales review</title>
<link>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-review</link>
<guid>https://xinker.org/the-adventures-of-elliot-the-millennium-tales-review</guid>
<description><![CDATA[  I always thought history was boring as a kid. Nuts to the past, I want cool tech, body mods, and lightspeed travel! But maybe I would have felt differently if I had a game like The Adventures of Elliot: The Millennium Tales back then. What better way is there to appreciate the past than violently cutting down a million monsters in a ye olde fantasy Philadelphia?.. Read more. ]]></description>
<enclosure url="https://cdn.mos.cms.futurecdn.net/yUFkS3m2PPF3nCYUEPmDp3-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 17 Jun 2026 20:02:04 +0800</pubDate>
<dc:creator>XINKER - Business and Income Tips</dc:creator>
<media:keywords>The, Adventures, Elliot:, The, Millennium, Tales, review</media:keywords>
<content:encoded><![CDATA[<img src="https://cdn.mos.cms.futurecdn.net/yUFkS3m2PPF3nCYUEPmDp3-1280-80.jpg" crossorigin="anonymous"><br><br> I always thought history was boring as a kid. Nuts to the past, I want cool tech, body mods, and lightspeed travel! But maybe I would have felt differently if I had a game like The Adventures of Elliot: The Millennium Tales back then. What better way is there to appreciate the past than violently cutting down a million monsters in a ye olde fantasy Philadelphia?.. <a class="bb_link" href="https://www.pcgamer.com/games/rpg/the-adventures-of-elliot-the-millennium-tales-review/?utm_source=steam&utm_medium=referral" target="_blank" rel="">Read more.</a>]]> </content:encoded>
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